Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 15:09:19 Player: Fusha Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (293) 1465 Value Destroyed (12647) 12647 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4836) 4836 TOTAL SCORE: 26408 Bonus ------- High Alert Combat Kills 3353 Follower Combat Kills 100 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 565/565 System Corruption 24% Temperature Cool (0) Movement Walking (120) Location -2/Garrison Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION (6) --- Myomer Leg Centrium Leg Centrium Leg > --- UTILITY (9) ------ Medium Storage Unit Armor Integrity Analyzer Thermal Barrier > --- WEAPON (6) ------- Quantum Rifle Power Sword Power Sword > --- INVENTORY (10) --- Energy Well (350) Phase Gun Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Armor Integrity Analyzer Heavy Armor Plating Thermal Barrier > --- WEAPON ----------- Heavy Laser Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun > --- INVENTORY -------- Reinforced Antimatter Reactor Myomer Leg Energy Well Advanced Phase Shifter Phase Gun Phase Gun Quantum Rifle Railgun Power Sword Power Sword [Rating: 157] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Centrium Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Gar Slots Evolved 16 | . . . 2 . 2 2 . 2 2 . . 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 2 . . . . Utility 7 | . . . 2 . . . . 1 2 . . . 2 . . . Weapon 4 | . . . . . . 2 . . . . . . . . 2 . Parts Attached 319 | 7 5 11 . 31 6 4 57 40 6 1 1 3 7 15 112 13 Power 51 | 1 1 5 . 2 2 1 5 9 1 . . . . 3 19 2 Engine 23 | 1 . 5 . 2 2 . 3 6 . . . . . 1 3 . Core 7 | . 1 . . . . 1 1 3 1 . . . . . . . Reactor 21 | . . . . . . . 1 . . . . . . 2 16 2 Propulsion 78 | 3 2 2 . 10 2 . 15 9 2 . . 2 2 7 21 1 Treads 1 | . . . . . . . 1 . . . . . . . . . Leg 55 | 2 2 2 . 10 2 . 10 9 . . . . . . 17 1 Wheel 14 | 1 . . . . . . 1 . 2 . . . 2 7 1 . Hover 3 | . . . . . . . . . . . . . . . 3 . Flight 5 | . . . . . . . 3 . . . . 2 . . . . Utility 78 | 1 1 2 . 7 2 1 9 10 3 1 1 1 5 2 28 4 Device 47 | . 1 1 . 3 . . 6 5 2 1 . . 5 1 19 3 Storage 4 | 1 . . . . . . . 1 . . . . . . 2 . Processor 16 | . . 1 . 1 . 1 . 2 1 . 1 1 . 1 7 . Hackware 3 | . . . . . 1 . . 2 . . . . . . . . Protection 8 | . . . . 3 1 . 3 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 112 | 2 1 2 . 12 . 2 28 12 . . . . . 3 44 6 Energy Gun 45 | 1 1 . . 4 . . 7 2 . . . . . 2 25 3 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 49 | 1 . 2 . 6 . 2 13 8 . . . . . 1 15 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . 3 . Launcher 1 | . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 2 . . . . . . 1 . Slashing Weapon 11 | . . . . 1 . . 8 . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 4 . . . 2 . . . . 1 . 5 . Parts Lost 100 | . . . . 2 1 . 15 14 . 1 . . . 2 47 18 Power 10 | . . . . . 1 . . 2 . . . . . . 6 1 Propulsion 20 | . . . . . . . 6 4 . . . . . . 7 3 Utility 29 | . . . . 2 . . 4 3 . 1 . . . 1 12 6 Weapon 41 | . . . . . . . 5 5 . . . . . 1 22 8 Highest Loss Streak 18 | . . . . 1 1 . 8 6 . 1 . . . 2 11 18 To Critical Strikes 3 | . . . . . . . . . . . . . . . 3 . Average Slot Usage (%) 93 | . 93 100 77 90 87 100 95 94 86 83 84 82 86 96 95 91 Engine 4 | . 7 12 11 10 8 3 2 8 9 5 5 5 4 2 . . Core 1 | . 6 1 . . . 3 3 2 1 5 5 5 4 2 . . Reactor 2 | . . . . . . . . . . . . . . 4 7 8 Leg 19 | . 28 28 22 22 26 30 21 24 4 . . . . . 15 23 Wheel 4 | . . . . . . . . . 8 11 11 10 14 25 8 . Device 12 | . 7 13 11 10 3 . 9 19 17 12 11 10 15 15 14 19 Storage 6 | . 14 14 11 11 9 7 5 2 5 5 5 5 4 4 4 4 Processor 9 | . . . . 6 9 12 7 3 5 11 13 15 14 17 16 5 Hackware 1 | . . . . . 5 1 . 4 5 5 5 5 4 4 . . Protection 2 | . . . . 6 7 7 5 . . . . . . . . 2 Energy Gun 10 | . 14 14 11 1 . . 5 17 . . . . . 3 15 20 Ballistic Gun 14 | . 14 14 11 20 18 30 21 8 23 23 23 21 19 15 8 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 102 | 13 16 20 20 27 28 32 39 53 57 56 55 55 70 80 92 102 Greatest Support 140 | 20 20 25 25 25 32 32 78 66 61 56 56 56 88 92 115 140 Greatest Overweight (x) 7 | 1 . . . 1 1 . 7 2 1 . . . 1 1 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 7 7 10 10 10 10 10 10 9 10 Most Carried 10 | 1 5 6 6 8 8 8 8 10 10 10 10 10 10 10 10 10 Average Carried 7 | . 2 5 6 7 7 7 7 5 9 9 10 10 9 9 7 8 Final Capacity 10 | 8 8 8 8 8 8 8 5 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 4 6 6 8 8 8 4 10 8 10 10 10 10 10 10 2 Class Distribution -------------------- 34% | Scavenger-Gunner 29% | Scavenger-Executioner 12% | Scavenger-Mutant 12% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/DSF Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Gar Matter Collected 8353 | 276 167 155 9 888 623 165 1366 990 68 530 10 43 169 284 2415 195 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 16580 | 69 553 80 27 1401 424 169 1543 2627 68 498 . 43 373 326 7773 606 Parts 732 | 3 30 10 2 90 22 11 70 96 3 15 . 1 11 12 330 26 Haulers Intercepted 11 | . 1 . . 4 . 2 . 1 . . . . . . 3 . Recyclers Shooed 14 | . 3 . . 3 . . . 2 . . . . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 14 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Gar Combat Hostiles Destroyed 237 | . 10 5 . 25 6 . 33 43 1 10 . 1 . 5 87 11 Melee 5 | . . . . . . . . . . . . . . . 5 . Guns 221 | . 10 5 . 25 6 . 33 38 1 10 . 1 . 5 76 11 Cannons 1 | . . . . . . . . . . . . . . . 1 . Classes Destroyed 18 | 1 4 . . 4 1 1 1 3 . . . . . 2 1 . Worker 15 | . . . . 3 . . . 2 . . . . . . 10 . Builder 8 | . . . . . . . . 4 . . . . . . 4 . Tunneler 2 | . . . . . 1 . . . . . . . . . 1 . Hauler 11 | . 1 . . 4 . 2 . 1 . . . . . . 3 . Recycler 19 | 1 2 . . 1 1 1 . 2 . . . . 3 . 8 . Mechanic 2 | . . . . . . . . . . . . . . . 2 . Operator 3 | . . . . . . 1 . 1 . . . . . . 1 . Watcher 12 | . 2 . 1 2 . . . 4 . . . . . . 3 . Swarmer 50 | . 3 5 . 4 . . 11 7 . 2 . . . 2 10 6 Grunt 83 | . 7 . . 11 4 . 11 23 . 5 . . . . 22 . Brawler 7 | . . . . 1 . . . 2 . . . . . . 4 . Duelist 5 | . . . . . . . . 1 . . . . . . 4 . Protector 7 | . . . . 2 . . . 1 . . . . . . 4 . Sentry 28 | . . . . 7 2 . 10 1 1 1 . . . . 3 3 Specialist 1 | . . . . . . . . . . . . . . 1 . . Hunter 11 | . . . . . . . . 2 . 2 . . . . 6 1 Programmer 44 | . . . . . . . 1 6 . . . 1 . 1 34 1 Heavy 1 | . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 1 4 3 1 8 5 2 7 13 1 4 . 1 2 2 12 8 Combat Bots Only 10 | . 4 3 . 4 3 . 7 9 1 4 . 1 . 2 10 8 Max Kills in Single Turn 3 | 1 2 1 1 2 2 1 3 3 1 3 . 1 1 1 3 2 Gunslinging 2 | . 1 . . . . . 2 1 . 2 . . . . 1 1 Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Gar Hostile Shots Fired 1605 | . 45 30 5 97 33 9 362 156 4 34 . 8 . 86 540 196 Missed 460 | . 12 5 3 19 12 2 112 43 1 10 . 5 . 26 157 53 Damage Taken 19442 | . 359 227 24 1001 342 50 2625 2108 57 335 . 43 . 764 8718 2789 Core 2225 | . 90 49 . 151 18 5 188 151 . 55 . . . 64 1249 205 Absorbed by Shields 448 | . . . . . . . . . 19 122 . 15 . 232 60 . Ignored by Resistances 547 | . . . . . . . . . . . . . . 256 117 174 Regen/Repaired (Parts) 81 | . . . . 81 . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 44 . 62 96 . 72 82 . . 94 100 . 95 . . Volleys Fired 573 | 2 44 12 3 97 26 12 69 79 2 20 . 4 3 13 165 22 Largest 6 | 2 2 2 2 2 2 4 4 4 4 4 . 4 4 4 6 6 Hottest 424 | 60 85 85 85 85 46 92 320 320 73 73 . 73 73 160 424 412 Shots Fired 2171 | 4 88 24 6 192 52 48 267 310 8 80 . 16 12 46 897 121 Gun 2167 | 4 88 24 6 190 52 48 267 310 8 80 . 16 12 46 895 121 Cannon 2 | . . . . . . . . . . . . . . . 2 . Launcher 2 | . . . . 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1204 | 2 44 12 3 183 52 48 261 133 8 80 . 16 12 36 294 20 Thermal 965 | 2 44 12 3 7 . . 6 177 . . . . . 10 603 101 Explosive 2 | . . . . 2 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 58 | 4 10 4 3 32 20 6 17 23 7 26 . 8 7 8 58 18 Robot Miss Streak 15 | . 3 3 1 4 1 2 15 4 1 2 . 2 1 7 4 6 Penetration Max 2 | . . . . . . . . 2 . 1 . . . . 2 1 Secondary Targets 53 | . 2 1 . 2 . . 8 11 . 4 . . . 2 19 4 Max Gunslinging Chain 2 | . 1 1 . 1 . . 2 2 . 2 . . . 1 2 1 Shots Hit Robots 1522 | 4 61 11 4 141 44 25 178 225 6 61 . 9 9 23 636 85 Core Hits 752 | 2 24 6 2 59 18 8 89 168 3 23 . 2 6 12 294 36 Critical Kills 12 | . . . . 2 . . 1 2 . . . . . 1 6 . Critical Parts Destroyed 21 | . 1 . . 1 . . . 4 . 2 . 1 . . 12 . Critical Strikes 43 | . 3 . . 4 . . 1 9 . 2 . 1 . 1 22 . Burn 10 | . 2 . . 1 . . . 3 . . . . . . 4 . Destroy 29 | . 1 . . 3 . . 1 6 . 2 . 1 . 1 14 . Smash 4 | . . . . . . . . . . . . . . . 4 . Melee Attacks 67 | . . . . 2 . . 31 1 . . . . . . 28 5 Impact 29 | . . . . . . . . 1 . . . . . . 28 . Slashing 38 | . . . . 2 . . 31 . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 38995 | 48 835 176 54 2199 701 382 2879 5743 127 1267 . 240 192 601 20982 2569 Guns 37609 | 48 835 176 54 2199 696 382 2879 5743 127 1267 . 240 192 601 19763 2407 Cannons 85 | . . . . . . . . . . . . . . . 85 . Explosions . | . . . . . . . . . . . . . . . . . Melee 1226 | . . . . . . . . . . . . . . . 1064 162 Ramming 75 | . . . . . 5 . . . . . . . . . 70 . Kinetic 18857 | 28 439 93 36 2136 696 382 2857 2260 127 1267 . 240 192 481 7157 466 Thermal 18837 | 20 396 83 18 63 . . 22 3483 . . . . . 120 12691 1941 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 1064 | . . . . . . . . . . . . . . . 1064 . Slashing 162 | . . . . . . . . . . . . . . . . 162 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . 4 . . . . . . 22 24 Average Corruption 11 | . . . . . . . . 3 . . . . . . 14 22 Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 233 | . . . . . . . . 44 . . . . . . 161 28 Message Errors 60 | . . . . . . . . 10 . . . . . . 43 7 Matter Fused 49 | . . . . . . . . 12 . . . . . . 33 4 Heat Flow Errors 18 | . . . . . . . . 3 . . . . . . 15 . Energy Discharges 18 | . . . . . . . . 2 . . . . . . 15 1 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 Parts Fused 2 | . . . . . . . . . . . . . . . 2 . Data Loss (minor) 18 | . . . . . . . . 7 . . . . . . 8 3 Data Loss (major) 14 | . . . . . . . . 5 . . . . . . 9 . Misfires 7 | . . . . . . . . 1 . . . . . . 6 . Alerts 3 | . . . . . . . . 1 . . . . . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . 2 1 Weapon Failures 39 | . . . . . . . . 3 . . . . . . 25 11 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 276 | . . . . . . . . . . . . . . . 276 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 276 | . . . . . . . . . . . . . . . 276 . Knockbacks 5 | . . . . . . . . . . . . . . . 5 . Impact 4 | . . . . . . . . . . . . . . . 4 . Kinetic 1 | . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . . . . . . . . . . 6 . Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . 1 . Targets Rammed 6 | . . . . . 2 . . . . . . . . . 4 . Kicked 5 | . . . . . 2 . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 413 | . 306 150 . 11 21 50 310 255 26 37 . 16 . . 233 413 Average Temperature 60 | . 75 67 . 3 4 19 88 56 18 18 . 12 . . 54 164 Received Heat Transfer 3088 | . 162 27 15 477 180 12 795 634 12 81 . . . . 540 153 Effects 6 | . 1 . . . . . 1 . . . . . . . 1 3 Energy Bleed 2 | . . . . . . . 1 . . . . . . . 1 . Interference 4 | . 1 . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . 6 . Robots Melted 9 | . . . . . . . . 5 . . . . . . 4 . Combat Hostiles 9 | . . . . . . . . 5 . . . . . . 4 . Parts Melted 87 | . . . . . . . 1 24 . . . . . . 59 3 Heat Transferred 26376 | 50 1052 185 37 222 . . 50 7714 . . . . . 148 14690 2228 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Gar Peak Influence 1517 | 5 331 190 101 441 312 88 1044 1034 550 . . 243 147 210 1517 1437 Initial 1137 | . 3 55 74 42 115 50 20 548 505 . . 211 127 110 117 1137 Average 470 | 1 171 163 82 248 193 69 526 600 523 . . 232 134 148 603 1237 Maximum Alert Level 4 | . 1 . . 2 1 . 3 3 2 . . 1 . 1 4 4 Low Security (%) 25 | 100 60 100 100 34 61 100 11 . . . . . 100 96 12 . Level 1 32 | . 39 . . 60 38 . 30 35 . . . 100 . 3 31 . Level 2 18 | . . . . 5 . . 27 30 100 . . . . . 24 . Level 3 16 | . . . . . . . 30 33 . . . . . . 16 . Level 4 6 | . . . . . . . . . . . . . . . 14 100 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . 1 2 . 3 . 11 . . . . . 1 18 . Investigation 1 | . . . . . . . . 1 . . . . . . . . Extermination 16 | . . . . . . . . 5 . . . . . . 11 . Reinforcement 9 | . . . 1 . . 2 . 3 . . . . . 1 2 . Assault 9 | . . . . 2 . . . 2 . . . . . . 5 . Garrison 1 | . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Gar Distress Signals 7 | . 2 . . 2 . . . 1 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 337 | . 15 8 3 40 7 3 36 60 1 13 . 1 . 7 121 22 Peak Tracking Total 10 | . 5 3 3 10 3 1 6 8 1 5 . 1 . 5 8 9 Tactical Retreats 28 | . 1 . . 6 1 . 3 5 . 2 . . . . 6 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Gar Traps Triggered 14 | . . . . . . . 7 4 . . . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Gar Machines Disabled 8 | . . 1 . 2 . . 2 2 . . . . . . 1 . Max in Single Turn 1 | . . 1 . 1 . . 1 1 . . . . . . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Gar Machines Accessed 28 | . 5 . 1 10 1 1 2 4 . . . . 1 . 3 . Terminals 22 | . 5 . 1 7 1 . 2 3 . . . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . . . . . . 1 . Total Hacks 77 | . 19 . 3 30 3 1 4 9 . . . . 1 . 7 . Successful 46 | . 13 . 3 17 . 1 2 6 . . . . 1 . 3 . Failed 31 | . 6 . . 13 3 . 2 3 . . . . . . 4 . Catastrophic 5 | . . . . 3 . . . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 49 | . 16 . 3 18 3 . . 4 . . . . . . 5 . Terminals 64 | . 19 . 3 21 3 . 4 7 . . . . 1 . 6 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . Garrison Access 6 | . . . . 4 . 1 . . . . . . . . 1 . Terminal Hacks 21 | . 8 . . 6 . . 2 3 . . . . 1 . 1 . Record 1 | . . . . . . . . 1 . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . 1 . . 1 . . . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . 1 . . . . . . . . Locate Traps 5 | . 2 . . 2 . . . . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . . . . 1 . Unlock Access 2 | . . . . . . 1 . . . . . . . . 1 . Seal Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 17 | . 5 . 3 7 . . . 1 . . . . . . 1 . Terminals 16 | . 5 . 3 6 . . . 1 . . . . . . 1 . Track 3 | . 1 . 1 1 . . . . . . . . . . . . Botnet 10 | . 3 . 1 4 . . . 1 . . . . . . 1 . Operators 3 | . 1 . 1 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 25 | . 5 . 1 8 1 1 2 3 . . . . 1 . 3 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Gar Used RIF Installer 1 | . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 3 . . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Gar Total Allies 4 | . . . . 2 . . 2 . . . . . . . . . Largest Group 2 | . . . . 2 . . 2 . . . . . . . . . Highest-Rated Group 62 | . . . . 62 . . 62 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . 5 . . 13 . . . . . . . . . Total Damage 333 | . . . . 64 . . 269 . . . . . . . . . Kills 3 | . . . . 1 . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Gar Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Gar Turns Passed 13227 | 57 435 332 241 1630 422 430 1971 2280 131 447 77 101 133 286 3954 300 Spaces Moved 7176 | 37 195 227 172 728 200 302 1149 1277 85 360 76 82 104 216 1825 141 Core 5 | 1 . . . . . . 4 . . . . . . . . . Treads 94 | . . . . . . . 94 . . . . . . . . . Legs 5456 | 25 195 227 172 728 200 302 1042 1277 20 . . . . . 1127 141 Wheels 1552 | 11 . . . . . . . . 65 360 76 82 104 216 638 . Hover 60 | . . . . . . . . . . . . . . . 60 . Flight 9 | . . . . . . . 9 . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 115 120 100 100 100 100 100 90 90 120 Average Speed 120 | 107 120 120 120 150 131 125 130 122 107 100 100 100 101 93 110 120 Slowest Speed 435 | 120 120 120 120 190 190 125 435 260 120 100 100 100 115 111 265 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 41 41 11 63 19 11 95 23 3 46 13 3 4 97 22 23 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . . . . . . . 1 1 . . . . . Spaces Dug 1 | . . . . . . . . 1 . . . . . . . . Terrain Destroyed 66 | . . . . 19 . . 2 11 . . . . . . 33 1 Melee 1 | . . . . . . . . 1 . . . . . . . . Projectile 45 | . . . . . . . 2 9 . . . . . . 33 1 AOE 19 | . . . . 19 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Fac Fac Upp Upp Fac Res DSF Res Gar Total 10227 | 47 306 261 200 1071 305 324 1394 1770 123 409 76 91 125 281 3244 200 Wait 1748 | . 61 1 26 166 66 2 31 331 19 26 . 3 7 10 988 11 Move 7161 | 36 194 226 171 727 199 302 1148 1276 84 359 75 81 103 215 1824 141 Hop . | . . . . . . . . . . . . . . . . . Pick Up 117 | 1 1 3 . 16 2 2 14 16 2 2 . . 1 10 45 2 Fast Attach 173 | 7 1 5 . 14 5 2 23 23 5 . 1 2 5 9 69 2 Attach 67 | . . . . 3 . 2 9 7 . 1 . . 1 4 32 8 Detach 9 | . . . . . . . 1 2 . 1 . . . . 5 . Swap 79 | . 4 6 . 14 1 . 25 10 1 . . 1 1 2 11 3 Drop 203 | 1 1 8 . 32 4 2 31 25 10 . . . 4 18 61 6 Fire 573 | 2 44 12 3 97 26 12 69 79 2 20 . 4 3 13 165 22 Melee 67 | . . . . 2 . . 31 1 . . . . . . 28 5 Ram 1 | . . . . . . . . . . . . . . . 1 . Kick 5 | . . . . . 2 . . . . . . . . . 3 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 12 . . . . . . . 12 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research (discovered 2 exits: Arm / DSF) -3/DSF -2/Research -2/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 9) 493 | -10/Materials | Entered Mines 542 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 558 | -10/Mines | Met a Derelict bent on vengeance 603 | -10/Mines | Discovered new exit (range 7) 624 | -10/Mines | Build established: Scavenger-Mutant 634 | -10/Mines | Learned Materials emergency access door positions 642 | -10/Mines | Core integrity fell below 50% 825 | -10/Mines | Entered Materials 825 | -9/Materials | Evolved 2 slots: Utility x2 1044 | -9/Materials | Discovered new exit (range 4) 1066 | -9/Materials | Entered Storage 2032 | -9/Storage | Repaired Med. Armor Plating 2092 | -9/Storage | Build established: Mutant 2214 | -9/Storage | Met a pair of Derelict thieves 2665 | -9/Storage | Discovered new exit (range 14) 2696 | -9/Storage | Entered Materials 2696 | -8/Materials | Evolved 2 slots: Propulsion x2 3110 | -8/Materials | Discovered new exit (range 5) 3118 | -8/Materials | Entered Factory 3118 | -7/Factory | Evolved 2 slots: Weapon x2 3429 | -7/Factory | Garrison activated, responded to threat 3548 | -7/Factory | Identified exit to Garrison 3548 | -7/Factory | Entered Garrison 3596 | -7/Garrison | Build established: Gunner 3606 | -7/Garrison | Triggered checkpoint 3670 | -7/Garrison | Discovered new exit (range 13) 3686 | -7/Garrison | Triggered checkpoint 3778 | -7/Garrison | Garrison Relay disabled 3831 | -7/Garrison | Destroyed 7 combat bots 3840 | -7/Garrison | Lost 8 parts (3n2u3w) 4118 | -7/Garrison | Triggered checkpoint 4135 | -7/Garrison | Build established: Scavenger-Gunner 4263 | -7/Garrison | Discovered new exit (range 15) 4561 | -7/Garrison | Rescued a captive Derelict 4561 | -7/Garrison | Rescued a captive Derelict 4762 | -7/Garrison | Triggered checkpoint 4880 | -7/Garrison | Triggered checkpoint 4883 | -7/Garrison | Triggered checkpoint 5047 | -7/Garrison | Lost 3 parts (1n1u1w) 5462 | -7/Garrison | Discovered new exit (range 11) 5499 | -7/Garrison | Installed Relay Interface Framework 5519 | -7/Garrison | Entered Factory 5519 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6873 | -6/Factory | Lost 6 parts (2n4w) 6882 | -6/Factory | Destroyed 9 combat bots 6919 | -6/Factory | First assault squad dispatched 7226 | -6/Factory | Destroyed 7 combat bots 7725 | -6/Factory | Discovered new exit (range 15) 7799 | -6/Factory | Entered another Factory area 7799 | -5/Factory | Evolved 2 slots: Utility x2 7921 | -5/Factory | Discovered new exit (range 4) 7930 | -5/Factory | Entered Upper Caves 8067 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8174 | -5/Upper Caves | Build established: Gunner 8333 | -5/Upper Caves | Learned 4 Factory zone layouts 8370 | -5/Upper Caves | Discovered new exit (range 6) 8377 | -5/Upper Caves | Entered another Upper Caves area 8406 | -5/Upper Caves | Discovered new exit (range 14) 8454 | -5/Upper Caves | Entered Factory 8454 | -4/Factory | Evolved 2 slots: Propulsion x2 8549 | -4/Factory | Discovered new exit (range 7) 8555 | -4/Factory | Entered Research 8555 | -3/Research | Evolved 2 slots: Utility x2 8556 | -3/Research | Identified exit to Armory 8687 | -3/Research | Identified exit to DSF 8688 | -3/Research | Entered DSF 8730 | -3/DSF | Additional patrols routed to DSF 8752 | -3/DSF | Discovered new exit (range 21) 8808 | -3/DSF | Build established: Scavenger-Gunner 8974 | -3/DSF | Entered Research 8974 | -2/Research | Evolved 2 slots: Weapon x2 9264 | -2/Research | Build established: Scavenger-Executioner 10245 | -2/Research | Lost 11 parts (2p1n2u6w) 10316 | -2/Research | System corruption reached 10% 10351 | -2/Research | Lost 11 parts (1p3n4u3w) 10361 | -2/Research | Core integrity fell below 50% 10436 | -2/Research | Lost 7 parts (1p2n4w) 11771 | -2/Research | First assault squad dispatched 11981 | -2/Research | Lost 6 parts (1p3u2w) 12184 | -2/Research | Lost 3 parts (1u2w) 12334 | -2/Research | Core integrity fell below 20% 12399 | -2/Research | Destroyed 10 combat bots 12889 | -2/Research | Found Prototype Device 12889 | -2/Research | Identified Thermal Barrier 12908 | -2/Research | Identified exit to Garrison 12928 | -2/Research | Entered Garrison 13006 | -2/Garrison | Triggered checkpoint 13103 | -2/Garrison | Spotted B-90 Cyclops 13106 | -2/Garrison | Triggered checkpoint 13209 | -2/Garrison | Destroyed 8 combat bots 13228 | -2/Garrison | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 13212_ Penetrated by Slug. 13212_ Slug penetrates Y-72 Warden. 13212_ Y-72 Warden destroyed. 13212_ Penetrated by Slug. 13215_ Railgun destroyed. 13215_ Slug penetrates Wall. 13218_ Penetrated by Slug. 13218_ Enh. Quantum Rifle destroyed. 13218_ Penetrated by Slug. 13218_ Centrium Leg destroyed. 13218_ Slug penetrates Wall. 13221_ Phase Gun destroyed. 13222_ Slug penetrates Wall. 13222_ Penetrated by Slug. 13223_ Adv. Heat Sink destroyed. 13225_ Slug penetrates Wall. 13225_ Adv. Phase Shifter destroyed. 13227_ YASFP MY/HYH&3,2K3 B 13227_ Penetrated by Slug. 13228_ Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????# [ #???????????????????????? | | ??????????????# ########????????????????? | | ??????????????# ! = ## #????????????????? | | ??????????????# #????????????????? | | ??????????????# ! ## #????????????????? | | ??????????????# [ #### #????????????????? | | ??????????????############??# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# %##???????????????? | | ????????????????????????????# * #???????????????? | | ????????????????????????????# ##???????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????#########???? | | ????????????????????????????# #????# "#???? | | ????????????????????????????# #????# "#???? | | ????????????????????????????# #????# """"""#???? | | ????????????????????????????# #????# #######???? | | ????????????????????????????# #????# #?????????? | | ????????????????????????????# #??### #?????????? | | ?????????????????#%##########** #### ######????? | | ???????????????#=%[[ ==Y%@*=;[= ; ; ##???? | | ?????????????????#######h;###=! #### ## #???? | | ???????????????????????#s##?# #??###*## #???? | | ???????????????????????#= ### ######%## # #???? | | ???????????????????????#** **==#######???? | | ???????????????????????#! ### ########?????????? | | ???????????????????????#*##?# #????????????????? | | ???????????????????????#=#??# #????????????????? | | ??????????????????????# %#??# #????????????????? | | ??????????????????##?# #%#??# #????????????????? | | ????#####""""###### # ##!#### #????????????????? | | ???# "%" #????????????????? | | ??? " #????????????????? | | ??? #????????????????? | | ????????# ## ##############????????????????? | | ?????????????# ##?????????????????????????????? | | ??????????? ???????????????????????????????? | | ???????? ???????????????????????????????? | | ??????? ???????????????????????????????? | | ?????? ????????????????????????????????? | | ????? ## ## ????????????????????????????????? | | ????????# ?# ????????????????????????????????? | | ??????? ?? ????????????????????????????????? | | ??????? ??? ?????????????????????????????????? | | ??????? ^ ??? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Resistance: TH 50 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Gatling Laser | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedEncryptedCharge Manual? 0 Play Time 03:12:45 Cumulative 93.9 hours Start 2024.04.25 @ 11:38:11 End 2024.04.25 @ 15:09:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86f4040b-ebaa-4e1c-998e-3af04f8f9baf