Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 11:31:18 Player: FloorSandwich Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (126) 126 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1061 Bonus ------- None Cogmind --------- Core Integrity 393/400 Matter 272/300 Energy 400/400 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (8) ---- Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 12 | 8 1 3 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 4 . . Treads . | . . . Leg 2 | 2 . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 1 | 1 . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 1 | 1 1 1 Power . | . 1 . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 92 | . 95 89 Engine 17 | . 14 22 Leg 25 | . 28 22 Storage 12 | . 14 11 Processor 10 | . 9 12 Ballistic Gun 23 | . 28 17 Ballistic Cannon 2 | . . 4 Peak Build Rating 11 | 6 7 11 Average Rating 6 | 3 6 8 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 21 | 13 13 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 3 | 3 3 3 Average Carried 1 | 1 1 1 Final Capacity 8 | 8 8 8 Final Carried 2 | 1 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 410 | 141 . 269 Remotely . | . . . Salvage Created 148 | . 85 63 Parts 12 | . 3 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 2 4 Guns 5 | . 2 3 Cannons 1 | . . 1 Classes Destroyed 3 | . 1 2 Builder 1 | . . 1 Swarmer 4 | . . 4 Grunt 2 | . 2 . Best Kill Streak 4 | . 2 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 62 | . 42 20 Missed 18 | . 13 5 Hits 44 | . 29 15 Projectile 44 | . 29 15 Damage Taken 514 | . 394 120 Core 114 | . 107 7 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 57 . Volleys Fired 27 | . 16 11 Largest 2 | . 2 2 Hottest 53 | . 40 53 Shots Fired 53 | . 32 21 Gun 44 | . 32 12 Cannon 9 | . . 9 Launcher . | . . . Special . | . . . Kinetic 53 | . 32 21 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 5 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 32 | . 21 11 Core Hits 11 | . 6 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 408 | 5 233 170 Guns 342 | . 233 109 Cannons 61 | . . 61 Explosions . | . . . Melee . | . . . Ramming 5 | 5 . . Kinetic 403 | . 233 170 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | 2 . 1 Kicked 3 | 2 . 1 Crushed . | . . . Highest Temperature 31 | . 31 4 Average Temperature 14 | . 15 3 Received Heat Transfer 222 | . 222 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 78 | . 40 78 Initial 12 | . . 12 Average 10 | . 5 22 Influence Increases 148 | . 50 98 Destroy 0b10 Robot/C 120 | . 40 80 Destroy 0b10 Robot/NC 5 | . . 5 Destroy Leader 20 | . 10 10 Destroy Structure 3 | . . 3 Influence Decreases 100 | . 20 80 Entered New Map 18 | . . 18 Time Decay 72 | . 20 52 Lost Part 10 | . . 10 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 3 10 Peak Tracking Total 6 | . 3 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 524 | 104 230 190 Spaces Moved 323 | 71 144 108 Core 6 | 6 . . Treads . | . . . Legs 297 | 45 144 108 Wheels 20 | 20 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 125 | 118 120 138 Slowest Speed 190 | 190 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 5 21 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 389 | 91 172 126 Wait 10 | . 10 . Move 322 | 71 143 108 Hop . | . . . Pick Up 14 | 9 2 3 Fast Attach . | . . . Attach 12 | 8 1 3 Detach . | . . . Swap . | . . . Drop 2 | 2 . . Fire 27 | . 16 11 Melee . | . . . Ram . | . . . Kick 2 | 1 . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 105 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 7) 334 | -10/Materials | Identified exit to Materials 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 525 | -9/Materials | Self-destructed Last Messages --------------- Lgt. Assault Rifle destroyed. S-10 Pest knocked back. S-10 Pest destroyed. Acquired 8 matter. Acquired Lgt. Assault Rifle. W-16 Scout sends out distress signal. Kicked U-05 Engineer out of the way. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer knocked back. S-10 Pest destroyed. U-05 Engineer builds a Wall. S-10 Pest destroyed. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Acquired 13 matter. Acquired 16 matter. Acquired 3 matter. Acquired 10 matter. Acquired Terrain Scan Processor. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????#???????????????????????????? | | ?????????????????? #####??????????????????????? | | ??????????????????? ! #??????????????????????? | | ???????????????????"Y #??????????????????????? | | ???????????????????? /??????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????????? #??#???????????????????? | | ????????????????????? #? #???????????????????? | | ?????????????????????#/## #???????????????????? | | ?????????????????????#@ #???????????????????? | | ?????????????????????# #???????????????????? | | ???????############### #???????????????????? | | ???? #???????????????????? | | ???????????##### ###?????????????????? | | ???????????????# == #?????????????????? | | ???????????????# = #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# ##?????????????????? | | ?########????###*| #??????????????????? | | ?# #????### #??????????????????? | | ?# """ #????# =! s/ "????????????????? | | ?# """ [#????#*###########s#??????????????????? | | ?# """ ######=# #?????s#??????????????????? | | ?# " * + #????? #??????????????????? | | ?# ] # # #??????#??????????????????? | | ?####+### % # #?????????????????????????? | | ????# + #?????????????????????????? | | ????# ########## #?????????????????????????? | | ????# # #?# #?????????????????????????? | | ????# # #?# #?????????????????????????? | | ????# # """ #?# #?????????????????????????? | | ????# # """ #?######?????????????????????????? | | ????# # """ #????????????????????????????????? | | ????# # #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreNetworkSlayer Manual? 0 Play Time 00:04:29 Cumulative 9.1 hours Start 2025.05.11 @ 11:27:44 End 2025.05.11 @ 11:31:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 32% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e8992803-b4ab-40e0-a541-ead8aad51760