Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.08 @ 03:42:00 Player: Yanche Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (98) 490 Value Destroyed (3733) 3733 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 11017 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -226 Cogmind --------- Core Integrity 0/1300 Matter 273/300 Energy 65/100 System Corruption 5% Temperature Cool (0) Movement Core (650) Ox12 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (4) ------- Phase Gun > --- INVENTORY (12) --- Faulty Advanced Myomer Leg Improved Transmission Jammer Advanced Thermal Shield Improved Force Field Drone Bay Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core Micro Fission Core > --- PROPULSION ------- Armored Wheel Centrium Wheel > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Advanced Transmission Jammer Advanced ECM Suite Improved Core Shielding Focal Shield > --- WEAPON ----------- High-powered Shock Rifle Mini Assault Cannon Enhanced Gauss Cannon Katana > --- INVENTORY -------- Advanced Myomer Leg Improved Transmission Jammer Advanced Thermal Shield Improved Force Field Phase Gun Heavy Phase Cannon Heavy Neutron Cannon Flak Gun KE Penetrator Mini Smartbomb Launcher Improved Plasma Cutter [Rating: 97] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Core Shielding Weapon Light EM Pulse Cannon Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 2 2 2 . . 2 2 . . 2 Power 2 | . . . . . . 1 . . . . 1 . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . Utility 9 | . . 2 . . . . 2 1 . . 1 2 . . 1 Weapon 2 | . . . . . . 1 . . . . . . . . 1 Parts Attached 118 | 7 7 14 4 1 . 9 25 2 1 8 18 3 5 2 12 Power 22 | 2 . 2 1 1 . 1 7 . . 1 5 . . 1 1 Engine 12 | 2 . 1 1 1 . 1 4 . . . 1 . . 1 . Core 9 | . . 1 . . . . 3 . . 1 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 22 | 2 2 3 . . . 3 4 . . 2 4 . 1 . 1 Treads . | . . . . . . . . . . . . . . . . Leg 4 | . 2 . . . . 1 . . . . . . . . 1 Wheel 18 | 2 . 3 . . . 2 4 . . 2 4 . 1 . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 29 | 1 2 5 1 . . 1 8 1 . 2 2 3 2 . 1 Device 16 | . . 4 1 . . . 4 . . 1 2 2 2 . . Storage 6 | 1 2 1 . . . . 2 . . . . . . . . Processor 6 | . . . . . . 1 2 1 . 1 . . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 45 | 2 3 4 2 . . 4 6 1 1 3 7 . 2 1 9 Energy Gun 9 | . 1 . . . . 2 2 . . . 1 . . 1 2 Energy Cannon 9 | . . 3 1 . . 1 . . . . 2 . . . 2 Ballistic Gun 7 | 2 1 . . . . 1 . 1 . . . . . . 2 Ballistic Cannon 6 | . . 1 . . . . 3 . . . 1 . . . 1 Launcher 9 | . . . 1 . . . 1 . 1 1 3 . 1 . 1 Special Weapon 2 | . 1 . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 2 . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . 1 . . . . . Parts Lost 63 | . 4 8 2 . . 4 11 . . 2 2 1 4 . 25 Power 10 | . . 1 1 . . . 2 . . 1 . . 1 . 4 Propulsion 10 | . 2 1 . . . 1 2 . . . . . 1 . 3 Utility 14 | . . 2 . . . 1 3 . . . . 1 . . 7 Weapon 29 | . 2 4 1 . . 2 4 . . 1 2 . 2 . 11 Highest Loss Streak 25 | . 4 4 3 . . 2 4 . . 1 1 1 3 . 25 Average Slot Usage (%) 97 | . 94 91 86 100 100 98 98 93 93 98 99 100 99 94 81 Engine 8 | . 14 1 9 11 11 18 10 6 6 4 4 5 4 5 3 Core 4 | . . 4 . . . . 3 6 6 7 11 10 10 10 7 Wheel 15 | . 21 11 22 22 22 14 14 13 13 19 16 15 14 10 6 Device 22 | . . 23 23 33 33 26 22 20 20 16 23 28 26 26 18 Storage 8 | . 27 19 11 11 11 9 7 6 6 6 5 5 5 5 4 Processor 12 | . . . . . . . 14 20 20 22 17 15 15 15 18 Energy Gun 2 | . 2 2 . . . 4 4 6 2 . 2 . . 5 3 Energy Cannon 3 | . . 9 9 11 11 10 1 . . . 1 5 4 . . Ballistic Gun 3 | . 21 1 . . . 4 4 3 6 6 2 . . . . Ballistic Cannon 4 | . . 7 . . . . 7 9 6 6 4 5 5 5 7 Launcher 4 | . . . 11 11 11 8 2 . 3 3 3 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 81 | 13 19 30 30 30 30 39 66 61 60 60 81 81 81 77 81 Greatest Support 53 | 20 20 24 24 24 24 24 28 28 28 40 44 53 53 37 37 Greatest Overweight (x) 13 | 1 5 1 1 1 1 3 5 2 2 2 2 1 1 2 13 Average Overweight (x) 1 | . . . . 1 1 1 1 2 2 1 1 1 1 2 2 Largest Inventory Capacity 12 | 6 8 10 10 10 10 10 12 12 12 12 12 12 12 12 12 Average Capacity 10 | 5 7 8 10 10 10 10 10 12 12 12 12 12 12 12 12 Most Carried 12 | 2 6 8 7 8 8 10 12 12 12 12 12 12 12 10 12 Average Carried 10 | 1 5 5 5 7 8 9 10 11 11 11 11 11 11 9 10 Final Capacity 12 | 6 8 10 10 10 10 10 12 12 12 12 12 12 12 12 12 Final Carried 12 | 2 6 7 5 8 8 9 12 11 12 12 12 12 11 9 5 Class Distribution -------------------- 45% | Skirmisher 15% | Mutant 14% | Generator-Skirmisher 7% | Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Generator-Skirmisher | -5/Factory Generator-Skirmisher | -4/Factory Generator-Tank | -4/Upper Caves Generator-Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Matter Collected 3276 | 276 261 139 . . 13 295 683 . 420 81 781 . 138 20 169 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4821 | 76 311 416 22 . 26 99 992 . 1094 81 1061 . 130 . 513 Parts 198 | 3 20 31 3 . 9 5 40 . 6 4 47 . 12 . 18 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . . 5 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . 9 . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 77 | . 6 12 3 . 6 1 20 . 4 3 11 . 6 . 5 Guns 20 | . 6 . . . . 1 8 . . 3 1 . . . 1 Cannons 34 | . . 12 1 . 1 . 9 . 1 . 5 . 1 . 4 AOE 22 | . . . 2 . 5 . 3 . 3 . 4 . 5 . . Classes Destroyed 15 | 1 4 3 . . . . 3 . 1 1 2 . . . . Worker 2 | . . . . . . . . . . . 2 . . . . Builder 1 | . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . Hauler 2 | . 1 . . . . 1 . . . . . . . . . Recycler 6 | 1 . . . . . . 1 . . . 3 . . . 1 Operator 5 | . 1 1 . . . 1 . . . . 2 . . . . Watcher 3 | . . . . . . . 1 . . . 1 . . . 1 Swarmer 19 | . . 4 3 . 6 . . . . 1 . . 5 . . Grunt 27 | . 6 3 . . . . 11 . . . 4 . . . 3 Brawler 3 | . . 1 . . . . 1 . . . 1 . . . . Duelist 2 | . . . . . . . . . . 1 . . 1 . . Sentry 8 | . . 4 . . . 1 1 . . . 2 . . . . Hunter 4 | . . . . . . . 1 . . . 1 . . . 2 Programmer 10 | . . . . . . . 6 . . 1 3 . . . . Compactor 4 | . . . . . . . . . 4 . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | 1 4 4 3 . 5 1 4 . 2 2 5 . 5 . 5 Combat Bots Only 5 | . 4 3 3 . 5 1 3 . 2 2 4 . 5 . 3 Max Kills in Single Turn 4 | 1 2 1 2 . 3 1 1 . 1 1 2 . 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 3 . 1 . 1 . 1 . 4 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Damage Taken 8429 | . 587 970 48 . 114 192 1327 . 53 188 813 103 431 . 3603 Core 2033 | . 147 160 7 . 7 . 155 . 21 27 140 20 47 . 1302 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 41 . . . 56 100 77 . . 94 86 . . 94 . Volleys Fired 194 | 1 31 26 2 . 4 4 46 . 17 11 29 1 4 . 18 Largest 3 | 2 2 2 2 . 2 3 3 . 3 2 3 3 2 . 3 Hottest 210 | 40 120 124 89 . 89 145 176 . 112 73 210 159 126 . 191 Shots Fired 469 | 2 58 48 3 . 7 12 133 . 46 26 78 3 7 . 46 Gun 204 | 2 55 4 . . . 7 61 . 13 12 32 . . . 18 Cannon 204 | . . 44 1 . 4 4 60 . 17 14 26 2 6 . 26 Launcher 57 | . . . 2 . 3 1 12 . 16 . 20 1 1 . 1 Special 4 | . 3 . . . . . . . . . . . . . 1 Kinetic 285 | 2 52 19 . . . 3 86 . 30 26 35 1 3 . 28 Thermal 29 | . 6 11 . . . 1 2 . . . 1 . . . 8 Explosive 29 | . . . 2 . 3 1 . . 16 . 5 . 1 . 1 Electromagnetic 126 | . . 18 1 . 4 7 45 . . . 37 2 3 . 9 Robot Hit Streak 16 | 2 8 10 5 . 2 14 16 . 13 5 8 1 7 . 8 Robot Miss Streak 7 | . 6 2 . . 1 . 7 . 4 3 4 3 . . 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . 2 . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 Shots Hit Robots 310 | 2 35 31 2 . 4 12 83 . 33 16 59 1 6 . 26 Core Hits 210 | 1 18 14 3 . 6 3 67 . 19 8 39 . 8 . 24 Critical Hits 3 | . . . . . . . . . . . 2 . . . 1 Critical Kills 1 | . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 12 | . . . . . . . . . . 2 10 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . 2 10 . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . 1 8 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12027 | 26 432 609 183 . 473 293 2275 . 2663 468 2691 1 764 . 1149 Guns 2593 | 26 346 33 . . . 114 652 . 318 186 557 . . . 361 Cannons 3364 | . . 571 19 . 58 84 1007 . 383 185 546 . 147 . 364 Explosions 5094 | . 36 . 164 . 415 82 571 . 1962 . 842 1 617 . 404 Melee 843 | . . . . . . . . . . 97 746 . . . . Ramming 91 | . 26 5 . . . 13 45 . . . . . . . 2 Kinetic 4175 | 26 322 262 . . . 47 1268 . 701 371 704 . 74 . 400 Thermal 1005 | . 48 96 . . . 15 347 . . . 147 . 161 . 191 Explosive 3818 | . . . 164 . 415 82 . . 1962 . 335 . 456 . 404 Electromagnetic 2095 | . 36 246 19 . 58 136 615 . . . 759 1 73 . 152 Impact . | . . . . . . . . . . . . . . . . Slashing 843 | . . . . . . . . . . 97 746 . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . 4 6 . 20 20 3 . . . 5 Average Corruption 7 | . . . . . . 4 2 . 12 20 2 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 202 | . . . . . . 26 30 . 18 102 24 . . . 2 Message Errors 45 | . . . . . . 7 9 . 4 20 5 . . . . Matter Fused 47 | . . . . . . 13 7 . 3 17 7 . . . . Heat Flow Errors 20 | . . . . . . 1 5 . 1 10 1 . . . 2 Energy Discharges 25 | . . . . . . 3 5 . 1 11 5 . . . . Data Loss (minor) 14 | . . . . . . 2 3 . . 7 2 . . . . Data Loss (major) 3 | . . . . . . . . . . 3 . . . . . Misfires 4 | . . . . . . . . . . 4 . . . . . Alerts 4 | . . . . . . . . . . 4 . . . . . Misdirections 24 | . . . . . . . . . . 24 . . . . . Targeting Errors 16 | . . . . . . . 1 . 9 2 4 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 812 | . . 14 7 . 21 62 238 . . 60 371 . 21 . 18 Projectiles 25 | . . 4 . . . . 7 . . 3 11 . . . . Explosions 382 | . . 10 7 . 21 62 227 . . . 16 . 21 . 18 Melee 405 | . . . . . . . 4 . . 57 344 . . . . Knockbacks 42 | . . 1 . . . . 30 . . 4 3 . 1 . 3 Impact 1 | . . . . . . . 1 . . . . . . . . Kinetic 38 | . . 1 . . . . 27 . . 3 3 . 1 . 3 Secondary 3 | . . . . . . . 2 . . 1 . . . . . Self-Inflicted Damage 1029 | . 12 110 16 . 26 132 331 . 56 . 185 . 82 . 79 Shots 23 | . . 1 1 . 1 2 8 . 3 . 5 . 1 . 1 Rammed 10 | . 5 1 . . . 1 2 . . . . . . . 1 Targets Rammed 10 | . 5 1 . . . 1 2 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 340 | . 119 195 3 . 18 235 340 . 195 208 198 99 141 . 266 Average Temperature 87 | . 75 56 2 . 11 99 104 . 87 73 80 56 62 . 129 Received Heat Transfer 1551 | . 312 204 . . . 27 435 . . . 117 . 45 . 411 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Fried 12 | . . . . . . 2 2 . . . 8 . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 996 | . 100 186 . . . 37 225 . . . 137 . 100 . 211 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 . . . 2 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Peak Influence 382 | 5 230 340 186 . 193 88 292 143 131 91 382 168 . . 186 Initial 142 | . 3 96 106 . . 74 18 142 50 91 42 56 . . 40 Average 81 | 2 120 172 183 . 173 32 66 142 80 43 147 58 . . 72 Maximum Alert Level 1 | . 1 1 . . . . 1 . . . 1 . . . . Low Security (%) 89 | 100 83 70 100 . 100 100 90 100 100 100 63 100 . . 100 Level 1 10 | . 16 29 . . . . 9 . . . 36 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 1 . . . 2 6 . . 1 2 1 . . . Investigation . | . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . . 5 . . 1 2 1 . . . Reinforcement 6 | . 2 1 . . . 2 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Distress Signals 9 | . 3 1 . . . . 2 . . . 1 1 . . 1 Communications Jammed 32 | . . . . . . . . . . 1 9 . . . 22 Distress Signals 32 | . . . . . . . . . . 1 9 . . . 22 Times Spotted 157 | . 14 23 3 . 9 6 30 . 7 9 19 10 10 1 16 Peak Tracking Total 11 | . 5 5 3 . 5 2 4 . 2 2 5 5 5 4 11 Tactical Retreats 12 | . 1 3 . . 1 . 3 . . . 1 2 . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Traps Triggered 10 | . . 1 . . . . 3 1 . 4 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . Exploded 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Machines Disabled 22 | . 2 2 1 . . 1 9 . . 1 4 . 1 . 1 Max in Single Turn 5 | . 2 1 1 . . 1 5 . . 1 2 . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Machines Accessed 41 | . 4 3 . 2 . 6 6 1 . 6 10 1 . . 2 Terminals 28 | . 4 3 . . . 6 5 . . 5 4 1 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . . . 1 2 . . . . Recycling Units 3 | . . . . . . . . 1 . . 2 . . . . Scanalyzers 4 | . . . . . . . . . . . 2 . . . 2 Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 77 | . 8 3 . 2 . 11 9 4 . 13 21 2 . . 4 Successful 43 | . 2 1 . 2 . 5 5 4 . 6 14 2 . . 2 Failed 34 | . 6 2 . . . 6 4 . . 7 7 . . . 2 Catastrophic 7 | . . . . . . 3 . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . Terminals 52 | . 8 3 . . . 11 8 . . 11 9 2 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . Repair Stations 6 | . . . . . . . . . . 2 4 . . . . Recycling Units 8 | . . . . . . . . 4 . . 4 . . . . Scanalyzers 8 | . . . . . . . . . . . 4 . . . 4 Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 24 | . 2 1 . 2 . 5 4 . . 4 4 2 . . . Record 4 | . . . . 2 . . . . . 2 . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . 2 . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 1 . . . 1 . . . . Locate Traps 2 | . . 1 . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . Zone Layout 8 | . 1 . . . . 3 1 . . 1 2 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . 2 3 . . . . Scan Component 3 | . . . . . . . . . . 1 2 . . . . Repair 2 | . . . . . . . . . . 1 1 . . . . Recycling Unit Hacks 8 | . . . . . . . . 4 . . 4 . . . . Recycle Component 2 | . . . . . . . . 1 . . 1 . . . . Process 2 | . . . . . . . . 1 . . 1 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . Retrieve Matter 3 | . . . . . . . . 1 . . 2 . . . . Scanalyzer 5 | . . . . . . . . . . . 3 . . . 2 Insert Component 3 | . . . . . . . . . . . 2 . . . 1 Analyze 2 | . . . . . . . . . . . 1 . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . 1 . . . . Hacking Detections 28 | . 3 3 . . . 3 4 . . 6 7 1 . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 1 1 . . . . Time 64 | . . . . . . . . . . 32 32 . . . . Parts Recycled 2 | . . . . . . . . 1 . . 1 . . . . Recycled Matter 33 | . . . . . . . . 18 . . 15 . . . . Retrieved Matter 33 | . . . . . . . . 18 . . 15 . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . 2 . . . 1 Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Total Allies 1 | . . . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . 21 . . . . . . Total Damage 336 | . . . . . . . . . 336 . . . . . . Kills 2 | . . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Turns Passed 12255 | 47 342 553 93 946 123 1532 3363 235 229 1575 1717 540 406 82 472 Spaces Moved 7959 | 42 249 361 82 940 110 711 1743 201 156 1017 1301 367 373 73 233 Core 21 | 7 4 . . . . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . . . . . Legs 192 | . 27 161 . . . . . . . . . . . . 4 Wheels 7746 | 35 218 200 82 940 110 711 1743 201 156 1017 1301 367 373 73 219 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 100 100 100 100 115 115 103 103 106 100 110 100 Average Speed 105 | 78 88 109 99 100 100 104 105 115 115 103 106 106 104 110 124 Slowest Speed 700 | 100 300 150 100 100 100 120 140 115 115 115 120 106 106 110 700 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 30 37 22 72 37 31 32 6 86 27 28 7 61 15 8 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . . . 2 . . Known Exits Taken 6 | . . . . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . . . 4 . . Spaces Dug 1 | . 1 . . . . . . . . . . . . . . Terrain Destroyed 455 | . 2 27 22 . 32 35 34 . 163 2 82 . 37 . 19 Melee . | . . . . . . . . . . . . . . . . Projectile 17 | . 2 1 . . . . 2 . . 2 3 . 2 . 5 AOE 438 | . . 26 22 . 32 35 32 . 163 . 79 . 35 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Total 11458 | 50 307 469 89 946 116 1493 3185 205 176 1515 1564 515 382 74 372 Wait 2997 | . 4 52 . 1 3 754 1321 1 2 435 179 143 . . 102 Move 7943 | 41 248 360 81 939 109 710 1742 201 155 1016 1298 366 372 72 233 Hop . | . . . . . . . . . . . . . . . . Pick Up 87 | 1 8 10 1 3 . 10 26 1 1 10 9 1 . . 6 Fast Attach 35 | 6 4 4 1 1 . 2 10 . . 2 2 1 . . 2 Attach 52 | . 2 7 2 . . 5 10 1 . 4 5 2 2 2 10 Detach 3 | . . . . . . . 1 . . . 1 1 . . . Swap 32 | 1 1 3 1 . . 2 5 1 1 3 11 . 3 . . Drop 61 | . 4 6 1 2 . 5 22 . . 8 12 . 1 . . Fire 194 | 1 31 26 2 . 4 4 46 . 17 11 29 1 4 . 18 Melee 12 | . . . . . . . . . . 2 10 . . . . Ram 9 | . 4 1 . . . 1 2 . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . 24 8 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Core integrity fell below 50% 321 | -10/Materials | Build established: Mutant 352 | -10/Materials | Lost 4 parts (2n2w) 381 | -10/Materials | Discovered new exit (range 8) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Utility x2 861 | -9/Materials | Lost 4 parts (1n1u2w) 931 | -9/Materials | Discovered new exit (range 13) 943 | -9/Materials | Entered Mines 976 | -9/Mines | Lost 3 parts (1p1u1w) 1019 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1021 | -9/Mines | Found Prototype Device 1022 | -9/Mines | Identified Exp. Sensor Array 1029 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1032 | -9/Mines | Discovered new exit (range 5) 1036 | -9/Mines | Entered Exiles 1062 | -9/Exiles | Discovered new exit (range 14) 1092 | -9/Exiles | Met 8R-AWN 1107 | -9/Exiles | Met EX-HEX 1158 | -9/Exiles | Met EX-DEC 1247 | -9/Exiles | Discovered new exit (range 14) 1327 | -9/Exiles | Met EX-BIN 1341 | -9/Exiles | Aligned with FarCom system 1342 | -9/Exiles | Given EX-Vault access code 1982 | -9/Exiles | Entered Mines 2099 | -8/Mines | Discovered new exit (range 7) 2105 | -8/Mines | Entered Materials 2105 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2279 | -8/Materials | Build established: Skirmisher 2654 | -8/Materials | Build established: Scavenger-Skirmisher 3232 | -8/Materials | Build established: Skirmisher 3562 | -8/Materials | Discovered new exit (range 20) 3637 | -8/Materials | Entered Factory 3637 | -7/Factory | Evolved 2 slots: Utility x2 5875 | -7/Factory | Lost 3 parts (3w) 6044 | -7/Factory | Lost 4 parts (2p1n1u) 6995 | -7/Factory | Discovered new exit (range 4) 6999 | -7/Factory | Identified exit to Factory 7000 | -7/Factory | Entered another Factory area 7000 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7235 | -6/Factory | Sucked down chute 7235 | -6/Factory | Entered Waste 7236 | -6/Waste | Met a frightened Derelict 7250 | -6/Waste | EMP discharged 7250 | -6/Waste | System corruption reached 10% 7308 | -6/Waste | Spotted C-40 Crusher 7315 | -6/Waste | Spotted C-40 Crusher 7323 | -6/Waste | Allies destroyed C-40 Crusher 7328 | -6/Waste | Destroyed C-40 Crusher 7347 | -6/Waste | Spotted C-40 Crusher 7350 | -6/Waste | EMP discharged 7351 | -6/Waste | Spotted C-40 Crusher 7351 | -6/Waste | Destroyed C-40 Crusher 7354 | -6/Waste | Destroyed C-40 Crusher 7392 | -6/Waste | Spotted C-40 Crusher 7404 | -6/Waste | Allies destroyed C-40 Crusher 7421 | -6/Waste | Discovered new exit (range 22) 7430 | -6/Waste | Spotted C-40 Crusher 7442 | -6/Waste | Destroyed C-40 Crusher 7450 | -6/Waste | EMP discharged 7462 | -6/Waste | Identified exit to Factory 7464 | -6/Waste | Entered Factory 8301 | -6/Factory | Repaired EMP Blaster? 8579 | -6/Factory | Spotted B-75 Beast 8611 | -6/Factory | Build established: Assassin 9033 | -6/Factory | Discovered new exit (range 5) 9038 | -6/Factory | Identified exit to Factory 9039 | -6/Factory | Entered another Factory area 9039 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9822 | -5/Factory | Build established: Generator-Skirmisher 10053 | -5/Factory | Repaired Arm. Wheel 10214 | -5/Factory | Discovered new exit (range 5) 10229 | -5/Factory | Identified exit to Factory 10236 | -5/Factory | Found Prototype Launcher 10525 | -5/Factory | Identified Mni. Smartbomb Launcher 10756 | -5/Factory | Entered another Factory area 10756 | -4/Factory | Evolved 2 slots: Utility x2 10936 | -4/Factory | Identified exit to Upper Caves 11296 | -4/Factory | Entered Upper Caves 11426 | -4/Upper Caves | Learned location of Quarantine (-3) 11491 | -4/Upper Caves | Encountered a Warlord checkpoint 11540 | -4/Upper Caves | Learned Research stockpile data 11612 | -4/Upper Caves | Build established: Generator-Tank 11668 | -4/Upper Caves | Discovered new exit (range 8) 11689 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11701 | -4/Upper Caves | Identified exit to Upper Caves 11702 | -4/Upper Caves | Entered another Upper Caves area 11704 | -4/Upper Caves | Discovered new exit (range 6) 11726 | -4/Upper Caves | Lost 3 parts (1p1n1w) 11733 | -4/Upper Caves | Identified exit to Research 11784 | -4/Upper Caves | Entered Research 11784 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12091 | -3/Research | Build established: Scavenger-Gunner 12201 | -3/Research | Core integrity fell below 50% 12244 | -3/Research | Core integrity fell below 20% 12256 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Penetrated by Slug. Critical hit. Adv. Weight Redist. System destroyed. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Imp. Plasma Cutter destroyed. U-05 Engineer lays Concrete. Slug penetrates Wall. Penetrated by Slug. Imp. Targeting Computer destroyed. Slug penetrates Wall. Hvy. Phase Cannon destroyed. Slug penetrates Wall. Slammed into G-73 Enforcer. Slug penetrates Wall. G-73 Enforcer destroyed. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# # ##########+####???????????????? | | ?????# # #???????????????? | | ?????# # #???????????????? | | ?????# # ##############??? | | ?????# + # ! #### | | ?????# # ###+###### # + | | ?????# # # ## # #??? | | ?????########## # ## # #??? | | ???????# # !!! ## # #??? | | ???????# # !! / # #??? | | ???????# # !!! ## + w #??? | | ???????# # ## # #??? | | ???????# #### ### = ##### # #??? | | ???????# ####+### ########## # #??? | | ???????# p# # ## # #??? | | ??????# ? # ## # #??? | | ???# ?# = ## ##############??? | | ! # p # !%! ] " #??????? | | ??? + + [! ##+##### #??????? | | # # % #g###+# ## #??????? | | # # % # #???# ## #??????? | | ???????# w# %% ## #???# ## #??????? | | ????????????######## #### #???# ## #??????? | | ????????????????##?###??# #???# ## #??????? | | ????????????????????????# #???# ## #??????? | | ????????????????????????#@#???########+##+##?????? | | ??????????w?????????????#%!hh?????+ #?????? | | ????????????????????????#! ????# #?????? | | ???????????w????????????# ??# "" #?????? | | ???????????????????????? ## """ #?????? | | ???????????????????????? ## S" #?????? | | ???????????????????????? + """ #?????? | | ???????????????????????? """ ## """ #?????? | | ???????????????????????? """ u ##= #?????? | | ???????????????????????F """ ## #?????? | | ??????????????????????"" ######+########?# | | ??????????????????????"" #?# | | ?????????????????????# #?# | | ?????????????????????# #?# | | ?????????????????????# """ #?# | | ?????????????????????###########+### """ #?# | | ?????????????????????????? ??????# ! """ #?# | | ???????????????????????????? ???# """ #?# | | ?????????????????????????????"""" # """ #?# | | ?????????????????????????????"""" + #?# | | ?????????????????????????????"""" # #?# | | ???????????????????????????????? ?# #?# | | ???????????????????????????????????#### ### #?# | | ??????????????????????????????????????# ??# #?# | | ??????????????????????????????????????# ??# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 80 Energy Generation 44 Energy Capacity 280 Matter Stores 400 Matter Capacity 500 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Additional Mass Support 9 Resistance: KI 20 Core Shielding 30 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 6 Target Analysis 6 Item Schematics ----------------- Imp. Target Analyzer | -5/Factory | Scanalyzed Phase Gun | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Total Silence Challenges ------------ None Game ------ Seed SystemDecoderRedistributor Manual? 0 Play Time 02:56:20 Cumulative 47.2 hours Start 2022.03.07 @ 19:25:13 End 2022.03.08 @ 03:42:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 21 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 39 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78cc610b-2918-480b-a23d-d03b4c89a587