Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 23:35:45 Player: Annull999 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (396) 396 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2281 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Small Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg VSS Leg Flight Unit > --- UTILITY ---------- Improved Sensor Array Improved Targeting Computer ECM Suite > --- WEAPON ----------- Field Laser Rocket Launcher > --- INVENTORY -------- Small Storage Unit Seismic Detector [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 23 | 2 5 6 1 9 Power 3 | . 1 . . 2 Engine 1 | . 1 . . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 9 | . 2 3 . 4 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 1 | . 1 . . . Hover . | . . . . . Flight 6 | . 1 3 . 2 Utility 6 | . 1 3 . 2 Device 4 | . 1 2 . 1 Storage 1 | . . 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 1 . 1 1 Energy Gun 3 | 1 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 1 . 10 Power 1 | . . . . 1 Propulsion 7 | . . 1 . 6 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 7 | . . 1 . 7 To Critical Strikes . | . . . . . Average Backups 4 | 6 5 4 3 3 Power . | 1 . . . . Propulsion 1 | 4 3 . 2 . Utility 1 | . . 2 1 1 Weapon . | 1 1 1 . . Tool/Special . | . . . . . Unused Backups 13 | 4 3 1 2 3 Power 3 | 1 . . . 2 Propulsion 7 | 2 3 1 . 1 Utility 2 | 1 . . 1 . Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 72 | . 81 63 88 60 Engine 8 | . 14 11 11 1 Core 2 | . . . . 5 Leg 7 | . 23 . . 3 Wheel 1 | . 2 5 . . Flight 17 | . 2 22 33 18 Device 11 | . 1 3 22 16 Storage 4 | . 12 3 1 . Processor 1 | . . . . 5 Energy Gun 8 | . 12 11 11 4 Ballistic Gun 4 | . 12 7 . . Launcher 3 | . . . 9 5 Peak Build Rating 21 | 6 6 11 10 21 Average Rating 8 | 6 5 6 8 11 On Entrance 7 | 6 6 4 10 9 Naked Turns . | . . . . . Heaviest Build 15 | 14 14 12 12 15 Greatest Support 29 | 20 20 12 12 29 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 6 | 8 7 6 5 5 Most Carried 8 | 6 8 8 8 5 Average Carried 4 | 6 5 5 3 3 Final Capacity 8 | 8 5 8 5 5 Final Carried 8 | 6 4 8 3 4 Class Distribution -------------------- 94% | Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 431 | 220 66 34 96 15 Remotely . | . . . . . Salvage Created 338 | . 106 64 24 144 Parts 26 | . 3 11 6 6 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 13 | . 2 4 3 4 Guns 7 | . 2 4 1 . AOE 6 | . . . 2 4 Classes Destroyed 5 | . 2 1 . 2 Worker 1 | . . . . 1 Hauler 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 7 | . . 4 3 . Grunt 6 | . 2 . . 4 Best Kill Streak 5 | . 2 4 3 5 Combat Bots Only 4 | . 2 4 3 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 195 | . 17 30 13 135 Missed 65 | . 6 15 4 40 Hits 130 | . 11 15 9 95 Projectile 130 | . 11 15 9 95 Critical Strikes 2 | . . . . 2 Damage Taken 1510 | . 175 145 99 1091 Core 634 | . 11 48 10 565 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 95 . 85 . Volleys Fired 32 | . 11 8 5 8 Largest 2 | . 2 2 2 2 Hottest 96 | . 70 60 83 96 Shots Fired 61 | . 22 14 10 15 Gun 49 | . 22 14 5 8 Cannon . | . . . . . Launcher 12 | . . . 5 7 Special . | . . . . . Kinetic 17 | . 11 6 . . Thermal 32 | . 11 8 5 8 Explosive 12 | . . . 5 7 Electromagnetic . | . . . . . Robot Hit Streak 8 | . 6 8 1 6 Robot Miss Streak 4 | . 2 1 4 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 33 | . 14 10 1 8 Core Hits 30 | . 7 5 3 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1184 | . 186 119 131 748 Guns 371 | . 186 119 12 54 Cannons . | . . . . . Explosions 813 | . . . 119 694 Melee . | . . . . . Ramming . | . . . . . Kinetic 146 | . 85 61 . . Thermal 225 | . 101 58 12 54 Explosive 813 | . . . 119 694 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles . | . . . . . Explosions 9 | . . . . 9 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 65 | . . . 30 35 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | . 126 1 108 180 Average Temperature 59 | . 52 1 60 67 Received Heat Transfer 345 | . 75 36 . 234 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 680 | . 370 125 37 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 130 | . 49 130 110 118 Initial 42 | . . . 42 39 Average 44 | . 12 70 26 75 Influence Increases 543 | . 86 150 110 197 Destroy 0b10 Robot/C 260 | . 40 80 60 80 Destroy 0b10 Robot/NC 20 | . 5 . . 15 Destroy Leader 46 | . 12 10 10 14 Successful Hack 32 | . 14 . . 18 Disable Machine 15 | . . . 15 . Destroy Structure 65 | . . . 25 40 Partial Spotted 45 | . 15 . . 30 Lose Combat Pursuer 60 | . . 60 . . Influence Decreases 517 | . 86 40 120 271 Entered New Map 129 | . . . 68 61 Time Decay 239 | . 47 30 52 110 Lost Part 110 | . . 10 . 100 Purge Threat 39 | . 39 . . . Squads Dispatched 7 | . 1 3 . 3 Investigation 4 | . . 2 . 2 Extermination . | . . . . . Reinforcement 3 | . 1 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 6 12 3 20 Peak Tracking Total 14 | . 4 5 3 14 Tactical Retreats 6 | . . 1 . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 4 1 . 4 Terminals 8 | . 4 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 13 3 . 10 Successful 16 | . 8 1 . 7 Failed 10 | . 5 2 . 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 7 | . 1 1 . 5 Terminals 24 | . 13 3 . 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 8 1 . 4 Record 1 | . . 1 . . Terminal Index 2 | . 1 . . 1 Alert Level 5 | . 3 . . 2 Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . . 2 Terminals 2 | . . . . 2 Botnet 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 1 . 2 Full Trace Events 4 | . 1 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 371 | . 18 1 123 229 Sensors 125 | . . . . 125 Seismic 20 | . 18 . 2 . ECM 336 | . . 1 123 212 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 671 | 49 169 96 123 234 Spaces Moved 820 | 33 136 138 248 265 Core . | . . . . . Treads . | . . . . . Legs 150 | 33 82 . . 35 Wheels . | . . . . . Hover . | . . . . . Flight 670 | . 54 138 248 230 Fastest Speed 31 | 120 45 34 34 31 Average Speed 53 | 120 90 39 34 52 Slowest Speed 120 | 120 120 45 34 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . . 4 2 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 29 17 71 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 93 | . . . 45 48 Melee . | . . . . . Projectile . | . . . . . AOE 93 | . . . 45 48 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 992 | 41 163 166 275 347 Wait 69 | 7 . . 16 46 Move 804 | 32 135 137 239 261 Hop 6 | . . . 4 2 Pick Up 24 | . 2 11 1 10 Fast Attach . | . . . . . Attach 19 | . 2 6 2 9 Detach 10 | . 4 1 1 4 Swap 9 | 2 3 1 1 2 Drop 19 | . 6 2 6 5 Fire 32 | . 11 8 5 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 50 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 16) 219 | -10/Materials | Entered another Materials area 219 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Discovered new exit (range 15) 304 | -9/Materials | Build established: Mutant 315 | -9/Materials | Entered Mines 322 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 412 | -9/Mines | Learned location of Zion (-7) 413 | -9/Mines | Discovered new exit (range 8) 420 | -9/Mines | Discovered new exit (range 11) 438 | -9/Mines | Entered Materials 438 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 649 | -8/Materials | Core integrity fell below 50% 662 | -8/Materials | Core integrity fell below 20% 672 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 00647_ U-05 Engineer lays Concrete. 00648_ Penetrated by Slug. 00648_ U-05 Engineer builds a Wall. 00649_ U-05 Engineer lays Concrete. 00649_ U-05 Engineer builds a Wall. 00650_ U-05 Engineer lays Concrete. 00651_ Field Laser destroyed. 00653_ U-05 Engineer builds a Wall. 00653_ U-05 Engineer lays Concrete. 00654_ U-05 Engineer builds a Wall. 00657_ U-05 Engineer lays Concrete. 00657_ U-05 Engineer builds a Wall. 00658_ U-05 Engineer lays Concrete. 00659_ U-05 Engineer builds a Wall. 00660_ Slug penetrates Wall. 00660_ VSS Leg destroyed. 00660_ U-05 Engineer lays Concrete. 00663_ Slug penetrates Wall. 00667_ Imp. Sensor Array destroyed. 00672_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###########????????????????? | | ??????????????????????# u #######??#####???? | | ??????????????????????# r ] u### ## #???? | | ??????????????????????# @% # #???? | | ????????????????? + ss g u #???? | | ????????????????####### #h #???? | | ??????????????????????# [[ # ## #???? | | ??????????????????????# [ ## ## ##???? | | ??????????????????????# ## ##? #????? | | ??????????????????????#####+###### #? #????? | | ??????????????????????????# ???#### ##### #????? | | ??????????????????????????# ???# % # #????? | | ??????????????????????????# ???# ""# #????? | | ?????????????????????????? ???# Y"# #????? | | ?????????????????????????? ???# ""# ###### | | ?????????????????????????? ???# # | | ?????????????????????????? ???# """" # | | ?????????????????????????? ????# """"" + "" | | ???????????????????????????????# """"" # ^ "" | | ???????????????????????????????# # """ | | ???????????????????????????????########## """ | | ?????????????????????????# """ ^ | | ????????????????????????????????######## | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????## ###### | | ????????????????????????????????????????# # ]/ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingProjectileBoomstick Manual? 0 Play Time 01:03:58 Cumulative 15.0 hours Start 2025.06.25 @ 22:13:43 End 2025.06.25 @ 23:35:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 44% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9441ad92-4e69-46cf-81c2-3e294369f017