Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.10.30 @ 13:37:11 // Halloween2020/ForbiddenLore Player: Solar Sloth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (224) 224 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 3831 Bonus ------- Follower Combat Kills 82 Aligned with FarCom 300 Cogmind --------- Core Integrity 687/700 Matter 258/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (9) ------ Power Amplifier Medium Storage Unit Improved Terrain Scan Processor Advanced ECM Suite Cloak of Protection Propulsion Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Treads Targeting Computer Targeting Computer Core Shielding Ion Cannon Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Power Amplifier Medium Storage Unit Improved Terrain Scan Processor Advanced ECM Suite Cloak of Protection Propulsion Shielding Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Targeting Computer Targeting Computer Core Shielding Ion Cannon Light Assault Rifle Light Assault Rifle [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Cloak of Protection Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 7 | . 1 . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 7 | . 1 . . . 4 2 Weapon . | . . . . . . . Parts Attached 10 | . . 2 1 . 4 3 Power . | . . . . . . . Engine . | . . . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | . . . 1 . 2 3 Device 3 | . . . 1 . . 2 Storage . | . . . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . . . . 1 Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 4 | . . 2 . . 2 . Energy Gun . | . . . . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 3 | . . 2 . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . Average Slot Usage (%) 86 | . 87 87 93 100 75 85 Engine 10 | . 12 12 12 12 8 7 Leg 20 | . 25 25 25 25 16 14 Device 8 | . . . 6 12 8 18 Storage 10 | . 12 12 12 12 8 7 Processor 2 | . . . . . 5 7 Protection 12 | . 12 12 12 12 10 14 Ballistic Gun 20 | . 25 25 25 25 15 14 Naked Turns . | . . . . . . . Heaviest Build 30 | 15 15 15 23 23 26 30 Greatest Support 20 | 20 20 20 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 8 | . 8 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 8 Most Carried 8 | . 7 8 8 7 8 8 Average Carried 7 | . 7 7 7 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 7 7 8 7 7 8 8 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 410 | 200 36 60 . . 28 86 Remotely . | . . . . . . . Salvage Created 386 | . 191 73 . . 11 111 Parts 24 | . 10 10 . . 2 2 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 9 | . 5 4 . . . . Guns 9 | . 5 4 . . . . Classes Destroyed 6 | . 1 2 . . 1 2 Worker 1 | . . . . . 1 . Builder 1 | . . 1 . . . . Hauler 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Swarmer 4 | . . 4 . . . . Grunt 5 | . 5 . . . . . Best Kill Streak 5 | . 5 2 . . 1 1 Combat Bots Only 5 | . 5 2 . . . . Max Kills in Single Turn 2 | . 1 2 . . 1 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 221 | . 144 37 . . . 40 Core 44 | . 26 5 . . . 13 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 . . . 87 100 . Volleys Fired 41 | . 11 8 . 1 6 15 Largest 2 | . 2 2 . 2 2 2 Hottest 60 | . 40 40 . 40 60 40 Shots Fired 79 | . 22 16 . 2 9 30 Gun 76 | . 22 16 . 2 6 30 Cannon 3 | . . . . . 3 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 76 | . 22 16 . 2 6 30 Thermal 3 | . . . . . 3 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 20 | . 10 4 . 4 7 20 Robot Miss Streak 2 | . 2 2 . . 1 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 59 | . 17 9 . 2 4 27 Core Hits 25 | . 10 5 . 1 2 7 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 624 | . 209 84 . 23 37 271 Guns 624 | . 209 84 . 23 37 271 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 624 | . 209 84 . 23 37 271 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 36 | . 18 . . . 36 . Average Temperature 13 | . 10 . . . 19 . Received Heat Transfer 96 | . 96 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 135 | . 110 135 . . 42 134 Initial 30 | . . 30 . . . 13 Average 62 | . 32 115 . . 25 85 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . . . . 2 Investigation 3 | . 1 . . . . 2 Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 18 | . 8 4 . . 2 4 Peak Tracking Total 5 | . 5 2 . . 1 1 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 5 | . 1 . 1 . 1 2 Terminals 3 | . 1 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 3 . 1 . 2 7 Successful 4 | . . . 1 . . 3 Failed 9 | . 3 . . . 2 4 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 9 | . 3 . 1 . 2 3 Terminals 9 | . 3 . . . 2 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 1 . . 1 Robot Analysis 1 | . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Tunnel 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . . 1 2 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 3 3 Highest-Rated Group 40 | . . 40 40 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 16 16 Total Orders . | . . . . . . . Ally Attacks 36 | . . . . . 9 27 Total Damage 300 | . . . . . 94 206 Kills 4 | . . . . . 1 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 1162 | . 104 188 302 73 220 275 Spaces Moved 740 | 1 62 130 223 45 133 146 Core . | . . . . . . . Treads . | . . . . . . . Legs 740 | 1 62 130 223 45 133 146 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 150 150 150 Average Speed 137 | 120 120 120 134 150 150 150 Slowest Speed 150 | 120 120 120 150 150 150 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 2 13 26 61 20 17 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . . . 1 Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 810 | . 72 147 226 49 143 173 Wait 20 | . . 7 . 4 . 9 Move 734 | . 61 129 222 44 132 146 Hop . | . . . . . . . Pick Up 2 | . . . 1 . 1 . Fast Attach 6 | . . . 1 . 2 3 Attach . | . . . . . . . Detach . | . . . . . . . Swap 4 | . . 2 . . 2 . Drop 3 | . . 1 2 . . . Fire 41 | . 11 8 . 1 6 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 82 | -10/Materials | Identified exit to Mines 82 | -10/Materials | Discovered exit to Mines (range 16) 105 | -10/Materials | Entered Mines 172 | -10/Mines | Identified exit to Materials 172 | -10/Mines | Discovered exit to Materials (range 12) 204 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 266 | -10/Mines | Learned location of Storage (-9) 281 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 281 | -10/Mines | Identified exit to Exiles 281 | -10/Mines | Discovered exit to Exiles (range 5) 293 | -10/Mines | Entered Exiles 293 | -10/Exiles | Accompanied by 3 allies 309 | -10/Exiles | Build established: Hacker-Mutant 322 | -10/Exiles | Met 8R-AWN 343 | -10/Exiles | Met EX-HEX 377 | -10/Exiles | Met EX-BIN 392 | -10/Exiles | Aligned with FarCom system 393 | -10/Exiles | Given EX-Vault access code 423 | -10/Exiles | Opened EX-Vault 433 | -10/Exiles | Found Cloak of Protection 436 | -10/Exiles | Found Modified TNC 475 | -10/Exiles | Warned to stay clear of 0b10 Research branches 528 | -10/Exiles | Met EX-DEC 582 | -10/Exiles | Identified exit to Mines 582 | -10/Exiles | Discovered exit to Mines (range 10) 595 | -10/Exiles | Left Exiles lab with Cloak of Protection 595 | -10/Exiles | Entered Mines 595 | -9/Mines | Accompanied by 3 allies 648 | -9/Mines | Identified exit to Materials 648 | -9/Mines | Discovered exit to Materials (range 11) 668 | -9/Mines | Entered Materials 668 | -8/Materials | Accompanied by 3 allies 668 | -8/Materials | Evolved 4 slots: Utility x4 795 | -8/Materials | Identified exit to Factory 795 | -8/Materials | Discovered exit to Factory (range 16) 888 | -8/Materials | Entered Factory 888 | -7/Factory | Accompanied by 3 allies 888 | -7/Factory | Evolved 2 slots: Utility x2 1163 | -7/Factory | Self-destructed Last Messages --------------- 01039_ R-06 Scavenger collects Terrain Scan Processor. 01040_ H-55 Commando destroyed. 01040_ K-01 Serf collects debris. 01042_ R-06 Scavenger collects Med. Storage Unit. 01042_ K-01 Serf collects debris. 01043_ R-06 Scavenger collects Med. Storage Unit. 01045_ R-06 Scavenger collects Terrain Scan Processor. 01050_ R-06 Scavenger collects Med. Storage Unit. 01054_ R-06 Scavenger collects Weight Redist. System. 01069_ Acquired Hacking Suite. 01081_ Connecting with Scanalyzer... 01105_ R-06 Scavenger collects Imp. Hover Unit. 01113_ R-06 Scavenger collects Imp. Sensor Array. 01116_ Acquired 51 matter. 01141_ R-06 Scavenger inserts Imp. Hover Unit into recycling unit. 01163_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-4/Archives] 01163_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 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