Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.29 @ 02:43:24 Player: desik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (283) 1415 Value Destroyed (9140) 9140 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (1353) 1353 TOTAL SCORE: 16988 Bonus ------- High Alert Combat Kills 675 Follower Combat Kills 378 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 245/300 Energy 266/300 System Corruption 0% Temperature Cool (19) Movement Rolling (130) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Coolant Injector High-capacity Storage Unit Core Analyzer System Shield Improved Trap Extractor (3/6 Shock) > --- WEAPON (2) ------- Cooled Particle Cannon Mini Assault Cannon > --- INVENTORY (20) --- Antimatter Reactor Antimatter Reactor Heavy Treads Armored Huge Wheel Centrium Wheel Cryofiber Web Machine Analyzer Transmission Jammer Improved Medium Armor Plating Dynamic Insulation System Improved Trap Extractor (6/6 Blade) Trap Reconfigurator Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Medium Armor Plating Medium Reactive Plating Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Hypervelocity Coil Gun Enhanced Gauss Cannon > --- INVENTORY -------- Antimatter Reactor Heavy Treads Armored Huge Wheel Centrium Wheel Cryofiber Web Coolant Injector Core Analyzer Improved Medium Armor Plating Dynamic Insulation System System Restoration Module System Restoration Module Improved Trap Extractor Improved Trap Extractor Trap Reconfigurator Improved Spread Laser HERF Cannon Cooled Particle Cannon Tesla Bomb Launcher [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Concussive RPG Special Weapon Mining Laser Impact Weapon Impact Mace Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 602 | 6 24 34 120 16 1 6 101 88 113 14 67 9 3 Power 24 | 1 2 2 8 . . . 2 . 5 1 3 . . Engine 20 | 1 2 2 8 . . . 2 . 5 . . . . Core 2 | . . . . . . . . . . . 2 . . Reactor 2 | . . . . . . . . . . 1 1 . . Propulsion 327 | 2 12 27 77 12 . 4 51 53 58 2 28 1 . Treads 144 | . 4 14 37 6 . 2 24 24 21 . 12 . . Leg 11 | . 2 . . . . . 1 . 8 . . . . Wheel 168 | 2 6 13 40 6 . 2 25 27 29 2 15 1 . Hover 2 | . . . . . . . 1 . . . 1 . . Flight 2 | . . . . . . . . 2 . . . . . Utility 135 | 1 5 3 15 4 1 . 17 23 34 7 21 4 . Device 64 | . 1 1 5 1 . . 10 10 21 2 9 4 . Storage 6 | 1 2 . . 1 1 . . 1 . . . . . Processor 4 | . . . 1 . . . . 2 . . 1 . . Hackware 6 | . . . . . . . 1 2 2 . 1 . . Protection 55 | . 2 2 9 2 . . 6 8 11 5 10 . . Artifact . | . . . . . . . . . . . . . . Weapon 116 | 2 5 2 20 . . 2 31 12 16 4 15 4 3 Energy Gun 50 | . 2 . 10 . . 1 14 7 10 1 4 1 . Energy Cannon 8 | . . . . . . . 3 2 . . 2 . 1 Ballistic Gun 30 | 2 1 1 10 . . . 7 3 2 . 3 . 1 Ballistic Cannon 20 | . 1 1 . . . . 6 . 2 1 5 3 1 Launcher 4 | . . . . . . 1 1 . . 2 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 23 | . . . 5 . . . 4 5 2 1 6 . . Parts Lost 31 | . 3 3 2 . . . 2 . 5 . 6 5 5 Power 2 | . 1 . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . . . 1 . . Utility 20 | . 1 2 1 . . . 1 . 3 . 5 5 2 Weapon 6 | . 1 1 . . . . . . 1 . . . 3 Highest Loss Streak 5 | . 2 1 1 . . . 2 . 3 . 2 4 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 95 99 99 100 100 99 99 98 97 92 85 68 Engine 6 | . 14 14 11 11 11 11 9 9 7 2 . . . Reactor 1 | . . . . . . . . . . 4 5 . . Treads 5 | . 14 23 5 2 . . 5 4 3 . 3 . . Wheel 10 | . 12 4 16 19 22 21 12 13 10 15 4 7 7 Device 9 | . 4 3 6 11 11 11 10 11 7 8 12 16 16 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 Processor 5 | . . . 8 11 11 11 9 9 4 . 1 7 7 Hackware 15 | . . . . . . . 8 15 33 23 27 11 7 Protection 10 | . 8 6 17 10 11 11 16 9 6 18 10 9 1 Energy Gun 8 | . 10 14 11 11 11 10 8 9 8 3 3 5 2 Ballistic Gun 5 | . 5 4 10 11 11 11 7 5 3 . 3 . 2 Ballistic Cannon 3 | . 11 8 . . . . 2 . 1 5 5 8 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 100 | 14 54 54 59 59 59 59 69 69 78 90 100 68 62 Greatest Support 70 | 20 40 40 40 40 20 20 40 43 40 20 70 28 28 Greatest Overweight (x) 7 | . 4 2 2 2 2 2 3 6 5 7 6 2 2 Average Overweight (x) 2 | . . 1 1 1 2 2 2 2 2 3 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 15 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 19 20 20 20 20 20 20 20 20 20 20 20 18 Average Carried 18 | 2 11 18 19 19 18 19 19 19 19 19 19 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 18 20 20 18 19 20 20 20 20 20 20 20 15 Class Distribution -------------------- 48% | Hacker-Mutant 33% | Mutant 13% | Scavenger-Mutant 3% | Trapper-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Matter Collected 9335 | 170 550 507 1401 204 . 67 1600 1113 1415 341 1709 191 67 Remotely . | . . . . . . . . . . . . . . Salvage Created 10340 | . 385 217 1794 224 . 43 2275 1363 1714 . 1923 318 84 Parts 637 | . 32 4 118 19 . 1 132 89 104 . 118 10 10 Haulers Intercepted 21 | . 1 . 6 . . . 5 4 3 . 2 . . Recyclers Shooed 8 | . 2 . . . . . 3 . 1 . 2 . . Parts Field Recycled 10 | . 10 . . . . . . . . . . . . Retrieved Matter 55 | . 55 . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . 9 10 Prevented 1 | . . . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Combat Hostiles Destroyed 228 | . 13 15 35 8 . 3 41 25 33 . 42 8 5 Guns 167 | . 9 10 35 8 . 1 30 25 22 . 22 5 . Cannons 53 | . 4 5 . . . . 8 . 9 . 19 3 5 AOE 4 | . . . . . . 2 2 . . . . . . Classes Destroyed 16 | . 4 2 3 1 . . 5 . 1 . . . . Worker 8 | . . . . . . . 1 1 3 . 3 . . Builder 8 | . . . . . . . 3 . 2 . 3 . . Hauler 21 | . 1 . 6 . . . 5 4 3 . 2 . . Recycler 9 | . . 1 1 . . . 3 . 1 . 3 . . Operator 4 | . . . 1 . . . . 1 2 . . . . Watcher 18 | . 3 . 5 . . . 2 1 4 . 3 . . Swarmer 52 | . 6 3 5 3 . . 6 7 7 . 8 2 5 Grunt 101 | . 7 2 21 4 . 2 23 8 14 . 19 1 . Brawler 5 | . . . . . . . 1 . . . 1 3 . Duelist 5 | . . . 1 . . 1 2 . . . 1 . . Protector 1 | . . . . 1 . . . . . . . . . Sentry 33 | . . . 8 . . . 6 10 3 . 5 1 . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 5 | . . . . . . . 1 . 2 . 1 1 . Programmer 14 | . . . . . . . . . 7 . 7 . . Assembled 10 | . . 10 . . . . . . . . . . . Best Kill Streak 8 | . 3 3 6 5 . 3 6 5 6 . 8 7 5 Combat Bots Only 7 | . 2 3 6 5 . 3 6 5 4 . 6 7 5 Max Kills in Single Turn 3 | . 1 2 2 2 . 1 3 2 2 . 2 2 1 Gunslinging 1 | . . . 1 1 . . 1 1 . . 1 . . Exploded 1 | . . . . . . 1 1 . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Damage Taken 12038 | . 580 691 1195 179 . 145 2029 900 2318 . 2838 825 338 Core 1441 | . 90 62 128 31 . 14 316 99 336 . 146 136 83 Absorbed by Shields 1299 | . . . 48 . . 55 144 219 508 . 325 . . Reduced by Siege Mode 95 | . . . . . . . . . . . 95 . . Redirected to Shielding 83 | . 50 . . . . . . . . . . 28 5 Regen/Repaired (Parts) 1485 | . 81 . 192 . . . . 450 281 147 334 . . Core Remaining (%) 54 | 100 . 39 . . . 56 . 24 . . . . . Volleys Fired 763 | . 72 42 88 13 . 11 136 88 128 4 153 17 11 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 2 Hottest 147 | . 100 100 130 79 . 79 122 130 141 57 147 132 132 Shots Fired 1440 | . 134 80 175 26 . 16 259 163 252 5 278 31 21 Gun 1064 | . 80 45 175 26 . 10 210 144 217 . 135 13 9 Cannon 364 | . 50 34 . . . . 49 19 35 4 143 18 12 Launcher 7 | . . . . . . 6 . . . 1 . . . Special 5 | . 4 1 . . . . . . . . . . . Kinetic 738 | . 106 38 78 13 . 5 134 55 97 4 174 18 16 Thermal 576 | . 28 42 74 13 . 5 63 74 155 . 104 13 5 Explosive 7 | . . . . . . 6 . . . 1 . . . Electromagnetic 119 | . . . 23 . . . 62 34 . . . . . Robot Hit Streak 32 | . 10 6 26 6 . 11 16 32 29 . 23 8 3 Robot Miss Streak 14 | . 8 13 4 2 . 2 4 4 6 . 14 5 4 Penetration Max 1 | . . . . . . . 1 . . . 1 1 . Secondary Targets 15 | . . 1 5 2 . . 1 1 1 . 4 . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 1 . 1 . . Shots Hit Robots 1021 | . 79 53 135 18 . 11 200 104 195 . 192 22 12 Core Hits 696 | . 30 54 136 11 . 11 122 48 100 . 153 24 7 Critical Kills 11 | . . . . . . . 1 1 . . 9 . . Critical Parts Destroyed 12 | . . . . . . . . 1 2 . 9 . . Critical Strikes 57 | . 1 1 . 1 . . 5 6 9 . 33 1 . Burn 13 | . 1 . . 1 . . 4 4 3 . . . . Destroy 23 | . . . . . . . 1 2 2 . 18 . . Blast 21 | . . 1 . . . . . . 4 . 15 1 . Melee Attacks 2 | . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20535 | . 1089 638 2077 291 . 580 4299 1988 3878 . 4888 551 256 Guns 14013 | . 556 429 2077 291 . 114 3142 1830 3268 . 2001 225 80 Cannons 5755 | . 509 209 . . . . 906 158 610 . 2887 300 176 Explosions 717 | . . . . . . 466 251 . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 26 | . . . . . . . . . . . . 26 . Kinetic 9358 | . 940 248 715 143 . 46 2076 590 1366 . 2770 300 164 Thermal 8921 | . 149 390 1075 148 . 68 1226 918 2512 . 2118 225 92 Explosive 466 | . . . . . . 466 . . . . . . . Electromagnetic 1764 | . . . 287 . . . 997 480 . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . 2 2 2 2 2 2 . . 3 . 3 1 . Average Corruption 1 | . 2 2 1 2 2 2 . . 1 . 1 1 . Corruption Purged 11 | . . . . . . . . . 6 . 4 1 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 72 | . 10 15 4 16 8 9 . . 2 . 7 1 . Message Errors 24 | . 1 3 1 5 5 6 . . . . 3 . . Matter Fused 9 | . 1 3 1 2 . 1 . . . . 1 . . Heat Flow Errors 6 | . . 2 . 1 2 . . . 1 . . . . Energy Discharges 10 | . 2 3 . 4 1 . . . . . . . . Data Loss (minor) 12 | . 3 2 . 4 . . . . . . 2 1 . Data Loss (major) 5 | . 2 . 1 . . 2 . . . . . . . Misfires 4 | . . 2 . . . . . . 1 . 1 . . Alerts 2 | . 1 . 1 . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . 1 . . Effects 1 | . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Overflow Damage 117 | . 6 . . . . . 24 6 24 . 57 . . Projectiles 93 | . 6 . . . . . . 6 24 . 57 . . Explosions 24 | . . . . . . . 24 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 81 | . 11 4 . . . . 37 . 2 . 25 2 . Impact . | . . . . . . . . . . . . . . Kinetic 75 | . 10 4 . . . . 32 . 2 . 25 2 . Secondary 6 | . 1 . . . . . 5 . . . . . . Self-Inflicted Damage 135 | . . . . . . 38 54 31 . . . 12 . Shots 3 | . . . . . . 1 1 1 . . . . . Rammed 4 | . . . . . . . . . . . . 4 . Targets Rammed 4 | . . . . . . . . . . . . 4 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 450 | . 207 301 261 198 211 120 450 216 361 14 306 249 198 Average Temperature 78 | . 46 91 59 89 103 50 99 55 79 5 87 126 60 Received Heat Transfer 3762 | . 237 218 437 48 . 72 912 361 497 . 860 90 30 Effects 10 | . . . . . . . 4 . 4 . . 2 . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . 1 . 1 . . . . Interference 5 | . . . . . . . . . 3 . . 2 . Short Circuit 2 | . . . . . . . 2 . . . . . . Siege Activations 11 | . . . . . . . . . . . 11 . . Total Turns 211 | . . . . . . . . . . . 211 . . Longest Duration 41 | . . . . . . . . . . . 41 . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried 2 | . . . . . . . 1 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 2 . 1 . . Combat Hostiles 3 | . . . . . . . . . 2 . 1 . . Parts Melted 29 | . 1 1 1 3 . . 2 5 12 . 4 . . Heat Transferred 15094 | . 362 480 1352 377 . 148 2472 2002 5465 . 2159 185 92 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . 2 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Peak Influence 880 | . 355 144 838 304 . 108 657 411 384 161 880 . . Initial 204 | . . 84 . 204 . . . 155 155 130 . . . Average 251 | . 206 59 378 162 . 45 349 264 145 140 343 . . Maximum Alert Level 3 | . 1 . 3 1 . . 2 2 1 . 3 . . Low Security (%) 51 | 100 47 100 27 51 . 100 22 27 80 100 41 . . Level 1 28 | . 52 . 27 48 . . 29 71 19 . 21 . . Level 2 12 | . . . 33 . . . 48 1 . . 15 . . Level 3 6 | . . . 10 . . . . . . . 21 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 64 | . 5 . 6 1 . . 14 3 18 . 17 . . Investigation 26 | . 3 . 5 . . . 6 3 4 . 5 . . Extermination 13 | . . . . . . . . . 6 . 7 . . Reinforcement 13 | . 2 . 1 . . . 4 . 4 . 2 . . Assault 4 | . . . . 1 . . . . . . 3 . . Garrison 8 | . . . . . . . 4 . 4 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 1 . 1 . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Distress Signals 22 | . 3 1 2 . . . 5 2 5 . 4 . . Communications Jammed 3 | . . . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . . . 3 . . Times Spotted 357 | . 23 17 55 8 . 3 63 35 50 4 81 11 7 Peak Tracking Total 7 | . 5 3 7 5 . 3 6 5 6 2 6 7 5 Tactical Retreats 25 | . 3 2 6 . . . 3 3 1 . 7 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Traps Triggered 13 | . 1 . 3 . . . 1 3 2 . 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 4 | . . . . . . . 2 . 1 . . 1 . Traps Reconfigurated 41 | . . . . . . . 6 9 24 . 2 . . Traps Extracted 14 | . . . . . . . . 7 6 . . 1 . Installed 4 | . . . . . . . . . 2 . . 2 . Triggered 4 | . . . . . . . 2 . 1 . . 1 . Most Traps Carried 10 | . . . . . . . . 7 10 10 10 10 9 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Machines Disabled 9 | . . 1 1 . . . 2 2 . . 3 . . Max in Single Turn 1 | . . 1 1 . . . 1 1 . . 1 . . Garrison Access 3 | . . . . . . . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Machines Accessed 102 | . 9 1 15 . 1 . 13 16 21 . 26 . . Terminals 58 | . 6 1 9 . . . 8 11 9 . 14 . . Fabricators 6 | . . . . . . . . . 3 . 3 . . Repair Stations 11 | . 1 . 2 . . . 1 2 2 . 3 . . Recycling Units 13 | . 2 . 2 . . . 2 2 3 . 2 . . Scanalyzers 8 | . . . 2 . . . 2 . 3 . 1 . . Garrison Access 5 | . . . . . . . . 1 1 . 3 . . Total Hacks 353 | . 25 5 54 . 1 . 42 58 67 . 101 . . Successful 246 | . 15 3 39 . 1 . 24 41 59 . 64 . . Failed 107 | . 10 2 15 . . . 18 17 8 . 37 . . Catastrophic 13 | . 3 1 1 . . . 3 2 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 185 | . 16 5 26 . 1 . 26 33 29 . 49 . . Terminals 190 | . 15 5 30 . . . 28 34 25 . 53 . . Fabricators 21 | . . . . . . . . . 9 . 12 . . Repair Stations 43 | . 3 . 10 . . . 2 13 6 . 9 . . Recycling Units 43 | . 7 . 4 . . . 4 7 12 . 9 . . Scanalyzers 38 | . . . 10 . . . 8 . 12 . 8 . . Garrison Access 17 | . . . . . . . . 4 3 . 10 . . Terminal Hacks 66 | . 2 2 8 . 1 . 7 14 13 . 19 . . Record 3 | . . . . . . . . . 1 . 2 . . Part Schematic 4 | . . . . . . . . 2 . . 2 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . 1 . 1 . . Open Door 4 | . . . . . . . . 4 . . . . . Open DSF 6 | . . . . . . . . . 3 . 3 . . Branch Access Points 4 | . . . . . . . 1 1 1 . 1 . . Machine Index 2 | . . . . . . . . . 1 . 1 . . Terminal Index 3 | . . . . . . . . 1 1 . 1 . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . Alert Level 11 | . . 1 4 . . . 2 2 1 . 1 . . Unreport Threat 11 | . . 1 2 . . . 3 1 1 . 3 . . Locate Traps 5 | . 1 . . . . . 1 2 . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . 1 . . Hauler Manifests 4 | . . . 1 . . . . 1 1 . 1 . . Zone Layout 1 | . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 . 3 . . Network Status 3 | . . . . . . . . . 2 . 1 . . Load Schematic 1 | . . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . 1 . 1 . . Repair Station Hacks 33 | . 2 . 9 . . . . 12 6 . 4 . . Scan Component 17 | . 1 . 5 . . . . 6 3 . 2 . . Repair 16 | . 1 . 4 . . . . 6 3 . 2 . . Recycling Unit Hacks 12 | . 3 . 2 . . . 2 . 3 . 2 . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 3 | . 1 . 1 . . . . . . . 1 . . Retrieve Matter 5 | . 1 . 1 . . . 2 . 1 . . . . Retrieve Components 3 | . . . . . . . . . 2 . 1 . . Scanalyzer 33 | . . . 9 . . . 7 . 12 . 5 . . Insert Component 17 | . . . 5 . . . 3 . 6 . 3 . . Analyze 16 | . . . 4 . . . 4 . 6 . 2 . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . 1 . . 1 . . Unauthorized Hacks 94 | . 8 1 11 . . . 8 14 22 . 30 . . Terminals 43 | . 5 1 7 . . . 5 5 6 . 14 . . Track 1 | . 1 . . . . . . . . . . . . Assimilate 7 | . . . . . . . 1 . 2 . 4 . . Botnet 30 | . 4 1 6 . . . 4 4 3 . 8 . . Operators 5 | . . . 1 . . . . 1 1 . 2 . . Fabricators 10 | . . . . . . . . . 6 . 4 . . Report 2 | . . . . . . . . . 1 . 1 . . Prioritize 1 | . . . . . . . . . 1 . . . . Fabnet 6 | . . . . . . . . . 3 . 3 . . Haulers 1 | . . . . . . . . . 1 . . . . Repair Stations 5 | . 1 . 1 . . . 1 1 . . 1 . . Mechanics 5 | . 1 . 1 . . . 1 1 . . 1 . . Recycling Units 24 | . 2 . 2 . . . 2 6 7 . 5 . . Monitor 3 | . . . . . . . . 1 1 . 1 . . Reject 5 | . . . . . . . . 2 2 . 1 . . Recyclers 4 | . . . . . . . . 1 2 . 1 . . Mask 3 | . . . . . . . . 1 1 . 1 . . Tunnel 9 | . 2 . 2 . . . 2 1 1 . 1 . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . Garrison Access 11 | . . . . . . . . 2 3 . 6 . . Broadcast 2 | . . . . . . . . . 1 . 1 . . Redirect 2 | . . . . . . . . . 1 . 1 . . Reprogram 1 | . . . . . . . . . . . 1 . . Intercept 2 | . . . . . . . . 1 . . 1 . . Watchers 3 | . . . . . . . . 1 1 . 1 . . Jam 1 | . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 83 | . 7 1 14 . . . 12 13 15 . 21 . . Full Trace Events 12 | . 1 . 2 . . . 3 1 3 . 2 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 6 . . . 3 2 6 . 4 . . Parts Built 2 | . . . . . . . . . 1 . 1 . . Authchips . | . . . . . . . . . . . . . . Time 148 | . . . . . . . . . 106 . 42 . . Total Part Build Rating 10 | . . . . . . . . . 6 . 4 . . Parts Repaired 16 | . 1 . 4 . . . . 6 3 . 2 . . Time 544 | . 26 . 134 . . . . 198 119 . 67 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 162 | . 162 . . . . . . . . . . . . Retrieved Matter 721 | . 223 . 90 . . . 215 . 193 . . . . Retrieved Components 20 | . . . . . . . . . 10 . 10 . . Parts Scanalyzed 16 | . . . 4 . . . 3 . 6 . 3 . . Part Schematics Acquired 15 | . . . 4 . . . 3 . 6 . 2 . . Parts Damaged 2 | . . . 1 . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . find_chute 2 | . . . . . . . . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 1 . 1 . . Hacks Repelled 1 | . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Total Allies 29 | . . . . 1 . . 1 . 2 19 6 . . Largest Group 19 | . . . . 1 . . 1 . 1 19 8 . . Highest-Rated Group 465 | . . . . 31 . . 10 . 26 465 193 . . Highest-Rated Ally 35 | . . . . 31 . . 10 . 26 35 35 . . Total Orders 28 | . . . . . . . . . 12 3 13 . . STAY 10 | . . . . . . . . . 3 . 7 . . ROAM 4 | . . . . . . . . . 3 1 . . . FOLLOW 7 | . . . . . . . . . 1 . 6 . . EXPLORE 7 | . . . . . . . . . 5 2 . . . Ally Attacks 151 | . . . . 16 . . . . . 81 54 . . Total Damage 3757 | . . . . 174 . . . . . 2454 1129 . . Kills 17 | . . . . . . . . . . 6 11 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 2 . Drone Launches 9 | . . . . . . . . . 7 2 . . . Drone Recoveries 4 | . . . . . . . . . 4 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Turns Passed 21032 | 40 1194 1260 2085 832 430 673 2018 2290 3619 423 4990 1134 44 Spaces Moved 11799 | 34 681 507 1202 670 389 543 901 1270 2039 279 2461 814 9 Core 2 | 2 . . . . . . . . . . . . . Treads 1752 | . 263 362 49 18 . . 57 113 144 . 746 . . Legs 1 | . 1 . . . . . . . . . . . . Wheels 10044 | 32 417 145 1153 652 389 543 844 1157 1895 279 1715 814 9 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 110 110 110 110 110 110 110 125 130 115 Average Speed 134 | 78 124 202 115 113 110 110 130 134 128 134 157 130 118 Slowest Speed 400 | 80 400 240 240 240 110 110 240 250 250 185 240 130 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 71 | 3 99 97 94 99 70 88 80 92 49 89 48 87 1 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 10 | . 2 . 2 . . . 2 2 1 . 1 . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 . . . 1 . Scrap Searched 6 | . . 2 . 1 . 1 . . . . . 2 . Spaces Dug 34 | . 3 . . . . . 4 8 . 3 14 2 . Terrain Destroyed 216 | . 3 . 25 . . 75 11 20 8 6 55 8 5 Melee . | . . . . . . . . . . . . . . Projectile 101 | . 3 . . . . . 5 13 8 4 55 8 5 AOE 115 | . . . 25 . . 75 6 7 . 2 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Total 15370 | 44 879 649 1693 710 391 598 1456 1670 2769 326 3306 855 24 Wait 1718 | . 69 43 210 6 . 38 249 162 415 6 511 8 1 Move 11787 | 33 680 506 1201 669 388 542 900 1269 2039 278 2460 813 9 Hop . | . . . . . . . . . . . . . . Pick Up 207 | 5 20 14 30 1 1 1 30 26 30 6 42 1 . Fast Attach 86 | 5 7 1 10 2 . . 10 13 11 9 17 1 . Attach 78 | 1 2 3 7 . . . 12 2 14 2 28 4 3 Detach 36 | . 3 . 7 . . . 5 4 7 3 6 1 . Swap 438 | . 15 30 103 14 1 6 79 73 88 3 22 4 . Drop 233 | . 11 10 37 5 1 . 35 33 33 15 53 . . Fire 763 | . 72 42 88 13 . 11 136 88 128 4 153 17 11 Melee 2 | . . . . . . . . . 2 . . . . Ram 4 | . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 14 . . Rewire . | . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . 2 . . 2 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: [*Fac] / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 41 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 10) 539 | -10/Materials | Discovered new exit (range 15) 688 | -10/Materials | Discovered new exit (range 16) 953 | -10/Materials | Repaired Lgt. Treads 977 | -10/Materials | Discovered new exit (range 14) 1180 | -10/Materials | Discovered new exit (range 11) 1235 | -10/Materials | Entered Mines 1236 | -10/Mines | Assembled infested the area 1273 | -10/Mines | Met a Derelict bent on vengeance 1636 | -10/Mines | Discovered new exit (range 7) 2005 | -10/Mines | Learned Materials emergency access door positions 2033 | -10/Mines | Core integrity fell below 50% 2311 | -10/Mines | Discovered new exit (range 8) 2495 | -10/Mines | Entered Materials 2495 | -9/Materials | Evolved 2 slots: Utility x2 2792 | -9/Materials | Build established: Scavenger-Mutant 3200 | -9/Materials | Discovered new exit (range 16) 3387 | -9/Materials | Build established: Mutant 3393 | -9/Materials | Repaired Imp. Heat Sink? 3433 | -9/Materials | Discovered new exit (range 15) 3673 | -9/Materials | Repaired Spread Laser? 3874 | -9/Materials | Repaired Lgt. Armor Plating 3913 | -9/Materials | Repaired Imp. Light Armor Plating? 4050 | -9/Materials | Discovered new exit (range 3) 4349 | -9/Materials | Discovered new exit (range 10) 4580 | -9/Materials | Entered Mines 4619 | -9/Mines | Learned Materials terminal intel 4625 | -9/Mines | Found a hidden stash of uninstalled traps 4638 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4773 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4814 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4814 | -9/Mines | Discovered new exit (range 5) 4851 | -9/Mines | Met a Derelict testing a Signal Generator 5153 | -9/Mines | Discovered new exit (range 5) 5228 | -9/Mines | Discovered new exit (range 14) 5412 | -9/Mines | Entered Exiles 5433 | -9/Exiles | Discovered new exit (range 14) 5464 | -9/Exiles | Met 8R-AWN 5484 | -9/Exiles | Met EX-HEX 5564 | -9/Exiles | Met EX-BIN 5651 | -9/Exiles | Aligned with FarCom system 5652 | -9/Exiles | Given EX-Vault access code 5680 | -9/Exiles | Opened EX-Vault 5687 | -9/Exiles | Found Trap Reconfigurator 5712 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5741 | -9/Exiles | Met EX-DEC 5830 | -9/Exiles | Discovered new exit (range 12) 5842 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 5842 | -9/Exiles | Entered Mines 6061 | -8/Mines | Discovered new exit (range 7) 6205 | -8/Mines | Discovered new exit (range 11) 6515 | -8/Mines | Entered Materials 6515 | -8/Materials | Evolved 2 slots: Utility x2 6516 | -8/Materials | Loaded intel: 12 terminal locations 7221 | -8/Materials | Garrison activated, responded to threat 7625 | -8/Materials | Build established: Scavenger-Mutant 8051 | -8/Materials | Discovered new exit (range 10) 8098 | -8/Materials | Discovered new exit (range 6) 8373 | -8/Materials | Core integrity fell below 50% 8417 | -8/Materials | Garrison activated, responded to threat 8445 | -8/Materials | Identified exit to Storage 8533 | -8/Materials | Entered Storage 8574 | -8/Storage | Identified exit to Recycling 8995 | -8/Storage | Repaired Cooling System? 9274 | -8/Storage | Build established: Mutant 9728 | -8/Storage | Learned location of Armory (-3) 9935 | -8/Storage | Build established: Scavenger-Mutant 10175 | -8/Storage | Repaired Imp. Light Armor Plating 10207 | -8/Storage | Repaired Hrd. Light Armor Plating 10239 | -8/Storage | Repaired Hrd. Light Armor Plating? 10285 | -8/Storage | Build established: Hacker-Mutant 10313 | -8/Storage | Repaired Cooling System? 10354 | -8/Storage | Repaired Disposable Heat Sink? 10813 | -8/Storage | Discovered new exit (range 9) 10823 | -8/Storage | Entered Factory 10823 | -7/Factory | Evolved 2 slots: Utility x2 11463 | -7/Factory | Identified exit to Lower Caves 11868 | -7/Factory | Repaired Arm. Treads 11920 | -7/Factory | Repaired Hvy. Ion Engine? 13255 | -7/Factory | Repaired Broken Imp. Cooling System? 13262 | -7/Factory | Discovered new exit (range 15) 13707 | -7/Factory | Garrison activated, responded to threat 13743 | -7/Factory | Lost 3 parts (2u1w) 13999 | -7/Factory | Fabricated Imp. Component Analysis Suite (x1) 14269 | -7/Factory | Garrison activated, responded to threat 14442 | -7/Factory | Sucked down chute 14442 | -7/Factory | Entered Waste 14450 | -7/Waste | Found Prototype Launcher 14450 | -7/Waste | Identified Tesla Bomb Launcher 14518 | -7/Waste | Discovered new exit (range 36) 14526 | -7/Waste | Spotted C-40 Crusher 14541 | -7/Waste | Spotted C-40 Crusher 14546 | -7/Waste | Warlord forces began an assault 14548 | -7/Waste | Spotted C-40 Crusher 14551 | -7/Waste | Allies destroyed C-40 Crusher 14556 | -7/Waste | Allies destroyed C-40 Crusher 14560 | -7/Waste | Allies destroyed C-40 Crusher 14570 | -7/Waste | Spotted C-40 Crusher 14574 | -7/Waste | Allies destroyed C-40 Crusher 14581 | -7/Waste | Found Unknown Protection 14581 | -7/Waste | Identified Damper Plating 14865 | -7/Waste | Entered Factory 14865 | -7/Factory | Accompanied by 8 allies 16302 | -7/Factory | Repaired Broken Hyp. Coil Gun? 16409 | -7/Factory | Core integrity fell below 50% 18957 | -7/Factory | Repaired Enh. Gauss Cannon 19079 | -7/Factory | Fabricated Imp. Medium Armor Plating (x1) 19265 | -7/Factory | First assault squad dispatched 19855 | -7/Factory | Entered Lower Caves 20086 | -7/Lower Caves | Learned Factory stockpile data 20171 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 20197 | -7/Lower Caves | Core integrity fell below 20% 20230 | -7/Lower Caves | Lost 4 parts (4u) 20231 | -7/Lower Caves | Destroyed 7 combat bots 20439 | -7/Lower Caves | Learned Factory security intel 20464 | -7/Lower Caves | Build established: Trapper-Mutant 20969 | -7/Lower Caves | Discovered new exit (range 15) 20989 | -7/Lower Caves | Entered another Lower Caves area 21030 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 21031 | -7/Lower Caves | Lost 5 parts (3u2w) 21033 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 21010_ Autogun fries itself beyond repair. 21010_ Acquired 2 matter. 21014_ VTOL Module fries itself beyond repair. 21017_ HV Slug penetrates Wall. 21018_ VTOL Module fries itself beyond repair. 21020_ HV Slug penetrates Wall. 21020_ S-27 Virus destroyed. 21023_ HV Slug penetrates S-27 Virus. 21023_ HV Slug penetrates Wall. 21023_ S-27 Virus destroyed. 21024_ Acquired 23 matter. 21024_ VTOL Module fries itself beyond repair. 21026_ HV Slug penetrates Wall. 21028_ Lgt. Nuclear Core fries itself beyond repair. 21029_ VTOL Module fries itself beyond repair. 21029_ HV Slug penetrates S-27 Virus. 21029_ HV Slug penetrates Wall. 21030_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 21031_ VTOL Module fries itself beyond repair. 21031_ Hyp. Coil Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ????????????? | | ????????????????????###???????????? ????????????? | | ????????????????????? ?????????? ???????????? | | ????????????????????? ????????? ????????????? | | ?????????????????????# ???????? ??????????????? | | ????????????????????## ?????? ????????????????? | | ????????????????????# ##??? ??????????????????? | | ????????????????????# ### ????????????????????? | | ?????????????????????# %Y% ??????????????????????? | | ??????????????????????# sg#??????????????????????? | | ??????????????????????# @#??????????????????????? | | ?????????????????????## #??????????????????????? | | ?????????????????????#; #??????????????????????? | | ?????????????????????# ##??????????????????????? | | ?????????????????????#; ##???????????????????????? | | ????????????????????# ###????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????##????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 900 Resistance: KI 30 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Disposable Heat Sink | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Hacking Suite | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Cmb. Airjet | -8/Storage | Hacked Imp. Terrain Scan Processor | -8/Storage | Hacked System Restoration Module | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Shield Generator | -7/Factory | Scanalyzed Drone Bay | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Coolant Injector | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Adv. System Restoration Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Component Analysis Suite | x1 | -7/Factory | Preloaded Imp. Medium Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StorageCoordinationRailgun Manual? 0 Play Time 14:11:19 Cumulative 186.5 hours Start 2023.05.27 @ 22:22:23 End 2023.05.29 @ 02:43:24 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 12 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd001eed-a591-4d7c-a3ad-7d338bcfac7c