Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 00:26:00 Player: Aleph Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2431) 2431 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5486 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 80/100 System Corruption 13% Temperature Cool (9) Movement Hovering (600) Ox9 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Gravmag System (fused) > --- UTILITY (7) ------ Huge Storage Unit Core Analyzer > --- WEAPON (2) ------- High-powered Shotgun (fused) High-powered Shotgun (fused) > --- INVENTORY (25) --- Lightning Gun Arc Projector Pulse Rifle Gatling Laser EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Gun Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Katana Makeshift Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Improved Hover Unit > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Visual Processing Unit Targeting Computer Core Analyzer Kinecellerator Hacking Suite > --- WEAPON ----------- Gatling Laser Autogun > --- INVENTORY -------- Gravmag System Lightning Gun Arc Projector Pulse Rifle EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Gun Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Katana Makeshift Sword [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Kinecellerator Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . 2 . 1 2 . Weapon . | . . . . . . . Parts Attached 54 | 6 6 . 8 8 21 5 Power 10 | 1 1 . 3 1 3 1 Engine 7 | 1 1 . 2 1 2 . Core 2 | . . . 1 . 1 . Reactor 1 | . . . . . . 1 Propulsion 11 | 2 1 . 1 2 5 . Treads 2 | . 1 . . 1 . . Leg 1 | . . . . . 1 . Wheel 5 | 2 . . . 1 2 . Hover 3 | . . . 1 . 2 . Flight . | . . . . . . . Utility 15 | 1 2 . 3 2 7 . Device 2 | . . . 1 . 1 . Storage 4 | 1 1 . 1 1 . . Processor 3 | . 1 . . . 2 . Hackware 1 | . . . . . 1 . Protection 5 | . . . 1 1 3 . Artifact . | . . . . . . . Weapon 18 | 2 2 . 1 3 6 4 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 . . 1 3 5 4 Ballistic Cannon . | . . . . . . . Launcher 2 | . 2 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 35 | . 1 2 2 3 15 12 Power 6 | . 1 . 1 1 2 1 Propulsion 9 | . . . 1 2 3 3 Utility 10 | . . . . . 5 5 Weapon 10 | . . 2 . . 5 3 Highest Loss Streak 11 | . 1 1 2 1 4 11 To Critical Strikes . | . . . . . . . Average Backups 15 | 4 6 8 9 13 16 17 Power . | . . 1 1 1 . . Propulsion . | 3 2 3 2 . . . Utility . | . . 1 . 2 . . Weapon 13 | . 2 3 5 9 15 17 Tool/Special . | . . . . . . . Unused Backups 15 | . . . 1 1 . 13 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 15 | . . . 1 1 . 13 Tool/Special . | . . . . . . . Average Slot Usage (%) 71 | . 93 68 94 86 74 48 Engine 4 | . 8 11 10 7 4 . Treads 2 | . 10 11 . 2 2 . Wheel 3 | . 17 11 11 6 1 1 Hover 3 | . . . 9 9 2 5 Device 1 | . . . 9 . . . Storage 13 | . 14 11 21 18 15 7 Processor 13 | . 13 11 11 9 13 15 Hackware 3 | . . . . . 6 . Protection 6 | . . . . 15 9 . Energy Gun 1 | . . . . . 2 . Ballistic Gun 12 | . 2 . 20 18 11 14 Launcher 1 | . 26 13 . . . . Peak Build Rating 40 | 6 7 8 25 28 37 40 Average Rating 23 | 3 6 7 20 26 27 22 On Entrance 15 | . 6 7 6 25 28 37 Naked Turns . | . . . . . . . Heaviest Build 110 | 12 21 21 36 106 110 107 Greatest Support 26 | 26 26 10 10 20 20 20 Greatest Overweight (x) 34 | 3 2 2 3 10 34 29 Average Overweight (x) 5 | 1 . 1 1 8 7 9 Largest Inventory Capacity 25 | 8 10 10 10 25 25 25 Average Capacity 22 | 7 8 10 10 24 25 25 Most Carried 21 | 6 8 9 10 15 21 21 Average Carried 15 | 4 7 8 9 13 16 17 Final Capacity 25 | 8 10 10 10 25 25 25 Final Carried 21 | 4 7 9 10 15 21 17 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 2477 | 296 118 . 340 540 1020 163 Remotely . | . . . . . . . Salvage Created 2352 | 71 381 . 145 196 1421 138 Parts 142 | 2 34 . 11 13 79 3 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 51 | . 13 . 6 5 23 4 Guns 38 | . . . 6 5 23 4 AOE 13 | . 13 . . . . . Classes Destroyed 13 | 1 6 . 1 2 3 . Worker 6 | . 3 . . . 3 . Builder 3 | . 2 . . . 1 . Hauler 1 | . 1 . . . . . Recycler 5 | 1 . . . . 4 . Mechanic 1 | . . . . . 1 . Operator 1 | . 1 . . . . . Watcher 3 | . 2 . . . 1 . Swarmer 3 | . . . 3 . . . Grunt 33 | . 13 . 3 3 10 4 Duelist 1 | . . . . 1 . . Sentry 1 | . . . . 1 . . Hunter 3 | . . . . . 3 . Programmer 10 | . . . . . 10 . Best Kill Streak 7 | 1 7 . 3 2 6 4 Combat Bots Only 4 | . 4 . 3 2 3 4 Max Kills in Single Turn 3 | 1 3 . 1 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 462 | . 22 26 29 42 254 89 Missed 139 | . 4 5 6 13 87 24 Hits 323 | . 18 21 23 29 167 65 Melee 3 | . . . . 1 . 2 Projectile 320 | . 18 21 23 28 167 63 Critical Strikes 17 | . . . . 4 8 5 Part Disruptions 1 | . . . . . 1 . Damage Taken 4759 | . 266 228 264 496 2446 1059 Core 914 | . 43 52 67 43 372 337 Absorbed by Shields 32 | . . . 32 . . . Redirected to Shielding 40 | . . . . . 40 . Ignored by Resistances 87 | . . . . 27 60 . Core Remaining (%) 86 | 100 82 . 70 92 . . Volleys Fired 189 | 6 19 . 17 18 115 14 Largest 2 | 2 2 . 2 2 2 2 Hottest 103 | 40 60 . 48 50 103 50 Shots Fired 366 | 12 33 . 34 34 222 31 Gun 333 | 12 . . 34 34 222 31 Cannon . | . . . . . . . Launcher 33 | . 33 . . . . . Special . | . . . . . . . Kinetic 312 | 12 . . 34 34 202 30 Thermal 21 | . . . . . 20 1 Explosive 33 | . 33 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 2 7 . 6 4 10 6 Robot Miss Streak 7 | 2 1 . 3 7 4 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . . . 2 . 4 2 Max Gunslinging Chain 1 | . . . 1 . 1 1 Shots Hit Robots 221 | 6 12 . 14 22 144 23 Core Hits 147 | 2 36 . 15 16 69 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5701 | 75 1701 . 237 451 2742 495 Guns 3994 | 75 . . 237 446 2741 495 Cannons . | . . . . . . . Explosions 1696 | . 1696 . . . . . Melee . | . . . . . . . Ramming 11 | . 5 . . 5 1 . Kinetic 3653 | 75 . . 237 446 2400 495 Thermal 341 | . . . . . 341 . Explosive 1696 | . 1696 . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . 2 9 13 Average Corruption 5 | . . . . 2 4 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 166 | . . . . . 90 76 Message Errors 50 | . . . . . 33 17 Matter Fused 35 | . . . . . 19 16 Heat Flow Errors 23 | . . . . . 9 14 Energy Discharges 18 | . . . . . 9 9 Parts Fused 4 | . . . . . 1 3 Data Loss (minor) 11 | . . . . . 8 3 Data Loss (major) 9 | . . . . . 2 7 Misfires 12 | . . . . . 7 5 Alerts 4 | . . . . . 2 2 Overload Shots . | . . . . . . . Overflow Damage 14 | . 14 . . . . . Projectiles . | . . . . . . . Explosions 14 | . 14 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 52 | . 50 . . 2 . . Shots 3 | . 3 . . . . . Rammed 4 | . 2 . . 1 1 . Targets Rammed 4 | . 2 . . 1 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 265 | . 12 . 2 6 232 265 Average Temperature 46 | . 6 . 1 3 36 85 Received Heat Transfer 1770 | . 120 126 102 279 486 657 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . 5 . Heat Transferred 700 | . . . . . 700 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 98 | 100 61 100 100 100 100 . Level 1 1 | . 38 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 378 | 5 378 150 112 32 124 . Initial 150 | . . 150 42 1 . . Average 49 | . 169 122 31 4 50 . Influence Increases 1687 | 5 508 90 180 131 683 90 Destroy 0b10 Robot/C 1020 | . 260 . 120 100 460 80 Destroy 0b10 Robot/NC 100 | 5 45 . . . 50 . Destroy Leader 308 | . 66 . 30 30 172 10 Disable Machine 30 | . 30 . . . . . Destroy Structure 109 | . 107 . . 1 1 . Lose Combat Pursuer 120 | . . 90 30 . . . Influence Decreases 1687 | 5 150 338 284 137 571 202 Entered New Map 323 | . . 208 68 5 . 42 Time Decay 1174 | 5 140 110 196 112 461 150 Lost Part 190 | . 10 20 20 20 110 10 Squads Dispatched 24 | . 4 1 1 4 14 . Investigation 4 | . 1 . 1 . 2 . Extermination 10 | . . . . . 10 . Reinforcement 7 | . 3 1 . 1 2 . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 4 | . . . . 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 21 11 10 16 34 7 Peak Tracking Total 5 | . 3 5 5 4 4 4 Tactical Retreats 3 | . . 2 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 4 | . 1 . 1 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 2 | . 2 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 7 | . 1 . 2 1 2 1 Terminals 3 | . . . . 1 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 2 . 2 2 5 1 Successful 5 | . 1 . 2 . 1 1 Failed 7 | . 1 . . 2 4 . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 2 | . . . . 2 . . Terminals 7 | . . . . 2 4 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 2 . . 1 Record 1 | . . . . . . 1 Open Door 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . Retrieve Matter 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 1 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter 56 | . . . . . 56 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 3233 | . . . . . 993 2240 Optics 3233 | . . . . . 993 2240 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 9617 | 192 345 230 661 874 5073 2242 Spaces Moved 2752 | 135 289 235 538 298 870 387 Core 192 | 89 . . . . 66 37 Treads 383 | . . . . 48 335 . Legs 115 | . . . . . 115 . Wheels 1733 | 46 289 235 538 250 275 100 Hover 329 | . . . . . 79 250 Flight . | . . . . . . . Fastest Speed 50 | 50 90 95 95 95 140 155 Average Speed 325 | 118 96 97 109 269 542 567 Slowest Speed 1750 | 200 110 110 125 560 1750 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . 2 . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 6 51 16 84 23 12 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 145 | . 145 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 145 | . 145 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 3053 | 152 322 236 575 336 1025 407 Wait . | . . . . . . . Move 2746 | 134 288 234 537 297 869 387 Hop . | . . . . . . . Pick Up 46 | 6 4 2 8 9 17 . Fast Attach 16 | 4 1 . 2 3 6 . Attach 27 | 2 2 . 4 3 12 4 Detach 2 | . 1 . . 1 . . Swap 17 | . 4 . 4 2 5 2 Drop 6 | . 1 . 3 2 . . Fire 189 | 6 19 . 17 18 115 14 Melee . | . . . . . . . Ram 4 | . 2 . . 1 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Utility x2 751 | -9/Materials | Discovered new exit (range 13) 768 | -9/Materials | Entered Mines 780 | -9/Mines | Discovered new exit (range 12) 790 | -9/Mines | Met a Derelict shopkeep closing up shop 801 | -9/Mines | Met a Derelict bent on vengeance 934 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1216 | -9/Mines | Identified exit to Materials 1320 | -9/Mines | Learned location of 1 exit from Materials 1332 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1429 | -9/Mines | Entered Materials 1429 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1430 | -8/Materials | Identified exit to Factory 1487 | -8/Materials | Garrison activated, responded to threat 2152 | -8/Materials | Discovered exit to Factory (range 15) 2303 | -8/Materials | Entered Factory 2303 | -7/Factory | Evolved 2 slots: Utility x2 2862 | -7/Factory | Found Powered Armor 4436 | -7/Factory | Lost 4 parts (2u2w) 5963 | -7/Factory | Core integrity fell below 50% 7237 | -7/Factory | Build established: Scavenger-Mutant 7347 | -7/Factory | Discovered new exit (range 12) 7376 | -7/Factory | Entered Lower Caves 7574 | -7/Lower Caves | Core integrity fell below 20% 7606 | -7/Lower Caves | Lost 11 parts (1p3n4u3w) 7826 | -7/Lower Caves | Build established: Mutant 9617 | -7/Lower Caves | System corruption reached 10% 9618 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09316_ System corrupted: Matter fused (-6). 09333_ System corrupted: IFF burst signal emitted. 09364_ System corrupted: Heat flow error (+130). 09379_ Acquired 1 matter. 09387_ System corrupted: IFF burst signal emitted. 09427_ Acquired 3 matter. 09457_ Acquired 2 matter. 09490_ System corrupted: Matter fused (-6). 09513_ System corrupted: Hpw. Shotgun fused. 09535_ System corrupted: Substantial component data lost. 09580_ System corrupted: Matter fused (-5). 09596_ System corrupted: Heat flow error (+134). 09615_ System corrupted: Energy discharge (-30). 09616_ Visual Processing Unit destroyed. 09616_ System corrupted by crushing effect (+4). [Achievement: System Compromised] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ??? | | ????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????% | | ?????????????#?????????????????????????????????? % | | ?????????????? ??????????????????????????????????# | | ??????????????? ?????????????????????????????????# | | ???????????????? ????????????????????????????????# | | ????????????????? ???????#####??????###???######?? | | ?????????????????? ####### #??##### ##?## %% ### | | ??????????????????? #?## ## #?#% %% | | ???????????????????? #?# ### %%% | | ?????????????????????# ### ## %###%# | | ??????????????????????# #?### | | ???????????????????????# ##### % ##???# | | ???????????????????# ####@ ##??# ##????# | | ?????????????????### b #### ##?????# | | ????????????????# g # ######## | | ????????????????## #### ##### % % % | | ?????????????????## ???# ###?# % ## | | ??????????????????# ???## ### ######### % | | ??????????????????# ????# ## #??????## | | ?????????????????? ?????# ## ##????## ## | | ????????????????? ?????## ##### % ###?## # | | ???????????????? ???????# #### % ### # | | ??????????????? ????????## ## % % ## % | | ?????????????? ??????????## % # | | ????????????? ???????????## ## | | ????????????###?????????????## ## %######## | | ?????????????????????????????###% %######??????# | | ???????????????????????????????#######???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 550 Resistance: TH 10 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV System Compromised Challenges ------------ None Game ------ Seed WeightGravmagCyclogen Manual? 0 Play Time 00:44:50 Cumulative 2.7 hours Start 2025.08.29 @ 23:43:42 End 2025.08.30 @ 00:26:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90f7e2eb-2791-4729-bde9-17afa9d4d9a3