Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 17:05:32 Player: kite Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (497) 497 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1027 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 227/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Authchip [Armor] Assault Rifle Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Large Battery Authchip [Armor] Authchip [Weapon] Assault Rifle Assault Rifle Assault Rifle Assault Rifle Light Cannon Grenade Launcher Grenade Launcher Datajack [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 6 8 2 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 8 | . 8 14 Power . | . . 1 Propulsion 1 | . 1 2 Utility 2 | . 2 3 Weapon 2 | . 2 7 Tool/Special . | . . . Unused Backups 8 | . . 8 Power . | . . . Propulsion 1 | . . 1 Utility 3 | . . 3 Weapon 3 | . . 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 95 61 Engine 8 | . 8 . Core 5 | . 5 9 Treads 27 | . 28 14 Storage 13 | . 14 9 Protection 10 | . 10 9 Ballistic Gun 27 | . 27 9 Peak Build Rating 11 | 6 11 11 Average Rating 8 | 4 8 7 On Entrance 5 | . 6 11 Avg Prop Armor Cover (%) . | . . . Naked Turns 1 | . . 1 Heaviest Build 32 | 12 32 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 10 | 6 10 14 Most Carried 14 | 1 14 14 Average Carried 8 | . 8 13 Final Capacity 15 | 8 15 5 Final Carried 14 | 1 14 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 761 | 219 542 . Remotely . | . . . Salvage Created 796 | . 749 47 Parts 44 | . 44 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 32 | . 19 13 Guns 19 | . 19 . AOE 13 | . . 13 Classes Destroyed 6 | . 5 1 Worker 2 | . 2 . Hauler 2 | . 2 . Watcher 3 | . 3 . Swarmer 9 | . 9 . Grunt 10 | . 10 . Assembled 13 | . . 13 Best Kill Streak 13 | . 6 13 Combat Bots Only 13 | . 6 13 Max Kills in Single Turn 5 | . 1 5 Gunslinging . | . . . Exploded 5 | . . 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 130 | . 93 37 Missed 41 | . 29 12 Hits 89 | . 64 25 Melee 1 | . . 1 Projectile 88 | . 64 24 AOE 4 | . . 4 Critical Strikes 1 | . 1 . Damage Taken 1223 | . 683 540 Core 251 | . 81 170 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 80 | . 75 5 Largest 2 | . 2 2 Hottest 60 | . 40 60 Shots Fired 155 | . 148 7 Gun 148 | . 148 . Cannon . | . . . Launcher 7 | . . 7 Special . | . . . Kinetic 148 | . 148 . Thermal . | . . . Explosive 7 | . . 7 Electromagnetic . | . . . Robot Hit Streak 10 | . 10 6 Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 88 | . 83 5 Core Hits 69 | . 37 32 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1999 | . 1055 944 Guns 1054 | . 1054 . Cannons . | . . . Explosions 944 | . . 944 Melee . | . . . Ramming 1 | . 1 . Kinetic 1054 | . 1054 . Thermal . | . . . Explosive 944 | . . 944 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles . | . . . Explosions 19 | . . 19 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 67 | . . 67 Shots 3 | . . 3 Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 52 | . 23 52 Average Temperature 11 | . 6 25 Received Heat Transfer 337 | . 297 40 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 143 | . 143 9 Initial 9 | . . 9 Average 60 | . 65 4 Influence Increases 529 | . 515 14 Destroy 0b10 Robot/C 380 | . 380 . Destroy 0b10 Robot/NC 35 | . 35 . Destroy Leader 90 | . 90 . Successful Hack 7 | . 7 . Destroy Structure 17 | . 3 14 Influence Decreases 527 | . 489 38 Entered New Map 17 | . . 17 Time Decay 469 | . 469 . Lost Part 41 | . 20 21 Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 29 23 Peak Tracking Total 20 | . 3 20 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 1 | . 1 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Part Schematic 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1349 | 79 1252 18 Spaces Moved 661 | 46 612 3 Core 5 | 3 . 2 Treads 656 | 43 612 1 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 159 | 152 160 86 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 91 12 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 17 | . . 17 Melee . | . . . Projectile . | . . . AOE 17 | . . 17 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 798 | 52 736 10 Wait 22 | . 22 . Move 659 | 45 611 3 Hop . | . . . Pick Up 16 | 1 15 . Fast Attach 7 | 6 1 . Attach 2 | . 2 . Detach . | . . . Swap 7 | . 5 2 Drop 3 | . 3 . Fire 80 | . 75 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 8) 771 | -10/Materials | Discovered new exit (range 12) 1321 | -10/Materials | Discovered new exit (range 7) 1332 | -10/Materials | Entered Mines 1333 | -10/Mines | Assembled infested the area 1348 | -10/Mines | Core integrity fell below 50% 1349 | -10/Mines | Released all parts (2) 1350 | -10/Mines | Core integrity fell below 20% 1350 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01340_ as-26357 destroyed. 01340_ as-74415 destroyed. 01340_ as-36851 destroyed. 01341_ Lgt. Treads destroyed. 01342_ Grenade Launcher destroyed. 01343_ as-15888 destroyed. 01343_ Lgt. Armor Plating destroyed. 01345_ Destroyed Asb. F-torch. 01345_ as-43913 destroyed. 01345_ as-62780 destroyed. 01345_ as-92002 destroyed. 01345_ Lgt. Nuclear Core destroyed. 01347_ C-45 Heavy ARC bursts open, deploying its payload. 01347_ D-53 Grenadier unfolds itself. 01347_ as-28643 destroyed. 01347_ as-21865 destroyed. 01349_ Released Lrg. Storage Unit. 01349_ Released Grenade Launcher. 01349_ SHOP.Sys disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? ##???????????????????? | | ????????????????????????? ##?????????????????? | | ???????????????????????? ##????????????????? | | ????????????????????????# #????????????????? | | ???????????????????????## #????????????????? | | ???????????????????????? #????????????????? | | ????????????????????????aa #????????????????? | | ???????????????????????? ?????????????????? | | ??????????????????????## #?????????????????? | | ?????????????????????## # < #?????????????????? | | ?????????????????????? ##?????????????????? | | ????????????????####### #####?????????????? | | ????????????????? $ #?????????????? | | ????????????????????# #?????????????? | | ????????????????????# @ #?????????????? | | ????????????????????# [[[ #?????????????? | | ????????????????????" [!= #?????????????? | | ????????????????????" !] #?????????????? | | ?????????????????? #?????????????? | | ????????????????#""## #?????????????? | | ????????????????##??### d d #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# %#?????????????? | | ??????????????????????# ????????????? | | ??????????????????????# ???????????? | | ??????????????????????# ####??????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????##############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyShadeInjector Manual? 0 Play Time 00:05:30 Cumulative 514.0 hours Start 2026.08.01 @ 17:00:32 End 2026.08.01 @ 17:05:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type - Total 13 Types 7/0/3/1/0/0/0/1/0/1 Lore% 63 Gallery% 70 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3018d3ec-e39d-45ac-adc9-eeee6660e01e