Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 21:27:32 Player: UnsuspectingSawblade Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (615) 615 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5040 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Warm (137) Movement Core (400) Ox7 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Advanced Salvage Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Medium Storage Unit Recoil Stabilizer Kinecellerator Kinecellerator Layered Light Armor Plating Layered Medium Armor Plating Improved Field Recycling Unit (0) Assault Rifle Heavy Assault Rifle KE Penetrator Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Salvage Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Storage Unit Recoil Stabilizer Kinecellerator Kinecellerator Layered Light Armor Plating Layered Medium Armor Plating Improved Field Recycling Unit Assault Rifle Heavy Assault Rifle KE Penetrator Mini Grenade Launcher Mining Laser [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Slots Evolved 10 | . . . . 10 . Power . | . . . . . . Propulsion 5 | . . . . 5 . Utility 5 | . . . . 5 . Weapon . | . . . . . . Parts Attached 30 | 7 . 1 6 15 1 Power 3 | 1 . . . 2 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor 1 | . . . . 1 . Propulsion 10 | 2 . 1 3 4 . Treads 2 | . . . 2 . . Leg 6 | 2 . 1 1 2 . Wheel . | . . . . . . Hover 2 | . . . . 2 . Flight . | . . . . . . Utility 13 | 2 . . 2 8 1 Device 6 | 1 . . 1 4 . Storage 2 | 1 . . 1 . . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 4 | 2 . . 1 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 12 | . . 1 . 8 3 Power 2 | . . . . 2 . Propulsion 7 | . . 1 . 3 3 Utility 3 | . . . . 3 . Weapon . | . . . . . . Highest Loss Streak 3 | . . 1 . 2 3 To Critical Strikes . | . . . . . . Average Backups 9 | 4 6 6 8 12 14 Power 1 | . 1 1 1 1 2 Propulsion 1 | 1 2 2 1 1 . Utility 3 | . 1 1 3 5 7 Weapon 3 | 1 2 2 2 4 5 Tool/Special . | . . . . . . Unused Backups 10 | . . . 2 . 8 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 5 | . . . 1 . 4 Weapon 4 | . . . 1 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 100 93 99 59 40 Engine 11 | . 14 14 14 4 . Treads 18 | . . . 26 9 . Leg 4 | . 28 21 1 2 6 Device 14 | . 14 14 14 16 . Storage 11 | . 14 14 14 5 5 Processor 1 | . . . . 4 16 Protection 1 | . . . . 6 . Ballistic Gun 14 | . 28 28 19 . . Launcher 5 | . . . 8 . . Slashing Weapon 1 | . . . . 4 5 Peak Build Rating 42 | 7 7 8 14 42 38 Average Rating 14 | 5 7 7 9 30 32 On Entrance 11 | . 7 7 8 14 35 Avg Prop Armor Cover (%) 5 | . . . . 5 6 Naked Turns . | . . . . . . Heaviest Build 43 | 13 13 13 30 43 24 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 7 | 1 . 1 . 2 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 10 | 7 8 8 9 15 15 Most Carried 15 | 6 6 7 12 15 14 Average Carried 9 | 4 6 6 8 12 14 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 14 | 6 6 7 12 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Upp Matter Collected 634 | 330 . 91 40 137 36 Remotely . | . . . . . . Salvage Created 907 | 153 . 95 . 391 268 Parts 47 | 12 . 6 . 18 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 5 . . 3 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Combat Hostiles Destroyed 11 | . . 2 . 6 3 Melee 9 | . . . . 6 3 Guns 2 | . . 2 . . . Classes Destroyed 9 | 3 . 1 . 2 3 Worker 2 | 1 . . . 1 . Tunneler 3 | 3 . . . . . Recycler 1 | 1 . . . . . Swarmer 1 | . . . . . 1 Grunt 5 | . . . . 4 1 Sentry 1 | . . . . . 1 Programmer 2 | . . . . 2 . Subdweller 2 | . . 2 . . . Samaritan 2 | . . . . . 2 Best Kill Streak 3 | 3 . 2 . 2 3 Combat Bots Only 3 | . . 2 . 2 3 Max Kills in Single Turn 1 | 1 . 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Hostile Shots Fired 205 | . . 28 . 105 72 Missed 50 | . . 10 . 25 15 Hits 155 | . . 18 . 80 57 Projectile 155 | . . 18 . 80 57 Critical Strikes 4 | . . . . 3 1 Damage Taken 3111 | . . 392 . 1637 1082 Core 1155 | . . 140 . 295 720 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . . 44 . . Volleys Fired 26 | 16 1 9 . . . Largest 2 | 2 2 2 . . . Hottest 40 | 40 40 40 . . . Shots Fired 52 | 32 2 18 . . . Gun 52 | 32 2 18 . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 52 | 32 2 18 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 4 . 9 . . . Robot Miss Streak 4 | 4 2 2 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 68 | 11 . 13 . 28 16 Core Hits 26 | 5 . 4 . 11 6 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 51 | . . . . 34 17 Impact . | . . . . . . Slashing 51 | . . . . 34 17 Piercing . | . . . . . . Sneak Attacks 5 | . . . . 1 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2277 | 151 . 176 . 1166 784 Guns 327 | 151 . 176 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 1912 | . . . . 1128 784 Ramming 38 | . . . . 38 . Kinetic 327 | 151 . 176 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 1912 | . . . . 1128 784 Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 5 2 Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . . 1 . Heat Flow Errors 4 | . . . . 2 2 Data Loss (major) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 148 | . . . . 70 78 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 148 | . . . . 70 78 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 15 | . . . . 15 . Shots . | . . . . . . Rammed 14 | . . . . 14 . Targets Rammed 14 | . . . . 14 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 252 | . . . . 252 241 Average Temperature 129 | . . . . 120 152 Received Heat Transfer 516 | . . 9 . 255 252 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 3 . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 67 | 15 . . . 67 . Initial . | . . . . . . Average 9 | 2 . . . 11 . Influence Increases 290 | 25 . . . 205 60 Destroy 0b10 Robot/C 180 | . . . . 120 60 Destroy 0b10 Robot/NC 30 | 25 . . . 5 . Destroy Leader 20 | . . . . 20 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 45 | . . . . 45 . Influence Decreases 250 | 25 . . . 196 29 Entered New Map 4 | . . . . . 4 Time Decay 166 | 25 . . . 126 15 Lost Part 80 | . . . . 70 10 Squads Dispatched 3 | . 1 . . 2 . Investigation . | . . . . . . Extermination 2 | . . . . 2 . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 1 11 . 14 7 Peak Tracking Total 7 | . 1 4 . 7 7 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Upp Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Machines Accessed 3 | . . . 3 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . . . 14 . . Successful 14 | . . . 14 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . . . 14 . . Record 13 | . . . 13 . . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Upp Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Active Infowar (turns) 3286 | 20 98 291 2198 679 . Terrain 1 | . . . . 1 . Seismic 3285 | 20 98 291 2198 678 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Upp Turns Passed 4141 | 144 98 291 2523 974 111 Spaces Moved 2152 | 67 78 137 1450 373 47 Core 8 | 4 . . . . 4 Treads 1633 | . . . 1326 307 . Legs 502 | 63 78 137 124 57 43 Wheels . | . . . . . . Hover 9 | . . . . 9 . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 163 | 118 120 143 156 220 143 Slowest Speed 400 | 120 120 190 160 320 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 18 18 83 10 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Total 2628 | 97 80 213 1703 470 65 Wait 317 | . 2 66 228 21 . Move 2147 | 66 77 136 1449 372 47 Hop . | . . . . . . Pick Up 24 | 8 . 1 8 7 . Fast Attach 13 | 5 . 1 1 5 1 Attach 10 | 2 . . . 8 . Detach 2 | . . . . 2 . Swap 9 | . . . 5 4 . Drop 9 | . . . 6 3 . Fire 26 | 16 1 9 . . . Melee 51 | . . . . 34 17 Ram 14 | . . . . 14 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 6 | . . . 6 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Met a group of wandering Federalists 185 | -10/Materials | Discovered new exit (range 11) 243 | -10/Materials | Entered Subcaves 243 | -10/Subcaves | Discovered new exit (range 12) 244 | -10/Subcaves | Continued accompanying wandering Federalists (5) 244 | -10/Subcaves | Approached by a straggling Scientist 247 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 288 | -10/Subcaves | Lost 3 allies 317 | -10/Subcaves | Build established: Mutant 351 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 356 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 368 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 497 | -10/Subcaves | Core integrity fell below 50% 506 | -10/Subcaves | Lost 3 allies 534 | -10/Subcaves | Entered Scraptown 895 | -7/Scraptown | Visited Cyclists 967 | -7/Scraptown | Visited UFD Registry 993 | -7/Scraptown | Visited Shadow of the Wyrm 1055 | -7/Scraptown | Visited Symbiants 1263 | -7/Scraptown | Discovered new exit (range 11) 1735 | -7/Scraptown | Visited Science Testing Area 1796 | -7/Scraptown | Visited Red Mages 1861 | -7/Scraptown | Registered with UFD as "Bladewalker" 1921 | -7/Scraptown | Visited Curators Association 1961 | -7/Scraptown | Visited Botcube Research 1991 | -7/Scraptown | Visited Sword Containment 2011 | -7/Scraptown | Found Prototype Slashing Weapon 2050 | -7/Scraptown | Visited Junk Repository 2200 | -7/Scraptown | Discovered new exit (range 5) 2524 | -7/Scraptown | Visited Supply Room 2614 | -7/Scraptown | Visited Observation Area 2723 | -7/Scraptown | Met Optimus 2723 | -7/Scraptown | Accepted into 0bPrime 3057 | -7/Scraptown | Entered Factory 3057 | -5/Factory | Evolved 10 slots: Propulsion x5, Utility x5 3075 | -5/Factory | Identified Companion Sword 4023 | -5/Factory | Discovered new exit (range 7) 4031 | -5/Factory | Entered Upper Caves 4088 | -5/Upper Caves | Learned Factory garrison access intel 4093 | -5/Upper Caves | Attracted the attention of an 0b10 base 4109 | -5/Upper Caves | Core integrity fell below 50% 4133 | -5/Upper Caves | Core integrity fell below 20% 4142 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04088_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 04092_ G-50 Soldier springs to life. 04092_ S-27 Virus springs to life. 04092_ G-50 Soldier springs to life. 04092_ S-27 Virus springs to life. 04096_ Flexi-carbon Leg destroyed. 04111_ Y-72 Warden shuts down. 04113_ Sneak attack on Y-72 Warden. 04113_ Y-72 Warden destroyed. 04124_ Quantum Rifle fries itself beyond repair. 04124_ Destroyed VTOL Module. 04125_ Adv. Heat Sink fries itself beyond repair. 04126_ Cmb. Gravmag System destroyed. 04129_ S-27 Virus destroyed. 04136_ Critical hit (Burn: +37). 04137_ System corrupted: Heat flow error (+281). 04139_ G-50 Soldier destroyed. 04142_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ??????????????????????????# #?????###???????????? | | ??????????????????????????# #????## ##??????????? | | ??????????????????????????# #??### #??????????? | | ??????????????????????????# #### ##?????????? | | ??????????????????????????# #?????????? | | ???????????????????????#### % #?????????? | | ???????????????????????# ## ### #?????????? | | ???????????????????????# ##### ##?????????? | | ??????????????????????## ##??# ##??????????? | | ??????????????????????# ! ##???## #??????????? | | ?????????????????????## %##?????### #??????????? | | ?????????????????????# !##???????# ####???????? | | ????????????????????## ##??????# ##??????? | | ????????????????????# ##????## ##?????? | | ????????????????????# ###??# #?????? | | ????????????????????# #??# #?????? | | ????????????????????# #??### ##?????? | | ???????????????????## ######????# #??????? | | ??????????##########%! ########## #?????? | | ?????????## ! #?????? | | ?????? ##?????? | | ?????? ### ######+#### ##??????? | | ??????? ?????## #""""" ""# #???????? | | ???????????????## g # g ""# #???????? | | ?????????????### [ # T"# ###???????? | | ????????????# =%@g% ""# #?????????? | | ????????????# ## ! #%s # ??????????? | | ????????????# ?## #[ # ??????????? | | ????????????# ??##; #""" "# ??????????? | | ??????????? #???## #??? 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"# ??????????? | | ?????????###### ??????# #?????#####????????????? | | ??????????????###??????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 2 Kinecelleration 30 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicThunderNetwork Manual? 0 Play Time 00:21:24 Cumulative 11.9 hours Start 2025.11.14 @ 21:06:58 End 2025.11.14 @ 21:27:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53154ff0-b334-44b3-b6f6-5e19cbbe0201