Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 23:58:45 Player: ToasterKoishi Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (36433) 36433 TOTAL SCORE: 43763 Bonus ------- Pacifist 10869 Entered DSFs 1500 Win 3000 Win Speed 21064 Cogmind --------- Core Integrity 231/1600 Matter 21/300 Energy 43/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (15) ----- System Shield System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Small Storage Unit Improved Signal Interpreter Missile Launcher [Rating: 36] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Xenon Bombardment Thruster Treads Armored Treads Flight Unit Xenon Bombardment Thruster Utility Terrain Scan Processor Device Improved Terrain Scanner Processor Terrain Scan Processor Hackware System Shield Protection Hardened Light Armor Plating Weapon Missile Launcher Launcher Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Res Res DSF Acc Slots Evolved 18 | . . 2 2 2 . 2 . 2 . 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 . . 1 . 1 . 1 . . . . Utility 13 | . . 1 1 2 . 1 . 1 . 1 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 30 | . . 5 2 5 1 4 2 . . 3 . . 2 6 Power 2 | . . . . 1 . 1 . . . . . . . . Engine 2 | . . . . 1 . 1 . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 14 | . . 3 1 4 . 2 2 . . 2 . . . . Treads 4 | . . 3 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 10 | . . . . 4 . 2 2 . . 2 . . . . Utility 13 | . . 2 1 . 1 1 . . . 1 . . 2 5 Device 3 | . . 1 . . . . . . . . . . 1 1 Storage . | . . . . . . . . . . . . . . . Processor 3 | . . 1 1 . . . . . . . . . 1 . Hackware 3 | . . . . . . . . . . . . . . 3 Protection 4 | . . . . . 1 1 . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . . . . Parts Lost 13 | . . . . . . 1 5 . . 3 4 . . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 9 | . . . . . . 1 3 . . 3 2 . . . Utility 3 | . . . . . . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . . . . 1 4 . . 3 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 27 | . . 31 58 43 66 61 38 29 29 20 15 4 13 10 Engine 1 | . . . . 2 7 6 2 . . . . . . . Treads 3 | . . 16 36 10 . . . . . . . . . . Flight 8 | . . . . 7 30 29 19 17 17 8 4 . . . Device 3 | . . 7 9 7 7 6 2 . . . . . 4 2 Processor 9 | . . 7 13 15 15 13 13 11 11 10 8 4 8 5 Protection 1 | . . . . . 4 4 . . . 1 1 . . . Naked Turns 133 | . 34 20 . . . . . . . . . . . 79 Heaviest Build 20 | . . 1 1 6 11 19 14 . . 20 20 . 1 15 Greatest Support 30 | 3 3 3 3 24 24 30 24 18 18 25 22 3 3 3 Greatest Overweight (x) 4 | . . . . . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 3 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 4 4 4 4 3 3 4 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 4 5 3 3 5 4 5 5 5 2 Class Distribution -------------------- 78% | Mutant 21% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Mutant | -6/Extension Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Res Res DSF Acc Matter Collected 121 | 69 . . . . . . 2 . . 5 8 . . 37 Remotely . | . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Res Res DSF Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Res Res DSF Acc Hostile Shots Fired 465 | . . 2 11 . 3 29 80 . 5 101 80 . 26 128 Missed 251 | . . 1 5 . 2 12 57 . 5 53 39 . 14 63 Damage Taken 4751 | . . 17 80 . . 302 294 . . 1221 1096 . 259 1482 Core 3247 | . . 17 . . . 87 139 . . 522 854 . 259 1369 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 100 95 100 . 100 . 73 . 100 54 34 . 82 14 Volleys Fired 1 | . . . . . . . . . . . . . . 1 Largest 1 | . . . . . . . . . . . . . . 1 Hottest 36 | . . . . . . . . . . . . . . 36 Shots Fired 1 | . . . . . . . . . . . . . . 1 Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 1 | . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . Core Hits 1 | . . . . . . . . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 44 | . . . . . . . . . . . 14 . . 30 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 44 | . . . . . . . . . . . 14 . . 30 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 143 | . . . . . . . . . . . 7 . . 136 Shots 2 | . . . . . . . . . . . . . . 2 Rammed 12 | . . . . . . . . . . . 1 . . 11 Targets Rammed 12 | . . . . . . . . . . . 1 . . 11 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 148 | . . . . . . 148 14 . . 3 . . . . Average Temperature 63 | . . . . . . 65 9 . . 3 . . . . Received Heat Transfer 453 | . . . 63 . . 63 81 . . 165 54 . . 27 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Res Res DSF Acc Peak Influence 409 | . 9 25 46 20 14 292 187 66 49 285 409 229 171 402 Initial 229 | . . 3 10 20 14 7 142 66 49 25 149 229 171 102 Average 135 | . 8 16 31 20 14 90 146 66 49 113 216 229 171 210 Maximum Alert Level 2 | . . . . . . 1 . . . 1 2 1 . 2 Low Security (%) 75 | 100 100 100 100 100 100 83 100 100 100 85 50 . 100 52 Level 1 24 | . . . . . . 16 . . . 14 49 100 . 46 Level 2 . | . . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . . 4 1 . . 3 4 . . . Investigation 10 | . . . . . . 4 1 . . 3 2 . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 2 | . . . . . . . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Res Res DSF Acc Distress Signals 1 | . . . . . . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 102 | . . 1 9 . 1 17 7 . 1 24 23 . 2 17 Peak Tracking Total 16 | . . 2 8 . 1 16 7 . 1 10 13 . 2 8 Tactical Retreats 16 | . . . . . . 3 . . . 5 4 . . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Res Res DSF Acc Traps Triggered 10 | . . . . . 1 3 . . 1 1 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Res Res DSF Acc Machines Disabled 1 | . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Res Res DSF Acc Machines Accessed 22 | . 1 1 1 1 . 8 1 1 . 4 2 1 . 1 Terminals 20 | . 1 1 1 1 . 8 1 1 . 3 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . Total Hacks 46 | . 1 2 2 1 . 21 2 1 . 8 6 1 . 1 Successful 12 | . 1 1 1 1 . 5 . 1 . . . 1 . 1 Failed 34 | . . 1 1 . . 16 2 . . 8 6 . . . Catastrophic 16 | . . 1 1 . . 6 . . . 5 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 25 | . 1 1 2 . . 14 . . . 3 4 . . . Terminals 43 | . 1 2 2 1 . 21 2 1 . 7 4 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 2 . . . Terminal Hacks 10 | . 1 1 . 1 . 4 . 1 . . . 1 . 1 Open Door 2 | . . . . . . 1 . . . . . . . 1 Open DSF 4 | . . . . 1 . 1 . 1 . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . 1 . . . . . . . . Terminals 2 | . . . 1 . . 1 . . . . . . . . Assimilate 2 | . . . 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . . 1 1 . . 7 1 1 . 4 2 . . 1 Full Trace Events 10 | . . . . . . 4 1 . . 3 2 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Res Res DSF Acc Total Allies 2 | . . . 1 . . 1 . . . . . . . . Largest Group 1 | . . . 1 . . 1 . . . . . . . . Highest-Rated Group 26 | . . . 26 . . 26 . . . . . . . . Highest-Rated Ally 26 | . . . 26 . . 26 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Res Res DSF Acc Turns Passed 1150 | 12 34 62 53 37 25 154 67 7 33 157 155 3 18 333 Spaces Moved 2517 | 20 62 107 92 49 59 482 191 20 81 398 375 6 29 546 Core 974 | 20 62 107 92 31 . . . . . . 81 6 29 546 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1543 | . . . . 18 59 482 191 20 81 398 294 . . . Fastest Speed 28 | 50 50 50 50 31 31 28 31 34 34 31 37 50 50 50 Average Speed 41 | 50 50 50 50 43 31 29 33 34 34 38 40 50 50 57 Slowest Speed 250 | 50 50 50 50 50 31 31 37 34 34 40 50 50 50 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . 1 . 9 4 . . 6 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 22 17 17 2 84 23 43 1 87 22 20 . 49 24 Regions Visited 14 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . 1 1 . 1 1 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . . . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 40 | . . . . . . . . . . . . . . 40 Terrain Destroyed 40 | . . . . . . . . . . . . . . 40 Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 40 | . . . . . . . . . . . . . . 40 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Ext Fac DSF Fac Res Res DSF Acc Total 2568 | 21 64 112 98 63 65 484 189 19 85 395 372 5 31 565 Wait 12 | . . . 2 6 . 3 1 . . . . . . . Move 2456 | 19 61 106 91 46 58 465 182 19 80 385 366 5 28 545 Hop 22 | . . . . 1 . 7 4 . . 6 4 . . . Pick Up 17 | 2 3 1 2 1 . 3 . . 1 1 1 . 1 1 Fast Attach 15 | . . 4 1 4 . 2 . . . 2 . . 1 1 Attach 14 | . . 1 1 1 1 1 2 . . 1 . . 1 5 Detach 1 | . . . . . . . . . . . . . . 1 Swap 1 | . . . . . . 1 . . . . . . . . Drop 7 | . . . 1 4 . 2 . . . . . . . . Fire 1 | . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . 1 . . 11 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . 6 . . . 4 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/DSF -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -5/DSF -4/Factory -3/Research -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 13 | -11/Scrapyard | Entered Materials 16 | -10/Materials | Identified exit to Materials 47 | -10/Materials | Entered another Materials area 47 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 102 | -9/Materials | Identified exit to Mines 103 | -9/Materials | Discovered new exit (range 12) 109 | -9/Materials | Entered another Materials area 109 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 155 | -8/Materials | Discovered new exit (range 16) 162 | -8/Materials | Identified exit to Factory 162 | -8/Materials | Entered Factory 162 | -7/Factory | Evolved 2 slots: Utility x2 170 | -7/Factory | Identified exit to DSF 199 | -7/Factory | Entered DSF 214 | -7/DSF | Discovered new exit (range 14) 222 | -7/DSF | Additional patrols routed to DSF 224 | -7/DSF | Identified exit to Factory 224 | -7/DSF | Entered Factory 224 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 289 | -6/Factory | Spotted B-75 Beast 375 | -6/Factory | Discovered new exit (range 10) 377 | -6/Factory | Identified exit to Extension 378 | -6/Factory | Entered Extension 401 | -6/Extension | Spotted B-75 Beast 404 | -6/Extension | Spotted B-75 Beast 439 | -6/Extension | Lost 4 parts (1p2n1u) 440 | -6/Extension | Discovered new exit (range 16) 440 | -6/Extension | Discovered new exit (range 15) 444 | -6/Extension | Identified exit to Factory 445 | -6/Extension | Entered Factory 445 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 452 | -5/Factory | Identified exit to DSF 452 | -5/Factory | Entered DSF 474 | -5/DSF | Additional patrols routed to DSF 479 | -5/DSF | Discovered new exit (range 16) 484 | -5/DSF | Identified exit to Factory 485 | -5/DSF | Entered Factory 485 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 541 | -4/Factory | Lost 3 parts (3n) 635 | -4/Factory | Discovered new exit (range 15) 642 | -4/Factory | Identified exit to Research 642 | -4/Factory | Entered Research 642 | -3/Research | Evolved 2 slots: Utility x2 674 | -3/Research | Spotted B-86 Titan 696 | -3/Research | Build established: Mutant 790 | -3/Research | Discovered new exit (range 13) 792 | -3/Research | Core integrity fell below 50% 797 | -3/Research | Entered another Research area 797 | -2/Research | Evolved 2 slots: Utility x2 800 | -2/Research | Identified exit to DSF 800 | -2/Research | Entered DSF 807 | -2/DSF | Discovered new exit (range 19) 816 | -2/DSF | Additional patrols routed to DSF 818 | -2/DSF | Entered Access 818 | -1/Access | Evolved 2 slots: Utility x2 1100 | -1/Access | Spotted B-99 Colossus 1101 | -1/Access | Spotted B-99 Colossus 1105 | -1/Access | Core integrity fell below 50% 1134 | -1/Access | Core integrity fell below 20% 1149 | -1/Access | Discovered new exit (range 6) 1151 | *** | Escaped! Last Messages --------------- 01108_ Slug penetrates Wall. 01108_ Penetrated by Slug. 01108_ Slug penetrates Wall. 01108_ Penetrated by Slug. 01108_ Slug penetrates Door. 01108_ Slug penetrates Wall. 01112_ Slug penetrates Energy Cycler. 01112_ Penetrated by Slug. 01121_ S-43 Plague suffers critical hit (Destroy). 01121_ S-43 Plague destroyed. 01122_ Acquired 32 matter. 01137_ P-80 Master resets T-07 Excavator, system corruption cleaned. 01146_ System corrupted: Energy discharge (-22). 01147_ Connecting with Terminal... 01147_ Current location identified: Access >>Open(Door) Sealed Barrier opened. 01149_ The Access Shell folds into the floor. 01149_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????###?????? #????????? | | ??????????########??########## ####### #????????? | | ?????????? "??" #????????? | | #????????? "??" #????????? | | ########## "??" #????????? | | "??" #????????? | | "??" "@ #????????? | | % "??" "" #????????? | | "??" #????????? | | ######/""" "??" ss s #????????? | | " "??" """ """ #??#?????? | | " "??" """T""" #? #?????? | | "#???####??########## ####### #? #?????? | | "???????????????????###?????# #? #?????? | | ##########??????????????????# ## #?????? | | """""" # ###????????????????# #?????? | | """"""" # ## ???????????????# #?????? | | # ## ??????? ??????# #?????? | | # ## ?????? #????# #?????? | | # ## ????? #????# #?????? | | # ## " #????# ###???? | | # """## """" #????# #???? | | ###+###### """## """"" #????# #???? | | ??# #????# R"## """"" #????# #???? | | ??# #????# """## """" #????# #???? | | ??# ###### "" ## " #????# #???? | | ??# + ## #????# #???? | | ??# # ! ## #???## #???? | | ### ###/#############+########## #???? | | * #???? | | [ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 18 Energy Capacity 300 Matter Stores 169 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Evasion (%) 64 Recoil Reduction 1 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveThermoelectricMultirail Manual? 0 Play Time 00:38:00 Cumulative 82.5 hours Start 2024.04.26 @ 23:24:13 End 2024.04.26 @ 23:58:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 8/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 44 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c5811868-b5eb-46f5-8eca-41f55d37f6a2