Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.25 @ 10:49:50 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (235) 1175 Value Destroyed (11788) 11788 Prototype IDs (55) 1100 Alien Tech Used (7) 1400 Bonus (6493) 6493 TOTAL SCORE: 31456 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 335 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Cogmind --------- Core Integrity 767/1600 Matter 300/300 Energy 280/280 System Corruption 18% Temperature Cool (0) Movement Walking (110) Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY (15) ----- Advanced Targeting Computer Improved Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Core Analyzer Experimental Core Analyzer Improved System Shield > --- WEAPON (4) ------- KE Penetrator Lance Lance > --- INVENTORY (5) ---- KE Penetrator Core Stripper Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Advanced Dynamic Insulation System > --- WEAPON ----------- Lance Lance Lance Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Myomer Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Subatomic Replicator Core Stripper Lance Lance [Rating: 194] Favorites ----------- Power Heavy Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Improved Melee Analysis Suite Device Microactuators Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Improved System Shield Protection Improved Weapon Shielding Artifact Phase Redirector Weapon Lance Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Linear Accelerator Special Weapon Stasis Beam Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Utility 13 | . . . . . 3 2 2 . . . . 2 . . . . 1 . . . . . . 2 1 Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Parts Attached 355 | 9 15 1 1 6 18 78 11 5 1 1 4 11 3 3 8 2 32 1 1 10 6 20 29 35 44 Power 37 | 1 4 1 . . . 5 1 . . . . 2 . 1 . . 1 . . . . 1 7 6 7 Engine 6 | 1 1 . . . . 2 1 . . . . 1 . . . . . . . . . . . . . Core 9 | . 3 1 . . . 3 . . . . . 1 . 1 . . . . . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . . 1 . . . . 1 7 6 7 Propulsion 73 | 4 4 . . 2 5 11 2 1 . . 2 3 1 . 3 . 1 . . 1 . 5 7 9 12 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 71 | 2 4 . . 2 5 11 2 1 . . 2 3 1 . 3 . 1 . . 1 . 5 7 9 12 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 181 | 2 1 . 1 2 9 41 8 3 1 1 2 4 2 2 5 2 25 1 1 7 6 8 13 15 19 Device 70 | 1 . . 1 2 2 10 1 2 1 1 1 1 1 1 1 1 14 1 1 4 2 6 4 2 9 Storage 7 | 1 1 . . . 1 1 1 . . . . . . . . . . . . . . . . 1 1 Processor 32 | . . . . . . 5 2 . . . . 1 . . . . 5 . . . . 2 6 8 3 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 67 | . . . . . 6 25 4 1 . . 1 2 1 1 4 1 6 . . 3 4 . . 4 4 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon 64 | 2 6 . . 2 4 21 . 1 . . . 2 . . . . 5 . . 2 . 6 2 5 6 Energy Gun 17 | 2 3 . . 2 3 6 . . . . . . . . . . . . . . . . . 1 . Energy Cannon 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 2 . . . 1 8 . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Slashing Weapon 13 | . . . . . . 4 . 1 . . . 1 . . . . 4 . . 2 . 1 . . . Piercing Weapon 12 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . 4 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . . . 1 1 3 . . . . . . . . 4 1 2 . . 4 . 2 7 7 4 Corrupted Parts 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . 5 . . . . . . . . . . . . . . . . . . . . 3 Parts Lost 84 | . . 1 . . . 9 1 2 . . . . 1 . . . 6 1 . . 4 14 10 3 32 Power 7 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 4 Propulsion 12 | . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . 8 Utility 55 | . . 1 . . . 7 . 1 . . . . 1 . . . 4 1 . . 4 11 7 2 16 Weapon 10 | . . . . . . 1 . . . . . . . . . . 1 . . . . 3 1 . 4 Highest Loss Streak 12 | . . 1 . . . 3 1 2 . . . . 1 . . . 3 1 . . 2 5 4 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 92 97 100 98 98 99 100 100 100 100 94 93 93 93 93 93 93 98 99 89 83 82 83 86 Engine 1 | . 4 . . . . 2 6 6 6 6 6 . . . . . . . . . . . . . . Core 2 | . 9 14 14 14 9 4 . . . . . 4 5 4 5 5 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 4 5 5 5 5 4 5 5 7 Leg 19 | . 19 28 28 28 27 22 19 20 20 20 20 17 17 17 17 17 15 15 15 15 15 18 18 16 15 Device 10 | . 14 7 11 14 18 12 7 6 6 6 6 11 10 11 9 5 12 11 19 15 13 19 4 1 5 Storage 6 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 3 3 Processor 19 | . . . . . . 9 24 26 26 26 26 23 23 23 23 23 20 26 26 26 19 18 39 35 29 Protection 14 | . . . . . 17 22 20 20 20 20 20 17 17 17 18 22 17 12 10 14 12 2 . 7 9 Energy Gun 2 | . 14 14 14 15 15 2 . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 11 14 14 12 2 6 . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 4 13 13 13 13 13 9 5 5 5 5 7 10 10 10 10 8 . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 5 5 5 5 7 5 5 5 5 4 1 10 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 12 20 20 20 21 39 63 50 45 47 47 47 61 65 70 63 56 78 75 59 59 73 89 61 79 106 Greatest Support 120 | 40 40 20 20 20 51 57 57 54 54 54 54 52 50 50 90 90 90 83 83 85 85 101 96 120 120 Greatest Overweight (x) 2 | . . . . 1 1 1 1 . . . . 1 1 1 2 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 10 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 13 12 Most Carried 15 | 3 10 10 10 10 10 10 10 9 9 9 10 10 10 8 10 10 10 10 10 10 10 10 10 15 15 Average Carried 9 | 1 8 10 9 9 9 9 9 8 8 9 9 9 9 8 8 10 9 9 9 9 9 7 9 12 12 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 15 5 Final Carried 15 | 2 10 10 10 10 10 10 9 8 9 9 10 10 8 8 10 10 10 9 10 10 10 9 5 15 3 Class Distribution -------------------- 67% | Mutant 26% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Infiltrator-Mutant | -3/Research Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 4882 | 290 265 63 . 66 208 1306 128 70 58 . 52 135 40 36 108 35 386 72 32 . 193 224 313 361 441 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13870 | 28 511 135 . 58 763 2242 413 219 165 . 239 544 216 78 317 239 1764 234 . . 946 1415 642 680 2022 Parts 623 | 1 36 9 . 1 37 105 21 21 10 . 6 27 15 3 3 12 88 4 . . 36 48 19 28 93 Haulers Intercepted 15 | . 2 . . . 2 4 . . . . . . . . . . 3 . . . . 2 . 1 1 Recyclers Shooed 9 | . 5 2 . . . 2 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . . 21 9 . 6 . 13 12 1 10 . 6 . . 35 . . . . Prevented 6 | . . . . . . . . . . . . . 1 1 . 4 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 182 | . 6 2 . 1 11 26 5 5 5 . 4 6 4 1 . 6 24 1 . . 13 20 8 8 26 Melee 137 | . . . . . . 7 5 5 5 . 4 6 4 1 . 6 24 1 . . 13 20 4 6 26 Guns 31 | . 6 2 . 1 7 15 . . . . . . . . . . . . . . . . . . . Cannons 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . AOE 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Classes Destroyed 21 | 1 6 . . 1 2 3 . . . . . . 1 . . . . . . . 1 . 1 2 3 Worker 7 | . 1 1 . . 1 3 . . . . . 1 . . . . . . . . . . . . . Builder 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . Tunneler 3 | 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 15 | . 2 . . . 2 4 . . . . . . . . . . 3 . . . . 2 . 1 1 Recycler 11 | . 2 . . . . 5 1 . . . . 1 . . . . 2 . . . . . . . . Operator 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Watcher 7 | . 2 . . . 1 1 . . . . . . . . . . . . . . . 1 2 . . Swarmer 31 | . . . . . . 2 . 2 4 . . . . . . 4 9 . . . 1 4 . . 5 Grunt 56 | . 6 2 . . 7 7 1 . . . 2 4 . . . . 5 . . . 7 8 3 . 4 Brawler 6 | . . . . 1 . 1 . . . . 1 . . . . . . . . . 2 1 . . . Duelist 7 | . . . . . 1 4 . . . . 1 . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 20 | . . . . . 3 6 4 1 . . . 1 . 1 . . 1 1 . . 1 1 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 18 | . . . . . . . . . . . . . 2 . . 2 2 . . . . . 1 2 9 Programmer 33 | . . . . . . 6 . 2 1 . . 1 2 . . . 7 . . . 1 6 3 2 2 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 7 | 1 3 1 . 1 7 4 2 5 3 . 3 4 3 1 . 4 6 1 . . 5 7 4 2 6 Combat Bots Only 7 | . 2 1 . 1 6 3 1 5 3 . 3 4 3 1 . 4 6 1 . . 5 7 4 2 6 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 2 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 25429 | . 584 122 . . 121 4130 1033 246 278 . 98 631 573 80 . 643 1559 266 . 395 983 1993 2103 2129 7462 Core 3185 | . 133 45 . . 14 321 121 27 60 . 19 86 20 35 . 96 189 42 . 27 127 421 300 269 833 Absorbed by Shields 258 | . . . . . . . . . . . . . . 30 . . . . . . . 190 38 . . Redirected to Core 83 | . . . . . . . . . . . . . . . . . . . . . . . 83 . . Redirected to Shielding 614 | . . . . . . 67 93 8 27 . . 26 47 . . 36 84 . . 110 116 . . . . Regen/Repaired (Parts) 1164 | . . . . . . 623 . . . . . . . . . . 541 . . . . . . . . Core Remaining (%) 68 | 100 . . . 28 97 54 . . . . 73 . . . . 71 . . . . 66 . 44 81 . Volleys Fired 225 | 2 62 12 . 2 32 113 . . . . . . . . . . . . . . . . 2 . . Largest 2 | 1 2 2 . 2 2 2 . . . . . . . . . . . . . . . . 1 . . Hottest 134 | 50 70 70 . 70 115 134 . . . . . . . . . . . . . . . . . . . Shots Fired 421 | 2 107 24 . 4 63 219 . . . . . . . . . . . . . . . . 2 . . Gun 371 | 2 107 24 . 4 63 171 . . . . . . . . . . . . . . . . . . . Cannon 48 | . . . . . . 48 . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 196 | . 45 12 . 2 7 130 . . . . . . . . . . . . . . . . . . . Thermal 145 | 2 62 12 . 2 10 57 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 78 | . . . . . 46 32 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | 2 25 8 . 3 18 24 . . . . . . . . . . . . . . . . . . . Robot Miss Streak 6 | . 3 4 . 1 4 6 . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 804 | 2 71 17 . 3 47 169 33 9 13 . 8 21 17 5 4 11 83 9 . . 53 68 47 26 88 Core Hits 342 | 1 29 8 . 2 22 66 11 6 5 . 5 12 6 2 3 8 38 2 . . 25 28 5 9 49 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Critical Parts Destroyed 10 | . . . . . . 1 . . . . . . . . . . . . . . . 1 6 2 . Critical Strikes 91 | 1 3 . . . 2 6 4 1 2 . 1 4 3 . 1 . 18 1 . . 9 8 8 5 14 Burn 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Smash 11 | . . . . . . . . . . . . . . . . . . . . . . 2 7 2 . Sever 19 | . . . . . . 4 4 1 2 . 1 . . . . . 4 . . . 1 2 . . . Impale 48 | . . . . . . . . . . . . 4 3 . 1 . 14 1 . . 8 . . 3 14 Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Melee Attacks 778 | . . . . . . 42 44 12 19 . 9 25 17 5 4 13 136 11 . 10 103 128 62 32 106 Impact 70 | . . . . . . . . . . . . . . . . . . . . . . 10 50 10 . Slashing 280 | . . . . . . 42 44 12 19 . 9 6 3 1 . 1 35 4 . 3 38 63 . . . Piercing 384 | . . . . . . . . . . . . 19 14 4 4 12 101 7 . 7 65 23 . 22 106 Entropic 44 | . . . . . . . . . . . . . . . . . . . . . . 32 12 . . Sneak Attacks 30 | . . . . . . 5 3 . 1 . . 2 . . . . 9 . . . . 4 2 3 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 117 | . . . . . . 4 4 1 2 . 2 1 3 1 . 1 20 2 . . 22 23 1 5 25 Damage Inflicted 31093 | 25 890 216 . 38 1090 4681 1495 361 541 . 265 858 671 184 313 411 3917 456 . 12 2252 4158 3083 1209 3967 Guns 4456 | 25 890 216 . 38 884 2403 . . . . . . . . . . . . . . . . . . . Cannons 839 | . . . . . . 839 . . . . . . . . . . . . . . . . . . . Explosions 420 | . . . . . 206 214 . . . . . . . . . . . . . . . . . . . Melee 25344 | . . . . . . 1203 1495 361 541 . 265 858 671 184 313 411 3917 456 . . 2252 4158 3083 1209 3967 Ramming 34 | . . . . . . 22 . . . . . . . . . . . . . 12 . . . . . Kinetic 2534 | . 336 116 . 26 107 1949 . . . . . . . . . . . . . . . . . . . Thermal 2092 | 25 554 100 . 12 250 1151 . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1089 | . . . . . 733 356 . . . . . . . . . . . . . . . . . . . Impact 2933 | . . . . . . . . . . . . . . . . . . . . . . 305 2042 586 . Slashing 6746 | . . . . . . 1203 1495 361 541 . 265 146 138 42 . 43 790 73 . . 626 1023 . . . Piercing 12471 | . . . . . . . . . . . . 712 533 142 313 368 3127 383 . . 1626 677 . 623 3967 Entropic 3194 | . . . . . . . . . . . . . . . . . . . . . . 2153 1041 . . Highest Corruption 50 | . . . . 5 . 5 4 4 4 4 4 . 2 2 2 2 13 13 13 13 8 36 50 2 18 Average Corruption 7 | . . . . 5 . 1 3 4 4 4 4 . 1 2 2 2 8 13 13 13 5 12 41 2 5 Corruption Purged 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . Corruption Blocked 49 | . . . . . . . . . . . . . . . . . . . . . . . 15 34 . Effects 289 | . . . . . . 21 11 9 17 3 11 . 4 9 2 3 46 21 16 1 24 17 44 10 20 Message Errors 77 | . . . . . . 6 2 2 7 1 4 . 2 2 . 1 5 5 2 1 7 6 14 4 6 Matter Fused 78 | . . . . . . 4 3 4 5 1 3 . 1 1 2 2 13 5 5 . 6 6 9 2 6 Heat Flow Errors 26 | . . . . . . . 2 . 1 1 3 . . . . . 4 2 1 . 5 1 4 1 1 Energy Discharges 28 | . . . . . . 2 . 2 2 . . . . . . . 9 4 1 . 2 1 4 . 1 Parts Rejected 6 | . . . . . . . 1 . . . . . . 1 . . 1 . . . . 2 1 . . Data Loss (minor) 42 | . . . . . . 5 2 1 2 . 1 . . 3 . . 7 3 7 . 3 . 2 2 4 Data Loss (major) 13 | . . . . . . 1 . . . . . . 1 1 . . 1 2 . . 1 . 4 . 2 Misfires 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Alerts 10 | . . . . . . . 1 . . . . . . 1 . . 5 . . . . . 2 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3134 | . . . . . 11 298 17 . 51 . . 9 91 . 132 16 490 206 . . 32 296 1073 308 104 Projectiles 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . Explosions 35 | . . . . . 11 24 . . . . . . . . . . . . . . . . . . . Melee 3083 | . . . . . . 258 17 . 51 . . 9 91 . 132 16 490 206 . . 32 296 1073 308 104 Knockbacks 16 | . . . . . . . . . . . . . . . . . . . . . . 3 11 2 . Impact 15 | . . . . . . . . . . . . . . . . . . . . . . 2 11 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 94 | . . . . . . 94 . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . . . . . 4 . . . . . . . . . . . . . 2 . . . . . Kicked 6 | . . . . . . 4 . . . . . . . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 331 | 20 264 120 . 15 240 293 252 . 262 88 266 9 . 2 . . 261 237 240 . 242 201 331 256 105 Average Temperature 69 | 10 88 37 . 10 33 44 110 . 137 47 108 9 . 2 . . 109 116 142 . 105 122 116 144 64 Received Heat Transfer 3183 | . 318 69 . . 36 954 303 18 . . 45 195 . 46 . 48 132 27 . 21 210 196 238 . 327 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Fried 20 | . . . . . 4 1 . . . . . . . . . . . . . . . . 8 7 . Impact Corruptions 30 | . . . . . . . . . . . . . . . . . . . . . . 1 21 8 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 1 2 . . . . 4 . . . . . . . . . . . . . . . . . . . Heat Transferred 4100 | 148 1850 296 . 37 311 1458 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 498 | 5 127 86 . 55 367 498 343 . . . . 160 . . . . 346 . . . . 355 381 278 323 Initial 243 | . 3 11 . . 21 151 243 . . . . . . . . . 97 . . . . 40 147 191 1 Average 158 | . 64 32 . 10 188 252 238 . . . . 36 . . . . 105 . . . . 137 241 131 127 Maximum Alert Level 2 | . . . . . 1 2 1 . . . . . . . . . 1 . . . . 1 1 1 1 Low Security (%) 65 | 100 100 100 . 100 58 42 24 . . . . 100 . . . . 77 . . . . 67 34 74 80 Level 1 26 | . . . . . 41 31 75 . . . . . . . . . 22 . . . . 32 65 25 19 Level 2 7 | . . . . . . 25 . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . . . . . 4 13 3 . . . . 3 . . . 1 5 . . . 1 3 2 . 4 Investigation 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Extermination 16 | . . . . . . 7 . . . . . 1 . . . . 3 . . . . 1 1 . 3 Reinforcement 12 | . . . . . 1 2 3 . . . . 1 . . . . 1 . . . . 2 1 . 1 Assault 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Garrison 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 13 | . 1 . . . 4 1 . . . . . . . . . . 1 . . . . . . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 13 5 . 2 23 43 7 5 6 . 6 9 4 1 . 20 32 8 . 12 21 37 22 24 44 Peak Tracking Total 12 | . 3 2 . 2 5 5 1 5 4 . 3 6 3 1 . 9 6 4 . 12 7 10 5 6 11 Tactical Retreats 28 | . . 2 . . . 3 . . 1 . . 2 . . . 1 4 1 . . 3 3 4 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 18 | . . . . . . 10 3 . . . . . . . . . 4 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . 1 3 1 . 1 . . . 13 . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 17 | . . . . . . 9 . . . . . . . . . . . . . . . 1 6 1 . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 36 | . 2 . . 1 . 4 2 2 . 4 . 2 . . 5 . 7 . . 4 . . 1 1 1 Terminals 7 | . 2 . . . . . 1 . . . . . . . . . 2 . . . . . 1 . 1 Fabricators 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Repair Stations 5 | . . . . . . 2 1 . . . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . Total Hacks 121 | . 6 . . 1 . 17 2 9 . 32 . 5 . . 17 . 18 . . 10 . . 1 1 2 Successful 96 | . 3 . . 1 . 12 1 9 . 32 . 2 . . 17 . 7 . . 10 . . 1 1 . Failed 25 | . 3 . . . . 5 1 . . . . 3 . . . . 11 . . . . . . . 2 Catastrophic 5 | . 1 . . . . 2 . . . . . . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 15 | . 6 . . . . . . . . . . . . . . . 4 . . 3 . . . . 2 Terminals 17 | . 6 . . . . . 1 . . . . . . . . . 7 . . . . . 1 . 2 Fabricators 10 | . . . . . . . . . . . . 5 . . . . 5 . . . . . . . . Repair Stations 19 | . . . . . . 14 1 . . . . . . . . . 4 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 3 . . . . . . . . . . 2 . . . . . . 1 . Terminal Hacks 72 | . . . . 1 . . 1 9 . 32 . . . . 17 . 1 . . 10 . . 1 . . Record 35 | . . . . . . . 1 8 . 11 . . . . 6 . . . . 8 . . 1 . . Part Schematic 14 | . . . . . . . . . . 11 . . . . 3 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 4 | . . . . 1 . . . 1 . . . . . . . . . . . 2 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Repair Station Hacks 14 | . . . . . . 12 . . . . . . . . . . 2 . . . . . . . . Scan Component 7 | . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . Repair 7 | . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 4 | . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . Terminals 4 | . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 14 | . 1 . . . . 3 1 . . . . 2 . . . . 6 . . . . . . . 1 Full Trace Events 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . . 11 . . . . 3 . . . . . . . 7 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . Time 300 | . . . . . . 278 . . . . . . . . . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Allies Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 13 | . . . . 3 . 7 . . . . 1 . . . . . . . . . 2 . . . . Largest Group 5 | . . . . 3 2 5 . . . . 1 . . . . . . . . . 2 . . . . Highest-Rated Group 155 | . . . . 40 24 155 . . . . 96 . . . . . . . . . 94 . . . . Highest-Rated Ally 96 | . . . . 16 16 31 . . . . 96 . . . . . . . . . 47 . . . . Total Orders 13 | . . . . . . . . . 2 . 2 . 4 . . . . . . . 1 . . . 4 EXPLORE 8 | . . . . . . . . . 1 . 1 . 3 . . . . . . . 1 . . . 2 RETURN 5 | . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 2 Ally Attacks 158 | . . . . 6 50 65 . . . . 15 . 2 . . . . . . . 20 . . . . Total Damage 2627 | . . . . 22 441 989 . . . . 641 . 7 . . . . . . . 527 . . . . Kills 14 | . . . . 1 6 5 . . . . 2 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . 1 2 . 1 . 2 1 . 1 . . 2 . . . . . . Drone Launches 8 | . . . . . . . . . 1 . 1 . 3 . . . . . . . 1 . . . 2 Drone Recoveries 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 21898 | 86 967 499 170 254 740 4182 684 575 895 106 401 1207 1194 696 350 325 1885 495 429 690 1025 830 779 1389 1045 Spaces Moved 13409 | 46 567 349 141 185 366 2492 417 423 611 81 259 564 546 358 166 225 1190 367 356 583 518 581 552 958 508 Core 6 | 5 . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 155 | 38 117 . . . . . . . . . . . . . . . . . . . . . . . . Legs 13248 | 3 450 349 141 185 366 2492 417 423 611 81 259 564 546 358 166 225 1190 367 356 583 518 581 552 958 507 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 126 126 126 130 130 126 126 190 190 120 120 110 110 110 110 110 90 90 90 100 Average Speed 126 | 145 128 120 120 125 159 129 129 129 130 130 126 183 190 190 161 120 110 110 110 110 110 95 90 107 116 Slowest Speed 260 | 160 160 120 120 190 190 200 195 130 130 130 130 196 190 190 260 120 120 110 110 110 110 97 90 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . 1 Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 46 | 4 70 44 53 46 39 49 13 57 68 69 78 12 75 49 60 46 37 64 54 76 57 18 51 15 14 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 6 | . . . . . . . . . 1 1 . . 1 . 3 . . . . . . . . . . Known Exits Taken 18 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 17 | . . . . . . . . 4 1 . . . 2 3 . 2 . . 2 . 3 . . . . Spaces Dug 109 | . . . . . . 7 6 . . . . 1 . . . . 15 . . 7 23 35 6 2 7 Terrain Destroyed 131 | . . . . . 7 22 6 . . . . 1 . . . . 15 . . 7 23 35 6 2 7 Melee 108 | . . . . . . 6 6 . . . . 1 . . . . 15 . . 7 23 35 6 2 7 Projectile 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . AOE 16 | . . . . . 7 9 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 17081 | 61 708 405 142 204 469 3173 519 442 694 81 327 712 686 369 242 270 1604 448 393 627 893 795 726 1267 824 Wait 2107 | . 27 43 . 4 24 352 45 2 66 . 52 99 121 3 54 23 245 74 36 1 281 99 67 215 174 Move 13382 | 45 566 348 140 184 365 2491 416 422 610 80 258 563 545 357 165 224 1188 366 355 583 517 580 550 957 507 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 140 | 1 18 . 1 2 11 36 4 1 1 . 2 4 1 . 2 3 11 . 1 7 1 6 3 15 9 Fast Attach 207 | 9 7 . . 2 5 46 1 3 . . 1 5 . 3 9 2 21 . 1 10 3 6 20 27 26 Attach 61 | . 2 . 1 1 4 10 4 2 . . . 1 2 . . . 6 1 . . 2 7 4 2 12 Detach 6 | 2 1 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Swap 91 | . 6 1 . 3 9 22 6 . 1 1 3 5 1 . . 1 6 . . . 1 7 6 6 6 Drop 251 | 2 19 1 . 6 19 63 6 3 . . 4 12 2 2 8 5 24 . . 18 3 4 12 21 17 Fire 225 | 2 62 12 . 2 32 113 . . . . . . . . . . . . . . . . 2 . . Melee 576 | . . . . . . 34 36 9 16 . 7 23 14 4 4 12 97 7 . 7 65 86 59 24 72 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . 6 . . . . . 2 . 1 Rewire 21 | . . . . . . 2 . . . . . . . . . . . . . . 19 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 550 | -10/Materials | Core integrity fell below 50% 853 | -10/Materials | Discovered new exit (range 16) 946 | -10/Materials | Build established: Scavenger-Mutant 1054 | -10/Materials | Entered Mines 1196 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1197 | -10/Mines | Discovered new exit (range 5) 1323 | -10/Mines | Learned Materials stockpile data 1445 | -10/Mines | Discovered new exit (range 10) 1553 | -10/Mines | Entered Exiles 1554 | -10/Exiles | Identified exit to Mines 1582 | -10/Exiles | Met 8R-AWN 1614 | -10/Exiles | Met EX-HEX 1668 | -10/Exiles | Met EX-DEC 1723 | -10/Exiles | Entered Mines 1759 | -9/Mines | Learned Materials emergency access door positions 1793 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1854 | -9/Mines | Discovered new exit (range 9) 1866 | -9/Mines | Found the Drone Emporium 1872 | -9/Mines | Found Prototype Device 1872 | -9/Mines | Identified Thief Drone Bay 1977 | -9/Mines | Entered Materials 1977 | -8/Materials | Accompanied by 2 allies 1977 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2243 | -8/Materials | Discovered new exit (range 16) 2339 | -8/Materials | Garrison activated, responded to threat 2615 | -8/Materials | Discovered new exit (range 4) 2717 | -8/Materials | Entered Factory 2717 | -7/Factory | Evolved 2 slots: Utility x2 2835 | -7/Factory | Build established: Mutant 3495 | -7/Factory | Discovered new exit (range 9) 4677 | -7/Factory | Repaired Enh. Nuclear Core 4714 | -7/Factory | Allied Derelicts emerged from ambush trap array 5029 | -7/Factory | Discovered new exit (range 14) 5496 | -7/Factory | Allied Derelicts emerged from ambush trap array 5512 | -7/Factory | Identified exit to Factory 5721 | -7/Factory | Garrison activated, responded to threat 5900 | -7/Factory | Lost 3 parts (3u) 6187 | -7/Factory | Repaired Imp. Titanium Leg 6233 | -7/Factory | Repaired Imp. Titanium Leg 6272 | -7/Factory | Repaired Titanium Leg 6318 | -7/Factory | Repaired Rnf. Deuterium Engine 6357 | -7/Factory | Repaired Imp. Weapon Shielding 6899 | -7/Factory | Entered another Factory area 6899 | -6/Factory | Evolved 2 slots: Utility x2 7458 | -6/Factory | Discovered new exit (range 10) 7537 | -6/Factory | Identified exit to Lower Caves 7583 | -6/Factory | Entered Lower Caves 7746 | -6/Lower Caves | Learned 8 Research zone layouts 7746 | -6/Lower Caves | Learned Factory emergency access door positions 7746 | -6/Lower Caves | Learned Extension emergency access door positions 7746 | -6/Lower Caves | Learned Extension stockpile data 7746 | -6/Lower Caves | Learned Armory garrison access intel 7924 | -6/Lower Caves | Encountered a Warlord checkpoint 7937 | -6/Lower Caves | Learned Factory terminal intel 8122 | -6/Lower Caves | Discovered new exit (range 14) 8148 | -6/Lower Caves | Identified exit to Lower Caves 8158 | -6/Lower Caves | Entered another Lower Caves area 8170 | -6/Lower Caves | Encountered a Warlord checkpoint 8224 | -6/Lower Caves | P-60 Hacker assimilated allied RG-54P(k) 8287 | -6/Lower Caves | Spotted B-75 Beast 8404 | -6/Lower Caves | Learned Factory stockpile data 8467 | -6/Lower Caves | Discovered new exit (range 12) 8480 | -6/Lower Caves | Identified exit to Data Miner 9053 | -6/Lower Caves | Entered Data Miner 9053 | -6/Data Miner | Discovered new exit (range 6) 9078 | -6/Data Miner | Met Data Miner 9100 | -6/Data Miner | Learned location of Section 7 (-2) 9100 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9123 | -6/Data Miner | Received God Mode back door access code from Data Miner 9158 | -6/Data Miner | Identified exit to Proximity Caves 9159 | -6/Data Miner | Entered Proximity Caves 9178 | -5/Proximity Caves | Escorted by Enhanced Grunt 9495 | -5/Proximity Caves | Discovered new exit (range 15) 9509 | -5/Proximity Caves | Learned Factory stockpile data 9559 | -5/Proximity Caves | Identified exit to Factory 9560 | -5/Proximity Caves | Entered Factory 9560 | -5/Factory | Evolved 2 slots: Utility x2 9563 | -5/Factory | Loaded intel: 28 terminal locations 9591 | -5/Factory | Discovered new exit (range 11) 9604 | -5/Factory | Identified exit to Upper Caves 9804 | -5/Factory | Incoming investigation squad redirected 10297 | -5/Factory | Discovered exit to Upper Caves (range 15) 10452 | -5/Factory | Cargo convoy interrupted 10767 | -5/Factory | Entered Upper Caves 10921 | -5/Upper Caves | Build established: Scavenger-Mutant 11607 | -5/Upper Caves | Identified exit to Upper Caves 11961 | -5/Upper Caves | Entered another Upper Caves area 12019 | -5/Upper Caves | Encountered a Warlord checkpoint 12217 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12472 | -5/Upper Caves | Learned Factory garrison access intel 12499 | -5/Upper Caves | Discovered new exit (range 14) 12521 | -5/Upper Caves | Identified exit to Zhirov 12657 | -5/Upper Caves | Entered Zhirov 12657 | -5/Zhirov | Discovered new exit (range 3) 12692 | -5/Zhirov | Met Zhirov 12735 | -5/Zhirov | Learned location of Quarantine (-3) 12735 | -5/Zhirov | Learned location of Testing (-2) 12735 | -5/Zhirov | Learned location of Command (-1) 12747 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12783 | -5/Zhirov | Found Alien Artifact 12783 | -5/Zhirov | Identified Integrated Dissipator 12783 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12809 | -5/Zhirov | Found Alien Artifact 13004 | -5/Zhirov | Identified exit to Proximity Caves 13007 | -5/Zhirov | Entered Proximity Caves 13041 | -4/Proximity Caves | Learned Research terminal intel 13162 | -4/Proximity Caves | Build established: Mutant 13320 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13324 | -4/Proximity Caves | Identified Transdimensional Reconstructor 13324 | -4/Proximity Caves | Warped through subspace 13324 | -4/Proximity Caves | Discovered new exit (range 7) 13330 | -4/Proximity Caves | Identified exit to Factory 13332 | -4/Proximity Caves | Entered Factory 13332 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13334 | -4/Factory | Loaded intel: 4 garrison access locations 13921 | -4/Factory | Repaired Hrd. Heavy Armor Plating 14228 | -4/Factory | Discovered new exit (range 11) 14257 | -4/Factory | Identified exit to Research 14368 | -4/Factory | Crushed by falling debris 14369 | -4/Factory | System corruption reached 10% 14389 | -4/Factory | Found Unknown Device 14389 | -4/Factory | Identified Launcher Loader 14399 | -4/Factory | Lost 3 parts (2u1w) 14575 | -4/Factory | Discovered exit to Research (range 11) 14587 | -4/Factory | Spotted B-86 Titan 15078 | -4/Factory | Spotted B-86 Titan 15188 | -4/Factory | Incoming investigation squad redirected 15202 | -4/Factory | Discovered new exit (range 7) 15217 | -4/Factory | Identified exit to Upper Caves 15217 | -4/Factory | Entered Upper Caves 15219 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15457 | -4/Upper Caves | Encountered a Warlord checkpoint 15696 | -4/Upper Caves | Discovered new exit (range 15) 15710 | -4/Upper Caves | Identified exit to Upper Caves 15712 | -4/Upper Caves | Entered another Upper Caves area 15718 | -4/Upper Caves | Learned Research garrison access intel 16020 | -4/Upper Caves | Learned 4 Research zone layouts 16136 | -4/Upper Caves | Discovered new exit (range 5) 16140 | -4/Upper Caves | Identified exit to Warlord 16141 | -4/Upper Caves | Entered Warlord 16179 | -4/Warlord | System corruption cleaned by Quarantine Array 16393 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16400 | -4/Warlord | Met Warlord 16411 | -4/Warlord | Opened Warlord's prototype stash 16419 | -4/Warlord | Found Prototype Device 16419 | -4/Warlord | Identified Thermal Barrier 16425 | -4/Warlord | Warlord's base attacked by MAIN.C 16429 | -4/Warlord | Found Prototype Device 16429 | -4/Warlord | Identified Exp. Cloaking Device 16443 | -4/Warlord | Found Prototype Reactor 16615 | -4/Warlord | Found Prototype Piercing Weapon 16775 | -4/Warlord | Warlord forces counterattacked 16784 | -4/Warlord | Opened side exit 16810 | -4/Warlord | Discovered new exit (range 9) 16818 | -4/Warlord | Identified exit to Proximity Caves 16825 | -4/Warlord | Spotted Executioner 16831 | -4/Warlord | Entered Proximity Caves 17160 | -3/Proximity Caves | Spotted B-86 Titan 17235 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 17429 | -3/Proximity Caves | Build established: Derelict-Mutant 17849 | -3/Proximity Caves | Discovered exit to Research (range 4) 17856 | -3/Proximity Caves | Entered Research 17856 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17857 | -3/Research | Identified exit to Quarantine 17857 | -3/Research | Identified Vortex Chain Reactor 17858 | -3/Research | Loaded intel: 23 terminal locations 17859 | -3/Research | Loaded intel: 4 garrison access locations 18252 | -3/Research | System corruption reached 10% 18253 | -3/Research | Identified Vortex Lance 18282 | -3/Research | Lost 3 parts (2u1w) 18592 | -3/Research | Crushed by falling debris 18638 | -3/Research | Lost 4 parts (3u1w) 18658 | -3/Research | Crushed by falling debris 18658 | -3/Research | System corruption reached 30% 18659 | -3/Research | Destroyed 7 combat bots 18667 | -3/Research | Spotted B-86 Titan 18675 | -3/Research | Spotted B-90 Cyclops 18676 | -3/Research | Discovered exit to Quarantine (range 8) 18683 | -3/Research | Discovered new exit (range 16) 18686 | -3/Research | Entered Quarantine 18701 | -3/Quarantine | Lost 5 parts (4u1w) 18796 | -3/Quarantine | Found Alien Impact Weapon 18830 | -3/Quarantine | Found Alien Artifact 18830 | -3/Quarantine | Identified Subatomic Replicator 18880 | -3/Quarantine | Build established: Mutant 18895 | -3/Quarantine | Found Alien Artifact 18895 | -3/Quarantine | Identified Phase Armor 19045 | -3/Quarantine | Lost 3 parts (1p1u1w) 19060 | -3/Quarantine | Found Alien Artifact 19060 | -3/Quarantine | Identified Phase Redirector 19117 | -3/Quarantine | Identified Core Stripper 19279 | -3/Quarantine | Discovered new exit (range 8) 19377 | -3/Quarantine | Scanned by Researcher 19399 | -3/Quarantine | Found Alien Reactor 19399 | -3/Quarantine | Identified Matter Drive 19423 | -3/Quarantine | Core integrity fell below 50% 19430 | -3/Quarantine | Crushed by falling debris 19465 | -3/Quarantine | Entered Research 19465 | -2/Research | Warlord forces began assault on 0b10 19465 | -2/Research | Evolved 2 slots: Utility x2 19483 | -2/Research | Lost 4 parts (1n3u) 19575 | -2/Research | Research machine network offline 19751 | -2/Research | Borebot progress halted 19896 | -2/Research | Spotted Striker 20131 | -2/Research | Spotted Executioner 20135 | -2/Research | Spotted Executioner 20138 | -2/Research | Destroyed Executioner 20147 | -2/Research | Destroyed Executioner 20169 | -2/Research | Found Prototype Processor 20169 | -2/Research | Identified Exp. Core Analyzer 20243 | -2/Research | Spotted Striker 20246 | -2/Research | Spotted Striker 20273 | -2/Research | Destroyed Striker 20283 | -2/Research | Destroyed Striker 20288 | -2/Research | Met up with Warlord 20288 | -2/Research | Spotted Executioner 20289 | -2/Research | Spotted Executioner 20325 | -2/Research | Found Prototype Processor 20325 | -2/Research | Identified Exp. Melee Analysis Suite 20339 | -2/Research | Found Exp. Core Analyzer 20438 | -2/Research | Spotted Striker 20460 | -2/Research | Build established: Scavenger-Mutant 20481 | -2/Research | Spotted Striker 20505 | -2/Research | Discovered new exit (range 10) 20510 | -2/Research | Warlord invited to help at Command 20611 | -2/Research | Spotted Striker 20612 | -2/Research | Spotted Striker 20808 | -2/Research | Warlord destroyed during the assault 20854 | -2/Research | Entered Access 20854 | -1/Access | Spotted B-99 Colossus 20854 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 20902 | -1/Access | Destroyed B-99 Colossus 21176 | -1/Access | Lost 4 parts (1p1n2u) 21350 | -1/Access | Found Prototype Processor 21350 | -1/Access | Identified Exp. Terrain Scan Processor 21725 | -1/Access | Lost 12 parts (2p2n7u1w) 21727 | -1/Access | Crushed by falling debris 21728 | -1/Access | System corruption reached 10% 21838 | -1/Access | Core integrity fell below 50% 21896 | -1/Access | Lost 11 parts (1p5n4u1w) 21899 | -1/Access | Self-destructed Last Messages --------------- 21868_ H-88 Terminator destroyed. 21869_ K-01 Serf collects debris. 21869_ R-10 Processor collects Sml. Battery. 21870_ K-01 Serf collects debris. 21871_ R-10 Processor collects KE Penetrator. 21873_ K-01 Serf collects debris. 21875_ EDZYL&=UT7 RL/TIYN7Y 21875_ Acquired Lgt. Quantum Reactor. 21875_ K-01 Serf collects debris. 21877_ Acquired 10 matter. 21878_ R-10 Processor collects KE Penetrator. 21879_ Acquired Biometal Leg. 21879_ K-01 Serf cleans the Longscan Aggregator. 21881_ Acquired KE Penetrator. 21882_ Acquired 10 matter. 21885_ K-01 Serf cleans the Longscan Aggregator. 21885_ R-10 Processor collects Sml. Battery. 21888_ K-01 Serf cleans the Longscan Aggregator. 21890_ Lance follow-up attack on Q821-e. 21896_ Lance follow-up attack on Q786-m. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? k #?????????????????????? | | ???????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#g #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????###############g #?????????????????????? | | ?????????? g #?????????????????????? | | ???????? #?????????????????????? | | ???????? k QhQg#######+??????????????? | | ??????? [ "" k #?????????????? | | ?????? "" @######## #?????????????? | | ??##? !!! """""" #??????????????????????? | | ? ## !!! """"""R #??????????????????????? | | ? !! "" #??????????????????????? | | ? "" #??????????????????????? | | u%#??????????????????????? | | [ u #??????????????????????? | | k #??????????????????????? | | ###+########### ### #??????????????????????? | | #?# # #?# #??????????????????????? | | #?# = !%+ #?#%#??????????????????????? | | #?# % *######?#k#??????????????????????? | | #?# #??????#%#??????????????????????? | | #?#= #??????# #??????????????????????? | | #?# #??????# #??????????????????????? | | #########+#######???####+######?????????????????? | | # # #??????# % #?????????????????? | | # # #??????# #?????????????????? | | ##??????# #?????????????????? | | #! ###???????# #?????????????????? | | #% ##????????# #?????????????????? | | +% ""#?????????# #?????????????????? | | # " #?????????# #?????????????????? | | # #?????????#"" #?????????????????? | | ### #?????????#"" #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 EM Shielding 4 Armor Coverage 975 Resistance: TH 50 Resistance: EM 20 Core Shielding 20 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 36 Target Analysis 12 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Phase Gun | -3/Quarantine | Archive Particle Accelerator | -3/Quarantine | Archive Neutron Missile Launcher | -3/Quarantine | Archive Hvy. Gatling Laser | -3/Quarantine | Archive Helical Railgun | -3/Quarantine | Archive Centrium Heavy Treads | -3/Quarantine | Archive Exp. Matter Compressor | -3/Quarantine | Archive Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Phase Armor Phase Redirector Core Stripper Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed HeartCombatCharge Manual? 0 Play Time 02:33:34 Cumulative 284.9 hours Start 2022.05.24 @ 10:35:02 End 2022.05.25 @ 10:49:50 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 522 Rogue 367 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e684001a-09d5-42e1-86a3-42c9aff90095