Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 12:32:33 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (191) 955 Value Destroyed (7749) 7749 Prototype IDs (117) 2340 Alien Tech Used (10) 2000 Bonus (15650) 15650 TOTAL SCORE: 39794 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1215 Follower Combat Kills 2090 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4112 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -467 Cogmind --------- Core Integrity 1373/1600 Matter 286/300 Energy 167/170 System Corruption 33% Temperature Cool (6) Movement Flying (96) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Light Antimatter Reactor > --- PROPULSION (8) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Diametric Drive Cooled Impulse Thruster Impulse Thruster Array Improved Q-thruster > --- UTILITY (12) ----- Experimental Heat Sink Large Storage Unit Spectral Analyzer Experimental Terrain Scan Processor Experimental Targeting Computer Zionite Weapon Casing Heavy Regenerative Plating Antimissile System Antimissile System Microwarp Drive > --- WEAPON (2) ------- (None) > --- INVENTORY (19) --- Light Quantum Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Experimental Energy Well (600) Advanced Terrain Scanner Zionite Shade Carapace Transdimensional Reconstructor Core Regenerator Sigix Sheargun Enhanced Nova Cannon Improved Potential Cannon Perforator Shock Maul Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Advanced Weapon Cycler Centrium Medium Armor Plating Microwarp Drive > --- WEAPON ----------- High-powered Disruptor Cannon > --- INVENTORY -------- Improved Fusion Compressor Improved Quantum Reactor Cooled Impulse Thruster Experimental Energy Well Advanced Terrain Scanner Advanced Weapon Cycler ECM Suite Advanced Phase Shifter Antimissile System Hacking Suite Improved Hacking Suite Advanced Hacking Suite Transdimensional Reconstructor Transdimensional Reconstructor Core Regenerator Terrabomb Sigix Sheargun Nova Cannon Heavy Rocket Launcher [Rating: 208] Favorites ----------- Power Light Fission Core Engine Makeshift Power Source Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Microwarp Drive Weapon Shock Maul Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Perforator Launcher Missile Launcher Impact Weapon Shock Maul Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Propulsion 5 | . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Utility 10 | . . . . 1 2 . . . . 2 . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 385 | 4 . . 4 10 20 3 15 . . 12 1 2 15 6 18 3 . 5 1 6 1 16 1 2 25 2 10 9 12 25 49 52 56 Power 24 | . . . . . 2 . 1 . . 1 . . 2 1 . . . 2 . . . 1 . . . . . 1 1 3 2 3 4 Engine 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . 2 . 1 . . 1 . . 1 1 . . . 1 . . . 1 . . . . . . . 1 . . . Reactor 14 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 2 3 4 Propulsion 55 | 2 . . 2 2 5 . 3 . . 2 . . 5 1 2 . . . . 3 1 . . . 2 . 2 6 1 . 4 7 5 Treads 4 | 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 49 | . . . . . 5 . 3 . . 2 . . 5 1 2 . . . . 3 1 . . . 2 . 2 6 1 . 4 7 5 Utility 172 | . . . 1 3 5 2 5 . . 6 1 . 7 3 12 1 . 3 1 3 . 12 1 . 10 . 4 . 6 22 17 31 16 Device 100 | . . . . 1 1 . 4 . . 3 . . 1 3 5 . . 1 1 1 . 10 1 . 8 . 2 . 4 20 12 17 5 Storage 8 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . 1 . . . 2 1 1 Processor 15 | . . . 1 . 1 . . . . . 1 . 3 . . . . . . 1 . 1 . . 1 . 1 . . 1 . 3 1 Hackware 15 | . . . . 2 1 . . . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . 5 3 Protection 27 | . . . . . 2 2 1 . . 2 . . 2 . 3 1 . 1 . 1 . 1 . . 1 . . . . 1 . 5 4 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 2 Weapon 134 | 2 . . 1 5 8 1 6 . . 3 . 2 1 1 4 2 . . . . . 3 . 2 13 2 4 2 4 . 26 11 31 Energy Gun 7 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . Energy Cannon 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 6 4 5 Ballistic Gun 3 | 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 12 Launcher 28 | . . . . 2 4 1 4 . . 1 . 1 . . 2 1 . . . . . 1 . 1 9 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 36 | . . . . 1 1 . . . . 2 . 1 1 . . . . . . . . 1 . 1 2 1 1 . 2 . 11 4 7 Slashing Weapon 9 | . . . . . 3 . 2 . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . Piercing Weapon 17 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . . 4 2 7 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . 1 . . . . . 1 . . 4 1 1 . . 4 . . . . . . 8 . . . 3 1 7 2 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 29 | . . . . 3 . 3 1 . 3 . . . . . 1 . . . . . . 1 . . . . 1 . 2 . 1 . 13 Power 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 Propulsion 12 | . . . . 2 . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 12 | . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . 1 . 6 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . . . 2 . 3 1 . 2 . . . . . 1 . . . . . . 1 . . . . 1 . 1 . 1 . 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 57 57 61 81 66 87 77 92 87 79 100 100 94 97 94 88 88 87 91 94 95 95 95 95 88 95 89 90 87 82 82 86 74 Core 3 | . . . . . . 6 6 7 6 5 6 6 3 4 5 5 5 4 5 5 5 5 5 5 5 5 4 1 . 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 7 7 4 Treads 1 | . 28 28 22 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . 16 34 25 38 34 23 33 33 29 35 28 27 27 27 27 29 30 30 30 30 29 30 27 27 27 25 25 26 25 Device 12 | . . . . 6 3 7 7 7 7 11 6 6 5 5 12 11 11 11 13 18 15 17 15 15 11 15 20 22 19 15 15 18 10 Storage 3 | . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 10 | . . . 7 9 10 7 7 7 7 6 12 13 13 12 11 11 11 11 11 10 10 11 15 15 15 15 13 13 13 12 11 7 7 Hackware 7 | . . . . 9 15 15 15 15 15 13 13 13 13 12 11 11 11 11 11 10 10 4 . . . . . . . . . 9 11 Protection 8 | . . . . . 6 7 5 7 7 10 13 13 13 12 8 5 5 5 5 6 10 11 15 15 15 15 10 9 6 3 4 3 3 Impact Weapon 3 | . . . . 1 3 . . . . . 6 5 5 6 5 5 5 5 5 5 5 5 5 4 3 4 4 4 3 4 3 2 . Slashing Weapon 2 | . . . . . 6 6 6 7 7 6 6 6 6 6 4 5 5 5 5 5 5 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 4 5 5 3 5 4 4 4 4 3 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 3 3 3 3 5 19 13 16 12 12 22 22 21 21 23 35 35 33 33 35 36 36 41 38 42 50 42 49 50 59 60 72 65 80 Greatest Support 76 | 3 3 3 3 3 21 21 28 28 28 34 23 23 31 36 39 35 35 35 35 40 40 39 42 39 43 46 54 63 66 66 74 74 76 Greatest Overweight (x) 3 | . . . . 1 . 1 1 . . . . . 3 . . . . . . . . 1 . 1 1 . . . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 19 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 19 19 19 19 19 Average Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 15 16 19 19 19 19 Most Carried 19 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 14 15 19 19 19 19 19 Average Carried 10 | 2 3 5 4 4 4 3 4 5 5 4 4 4 4 4 7 10 10 9 9 9 10 9 10 10 9 10 10 14 14 18 18 18 17 Final Capacity 19 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 15 15 19 19 19 19 19 Final Carried 19 | 4 5 5 5 5 3 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 14 15 18 19 19 19 16 Class Distribution -------------------- 21% | Scavenger-Ninja 20% | Hacker-Scout 12% | Alien-Ninja 9% | Hacker-Mutant 8% | Infiltrator-Ninja 5% | Scout 4% | Scavenger-Sprinter 3% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Scavenger-Ninja | -4/Waste Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Quarantine Infiltrator-Ninja | -3/Section 7 Alien-Ninja | -2/Research Alien-Ninja | -2/Testing Alien-Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 5607 | 216 . 37 25 1 281 159 349 . 22 40 52 97 58 162 201 48 . . 35 95 10 188 . 72 250 34 124 30 119 135 200 351 2216 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9427 | . . 26 66 95 412 63 230 . . 200 . 34 . 109 1069 . 20 . . 248 . 590 . 19 931 . 771 253 25 168 615 382 3101 Parts 311 | . . 2 5 16 24 1 10 . . 7 . 1 . 2 33 . 2 . . 6 . 22 . 1 22 . 14 7 1 4 9 11 111 Haulers Intercepted 19 | . . . 1 . 3 . . . . 2 . . . . 3 . . . . 1 . 4 . . . . 2 1 . 1 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . 2 3 . . . . 4 . 13 . . . . . . . . . . . . . . . . . . . Prevented 12 | . . . . . . . . . . . . . . 8 . 4 . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 102 | . . . . 12 3 2 11 . . . . 1 . 2 2 . . . . . . . . . 31 . 1 . 1 . . 1 35 Melee 5 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . 1 Cannons 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 33 AOE 60 | . . . . 12 3 2 10 . . . . . . . 2 . . . . . . . . . 31 . . . . . . . . Classes Destroyed 22 | . . 1 2 2 2 1 1 . . 1 . 1 . . 1 . . . . . . . . . 4 . 1 . 1 . 1 1 2 Worker 8 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 1 Builder 10 | . . . . . 2 . . . . . . . . . 4 . . . . . . 3 . . . . 1 . . . . . . Tunneler 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 19 | . . . 1 . 3 . . . . 2 . . . . 3 . . . . 1 . 4 . . . . 2 1 . 1 1 . . Recycler 18 | . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . 3 1 . . 2 2 5 Mechanic 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 24 | . . . . . 5 . . . . . . . . . 4 . . . . 3 . 5 . . . . 1 1 . 2 1 1 1 Swarmer 36 | . . . . 12 3 . 7 . . . . . . . . . . . . . . . . . 2 . . . . . . . 12 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 41 | . . . . . . 2 3 . . . . . . 2 2 . . . . . . . . . 19 . . . . . . . 13 Brawler 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . . 1 1 7 3 2 4 . . 1 . 1 . 2 4 . . . . 4 . 2 . . 12 . 4 2 1 2 2 2 9 Combat Bots Only 11 | . . . . 6 3 2 4 . . . . 1 . 2 2 . . . . . . . . . 11 . 1 . 1 . . 1 6 Max Kills in Single Turn 7 | . . 1 1 4 2 2 2 . . 1 . 1 . 1 2 . 1 . . 1 . 1 . 1 7 . 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 3 2 2 2 . . . . . . . 2 . . . . . . . . . 6 . . . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 591 | . 1 . 22 66 16 . 19 . 43 19 . 6 . 4 6 4 2 . . . . 12 4 . . 2 18 4 92 2 30 41 178 Missed 306 | . . . 9 20 13 . 11 . 28 14 . 2 . 2 3 2 1 . . . . 7 3 . . 2 7 2 60 . 12 24 84 Damage Taken 7385 | . 36 12 157 495 35 233 135 . 169 126 . 72 . 40 146 31 24 . . . . 90 20 . 78 . 273 22 1167 116 700 419 2789 Core 1405 | . . . 26 113 5 . 57 . 6 . . 12 . . 41 . . . . . . . . . . . 24 . 473 74 347 82 145 Absorbed by Shields 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Redirected to Shielding 242 | . . . . . . . . . . . . . . . . . . . . . . 15 . . 51 . 94 . 69 . . . 13 Ignored by Resistances 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Regen/Repaired (Parts) 1115 | . . . . . . . . . . 135 . . . . 64 . . . . 19 . 26 . . 57 . . . . 421 . . 393 Core Remaining (%) 87 | 100 . 100 93 79 . . . . 90 . . . . 98 . . . . 95 . . . . . . 100 . . 53 . 70 . 85 Volleys Fired 151 | . 3 2 10 5 4 2 13 . . 1 . 2 . . 1 1 . . . . . 2 . 3 10 1 3 1 3 . 19 3 62 Largest 2 | . 2 2 2 1 1 1 1 . . 1 . 1 . . 1 1 . . . . . 1 . 1 1 1 1 1 1 . 1 1 1 Hottest 200 | . 70 70 70 33 36 36 36 . . 36 . 36 . . 36 36 . . . . . 39 . 39 20 39 66 113 113 . 113 120 200 Shots Fired 162 | . 6 4 19 5 4 2 12 . . 1 . 2 . . 1 1 . . . . . 2 . 3 10 1 3 1 3 . 19 3 60 Gun 41 | . 6 4 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Cannon 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 . 7 3 60 Launcher 44 | . . . . 5 4 2 12 . . 1 . 2 . . 1 1 . . . . . 2 . 3 10 1 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 66 | . 3 2 10 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 47 Thermal 40 | . 3 2 9 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 7 2 13 Explosive 34 | . . . . 5 4 2 12 . . 1 . 2 . . 1 1 . . . . . 2 . 3 . 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Robot Hit Streak 9 | . 3 2 3 1 . 3 6 . . . . 7 . . . . . . . . . . . . 4 . . . . . . 9 9 Robot Miss Streak 11 | . 2 2 3 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 11 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 214 | . 4 2 9 1 17 2 9 . . 10 . 4 . 4 27 . 1 . . 6 . 20 . 1 4 . 12 3 2 6 18 6 46 Core Hits 274 | . . 2 4 13 11 10 28 . . 3 . 1 . 1 11 . 1 . . 2 . 5 . . 57 . 3 1 1 1 7 4 108 Critical Kills 43 | . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . 1 37 Critical Parts Destroyed 61 | . . . . . . . . . . . . . . . 2 . . . . 2 . 4 . . . . 1 . . 1 2 . 49 Critical Strikes 119 | . . . . . 1 . . . . 2 . . . . 4 . . . . 2 . 7 . . . . 3 . . 1 3 1 95 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 93 Smash 18 | . . . . . 1 . . . . . . . . . 3 . . . . 2 . 6 . . . . 2 . . 1 2 . 1 Sever 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . Melee Attacks 566 | . . . . . 29 5 4 . 10 16 7 9 1 27 73 8 1 . 2 11 . 65 . 13 57 18 29 15 33 30 44 31 28 Impact 280 | . . . . . 7 . . . . . 5 7 1 24 31 3 . . . 7 . 39 . 10 6 14 15 7 24 22 25 19 14 Slashing 118 | . . . . . 22 5 4 . 10 16 2 2 . 3 42 5 1 . 2 4 . . . . . . . . . . . . . Piercing 168 | . . . . . . . . . . . . . . . . . . . . . . 26 . 3 51 4 14 8 9 8 19 12 14 Sneak Attacks 78 | . . . . . 7 . 2 . . 4 . . . 1 16 . 1 . . 4 . 12 . 1 . . 10 2 1 2 8 5 2 Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . 2 . . 5 . . . . 1 . 1 . . . . 1 . . 1 1 . . Damage Inflicted 26762 | . 41 21 101 720 1212 282 1362 . . 588 . 453 . 248 2389 . 83 . . 552 . 1740 . 97 11373 . 1053 254 156 556 1740 539 1202 Guns 427 | . 41 21 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . 264 . . Cannons 921 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 915 Explosions 14721 | . . . . 720 380 282 1185 . . 74 . 295 . . 412 . . . . . . . . . 11373 . . . . . . . . Melee 10693 | . . . . . 832 . 177 . . 514 . 158 . 248 1977 . 83 . . 552 . 1740 . 97 . . 1053 254 156 556 1476 533 287 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 804 | . 17 9 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 733 Thermal 454 | . 24 12 62 . 100 . . . . 74 . . . . . . . . . . . . . . . . . . . . . . 182 Explosive 3174 | . . . . 720 280 282 1185 . . . . 295 . . 412 . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5695 | . . . . . 312 . . . . . . 122 . 248 905 . . . . 325 . 1305 . . . . 566 168 55 483 812 230 164 Slashing 2893 | . . . . . 520 . 177 . . 514 . 36 . . 1072 . 83 . . 227 . . . . . . . . . . 264 . . Piercing 2369 | . . . . . . . . . . . . . . . . . . . . . . 435 . 97 . . 487 86 101 73 664 303 123 Entropic 11373 | . . . . . . . . . . . . . . . . . . . . . . . . . 11373 . . . . . . . . Highest Corruption 33 | . 1 1 . . . 12 12 12 12 . . . . . 1 1 1 1 1 . . . . . . . . . 2 . . 2 33 Average Corruption 5 | . 1 1 . . . 12 12 12 12 . . . . . 1 1 1 1 1 . . . . . . . . . 1 . . 1 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Effects 76 | . . 4 . . . 2 13 2 5 . . . . . 7 2 . . . . . . . . . . . . . . . 7 34 Message Errors 17 | . . 1 . . . . 3 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . 9 Matter Fused 23 | . . 1 . . . 2 4 1 . . . . . . 1 1 . . . . . . . . . . . . . . . 5 8 Heat Flow Errors 8 | . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 3 Energy Discharges 8 | . . 2 . . . . 2 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 3 Data Loss (major) 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Alerts 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4913 | . . . . 76 198 . 92 . . 76 . 41 . 100 823 . . . . 283 . 771 . 93 494 . 536 74 25 321 508 215 187 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 732 | . . . . 76 67 . 34 . . . . 11 . . 50 . . . . . . . . . 494 . . . . . . . . Melee 4181 | . . . . . 131 . 58 . . 76 . 30 . 100 773 . . . . 283 . 771 . 93 . . 536 74 25 321 508 215 187 Knockbacks 46 | . . . . . . . . . . . . . . 1 2 . . . . 1 . 4 . . . . 2 . 1 2 4 2 27 Impact 19 | . . . . . . . . . . . . . . 1 2 . . . . 1 . 4 . . . . 2 . 1 2 4 1 1 Kinetic 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 25 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 255 | . 20 20 40 . 24 76 133 2 220 19 . . 180 58 178 . 23 . . 18 66 110 60 98 108 . . 69 33 . 150 150 255 Average Temperature 28 | . 15 15 16 . 10 30 55 2 100 8 . . 105 14 32 . 13 . . 6 21 23 27 32 41 . . 36 16 . 59 49 78 Received Heat Transfer 612 | . 6 . 90 90 6 . 36 . 48 27 . . . . . . 27 . . . . 18 . . . . 27 . 66 9 27 . 135 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 60 | . . . . . 7 . . . . . . . . 1 6 . . . . 5 . 9 . . . . 11 5 2 2 4 2 6 Impact Corruptions 77 | . . . . . 4 . . . . . . 1 . 2 11 . . . . 6 . 16 . . . . 8 3 1 7 12 3 3 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 483 | . 74 37 185 . 50 . . . . 50 . . . . . . . . . . . . . . . . . . . . . . 87 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 1960 | . 60 23 37 460 514 . . . . 410 . . . . 452 . . . . 151 243 596 . . . . 372 347 446 715 495 501 1960 Initial 402 | . . 23 . 15 209 . . . . 165 . . . . . . . . . . 52 . . . . . 30 162 82 159 402 175 156 Average 306 | . 29 12 16 214 261 . . . . 228 . . . . 265 . . . . 78 100 336 . . . . 195 236 296 387 361 342 1023 Maximum Alert Level 5 | . . . . 2 2 . . . . 2 . . . . 2 . . . . . 1 2 . . . . 1 1 2 3 2 2 5 Low Security (%) 30 | 100 100 100 100 45 10 . . . . 26 . . . . 20 . . . . 100 71 12 . . . . 54 41 14 26 3 6 2 Level 1 52 | . . . . 20 88 . . . . 71 . . . . 70 . . . . . 28 65 . . . . 45 58 66 44 52 75 7 Level 2 11 | . . . . 33 1 . . . . 1 . . . . 9 . . . . . . 22 . . . . . . 19 26 44 17 14 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 41 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 . 1 1 3 . . . . 5 . . . 1 5 . . . . 1 . 8 . . . . 3 2 6 2 2 3 10 Investigation 17 | . 1 . . 1 2 . . . . 1 . . . . 2 . . . . 1 . 3 . . . . . . 3 1 1 . 1 Extermination 11 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 1 . 1 2 1 Reinforcement 16 | . 1 . 1 . . . . . . 3 . . . . 1 . . . . . . 3 . . . . 2 1 2 . . 1 1 Assault 11 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . 1 . . 7 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 14 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 4 . 1 2 3 Communications Jammed 64 | . . . . . . . . . . . . . . . . . . . . . . 14 . . . . 1 9 19 1 . . 20 Distress Signals 59 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . 9 18 1 . . 20 Times Spotted 483 | . 5 . 6 16 13 4 12 . 13 7 2 2 . 10 23 4 1 . . 7 4 22 3 . 55 3 32 5 77 11 16 27 103 Peak Tracking Total 20 | . 5 . 4 10 3 3 4 . 10 6 3 2 . 9 6 4 1 . . 4 4 4 4 . 12 3 8 3 20 4 7 5 17 Tactical Retreats 85 | . . . 1 3 2 . . . 2 2 1 . . 2 6 . . . . . 1 8 2 . 3 2 7 1 13 2 5 10 12 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 14 | . 1 . . . . . . . . 1 . . . . 1 . . . . 2 . 2 . . . . 1 . 1 1 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 17 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 52 | . . . . . 17 . . . . 4 . . . . 5 . . . . . . 5 . . 1 . . 2 5 1 6 . 6 Max in Single Turn 17 | . . . . . 17 . . . . 4 . . . . 4 . . . . . . 2 . . 1 . . 1 1 1 1 . 1 Garrison Access 11 | . . . . . 1 . . . . . . . . . 2 . . . . 1 . 4 . . . . . . . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 79 | . 2 . 1 4 11 1 . 3 . 5 . . . . 9 . 1 4 . 3 . 11 . 1 4 . 3 2 2 3 2 6 1 Terminals 18 | . 1 . 1 3 6 . . . . 2 . . . . . . . . . . . . . 1 . . . . 2 . 1 . 1 Fabricators 14 | . . . . . 3 . . . . 2 . . . . 2 . . . . . . 4 . . . . 1 . . . . 2 . Repair Stations 9 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . 2 . . . . 1 1 . 1 . . . Recycling Units 6 | . 1 . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 18 | . . . . . 2 . . . . . . . . . 2 . . . . 1 . 4 . . . . 1 1 . 2 1 4 . Total Hacks 222 | . 3 . 1 16 28 6 . 26 . 21 . . . . 23 . 1 17 . 6 . 23 . 1 11 . 3 4 5 7 7 12 1 Successful 136 | . 1 . . 6 19 6 . 26 . 15 . . . . 11 . 1 17 . 5 . 9 . 1 11 . . . 2 3 . 2 1 Failed 86 | . 2 . 1 10 9 . . . . 6 . . . . 12 . . . . 1 . 14 . . . . 3 4 3 4 7 10 . Catastrophic 15 | . . . . 2 2 . . . . . . . . . . . . . . . . 2 . . . . 2 . . 1 3 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 308 | . 3 . . 16 14 . . . . 10 . . . . 28 . . . . 9 . 63 . . 1 . 37 17 26 18 17 38 11 Terminals 58 | . 2 . 1 15 16 . . . . 12 . . . . . . . . . . . . . 1 . . . . 5 . 5 . 1 Fabricators 37 | . . . . . 9 . . . . 6 . . . . 8 . . . . . . 10 . . . . 1 . . . . 3 . Repair Stations 22 | . . . . . . . . . . 3 . . . . 5 . . . . 4 . 4 . . . . 1 2 . 3 . . . Recycling Units 10 | . 1 . . 1 . . . . . . . . . . 7 . . . . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 33 | . . . . . 3 . . . . . . . . . 3 . . . . 1 . 8 . . . . 1 2 . 4 2 9 . Terminal Hacks 80 | . . . . 3 7 6 . 26 . 5 . . . . . . 1 17 . . . . . 1 11 . . . 2 . . . 1 Record 28 | . . . . . . 6 . 6 . . . . . . . . . 5 . . . . . 1 10 . . . . . . . . Part Schematic 17 | . . . . . 1 . . 12 . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 . . 3 . 1 . . . . . . . 4 . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . . . . Level Access Points 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 15 | . . . . . 4 . . . . 4 . . . . 4 . . . . . . 2 . . . . . . . . . 1 . Network Status 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Load Schematic 8 | . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . . . . . . Build 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . . . . . . . . 2 . . . . 3 . . . . 3 . 2 . . . . . . . 2 . . . Scan Component 7 | . . . . . . . . . . 1 . . . . 2 . . . . 2 . 1 . . . . . . . 1 . . . Repair 5 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . 3 . . . . . . . 1 . 1 . Seal Access 8 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . 3 . . . . . . . 1 . 1 . Unauthorized Hacks 18 | . 1 . . 3 7 . . . . 4 . . . . 2 . . . . . . 1 . . . . . . . . . . . Terminals 9 | . . . . 2 4 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . 3 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recompile 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 1 . 1 3 9 . . . . 2 . . . . 7 . . . . 1 . 9 . . . . 3 2 2 2 2 5 . Full Trace Events 5 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 29 | . . . . . . . . 5 . . . . 3 . . . . . . . . 5 . . . . . . 8 . 1 3 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 172 | . . . . . 1 . . 12 . . . . 15 . . . . 4 . . . 53 . . . . 19 . 24 15 17 12 . Parts Built 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Authchips 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Time 174 | . . . . . 58 . . . . 58 . . . . 58 . . . . . . . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . 3 . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . Time 183 | . . . . . . . . . . 38 . . . . 19 . . . . 22 . 50 . . . . . . . 54 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Hacked 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 64 | . . 3 . . 1 3 . . . . . . 8 2 1 . . . . . 18 3 . . . . 6 . . . . . 19 Largest Group 18 | . . 3 1 . 1 3 . . . . . . 8 8 1 . . . . . 18 14 . . . . 4 . . . . . 11 Highest-Rated Group 1138 | . . 40 16 . 26 93 . . . . . . 257 257 28 . . . . . 638 513 . . . . 206 . . . . . 1138 Highest-Rated Ally 192 | . . 16 16 . 26 31 . . . . . . 51 51 28 . . . . . 50 180 . . . . 103 . . . . . 192 Zionite Dispatches 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Orders 10 | . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 STAY 7 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 FOLLOW 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 439 | . . 5 4 . . 19 . . . . . . . 57 . . . . . . 125 85 . . . . 22 . . . . . 122 Total Damage 16827 | . . 42 42 . . 265 . . . . . . . 1283 . . . . . . 3605 2739 . . . . 1124 . . . . . 7727 Kills 75 | . . 1 . . . 1 . . . . . . . 10 . . . . . . 10 17 . . . . 11 . . . . . 25 Allies Corrupted 5 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . . 1 Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . . . 2 2 . . . 1 . 1 2 . 1 1 . 2 . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 67 | . . . . . . . . . . . . . . . 6 . . . . 2 . 15 . . . . 8 5 8 5 5 10 3 Main Access 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . Branch Access 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 1 1 1 Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . 1 . Guard Positions 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Component Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . Prototype Schematics 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . 1 . . 1 . Unaware Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 1 Unaware Analyses 6 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 2 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Active Terminals 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . Active Garrisons 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . Depthwide Sectors/0 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 1 1 Depthwide Sectors/-1 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 14973 | 34 47 335 115 124 861 197 276 26 165 399 232 213 622 666 1086 294 140 54 127 215 1011 1478 66 274 1108 327 778 562 588 389 561 856 747 Spaces Moved 29280 | 48 72 382 142 181 1680 545 674 80 405 837 630 567 1146 1030 2093 692 317 157 262 445 367 3606 283 513 1762 455 1815 994 1331 883 1400 2019 1467 Core 846 | 48 72 382 142 181 . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 28011 | . . . . . 1680 545 674 80 405 837 630 567 1125 1030 2093 692 317 157 262 445 367 3606 283 513 1762 455 1815 994 1117 846 1275 2019 1420 Fastest Speed 7 | 50 50 50 50 50 25 25 30 32 30 26 31 31 29 26 20 26 26 26 26 21 21 21 18 21 19 16 20 8 19 19 14 7 7 Average Speed 24 | 50 50 50 50 51 35 26 31 32 32 37 31 31 34 28 25 26 26 26 26 22 21 21 20 21 19 18 20 19 19 20 19 16 19 Slowest Speed 200 | 50 50 50 50 100 37 114 110 32 42 42 31 31 200 31 27 26 26 26 26 26 21 97 21 97 92 19 20 20 92 95 87 88 96 Overloaded Moves 90 | . . . . . . . . . . 13 . . . . 11 . . . . . . . 1 . . 2 . 11 . . 11 12 29 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 151 | . . . . . 8 . . . . 10 1 . . 1 10 . . . . 1 . 19 . . 2 . 39 8 10 3 14 12 13 Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Microwarps 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 8 . 3 Exploration Rate (%) 58 | 5 26 65 22 25 45 65 75 68 57 24 79 61 91 88 37 84 54 63 51 13 96 83 54 72 92 74 49 90 80 25 88 60 42 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 44 | . 1 1 . 1 . . . 1 . . . . 1 . 5 . . 3 1 . . 9 1 . 2 . 6 4 2 . 2 2 2 Known Exits Taken 28 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . . . . . . 9 . 2 . 2 3 4 2 . 3 . . 1 . . . . 3 . 3 . . . . . . . Spaces Dug 409 | . . . . 26 17 5 20 . 9 6 5 10 . 19 25 18 . . 2 2 . 34 . 31 41 36 10 7 11 14 15 18 28 Terrain Destroyed 903 | . . . . 36 80 16 75 . 9 28 5 16 . 19 54 18 . . 2 2 . 77 . 60 186 36 13 8 12 14 22 21 94 Melee 282 | . . . . . 6 5 1 . 9 6 5 3 . 19 25 5 . . 2 2 . 34 . 10 41 16 10 7 11 14 14 18 19 Projectile 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . 8 2 11 AOE 551 | . . . . 36 74 11 74 . . 22 . 13 . . 29 13 . . . . . 43 . 50 145 20 . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 35412 | 55 77 521 168 206 1882 588 716 79 421 879 654 586 1374 1356 2514 794 372 169 316 541 1300 4201 288 650 2434 661 2145 1331 1417 1009 1491 2481 1736 Wait 5167 | . . 138 7 . 128 25 3 . 7 11 18 7 194 265 334 90 55 . 51 75 932 493 5 122 557 188 307 312 224 90 68 340 121 Move 28560 | 47 71 381 141 180 1663 544 673 79 404 816 627 566 1145 1027 2072 691 316 156 261 443 366 3568 282 512 1758 454 1746 977 1107 840 1257 1995 1395 Hop 134 | . . . . . 8 . . . . 10 1 . . 1 10 . . . . 1 . 18 . . 1 . 29 8 9 3 11 11 13 Pick Up 122 | 4 2 . 3 3 11 2 2 . . 8 1 1 3 1 8 1 . 1 1 4 . 12 . . 2 . 13 3 7 2 8 7 12 Fast Attach 203 | 4 . . 2 6 6 . 5 . . 4 . . 13 6 11 1 . 6 . 2 1 4 . . 14 . 2 3 8 18 28 40 19 Attach 111 | . . . 2 3 11 3 7 . . 5 1 1 2 1 2 . . . 1 2 . 3 . . 10 . 4 2 5 2 3 8 33 Detach 91 | . . . . 2 7 4 5 . . . . . 4 . 2 . . . . . . 1 . . 11 . . 2 2 5 4 10 32 Swap 81 | . . . . 2 3 . 3 . . 3 . 1 . . 5 2 . . . 2 . 9 1 2 1 2 4 4 6 5 18 4 4 Drop 236 | . 1 . 2 5 13 2 1 . . 5 1 1 12 5 10 3 . 6 . 3 1 15 . . 18 . 10 5 3 17 39 39 19 Fire 151 | . 3 2 10 5 4 2 13 . . 1 . 2 . . 1 1 . . . . . 2 . 3 10 1 3 1 3 . 19 3 62 Melee 486 | . . . . . 28 5 4 . 10 16 5 7 1 24 59 5 1 . 2 9 . 56 . 11 51 16 23 14 28 27 36 24 24 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . 15 . . . 2 Rewire 34 | . . . . . . 1 . . . . . . . 26 . . . . . . . 2 . . 1 . 4 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Arm / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 15) 82 | -10/Materials | Entered Mines 117 | -10/Mines | Met a Derelict bent on vengeance 141 | -10/Mines | Learned location of 1 exit from Materials 141 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 149 | -10/Mines | Discovered new exit (range 6) 151 | -10/Mines | Learned location of Storage (-7) 222 | -10/Mines | Assembled infested the area 227 | -10/Mines | Assisted by a Guerilla fighting off Assembled 309 | -10/Mines | Build established: Mutant 417 | -10/Mines | Entered Materials 417 | -9/Materials | Accompanied by 1 ally 417 | -9/Materials | Evolved 2 slots: Propulsion x2 418 | -9/Materials | Identified exit to Mines 520 | -9/Materials | Discovered new exit (range 13) 532 | -9/Materials | Identified exit to Materials 532 | -9/Materials | Entered another Materials area 532 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 578 | -8/Materials | Identified exit to Factory 656 | -8/Materials | Entered Factory 656 | -7/Factory | Evolved 2 slots: Utility x2 757 | -7/Factory | Identified exit to Storage 757 | -7/Factory | Identified exit to Lower Caves 757 | -7/Factory | Identified exit to Factory 871 | -7/Factory | Build established: Hacker-Mutant 1427 | -7/Factory | Fabricated Imp. VTOL Module (x1) 1517 | -7/Factory | Entered Lower Caves 1560 | -7/Lower Caves | Learned Factory emergency access door positions 1579 | -7/Lower Caves | A Commander dispatched an escort 1579 | -7/Lower Caves | Learned Research emergency access door positions 1579 | -7/Lower Caves | Learned Factory stockpile data 1579 | -7/Lower Caves | Learned Research terminal intel 1579 | -7/Lower Caves | Learned Extension garrison access intel 1592 | -7/Lower Caves | Learned Factory garrison access intel 1641 | -7/Lower Caves | Discovered new exit (range 14) 1645 | -7/Lower Caves | Identified exit to Lower Caves 1684 | -7/Lower Caves | Crushed by falling debris 1684 | -7/Lower Caves | System corruption reached 10% 1710 | -7/Lower Caves | P-60 Hacker assimilated allied HZ-E4Z(g) 1714 | -7/Lower Caves | Entered another Lower Caves area 1715 | -7/Lower Caves | Encountered a Warlord checkpoint 1715 | -7/Lower Caves | Lost 3 parts (3n) 1742 | -7/Lower Caves | Learned location of 1 exit from Factory 1793 | -7/Lower Caves | Discovered exit to Factory (range 14) 1794 | -7/Lower Caves | Lost 6 allies 1966 | -7/Lower Caves | Learned Factory stockpile data 1970 | -7/Lower Caves | Discovered new exit (range 10) 1974 | -7/Lower Caves | Identified exit to Data Miner 1990 | -7/Lower Caves | Entered Data Miner 1990 | -7/Data Miner | Discovered new exit (range 6) 1997 | -7/Data Miner | Met Data Miner 2002 | -7/Data Miner | Learned location of Section 7 (-3) 2002 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2007 | -7/Data Miner | Received God Mode back door access code from Data Miner 2014 | -7/Data Miner | Identified exit to Proximity Caves 2016 | -7/Data Miner | Entered Proximity Caves 2037 | -6/Proximity Caves | Build established: Scavenger-Sprinter 2044 | -6/Proximity Caves | Spotted B-75 Beast 2141 | -6/Proximity Caves | Spotter reported a threat 2176 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2177 | -6/Proximity Caves | Discovered exit to Factory (range 10) 2181 | -6/Proximity Caves | Entered Factory 2181 | -6/Factory | Evolved 2 slots: Utility x2 2182 | -6/Factory | Identified exit to Factory 2185 | -6/Factory | Loaded intel: 4 garrison access locations 2291 | -6/Factory | Identified exit to Lower Caves 2337 | -6/Factory | Repaired Imp. Light Armor Plating 2438 | -6/Factory | Build established: Hacker-Mutant 2467 | -6/Factory | Fabricated Imp. VTOL Module? 2580 | -6/Factory | Entered Lower Caves 2708 | -6/Lower Caves | Discovered new exit (range 12) 2715 | -6/Lower Caves | Encountered a Warlord checkpoint 2773 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 2811 | -6/Lower Caves | Identified exit to Lower Caves 2812 | -6/Lower Caves | Entered another Lower Caves area 2812 | -6/Lower Caves | Discovered exit to Factory (range 10) 2877 | -6/Lower Caves | Encountered a Warlord checkpoint 2903 | -6/Lower Caves | Build established: Hacker-Scout 2965 | -6/Lower Caves | Lost 3 allies 2994 | -6/Lower Caves | Discovered new exit (range 6) 2999 | -6/Lower Caves | Identified exit to Zion 3025 | -6/Lower Caves | Entered Zion 3115 | -6/Zion | Given A8's code to call for help 3207 | -6/Zion | Learned location of Warlord (-4) 3245 | -6/Zion | Found Prototype Processor 3245 | -6/Zion | Identified Exp. Core Analyzer 3249 | -6/Zion | Found Prototype Processor 3249 | -6/Zion | Identified Exp. Terrain Scan Processor 3259 | -6/Zion | Found Prototype Processor 3259 | -6/Zion | Identified Spectral Analyzer 3265 | -6/Zion | Found Prototype Hackware 3265 | -6/Zion | Identified Exp. System Shield 3314 | -6/Zion | Found Exp. Terrain Scan Processor 3350 | -6/Zion | Imprinted 3352 | -6/Zion | Declared Zion's savior 3415 | -6/Zion | Gained Derelict followers 3453 | -6/Zion | Discovered new exit (range 19) 3461 | -6/Zion | Gained Derelict followers 3470 | -6/Zion | Identified exit to Proximity Caves 3647 | -6/Zion | Entered Proximity Caves 3647 | -5/Proximity Caves | Accompanied by 8 allies 3651 | -5/Proximity Caves | Learned 4 Factory zone layouts 3656 | -5/Proximity Caves | Found Alien Artifact 3656 | -5/Proximity Caves | Identified Core Expander 3656 | -5/Proximity Caves | Installed Core Expander, added new Propulsion slot 3794 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 3850 | -5/Proximity Caves | Lost 5 allies 3931 | -5/Proximity Caves | Lost 4 allies 3966 | -5/Proximity Caves | Learned Factory stockpile data 4313 | -5/Proximity Caves | Entered Factory 4313 | -5/Factory | Evolved 2 slots: Utility x2 4335 | -5/Factory | Retrieved Zion intel report: Branch Access 4335 | -5/Factory | Identified exit to Upper Caves 4335 | -5/Factory | Identified exit to Extension 4348 | -5/Factory | Retrieved Zion intel report: Active Garrisons 4473 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 4501 | -5/Factory | Retrieved Zion intel report: Guard Positions 4571 | -5/Factory | Repaired Imp. Light Armor Plating? 4578 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 4800 | -5/Factory | Retrieved Zion intel report: Active Terminals 4801 | -5/Factory | Zion Melee Resupply teleported in 4850 | -5/Factory | Fabricated Imp. VTOL Module? 4913 | -5/Factory | Search patrols dispatched 5018 | -5/Factory | Build established: Scavenger-Scout 5343 | -5/Factory | Build established: Hacker-Scout 5399 | -5/Factory | Entered Upper Caves 5402 | -5/Upper Caves | Identified exit to Upper Caves 5693 | -5/Upper Caves | Entered another Upper Caves area 5694 | -5/Upper Caves | Discovered new exit (range 11) 5700 | -5/Upper Caves | Identified exit to Factory 5715 | -5/Upper Caves | Spotted B-75 Beast 5818 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5825 | -5/Upper Caves | Discovered new exit (range 12) 5827 | -5/Upper Caves | Identified exit to Zhirov 5833 | -5/Upper Caves | Entered Zhirov 5833 | -5/Zhirov | Discovered new exit (range 3) 5838 | -5/Zhirov | Met Zhirov 5843 | -5/Zhirov | Learned location of Quarantine (-3) 5843 | -5/Zhirov | Learned location of Testing (-2) 5843 | -5/Zhirov | Learned location of Command (-1) 5847 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5851 | -5/Zhirov | Found Alien Artifact 5851 | -5/Zhirov | Identified Integrated Reactor 5851 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5875 | -5/Zhirov | Found Alien Artifact 5886 | -5/Zhirov | Identified exit to Proximity Caves 5887 | -5/Zhirov | Entered Proximity Caves 5910 | -4/Proximity Caves | Learned 4 Research zone layouts 5986 | -4/Proximity Caves | Discovered exit to Factory (range 7) 6014 | -4/Proximity Caves | Entered Factory 6014 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6069 | -4/Factory | Repaired Broken VTOL Module? 6124 | -4/Factory | Retrieved Zion intel report: Active Garrisons 6214 | -4/Factory | Retrieved Zion intel report: Main Access 6214 | -4/Factory | Identified exit to Research 6229 | -4/Factory | Sucked down chute 6229 | -4/Factory | Entered Waste 6234 | -4/Waste | Spotted C-40 Crusher 6234 | -4/Waste | Spotted C-40 Crusher 6235 | -4/Waste | Spotted C-40 Crusher 6245 | -4/Waste | Spotted C-40 Crusher 6251 | -4/Waste | Spotted C-40 Crusher 6254 | -4/Waste | Warlord forces began an assault 6259 | -4/Waste | Allies destroyed C-40 Crusher 6262 | -4/Waste | Spotted C-40 Crusher 6329 | -4/Waste | Discovered new exit (range 12) 6344 | -4/Waste | Allies destroyed C-40 Crusher 6378 | -4/Waste | Allies destroyed C-40 Crusher 6421 | -4/Waste | Build established: Scavenger-Ninja 7163 | -4/Waste | Identified exit to Factory 7240 | -4/Waste | Entered Factory 7240 | -4/Factory | Accompanied by 14 allies 7248 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 7286 | -4/Factory | Retrieved Zion intel report: Main Access 7318 | -4/Factory | Identified Transdimensional Reconstructor 7321 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 7363 | -4/Factory | Spotted B-86 Titan 7368 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 7417 | -4/Factory | Retrieved Zion intel report: Guard Positions 7429 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 7452 | -4/Factory | Hacking Suite fried by hacking feedback 7605 | -4/Factory | Spotted B-86 Titan 7606 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7644 | -4/Factory | Retrieved Zion intel report: Active Garrisons 7704 | -4/Factory | Repaired Lgt. Fission Core? 7732 | -4/Factory | Zion hero teleported in (7V-RTL) 8151 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 8181 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 8385 | -4/Factory | Retrieved Zion intel report: Emergency Access 8419 | -4/Factory | Retrieved Zion intel report: Component Schematics 8590 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 8610 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 8683 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 8716 | -4/Factory | Discovered new exit (range 8) 8717 | -4/Factory | Identified exit to Upper Caves 8718 | -4/Factory | Entered Upper Caves 8758 | -4/Upper Caves | Discovered new exit (range 15) 8784 | -4/Upper Caves | Identified exit to Upper Caves 8784 | -4/Upper Caves | Entered another Upper Caves area 8785 | -4/Upper Caves | Discovered exit to Research (range 10) 8785 | -4/Upper Caves | Learned Research stockpile data 8793 | -4/Upper Caves | Spotted B-86 Titan 9035 | -4/Upper Caves | Discovered new exit (range 5) 9057 | -4/Upper Caves | Identified exit to Warlord 9058 | -4/Upper Caves | Entered Warlord 9065 | -4/Warlord | Discovered new exit (range 18) 9217 | -4/Warlord | Found Prototype Device 9217 | -4/Warlord | Identified Minesniffer Drone Bay 9267 | -4/Warlord | Learned Testing security intel 9267 | -4/Warlord | Learned Factory scanalyzer intel 9267 | -4/Warlord | Learned Factory garrison access intel 9267 | -4/Warlord | Learned Research recycling unit intel 9267 | -4/Warlord | Learned 4 Research zone layouts 9267 | -4/Warlord | Learned 4 Access zone layouts 9267 | -4/Warlord | Learned Testing emergency access door positions 9301 | -4/Warlord | Visited the Vortex Lab 9305 | -4/Warlord | Warlord's base attacked by MAIN.C 9331 | -4/Warlord | Rebuked by Warlord 9334 | -4/Warlord | Opened Warlord's prototype stash 9345 | -4/Warlord | Found Prototype Processor 9345 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 9347 | -4/Warlord | Found Prototype Device 9347 | -4/Warlord | Identified Exp. Focal Shield 9386 | -4/Warlord | Found Prototype Energy Gun 9386 | -4/Warlord | Identified Vortex Rifle 9390 | -4/Warlord | Found Prototype Launcher 9414 | -4/Warlord | Identified Vortex Catalyst Activator 9458 | -4/Warlord | Destroyed 11 combat bots 9597 | -4/Warlord | Spotted B-86 Titan 9597 | -4/Warlord | Warlord forces counterattacked 9617 | -4/Warlord | Spotted B-90 Cyclops 9653 | -4/Warlord | Spotted Striker 9690 | -4/Warlord | Lost 5 allies 9705 | -4/Warlord | Spotted Executioner 9706 | -4/Warlord | Spotted Executioner 9709 | -4/Warlord | Destroyed Executioner 9732 | -4/Warlord | Destroyed 10 combat bots 9734 | -4/Warlord | Build established: Sprinter 9807 | -4/Warlord | Spotted Striker 9808 | -4/Warlord | Spotted Striker 9842 | -4/Warlord | Lost 3 allies 9860 | -4/Warlord | Spotted Executioner 9943 | -4/Warlord | Spotted Striker 9980 | -4/Warlord | Warlord base infiltrated, sounded retreat 10015 | -4/Warlord | Spotted Striker 10056 | -4/Warlord | Spotted Striker 10058 | -4/Warlord | Spotted Executioner 10058 | -4/Warlord | Spotted Executioner 10092 | -4/Warlord | Build established: Scout 10152 | -4/Warlord | Spotted Striker 10165 | -4/Warlord | Identified exit to Proximity Caves 10166 | -4/Warlord | Entered Proximity Caves 10195 | -3/Proximity Caves | Lost 9 allies 10237 | -3/Proximity Caves | Spotted B-86 Titan 10476 | -3/Proximity Caves | Discovered exit to Research (range 16) 10493 | -3/Proximity Caves | Entered Research 10493 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10494 | -3/Research | Identified exit to Armory 10495 | -3/Research | Identified exit to Research 10498 | -3/Research | Loaded intel: 24 terminal locations 10499 | -3/Research | Loaded intel: 3 recycling unit locations 10500 | -3/Research | Retrieved Zion intel report: Active Terminals 10521 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 10523 | -3/Research | Retrieved Zion intel report: Prototype Schematics 10586 | -3/Research | Retrieved Zion intel report: Prototype Schematics 10587 | -3/Research | Spotted B-86 Titan 10589 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 10780 | -3/Research | Retrieved Zion intel report: Trap Installations 10781 | -3/Research | Zion Heavy squad teleported in 10950 | -3/Research | Discovered new exit (range 16) 10970 | -3/Research | Retrieved Zion intel report: Unaware Analyses 10975 | -3/Research | Spotted B-90 Cyclops 10996 | -3/Research | Retrieved Zion intel report: Main Access 11008 | -3/Research | Zion Fire squad teleported in 11028 | -3/Research | P-80 Master assimilated allied TF-E3Q(i) 11268 | -3/Research | Identified exit to Quarantine 11271 | -3/Research | Entered Quarantine 11300 | -3/Quarantine | Build established: Infiltrator-Ninja 11376 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 11390 | -3/Quarantine | Found Alien Artifact 11400 | -3/Quarantine | Cryocooling Duct disabled 11405 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 11411 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 11415 | -3/Quarantine | Ambient heat levels rising (+20) 11415 | -3/Quarantine | Non-combat units ordered to evacuate 11521 | -3/Quarantine | Retrieved Zion intel report: Branch Access 11525 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 11526 | -3/Quarantine | Discovered exit to Research (range 16) 11540 | -3/Quarantine | Spotted Fortress 11563 | -3/Quarantine | Discovered new exit (range 7) 11564 | -3/Quarantine | Identified exit to Section 7 11833 | -3/Quarantine | Entered Section 7 11841 | -3/Section 7 | Retrieved Zion intel report: Branch Access 11850 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 11856 | -3/Section 7 | Spotted S7 Guard 11903 | -3/Section 7 | Warped through subspace 11921 | -3/Section 7 | Found Alien Artifact 11949 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 11956 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 11959 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 11963 | -3/Section 7 | Spotted B-86 Titan 11968 | -3/Section 7 | Found Alien Artifact 11968 | -3/Section 7 | Identified Integrated Mediator 11968 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 12074 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 12077 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 12077 | -3/Section 7 | Discovered exit to Research (range 22) 12083 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 12110 | -3/Section 7 | Search patrols dispatched 12117 | -3/Section 7 | Found Alien Artifact 12117 | -3/Section 7 | Identified Microwarp Drive 12134 | -3/Section 7 | Spotted Alpha 7 12135 | -3/Section 7 | Spotted Alpha 7 12137 | -3/Section 7 | Spotted B-99 Colossus 12150 | -3/Section 7 | Found Alien Artifact 12150 | -3/Section 7 | Identified Core Reset Matrix 12150 | -3/Section 7 | Identified Core Regenerator 12150 | -3/Section 7 | Identified Subatomic Replicator 12150 | -3/Section 7 | Used Core Reset Matrix 12154 | -3/Section 7 | Sensed 13 artifacts in vicinity 12164 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Storage 12165 | -3/Section 7 | Found LRC Storage 12165 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12167 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12169 | -3/Section 7 | Found LRC Inertial Stabilizer 12169 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 12306 | -3/Section 7 | Spotted Striker 12306 | -3/Section 7 | Spotted Striker 12353 | -3/Section 7 | Found Sigix Sheargun 12375 | -3/Section 7 | Found Transdimensional Reconstructor 12376 | -3/Section 7 | Found Transdimensional Reconstructor 12377 | -3/Section 7 | Found Transdimensional Reconstructor 12380 | -3/Section 7 | Found Terrabomb 12381 | -3/Section 7 | Found Terrabomb 12384 | -3/Section 7 | Spotted Executioner 12384 | -3/Section 7 | Spotted Executioner 12418 | -3/Section 7 | Discovered exit to Research (range 3) 12421 | -3/Section 7 | Entered Research 12421 | -2/Research | Evolved 2 slots: Power x2 12483 | -2/Research | Repaired Centrium Medium Armor Plating 12526 | -2/Research | Discovered new exit (range 19) 12534 | -2/Research | Identified exit to Access 12550 | -2/Research | Retrieved Zion intel report: Branch Access 12550 | -2/Research | Identified exit to Testing 12575 | -2/Research | Retrieved Zion intel report: Component Schematics 12616 | -2/Research | Found Prototype Device 12668 | -2/Research | Discovered exit to Access (range 18) 12674 | -2/Research | Spotted B-90 Cyclops 12710 | -2/Research | Spotted B-90 Cyclops 12713 | -2/Research | Retrieved Zion intel report: Guard Positions 12715 | -2/Research | Retrieved Zion intel report: Emergency Access 12728 | -2/Research | Retrieved Zion intel report: Active Terminals 12777 | -2/Research | Build established: Alien-Ninja 12810 | -2/Research | Entered Testing 12869 | -2/Testing | Discovered exit to Access (range 13) 12935 | -2/Testing | Identified Beam Splitter 12962 | -2/Testing | Retrieved Zion intel report: Component Schematics 12986 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/0 13060 | -2/Testing | Search patrols dispatched 13067 | -2/Testing | Found Prototype Energy Cannon 13067 | -2/Testing | Identified Hpw. Disruptor Cannon 13080 | -2/Testing | Spotted PX-HGZJYAGR2G 13142 | -2/Testing | Retrieved Zion intel report: Branch Access 13151 | -2/Testing | Spotted Striker 13152 | -2/Testing | Spotted Striker 13152 | -2/Testing | Retrieved Zion intel report: Main Access 13155 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 13193 | -2/Testing | Found Prototype Ballistic Cannon 13193 | -2/Testing | Identified Perforator 13210 | -2/Testing | Found Prototype Energy Cannon 13210 | -2/Testing | Identified Imp. Potential Cannon 13343 | -2/Testing | Found Prototype Protection 13371 | -2/Testing | Entered Access 13371 | -1/Access | Evolved 2 slots: Power x1, Utility x1 13371 | -1/Access | Identified Hvy. Regenerative Plating 13479 | -1/Access | Retrieved Zion intel report: Emergency Access 13501 | -1/Access | Retrieved Zion intel report: Active Garrisons 13520 | -1/Access | Retrieved Zion intel report: Unaware Analyses 13524 | -1/Access | Retrieved Zion intel report: Unaware Schematics 13590 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/0 13590 | -1/Access | Retrieved Zion intel report: Trap Installations 13610 | -1/Access | Retrieved Zion intel report: Unaware Analyses 13628 | -1/Access | Discovered new exit (range 16) 13712 | -1/Access | Spotted B-99 Colossus 13755 | -1/Access | Found Unknown Protection 13755 | -1/Access | Identified Powered Armor 13783 | -1/Access | Retrieved Zion intel report: Prototype Schematics 13789 | -1/Access | Spotted B-99 Colossus 13820 | -1/Access | Retrieved Zion intel report: Component Stockpiles 13856 | -1/Access | Retrieved Zion intel report: Branch Access 13856 | -1/Access | Identified exit to Command 14227 | -1/Access | Entered Command 14245 | -1/Command | Retrieved Zion intel report: Branch Access 14337 | -1/Command | Spotted B-99 Colossus 14476 | -1/Command | System corruption reached 10% 14477 | -1/Command | First assault squad dispatched 14520 | -1/Command | Retrieved Zion intel report: Unaware Schematics 14528 | -1/Command | Crushed by falling debris 14570 | -1/Command | Lost 6 parts (2p3n1u) 14582 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 14707 | -1/Command | Disengaged cave seal 14852 | -1/Command | High security lockdown imminent 14894 | -1/Command | Destroyed B-99 Colossus 14911 | -1/Command | Spotted M Guard 14911 | -1/Command | Spotted Combat Programmer 14911 | -1/Command | Spotted M Guard 14911 | -1/Command | Spotted Combat Programmer 14932 | -1/Command | High security lockdown engaged 14935 | -1/Command | Found Prototype Protection 14935 | -1/Command | Identified Zio. Shade Carapace 14937 | -1/Command | Allies destroyed Combat Programmer 14939 | -1/Command | Found Prototype Protection 14939 | -1/Command | Identified Zio. Weapon Casing 14941 | -1/Command | Found Zio. Shade Carapace 14942 | -1/Command | Found Corrupted Prototype Processor 14942 | -1/Command | Identified Exp. Targeting Computer 14943 | -1/Command | System corruption reached 30% 14970 | -1/Command | Spotted B-99 Colossus 14970 | -1/Command | Spotted Alpha 7 14970 | -1/Command | Spotted Striker 14970 | -1/Command | Spotted Executioner 14970 | -1/Command | Spotted Executioner 14970 | -1/Command | Spotted Alpha 7 14970 | -1/Command | Spotted Striker 14970 | -1/Command | Spotted Executioner 14970 | -1/Command | Spotted Executioner 14970 | -1/Command | Spotted B-99 Colossus 14971 | -1/Command | Discovered new exit (range 4) 14974 | *** | Heading to fleet! Last Messages --------------- 14971_ Penetrated by Slug. 14971_ Critical hit (Destroy). 14971_ Slug penetrates Access Shell. 14971_ Knocked back. 14971_ EXIT=FOUND 14971_ Triggered Stasis Trap. 14971_ Penetrated by Slug. 14971_ Slug penetrates Wall. 14971_ Slug penetrates Access Shell. 14971_ Slug penetrates B-99 Colossus. 14971_ A bubble of rippling energy engulfs the area. 14971_ Field strength at 95. 14971_ Field strength at 90. 14972_ Penetrated by Slug. 14972_ Cld. Impulse Thruster destroyed. 14972_ Slug penetrates Access Shell. 14972_ Microwarped (distance 5). 14974_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | ## """ !#???# =%! #### # # | | ## #???# ! % !!= | | ## #???# |%[%! | | # #???# *!! 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"@ " #?????## # | | ??????# #?# #?????????" #?????# # | | ??????# #?# ##????????"""""" #?????## """" # | | ??????# ### #??????????????? #??????# """" # | | ??????# ##???????????????? #??????# """" # ! | | ??????# #??????????????????#??????# """" #=% | | ??????# #????????????????????????# + [ | | ????? #???????????????????????# # # | | ??? #???????????????????????### ! # | | ? ?????????????????????????########## | | ** ??????????????????????????????????# | | *! #??????????????????????????????????# | | #??????????????????????????????????# | | #??????????????????????????????????+ | | ! #??????????????????????????????????# | | "" "" #??????????????????????????????????# | | ""T"" +??????????????????????????????????# | | """ ??????????????????????????????????? | | ??????????????????????????????????? | | ? ?? ??????????????????????????????????? | | ?? ??????????????????????????????????? | | ????########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 73 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 1 Jamming Range 16 Armor Coverage 1000 Resistance: KI 25 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 81 Targeting Accuracy 12 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 38 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Nuclear Pulse Array | -2/Research | Z-intel Imp. Core Shielding | -2/Research | Z-intel Imp. Transmission Jammer | -2/Research | Z-intel Imp. Reaction Control System | -2/Research | Z-intel Impulse Thruster Array | -2/Research | Z-intel Adv. Signal Interpreter | -2/Research | Z-intel Adv. Recalibrator | -2/Research | Z-intel Imp. Remote Datajack | -2/Research | Z-intel Quantum Capacitor | -2/Research | Z-intel Adv. Terrain Scan Processor | -2/Research | Z-intel Gamma Bomb Array | -2/Research | Z-intel Arm. Heavy Treads | -2/Research | Z-intel Imp. Antigrav System | -2/Research | Z-intel Imp. Kinecellerator | -2/Research | Z-intel Tesla Rifle | -2/Research | Z-intel Hacking Suite | -2/Testing | Z-intel Imp. Component Analysis Suite | -2/Testing | Z-intel Adv. Melee Analysis Suite | -2/Testing | Z-intel Reaction Control System | -2/Testing | Z-intel Impulse Thruster | -2/Testing | Z-intel Arm. Medium Treads | -2/Testing | Z-intel Energy Filter | -2/Testing | Z-intel Recoil Nullifier | -2/Testing | Z-intel Imp. Melee Analysis Suite | -2/Testing | Z-intel Phase Shifter | -2/Testing | Z-intel Adv. Medium Treads | -2/Testing | Z-intel Adv. Power Amplifier | -2/Testing | Z-intel Lrn. Tractor Beam | -2/Testing | Z-intel Imp. Remote Shield | -2/Testing | Z-intel Exp. Energy Well | -2/Testing | Archive Tactical Quantum Warhead | -2/Testing | Archive Nanosword | -2/Testing | Archive Cld. Q-thruster | -1/Access | Z-intel Exp. Matter Compressor | -1/Access | Z-intel Plasma Lance | -1/Access | Z-intel Exp. Q-thruster | -1/Access | Z-intel Exp. Signal Interpreter | -1/Access | Z-intel Exp. Gyrokinetic Inverter | -1/Access | Z-intel Prc. Matter Filter | -1/Access | Z-intel Exp. Core Analyzer | -1/Access | Z-intel Lgt. Antimatter Cannon | -1/Access | Z-intel Exp. Actuator Array | -1/Access | Z-intel Exp. Thermal Defense Suite | -1/Access | Z-intel Exp. Force Field | -1/Access | Z-intel Robot Schematics ------------------ R-10 Processor | -2/Testing | Archive Y-72 Warden | -1/Access | Z-intel K-01 Serf | -1/Access | Z-intel A-27 Freighter | -1/Access | Z-intel R-06 Scavenger | -1/Command | Z-intel S-43 Plague | -1/Command | Z-intel P-80 Master | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory | Authchip Imp. VTOL Module | x1 | -6/Factory | Authchip Imp. VTOL Module | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Integrated Mediator Microwarp Drive Core Reset Matrix Subatomic Replicator LRC Storage LRC Inertial Stabilizer Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed PortableWeightKit Manual? 0 Play Time 04:20:26 Cumulative 967.3 hours Start 2024.04.06 @ 20:01:41 End 2024.04.07 @ 12:32:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 439 Adventurer 1 Explorer 0 Win Type 2 Total 150 Types 40/13/23/4/2/1/62/3/2 Lore% 96 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cc62e92-f979-4502-a08e-baf4483e8c0d