Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.14 @ 07:01:08 Player: Salty Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (386) 1930 Value Destroyed (15882) 15882 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3189) 3189 TOTAL SCORE: 28421 Bonus ------- High Alert Combat Kills 2082 Follower Combat Kills 1460 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -1453 Cogmind --------- Core Integrity 0/1300 Matter 254/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Q-thruster Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Improved Target Analyzer Matter Filter Improved Focal Shield Hacking Suite Z-Drone Bay > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-M Nova Cannon Enhanced Gauss Cannon Heavy Gauss Cannon Linear Accelerator > --- INVENTORY -------- Advanced Targeting Computer Improved Phase Shifter Improved Medium Armor Plating Hacking Drone Bay [Rating: 134] Favorites ----------- Power Cooled Fission Core Engine Deuterium Engine Power Core Cooled Fission Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Cooling System Storage Compact Matter Pod Processor Improved Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Railgun Energy Gun Plasma Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Rocket Array Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Slots Evolved 14 | . . 2 2 2 . . . . . . 2 2 2 . . 2 . Power 2 | . . . . . . . . . . . 1 . . . . 1 . Propulsion 2 | . . . . 1 . . . . . . . . 1 . . . . Utility 6 | . . 1 2 . . . . . . . 1 1 1 . . . . Weapon 4 | . . 1 . 1 . . . . . . . 1 . . . 1 . Parts Attached 282 | 7 14 23 25 14 11 65 2 6 4 6 21 34 22 3 1 23 1 Power 36 | 1 2 2 3 2 2 9 . . . . 3 3 7 . . 2 . Engine 15 | 1 2 2 2 2 1 5 . . . . . . . . . . . Core 15 | . . . 1 . 1 4 . . . . 3 3 3 . . . . Reactor 6 | . . . . . . . . . . . . . 4 . . 2 . Propulsion 48 | 2 2 8 1 6 2 9 . . . 2 2 3 6 . . 4 1 Treads 23 | . . 6 1 . 1 8 . . . 2 2 . 2 . . . 1 Leg 13 | . . . . 2 . . . . . . . 3 4 . . 4 . Wheel 6 | 2 2 2 . . . . . . . . . . . . . . . Hover 2 | . . . . 1 1 . . . . . . . . . . . . Flight 4 | . . . . 3 . 1 . . . . . . . . . . . Utility 88 | 2 3 7 7 1 3 22 . 2 2 3 8 12 4 2 1 9 . Device 52 | 2 2 1 3 . 2 12 . 1 1 1 7 9 3 2 . 6 . Storage 2 | . . . . . . . . . . . 1 1 . . . . . Processor 10 | . 1 1 1 . . 3 . . . . . 2 . . . 2 . Hackware 2 | . . . 1 . . . . . . . . . 1 . . . . Protection 22 | . . 5 2 1 1 7 . 1 1 2 . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 110 | 2 7 6 14 5 4 25 2 4 2 1 8 16 5 1 . 8 . Energy Gun 28 | 2 1 1 4 1 3 6 . 1 . . 1 1 3 . . 4 . Energy Cannon 16 | . . 1 3 . . 6 . . . . 2 . 1 1 . 2 . Ballistic Gun 25 | . 2 2 1 . 1 7 1 2 1 . 1 6 . . . 1 . Ballistic Cannon 27 | . 2 2 3 2 . 5 . . . 1 4 6 1 . . 1 . Launcher 6 | . . . 3 1 . . . . . . . 2 . . . . . Special Weapon 4 | . 2 . . 1 . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 1 . 1 . . 1 . . . . . Unidentified Prototypes 24 | . . 2 3 2 1 6 . . 1 . 1 3 . . . 4 1 Parts Lost 76 | . . . 5 7 1 3 . 1 . . 3 14 11 . 2 23 6 Power 9 | . . . 1 1 . . . . . . . 1 2 . . 4 . Propulsion 15 | . . . 1 1 1 1 . . . . 1 1 3 . . 3 3 Utility 27 | . . . 3 2 . 1 . 1 . . 2 4 2 . 2 7 3 Weapon 25 | . . . . 3 . 1 . . . . . 8 4 . . 9 . Highest Loss Streak 12 | . . . 2 3 1 1 . 1 . . 2 12 4 . 2 11 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 98 90 74 60 94 100 100 100 100 92 83 88 88 85 73 24 Engine 3 | . 14 10 8 5 5 3 . . . . . . . . . . . Core 4 | . . . . . . 3 7 7 7 7 8 7 4 5 5 1 . Treads 15 | . . 20 16 3 4 18 23 23 23 23 19 9 4 10 10 5 2 Leg 1 | . . . . 2 . . . . . . . 5 9 . . 1 4 Wheel 1 | . 28 1 . . . . . . . . . . . . . . . Device 15 | . 22 1 6 5 6 16 15 16 15 15 22 20 23 25 19 18 . Processor 10 | . 5 16 18 15 7 11 7 7 7 7 6 11 10 10 10 9 11 Protection 7 | . . 14 9 5 6 7 15 13 14 15 7 . . . 2 1 . Energy Gun 3 | . 5 5 3 1 15 7 . . . . . . 6 6 5 4 . Energy Cannon 4 | . . 4 7 . . 5 7 7 7 4 3 2 . 8 10 7 . Ballistic Gun 10 | . 10 9 4 7 1 12 22 22 23 23 6 5 1 . . 1 . Ballistic Cannon 7 | . 8 12 10 9 . 4 . . . 2 16 13 16 10 10 7 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 8 11 34 30 34 31 61 58 58 57 62 76 82 79 85 87 109 1 Greatest Support 140 | 20 32 46 46 20 27 77 77 77 77 80 82 80 140 140 140 140 80 Greatest Overweight (x) 20 | . . . 1 8 2 1 . . . . 1 20 3 . . 13 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 4 4 4 4 5 4 5 5 5 5 5 5 5 4 5 4 Average Carried 2 | . 2 2 1 . 2 2 3 3 4 4 3 2 1 3 3 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 2 1 1 3 3 4 4 5 4 4 1 3 4 3 2 2 Class Distribution -------------------- 33% | Tank 17% | Scavenger-Gunner 14% | Mutant 10% | Gunner 7% | Scavenger-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Mutant | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Executioner | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Matter Collected 11435 | 250 177 816 898 201 352 2758 328 213 66 252 950 1504 1255 376 314 725 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 15442 | 72 318 1270 1901 242 . 3493 675 148 . 345 1345 1990 1525 297 266 1555 . Parts 811 | 4 25 73 118 10 . 217 28 10 . 19 65 115 49 12 6 60 . Haulers Intercepted 13 | . 2 2 3 . . 3 . . . . 1 1 1 . . . . Recyclers Shooed 11 | . . 2 2 . . . . . . . 1 5 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . 28 12 . 15 . . . 11 4 . . Prevented 14 | . . . . . . . . . . 11 . . . 1 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 286 | 1 9 28 36 8 . 59 11 3 . 6 25 37 27 6 4 26 . Melee 1 | . . . . . . . . . . . . . . . . 1 . Guns 98 | 1 6 8 2 4 . 34 5 3 . 5 3 6 11 4 . 6 . Cannons 162 | . 3 20 26 3 . 22 6 . . 1 22 24 15 2 4 14 . AOE 20 | . . . 8 1 . 2 . . . . . 6 1 . . 2 . Classes Destroyed 21 | 2 3 5 3 1 . 1 1 . . . 1 2 . . . 2 . Worker 23 | . . . 7 . . 6 . . . . . 8 2 . . . . Builder 22 | . . . 6 . . 7 . . . . . 8 1 . . . . Tunneler 3 | 1 . . . . . 1 . . . . . . . . . 1 . Hauler 13 | . 2 2 3 . . 3 . . . . 1 1 1 . . . . Recycler 10 | . . 2 3 . . 3 . . . . . 1 1 . . . . Mechanic 2 | . . 1 . . . . . . . . . 1 . . . . . Operator 7 | . . 1 1 . . 3 . . . . 1 . 1 . . . . Watcher 24 | . 3 4 5 . . 6 . . . . 1 3 2 . . . . Swarmer 36 | . 8 . 4 2 . 3 . . . 1 . 9 3 2 . 4 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . Grunt 133 | 1 1 17 19 2 . 32 4 2 . 3 11 13 13 . 3 12 . Brawler 7 | . . 1 1 . . 1 1 . . . . . 1 1 1 . . Duelist 7 | . . . . . . . 4 . . . 1 1 . . . 1 . Protector 3 | . . . . . . 1 . . . . 1 1 . . . . . Sentry 48 | . . 10 10 3 . 12 2 . . 1 3 1 2 1 . 3 . Hunter 23 | . . . 2 . . 3 . . . 1 4 5 6 2 . . . Programmer 26 | . . . . 1 . 7 . 1 . . 4 6 2 . . 5 . Heavy 1 | . . . . . . . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . 1 . Z-Light 2 | . . . . . . . . . . . . . . . . 2 . Fireman 3 | . . . . . . . . . . . . 2 1 . . . . Best Kill Streak 9 | 2 4 6 9 3 . 9 7 2 . 3 4 7 8 2 4 6 . Combat Bots Only 8 | 1 3 6 4 3 . 6 7 2 . 3 4 7 8 2 4 6 . Max Kills in Single Turn 4 | 1 1 1 4 1 . 3 1 1 . 1 1 4 2 1 1 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 1 . 2 . . . . . 3 1 . . 2 . Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Damage Taken 15771 | 9 184 580 1423 863 47 1605 212 149 . 237 1110 2127 2150 118 487 2689 1781 Core 3120 | . 54 31 269 189 47 131 21 9 . 14 42 565 239 34 161 634 680 Absorbed by Shields 1416 | . . . . . . 422 80 34 . . 23 788 69 . . . . Reduced by Siege Mode 451 | . . . . . . . . . . . . . 73 . 173 205 . Regen/Repaired (Parts) 656 | . . 29 45 . 260 195 . . . . . 127 . . . . . Core Remaining (%) 70 | 100 78 92 51 . . . . . . 41 95 43 . . 62 . . Volleys Fired 683 | 3 43 67 91 32 . 143 15 7 . 13 40 86 63 13 7 60 . Largest 6 | 2 2 3 3 3 . 4 4 4 . 4 4 5 5 5 5 6 . Hottest 462 | 90 90 132 199 113 . 230 128 128 . 128 248 274 358 358 386 462 . Shots Fired 2147 | 6 75 181 217 60 1 503 58 29 . 52 153 268 256 52 32 204 . Gun 963 | 6 61 81 60 35 1 297 42 23 . 39 38 79 95 15 7 84 . Cannon 1157 | . 6 100 149 22 . 206 16 6 . 13 115 181 161 37 25 120 . Launcher 19 | . . . 8 3 . . . . . . . 8 . . . . . Special 8 | . 8 . . . . . . . . . . . . . . . . Kinetic 1420 | . 24 141 101 52 . 329 42 23 . 39 132 215 189 26 13 94 . Thermal 683 | 6 51 40 104 5 1 174 16 6 . 13 21 45 64 22 14 101 . Explosive 14 | . . . 8 3 . . . . . . . 3 . . . . . Electromagnetic 27 | . . . 4 . . . . . . . . 5 3 4 5 6 . Phasic 3 | . . . . . . . . . . . . . . . . 3 . Robot Hit Streak 38 | 4 12 20 23 19 . 26 33 9 . 13 30 19 30 6 14 38 . Robot Miss Streak 10 | . 4 4 10 6 1 4 1 3 . 2 2 4 5 3 6 3 . Penetration Max 2 | . . . . . . 2 1 . . 1 1 2 1 . . 1 . Secondary Targets 2 | . 1 . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . Shots Hit Robots 1399 | 4 48 136 157 49 . 312 43 21 1 36 104 155 142 26 17 148 . Core Hits 787 | 3 17 75 148 41 . 150 19 5 . 16 51 107 76 14 8 57 . Critical Kills 12 | . . . . 2 . 6 . . . . . 1 3 . . . . Critical Parts Destroyed 17 | . . 5 . 1 . 4 3 . . . 2 1 1 . . . . Critical Strikes 123 | 1 2 9 2 6 . 19 3 . . . 9 15 30 2 3 22 . Burn 26 | 1 1 . 2 3 . 3 . . . . . . 4 1 1 10 . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . Destroy 29 | . . 5 . 3 . 9 3 . . . 2 2 5 . . . . Blast 65 | . 1 4 . . . 6 . . . . 7 13 21 1 1 11 . Corrupt 2 | . . . . . . . . . . . . . . . 1 1 . Melee Attacks 5 | . . . . . . . 4 . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 42947 | 60 608 2472 4762 1140 12 8587 1179 526 . 857 3116 7682 5529 634 540 5243 . Guns 15228 | 60 469 1046 620 449 12 4526 748 394 . 608 955 1777 1679 204 108 1573 . Cannons 22036 | . 65 1426 2471 440 . 3299 431 132 . 249 2155 3869 3395 430 432 3242 . Explosions 5453 | . . . 1661 244 . 691 . . . . . 2027 429 . . 401 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 164 | . 8 . 10 7 . 71 . . . . 6 9 26 . . 27 . Kinetic 24990 | . 209 1804 1386 789 . 4743 748 394 . 608 2687 4695 4292 179 166 2290 . Thermal 14237 | 60 391 668 1727 100 12 3773 431 132 . 249 423 1853 1037 406 257 2718 . Explosive 2641 | . . . 1576 244 . . . . . . . 821 . . . . . Electromagnetic 915 | . . . 63 . . . . . . . . 304 174 49 117 208 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . 2 1 5 5 10 8 8 8 1 2 4 . . . 3 3 Average Corruption 5 | . . 1 1 4 5 7 8 8 8 1 1 1 . . . 1 3 Corruption Purged 10 | . . . . . . 10 . . . . . . . . . . . Corruption Blocked 27 | . . . . . . . . . . . . . 27 . . . . Effects 324 | . . 9 1 8 12 160 59 31 3 3 8 18 . . . 11 1 Message Errors 85 | . . 2 . 1 2 41 18 11 1 1 2 5 . . . 1 . Matter Fused 80 | . . . . 1 4 41 14 7 2 1 3 5 . . . 1 1 Heat Flow Errors 35 | . . 2 . 2 3 18 5 1 . . . 3 . . . 1 . Energy Discharges 37 | . . 2 . 2 . 18 6 3 . . 2 2 . . . 2 . Parts Rejected 6 | . . . . . . 4 . . . . . 2 . . . . . Parts Fused 3 | . . . . . . 2 . . . . . . . . . 1 . Data Loss (minor) 35 | . . 2 1 2 2 12 6 4 . 1 1 1 . . . 3 . Data Loss (major) 10 | . . . . . . 4 4 1 . . . . . . . 1 . Misfires 14 | . . 1 . . 1 8 2 2 . . . . . . . . . Alerts 10 | . . . . . . 6 3 1 . . . . . . . . . Weapon Failures 9 | . . . . . . 6 1 1 . . . . . . . 1 . Overload Shots 1 | . . . . . . . 1 . . . . . . . . . . Overflow Damage 774 | . . 3 6 7 . 169 24 . . . 46 284 153 . . 82 . Projectiles 504 | . . 3 . 7 . 117 24 . . . 46 120 121 . . 66 . Explosions 266 | . . . 6 . . 48 . . . . . 164 32 . . 16 . Melee 4 | . . . . . . 4 . . . . . . . . . . . Knockbacks 92 | . . 2 16 8 . 6 . . . . 5 18 20 2 . 15 . Impact 2 | . . . . . . 1 . . . . 1 . . . . . . Kinetic 84 | . . 2 16 8 . 5 . . . . 4 16 19 2 . 12 . Secondary 6 | . . . . . . . . . . . . 2 1 . . 3 . Self-Inflicted Damage 619 | . 3 . 42 18 . 217 . . . . 12 272 44 . . 11 . Shots 20 | . . . 1 1 . 3 . . . . 1 9 4 . . 1 . Rammed 35 | . 2 . 8 11 . 9 . . . . 1 . . . . 1 3 Targets Rammed 44 | . 2 . 8 11 . 10 . . . . 1 1 7 . . 1 3 Kicked 8 | . . . . . . . . . . . . 1 7 . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . Highest Temperature 922 | 66 234 513 494 262 185 506 207 130 . 6 432 453 519 532 762 922 . Average Temperature 150 | 29 84 148 125 72 87 95 52 32 . 4 87 117 156 164 436 342 . Received Heat Transfer 4607 | 6 24 426 702 234 . 535 126 50 . 57 219 321 614 9 106 770 408 Effects 116 | . 3 10 12 1 . 5 . . . . . 3 6 . 23 53 . Shutdowns 24 | . . 2 1 . . 1 . . . . . 1 4 . 6 9 . Energy Bleed 15 | . . 3 2 . . . . . . . . . 1 . 1 8 . Interference 18 | . 3 1 5 1 . . . . . . . . . . 5 3 . Matter Decay 13 | . . 2 . . . 2 . . . . . 2 . . 2 5 . Short Circuit 9 | . . 1 1 . . . . . . . . . . . . 7 . Damage (minor) 5 | . . 1 . . . . . . . . . . 1 . 1 2 . Damage (major) 29 | . . . 3 . . 2 . . . . . . . . 7 17 . Damage (core) 3 | . . . . . . . . . . . . . . . 1 2 . Siege Activations 4 | . . . . . . . . . . . . . 2 . 1 1 . Total Turns 107 | . . . . . . . . . . . . . 38 . 15 54 . Longest Duration 54 | . . . . . . . . . . . . . 24 . 15 54 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 1 1 . . 1 . Impact Corruptions 2 | . . . . . . 1 . . . . . . 1 . . . . Robots Melted 5 | . . . . . . 1 . . . . . 1 . . . 3 . Combat Hostiles 5 | . . . . . . 1 . . . . . 1 . . . 3 . Parts Melted 48 | 1 2 1 9 4 . 4 . . . 1 5 4 4 . 2 11 . Heat Transferred 23666 | 235 1175 1012 3084 407 37 5587 568 185 . 333 626 2075 2301 709 498 4834 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 . . . . . . . 1 . 2 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Peak Influence 1461 | 25 181 393 654 341 121 422 . . . . 309 1077 1461 . . 805 315 Initial 420 | . 13 . 85 176 99 . . . . . 20 . 420 . . 235 310 Average 301 | 6 71 134 380 200 63 201 . . . . 101 613 956 . . 531 297 Maximum Alert Level 4 | . . 1 2 1 . 2 . . . . 1 3 4 . . 3 1 Low Security (%) 47 | 100 100 75 19 38 100 49 . . . . 84 20 . . . . . Level 1 26 | . . 24 22 61 . 46 . . . . 15 9 . . . 21 100 Level 2 15 | . . . 58 . . 4 . . . . . 16 21 . . 68 . Level 3 7 | . . . . . . . . . . . . 52 33 . . 9 . Level 4 3 | . . . . . . . . . . . . . 45 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 83 | . 1 4 5 6 . 27 . . . . 8 14 11 . . 5 2 Investigation 17 | . 1 3 1 1 . 7 . . . . 2 . 1 . . 1 . Extermination 18 | . . . . 1 . 7 . . . . 4 3 2 . . 1 . Reinforcement 29 | . . 1 4 . . 7 . . . . 2 7 5 . . 1 2 Assault 8 | . . . . 1 . 1 . . . . . 4 . . . 2 . Garrison 11 | . . . . 3 . 5 . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . 1 . . 2 . . . . . 5 2 . . 1 . Haulers Reinforced 3 | . . . . . . 1 . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Distress Signals 14 | . . 2 2 . . 3 . . . . . 5 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 408 | 1 14 32 57 10 3 79 10 4 . 10 25 61 50 6 4 33 9 Peak Tracking Total 8 | 1 4 5 6 3 2 5 7 2 . 4 5 6 6 2 4 6 8 Tactical Retreats 19 | . . 1 4 . . 1 . . . 1 . 5 5 . . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Traps Triggered 13 | . . 3 2 2 . 3 . . . . 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Machines Disabled 61 | . 1 3 4 2 . 12 1 . . . 8 14 11 . . 5 . Max in Single Turn 5 | . 1 1 2 2 . 5 1 . . . 2 4 3 . . 1 . Garrison Access 4 | . . . . 1 . 1 . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Machines Accessed 55 | . 9 10 9 . . 16 . . . . 4 2 3 1 . 1 . Terminals 32 | . 7 8 7 . . 8 . . . . . 1 1 . . . . Fabricators 5 | . . . . . . 3 . . . . 1 . 1 . . . . Repair Stations 8 | . 1 1 1 . . 3 . . . . 1 1 . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . 1 1 . . . . . . . 1 . . . . . . Garrison Access 4 | . . . . . . 1 . . . . 1 . 1 . . 1 . Total Hacks 126 | . 22 26 17 . . 41 . . . . 9 3 4 1 . 3 . Successful 79 | . 13 17 12 . . 24 . . . . 7 3 1 1 . 1 . Failed 47 | . 9 9 5 . . 17 . . . . 2 . 3 . . 2 . Catastrophic 7 | . . 1 1 . . 3 . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 35 | . . 3 . . . 1 . . . . 1 11 11 . . 5 3 Terminals 70 | . 19 17 11 . . 21 . . . . . 1 1 . . . . Fabricators 8 | . . . . . . 5 . . . . 2 . 1 . . . . Repair Stations 24 | . 2 5 3 . . 10 . . . . 2 2 . . . . . Recycling Units 4 | . 1 . . . . 3 . . . . . . . . . . . Scanalyzers 10 | . . 4 3 . . . . . . . 3 . . . . . . Garrison Access 9 | . . . . . . 2 . . . . 2 . 2 . . 3 . Terminal Hacks 42 | . 11 11 7 . . 10 . . . . . 1 1 1 . . . Record 14 | . 5 4 1 . . 4 . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Open DSF 5 | . . . . . . 3 . . . . . 1 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . Emergency Access Points 4 | . 3 1 . . . . . . . . . . . . . . . Alert Level 3 | . 1 1 . . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . Maintenance Status 2 | . 1 1 . . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . Recall Investigation 2 | . . . 2 . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . 1 . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 5 . . . . 2 . . . . . . Network Status 3 | . . . . . . 3 . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 16 | . 1 2 3 . . 6 . . . . 2 2 . . . . . Scan Component 9 | . . 1 2 . . 4 . . . . 1 1 . . . . . Repair 6 | . . 1 1 . . 2 . . . . 1 1 . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 3 . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . Report Inventory 2 | . 1 . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer 8 | . . 4 2 . . . . . . . 2 . . . . . . Insert Component 4 | . . 2 1 . . . . . . . 1 . . . . . . Analyze 4 | . . 2 1 . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 7 6 4 . . 14 . . . . 3 1 1 . . 1 . Full Trace Events 13 | . 1 1 1 . . 7 . . . . 1 . 1 . . 1 . Feedback Events 2 | . . 1 . . . 1 . . . . . . . . . . . Corruption 2 | . . 1 . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . 2 1 . . . . . 15 . 1 . . . . . . Parts Built 3 | . . . . . . 2 . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . 117 . . . . 95 . . . . . . Total Part Build Rating 19 | . . . . . . 14 . . . . 5 . . . . . . Parts Repaired 5 | . . 1 1 . . 2 . . . . . 1 . . . . . Time 409 | . . 32 76 . . 168 . . . . 44 89 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 243 | . . . . . . 243 . . . . . . . . . . . Retrieved Matter 356 | . . . . . . 356 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 2 1 . . . . . . . 1 . . . . . . Part Schematics Acquired 4 | . . 2 1 . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . 2 . 5 . . . . . . . . . 6 . Machine Destruction 6 | . . . . 2 . 2 . . . . . . . . . 2 . Programmers 7 | . . . . . . 3 . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Total Allies 44 | . . . . . 20 . 1 . 4 . . 8 7 . . 4 . Largest Group 19 | . . . . . 19 8 1 1 5 5 1 4 3 . . 3 . Highest-Rated Group 475 | . . . . . 475 243 30 30 181 181 38 192 243 . . 288 . Highest-Rated Ally 96 | . . . . . 35 35 30 30 38 38 38 96 81 . . 96 . Zionite Dispatches 9 | . . . . . . . . . . . . 3 4 . . 2 . Light 1 | . . . . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . 1 . . . . Fire 2 | . . . . . . . . . . . . 1 1 . . . . Hacker 1 | . . . . . . . . . . . . . 1 . . . . Kinetic Resupply 1 | . . . . . . . . . . . . 1 . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . 1 . . . . Melee Resupply 1 | . . . . . . . . . . . . 1 . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . 1 . Total Orders 20 | . . . . . . . 1 . . . 5 6 1 4 . 3 . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . DROP 3 | . . . . . . . . . . . . 2 . . . 1 . COLLECT 2 | . . . . . . . . . . . . 2 . . . . . EXPLORE 10 | . . . . . . . . . . . 2 2 . 4 . 2 . RETURN 4 | . . . . . . . . . . . 3 . 1 . . . . Ally Attacks 349 | . . . . . 133 77 . 4 . 20 3 56 46 . . 10 . Total Damage 12141 | . . . . . 6439 1500 . 138 . 519 228 1510 1373 . . 434 . Kills 58 | . . . . . 15 13 . 1 . 4 1 9 14 . . 1 . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 1 . 2 . . . 2 . . . Drone Launches 16 | . . . . . . . . . . . 5 4 1 4 . 2 . Drone Recoveries 14 | . . . . . . . . . . . 5 2 1 4 . 2 . Zionite Intel Received 1 | . . . . . . . . . . . . 1 . . . . . Branch Access 1 | . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Turns Passed 23431 | 77 914 1937 2280 763 614 5083 1920 834 1131 740 2253 1536 1302 852 117 961 117 Spaces Moved 12187 | 76 775 1081 1039 284 362 2497 1144 498 704 415 1211 661 588 356 46 383 67 Core 177 | 22 . . . 6 55 . . . . . . 25 . . . 39 30 Treads 9902 | . . 938 1039 148 50 2497 1144 498 704 415 1211 327 243 356 46 256 30 Legs 894 | . . . . 129 16 . . . . . . 309 345 . . 88 7 Wheels 972 | 54 775 143 . . . . . . . . . . . . . . . Hover 242 | . . . . 1 241 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 160 60 50 158 158 158 158 155 155 50 120 180 180 100 50 Average Speed 157 | 71 94 152 174 213 133 165 158 158 158 157 156 159 167 180 180 172 106 Slowest Speed 1050 | 80 100 160 250 450 260 250 158 158 158 158 240 1050 330 180 180 700 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 7 98 85 94 5 90 53 98 76 87 64 30 18 16 96 9 8 9 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . 1 1 . . . . 1 . . . Known Exits Taken 14 | . 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . 2 5 2 . . . . 2 1 . . Spaces Dug 59 | . . . . . . 5 . . . . . . 54 . . . . Terrain Destroyed 818 | . . 1 177 68 . 122 7 3 . 22 54 123 178 15 11 37 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 388 | . . 1 7 . . 72 7 3 . 22 53 65 95 15 11 37 . AOE 430 | . . . 170 68 . 50 . . . . 1 58 83 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Res Tes Total 14910 | 92 874 1247 1324 369 499 3118 1220 526 721 472 1468 969 753 536 62 548 112 Wait 1308 | . 10 41 126 9 101 319 55 10 12 28 167 154 40 160 9 52 15 Move 12171 | 75 774 1080 1038 284 361 2496 1143 497 703 414 1210 660 587 355 45 382 67 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 239 | 7 15 19 21 12 11 51 1 4 1 5 17 26 23 2 . 23 1 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 152 | 7 4 7 9 11 9 25 . 1 . 2 10 25 18 2 1 20 1 Detach 7 | . . . . . 1 1 . . . . 1 . 1 2 . 1 . Swap 131 | . 10 16 16 3 2 41 2 5 4 4 11 9 4 1 . 3 . Drop 146 | . 16 17 15 7 14 32 . 2 . 6 11 8 10 1 . 6 1 Fire 683 | 3 43 67 91 32 . 143 15 7 . 13 40 86 63 13 7 60 . Melee 5 | . . . . . . . 4 . 1 . . . . . . . . Ram 7 | . 2 . . 5 . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . 1 7 . . . . Crush 29 | . . . 8 6 . 10 . . . . 1 . . . . 1 3 Escape Stasis 24 | . . . . . . . . . . . . . . . . . 24 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 47 | -11/Junkyard | Discovered new exit (range 8) 78 | -11/Junkyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 8) 343 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 7) 529 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Discovered new exit (range 5) 684 | -10/Materials | Identified exit to Mines 729 | -10/Materials | Identified exit to Materials 914 | -10/Materials | Discovered exit to Materials (range 3) 992 | -10/Materials | Entered another Materials area 992 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1211 | -9/Materials | Discovered new exit (range 14) 1333 | -9/Materials | Build established: Tank 1500 | -9/Materials | Identified exit to Mines 1703 | -9/Materials | Discovered new exit (range 9) 1716 | -9/Materials | Identified exit to Materials 2085 | -9/Materials | Discovered exit to Materials (range 7) 2193 | -9/Materials | Build established: Gunner 2451 | -9/Materials | Repaired Imp. Ion Engine 2456 | -9/Materials | Discovered exit to Materials (range 6) 2876 | -9/Materials | Build established: Mutant 2929 | -9/Materials | Entered another Materials area 2929 | -8/Materials | Evolved 2 slots: Utility x2 3409 | -8/Materials | Discovered new exit (range 13) 3503 | -8/Materials | Identified exit to Factory 3574 | -8/Materials | Build established: Scavenger-Gunner 3784 | -8/Materials | Found Prototype Launcher 3785 | -8/Materials | Identified Rocket Array 3938 | -8/Materials | Build established: Mutant 4132 | -8/Materials | Discovered exit to Factory (range 16) 4280 | -8/Materials | Repaired Broken Enh. Autogun 4732 | -8/Materials | Build established: Hacker-Tank 5024 | -8/Materials | Discovered exit to Factory (range 4) 5209 | -8/Materials | Entered Factory 5209 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5531 | -7/Factory | Garrison activated, responded to threat 5631 | -7/Factory | Build established: Hacker-Skirmisher 5707 | -7/Factory | Lost 3 parts (1n2w) 5822 | -7/Factory | Lost 3 parts (1p2u) 5972 | -7/Factory | Sucked down chute 5972 | -7/Factory | Entered Waste 5973 | -7/Waste | Met a frightened Derelict 5993 | -7/Waste | Spotted C-40 Crusher 6006 | -7/Waste | Spotted C-40 Crusher 6010 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6034 | -7/Waste | Warlord forces began an assault 6048 | -7/Waste | Allies destroyed C-40 Crusher 6055 | -7/Waste | Allies destroyed C-40 Crusher 6099 | -7/Waste | Allies destroyed C-40 Crusher 6123 | -7/Waste | Spotted C-40 Crusher 6128 | -7/Waste | Spotted C-40 Crusher 6136 | -7/Waste | Allies destroyed C-40 Crusher 6141 | -7/Waste | Allies destroyed C-40 Crusher 6167 | -7/Waste | Spotted C-40 Crusher 6181 | -7/Waste | Allies destroyed C-40 Crusher 6188 | -7/Waste | Discovered new exit (range 16) 6303 | -7/Waste | Build established: Mutant 6586 | -7/Waste | Entered Factory 6586 | -7/Factory | Accompanied by 8 allies 6726 | -7/Factory | Build established: Tank 6850 | -7/Factory | Discovered new exit (range 5) 7156 | -7/Factory | Garrison activated, responded to threat 7776 | -7/Factory | Build established: Mutant 8008 | -7/Factory | System corruption reached 10% 8170 | -7/Factory | Identified exit to Lower Caves 8360 | -7/Factory | Build established: Tank 8361 | -7/Factory | Fabricated Railgun (x2) 8409 | -7/Factory | Garrison activated, responded to threat 8669 | -7/Factory | Garrison activated, responded to threat 8961 | -7/Factory | Build established: Scavenger-Gunner 9265 | -7/Factory | Build established: Gunner 9633 | -7/Factory | Repaired Broken Cld. Fission Core 9692 | -7/Factory | Repaired Adv. Shield Generator 10455 | -7/Factory | Build established: Tank 10563 | -7/Factory | Discovered new exit (range 13) 10619 | -7/Factory | Identified exit to Factory 10667 | -7/Factory | Identified exit to Storage 10906 | -7/Factory | Found Unknown Protection 10907 | -7/Factory | Identified Powered Armor 11067 | -7/Factory | Core integrity fell below 50% 11669 | -7/Factory | Entered Lower Caves 11727 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11775 | -7/Lower Caves | Destroyed 7 combat bots 11909 | -7/Lower Caves | Learned Factory emergency access door positions 12513 | -7/Lower Caves | Discovered new exit (range 12) 12526 | -7/Lower Caves | Identified exit to Lower Caves 12766 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 13589 | -7/Lower Caves | Entered another Lower Caves area 13589 | -7/Lower Caves | Accompanied by 1 ally 14009 | -7/Lower Caves | Discovered new exit (range 15) 14110 | -7/Lower Caves | Identified exit to Zion 14423 | -7/Lower Caves | Entered Zion 14423 | -7/Zion | Accompanied by 1 ally 14472 | -7/Zion | Given the Hacking Drone Bay 14476 | -7/Zion | Found Prototype Device 14489 | -7/Zion | Identified Hacking Drone Bay 14493 | -7/Zion | System corruption cleaned by Quarantine Array 14586 | -7/Zion | Given A8's code to call for help 14729 | -7/Zion | Learned location of Data Miner (-6) 14964 | -7/Zion | Imprinted 14966 | -7/Zion | Declared Zion's savior 15523 | -7/Zion | Discovered new exit (range 16) 15545 | -7/Zion | Identified exit to Proximity Caves 15554 | -7/Zion | Entered Proximity Caves 15554 | -6/Proximity Caves | Accompanied by 5 allies 15764 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15903 | -6/Proximity Caves | Spotted B-75 Beast 15974 | -6/Proximity Caves | Allies destroyed B-75 Beast 16184 | -6/Proximity Caves | Learned Factory garrison access intel 16294 | -6/Proximity Caves | Entered Factory 16294 | -6/Factory | Accompanied by 1 ally 16294 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16296 | -6/Factory | Loaded intel: 4 garrison access locations 16297 | -6/Factory | Build established: Scavenger-Tank 16308 | -6/Factory | Identified exit to DSF 17310 | -6/Factory | Fabricated Bore Cannon (x1) 17463 | -6/Factory | Build established: Scavenger-Gunner 17599 | -6/Factory | Cargo convoy interrupted 18205 | -6/Factory | Discovered new exit (range 14) 18235 | -6/Factory | Identified exit to Factory 18285 | -6/Factory | Terminal network hard line cut 18547 | -6/Factory | Entered another Factory area 18547 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 18548 | -5/Factory | Identified exit to Extension 18784 | -5/Factory | Repaired Cld. Fission Core? 18800 | -5/Factory | Spotted B-75 Beast 18813 | -5/Factory | Destroyed B-75 Beast 18964 | -5/Factory | Zion Fire squad teleported in 18992 | -5/Factory | Destroyed 7 combat bots 19147 | -5/Factory | First assault squad dispatched 19298 | -5/Factory | Zion Melee Resupply teleported in 19429 | -5/Factory | Retrieved Zion intel report: Branch Access 19429 | -5/Factory | Identified exit to Upper Caves 19431 | -5/Factory | Enhanced Grunt warped into view, answering call for help 19432 | -5/Factory | Enhanced Grunt warped into view, answering call for help 19456 | -5/Factory | Lost 12 parts (1p1n3u7w) 19549 | -5/Factory | Core integrity fell below 50% 19810 | -5/Factory | Discovered new exit (range 5) 19823 | -5/Factory | Identified exit to Factory 19855 | -5/Factory | Zion Kinetic Resupply teleported in 19975 | -5/Factory | Build established: Scavenger-Tank 20083 | -5/Factory | Entered another Factory area 20083 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20514 | -4/Factory | Garrison activated, responded to threat 20549 | -4/Factory | Zion Fire squad teleported in 20582 | -4/Factory | Destroyed 8 combat bots 20593 | -4/Factory | Lost 4 parts (1p1n2w) 20826 | -4/Factory | Zion Recon squad teleported in 20866 | -4/Factory | Build established: Scavenger-Gunner 21010 | -4/Factory | Zion Hacker squad teleported in 21176 | -4/Factory | Spotted B-86 Titan 21230 | -4/Factory | Discovered new exit (range 12) 21309 | -4/Factory | Zion Explosive Resupply teleported in 21362 | -4/Factory | Discovered new exit (range 12) 21384 | -4/Factory | Identified exit to Upper Caves 21385 | -4/Factory | Entered Upper Caves 21607 | -4/Upper Caves | Build established: Scavenger-Skirmisher 21711 | -4/Upper Caves | Discovered new exit (range 79) 21753 | -4/Upper Caves | Learned Research machine intel 21775 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21884 | -4/Upper Caves | Learned location of Quarantine (-2) 21890 | -4/Upper Caves | Encountered a Warlord checkpoint 21963 | -4/Upper Caves | Identified exit to Upper Caves 22237 | -4/Upper Caves | Entered another Upper Caves area 22338 | -4/Upper Caves | Discovered new exit (range 5) 22352 | -4/Upper Caves | Identified exit to Research 22354 | -4/Upper Caves | Entered Research 22354 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 22355 | -3/Research | Loaded intel: 90 machine locations 22439 | -3/Research | Zion Light squad teleported in 22482 | -3/Research | Discovered new exit (range 25) 22666 | -3/Research | Zion Zionite Resupply teleported in 22756 | -3/Research | Identified exit to Testing 23033 | -3/Research | Lost 8 parts (1p2n2u3w) 23104 | -3/Research | First assault squad dispatched 23262 | -3/Research | Lost 11 parts (2p1n5u3w) 23315 | -3/Research | Entered Testing 23376 | -3/Testing | Scanned by Researcher 23377 | -3/Testing | Core integrity fell below 50% 23401 | -3/Testing | Core integrity fell below 20% 23425 | -3/Testing | Lost 4 parts (3n1u) 23432 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Held in stasis. C-55 Analyst is analyzing... Centrium Heavy Treads destroyed. Penetrated by Slug. Held in stasis. C-55 Analyst is analyzing... Slug penetrates G-73 Enforcer. Slug penetrates C-55 Analyst. Held in stasis. C-55 Analyst is analyzing... Slug penetrates Wall. Held in stasis. Slug penetrates C-55 Analyst. C-55 Analyst suffers critical hit (Destroy). Slug penetrates Wall. Held in stasis. C-55 Analyst is analyzing... Hacking Suite destroyed. [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#############????????????????????????? | | ????????????# """"" #????????????????????????? | | ????????????# ^ ""T"" #????????????????????????? | | ????????????# ^ #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# #????????????????????????? | | ????????????# #?? ? #?????????????????? | | ?????????#### = * ### #?????????????????? | | ?????????# != #?????????????????? | | ?????????# *% #?????????????????? | | ?????????# [ #?????????????????? | | ?????????# ^^ #?????????????????? | | ????##########+### # ##############???????????? | | ????# # # """" #???????????? | | ????# """ """ # # "F " """ #???????????? | | ????# "?" """" # Y g """ #???????????? | | ????# """ """ # #gg """ #???????????? | | ????# # #@ #???????????? | | ????# + ###""" """####???????????? | | ????################ ###?#"""T"""#??????????????? | | ??????????????????# #???#########??????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 57 Energy Capacity 560 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 625 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Rocket Array | -8/Materials | Scanalyzed Coil Gun | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Energy Well | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Remote Shield | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Greatsword | -7/Zion | Archive Beamcaster | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Railgun | -6/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded Bore Cannon | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 20k Club A New Friend Collateral Damage Dangerous Findings GoHome() Help From High Places Hey, That's Mine! I Spy I'm Back, Baby! Just What I Needed Knowing Is Half The Battle Let's See Who's Tougher Made in Tau Ceti IV More Dakka Please Ooh, Shiny! Oops Please Form A Line Prolific Hacker Remodeling Respectable Loadout Serviceable Loadout Significant Disruption System Compromised The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed MassPropulsionThruster Manual? 0 Play Time 03:28:08 Cumulative 8.8 hours Start 2023.11.13 @ 06:28:20 End 2023.11.14 @ 07:01:08 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6f539bde-04af-4b44-a987-7a1e6558b2d9