Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.11 @ 06:48:59 Player: AshCrow Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (63) 315 Value Destroyed (2574) 2574 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2229) 2229 TOTAL SCORE: 9898 Bonus ------- Follower Combat Kills 302 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 440 Friendly Fire -13 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (49) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Launcher Guidance Computer Authchip [Processor] Gamma Rifle Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Cooling System Energy Well Improved Sensor Array Signal Interpreter Improved Thermal Shield > --- WEAPON ----------- Tesla Rifle Beamcaster Vortex Rifle Vortex Rifle Antimatter Cannon > --- INVENTORY -------- Improved Launcher Guidance Computer Makeshift Ablative Armor Authchip [Processor] Gamma Rifle Dirty Datajack [Rating: 99] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Armored Leg Hover Unit Antigrav System Utility Signal Interpreter Device Improved Thermal Shield Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Vortex Rifle Energy Gun Vortex Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Upp War Slots Evolved 10 | . . . 2 . 2 2 2 . 2 . . Power 2 | . . . . . . 1 . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 3 | . . . 1 . . 1 . . 1 . . Weapon 3 | . . . . . 2 . 1 . . . . Parts Attached 95 | 6 2 . 5 6 9 17 1 15 15 . 19 Power 14 | 1 . . . 1 3 3 . 1 4 . 1 Engine 3 | 1 . . . 1 . . . . 1 . . Core 10 | . . . . . 3 3 . 1 3 . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 33 | 2 . . 4 2 3 5 1 1 3 . 12 Treads 19 | 2 . . 3 2 3 4 . . . . 5 Leg 7 | . . . 1 . . 1 1 1 . . 3 Wheel . | . . . . . . . . . . . . Hover 7 | . . . . . . . . . 3 . 4 Flight . | . . . . . . . . . . . . Utility 18 | 1 1 . 1 1 . 2 . 7 4 . 1 Device 6 | . . . . . . . . 4 2 . . Storage 3 | 1 . . . . . . . 2 . . . Processor 3 | . 1 . . . . 1 . . 1 . . Hackware 1 | . . . . 1 . . . . . . . Protection 5 | . . . 1 . . 1 . 1 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 30 | 2 1 . . 2 3 7 . 6 4 . 5 Energy Gun 14 | 2 . . . 1 1 2 . 3 1 . 4 Energy Cannon 7 | . . . . . 1 2 . 2 2 . . Ballistic Gun 4 | . 1 . . 1 . 1 . 1 . . . Ballistic Cannon 4 | . . . . . 1 1 . . 1 . 1 Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . 1 Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . . . 5 Parts Lost 44 | . 1 . . 1 3 7 . 14 9 . 9 Power 6 | . . . . 1 . . . 2 2 . 1 Propulsion 7 | . . . . . 2 2 . 1 2 . . Utility 8 | . . . . . . 1 . 2 2 . 3 Weapon 23 | . 1 . . . 1 4 . 9 3 . 5 Highest Loss Streak 9 | . 1 . . 1 3 2 . 8 7 . 9 To Critical Strikes 2 | . . . . . 1 . . . 1 . . Average Slot Usage (%) 87 | . 84 100 89 99 97 93 78 70 62 70 89 Engine 3 | . 14 14 11 10 2 . . . . . . Core 7 | . . . . . 6 15 13 8 7 11 10 Treads 15 | . 28 28 23 32 25 15 . . . . 5 Leg 2 | . . . 9 . . 1 11 13 6 . . Hover 3 | . . . . . . . . . 5 17 13 Device 4 | . . . . . . . . 4 9 17 15 Storage 7 | . 14 14 11 11 9 7 6 5 5 5 4 Processor 9 | . . 14 11 11 9 15 13 7 6 5 4 Hackware 1 | . . . . 2 9 2 . . . . . Protection 3 | . . . 1 8 . 4 6 2 1 . 1 Energy Gun 12 | . 22 14 11 10 8 9 13 15 4 5 20 Energy Cannon 3 | . . . . . 9 7 . 4 7 . . Ballistic Gun 4 | . 4 14 11 11 9 2 . . . . . Ballistic Cannon 3 | . . . . . 8 5 6 2 3 5 4 Peak Build Rating 99 | 6 7 8 18 19 25 37 38 49 69 64 99 Average Rating 40 | 4 5 7 10 18 22 32 36 38 54 64 86 On Entrance 26 | . 6 7 8 18 19 23 33 38 37 64 64 Naked Turns 2 | . . . . . . . . . . . 2 Heaviest Build 77 | 14 14 14 22 22 26 40 38 48 62 38 77 Greatest Support 108 | 40 40 40 66 66 66 72 34 54 36 33 108 Greatest Overweight (x) 19 | 3 . . 1 . 1 2 2 1 15 1 19 Average Overweight (x) . | . . . . . . . 1 . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 6 5 5 5 Most Carried 8 | 2 8 8 8 8 8 8 8 8 5 5 5 Average Carried 6 | 1 6 7 7 7 7 7 8 5 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 2 7 8 8 7 8 8 8 4 5 5 4 Class Distribution -------------------- 26% | Mutant 25% | Tank 22% | Scavenger-Skirmisher 8% | Scavenger-Gunner 5% | Scavenger-Mutant 4% | Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/DSF Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Upp War Matter Collected 2048 | 260 58 11 94 160 322 236 116 101 319 . 371 Remotely . | . . . . . . . . . . . . Salvage Created 2380 | . 137 11 101 229 485 600 . 330 360 . 127 Parts 125 | . 5 1 8 22 23 29 . 11 24 . 2 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Upp War Combat Hostiles Destroyed 52 | . 2 1 2 7 10 13 . 7 7 . 3 Guns 24 | . 2 1 1 7 4 4 . 5 . . . Cannons 20 | . . . . . 6 6 . . 6 . 2 AOE 6 | . . . . . . 3 . 2 . . 1 Classes Destroyed 14 | . 2 1 2 1 1 3 . 2 1 . 1 Worker 3 | . . . . . . . . . 3 . . Hauler 1 | . 1 . . . . . . . . . . Recycler 2 | . . . . . . 2 . . . . . Operator 2 | . . . . 1 1 . . . . . . Watcher 3 | . . . 1 2 . . . . . . . Swarmer 12 | . . 1 . 5 . 6 . . . . . Grunt 19 | . 2 . 1 1 7 2 . 2 2 . 2 Duelist 1 | . . . . . . 1 . . . . . Sentry 7 | . . . 1 1 2 2 . . 1 . . Specialist 3 | . . . . . . . . 3 . . . Hunter 3 | . . . . . 1 1 . 1 . . . Programmer 5 | . . . . . . 1 . . 4 . . Heavy 1 | . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . 1 Best Kill Streak 5 | . 3 1 1 3 5 5 . 3 4 . 3 Combat Bots Only 5 | . 2 1 1 2 5 4 . 3 3 . 3 Max Kills in Single Turn 2 | . 2 1 1 2 1 2 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . 1 . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Upp War Hostile Shots Fired 565 | . 11 5 14 56 43 129 . 98 74 . 135 Missed 159 | . 3 2 6 21 5 30 . 26 22 . 44 Damage Taken 8183 | . 157 27 121 345 639 1619 . 1777 1336 . 2162 Core 1800 | . 41 . 13 18 112 436 . 168 335 . 677 Absorbed by Shields 159 | . . . . . . . . . 20 . 139 Ignored by Resistances 93 | . . . . . . . . 40 53 . . Regen/Repaired (Parts) 123 | . . . . . . . . . . . 123 Core Remaining (%) 78 | 100 . 83 . 92 79 37 . 80 . . . Volleys Fired 169 | . 9 3 12 35 24 33 . 21 28 . 4 Largest 4 | . 2 2 2 2 4 4 . 4 4 . 4 Hottest 271 | . 90 70 70 70 183 266 . 230 271 . 195 Shots Fired 440 | . 16 6 24 69 92 99 . 56 66 . 12 Gun 253 | . 16 6 24 69 44 36 . 28 20 . 10 Cannon 175 | . . . . . 48 55 . 24 46 . 2 Launcher 12 | . . . . . . 8 . 4 . . . Special . | . . . . . . . . . . . . Kinetic 170 | . 1 3 12 35 48 34 . 8 27 . 2 Thermal 213 | . 9 3 12 34 44 57 . 44 7 . 3 Explosive 12 | . . . . . . 8 . 4 . . . Electromagnetic 38 | . 6 . . . . . . . 32 . . Entropic 7 | . . . . . . . . . . . 7 Robot Hit Streak 13 | . 5 2 6 13 7 6 . 6 10 . 4 Robot Miss Streak 9 | . 2 4 2 9 4 4 . 3 4 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 248 | . 11 2 17 38 57 42 . 33 41 . 7 Core Hits 128 | . 6 1 6 15 22 32 . 27 14 . 5 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 16 | . 1 . 1 1 6 1 . . 5 . 1 Burn 6 | . 1 . 1 1 2 1 . . . . . Destroy 1 | . . . . . 1 . . . . . . Blast 8 | . . . . . 3 . . . 5 . . Detonate 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6080 | . 285 26 229 535 934 1208 . 1067 1411 . 385 Guns 2598 | . 135 26 229 530 414 337 . 445 278 . 204 Cannons 2482 | . . . . . 519 596 . 285 1012 . 70 Explosions 977 | . 146 . . . . 272 . 337 111 . 111 Melee . | . . . . . . . . . . . . Ramming 23 | . 4 . . 5 1 3 . . 10 . . Kinetic 2328 | . . 14 92 280 514 394 . 129 835 . 70 Thermal 2532 | . 245 12 137 250 419 539 . 601 175 . 154 Explosive 609 | . . . . . . 272 . 337 . . . Electromagnetic 427 | . 36 . . . . . . . 391 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Entropic 161 | . . . . . . . . . . . 161 Highest Corruption 11 | . . . . . 1 2 . . 11 11 11 Average Corruption 4 | . . . . . 1 1 . . 9 11 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 37 | . . . . . . 12 . . 14 2 9 Message Errors 11 | . . . . . . 3 . . 2 2 4 Matter Fused 11 | . . . . . . 4 . . 4 . 3 Energy Discharges 2 | . . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . . 2 . . 4 . 1 Data Loss (major) 2 | . . . . . . 1 . . 1 . . Misfires 2 | . . . . . . 1 . . 1 . . Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 59 | . . . . . . 13 . . 46 . . Projectiles . | . . . . . . . . . . . . Explosions 59 | . . . . . . 13 . . 46 . . Melee . | . . . . . . . . . . . . Knockbacks 10 | . . . . . 4 2 . . 4 . . Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . 4 2 . . 4 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 273 | . 51 . . . . 54 . 89 79 . . Shots 5 | . 1 . . . . 1 . 2 1 . . Rammed 8 | . 2 . . 2 1 1 . . 2 . . Targets Rammed 8 | . 2 . . 2 1 1 . . 2 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 946 | . 263 27 36 165 589 946 . 274 588 . 92 Average Temperature 205 | . 143 14 21 58 200 289 . 151 288 . 43 Received Heat Transfer 1056 | . 60 . 54 51 198 204 . 171 39 . 279 Effects 61 | . . . . . 7 39 . 3 12 . . Shutdowns 21 | . . . . . 1 15 . . 5 . . Energy Bleed 8 | . . . . . 3 3 . . 2 . . Interference 10 | . . . . . . 6 . 3 1 . . Matter Decay 5 | . . . . . 1 4 . . . . . Short Circuit 3 | . . . . . . 2 . . 1 . . Damage (minor) 9 | . . . . . 1 6 . . 2 . . Damage (core) 5 | . . . . . 1 3 . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . . . . 1 . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 8 | . . . 3 . 1 4 . . . . . Heat Transferred 5584 | . 520 37 481 814 1147 1135 . 1165 161 . 124 Parts Sabotaged 8 | . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Upp War Peak Influence 380 | . 66 87 154 261 320 380 90 184 222 . . Initial 90 | . . 25 33 65 77 84 90 63 65 . . Average 149 | . 20 50 90 143 201 219 90 126 102 . . Maximum Alert Level 1 | . . . . 1 1 1 . . 1 . . Low Security (%) 77 | 100 100 100 100 76 64 51 100 100 99 . . Level 1 22 | . . . . 23 35 48 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . 1 . 4 5 2 . 2 3 . . Investigation 5 | . . . . 2 2 1 . . . . . Extermination 2 | . . . . . . . . . 2 . . Reinforcement 9 | . . . . 2 3 1 . 2 1 . . Assault 1 | . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Upp War Distress Signals 6 | . . . . 2 2 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 127 | . 3 3 6 28 12 23 . 12 10 . 30 Peak Tracking Total 22 | . 2 3 3 4 5 5 . 4 3 . 22 Tactical Retreats 8 | . . 1 . . . 2 . . 3 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Upp War Traps Triggered 6 | . . . . 2 1 . . 1 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 22 | . . . . . . . . . 1 . 21 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Upp War Machines Disabled 8 | . . . 1 . . 3 . 1 3 . . Max in Single Turn 2 | . . . . . . 1 . 1 2 . . Garrison Access 3 | . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Upp War Machines Accessed 15 | . . . . 4 1 4 1 . . . 5 Terminals 7 | . . . . 4 1 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . Total Hacks 33 | . . . . 9 2 9 1 . . . 12 Successful 20 | . . . . 3 1 3 1 . . . 12 Failed 13 | . . . . 6 1 6 . . . . . Catastrophic 2 | . . . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 14 | . . . . 9 2 2 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . . . . 7 . . . . . Terminal Hacks 17 | . . . . 3 1 . 1 . . . 12 Record 10 | . . . . . . . . . . . 10 Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 5 | . . . . 3 . . . . . . 2 Open DSF 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 3 . . . . . Seal Access 3 | . . . . . . 3 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . . 4 1 3 1 . . . . Full Trace Events 3 | . . . . 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Upp War Total Allies 16 | . . 1 . 10 . . . . . . 5 Largest Group 10 | . . 1 1 10 . . . . . . 5 Highest-Rated Group 250 | . . 31 31 88 . . . . . . 250 Highest-Rated Ally 65 | . . 31 31 16 . . . . . . 65 Total Orders . | . . . . . . . . . . . . Ally Attacks 116 | . . . 17 82 . . . . . . 17 Total Damage 1402 | . . . 232 688 . . . . . . 482 Kills 16 | . . . 2 12 . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Upp War Turns Passed 5631 | 61 241 86 199 979 646 1144 74 247 778 36 1140 Spaces Moved 3034 | 32 100 48 89 399 318 568 36 93 458 33 860 Core 17 | 5 . . . . . . . . 9 . 3 Treads 1541 | 27 100 48 36 399 318 476 . . . . 137 Legs 487 | . . . 53 . . 92 36 93 206 . 7 Wheels . | . . . . . . . . . . . . Hover 989 | . . . . . . . . . 243 33 713 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 150 190 120 52 112 52 Average Speed 145 | 158 160 160 174 145 153 170 205 165 139 112 119 Slowest Speed 1000 | 200 160 160 190 145 225 260 260 190 800 112 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 28 | 3 21 10 11 63 23 19 1 93 14 6 83 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 100 | . 3 . . . 2 28 . 16 37 . 14 Melee . | . . . . . . . . . . . . Projectile 14 | . . . . . 2 1 . . 6 . 5 AOE 86 | . 3 . . . . 27 . 16 31 . 9 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac DSF Fac Upp War Total 3892 | 39 164 51 111 730 418 675 36 137 530 32 969 Wait 442 | . 45 . . 282 57 38 . . 12 . 8 Move 3023 | 31 99 47 88 398 317 567 35 92 457 32 860 Hop . | . . . . . . . . . . . . Pick Up 47 | 2 7 1 2 3 4 10 . 5 2 . 11 Fast Attach 50 | 6 . . 2 3 4 3 1 4 14 . 13 Attach 22 | . 2 . 1 1 1 8 . 7 . . 2 Detach . | . . . . . . . . . . . . Swap 23 | . . . 2 2 4 6 . 4 1 . 4 Drop 49 | . . . 4 4 6 9 . 2 1 . 23 Fire 169 | . 9 3 12 35 24 33 . 21 28 . 4 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . 2 . . Kick . | . . . . . . . . . . . . Crush 6 | . 2 . . 2 1 1 . . . . . Escape Stasis 13 | . . . . . . . . . 13 . . Rewire 46 | . . . . . . . . 2 . . 44 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Entered Mines 304 | -10/Mines | Met a Derelict testing a Signal Generator 313 | -10/Mines | Found Signal Generator 323 | -10/Mines | Build established: Mutant 344 | -10/Mines | Discovered new exit (range 7) 384 | -10/Mines | Identified exit to Materials 389 | -10/Mines | Entered Materials 389 | -9/Materials | Accompanied by 1 ally 389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 390 | -9/Materials | Identified exit to Storage 519 | -9/Materials | Discovered exit to Storage (range 12) 588 | -9/Materials | Entered Storage 1053 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1214 | -9/Storage | Lost 6 allies 1556 | -9/Storage | Discovered new exit (range 7) 1566 | -9/Storage | Identified exit to Materials 1567 | -9/Storage | Entered Materials 1567 | -8/Materials | Evolved 2 slots: Weapon x2 1814 | -8/Materials | Lost 3 parts (2n1w) 2058 | -8/Materials | Discovered new exit (range 9) 2069 | -8/Materials | Identified exit to Factory 2103 | -8/Materials | Build established: Scavenger-Gunner 2213 | -8/Materials | Entered Factory 2213 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2630 | -7/Factory | Core integrity fell below 50% 2909 | -7/Factory | Build established: Tank 3331 | -7/Factory | Discovered new exit (range 11) 3354 | -7/Factory | Identified exit to Factory 3357 | -7/Factory | Entered another Factory area 3357 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3429 | -6/Factory | Identified exit to DSF 3431 | -6/Factory | Entered DSF 3455 | -6/DSF | Additional patrols routed to DSF 3604 | -6/DSF | Lost 8 parts (1p2u5w) 3654 | -6/DSF | Discovered new exit (range 16) 3677 | -6/DSF | Identified exit to Factory 3678 | -6/DSF | Entered Factory 3678 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3709 | -5/Factory | Lost 6 parts (1p1n4w) 4166 | -5/Factory | Lost 7 parts (1p2n2u2w) 4265 | -5/Factory | System corruption reached 10% 4451 | -5/Factory | Discovered new exit (range 4) 4455 | -5/Factory | Identified exit to Upper Caves 4456 | -5/Factory | Entered Upper Caves 4484 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4491 | -5/Upper Caves | Identified exit to Warlord 4492 | -5/Upper Caves | Entered Warlord 4533 | -5/Warlord | System corruption cleaned by Quarantine Array 4581 | -5/Warlord | Visited the Vortex Lab 4591 | -5/Warlord | Found Prototype Energy Gun 4591 | -5/Warlord | Identified Vortex Rifle 4593 | -5/Warlord | Found Vortex Rifle 4594 | -5/Warlord | Warlord's base attacked by MAIN.C 4851 | -5/Warlord | Met Warlord 4890 | -5/Warlord | Build established: Scavenger-Skirmisher 4944 | -5/Warlord | Warlord forces counterattacked 5036 | -5/Warlord | Spotted Striker 5038 | -5/Warlord | Spotted Striker 5082 | -5/Warlord | Lost 5 allies 5151 | -5/Warlord | Lost 8 allies 5269 | -5/Warlord | Warlord base infiltrated, sounded retreat 5580 | -5/Warlord | Spotted Executioner 5612 | -5/Warlord | Lost 4 allies 5615 | -5/Warlord | Destroyed Executioner 5616 | -5/Warlord | Crushed by falling debris 5617 | -5/Warlord | Spotted Striker 5622 | -5/Warlord | Spotted Executioner 5625 | -5/Warlord | Core integrity fell below 50% 5625 | -5/Warlord | Spotted Executioner 5626 | -5/Warlord | Spotted Executioner 5631 | -5/Warlord | Core integrity fell below 20% 5632 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05627_ Slug penetrates G-67 Veteran. 05627_ Slug penetrates Wall. 05627_ Penetrated by Slug. 05628_ Lgt. Antimatter Reactor blown off. 05628_ Energy Well blown off. 05628_ E-15 Imp destroyed. 05628_ Slug penetrates G-50 Soldier. 05628_ Penetrated by Slug. 05629_ Arm. Medium Treads blown off. 05629_ E-15 Imp destroyed. 05630_ Mic. Fission Core destroyed. 05630_ Penetrated by Slug. 05630_ Adv. Cooling System destroyed. 05630_ Penetrated by Slug. 05630_ Slug penetrates Striker. 05630_ Penetrated by Slug. 05630_ Slug penetrates Striker. 05630_ Striker destroyed. 05631_ Penetrated by Slug. 05631_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????#???????????? | | ?????????????? ??### ????##? ??? | | ?????????????? ? ???? #;;#? | | ??????????????? # ???? ;#? | | ???????????????? %???? #? | | ?????????????????# =%#?## ;? | | ?????????????????# *!!?# ## | | ??????????????????# *[!#* E | | ?????##??????????##[%[g=# ;;# | | ####?# #####??### =## !]# ; ! ;? | | =="####"#" ### # ## [= #=gg!?? | | [=!!""" #!=!# ! %*!!!=[??? | | %%!*!= = ###### ##=g*[[%#??? | | !|%%=[ ! ! ## # E gxg=##??? | | !%%=%% =%= g =g!!%%#??? | | %%=%%!% %! E g % g@===#??? | | [%%%[ = ### g%*!**=% ; #? | | *=!! % #### % # ###? | | %!= = #####% %;# #?? | | !! """""" # # ;; ; ;#? | | """" ## # # [ # ? | | ## #####? " % #?# | | ?#### # ##??# ; ##?? | | ????#####???# ; ; #??? | | ????????????# % ;# ##??? | | ????????????# = ### #???? | | ????????????# ; #??# #???? | | ????????????## ???#; ##??? | | ?????????????##"! ;#????#; #??? | | ?????????????# % ##??## ^ #??? | | ?????????????# = #??# #??? | | ?????????##### ^## #?# #??? | | ????????## # ##?# ## #??? | | ????????# #??# ## #??? | | ????????# ##?? ## ##??? | | ????????# ## #??# #???? | | ????????###### #???## ##???? | | ????????????#!=*##?????#####????? | | ????????????#*%##???????????????? | | ????????????# =#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 44 Energy Capacity 780 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: TH 25 Evasion (%) 55 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Challenges ------------ None Game ------ Seed ReactiveLinearWeb Manual? 0 Play Time 01:14:18 Cumulative 20.5 hours Start 2024.12.11 @ 05:23:11 End 2024.12.11 @ 06:48:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7965d131-40b5-4bed-a742-1d249014c7a6