Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.19 @ 15:38:33 Player: Jason Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (165) 825 Value Destroyed (5330) 5330 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (998) 998 TOTAL SCORE: 13973 Bonus ------- High Alert Combat Kills 620 Follower Combat Kills 428 Friendly Fire -50 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 94/100 System Corruption 13% Temperature Cool (21) Movement Walking (90) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal Medium Treads Experimental Myomer Leg > --- UTILITY (9) ------ Experimental Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Matter Compressor (0) Improved Focal Shield Compact HERF Cannon Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Particle-Antimatter Reactor > --- PROPULSION ------- Myomer-FPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Signal Interpreter Experimental Signal Interpreter Advanced Transmission Jammer Hacking Suite > --- WEAPON ----------- Smartbomb Launcher Thermal Phase Construct/C Ballistic Gauss Construct/C > --- INVENTORY -------- Improved Heat Sink Improved Coolant Injector Weight Redist. System Advanced Trap Scanner Improved Signal Interpreter Seismic Detector Improved Force Booster Improved Focal Shield Advanced Thermal Shield Advanced Hardlight Generator Point Defense System System Restoration Module Advanced Trap Extractor Improved Field Recycling Unit Drone Bay Hypervelocity Gauss Rifle Smartbomb Launcher Advanced Datajack Makeshift Hammer [Rating: 112] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Insulated Plating Weapon Constructs Energy Gun Constructs Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Tes Slots Evolved 14 | . . 2 . 2 . . 4 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . 1 . 1 . . 1 . . 1 . . . . Utility 7 | . . 1 . 1 . . 1 . . 1 . 2 1 . Weapon 2 | . . . . . . . 2 . . . . . . . Parts Attached 168 | 8 11 29 10 16 27 5 20 5 1 4 1 18 4 9 Power 10 | 1 3 1 1 1 2 . . . . . . . . 1 Engine 8 | 1 3 1 1 1 1 . . . . . . . . . Core 1 | . . . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 52 | 3 7 12 5 10 12 1 . . . . . . . 2 Treads 36 | 2 7 11 1 4 9 1 . . . . . . . 1 Leg 13 | . . . 4 6 2 . . . . . . . . 1 Wheel 3 | 1 . 1 . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 61 | 2 . 8 3 2 5 2 16 2 1 3 1 11 2 3 Device 38 | 1 . 4 2 1 1 2 10 2 1 1 1 7 2 3 Storage 5 | 1 . 2 . 1 . . . . . 1 . . . . Processor 6 | . . . . . . . 4 . . . . 2 . . Hackware 5 | . . . . . 1 . 1 . . 1 . 2 . . Protection 7 | . . 2 1 . 3 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 1 8 1 3 8 2 4 3 . 1 . 7 2 3 Energy Gun 6 | 1 . 1 1 1 2 . . . . . . . . . Energy Cannon 7 | . . 2 . . 2 1 . . . . . . . 2 Ballistic Gun 12 | 1 1 5 . 2 2 . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 9 | . . . . . 1 . 2 1 . 1 . 3 1 . Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon 7 | . . . . . 1 1 2 1 . . . 1 1 . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 1 . 1 . . . 1 . 2 Parts Lost 80 | . 1 12 2 1 10 . 16 2 . 4 3 14 6 9 Power 10 | . 1 1 1 . 1 . 2 . . . 1 2 1 . Propulsion 20 | . . 4 1 . 6 . 3 1 . . 1 1 1 2 Utility 27 | . . 3 . . 1 . 6 1 . 1 1 7 2 5 Weapon 23 | . . 4 . 1 2 . 5 . . 3 . 4 2 2 Highest Loss Streak 6 | . 1 5 2 1 5 . 3 2 . 3 3 4 5 6 To Critical Strikes 3 | . . . . . 1 . . . . . . 1 . 1 Average Slot Usage (%) 75 | . 91 93 95 99 97 84 59 57 66 57 52 56 41 24 Engine 6 | . 13 10 11 9 6 9 5 . . . . 3 . . Core 1 | . . . . . 2 . . 6 6 5 5 . . . Treads 14 | . 27 31 3 18 31 27 3 . . . . . . . Leg 3 | . . . 23 16 2 . . . 3 2 . 2 4 2 Device 14 | . 14 15 18 18 15 17 12 17 20 17 11 13 10 3 Storage 7 | . 14 11 11 9 9 9 4 . . 1 5 5 4 1 Processor 3 | . . . . . . . 5 6 6 5 5 7 14 12 Hackware 2 | . . . . . 4 5 . . . 1 5 6 . . Protection 1 | . . 2 2 9 6 . . . . . . . . . Energy Gun 6 | . 6 2 10 7 4 8 8 . . 3 2 3 1 . Energy Cannon 3 | . . 3 . . 6 6 4 . . . . . . . Ballistic Gun 4 | . 14 14 11 10 6 . . . 6 3 2 . . . Impact Weapon 2 | . . . . . . . 5 12 13 7 5 3 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 73 | 14 14 40 35 63 65 65 73 23 22 61 56 72 71 69 Greatest Support 92 | 40 40 60 30 80 80 92 79 51 76 83 83 65 48 32 Greatest Overweight (x) 4 | 2 3 2 2 . 1 3 1 . . . . 1 1 4 Average Overweight (x) . | . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 8 15 15 20 20 20 20 5 5 20 20 20 20 20 Average Capacity 15 | 7 8 13 15 16 20 20 17 5 5 8 20 20 20 11 Most Carried 20 | 7 8 15 15 19 20 20 20 5 5 8 8 20 20 19 Average Carried 14 | 4 7 10 13 15 18 19 16 4 5 5 7 16 17 9 Final Capacity 20 | 8 8 15 15 20 20 20 5 5 5 20 20 20 20 5 Final Carried 20 | 7 8 12 15 19 20 19 4 5 5 8 7 19 15 5 Scrap Engine Consumption 171 | . . . . . . 27 79 12 1 17 . 27 8 . Constructs Created 17 | . . . . . . 2 6 1 . 2 . 6 . . Constructs Modified 43 | . . . . . . 5 25 1 2 5 2 3 . . Class Distribution -------------------- 38% | Construct 34% | Scavenger-Mutant 15% | Mutant 3% | Commander-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -5/Factory Construct | -5/Extension Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Tes Matter Collected 3241 | 278 78 486 156 370 689 58 596 95 5 172 2 256 . . Remotely 76 | . . 76 . . . . . . . . . . . . Salvage Created 6005 | 101 400 560 213 283 1421 249 1535 94 . 208 . 787 154 . Parts 348 | 9 25 34 13 18 79 18 77 12 . 14 . 39 10 . Haulers Intercepted 8 | . 1 3 . 3 1 . . . . . . . . . Recyclers Shooed 9 | . 2 . . . 5 . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Tes Combat Hostiles Destroyed 114 | . 6 12 5 3 23 4 27 6 . 3 . 19 6 . Melee 2 | . . . . . . . . 2 . . . . . . Guns 42 | . 5 7 4 3 15 . 7 . . . . 1 . . Cannons 22 | . . 4 . . 6 4 6 . . . . 2 . . AOE 37 | . 1 . . . 1 . 9 2 . 2 . 16 6 . Classes Destroyed 17 | 2 4 2 1 1 2 1 3 1 . . . . . . Worker 14 | . 1 1 . . 5 . 4 . . . . 2 1 . Builder 13 | . 1 1 . 1 1 1 3 . . 1 . 3 1 . Tunneler 3 | 2 . . . . . . . . . . . 1 . . Hauler 8 | . 1 3 . 3 1 . . . . . . . . . Recycler 9 | 1 1 . . . 3 . 2 . . . . 2 . . Mechanic 1 | . . . . 1 . . . . . . . . . . Watcher 3 | . . . . . 1 . 1 . . 1 . . . . Swarmer 36 | . . 6 . 2 4 . 8 3 . . . 10 3 . Grunt 40 | . 6 2 4 1 11 . 7 . . 1 . 5 3 . Brawler 2 | . . . . . . . 2 . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 17 | . . 4 . . 7 2 2 . . 2 . . . . Demolisher 1 | . . . 1 . . . . . . . . . . . Hunter 6 | . . . . . 1 . 2 1 . . . 2 . . Programmer 7 | . . . . . . . 5 . . . . 2 . . Scrapper 2 | . . . . . . 2 . . . . . . . . Thief 2 | . . . . . . . . 2 . . . . . . Best Kill Streak 12 | 1 5 5 2 2 7 2 10 5 . 3 . 12 4 . Combat Bots Only 6 | . 2 4 2 2 5 2 6 5 . 2 . 5 3 . Max Kills in Single Turn 6 | 1 2 2 1 1 4 1 4 1 . 2 . 6 2 . Gunslinging 1 | . 1 . . . 1 . . . . . . . . . Exploded 5 | . 1 . . . 1 . 3 1 . 1 . 5 2 . Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Tes Hostile Shots Fired 1580 | . 26 167 20 46 117 34 412 80 . 79 42 238 77 242 Missed 586 | . 7 33 5 14 32 9 150 42 . 30 23 105 29 107 Damage Taken 16427 | . 298 1751 311 371 1292 499 4164 368 . 919 515 3110 871 1958 Core 3195 | . 89 264 12 16 166 39 676 33 . 129 79 385 132 1175 Absorbed by Shields 115 | . . . . . . . . . . . . . 84 31 Regen/Repaired (Parts) 2133 | . . . . . 103 5 1063 164 47 49 128 574 . . Core Remaining (%) 59 | 100 64 . 31 . . 59 . . 16 . 79 66 . . Volleys Fired 436 | 5 34 65 14 34 89 19 100 2 . 26 . 40 5 3 Largest 3 | 2 2 2 2 2 2 2 3 1 . 3 . 3 1 1 Hottest 222 | 60 60 88 76 93 125 145 222 39 . 122 . 174 46 81 Shots Fired 787 | 10 52 129 28 67 172 38 176 2 . 46 . 59 5 3 Gun 564 | 10 52 109 28 67 132 19 96 . . 39 . 12 . . Cannon 198 | . . 20 . . 40 19 76 . . . . 40 . 3 Launcher 25 | . . . . . . . 4 2 . 7 . 7 5 . Special . | . . . . . . . . . . . . . . . Kinetic 332 | 5 34 88 14 39 111 . 10 . . 3 . 28 . . Thermal 266 | . . 21 14 28 45 29 79 . . 26 . 24 . . Explosive 25 | . . . . . . . 4 2 . 7 . 7 5 . Electromagnetic 164 | 5 18 20 . . 16 9 83 . . 10 . . . 3 Robot Hit Streak 23 | 3 11 16 9 8 12 23 12 . . 8 . 8 7 8 Robot Miss Streak 6 | 2 4 5 2 4 6 1 3 . . 4 . 4 . . Penetration Max 1 | . . . . . 1 . . . . . . 1 . . Secondary Targets 5 | . 1 1 1 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . Shots Hit Robots 510 | 5 36 86 19 46 104 30 111 5 . 29 . 33 5 1 Core Hits 253 | 4 20 20 9 16 51 8 51 5 . 15 . 39 15 . Critical Kills 3 | . . 1 . . 2 . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 1 1 . . . 2 . . Critical Strikes 14 | . . 2 2 1 2 . 4 1 . . . 2 . . Burn 7 | . . 1 2 1 . . 3 . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . Destroy 4 | . . 1 . . 1 . . . . . . 2 . . Smash 2 | . . . . . . . 1 1 . . . . . . Melee Attacks 89 | . . . . . 1 1 18 16 . 17 . 31 2 3 Impact 81 | . . . . . 1 1 18 11 . 17 . 31 2 . Slashing 5 | . . . . . . . . 5 . . . . . . Piercing 3 | . . . . . . . . . . . . . . 3 Sneak Attacks 7 | . . . . . . . 4 1 . . . 2 . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . Damage Inflicted 16623 | 69 546 1329 251 521 2416 779 4096 581 . 1214 . 3618 1156 47 Guns 5964 | 66 363 1041 235 509 1418 329 1348 . . 548 . 107 . . Cannons 3286 | . . 220 . . 725 425 1355 . . . . 524 . 37 Explosions 6029 | . 172 64 . . 244 . 956 263 . 666 . 2527 1137 . Melee 1030 | . . . . . . . 437 318 . . . 275 . . Ramming 314 | 3 11 4 16 12 29 25 . . . . . 185 19 10 Kinetic 3182 | 23 178 819 62 346 1209 . 154 . . 75 . 316 . . Thermal 4877 | . 172 286 173 163 775 632 1139 . . 282 . 1255 . . Explosive 4853 | . . . . . 244 . 956 263 . 666 . 1587 1137 . Electromagnetic 2367 | 43 185 220 . . 159 122 1410 . . 191 . . . 37 Impact 998 | . . . . . . . 437 286 . . . 275 . . Slashing 32 | . . . . . . . . 32 . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 9 9 9 . . 5 1 10 Average Corruption 4 | . . . . . . . 2 9 9 . . 4 1 3 Corruption Purged 2 | . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 46 | . . . . . . . 12 11 2 . . 13 1 7 Message Errors 12 | . . . . . . . 6 2 . . . 2 . 2 Matter Fused 11 | . . . . . . . 2 3 1 . . 5 . . Heat Flow Errors 7 | . . . . . . . 1 3 . . . 3 . . Energy Discharges 5 | . . . . . . . . 3 . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . 1 . 1 . . 2 . 2 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 870 | . . . . . 30 4 339 175 . 10 . 303 9 . Projectiles 79 | . . . . . 30 4 43 . . . . 2 . . Explosions 189 | . . . . . . . 19 . . 10 . 151 9 . Melee 602 | . . . . . . . 277 175 . . . 150 . . Knockbacks 10 | . . . . 1 . . 2 2 . . . 5 . . Impact 5 | . . . . 1 . . 1 2 . . . 1 . . Kinetic 5 | . . . . . . . 1 . . . . 4 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 193 | . 61 . 3 . . . 128 . . . . . . 1 Shots 5 | . 2 . . . . . 3 . . . . . . . Rammed 22 | 2 5 3 1 . 6 4 . . . . . . . 1 Targets Rammed 36 | 2 6 3 2 1 6 4 . . . . . 8 1 3 Kicked 12 | . . . 1 . . . . . . . . 8 1 2 Crushed 2 | . 1 . . 1 . . . . . . . . . . Highest Temperature 545 | 40 97 545 86 261 375 403 448 264 . 9 . 222 7 24 Average Temperature 111 | 17 38 169 23 70 83 160 156 129 . 8 . 110 7 10 Received Heat Transfer 3749 | . 135 615 84 144 513 238 840 63 . 252 87 274 90 414 Effects 21 | . . 8 . 1 2 2 8 . . . . . . . Shutdowns 5 | . . 1 . . 1 1 2 . . . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . . . . . Interference 7 | . . 2 . . . . 5 . . . . . . . Short Circuit 3 | . . 2 . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . Damage (major) 3 | . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . 6 2 . 1 . 2 . . Combat Hostiles 8 | . . . . . . . 5 2 . 1 . . . . Parts Fried 23 | . . . . . . 1 12 2 . . . 8 . . Impact Corruptions 18 | . . . . . . . 8 5 . . . 5 . . Robots Melted 2 | . . 1 . . 1 . . . . . . . . . Combat Hostiles 2 | . . 1 . . 1 . . . . . . . . . Parts Melted 8 | . . 2 1 1 2 . 1 . . . . 1 . . Heat Transferred 6070 | . 150 779 592 481 1184 557 1555 . . . . 772 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Tes Peak Influence 1105 | 15 251 185 104 340 585 150 665 . . 362 171 1105 880 715 Initial 574 | . 9 32 42 . 96 136 19 . . 187 126 68 574 490 Average 213 | 7 86 72 54 187 437 45 177 . . 232 130 405 706 593 Maximum Alert Level 4 | . 1 . . 1 2 . 2 . . 1 . 4 3 3 Low Security (%) 61 | 100 85 100 100 52 8 100 59 . . 52 100 42 . . Level 1 14 | . 14 . . 47 20 . 12 . . 47 . 26 . . Level 2 21 | . . . . . 70 . 27 . . . . 5 47 96 Level 3 2 | . . . . . . . . . . . . 24 52 3 Level 4 . | . . . . . . . . . . . . 1 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 2 . 6 4 . 8 . . 2 . 7 3 3 Investigation 10 | . . 1 . 1 2 . . . . 1 . 2 1 2 Extermination 7 | . . . . . . . 5 . . . . 1 . 1 Reinforcement 12 | . 1 1 . 2 1 . 2 . . 1 . 3 1 . Assault 2 | . . . . . 1 . . . . . . 1 . . Garrison 5 | . . . . 3 . . 1 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . . 1 . . 1 . . 1 . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Tes Distress Signals 15 | . 2 1 . 2 1 1 2 . . 2 . 2 . 2 Communications Jammed 13 | . . . . . . . . . . . . 13 . . Distress Signals 6 | . . . . . . . . . . . . 6 . . Times Spotted 288 | . 18 32 6 14 36 5 48 10 . 11 4 67 18 19 Peak Tracking Total 12 | . 5 12 2 3 6 4 11 4 . 4 4 9 9 12 Tactical Retreats 45 | . 3 1 . 1 1 . 8 3 . 2 . 18 3 5 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Tes Traps Triggered 13 | . 6 1 . . 1 . 4 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 9 | . . 6 . . 3 . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 6 | . . 1 . . . . . 4 . . . 1 . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Tes Machines Disabled 30 | . . 1 . . 6 1 5 2 . . . 12 1 2 Max in Single Turn 4 | . . 1 . . 1 1 2 1 . . . 4 1 1 Garrison Access 5 | . . . . . 1 . 1 . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Tes Machines Accessed 63 | . 3 2 . 4 7 14 11 2 . 8 1 6 3 2 Terminals 30 | . 3 2 . 3 4 6 3 1 . 2 1 1 2 2 Fabricators 4 | . . . . . . . 2 . . . . 1 1 . Repair Stations 6 | . . . . . 1 . 2 . . 1 . 2 . . Recycling Units 12 | . . . . 1 1 6 2 . . 2 . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . . Garrison Access 6 | . . . . . 1 . 1 . . 2 . 2 . . Total Hacks 162 | . 6 6 . 12 18 53 22 2 . 18 1 14 6 4 Successful 91 | . 2 3 . 6 8 41 11 2 . 10 1 7 . . Failed 71 | . 4 3 . 6 10 12 11 . . 8 . 7 6 4 Catastrophic 19 | . 2 2 . 1 4 4 1 . . 2 . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 53 | . 6 5 . 7 14 9 4 . . 2 . 2 2 2 Terminals 72 | . 6 6 . 9 14 18 4 1 . 3 1 2 4 4 Fabricators 9 | . . . . . . . 4 . . . . 3 2 . Repair Stations 12 | . . . . . 2 . 4 . . 2 . 4 . . Recycling Units 19 | . . . . 3 1 9 3 . . 3 . . . . Scanalyzers 13 | . . . . . . . 6 . . 7 . . . . Garrison Access 10 | . . . . . 1 . 1 . . 3 . 5 . . Terminal Hacks 43 | . . 3 . 3 3 30 . 2 . 1 1 . . . Record 26 | . . . . . . 24 . 2 . . . . . . Prototype ID Bank 2 | . . . . . . 2 . . . . . . . . Open Door 3 | . . . . . 1 . . . . 1 1 . . . Branch Access Points 3 | . . 1 . 1 1 . . . . . . . . . Alert Level 2 | . . . . 1 . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . Reprogram Traps 2 | . . 1 . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . Fabricator Hacks 5 | . . . . . . . 2 . . . . 3 . . Network Status 2 | . . . . . . . 1 . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Build 2 | . . . . . . . 1 . . . . 1 . . Repair Station Hacks 8 | . . . . . 2 . 2 . . 2 . 2 . . Scan Component 3 | . . . . . 1 . 1 . . 1 . . . . Repair 3 | . . . . . 1 . 1 . . 1 . . . . Refit 2 | . . . . . . . . . . . . 2 . . Recycling Unit Hacks 10 | . . . . 1 . 7 1 . . 1 . . . . Retrieve Components 10 | . . . . 1 . 7 1 . . 1 . . . . Scanalyzer 8 | . . . . . . . 4 . . 4 . . . . Insert Component 4 | . . . . . . . 2 . . 2 . . . . Analyze 4 | . . . . . . . 2 . . 2 . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . . 2 . 1 . . Seal Access 5 | . . . . . 1 . 1 . . 2 . 1 . . Unauthorized Hacks 12 | . 2 . . 2 2 4 1 . . . . 1 . . Terminals 10 | . 2 . . 1 2 3 1 . . . . 1 . . Botnet 10 | . 2 . . 1 2 3 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . 1 . . . . . . . . Monitor 2 | . . . . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 2 . 3 6 6 9 . . 5 . 5 3 2 Full Trace Events 8 | . . . . 1 1 . . . . 1 . 2 1 2 Feedback Events 2 | . . . . . . . . . . . . . 1 1 Corruption 2 | . . . . . . . . . . . . . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . 1 . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 179 | . . . . . . . 106 . . . . 73 . . Total Part Build Rating 12 | . . . . . . . 12 . . . . . . . Parts Repaired 3 | . . . . . 1 . 1 . . 1 . . . . Time 133 | . . . . . 38 . 51 . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 9 1 . . 3 . . . . Parts Scanalyzed 4 | . . . . . . . 2 . . 2 . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Tes Total Allies 15 | . . . 5 . 10 . . . . . . . . . Largest Group 10 | . . . 3 3 10 3 . . . . . . . . Highest-Rated Group 173 | . . . 41 40 173 48 . . . . . . . . Highest-Rated Ally 31 | . . . 31 16 29 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 103 | . . . 3 49 19 32 . . . . . . . . Total Damage 1287 | . . . 63 553 237 434 . . . . . . . . Kills 15 | . . . . 10 2 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . Drone Launches 12 | . . . . . 12 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Tes Turns Passed 11560 | 215 692 971 533 517 1653 1564 2827 449 106 540 103 955 134 301 Spaces Moved 7837 | 114 342 436 342 259 682 897 1489 707 129 518 194 1228 135 365 Core 240 | 9 2 . . . . . . . . . . . . 229 Treads 3374 | 105 340 433 . 118 682 867 829 . . . . . . . Legs 1709 | . . . 230 141 . 30 271 . 58 219 . 489 135 136 Wheels 867 | . . 3 112 . . . . 681 71 . . . . . Hover 308 | . . . . . . . 282 26 . . . . . . Flight 1339 | . . . . . . . 107 . . 299 194 739 . . Fastest Speed 46 | 50 150 110 110 120 160 107 57 57 57 51 51 46 78 50 Average Speed 114 | 156 160 159 128 138 169 161 150 57 79 71 51 50 78 66 Slowest Speed 317 | 160 200 240 190 160 240 317 202 57 108 108 51 83 78 174 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . 1 . 11 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 6 51 43 50 26 78 96 37 67 16 13 27 29 5 46 Regions Visited 14 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . . . . . . . . Scrap Searched 7 | . . . 2 . . . . 4 1 . . . . . Spaces Dug 72 | . . . . . 1 1 21 3 . 17 . 27 2 . Terrain Destroyed 467 | . 9 3 . . 36 4 84 38 . 69 . 157 67 . Melee 62 | . . . . . 1 1 12 3 . 17 . 26 2 . Projectile 16 | . . . . . 6 3 . . . 1 . 6 . . AOE 389 | . 9 3 . . 29 . 72 35 . 51 . 125 65 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Low Fac Ext Fac Res Tes Total 9563 | 137 435 585 409 358 1028 981 1905 732 131 625 197 1466 156 418 Wait 779 | 2 37 33 33 23 184 26 232 4 . 50 3 124 9 19 Move 7801 | 113 341 435 341 258 681 896 1488 706 128 515 193 1207 134 365 Hop 10 | . . . . . . . . . . 1 . 9 . . Pick Up 114 | 7 3 13 7 12 15 6 17 2 1 7 . 16 . 8 Fast Attach 60 | 7 8 6 2 2 7 2 6 4 . 2 . 9 . 5 Attach 58 | . 1 11 3 6 6 1 10 2 . 2 1 7 4 4 Detach 21 | . . . . . . 2 7 1 . 2 . 6 1 2 Swap 51 | 1 2 12 5 8 14 2 4 . 1 . . 2 . . Drop 94 | . 3 7 2 14 16 16 19 . 1 3 . 7 . 6 Fire 436 | 5 34 65 14 34 89 19 100 2 . 26 . 40 5 3 Melee 83 | . . . . . 1 1 18 10 . 17 . 31 2 3 Ram 2 | . . . 1 . . . . . . . . . . 1 Kick 12 | . . . 1 . . . . . . . . 8 1 2 Crush 22 | 2 6 3 . 1 6 4 . . . . . . . . Escape Stasis 6 | . . . . . 2 . 4 . . . . . . . Rewire 8 | . . . . . 1 6 . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . 6 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 216 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 16) 793 | -10/Materials | Discovered new exit (range 10) 908 | -10/Materials | Entered another Materials area 908 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1258 | -9/Materials | Build established: Scavenger-Mutant 1335 | -9/Materials | Identified exit to Mines 1469 | -9/Materials | Lost 5 parts (1p3u1w) 1485 | -9/Materials | Discovered new exit (range 10) 1528 | -9/Materials | Lost 3 parts (2n1w) 1876 | -9/Materials | Core integrity fell below 50% 1879 | -9/Materials | Entered Mines 1899 | -9/Mines | Lost 4 parts (2n2w) 2079 | -9/Mines | Assembled infested the area 2137 | -9/Mines | Discovered new exit (range 7) 2211 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2383 | -9/Mines | Discovered new exit (range 8) 2412 | -9/Mines | Entered Materials 2412 | -8/Materials | Accompanied by 3 allies 2412 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2464 | -8/Materials | Identified exit to Storage 2527 | -8/Materials | Garrison activated, responded to threat 2929 | -8/Materials | Entered Storage 2929 | -8/Storage | Accompanied by 1 ally 3124 | -8/Storage | Lost 5 parts (3n1u1w) 3204 | -8/Storage | Lost 3 parts (1p2n) 4089 | -8/Storage | Repaired Insulated Plating 4130 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4205 | -8/Storage | Identified exit to Recycling 4258 | -8/Storage | Discovered new exit (range 7) 4435 | -8/Storage | Build established: Commander-Mutant 4529 | -8/Storage | First assault squad dispatched 4568 | -8/Storage | Used back door to open Recycling access 4582 | -8/Storage | Entered Recycling 4582 | -8/Recycling | Accompanied by 7 allies 4583 | -8/Recycling | Met a Zionite searching for Scraptown 4613 | -8/Recycling | Lost 10 allies 4881 | -8/Recycling | Build established: Scavenger-Mutant 5428 | -8/Recycling | Scanned before Scraplab entrance 5450 | -8/Recycling | Discovered new exit (range 11) 5455 | -8/Recycling | Entered Scraplab 5489 | -8/Recycling | Angered Scraplab inhabitants 5491 | -8/Recycling | Found Prototype Device 5491 | -8/Recycling | Identified Scrap Engine 5544 | -8/Recycling | Lost 3 allies 5999 | -8/Recycling | Discovered new exit (range 15) 6086 | -8/Recycling | Build established: Construct 6146 | -8/Recycling | Entered Factory 6146 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 6788 | -6/Factory | Repaired Cld. Ion Engine 8134 | -6/Factory | Discovered new exit (range 10) 8138 | -6/Factory | Fabricated Recoil Nullifier? 8354 | -6/Factory | Spotted B-75 Beast 8406 | -6/Factory | Lost 3 parts (1n2u) 8424 | -6/Factory | Core integrity fell below 50% 8767 | -6/Factory | Garrison activated, responded to threat 8951 | -6/Factory | Lost 3 parts (1p1n1w) 8972 | -6/Factory | Identified exit to Lower Caves 8973 | -6/Factory | Entered Lower Caves 8978 | -6/Lower Caves | Encountered a Warlord checkpoint 9009 | -6/Lower Caves | Found Alien Artifact 9009 | -6/Lower Caves | Identified Dimensional Node Initializer 9009 | -6/Lower Caves | Initialized slip node 9048 | -6/Lower Caves | Learned 4 Factory zone layouts 9289 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9290 | -6/Lower Caves | Core integrity fell below 20% 9389 | -6/Lower Caves | Discovered new exit (range 11) 9394 | -6/Lower Caves | Identified exit to Lower Caves 9422 | -6/Lower Caves | Entered another Lower Caves area 9437 | -6/Lower Caves | Discovered new exit (range 13) 9445 | -6/Lower Caves | Identified exit to Factory 9528 | -6/Lower Caves | Entered Factory 9528 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9706 | -5/Factory | Repaired Hvy. Rocket Launcher 9856 | -5/Factory | Lost 3 parts (1u2w) 9989 | -5/Factory | Discovered new exit (range 4) 9991 | -5/Factory | Identified exit to Factory 10066 | -5/Factory | Discovered new exit (range 6) 10067 | -5/Factory | Identified exit to Extension 10068 | -5/Factory | Entered Extension 10154 | -5/Extension | Spotted B-75 Beast 10158 | -5/Extension | Spotted B-75 Beast 10166 | -5/Extension | Discovered exit to Factory (range 3) 10171 | -5/Extension | Entered Factory 10171 | -4/Factory | Evolved 2 slots: Utility x2 10201 | -4/Factory | Lost 3 parts (1p1n1u) 10468 | -4/Factory | Build established: Hacker-Mutant 10639 | -4/Factory | Spotted B-86 Titan 10819 | -4/Factory | Found Prototype Processor 10819 | -4/Factory | Identified Exp. Signal Interpreter 10865 | -4/Factory | Lost 3 parts (1p1u1w) 10904 | -4/Factory | Discovered new exit (range 13) 10921 | -4/Factory | First assault squad dispatched 10982 | -4/Factory | Lost 4 parts (1p1u2w) 11125 | -4/Factory | Identified exit to Research 11126 | -4/Factory | Entered Research 11126 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11216 | -3/Research | Garrison activated, responded to threat 11238 | -3/Research | Discovered new exit (range 15) 11255 | -3/Research | Identified exit to Testing 11260 | -3/Research | Entered Testing 11297 | -3/Testing | Lost 6 parts (1p1n2u2w) 11364 | -3/Testing | Found Prototype Device 11364 | -3/Testing | Identified AEGIS Remote Shield 11382 | -3/Testing | Lost 4 parts (1n1u2w) 11385 | -3/Testing | Build established: Mutant 11414 | -3/Testing | Spotted PP-8IOIALCFYY 11484 | -3/Testing | Core integrity fell below 50% 11499 | -3/Testing | Core integrity fell below 20% 11550 | -3/Testing | System corruption reached 10% 11558 | -3/Testing | Search patrols dispatched 11561 | -3/Testing | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11519_ Adv. Signal Interpreter destroyed. 11519_ System corrupted by crushing effect (+5). 11531_ Acquired Prototype Leg. 11531_ Identified Exp. Myomer Leg. 11535_ W-44 Eye sends out distress signal. 11542_ Kicked W-44 Eye out of the way. 11545_ Dropped Mic. Antimatter Reactor. 11545_ Acquired Particle Reactor. 11546_ System corrupted: Component data lost. 11546_ Dropped Particle Reactor. 11547_ Acquired Mic. Antimatter Reactor. 11552_ Slug penetrates Wall. 11552_ Scanalyzer disabled. 11554_ Kicked W-44 Eye. 11554_ Penetrated by Slug. 11554_ Slug penetrates Wall. 11557_ Acquired Biometal Medium Treads. 11558_ ALERT: Heightened foreign activity detected, dispatching search patrol. 11558_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# "" #???????????????????? | | ??????????????????????# ""#???????????????????? | | ????????????? ######= @ S"#???????????????????? | | ?????????????????+ p #???????????????????? | | ?????????????????###### * #???????????????????? | | ??????????????????????####/###???????????????????? | | ???????????????????????# g #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# w #???????????????????? | | ???????????????????????# ! #???????????????????? | | ???????????????????????### ########??????????????? | | ?????????????????????????# # #??????????????? | | ????????????????# ###### # ################ | | ????????????????# + + + | | ??????????? ##### # """ ##### | | ?????????????????????????# # """ #???# """ """ | | ?????????????????????????# # """ #???# """ """ | | ?????????????????????????# ########???# """ """ | | ?????????????????????????# #??????????# """ """ | | ?????????????????????????# ??????????# """ """ | | ?????????????????????????#+#??????????# """ """ | | ??????????????????????????????????????# """ """ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 22 Energy Capacity 361 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Resistance: KI 30 Resistance: EM 15 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Adv. Signal Interpreter | -6/Factory | Scanalyzed Hvy. Armor Plating | -6/Factory | Scanalyzed Drone Bay | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Recoil Nullifier | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed FactoryAccelerationLaser Manual? 0 Play Time 03:05:33 Cumulative 113.6 hours Start 2024.07.17 @ 17:39:40 End 2024.07.19 @ 15:38:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5ef38d5-0156-47d4-becc-b515001c5524