Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 13:43:18 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (107) 535 Value Destroyed (3119) 3119 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 8099 Bonus ------- High Alert Combat Kills 105 Met Data Miner 300 Cogmind --------- Core Integrity 666/700 Matter 300/300 Energy 265/280 System Corruption 1% Temperature Cool (12) Movement Treading (162) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Powered Armor > --- WEAPON (2) ------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY (18) --- Heavy Ion Engine Light Treads Light Treads Improved Heat Sink Shock Rifle Light EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Advanced EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Utility Shielding Powered Armor > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Improved Sensor Array Light EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Improved EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Advanced EMP Blaster Mini Grenade Launcher [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Utility Shielding Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . Utility 4 | . . 2 . 1 . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 137 | 6 6 22 . 15 57 11 14 6 . . Power 8 | 1 2 2 . . 3 . . . . . Engine 8 | 1 2 2 . . 3 . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 35 | 2 2 3 . 6 19 3 . . . . Treads 35 | 2 2 3 . 6 19 3 . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 1 1 7 . 5 11 3 8 1 . . Device 18 | . . 1 . 2 5 1 8 1 . . Storage 4 | 1 1 2 . . . . . . . . Processor 2 | . . 1 . . . 1 . . . . Hackware . | . . . . . . . . . . . Protection 13 | . . 3 . 3 6 1 . . . . Artifact . | . . . . . . . . . . . Weapon 57 | 2 1 10 . 4 24 5 6 5 . . Energy Gun 20 | 1 1 1 . . 17 . . . . . Energy Cannon 28 | . . 7 . 3 5 4 6 3 . . Ballistic Gun 3 | 1 . 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . . . . 1 2 1 . 2 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . . 8 . . . . . Parts Lost 8 | . 2 1 . 2 3 . . . . . Power 1 | . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . . 2 1 . . . . . Weapon 4 | . 1 1 . . 2 . . . . . Highest Loss Streak 2 | . 2 1 . 2 2 . . . . . Average Slot Usage (%) 98 | . 88 96 100 97 99 99 100 100 100 100 Engine 9 | . 14 11 11 9 9 7 7 7 7 7 Treads 26 | . 26 22 22 27 26 29 30 30 30 30 Device 11 | . . 7 11 13 15 15 7 7 7 7 Storage 18 | . 18 22 22 18 18 15 15 15 15 15 Processor 2 | . . 1 . . . 7 7 7 7 7 Protection 10 | . . 9 11 11 11 7 15 15 15 15 Energy Gun 6 | . 14 3 . . 13 . . . . . Energy Cannon 10 | . . 14 22 17 4 14 15 14 15 15 Ballistic Gun 1 | . 14 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 81 | 10 28 71 67 74 72 79 80 81 77 77 Greatest Support 80 | 40 40 40 40 60 60 80 80 80 80 80 Greatest Overweight (x) 1 | . . 1 1 1 1 . . 1 . . Average Overweight (x) . | . . . 1 1 1 . . . . . Largest Inventory Capacity 18 | 6 12 18 18 18 18 18 18 18 18 18 Average Capacity 16 | 5 8 14 18 18 18 18 18 18 18 18 Most Carried 18 | 4 8 18 18 18 18 18 18 18 18 18 Average Carried 16 | 2 5 12 17 17 17 17 17 18 18 18 Final Capacity 18 | 6 12 18 18 18 18 18 18 18 18 18 Final Carried 18 | 4 8 18 18 18 18 18 18 18 18 18 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Matter Collected 1623 | 230 98 225 . 150 560 120 130 110 . . Remotely . | . . . . . . . . . . . Salvage Created 4496 | . 202 984 104 539 2292 118 160 97 . . Parts 256 | . 16 61 15 25 116 8 9 6 . . Haulers Intercepted 10 | . . 3 . 2 4 1 . . . . Recyclers Shooed 5 | . . 1 . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 3 3 . . Prevented 7 | . . . . . . . 5 2 . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 88 | . 6 17 8 8 39 1 3 6 . . Guns 32 | . 6 4 . . 22 . . . . . Cannons 44 | . . 13 8 5 16 . 1 1 . . AOE 8 | . . . . 2 1 . . 5 . . Classes Destroyed 11 | . 2 6 1 1 . . 1 . . . Builder 3 | . . 1 . 1 1 . . . . . Hauler 10 | . . 3 . 2 4 1 . . . . Recycler 5 | . . 1 . 1 3 . . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 30 | . 3 4 7 2 8 . . 6 . . Grunt 30 | . 3 8 . 1 18 . . . . . Brawler 1 | . . 1 . . . . . . . . Sentry 20 | . . 4 . 4 11 1 . . . . Hunter 5 | . . . . 1 2 . 2 . . . Programmer 1 | . . . . . . . 1 . . . Assembled 1 | . . . 1 . . . . . . . Best Kill Streak 7 | . 3 7 4 3 7 1 1 3 . . Combat Bots Only 7 | . 3 6 4 2 7 1 1 3 . . Max Kills in Single Turn 3 | . 1 2 1 3 2 1 1 2 . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 1 . . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Damage Taken 4491 | . 266 606 208 575 2057 75 236 326 . 142 Core 710 | . 70 97 23 128 358 8 14 12 . . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 63 | 100 72 . 70 . 11 . . . . . Volleys Fired 275 | . 18 55 16 33 131 5 8 9 . . Largest 2 | . 2 2 2 2 2 2 2 2 . . Hottest 180 | . 60 136 136 136 136 119 180 180 . . Shots Fired 536 | . 35 110 32 65 256 9 16 13 . . Gun 268 | . 35 36 . . 197 . . . . . Cannon 260 | . . 74 32 64 58 8 16 8 . . Launcher 8 | . . . . 1 1 1 . 5 . . Special . | . . . . . . . . . . . Kinetic 36 | . 18 18 . . . . . . . . Thermal 377 | . . 74 32 64 197 . 6 4 . . Explosive 6 | . . . . 1 1 1 . 3 . . Electromagnetic 117 | . 17 18 . . 58 8 10 6 . . Robot Hit Streak 21 | . 7 21 5 6 15 7 8 5 . . Robot Miss Streak 4 | . 1 2 4 2 3 1 1 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 382 | . 28 81 13 43 192 7 12 6 . . Core Hits 158 | . 13 29 8 15 81 2 3 7 . . Critical Hits 19 | . . 2 1 7 9 . . . . . Critical Kills 7 | . . . . 2 5 . . . . . Critical Parts Destroyed 12 | . . 2 1 5 4 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7675 | . 273 1474 247 1018 3602 141 355 565 . . Guns 3017 | . 273 273 . . 2471 . . . . . Cannons 3719 | . . 1115 245 845 963 141 322 88 . . Explosions 853 | . . 37 . 173 133 . 33 477 . . Melee . | . . . . . . . . . . . Ramming 86 | . . 49 2 . 35 . . . . . Kinetic 252 | . 132 120 . . . . . . . . Thermal 5231 | . . 1152 245 845 2827 . 135 27 . . Explosive 564 | . . . . 173 . . . 391 . . Electromagnetic 1542 | . 141 153 . . 740 141 220 147 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Effects 5 | . . . . . . . 1 2 . 2 Message Errors 1 | . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 68 | . . 34 . . 15 . . 19 . . Projectiles 32 | . . 17 . . 15 . . . . . Explosions 19 | . . . . . . . . 19 . . Melee 17 | . . 17 . . . . . . . . Knockbacks 3 | . . 2 . . 1 . . . . . Impact 3 | . . 2 . . 1 . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 78 | . . . . . 46 . . 32 . . Shots 3 | . . . . . 2 . . 1 . . Rammed 13 | . . 4 1 . 8 . . . . . Targets Rammed 13 | . . 4 1 . 8 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 394 | . 145 394 180 228 27 . 207 222 . . Average Temperature 54 | . 54 60 83 54 6 . 58 86 . . Received Heat Transfer 1227 | . 150 210 . 108 747 . . . . 12 Effects 1 | . . . . 1 . . . . . . Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 1 2 . . . Combat Hostiles 3 | . . . . . . 1 2 . . . Parts Fried 9 | . 1 1 . . 3 1 3 . . . Impact Corruptions 1 | . . 1 . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 15 | . . 1 . 5 9 . . . . . Heat Transferred 10044 | . . 2159 444 1517 5726 . 161 37 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . 3 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Peak Influence 496 | . 190 354 182 301 496 217 . . . . Initial 203 | . . . 97 35 45 203 . . . . Average 221 | . 54 156 140 154 326 151 . . . . Maximum Alert Level 2 | . . 1 . 1 2 1 . . . . Low Security (%) 44 | 100 100 53 100 68 17 33 . . . . Level 1 35 | . . 46 . 31 38 66 . . . . Level 2 19 | . . . . . 43 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 2 . 1 4 . . . . . Investigation 2 | . . 1 . . 1 . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 1 1 . . 3 . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Distress Signals 8 | . 2 1 . 2 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 128 | . 10 30 9 9 58 2 3 6 . 1 Peak Tracking Total 9 | . 3 9 4 3 7 1 1 3 . 1 Tactical Retreats 13 | . . 5 1 . 6 . . 1 . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Traps Triggered 2 | . . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 7 | . . . . . 7 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Machines Disabled 7 | . 2 2 . . 3 . . . . . Max in Single Turn 1 | . 1 1 . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Machines Accessed 23 | . 2 2 . 1 13 2 . . 3 . Terminals 13 | . 1 1 . . 10 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 1 1 . . 2 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 79 | . 6 6 . 8 30 7 . . 22 . Successful 64 | . 4 4 . 8 21 5 . . 22 . Failed 15 | . 2 2 . . 9 2 . . . . Catastrophic 2 | . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 2 1 . . 8 5 . . . . Terminals 31 | . 2 3 . . 21 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 16 | . 4 3 . . 7 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . . 8 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 37 | . . 1 . . 12 2 . . 22 . Record 6 | . . . . . . . . . 6 . Part Schematic 8 | . . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . . 5 . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 6 | . . . . . 3 . . . 3 . Open Door 3 | . . . . . 3 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Disarm Traps 2 | . . . . . 2 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 15 | . 4 3 . . 6 2 . . . . Scan Component 8 | . 2 2 . . 3 1 . . . . Repair 7 | . 2 1 . . 3 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . . 8 . . . . . . Insert Component 3 | . . . . 3 . . . . . . Analyze 5 | . . . . 5 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 3 | . . . . . 2 1 . . . . Terminals 3 | . . . . . 2 1 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 2 | . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 2 2 . . 10 2 . . . . Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 3 . . . . 8 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . 2 1 . . 3 1 . . . . Time 228 | . 52 26 . . 124 26 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Total Allies 2 | . . . . . . 1 . . . 1 Largest Group 1 | . . . . . . 1 1 . . 1 Highest-Rated Group 94 | . . . . . . 10 10 . . 94 Highest-Rated Ally 94 | . . . . . . 10 10 . . 94 Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 Total Damage 206 | . . . . . . . . . . 206 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Turns Passed 6938 | 71 473 992 495 458 2611 605 478 419 133 203 Spaces Moved 3161 | 41 214 407 244 183 1071 299 265 238 83 116 Core 6 | 6 . . . . . . . . . . Treads 3155 | 35 214 407 244 183 1071 299 265 238 83 116 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 162 162 162 162 162 Average Speed 171 | 143 160 170 180 180 180 162 162 162 162 162 Slowest Speed 182 | 160 160 180 180 180 180 162 162 182 162 162 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 5 40 32 80 20 90 10 58 44 69 18 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 5 | . . . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . Scrap Searched 5 | . . . 2 . . . 1 2 . . Spaces Dug 13 | . . . . . . 8 . 5 . . Terrain Destroyed 86 | . . 9 5 12 22 8 8 22 . . Melee . | . . . . . . . . . . . Projectile 7 | . . . 5 . . . 2 . . . AOE 79 | . . 9 . 12 22 8 6 22 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Total 4165 | 50 312 603 269 249 1507 415 292 255 82 131 Wait 412 | . 68 72 1 1 166 83 3 3 . 15 Move 3151 | 40 213 406 243 182 1070 298 264 237 82 116 Hop . | . . . . . . . . . . . Pick Up 76 | 4 6 23 4 6 23 9 1 . . . Fast Attach 28 | 6 3 4 . 4 10 1 . . . . Attach 21 | . 2 4 . 3 10 2 . . . . Detach 1 | . . . . 1 . . . . . . Swap 88 | . 1 14 . 8 37 8 14 6 . . Drop 100 | . 1 21 4 11 52 9 2 . . . Fire 275 | . 18 55 16 33 131 5 8 9 . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 13 | . . 4 1 . 8 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Repaired Lgt. Treads 248 | -10/Materials | Repaired Lgt. Treads 307 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 5) 545 | -10/Materials | Entered another Materials area 545 | -9/Materials | Evolved 2 slots: Utility x2 1374 | -9/Materials | Discovered new exit (range 14) 1505 | -9/Materials | Repaired Lgt. Treads 1537 | -9/Materials | Entered Mines 1568 | -9/Mines | Learned location of 1 exit from Materials 1701 | -9/Mines | Assembled infested the area 1734 | -9/Mines | Build established: Scavenger-Mutant 2023 | -9/Mines | Discovered new exit (range 5) 2032 | -9/Mines | Entered Materials 2032 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2033 | -8/Materials | Identified exit to Storage 2160 | -8/Materials | Garrison activated, responded to threat 2490 | -8/Materials | Entered Storage 3034 | -8/Storage | Repaired Prc. Beam Rifle? 3381 | -8/Storage | Core integrity fell below 50% 3458 | -8/Storage | Destroyed 7 combat bots 3926 | -8/Storage | Repaired Imp. Utility Shielding 3954 | -8/Storage | Repaired Lgt. Treads 4445 | -8/Storage | Discovered new exit (range 16) 4664 | -8/Storage | Core integrity fell below 20% 5101 | -8/Storage | Entered Factory 5101 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5434 | -7/Factory | Identified exit to Lower Caves 5590 | -7/Factory | Found Powered Armor 5687 | -7/Factory | Repaired Lgt. Treads 5706 | -7/Factory | Entered Lower Caves 5706 | -7/Lower Caves | Accompanied by 1 ally 5745 | -7/Lower Caves | Identified exit to Lower Caves 5935 | -7/Lower Caves | Build established: Mutant 6104 | -7/Lower Caves | Learned Factory stockpile data 6184 | -7/Lower Caves | Entered another Lower Caves area 6354 | -7/Lower Caves | Encountered a Warlord checkpoint 6368 | -7/Lower Caves | Learned Factory trap positions 6582 | -7/Lower Caves | Discovered new exit (range 14) 6601 | -7/Lower Caves | Identified exit to Data Miner 6603 | -7/Lower Caves | Entered Data Miner 6603 | -7/Data Miner | Discovered new exit (range 6) 6634 | -7/Data Miner | Met Data Miner 6670 | -7/Data Miner | Learned location of Section 7 (-2) 6670 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6691 | -7/Data Miner | Received God Mode back door access code from Data Miner 6735 | -7/Data Miner | Identified exit to Proximity Caves 6736 | -7/Data Miner | Entered Proximity Caves 6897 | -6/Proximity Caves | Spotted B-75 Beast 6899 | -6/Proximity Caves | Escorted by Enhanced Grunt 6939 | -6/Proximity Caves | Self-destructed Last Messages --------------- Downloading prototype IDs... Cld. Deuterium Engine Antimatter Cannon Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\GGXW to gain control via the back door I've installed. Now off with you. 06735_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 06754_ System corrupted: Energy discharge (-86). 06777_ System corrupted: Component data lost. 06793_ 1P-AK0(k) breaks down the debris. 06816_ 1A-8NR(k) breaks down the debris. 06873_ 1P-AK0(k) breaks down the debris. 06881_ 1A-8NR(k) breaks down the debris. 06890_ 1P-AK0(k) breaks down the debris. 06899_ Enhanced Grunt: "Protecting LRC-V3." 06913_ 1A-8NR(k) breaks down the debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????# ????????????????? | | ???????????????????????????? ????????????????? | | ??????????????????????????? ?????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????#?????????? ?????????????????????? | | ??????????????# ??????? #??????????????????????? | | ??????????????# #######% #???????????????????????? | | ??????????????# B#???????????????????????? | | ??????????????### ;????????????????????????? | | ?????????????## #### ????????????????????????? | | ? ?? ? #???# #??# ????????????????????????? | | # #? ##?#### ##??#;##??????????????????????? | | # ## #????# ##??# ##?????????????????????? | | # #??### ##? ####??????????????????? | | # #? ##?# #?% #??????????????????? | | #?# ###% #?# #??????????????????? | | # #?# ## ### #????????????????????? | | # ### ## #?????????????????????? | | # ## ## #?????????????????????? | | ?# ## #?????????????????????? | | ## ### #?????????????????????? | | ### % #?????????????????????? | | ## @##########?????????????? | | #?????????????? | | k ## ## #?????????????? | | ######### ## #?????????????? | | ###?###?### ##????????????? | | ## ##?# ### #????????????? | | ##### ##k ### #???????????? | | ### ##???# ###### #???????????? | | ??## ##????# #????## ##???????????? | | ???# #?????## #### #????###????????????? | | ??# #??????### #????# #??????????????????? | | ??# ##????????# #?????? #?????????????????? | | ??## ##?????????# ###????????##?????????????????? | | ???####??????????###?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 400 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Cmb. Gravmag System | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostNeutralizingStripper Manual? 0 Play Time 00:36:16 Cumulative 624.7 hours Start 2020.09.29 @ 13:01:50 End 2020.09.29 @ 13:43:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 958 Rogue 958 Adventurer 0 Explorer 0 Win Type - Total 59 Types 38/1/7/10/3/0/0/0/0 Lore% 93 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b3e9096-3009-42d8-81ff-3b77ab946b63