Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 21:54:12 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (56) 280 Value Destroyed (1934) 1934 Prototype IDs (19) 380 Alien Tech Used (2) 400 Bonus (6646) 6646 TOTAL SCORE: 16140 Bonus ------- Follower Combat Kills 322 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -176 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 59/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Phase Cannon Heavy Missile Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Antigrav System Antigrav System Improved Linear Gravjet Improved Linear Gravjet Combat Antigrav System > --- UTILITY ---------- Power Amplifier Improved Cooling System Medium Storage Unit Makeshift Trap Scanner Advanced Sensor Array Advanced Terrain Scanner Microactuators Advanced Reaction Control System Improved Shield Generator Hacking Suite > --- WEAPON ----------- Matter Neutralizer Powered Hammer Makeshift Sword > --- INVENTORY -------- Neutrino Core Neutrino Core Armored Medium Treads Gravmag System Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Minesniffer Drone Bay Heavy Phase Cannon Heavy Missile Launcher [Rating: 119] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Gravmag System Utility Microactuators Device Microactuators Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Powered Hammer Energy Gun Shock Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Slots Evolved 14 | . . 2 2 2 2 2 . . . . . . 2 2 . Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 4 | . . 1 1 . . 2 . . . . . . . . . Utility 8 | . . 1 1 1 1 . . . . . . . 2 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 85 | 7 . 12 8 14 5 2 7 4 2 . 1 1 12 2 8 Power 14 | 1 . 2 1 3 . 1 . 2 . . . . 2 1 1 Engine 5 | 1 . 2 . 2 . . . . . . . . . . . Core 7 | . . . 1 1 . 1 . 2 . . . . 2 . . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 31 | 2 . 6 1 5 1 1 6 1 . . . . 4 . 4 Treads 5 | 2 . 3 . . . . . . . . . . . . . Leg 11 | . . 3 1 5 1 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . 6 1 . . . . 4 . 4 Flight . | . . . . . . . . . . . . . . . . Utility 23 | 2 . 1 4 2 3 . 1 . 1 . 1 . 5 1 2 Device 14 | 1 . 1 2 1 2 . 1 . 1 . 1 . 2 1 1 Storage 5 | 1 . . . 1 . . . . . . . . 3 . . Processor 2 | . . . 2 . . . . . . . . . . . . Hackware 2 | . . . . . 1 . . . . . . . . . 1 Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 17 | 2 . 3 2 4 1 . . 1 1 . . 1 1 . 1 Energy Gun 4 | . . 2 1 1 . . . . . . . . . . . Energy Cannon 4 | . . . . . 1 . . 1 . . . 1 1 . . Ballistic Gun 4 | 2 . 1 . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . 1 . . . . . 1 Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . 1 1 . . 1 . 1 . 1 Parts Lost 32 | . . . 3 2 1 2 . . . . . . . . 24 Power 4 | . . . . . . . . . . . . . . . 4 Propulsion 14 | . . . . 2 . 1 . . . . . . . . 11 Utility 8 | . . . . . 1 1 . . . . . . . . 6 Weapon 6 | . . . 3 . . . . . . . . . . . 3 Highest Loss Streak 13 | . . . 1 1 1 1 . . . . . . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 6 | 3 7 7 7 6 7 7 8 4 5 5 4 5 7 9 7 Power . | . 1 1 1 . . . . . 1 1 1 1 1 1 1 Propulsion 2 | 1 2 2 4 3 3 3 4 . . 1 1 2 3 5 3 Utility 1 | . 2 1 . 1 2 1 1 1 . . . . . 1 . Weapon 2 | . 2 2 1 1 1 2 3 3 3 3 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 18 | . . 6 3 3 . . . . 1 . 1 1 . . 3 Power 2 | . . 1 . . . . . . . . . 1 . . . Propulsion 5 | . . 1 2 . . . . . . . . . . . 2 Utility 2 | . . . . 1 . . . . 1 . . . . . . Weapon 9 | . . 4 1 2 . . . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 86 96 99 94 93 87 94 97 94 97 100 91 90 73 Engine 4 | . 14 11 8 9 6 2 . . . . . . . . . Core 5 | . . . . 4 6 7 11 11 11 11 11 11 10 6 3 Treads 3 | . 28 23 . . . . . . . . . . . . . Leg 14 | . . 6 36 29 26 33 25 . . . . . . . . Hover 12 | . . . . . . . 3 35 35 35 35 35 30 28 20 Device 21 | . 14 12 19 22 22 18 17 23 26 23 26 29 25 28 26 Storage 5 | . 14 11 9 7 6 5 4 . . . . . 2 4 3 Processor 2 | . . . 7 7 5 . . . . . . . . . . Hackware 2 | . . . . . . 5 5 5 5 5 5 5 5 4 4 Energy Gun 2 | . . 3 14 1 1 . . . . . . . . . . Energy Cannon 2 | . . . . . 4 5 5 5 5 5 5 5 5 4 2 Ballistic Gun 3 | . 28 18 . 5 . . . . . . . . . . . Impact Weapon 2 | . . . . 1 6 5 5 5 5 5 5 5 5 4 3 Slashing Weapon 3 | . . . . 2 5 5 5 5 5 5 5 5 5 4 3 Peak Build Rating 119 | 7 7 24 32 47 54 65 69 79 86 84 93 93 107 114 119 Average Rating 56 | 6 7 12 30 43 50 61 60 76 84 84 89 93 95 108 86 On Entrance 59 | . 7 7 24 29 47 53 61 69 79 84 84 93 93 107 114 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 80 | 15 15 22 25 67 77 80 80 48 50 50 60 60 68 64 64 Greatest Support 114 | 40 40 60 68 72 78 114 96 69 69 63 63 63 67 67 67 Greatest Overweight (x) 3 | . . 1 . 1 1 . 1 . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 5 5 5 5 5 10 10 10 Average Capacity 10 | 7 8 8 8 15 20 20 18 5 5 5 5 5 7 10 9 Most Carried 10 | 7 7 8 8 9 9 9 9 5 5 5 5 5 10 10 10 Average Carried 6 | 3 7 7 7 6 7 7 8 4 5 5 4 5 7 9 7 Final Capacity 20 | 8 8 8 8 20 20 20 5 5 5 5 5 5 10 10 5 Final Carried 10 | 7 7 8 8 7 7 9 4 5 5 5 5 5 9 10 4 Class Distribution -------------------- 43% | Gladiator 42% | Mutant 5% | Scavenger-Mutant 4% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gladiator | -6/Factory Gladiator | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Commander-Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Gladiator | -4/Factory Gladiator | -3/Research Gladiator | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Matter Collected 1427 | 341 . 214 178 117 22 109 89 30 37 . 10 . 140 70 70 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2513 | 201 97 481 553 259 50 190 . 69 54 . . . 120 144 295 Parts 126 | 11 4 23 36 12 1 7 . 3 4 . . . 3 8 14 Haulers Intercepted 2 | . . 1 . . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 3 . . 2 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Combat Hostiles Destroyed 39 | . 2 10 13 3 2 3 . . 1 . . . . 1 4 Melee 11 | . . . 1 3 . 1 . . 1 . . . . 1 4 Guns 23 | . 2 10 11 . . . . . . . . . . . . Cannons 2 | . . . . . 1 1 . . . . . . . . . AOE 1 | . . . 1 . . . . . . . . . . . . Classes Destroyed 13 | 3 1 4 2 1 . 1 . 1 . . . . . . . Worker 2 | 1 . . . . . . . . . . . . . 1 . Builder 1 | . . . 1 . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 2 | . . 1 . . . . . . . . . . 1 . . Recycler 2 | 1 . . . 1 . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . . 1 1 Watcher 2 | . . 1 1 . . . . . . . . . . . . Swarmer 12 | . . 4 6 . 2 . . . . . . . . . . Grunt 6 | . 2 1 1 . . . . . . . . . . . 2 Sentry 14 | . . 5 5 2 . 1 . . . . . . . 1 . Hunter 1 | . . . 1 . . . . . . . . . . . . Programmer 6 | . . . . 1 . 2 . . 1 . . . . . 2 Martyr 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 5 | 4 2 4 5 1 2 1 . . 1 . . . 1 3 3 Combat Bots Only 4 | . 2 4 4 1 2 1 . . 1 . . . . 1 3 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 . 1 1 . . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . Melee 1 | . . . 1 1 . 1 . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Hostile Shots Fired 543 | . 6 42 85 56 6 42 . . 5 . 8 26 4 36 227 Missed 174 | . 3 7 23 23 2 6 . . 4 . 3 14 1 21 67 Hits 369 | . 3 35 62 33 4 36 . . 1 . 5 12 3 15 160 Projectile 369 | . 3 35 62 33 4 36 . . 1 . 5 12 3 15 160 AOE 1 | . . . . . . 1 . . . . . . . . . Critical Strikes 23 | . . 1 2 . . 2 . . . . . . . . 18 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 6214 | . 42 444 789 310 64 663 . 55 14 . 85 153 107 244 3244 Core 1605 | . 24 61 108 19 . 61 . . . . 12 . . 25 1295 Absorbed by Shields 681 | . . . . . 10 241 . 20 5 . 30 55 37 90 193 Regen/Repaired (Parts) 291 | . . . . . . . 70 106 . . . . 60 35 20 Core Remaining (%) 92 | 100 90 84 80 97 100 . . . . . . 92 100 . . Volleys Fired 115 | 15 5 28 46 . 13 1 . . . . 3 . 2 . 2 Largest 2 | 2 2 2 2 . 1 1 . . . . 1 . 1 . 1 Hottest 105 | 40 40 100 100 . 65 65 . . . . 90 . 81 . 105 Shots Fired 194 | 30 10 56 75 . 13 1 . . 1 1 3 . 2 . 2 Gun 171 | 30 10 56 75 . . . . . . . . . . . . Cannon 23 | . . . . . 13 1 . . 1 1 3 . 2 . 2 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 86 | 30 10 46 . . . . . . . . . . . . . Thermal 21 | . . . . . 13 1 . . 1 1 3 . . . 2 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 87 | . . 10 75 . . . . . . . . . 2 . . Robot Hit Streak 10 | 6 6 9 10 . 7 2 . . 3 . 2 . 4 . . Robot Miss Streak 6 | 3 1 2 6 . 1 . . . . . 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . Shots Hit Robots 198 | 17 7 38 50 10 7 21 . 1 2 . 2 . 8 9 26 Core Hits 81 | 7 5 16 20 6 1 5 . 1 1 . . . 3 5 11 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 1 . . . . . . . 1 1 Critical Strikes 17 | . . 1 4 2 1 2 . . . . . . . 1 6 Corrupt 3 | . . 1 2 . . . . . . . . . . . . Smash 4 | . . . . . 1 1 . . . . . . . 1 1 Sever 8 | . . . 2 . . 1 . . . . . . . . 5 Impale 2 | . . . . 2 . . . . . . . . . . . Melee Attacks 152 | . . . 6 21 4 31 . 1 1 . . 4 13 11 60 Impact 31 | . . . . . 4 15 . . . . . 3 . 2 7 Slashing 106 | . . . 6 6 . 16 . 1 1 . . 1 13 9 53 Piercing 15 | . . . . 15 . . . . . . . . . . . Sneak Attacks 8 | . . . . 1 . 1 . 1 . . . . 4 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . 4 . . . . . . . 2 2 Damage Inflicted 5335 | 254 83 581 982 322 211 856 . 76 41 . 80 . 424 365 1060 Guns 1668 | 254 83 551 780 . . . . . . . . . . . . Cannons 209 | . . . . . 55 26 . . . . 80 . 48 . . Explosions 62 | . . 30 32 . . . . . . . . . . . . Melee 3378 | . . . 170 322 156 830 . 76 41 . . . 376 365 1042 Ramming 18 | . . . . . . . . . . . . . . . 18 Kinetic 730 | 254 83 393 . . . . . . . . . . . . . Thermal 223 | . . 30 32 . 55 26 . . . . 80 . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 986 | . . 158 780 . . . . . . . . . 48 . . Impact 726 | . . . . . 156 399 . . . . . . . 65 106 Slashing 2399 | . . . 170 69 . 431 . 76 41 . . . 376 300 936 Piercing 253 | . . . . 253 . . . . . . . . . . . Highest Corruption 17 | . . . . 2 . 7 7 8 9 9 9 . . . 17 Average Corruption 4 | . . . . 1 . 3 7 7 8 9 9 . . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 33 | . . . . 6 . 8 4 4 5 4 1 . . . 1 Message Errors 3 | . . . . 1 . . 1 1 . . . . . . . Matter Fused 8 | . . . . 3 . 2 2 . 1 . . . . . . Heat Flow Errors 5 | . . . . 1 . 1 . 1 1 1 . . . . . Energy Discharges 5 | . . . . 1 . . . 1 2 . 1 . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . . . . 3 1 1 . 1 . . . . 1 Data Loss (major) 2 | . . . . . . 1 . . . 1 . . . . . Misfires 2 | . . . . . . . . . 1 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 452 | . . 28 17 9 42 125 . . . . . . 84 47 100 Projectiles . | . . . . . . . . . . . . . . . . Explosions 40 | . . 28 12 . . . . . . . . . . . . Melee 412 | . . . 5 9 42 125 . . . . . . 84 47 100 Knockbacks 4 | . . . . . . 3 . . . . . . . . 1 Impact 4 | . . . . . . 3 . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . . . . . . . . 9 Shots . | . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 264 | . 2 66 201 203 216 264 6 85 251 197 20 . . . . Average Temperature 67 | . 2 24 57 103 103 125 3 50 113 77 9 . . . . Received Heat Transfer 617 | . 21 132 180 42 21 21 . . . . . 12 12 18 158 Effects 4 | . . . . . 1 3 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . Robots Corrupted 4 | . . 1 . . 1 1 . . . . . . . . 1 Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . Parts Fried 11 | . . 2 4 . 1 . . . . . . . . . 4 Impact Corruptions 10 | . . . . . 2 6 . . . . . . . 1 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 285 | . . 50 50 . 74 37 . . . . 74 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . Low Security (%) 98 | 100 100 100 87 100 100 100 100 100 . . . . 100 100 100 Level 1 1 | . . . 12 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 220 | 10 40 90 220 88 50 35 . 163 . . . . 15 55 107 Initial 88 | . . . . 88 . 24 . . . . . . 15 . 24 Average 27 | . 11 20 94 16 6 10 . 105 . . . . 1 28 23 Influence Increases 2125 | 30 54 302 490 99 84 103 . 213 30 . 109 75 39 85 412 Destroy 0b10 Robot/C 920 | . 40 200 260 60 40 60 . 80 20 . 60 . . 20 80 Destroy 0b10 Robot/NC 85 | 30 . 10 10 5 . 5 . . . . 5 . 5 10 5 Destroy Leader 258 | . 10 64 82 30 10 20 . 10 10 . . . 2 10 10 Allied During Kill 74 | . . . . . . . . 45 . . 29 . . . . Successful Hack 83 | . 4 24 12 . . 3 . . . . . . . . 40 Disable Machine 180 | . . . 60 . . 15 . 60 . . . . . 15 30 Destroy Structure 60 | . . 4 6 4 4 . . 18 . . . . 2 . 22 Partial Spotted 60 | . . . . . . . . . . . . . 15 30 15 Lose Combat Pursuer 405 | . . . 60 . 30 . . . . . 15 75 15 . 210 Influence Decreases 2026 | 30 54 300 296 295 34 153 . 120 123 . 94 65 64 40 358 Entered New Map 217 | . . . 2 108 . 26 . . 35 . . 15 10 . 21 Time Decay 1377 | 30 54 218 264 187 24 127 . 60 88 . 15 50 52 40 168 Lost Part 209 | . . . 30 . 10 . . . . . . . . . 169 Lost Ally 141 | . . . . . . . . 60 . . 79 . 2 . . Purge Threat 82 | . . 82 . . . . . . . . . . . . . Squads Dispatched 16 | . . . 4 3 . 1 . . . . . . 2 1 5 Investigation 2 | . . . . 1 . . . . . . . . . 1 . Extermination 5 | . . . . 2 . 1 . . . . . . 1 . 1 Reinforcement 6 | . . . 1 . . . . . . . . . 1 . 4 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Distress Signals 6 | . . . 1 . 1 . . . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 130 | . 2 13 17 4 4 5 . 8 5 . 22 5 6 5 34 Peak Tracking Total 12 | . 2 4 3 2 5 2 . 4 4 . 9 4 2 3 12 Tactical Retreats 14 | . . . 3 . 2 . . . . . 1 3 1 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Traps Triggered 4 | . . . . 1 . 1 . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Machines Disabled 12 | . . . 4 . . 1 . 4 . . . . . 1 2 Max in Single Turn 1 | . . . 1 . . 1 . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Machines Accessed 37 | . 1 3 3 2 . 1 . 2 2 . 7 . 5 2 9 Terminals 21 | . 1 3 3 1 . 1 . 1 1 . . . 2 1 7 Fabricators 4 | . . . . 1 . . . 1 . . . . 2 . . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 79 | . 2 9 6 6 . 6 . 3 2 . 19 . 9 4 13 Successful 48 | . 1 6 4 1 . 4 . 1 2 . 19 . 4 1 5 Failed 31 | . 1 3 2 5 . 2 . 2 . . . . 5 3 8 Catastrophic 4 | . . 1 . . . . . . . . . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . . . . . . . . . . . . . . 3 1 Terminals 45 | . 2 9 6 3 . 6 . 2 1 . . . 5 2 9 Fabricators 6 | . . . . 3 . . . 1 . . . . 2 . . Repair Stations 4 | . . . . . . . . . . . . . 2 2 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . . . . . . . . . . . 2 Terminal Hacks 42 | . 1 6 4 1 . 4 . 1 2 . 19 . 1 . 3 Record 17 | . . . . . . . . . 1 . 14 . . . 2 Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 6 | . . 1 . . . . . 1 . . 4 . . . . Open Door 3 | . . . . . . . . . 1 . 1 . . . 1 Unreport Threat 1 | . . 1 . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 1 . . . . . . 1 . . Dispatch Records 2 | . . 1 . . . 1 . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . Surveillance Status 1 | . . . . 1 . . . . . . . . . . . Reinforcement Status 2 | . . . 1 . . 1 . . . . . . . . . Hauler Manifests 3 | . . 2 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 1 Used 1 | . . . . . . . . . . . . . . . 1 Hacking Detections 22 | . 1 3 1 2 . 1 . 2 . . . . 3 2 7 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . Time 44 | . . . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 5 . 1 . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Total Allies 26 | . . . . . . . 20 . . . 5 . 1 . . Largest Group 20 | . . . . . . . 20 6 1 1 5 . 1 . . Highest-Rated Group 799 | . . . . . . . 799 198 27 27 237 . 49 . . Highest-Rated Ally 50 | . . . . . . . 50 50 27 27 49 . 49 . . Total Orders 2 | . . . . . . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 67 | . . . . . . . . 36 . . 27 . 4 . . Total Damage 2113 | . . . . . . . . 789 . . 1159 . 165 . . Kills 8 | . . . . . . . . 4 . . 4 . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Active Infowar (turns) 4844 | 119 185 609 642 955 319 65 . . 152 111 489 291 459 93 355 Sensors 139 | . . . . . . . . . . . . . . . 139 Terrain 2329 | . . 94 642 955 279 . . . . . . . . 4 355 Traps 1949 | . . . . . . . . . 152 111 489 291 459 93 354 Seismic 2894 | 119 185 609 642 955 319 65 . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . . . Drone Launches 1 | . . . . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Turns Passed 5695 | 229 185 609 642 955 319 407 152 133 197 111 489 291 459 93 424 Spaces Moved 5956 | 107 106 298 318 612 199 259 130 283 432 252 922 648 729 168 493 Core 81 | 3 . . . . . . . . . . . . . . 78 Treads 433 | 104 106 223 . . . . . . . . . . . . . Legs 1562 | . . 75 318 612 199 259 99 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 3880 | . . . . . . . 31 283 432 252 922 648 729 168 415 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 160 130 130 120 120 120 38 38 38 38 38 38 35 35 35 Average Speed 71 | 156 160 152 130 138 133 120 100 38 38 38 38 38 36 35 45 Slowest Speed 220 | 160 160 200 130 200 190 120 120 38 38 38 38 38 101 35 220 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . 3 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 25 32 29 17 7 8 81 6 52 51 85 65 20 5 44 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . 2 . . 2 . . . Spaces Dug 25 | . . . . 4 7 . . . . . . 3 1 . 10 Terrain Destroyed 37 | . . 2 6 4 8 . . . 1 1 . 3 1 . 11 Melee 18 | . . . . 4 . . . . . . . 3 1 . 10 Projectile 11 | . . . . . 8 . . . 1 1 . . . . 1 AOE 8 | . . 2 6 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Fac Res Qua Total 7036 | 135 112 400 459 698 232 321 152 306 463 266 1057 689 904 194 648 Wait 563 | . 2 40 71 29 6 27 10 13 26 15 96 36 115 15 62 Move 5942 | 106 105 297 317 611 198 259 129 282 431 251 921 647 728 167 493 Hop . | . . . . . . . . . . . . . . . . Pick Up 50 | 7 . 8 6 9 3 3 . 3 1 . 1 1 5 1 2 Fast Attach 35 | 7 . 4 2 2 1 1 2 . 1 . 1 . 7 1 6 Attach 26 | . . 1 2 6 3 1 5 . . . . . 1 . 7 Detach 2 | . . . . . . . . . . . . . 1 . 1 Swap 42 | . . 8 5 6 3 1 . 4 1 . . 1 11 1 1 Drop 58 | . . 14 4 9 1 1 6 3 2 . 1 1 7 . 9 Fire 115 | 15 5 28 46 . 13 1 . . . . 3 . 2 . 2 Melee 138 | . . . 6 21 4 27 . 1 1 . . 3 13 9 53 Ram 3 | . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . 5 . . . . . . . . . . 9 Rewire 48 | . . . . . . . . . . . 34 . 14 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 230 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 611 | -9/Materials | Discovered new exit (range 8) 873 | -9/Materials | Build established: Scavenger-Mutant 989 | -9/Materials | Discovered new exit (range 4) 1024 | -9/Materials | Entered another Materials area 1024 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1195 | -8/Materials | Build established: Mutant 1465 | -8/Materials | Garrison activated, responded to threat 1657 | -8/Materials | Discovered new exit (range 7) 1666 | -8/Materials | Entered Factory 1666 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2535 | -7/Factory | Discovered new exit (range 16) 2621 | -7/Factory | Entered another Factory area 2621 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2936 | -6/Factory | Discovered new exit (range 3) 2940 | -6/Factory | Entered another Factory area 2940 | -5/Factory | Evolved 2 slots: Propulsion x2 2961 | -5/Factory | Build established: Gladiator 3347 | -5/Factory | Sucked down chute 3347 | -5/Factory | Entered Waste 3348 | -5/Waste | Joined by Warlord forces that had cleared the area 3444 | -5/Waste | Discovered new exit (range 12) 3499 | -5/Waste | Entered Factory 3499 | -5/Factory | Accompanied by 6 allies 3615 | -5/Factory | Discovered new exit (range 15) 3632 | -5/Factory | Entered Upper Caves 3632 | -5/Upper Caves | Accompanied by 1 ally 3821 | -5/Upper Caves | Discovered new exit (range 6) 3829 | -5/Upper Caves | Entered another Upper Caves area 3829 | -5/Upper Caves | Accompanied by 1 ally 3836 | -5/Upper Caves | Spotted B-75 Beast 3906 | -5/Upper Caves | Discovered new exit (range 11) 3940 | -5/Upper Caves | Entered Warlord 3954 | -5/Warlord | System corruption cleaned by Quarantine Array 3990 | -5/Warlord | Learned Quarantine trap positions 3990 | -5/Warlord | Learned Quarantine stockpile data 3990 | -5/Warlord | Learned 4 Testing zone layouts 3990 | -5/Warlord | Learned 4 Quarantine zone layouts 3990 | -5/Warlord | Learned Armory garrison access intel 3990 | -5/Warlord | Learned Research garrison access intel 3993 | -5/Warlord | Met Warlord 4018 | -5/Warlord | Warlord's base attacked by MAIN.C 4150 | -5/Warlord | Found Prototype Device 4150 | -5/Warlord | Identified Minesniffer Drone Bay 4326 | -5/Warlord | P-70 Sage assimilated allied F4-RGS(Y) 4368 | -5/Warlord | Warlord forces counterattacked 4402 | -5/Warlord | Lost 13 allies 4422 | -5/Warlord | Spotted Executioner 4427 | -5/Warlord | Discovered new exit (range 8) 4429 | -5/Warlord | Entered Proximity Caves 4430 | -4/Proximity Caves | Learned Research garrison access intel 4450 | -4/Proximity Caves | Learned location of Armory (-4) 4696 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4715 | -4/Proximity Caves | Discovered new exit (range 13) 4720 | -4/Proximity Caves | Entered Factory 4720 | -4/Factory | Evolved 2 slots: Utility x2 5006 | -4/Factory | Discovered new exit (range 13) 5074 | -4/Factory | Repaired Imp. Cooling System 5179 | -4/Factory | Entered Research 5179 | -3/Research | Evolved 2 slots: Utility x2 5180 | -3/Research | Loaded intel: 3 garrison access locations 5243 | -3/Research | Discovered new exit (range 9) 5272 | -3/Research | Entered Quarantine 5274 | -3/Quarantine | Loaded intel: 17 trap records 5532 | -3/Quarantine | Found Alien Artifact 5532 | -3/Quarantine | Identified Core Reset Matrix 5532 | -3/Quarantine | Used Core Reset Matrix 5536 | -3/Quarantine | Detected hypermatrix surge 5536 | -3/Quarantine | Sensed 14 artifacts in vicinity 5548 | -3/Quarantine | Lost 11 parts (2p6n2u1w) 5549 | -3/Quarantine | Met incapacitated Sigix Warrior 5549 | -3/Quarantine | Lockdown squad dispatched 5550 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 5551 | -3/Quarantine | Unlocked Sigix quarantine chamber 5553 | -3/Quarantine | Found Sigix Containment Pod 5602 | -3/Quarantine | Spotted Lightning 5619 | -3/Quarantine | Spotted Lightning 5620 | -3/Quarantine | Spotted Lightning 5628 | -3/Quarantine | Core integrity fell below 50% 5654 | -3/Quarantine | Scanned by Researcher 5670 | -3/Quarantine | Found Sigix Broadsword 5676 | -3/Quarantine | Lost 13 parts (2p5n4u2w) 5679 | -3/Quarantine | System corruption reached 10% 5687 | -3/Quarantine | Core integrity fell below 20% 5696 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05665_ Held in stasis. 05665_ C-55 Analyst is analyzing... 05670_ Held in stasis. 05670_ Acquired Sigix Broadsword. 05671_ Dropped Minesniffer Drone Bay. 05674_ Held in stasis. 05674_ C-55 Analyst is analyzing... 05675_ Destroyed Unknown Special Weapon. 05675_ Destroyed Unknown Processor. 05676_ P-80 Master resets P-80 Master, system corruption cleaned. 05678_ Held in stasis. 05682_ Slug penetrates Wall. 05682_ Penetrated by Slug. 05683_ Dropped Sigix Broadsword. 05686_ Slug penetrates Wall. 05686_ Held in stasis. 05686_ C-55 Analyst is analyzing... 05689_ Penetrated by Slug. 05689_ Slug penetrates Wall. 05691_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ????????????????????????????????? | | ??????????? ????????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????+ #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #?####################??????????? | | ???#+#+#### ^ ### ?????????? | | ???# / c ?????????? | | ???# / c ????????? | | #### p c/ ????????? | | % p / @ c ????????? | | #### ######/##### ????????? | | ???# # #?###################???????????? | | ???# # #???????????????????????????????? | | #### # /""" #???????????????????????????????? | | # !" #???????????????????????????????? | | #### / """"" #???????????????????????????????? | | ???# # """"" #???????????????????????????????? | | ???# # #???????????????????????????????? | | ???# # #???????????????????????????????? | | ?? # #???????????????????????????????? | | ?###### ####+#####???????????????????????????????? | | ??????# #??? #???????????????????????????????????? | | ??????# #??? #???????????????????????????????????? | | ??????? #??? #???????????????????????????????????? | | ??????? #??? #???????????????????????????????????? | | ??????? #??? ????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 45 Energy Capacity 530 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 6 Melee Speed Boost 20 Evasion (%) 58 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Cooling System | 14% | -4/Factory Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed LinearBattleVibroblade Manual? 0 Play Time 00:52:51 Cumulative 164.6 hours Start 2025.07.16 @ 20:55:58 End 2025.07.16 @ 21:54:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 408 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 70 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 9a30418b-338e-4267-9854-e0b6a6ddb1b1