Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.16 @ 05:14:39 // AFD2020/Player2 Player: Transjammer mandatory Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (112) 560 Value Destroyed (4702) 4702 Prototype IDs (89) 1780 Alien Tech Used (3) 600 Bonus (-6221) -6221 TOTAL SCORE: 11721 Bonus ------- High Alert Combat Kills 478 Follower Combat Kills 5393 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2164 Friendly Fire -17656 Cogmind --------- Core Integrity 106/1600 Matter 277/300 Energy 338/340 System Corruption 24% Temperature Cool (6) Movement Flying (29) Location -1/Access Parts ------- > --- POWER (2) -------- Light Ion Engine Neutrino Core > --- PROPULSION (8) --- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (13) ----- Advanced Heat Sink Advanced Coolant Injector Terrain Scanner Advanced Terrain Scanner Surveybot 24 Chip Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Tactical Coordination Suite Experimental Force Field Stealth Drone Bay (2/2) Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Q-thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Advanced Terrain Scanner Surveybot 24 Chip Experimental Melee Analysis Suite Experimental Melee Analysis Suite Reaction Control System Experimental Force Field Advanced Hacking Suite Advanced Hacking Suite Stealth Drone Bay > --- WEAPON ----------- Heavy Laser Hypervelocity Railgun Power Maul > --- INVENTORY -------- Tactical Coordination Suite Experimental Melee Analysis Suite Experimental Force Field Experimental Force Field Transdimensional Reconstructor [Rating: 190] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Surveybot 24 Chip Hackware Advanced Hacking Suite Protection Improved Utility Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Vortex Catalyst Activator Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Molecular Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . Utility 11 | . . . . . 3 1 . . . . 1 . . . . . 1 . . . . 2 . . . . . 1 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 329 | 9 21 5 1 3 17 21 5 8 . . 12 7 8 7 25 13 10 3 5 5 14 32 3 9 20 5 11 33 17 Power 30 | 1 2 1 . . . 3 . 1 . . . 1 1 . 3 2 . . . . 1 7 . . 1 1 . 2 3 Engine 15 | 1 2 1 . . . 2 . 1 . . . 1 . . 1 1 . . . . 1 1 . . . . . 1 2 Core 9 | . . . . . . 1 . . . . . . 1 . 2 . . . . . . 3 . . 1 . . . 1 Reactor 6 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . 1 . 1 . Propulsion 71 | 4 4 3 . . 5 3 . 4 . . 2 3 2 . 7 . 3 . 3 . . 7 . 3 5 1 1 8 3 Treads 11 | 2 . 3 . . 3 . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 Leg 11 | 2 4 . . . . . . 1 . . . . . . 2 . . . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 49 | . . . . . 2 3 . 3 . . 2 3 1 . 5 . 3 . 1 . . 7 . 2 5 1 1 8 2 Utility 161 | 2 7 . 1 3 8 9 2 1 . . 7 3 2 3 14 10 3 3 1 5 12 14 2 6 8 1 6 19 9 Device 92 | 1 2 . . 2 1 4 2 . . . . 1 1 3 6 8 2 3 . 3 12 6 . 5 6 1 6 10 7 Storage 9 | 1 . . 1 . 1 1 . . . . 1 1 . . 1 1 . . . . . . . . . . . . 1 Processor 19 | . . . . . 1 . . . . . 2 . 1 . 1 . 1 . . . . 2 . 1 2 . . 7 1 Hackware 18 | . . . . . 1 2 . 1 . . 4 1 . . . . . . 1 1 . 3 2 . . . . 2 . Protection 23 | . 5 . . 1 4 2 . . . . . . . . 6 1 . . . 1 . 3 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 8 1 . . 4 6 3 2 . . 3 . 3 4 1 1 4 . 1 . 1 4 1 . 6 2 4 4 2 Energy Gun 22 | . 2 1 . . 2 3 2 . . . 1 . . 1 1 . 2 . 1 . 1 . . . 2 1 . 2 . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 22 | 2 5 . . . 1 2 . 1 . . . . . . . . . . . . . 3 1 . 1 1 2 1 2 Ballistic Cannon 8 | . 1 . . . . 1 1 1 . . 2 . 1 . . . . . . . . . . . . . 1 . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Special Weapon 6 | . . . . . . . . . . . . . . 2 . 1 2 . . . . . . . . . 1 . . Impact Weapon 4 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . 1 . . 1 . 2 . . . . . . 1 1 3 1 . . . 2 . 1 . . 8 . . 6 2 Corrupted Parts 8 | . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . 2 . . 1 2 System Corruption 38 | . . 1 . . 2 . . . . . . . 6 . . . . . . . . . . . 10 . . 1 18 Parts Lost 21 | . . . . . . 1 . . . . . 1 . . . . . . . . . 3 . 1 5 . . . 10 Power 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 3 Propulsion 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 5 Utility 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 Highest Loss Streak 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 5 . . . 3 Average Slot Usage (%) 95 | . 99 100 100 100 94 95 92 92 92 92 98 99 99 98 89 92 98 100 99 98 100 98 98 99 91 80 91 94 84 Engine 6 | . 14 14 14 14 9 4 7 7 7 7 6 5 6 6 7 5 5 5 5 5 5 2 5 5 4 . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . 3 5 5 5 5 5 4 5 5 4 2 4 6 4 Treads 2 | . . 8 28 28 18 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 20 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Flight 25 | . . . . . 8 30 30 30 30 30 32 33 32 31 26 31 32 33 33 33 33 29 30 29 29 29 31 32 26 Device 14 | . 9 14 14 13 9 5 8 15 15 15 . 4 6 6 11 21 26 22 22 17 16 21 20 20 23 30 34 19 19 Storage 3 | . . . 10 14 9 7 7 7 7 7 6 6 6 6 5 5 . . . . . . . . . . . . 2 Processor 5 | . . . . . 5 7 . . . . . 5 6 5 . 6 5 11 11 11 11 9 5 5 10 10 5 15 13 Hackware 11 | . . . . . 3 17 13 7 7 7 25 21 19 17 11 6 5 5 5 8 11 12 18 19 10 5 4 6 7 Protection 6 | . 17 14 3 . 14 2 15 15 15 15 12 6 6 6 8 3 5 5 5 4 5 6 5 5 4 . . . . Energy Gun 8 | . 11 28 28 28 17 9 7 7 7 7 5 6 6 5 5 6 5 11 10 11 11 5 5 5 2 . 2 2 . Ballistic Gun 1 | . 10 . . . . 2 . . . . . . . . . . . . . . . 2 . 5 2 . 5 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 13 18 14 33 33 39 33 20 23 20 20 22 26 25 53 60 35 31 32 32 32 32 33 27 32 45 31 49 57 62 Greatest Support 66 | 40 20 40 40 40 40 20 20 20 20 20 25 28 28 25 43 25 34 34 34 34 34 43 27 27 33 34 40 57 66 Greatest Overweight (x) 9 | . . . . . . 1 . 1 . . . . . 2 3 1 1 . 9 . . 2 . 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 15 15 15 15 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 7 | 5 5 5 12 15 15 10 10 10 10 10 10 10 10 10 9 7 5 5 5 5 5 5 5 5 5 5 5 5 8 Most Carried 15 | 8 8 5 10 15 15 14 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Carried 7 | 2 5 4 7 12 14 9 9 9 10 10 9 9 9 9 9 7 4 4 4 4 5 4 3 4 4 4 4 4 7 Final Capacity 15 | 8 5 5 15 15 15 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 5 5 10 15 14 10 10 10 10 10 10 10 9 10 10 5 5 5 5 5 5 3 5 5 4 5 5 5 5 Class Distribution -------------------- 26% | Hacker-Sprinter 20% | Hacker-Scout 17% | Mutant 16% | Scavenger-Scout 5% | Sprinter 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Scavenger-Sprinter | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Scavenger-Scout | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 5739 | 350 254 72 . 40 171 262 66 120 . 8 244 139 92 71 327 357 149 30 50 . 170 521 61 622 212 73 124 653 501 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5862 | 182 369 57 . 21 353 288 . . . 21 200 35 10 . 85 . 233 100 . . 85 981 30 806 328 40 86 1079 473 Parts 251 | 17 21 7 . 4 14 17 . . . 1 6 2 1 . 5 . 10 8 . . 5 38 3 30 14 2 3 37 6 Haulers Intercepted 10 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . . 1 . . . . . 3 1 Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 197 | . . . . . . . 6 7 . 3 . 14 . . . 10 . 5 10 . 10 . 3 16 111 2 . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 65 | . 6 1 . . 2 3 . 1 . 1 2 1 1 . . . 2 1 . . 1 12 1 4 15 . 1 7 3 Guns 42 | . 3 1 . . 2 2 . . . 1 1 . 1 . . . 1 1 . . 1 12 1 4 1 . 1 7 2 Cannons 5 | . 2 . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . AOE 15 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Classes Destroyed 22 | 2 3 1 . . 2 2 . 1 . . 1 1 1 . . . 2 . . . 1 1 . 1 3 . . . . Worker 6 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . 1 1 Builder 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Tunneler 6 | 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . . 1 . . . . . 3 1 Recycler 6 | 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . 3 . . . . . . . Swarmer 9 | . . . . . 1 2 . . . 1 . 1 . . . . . . . . . 1 1 . 2 . . . . Grunt 32 | . 6 . . . 1 . . . . . 1 . . . . . 1 . . . . 6 . 2 7 . . 7 1 Brawler 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . 2 Programmer 6 | . . . . . . . . . . . 1 . . . . . . . . . . 4 . 1 . . . . . Behemoth 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 15 | 6 2 1 . 1 2 3 . 1 . 1 3 1 1 . 2 . 2 1 . . 1 4 1 3 15 . 1 4 3 Combat Bots Only 15 | . 2 1 . . 2 2 . 1 . 1 2 1 1 . . . 2 1 . . 1 3 1 3 15 . 1 3 1 Max Kills in Single Turn 6 | 1 3 1 . 1 1 2 . 1 . 1 1 1 1 . 1 . 1 1 . . 1 1 1 1 6 . 1 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 4690 | . 201 39 . . 28 184 . 18 . . . 110 . . 309 25 . . . . 33 713 . 137 333 48 29 396 2087 Core 741 | . 26 15 . . . 41 . 18 . . . 29 . . 19 12 . . . . 10 180 . 76 20 . . 93 202 Absorbed by Shields 1125 | . . . . . . . . . . . . 87 . . 149 25 . . . . . . . . . . . 137 727 Reduced by Siege Mode 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 Core Remaining (%) 73 | 100 . . . 80 97 . . . . 71 . . . . . 27 . . . . 89 . . . . 9 100 90 . Volleys Fired 768 | 10 19 1 . . 15 45 4 49 . 4 25 37 4 2 57 5 13 11 . . 3 121 3 213 15 3 11 42 56 Largest 2 | 2 2 2 . . 2 2 1 2 . 1 2 2 2 1 2 1 2 2 . . 2 2 1 2 2 1 1 2 2 Hottest 142 | 40 90 90 . . 90 122 61 109 . 61 109 109 109 61 81 61 138 138 . . 130 142 61 94 98 94 94 70 63 Shots Fired 993 | 20 37 2 . . 30 84 4 57 . 4 34 45 5 2 66 7 18 22 . . 6 158 3 225 23 3 11 52 75 Gun 860 | 20 29 2 . . 29 77 3 49 . 4 9 37 1 1 15 7 13 22 . . 6 158 3 225 16 3 4 52 75 Cannon 69 | . 8 . . . 1 7 1 8 . . 25 8 4 . . . . . . . . . . . . . 7 . . Launcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Special 57 | . . . . . . . . . . . . . . 1 51 . 5 . . . . . . . . . . . . Kinetic 403 | 20 23 . . . 1 17 1 8 . . 25 8 4 . . . . . . . . 40 . 118 8 1 7 47 75 Thermal 539 | . . . . . 1 67 3 49 . 4 9 37 1 2 66 7 18 22 . . 6 118 3 107 8 2 4 5 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 44 | . 14 2 . . 28 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Robot Hit Streak 49 | 8 7 2 . . 10 7 1 15 . 3 3 11 1 . 9 2 8 8 . . 5 13 1 49 11 4 7 14 12 Robot Miss Streak 5 | 2 4 . . . 1 4 4 3 . 2 3 2 1 . 1 1 2 1 . . 1 5 2 2 1 . . 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 2 Secondary Targets 7 | . 1 . . . 1 1 . . . . . . . . . . . . . . . 3 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Shots Hit Robots 684 | 14 20 2 . . 21 44 1 44 . 2 8 36 12 . 16 3 15 18 . . 5 115 1 201 16 1 3 33 53 Core Hits 252 | 8 11 2 . 1 8 15 1 6 . 1 5 6 1 . 12 2 8 3 . . 2 43 1 45 26 1 1 20 23 Critical Kills 11 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 8 . Critical Parts Destroyed 26 | . . . . . . . . . . . . . . . . . . . . . . 2 . 8 . . . 5 11 Critical Strikes 79 | . 1 . . . 1 4 1 4 . . . 2 1 . 1 1 1 2 . . . 13 . 19 2 . . 15 11 Burn 37 | . . . . . . 4 1 4 . . . 2 1 . . 1 . 2 . . . 10 . 9 2 . . 1 . Destroy 36 | . . . . . . . . . . . . . . . . . . . . . . 3 . 10 . . . 13 10 Corrupt 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sever 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Melee Attacks 55 | . . . . . . . . . . . . . 11 11 . . . . . . . 12 . . . . . 10 11 Impact 43 | . . . . . . . . . . . . . 11 11 . . . . . . . . . . . . . 10 11 Slashing 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . . . . . 11 . . . . . . . . 1 . . . . . 4 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20972 | 177 495 28 . 24 328 819 20 975 . 40 184 794 965 . 457 80 161 414 . . 98 3033 20 4688 4398 12 86 982 1694 Guns 13449 | 174 309 26 . . 300 819 20 790 . 40 100 600 20 . 140 80 127 414 . . 98 2788 20 4688 236 12 86 487 1075 Cannons 589 | . 85 . . . 18 . . 185 . . 84 194 23 . . . . . . . . . . . . . . . . Explosions 4252 | . 90 . . . . . . . . . . . . . . . . . . . . . . . 4162 . . . . Melee 2281 | . . . . . . . . . . . . . 922 . . . . . . . . 245 . . . . . 495 619 Ramming 50 | 3 11 2 . 24 10 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6256 | 174 249 . . . 7 59 . 185 . . 84 194 23 . . . . . . . . 848 . 2828 97 12 . 421 1075 Thermal 7759 | . 90 . . . 18 760 20 790 . 40 100 600 20 . 457 80 161 414 . . 98 1940 20 1860 139 . 86 66 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 464 | . 145 26 . . 293 . . . . . . . . . . . . . . . . . . . . . . . . Impact 2036 | . . . . . . . . . . . . . 922 . . . . . . . . . . . . . . 495 619 Slashing 245 | . . . . . . . . . . . . . . . . . . . . . . 245 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4162 | . . . . . . . . . . . . . . . . . . . . . . . . . 4162 . . . . Highest Corruption 24 | . . 1 1 1 2 . . . . . . . 6 6 5 5 . . . . . 4 4 4 10 10 . 1 24 Average Corruption 4 | . . 1 1 1 2 . . . . . . . 6 6 5 5 . . . . . 2 4 4 4 10 . 1 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 135 | . . 1 3 1 3 . . . . . . . 3 . 15 12 . . . . . 14 13 26 6 14 . 1 23 Message Errors 38 | . . . 2 . 2 . . . . . . . 1 . 1 3 . . . . . 3 6 6 2 3 . 1 8 Matter Fused 31 | . . . . . . . . . . . . . 1 . 5 3 . . . . . 3 5 8 . 3 . . 3 Heat Flow Errors 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . 5 . 2 . . 1 Energy Discharges 16 | . . . 1 . 1 . . . . . . . . . 4 1 . . . . . 3 . 2 3 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 20 | . . 1 . 1 . . . . . . . . 1 . 2 2 . . . . . 4 2 2 . 4 . . 1 Data Loss (major) 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 2 Misfires 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1202 | . . . . . . . . . . . . 16 56 . 6 . . . . . . 131 . . 209 . . 371 413 Projectiles 29 | . . . . . . . . . . . . 16 . . 6 . . . . . . . . . . . . . 7 Explosions 209 | . . . . . . . . . . . . . . . . . . . . . . . . . 209 . . . . Melee 964 | . . . . . . . . . . . . . 56 . . . . . . . . 131 . . . . . 371 406 Knockbacks 13 | . 2 . . . . . . . . . . 5 . . . . . . . . . . . . . . . 2 4 Impact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Kinetic 7 | . 2 . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | 2 3 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 5 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | . 72 . . . . 278 20 190 . 32 63 116 27 23 153 7 195 199 87 186 193 154 9 356 196 179 19 220 176 Average Temperature 50 | . 27 . . . . 89 10 48 . 17 22 45 7 2 59 7 83 84 26 63 88 28 5 118 52 71 8 49 35 Received Heat Transfer 501 | . 111 9 . . 18 27 . 9 . . . 54 . . 12 4 . . . . . 111 . . . . 9 71 66 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Longest Duration 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 6 4 Impact Corruptions 21 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 7 11 Robots Melted 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 20 | . . . . . . 2 . . . 1 . . 1 . 2 . 3 . . . 1 6 . 3 1 . . . . Heat Transferred 12249 | . 100 . . . 37 1702 111 787 . 74 185 336 111 . 764 222 555 888 . . 185 4033 37 1550 276 . 111 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1220 | 30 439 192 . 118 419 1008 . . . . 433 . . . . . 178 . . . . 1189 . . . . 104 803 1220 Initial 391 | . 19 65 . . . 9 . . . . 54 . . . . . . . . . . 38 . . . . . . 391 Average 309 | 20 167 94 . 53 183 567 . . . . 132 . . . . . 42 . . . . 575 . . . . 36 585 687 Maximum Alert Level 4 | . 2 . . . 2 3 . . . . 2 . . . . . . . . . . 4 . . . . . 3 4 Low Security (%) 58 | 100 76 100 . 100 56 37 . . . . 74 . . . . . 100 . . . . 36 . . . . 100 . . Level 1 13 | . 18 . . . 42 . . . . . 18 . . . . . . . . . . 16 . . . . . 24 4 Level 2 10 | . 5 . . . . 18 . . . . 6 . . . . . . . . . . 6 . . . . . 37 51 Level 3 12 | . . . . . . 44 . . . . . . . . . . . . . . . 14 . . . . . 37 29 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 5 . . . . 4 . . . . 4 . . . . . 1 . . . . 11 . . . . 1 3 5 Investigation 11 | . 4 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 2 1 Extermination 9 | . . . . . . 1 . . . . 2 . . . . . 1 . . . . 4 . . . . . . 1 Reinforcement 11 | . 1 . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . 1 3 Assault 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 1 Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 19 | . 1 . . . 1 . . . . . 3 . . . . . 1 . . . . 1 . . 1 . . 8 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 346 | . 18 4 . 2 15 21 3 7 . 3 15 7 1 . 39 11 9 1 4 . 2 43 4 6 51 3 1 24 52 Peak Tracking Total 38 | . 4 3 . 3 6 4 3 4 . 3 5 7 1 . 38 7 3 1 4 . 2 5 3 4 15 2 1 9 12 Tactical Retreats 11 | . . . . . . . . . . . . . . . 2 . . . . . . 4 . . 2 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 9 | . 3 . . . . 1 . . . . . . . . 1 . . . . . . 2 . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 9 . . . . Fabricated Traps 5 | . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 25 | . . . . . 4 1 . . . . 8 1 . . 1 . . . . . . 6 . . . . 1 1 2 Max in Single Turn 4 | . . . . . 1 . . . . . 4 . . . . . . . . . . 1 . . . . 1 . 1 Garrison Access 7 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 3 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 76 | . 8 . 2 1 5 12 1 1 3 . 12 1 . . . . 3 . . 4 . 10 . 3 1 . 3 3 3 Terminals 32 | . 6 . . . 3 4 . . . . 8 . . . . . . . . . . 6 . . . . 3 . 2 Fabricators 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . . . 1 3 . . . . 2 . . . . . 1 . . . . 4 . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 1 Total Hacks 216 | . 21 . 2 1 18 30 1 1 19 . 44 1 . . . . 8 . . 17 . 26 . 9 1 . 9 3 5 Successful 156 | . 13 . 2 1 13 19 1 1 19 . 33 1 . . . . 3 . . 17 . 17 . 9 1 . 1 3 2 Failed 60 | . 8 . . . 5 11 . . . . 11 . . . . . 5 . . . . 9 . . . . 8 . 3 Catastrophic 11 | . 2 . . . . 1 . . . . 1 . . . . . 3 . . . . 2 . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 10 . 1 . 8 9 . . . . 16 . . . . . 2 . . . . 8 . . 1 . 5 2 2 Terminals 106 | . 17 . . . 11 11 . . . . 33 . . . . . . . . . . 21 . . . . 9 . 4 Fabricators 17 | . . . . . . 9 . . . . 8 . . . . . . . . . . . . . . . . . . Repair Stations 19 | . . . . . 2 5 . . . . 3 . . . . . 4 . . . . 5 . . . . . . . Recycling Units 8 | . 4 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 3 1 Terminal Hacks 96 | . 5 . 2 1 3 4 1 1 19 . 19 1 . . . . . . . 17 . 11 . 9 1 . 1 . 1 Record 19 | . . . 1 . . . . . 6 . . . . . . . . . . 5 . . . 7 . . . . . Part Schematic 15 | . . . . . . 1 . . 4 . 5 . . . . . . . . 4 . 1 . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 15 | . 1 . . . 1 1 . . 3 . 3 . . . . . . . . 4 . 2 . . . . . . . Open Door 7 | . . . . 1 . . 1 1 . . . 1 . . . . . . . . . . . 2 1 . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 1 . . . 1 . . . . . 3 . . . . . . . . . . 3 . . . . . . . Locate Traps 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . . . 2 4 . . . . 3 . . . . . 1 . . . . 5 . . . . . . . Scan Component 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . Repair 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . Refit 6 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . 2 . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 26 | . 6 . . . 3 5 . . . . 7 . . . . . 1 . . . . 1 . . . . . 2 1 Terminals 12 | . 4 . . . 3 1 . . . . 3 . . . . . . . . . . 1 . . . . . . . Assimilate 4 | . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Botnet 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . Fabricators 6 | . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 Jam 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . . . 4 11 . . . . 9 . . . . . 2 . . . . 9 . . . . 3 . 2 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter 476 | . . . . . . . . . . . 476 . . . . . . . . . . . . . . . . . . Time 338 | . . . . . . . . . . . 338 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 2 1 . . 4 . 5 . . . . . . . . 4 . 1 . . . . . . . Parts Built 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Matter 292 | . . . . . . 292 . . . . . . . . . . . . . . . . . . . . . . . Time 146 | . . . . . . 146 . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . Time 288 | . . . . . 136 32 . . . . 60 . . . . . . . . . . 60 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . 3 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 14 | . 2 . . 5 . 1 . . . . 3 2 . . 1 . . . . . . . . . . . . . . Largest Group 6 | . 2 1 1 6 3 2 2 2 2 2 4 4 4 4 5 3 2 2 2 2 2 1 1 1 1 1 1 1 1 Highest-Rated Group 352 | . 73 64 64 145 113 115 115 115 114 117 184 226 230 234 352 195 200 205 205 205 205 163 164 167 154 154 167 199 221 Highest-Rated Ally 221 | . 63 64 64 64 74 89 89 92 92 95 109 111 107 111 118 102 135 140 140 140 147 163 164 167 154 154 167 199 221 Total Orders 70 | . . . . 4 . . . . . . 7 2 . . 19 10 7 4 10 . 1 . . . . 6 . . . STAY 38 | . . . . 1 . . . . . . 5 1 . . 11 5 5 2 7 . 1 . . . . . . . . ROAM 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 23 | . . . . . . . . . . . 2 1 . . 8 5 2 2 3 . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Ally Attacks 556 | . 29 5 . 5 36 21 6 20 . 3 32 17 3 . 54 34 18 10 19 . 6 69 4 16 16 40 8 28 57 Total Damage 25753 | . 556 96 . 90 558 1016 273 851 . 89 1305 880 40 . 1473 1462 841 650 794 . 188 4357 234 835 654 648 426 2620 4817 Kills 196 | . 11 3 . 4 15 14 4 7 . 2 15 6 . . 14 10 3 . 6 . 1 31 3 2 2 2 1 10 30 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Turrets Deployed 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . 1 2 . 2 . . . 1 . . . 2 . . . . 1 1 . . . . . Drone Launches 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 16 . . . Drone Recoveries 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 21059 | 202 855 556 543 605 879 1050 495 742 34 315 1663 470 490 959 1560 592 886 320 458 328 258 1717 396 1296 943 449 439 972 587 Spaces Moved 21892 | 100 481 300 335 312 350 1391 594 567 78 383 1995 651 625 1594 1642 851 609 313 302 156 259 2104 384 696 1634 328 574 1408 876 Core 7 | 4 . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . Treads 1130 | 80 . 53 335 312 350 . . . . . . . . . . . . . . . . . . . . . . . . Legs 818 | 16 481 247 . . . . . . . . . . . . 74 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19937 | . . . . . . 1391 594 567 78 383 1995 651 625 1594 1568 851 609 313 301 156 259 2102 384 696 1634 328 574 1408 876 Fastest Speed 7 | 50 120 120 160 160 160 26 26 26 26 26 24 24 24 24 24 24 22 24 24 24 24 20 20 20 20 20 18 7 7 Average Speed 34 | 149 120 127 160 160 160 26 26 26 26 26 24 25 25 29 42 24 26 24 25 24 24 21 20 20 20 20 19 13 15 Slowest Speed 500 | 160 120 160 160 160 160 96 26 99 26 26 24 28 28 164 360 94 94 24 500 24 24 150 20 99 102 23 93 18 90 Overloaded Moves 261 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . 7 222 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 156 | . . . . . . 32 1 3 . 1 24 3 3 . . 9 2 . 1 . . 14 . 1 18 1 8 7 28 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 4 69 47 69 45 34 32 72 63 69 52 30 64 69 81 84 75 7 47 52 60 41 35 67 79 83 48 11 27 15 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 15 | . 2 . 1 . . . 1 . 1 1 . . . 2 . . . 1 . 3 . . 1 2 . . . . . Known Exits Taken 15 | . . . . . 1 1 . . . . 1 1 1 1 . 1 1 1 1 1 1 1 . . . 1 . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 1 1 1 . . . . 1 . . . . . . . 1 1 1 . 1 . . Scrap Searched 38 | . . 1 . 1 . . 3 2 . 3 . 3 4 3 . 1 . 2 3 . 4 . 4 3 . 1 . . . Spaces Dug 28 | . . . . . . 2 1 . . . 2 . . 3 . . . . . . . 9 . . . 1 1 6 3 Terrain Destroyed 199 | . 6 . . . . 5 1 . . . 27 1 1 3 . . . . . . . 16 . 4 119 2 1 10 3 Melee 21 | . . . . . . . . . . . . . . 3 . . . . . . . 9 . . . . . 6 3 Projectile 31 | . . . . . . 5 1 . . . 6 1 1 . . . . . . . . 7 . 4 . 2 1 3 . AOE 146 | . 6 . . . . . . . . . 21 . . . . . . . . . . . . . 119 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 34076 | 130 726 473 342 415 641 1977 928 1097 90 592 3124 910 922 2080 2393 1219 1306 537 680 445 442 3178 700 1621 2204 704 880 2116 1204 Wait 10676 | . 162 160 1 93 235 523 322 466 13 207 1084 174 267 447 603 346 665 197 368 275 165 887 304 694 532 367 280 585 254 Move 21579 | 100 480 299 334 311 349 1331 591 560 77 380 1950 645 618 1593 1641 832 604 312 299 155 258 2075 383 693 1606 325 558 1397 823 Hop 129 | . . . . . . 27 1 3 . 1 20 2 3 . . 9 2 . 1 . . 14 . 1 9 1 7 3 25 Pick Up 162 | 8 13 1 5 4 10 5 2 4 . . 15 13 4 7 19 4 2 7 1 3 . 7 4 3 1 1 3 13 3 Fast Attach 180 | 7 12 2 1 1 5 11 1 3 . . 4 . 3 4 12 2 7 . 5 5 2 20 2 5 16 4 8 26 12 Attach 74 | 2 2 1 . . 5 6 1 3 . . 3 3 1 3 13 5 3 . . . . 2 1 3 3 1 3 4 6 Detach 67 | 2 . . . 1 1 4 2 1 . . 4 2 . 2 13 2 2 . 1 . . 6 1 1 6 . 2 7 7 Swap 79 | . 7 2 . 2 7 5 3 2 . . 5 4 5 . . 6 . 3 . 1 12 10 . 1 1 . . 3 . Drop 267 | . 28 5 1 . 13 20 1 6 . . 14 9 6 11 28 8 8 7 5 6 2 24 2 7 13 2 8 26 7 Fire 768 | 10 19 1 . . 15 45 4 49 . 4 25 37 4 2 57 5 13 11 . . 3 121 3 213 15 3 11 42 56 Melee 55 | . . . . . . . . . . . . . 11 11 . . . . . . . 12 . . . . . 10 11 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . 21 . . . . . . . . . . . . 2 . . . . Trap 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research -1/Access (discovered 2 exits: [Sur] / Com) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 203 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 991 | -10/Materials | Discovered new exit (range 12) 1058 | -10/Materials | Entered Mines 1058 | -10/Mines | Accompanied by 1 ally 1063 | -10/Mines | Met a Derelict bent on vengeance 1205 | -10/Mines | Discovered new exit (range 8) 1266 | -10/Mines | Learned 2 Materials zone layouts 1272 | -10/Mines | Learned Materials emergency access door positions 1286 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1290 | -10/Mines | Found Prototype Device 1317 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1586 | -10/Mines | Discovered new exit (range 5) 1614 | -10/Mines | Entered Exiles 1614 | -10/Exiles | Accompanied by 1 ally 1654 | -10/Exiles | Met 8R-AWN 1680 | -10/Exiles | Met EX-HEX 1783 | -10/Exiles | Met EX-DEC 1810 | -10/Exiles | Learned location of Zion (-6) 1910 | -10/Exiles | Met EX-BIN 1932 | -10/Exiles | Aligned with FarCom system 1934 | -10/Exiles | Given EX-Vault access code 1977 | -10/Exiles | Opened EX-Vault 1990 | -10/Exiles | Found Deploy-a-Sentry 1992 | -10/Exiles | Found Deploy-a-Sentry 1996 | -10/Exiles | Found Deploy-a-Sentry 2028 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2135 | -10/Exiles | Discovered new exit (range 14) 2157 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2157 | -10/Exiles | Entered Mines 2157 | -9/Mines | Accompanied by 1 ally 2162 | -9/Mines | Found the Drone Emporium 2169 | -9/Mines | Found Prototype Device 2169 | -9/Mines | Identified Thief Drone Bay 2174 | -9/Mines | Learned Materials emergency access door positions 2446 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2629 | -9/Mines | Discovered new exit (range 9) 2762 | -9/Mines | Entered Materials 2762 | -8/Materials | Accompanied by 3 allies 2762 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2763 | -8/Materials | Identified exit to Factory 2767 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3430 | -8/Materials | Identified Exp. Sensor Array 3592 | -8/Materials | Repaired Broken Exp. Sensor Array 3641 | -8/Materials | Entered Factory 3641 | -7/Factory | Accompanied by 1 ally 3641 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3726 | -7/Factory | Identified exit to Lower Caves 3810 | -7/Factory | Fabricated Arm. Treads (x2) 3866 | -7/Factory | Repaired Cooling System 4008 | -7/Factory | Fabricated Arm. Treads (x2) 4032 | -7/Factory | Local fabrication network quarantined 4037 | -7/Factory | Build established: Hacker-Sprinter 4691 | -7/Factory | Entered Lower Caves 4691 | -7/Lower Caves | Accompanied by 2 allies 5121 | -7/Lower Caves | Discovered new exit (range 3) 5186 | -7/Lower Caves | Entered another Lower Caves area 5186 | -7/Lower Caves | Accompanied by 2 allies 5188 | -7/Lower Caves | Learned Factory garrison access intel 5188 | -7/Lower Caves | Spotted B-75 Beast 5218 | -7/Lower Caves | Destroyed B-75 Beast 5227 | -7/Lower Caves | Learned Factory terminal intel 5683 | -7/Lower Caves | Build established: Sprinter 5902 | -7/Lower Caves | Discovered new exit (range 6) 5928 | -7/Lower Caves | Entered Data Miner 5928 | -7/Data Miner | Accompanied by 2 allies 5928 | -7/Data Miner | Discovered new exit (range 6) 5933 | -7/Data Miner | Met Data Miner 5939 | -7/Data Miner | Learned location of Section 7 (-3) 5939 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5942 | -7/Data Miner | Received God Mode back door access code from Data Miner 5962 | -7/Data Miner | Entered Proximity Caves 5962 | -6/Proximity Caves | Accompanied by 2 allies 5990 | -6/Proximity Caves | Learned Factory emergency access door positions 6243 | -6/Proximity Caves | Discovered new exit (range 8) 6277 | -6/Proximity Caves | Entered Factory 6277 | -6/Factory | Accompanied by 2 allies 6277 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6279 | -6/Factory | Loaded intel: 20 terminal locations 6280 | -6/Factory | Loaded intel: 4 garrison access locations 6307 | -6/Factory | Discovered new exit (range 17) 6586 | -6/Factory | Build established: Hacker-Sprinter 7183 | -6/Factory | Repaired Imp. VTOL Module 7412 | -6/Factory | Identified exit to Lower Caves 7435 | -6/Factory | Identified exit to Factory 7763 | -6/Factory | Local fabrication network quarantined 7811 | -6/Factory | Fabricated I-47 Archangel? 7940 | -6/Factory | Entered Lower Caves 7940 | -6/Lower Caves | Accompanied by 3 allies 8197 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8336 | -6/Lower Caves | Discovered new exit (range 4) 8337 | -6/Lower Caves | Identified exit to Lower Caves 8410 | -6/Lower Caves | Entered another Lower Caves area 8410 | -6/Lower Caves | Accompanied by 4 allies 8699 | -6/Lower Caves | Encountered a Warlord checkpoint 8807 | -6/Lower Caves | Found Alien Artifact 8807 | -6/Lower Caves | Identified Core Expander 8807 | -6/Lower Caves | Installed Core Expander, added new Power slot 8851 | -6/Lower Caves | Discovered new exit (range 12) 8853 | -6/Lower Caves | Identified exit to Zion 8900 | -6/Lower Caves | Entered Zion 8900 | -6/Zion | Accompanied by 4 allies 8910 | -6/Zion | System corruption cleaned by Quarantine Array 8932 | -6/Zion | Discovered new exit (range 16) 9132 | -6/Zion | Given the Hacking Drone Bay 9247 | -6/Zion | Found Prototype Device 9345 | -6/Zion | Identified exit to Deep Caves 9753 | -6/Zion | Identified Bomb Factory No. 2 9843 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9859 | -6/Zion | Entered Deep Caves 9859 | -6/Deep Caves | Accompanied by 4 allies 9860 | -6/Deep Caves | Met 5H-AD0 10135 | -6/Deep Caves | Z-Facility disabled 10140 | -6/Deep Caves | Attacked by Z-Imprinter 10175 | -6/Deep Caves | Found Prototype Protection 10175 | -6/Deep Caves | Identified Zio. Weapon Casing 10791 | -6/Deep Caves | Found Zio. Weapon Casing 11127 | -6/Deep Caves | Build established: Scavenger-Sprinter 11158 | -6/Deep Caves | Found Surveybot 24 Scanner 11160 | -6/Deep Caves | Found Surveybot 24 Chip 11237 | -6/Deep Caves | Discovered new exit (range 7) 11367 | -6/Deep Caves | Spotted as-64403 11368 | -6/Deep Caves | Triggered Deep Caves wall 11368 | -6/Deep Caves | Spotted AS-84274 11368 | -6/Deep Caves | Spotted AS-59590 11368 | -6/Deep Caves | Found Superbattery 11419 | -6/Deep Caves | Entered Proximity Caves 11419 | -5/Proximity Caves | Accompanied by 3 allies 11422 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11686 | -5/Proximity Caves | DAS Turret deployed 11698 | -5/Proximity Caves | Core integrity fell below 50% 11907 | -5/Proximity Caves | Discovered exit to Factory (range 10) 12011 | -5/Proximity Caves | Entered Factory 12011 | -5/Factory | Accompanied by 2 allies 12011 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12421 | -5/Factory | Build established: Scavenger-Scout 12824 | -5/Factory | Discovered new exit (range 5) 12825 | -5/Factory | Identified exit to Upper Caves 12897 | -5/Factory | Entered Upper Caves 12897 | -5/Upper Caves | Accompanied by 2 allies 12988 | -5/Upper Caves | Spotted B-75 Beast 13020 | -5/Upper Caves | Destroyed B-75 Beast 13046 | -5/Upper Caves | Learned 4 Factory zone layouts 13123 | -5/Upper Caves | Discovered new exit (range 22) 13182 | -5/Upper Caves | Identified exit to Upper Caves 13183 | -5/Upper Caves | Learned location of Warlord (-4) 13217 | -5/Upper Caves | Entered another Upper Caves area 13217 | -5/Upper Caves | Accompanied by 2 allies 13534 | -5/Upper Caves | Discovered new exit (range 19) 13656 | -5/Upper Caves | Identified exit to Zhirov 13675 | -5/Upper Caves | Entered Zhirov 13675 | -5/Zhirov | Accompanied by 2 allies 13675 | -5/Zhirov | Discovered new exit (range 3) 13680 | -5/Zhirov | Met Zhirov 13719 | -5/Zhirov | Found Alien Artifact 13719 | -5/Zhirov | Identified Integrated Reactor 13719 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13923 | -5/Zhirov | Found Alien Artifact 13937 | -5/Zhirov | Learned location of Quarantine (-3) 13937 | -5/Zhirov | Learned location of Testing (-2) 13939 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13962 | -5/Zhirov | Identified exit to Proximity Caves 14003 | -5/Zhirov | Entered Proximity Caves 14003 | -4/Proximity Caves | Accompanied by 2 allies 14207 | -4/Proximity Caves | Build established: Hacker-Sprinter 14211 | -4/Proximity Caves | Discovered new exit (range 18) 14243 | -4/Proximity Caves | Identified exit to Factory 14261 | -4/Proximity Caves | Entered Factory 14261 | -4/Factory | Accompanied by 1 ally 14261 | -4/Factory | Evolved 2 slots: Utility x2 14569 | -4/Factory | Build established: Hacker-Scout 14790 | -4/Factory | Spotted B-86 Titan 14822 | -4/Factory | Allies destroyed B-86 Titan 14884 | -4/Factory | Repaired Imp. VTOL Module 15171 | -4/Factory | DAS Turret deployed 15258 | -4/Factory | Garrison activated, responded to threat 15261 | -4/Factory | First assault squad dispatched 15267 | -4/Factory | Found Prototype Slashing Weapon 15267 | -4/Factory | Identified Molecular Scythe 15280 | -4/Factory | Incoming assault squad redirected 15283 | -4/Factory | Cargo convoy interrupted 15347 | -4/Factory | Discovered new exit (range 16) 15356 | -4/Factory | Identified exit to Research 15451 | -4/Factory | Build established: Scavenger-Scout 15588 | -4/Factory | Core integrity fell below 50% 15659 | -4/Factory | Identified exit to Upper Caves 15659 | -4/Factory | Identified exit to Armory 15901 | -4/Factory | Build established: Hacker-Scout 15978 | -4/Factory | Entered Upper Caves 15978 | -4/Upper Caves | Accompanied by 1 ally 16336 | -4/Upper Caves | Discovered new exit (range 20) 16374 | -4/Upper Caves | Entered another Upper Caves area 16374 | -4/Upper Caves | Accompanied by 1 ally 16375 | -4/Upper Caves | Discovered exit to Research (range 6) 16498 | -4/Upper Caves | Learned Extension trap positions 16498 | -4/Upper Caves | Learned Factory stockpile data 16498 | -4/Upper Caves | Learned Extension security intel 16498 | -4/Upper Caves | Learned Extension terminal intel 16567 | -4/Upper Caves | Destroyed QL-KBN(g) 17407 | -4/Upper Caves | Core integrity fell below 20% 17560 | -4/Upper Caves | Discovered new exit (range 20) 17621 | -4/Upper Caves | Learned location of Armory (-4) 17670 | -4/Upper Caves | Entered Warlord 17670 | -4/Warlord | Accompanied by 1 ally 17677 | -4/Warlord | System corruption cleaned by Quarantine Array 17891 | -4/Warlord | Visited the Vortex Lab 17893 | -4/Warlord | Found Prototype Launcher 17893 | -4/Warlord | Identified Vortex Catalyst Activator 17896 | -4/Warlord | Found Prototype Energy Gun 17896 | -4/Warlord | Identified Vortex Shotgun 17899 | -4/Warlord | Found Prototype Energy Cannon 17899 | -4/Warlord | Identified Vortex Cannon 17914 | -4/Warlord | Warlord's base attacked by MAIN.C 17919 | -4/Warlord | Met Warlord 17920 | -4/Warlord | Opened Warlord's prototype stash 17922 | -4/Warlord | Build established: Scavenger-Scout 17927 | -4/Warlord | Found Prototype Device 17927 | -4/Warlord | Identified Thermal Barrier 17929 | -4/Warlord | Found Prototype Processor 17929 | -4/Warlord | Identified Exp. Target Analyzer 17932 | -4/Warlord | Found Prototype Processor 17932 | -4/Warlord | Identified Exp. Targeting Computer 18264 | -4/Warlord | Warlord forces counterattacked 18294 | -4/Warlord | Spotted Striker 18304 | -4/Warlord | Spotted Striker 18310 | -4/Warlord | Spotted B-90 Cyclops 18328 | -4/Warlord | Spotted Executioner 18421 | -4/Warlord | Spotted Striker 18522 | -4/Warlord | Spotted Executioner 18525 | -4/Warlord | Destroyed Executioner 18527 | -4/Warlord | Destroyed Striker 18539 | -4/Warlord | System corruption reached 10% 18549 | -4/Warlord | Discovered new exit (range 14) 18552 | -4/Warlord | Destroyed 15 combat bots 18561 | -4/Warlord | Lost 5 parts (2p1n2u) 18589 | -4/Warlord | Warlord base infiltrated, sounded retreat 18613 | -4/Warlord | Entered Proximity Caves 18613 | -3/Proximity Caves | Accompanied by 3 allies 18989 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19021 | -3/Proximity Caves | Discovered exit to Research (range 12) 19062 | -3/Proximity Caves | Entered Research 19062 | -3/Research | Accompanied by 1 ally 19062 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 19227 | -3/Research | Found Prototype Protection 19237 | -3/Research | Discovered new exit (range 18) 19295 | -3/Research | Discovered new exit (range 20) 19395 | -3/Research | Found Prototype Protection 19430 | -3/Research | Identified exit to Quarantine 19501 | -3/Research | Entered another Research area 19501 | -2/Research | Accompanied by 1 ally 19501 | -2/Research | Warlord forces began assault on 0b10 19501 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19594 | -2/Research | Found Prototype Processor 19594 | -2/Research | Identified Exp. Melee Analysis Suite 19597 | -2/Research | Found Exp. Melee Analysis Suite 19599 | -2/Research | Found Exp. Melee Analysis Suite 19604 | -2/Research | Found Exp. Melee Analysis Suite 19607 | -2/Research | Found Exp. Melee Analysis Suite 19611 | -2/Research | Research machine network offline 19642 | -2/Research | Found Prototype Device 19642 | -2/Research | Identified Exp. Thermal Shield 19678 | -2/Research | Found Prototype Device 19678 | -2/Research | Identified Exp. Force Field 19681 | -2/Research | Found Exp. Force Field 19684 | -2/Research | Found Exp. Force Field 19910 | -2/Research | Spotted B-90 Cyclops 20083 | -2/Research | Found Prototype Device 20083 | -2/Research | Identified EM Disruption Field 20139 | -2/Research | Borebot progress halted 20172 | -2/Research | Allies destroyed B-90 Cyclops 20235 | -2/Research | Discovered new exit (range 16) 20237 | -2/Research | Identified exit to Access 20249 | -2/Research | Borebot progress halted 20473 | -2/Research | Entered Access 20473 | -1/Access | Accompanied by 1 ally 20473 | -1/Access | Evolved 2 slots: Utility x2 20500 | -1/Access | Identified exit to Command 20509 | -1/Access | Build established: Hacker-Scout 20838 | -1/Access | System corruption reached 10% 20862 | -1/Access | Lost 3 parts (1p1n1w) 20904 | -1/Access | Lost 3 parts (1p1n1u) 20945 | -1/Access | Discovered new exit (range 19) 20973 | -1/Access | Identified Transdimensional Reconstructor 20973 | -1/Access | Warped through subspace 21039 | -1/Access | Core integrity fell below 50% 21055 | -1/Access | Core integrity fell below 20% 21060 | -1/Access | Self-destructed Last Messages --------------- 21031_ Slug penetrates Recycling Unit. 21032_ E#|P7GO1S=NXUXTJGGWH9NV2O=I 21032_ Slug penetrates Player 2. 21033_ Exp. Q-thruster destroyed. 21033_ Slug penetrates Player 2. 21033_ Slug penetrates Wall. 21034_ Slug penetrates Player 2. 21034_ H-88 Terminator Hvy. Machine Gun blasted off. 21034_ Slug penetrates Player 2. 21049_ System corrupted: Matter fused (-8). 21050_ Cld. Impulse Thruster destroyed. 21050_ Cld. Impulse Thruster burned out. 21050_ Dropped Med. Storage Unit. 21057_ Slug penetrates Wall. 21057_ Slug penetrates Player 2. 21057_ Slug penetrates Recycling Unit. 21057_ Slug penetrates Wall. 21057_ Slug penetrates Player 2. 21057_ U-05 Engineer builds a Wall. 21060_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?##?##?#?## #######+####### ## | | ################### ####### ## | | ### "? #### ####### ! ## | | ### """" #### ####### !!! ## | | ###??""""" # ##################### ## | | ### """"" # ######################## ## | | ### """" # ## ############## ## | | ### " # ## ############## ## | | ### # ## = [############## ## | | ### # ## # """"" # ## | | ## + # " # ""T"" # ## | | ## # + """ # # | | ## # # """ =# # | | ## # # " # # | | ############### # # !! + | | ############### # # !! = # | | ############### ########## !! # | | ############## ######### # | | ##### ######### ######## | | ##### ######### ######## | | !##### !####### ######### ######## | | #####!!############################w########### | | #####==####################%[## # ########### | | ##### %#!###############!*%%#######"########### | | #"%=="[=######################! # #### | | %[=%%*%!%![!=*=!= =|=!Y=@@ h!;= ! ###### | | % *=%%%%*%!|=%!%%!! !!k/ h !|=% ###### | | #""%"######################!%# !*= "" ###### | | !![!%"##!# =%=%#%u=%!%| "" ###### | | !![% ##### #%%*%!! % Y" ###### | | !! ##### +%!h!!% "" ###### | | # # #= #%!%% "" ###### | | ##### # #!! "" ###### | | """""" ##### " # # ###### | | """""" ! ####" "%% # # ###### | | """""" ##### !! " # # ###### | | """""" # # !! # ################### | | """""" ##### ! # ################### | | ##### # ################### | | ! ##### # ############ | | ##+######################## ############ | | ## ######################## ############ | | ## ######################## ############ | | ## ######################## ############ | | ######################## ############ | | ""G"" ############ | | "" "" ## | | ##### ## | | ###############+###### ## | | ######### # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 53 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 12 Additional Mass Support 9 Armor Coverage 400 Resistance: TH 50 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 16 Melee Accuracy 36 Target Analysis 10 Recoil Reduction 2 Offensive Hacking 48 Defensive Hacking 22 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Rnf. Deuterium Engine | -6/Factory | Hacked Imp. Cooling System | -6/Factory | Hacked Kinetic Spear | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Leg | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory I-47 Archangel | x1 | -6/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . Utility 11 | . . . . 2 . . . . . 2 . . . . . 2 . . . . 1 . . . . 1 1 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 222 | . 11 2 . . 10 13 . 5 . 2 13 2 4 4 5 9 16 1 3 1 3 51 2 21 8 6 6 17 7 Parts Lost 94 | . . . . . . 1 . 4 . . 1 3 3 . 4 12 1 . . . . 18 1 14 . 1 . 3 28 Damage Taken 24828 | . 163 47 . 40 140 880 139 1308 . 96 918 779 576 . 1626 1214 264 141 258 . 261 3219 126 2903 95 499 316 1113 7707 Core 2811 | . 9 . . . 13 78 . 63 . . 57 89 . . 122 288 25 35 7 . 24 458 . 286 23 . . 44 1190 Player 2/Cogmind (%) 79 | . 25 . . . 100 65 . 77 . . 100 75 . . 86 96 100 100 100 . 70 71 . 79 53 . . 32 85 Absorbed by Shields 2219 | . . . . . . . . . . . 42 285 366 . 335 505 206 105 150 . . 225 . . . . . . . Damage Inflicted 22417 | . 556 96 . 90 325 1016 273 851 . 89 1305 880 . . 479 754 841 650 794 . 188 3189 234 835 654 455 426 2620 4817 Player 2/Cogmind (%) 51 | . 52 77 . 78 49 55 93 46 . 68 87 52 . . 51 90 83 61 100 . 65 51 92 15 12 97 83 72 73 Combat Hostiles Destroyed 131 | . 9 3 . 4 7 10 4 7 . 2 8 6 . . 6 3 3 . 6 . 1 12 3 2 2 2 1 8 22 Player 2/Cogmind (%) 66 | . 60 75 . 100 77 76 100 87 . 66 80 85 . . 100 100 60 . 100 . 50 50 75 33 11 100 50 53 88 Game ------ Seed AlloyParticleLog Manual? 0 Play Time 03:49:32 Cumulative 1972.8 hours Start 2021.07.16 @ 00:48:32 End 2021.07.16 @ 05:14:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 2592 Rogue 2584 Adventurer 0 Explorer 8 Win Type - Total 216 Types 42/28/83/3/3/5/49/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9fb6707-d6c3-46d9-b9bc-f01865f0df70