Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.24 @ 23:40:44 Player: Fedop Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (70) 350 Value Destroyed (2620) 2620 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (4209) 4209 TOTAL SCORE: 12619 Bonus ------- High Alert Combat Kills 567 Follower Combat Kills 2519 Entered Garrisons 400 Used RIF Installer 500 Registered with UFD 300 Friendly Fire -77 Cogmind --------- Core Integrity 0/1000 Matter 143/300 Energy 95/100 System Corruption 11% Temperature Warm (149) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Kinecellerator Relay Coupler [Grunt] (29) A0-MCA's Component Scanner Great Maul DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Targeting Computer Improved Kinecellerator Medium Reactive Plating Enhanced Scrap Shield > --- WEAPON ----------- Variable Charge Gun Heavy Battle Rifle > --- INVENTORY -------- Scrap Suit Improved Cryofiber Web Matter Compressor Hardened Medium Armor Plating Hardened Heavy Armor Plating Medium Insulated Plating Graphene Brace Improved Thermal Shield EM Shield Improved Hardlight Generator Relay Coupler [NC] A0-MCA's Component Scanner Heavy Laser Micro-nuke Launcher Remote Datajack Improved Remote Datajack Spear DRS Beacon [Rating: 92] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Improved Medium Treads Wheel Compact Wheel Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Light EM Pulse Cannon Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Low Low Fac Gar Slots Evolved 10 | . . . . . 8 . . . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 . Utility 6 | . . . . . 5 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 91 | 7 4 8 7 3 11 1 2 12 4 1 . 28 3 Power 11 | 1 1 . 1 . 3 . 2 1 . . . 2 . Engine 6 | 1 1 . 1 . 1 . 1 . . . . 1 . Core 4 | . . . . . 2 . 1 . . . . 1 . Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 21 | 2 2 . 4 . . . . . 2 . . 10 1 Treads 10 | 2 . . . . . . . . . . . 8 . Leg . | . . . . . . . . . . . . . . Wheel 9 | . 2 . 4 . . . . . 1 . . 2 . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . 1 . . . 1 Utility 37 | 2 1 2 2 2 5 . . 8 2 1 . 11 1 Device 15 | 1 . . 1 2 1 . . 4 . . . 5 1 Storage 2 | 1 1 . . . . . . . . . . . . Processor 5 | . . . . . 1 . . 2 . . . 2 . Hackware 7 | . . . . . 3 . . . 2 . . 2 . Protection 8 | . . 2 1 . . . . 2 . 1 . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 . 6 . 1 3 1 . 3 . . . 5 1 Energy Gun 3 | . . . . . . 1 . . . . . 2 . Energy Cannon 5 | . . 2 . 1 . . . . . . . 2 . Ballistic Gun 4 | 2 . 1 . . . . . 1 . . . . . Ballistic Cannon 2 | . . 1 . . 1 . . . . . . . . Launcher 2 | . . . . . 1 . . 1 . . . . . Special Weapon 2 | . . . . . . . . 1 . . . 1 . Impact Weapon 2 | . . 1 . . . . . . . . . . 1 Slashing Weapon 1 | . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 1 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . 3 . Parts Lost 20 | . . 1 1 . 1 . . . 1 . 1 7 8 Power 3 | . . . . . 1 . . . . . . 2 . Propulsion 10 | . . 1 . . . . . . 1 . 1 3 4 Utility 4 | . . . 1 . . . . . . . . 2 1 Weapon 3 | . . . . . . . . . . . . . 3 Highest Loss Streak 8 | . . 1 1 . 1 . . . 1 . 1 2 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 3 12 19 18 18 13 16 17 17 17 17 17 16 8 Power 1 | . 1 2 1 1 1 1 1 1 . . . . . Propulsion 1 | 1 3 3 3 3 . . . . . 1 2 . . Utility 10 | . 4 8 8 9 8 12 12 12 13 13 13 11 6 Weapon 3 | . 3 5 3 3 3 3 3 2 2 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 28 | . 4 5 . 4 1 4 . 4 1 1 . 1 3 Power 3 | . 1 . . 1 . . . 1 . . . . . Propulsion 2 | . . . . . . . . . 1 . . 1 . Utility 18 | . 1 3 . 2 1 4 . 3 . 1 . . 3 Weapon 4 | . 2 2 . . . . . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 96 99 100 85 91 96 99 93 92 93 92 88 40 Engine 7 | . 14 14 14 14 7 2 6 2 . . . . 2 Core 2 | . . . . . 2 6 5 6 6 6 6 6 2 Reactor 1 | . . . . . . . . 3 6 6 6 2 . Treads 8 | . 13 2 20 . . . . . . . . 25 8 Wheel 18 | . 14 24 7 28 25 26 26 26 25 26 25 1 . Device 8 | . 11 10 10 3 6 13 13 7 6 6 6 9 12 Storage 9 | . 14 14 14 14 6 6 6 6 6 6 6 5 2 Processor 6 | . . . . . 5 6 6 15 14 13 13 9 2 Hackware 3 | . . . . . 16 20 20 1 4 6 6 2 . Protection 5 | . . 3 3 6 4 . . 6 6 6 6 9 2 Energy Cannon 4 | . . 19 . 18 6 3 . . . . . 1 2 Ballistic Gun 6 | . 28 4 14 . . . . 3 1 6 6 3 . Ballistic Cannon 4 | . . 1 14 . 2 6 6 2 . . . . . Piercing Weapon 1 | . . . . . 2 . . 4 5 . . . . Peak Build Rating 92 | 7 10 15 16 25 53 59 61 60 62 65 65 92 73 Average Rating 37 | 5 8 12 14 15 46 55 60 53 58 62 62 79 35 On Entrance 39 | . 7 10 13 15 25 52 59 61 54 58 62 64 73 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . 11 . Naked Turns 3 | . . . . . . . . . . . . . 3 Heaviest Build 112 | 13 50 60 61 62 73 65 70 103 96 92 92 112 85 Greatest Support 150 | 40 40 40 40 32 58 58 58 58 58 58 58 150 88 Greatest Overweight (x) 30 | 2 1 2 2 1 1 1 1 1 2 1 1 30 1 Average Overweight (x) . | . . 1 1 1 . . 1 1 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 20 20 11 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 20 20 15 Average Carried 18 | 3 12 19 19 18 15 18 19 19 19 19 20 18 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 20 19 20 19 20 18 20 20 19 20 20 15 5 Scrap Suit Usage (%) 1 | . . . . . . . . . . . . 11 44 Parts Cannibalized 8 | . . . . . . . . . . . . 8 . Class Distribution -------------------- 46% | Mutant 37% | Scavenger-Mutant 10% | Hacker-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Commander-Mutant | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Low Low Fac Gar Matter Collected 2870 | 324 170 93 313 154 97 138 . 605 125 128 . 710 13 Remotely . | . . . . . . . . . . . . . . Salvage Created 3341 | 149 191 124 600 . 213 . . 143 652 59 42 1023 145 Parts 143 | 18 9 7 16 . 10 . . 5 22 1 4 49 2 Haulers Intercepted 6 | . . . . . 1 . . . 2 . . 3 . Recyclers Shooed 8 | . 1 . 2 . . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . 2 . . . . . . . 16 4 . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Low Low Fac Gar Combat Hostiles Destroyed 32 | . 2 4 2 . 2 . . 3 . 1 1 13 4 Melee 3 | . . 2 . . . . . . . . . 1 . Guns 12 | . 2 . 1 . . . . 3 . . . 6 . Cannons 5 | . . 2 1 . . . . . . 1 . 1 . AOE 12 | . . . . . 2 . . . . . 1 5 4 Classes Destroyed 15 | 3 1 3 3 . 3 . . . . . . 2 . Worker 8 | 2 1 . . . . . . . . . . 5 . Builder 3 | . . . 1 . . . . . . . . 2 . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 6 | . . . . . 1 . . . 2 . . 3 . Recycler 14 | 1 1 . 7 . . . . . 4 . . 1 . Turret 1 | . . 1 . . . . . . . . . . . Watcher 2 | . . . . . 1 . . . . . . 1 . Swarmer 6 | . . 2 . . . . . . . . . 3 1 Grunt 13 | . 2 . . . . . . 1 . . 1 6 3 Brawler 2 | . . . 1 . . . . . . 1 . . . Sentry 5 | . . . 2 . 1 . . 2 . . . . . Hunter 2 | . . . . . 1 . . . . . . 1 . Programmer 2 | . . . . . . . . . . . . 2 . Heavy 1 | . . . . . . . . . . . . 1 . Subdweller 2 | . . 2 . . . . . . . . . . . Best Kill Streak 4 | 3 2 2 3 . 2 . . 1 4 1 1 3 4 Combat Bots Only 4 | . 2 2 1 . 2 . . 1 . 1 1 2 4 Max Kills in Single Turn 3 | 1 1 1 1 . 1 . . 1 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . . 1 2 1 Melee 1 | . . 1 . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Low Low Fac Gar Hostile Shots Fired 475 | . 10 43 5 . 39 . . 54 26 1 3 149 145 Missed 153 | . 4 26 . . 14 . . 19 11 1 . 29 49 Hits 322 | . 6 17 5 . 25 . . 35 15 . 3 120 96 Projectile 322 | . 6 17 5 . 25 . . 35 15 . 3 120 96 AOE 1 | . . . . . . . . 1 . . . . . Critical Strikes 13 | . . . 1 . . . . . . . . 9 3 Part Disruptions 2 | . . . . . . . . . . . . 2 . Damage Taken 5177 | . 84 178 80 . 315 . . 229 236 66 115 2303 1571 Core 1158 | . . 18 . . 58 . . 40 33 . . 266 743 Absorbed by Shields 285 | . . . . . . . . 205 . . . 24 56 Ignored by Resistances 727 | . . . . . . . . 14 . . . 495 218 Regen/Repaired (Parts) 93 | . . . . . . 9 . . 10 . . 74 . Core Remaining (%) 92 | 100 . . . 92 . . . . . . 84 . . Volleys Fired 194 | 10 11 8 26 . 4 4 . 27 12 9 1 71 11 Largest 2 | 2 2 2 2 . 2 2 . 2 1 2 1 2 1 Hottest 294 | 40 40 112 63 . 95 93 . 112 5 70 49 294 81 Shots Fired 306 | 20 22 16 52 . 8 8 . 40 12 10 1 107 10 Gun 183 | 20 22 4 26 . . . . 27 . 3 . 81 . Cannon 78 | . . 12 26 . 4 8 . 12 . 1 . 10 5 Launcher 19 | . . . . . 4 . . . . 1 1 8 5 Special 26 | . . . . . . . . 1 12 5 . 8 . Kinetic 175 | 20 22 8 52 . . 4 . 28 . 4 . 37 . Thermal 55 | . . . . . . . . 11 . . . 44 . Explosive 19 | . . . . . 4 . . . . 1 1 8 5 Electromagnetic 31 | . . 8 . . 4 4 . . . . . 10 5 Robot Hit Streak 11 | 4 11 10 7 . 4 5 . 8 7 2 . 11 3 Robot Miss Streak 5 | 1 3 2 3 . 3 2 . 5 3 5 . 4 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . Shots Hit Robots 208 | 13 15 16 33 . 11 6 . 23 15 5 . 69 2 Core Hits 121 | 7 6 7 12 . 8 5 . 13 7 4 3 39 10 Critical Kills 2 | 1 . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . Critical Strikes 10 | 1 . 1 1 . 1 . . 1 1 . . 4 . Burn 2 | . . . . . . . . 1 . . . 1 . Destroy 3 | 1 . 1 . . . . . . . . . 1 . Blast 1 | . . . 1 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . Impale 3 | . . . . . 1 . . . 1 . . 1 . Melee Attacks 65 | . . 13 . . 10 . . 24 13 . . 4 1 Impact 5 | . . 4 . . . . . . . . . . 1 Slashing 9 | . . 9 . . . . . . . . . . . Piercing 51 | . . . . . 10 . . 24 13 . . 4 . Sneak Attacks 10 | . . . . . 2 . . . 7 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6884 | 168 188 371 792 . 402 138 . 581 439 173 149 2947 536 Guns 2607 | 168 188 67 431 . . . . 374 . 44 . 1335 . Cannons 1158 | . . 196 361 . 65 138 . 153 . 26 . 145 74 Explosions 2222 | . . . . . 106 . . 54 . 103 149 1348 462 Melee 873 | . . 108 . . 231 . . . 439 . . 95 . Ramming 24 | . . . . . . . . . . . . 24 . Kinetic 2488 | 168 188 113 792 . . 134 . 424 . 70 . 599 . Thermal 887 | . . . . . . . . 103 . . . 736 48 Explosive 2174 | . . . . . 106 . . 54 . 103 149 1348 414 Electromagnetic 438 | . . 150 . . 65 4 . . . . . 145 74 Impact . | . . . . . . . . . . . . . . Slashing 108 | . . 108 . . . . . . . . . . . Piercing 765 | . . . . . 231 . . . 439 . . 95 . Highest Corruption 11 | . . . . . . . . . . . . 11 11 Average Corruption 8 | . . . . . . . . . . . . 7 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . . 13 9 Message Errors 7 | . . . . . . . . . . . . 4 3 Matter Fused 1 | . . . . . . . . . . . . 1 . Heat Flow Errors 3 | . . . . . . . . . . . . 1 2 Energy Discharges 2 | . . . . . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . . 1 . Alerts 3 | . . . . . . . . . . . . 2 1 Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . 1 1 Overload Shots 2 | . . . . . . . . . . . . 2 . Overflow Damage 146 | . . 30 20 . 15 . . . 19 . . 48 14 Projectiles 20 | . . . 20 . . . . . . . . . . Explosions 29 | . . . . . . . . . . . . 15 14 Melee 97 | . . 30 . . 15 . . . 19 . . 33 . Knockbacks 10 | . . . 3 . . 2 . 5 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . . 3 . . 2 . 5 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 141 | . . . . . . . . 69 . 29 . . 43 Shots 4 | . . . . . . . . 1 . 1 . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . Highest Temperature 721 | . 2 15 39 . 59 9 . 313 1 9 17 721 210 Average Temperature 118 | . 2 13 13 . 24 4 . 96 1 5 12 206 73 Received Heat Transfer 733 | . 51 33 36 . 33 . . 43 30 . 36 243 228 Effects 21 | . . . . . . . . . . . . 21 . Energy Bleed 1 | . . . . . . . . . . . . 1 . Matter Decay 3 | . . . . . . . . . . . . 3 . Short Circuit 5 | . . . . . . . . . . . . 5 . Damage (minor) 2 | . . . . . . . . . . . . 2 . Damage (major) 10 | . . . . . . . . . . . . 10 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . 2 . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . 3 . Heat Transferred 1543 | . . . . . . . . 259 . . . 1284 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Low Low Fac Gar Maximum Alert Level 5 | . . . . . . . . 4 5 . . 4 3 Low Security (%) 56 | 100 100 . 100 . 100 100 100 9 . . . . . Level 1 1 | . . . . . . . . 4 . . . . . Level 2 13 | . . . . . . . . 22 45 . . 34 . Level 3 13 | . . . . . . . . 26 24 . . 26 100 Level 4 15 | . . . . . . . . 36 20 . . 38 . Level 5 . | . . . . . . . . . 9 . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1733 | 15 40 . 74 . 149 26 . 1403 1733 . . 1238 1049 Initial 855 | . . . 74 . . 15 . . 736 . . 662 855 Average 420 | 2 8 . 4 . 50 3 . 867 931 . . 925 966 Influence Increases 5813 | 30 110 195 160 . 250 38 . 1583 1314 482 127 1250 274 Destroy 0b10 Robot/C 2040 | . 40 60 80 . 40 . . 620 360 240 60 460 80 Destroy 0b10 Robot/NC 240 | 30 10 . 40 . 10 . . . 55 . . 95 . Destroy Leader 240 | . 10 . . . 24 . . 30 78 20 10 68 . Allied During Kill 1312 | . . . 6 . . . . 413 471 222 57 143 . Successful Hack 136 | . 20 . 27 . 34 . . 21 24 . . 10 . Disable Machine 180 | . . . . . 60 . . 15 60 . . 30 15 Anti-Garrison Action 400 | . . . . . . . . 200 150 . . . 50 Destroy Structure 875 | . . . 7 . 22 38 . 254 101 . . 384 69 Partial Spotted 15 | . . . . . . . . . 15 . . . . Lose Combat Pursuer 375 | . 30 135 . . 60 . . 30 . . . 60 60 Influence Decreases 4764 | 30 110 40 315 . 207 81 . 180 991 977 305 1081 447 Entered New Map 2408 | . . . 81 . . 28 . . 667 639 235 391 367 Time Decay 1771 | 30 110 30 234 . 197 48 . . 294 318 40 470 . Lost Part 190 | . . 10 . . 10 . . . 10 . 10 70 80 Lost Ally 395 | . . . . . . 5 . 180 20 20 20 150 . Squads Dispatched 18 | . 2 . . . 3 . . . 6 . . 7 . Investigation 5 | . 2 . . . 1 . . . 1 . . 1 . Extermination 5 | . . . . . 1 . . . 2 . . 2 . Reinforcement 4 | . . . . . 1 . . . . . . 3 . Assault 3 | . . . . . . . . . 2 . . 1 . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Low Low Fac Gar Distress Signals 1 | . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 124 | . 4 10 4 . 7 7 . 16 16 13 3 30 14 Peak Tracking Total 9 | . 3 5 1 . 5 6 . 6 5 5 3 5 9 Tactical Retreats 14 | . 1 3 . . 2 1 . 1 . . . 3 3 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Low Low Fac Gar Traps Triggered 14 | . . . . . 3 . . 6 . . . 3 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Low Low Fac Gar Machines Disabled 19 | . . . . . 4 . . 6 5 . . 2 2 Max in Single Turn 2 | . . . . . 2 . . 2 . . . 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . Garrison Relay 2 | . . . . . . . . 1 . . . . 1 Phase Generator 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Low Low Fac Gar Machines Accessed 33 | . 3 . 9 6 4 . 1 2 4 . . 4 . Terminals 17 | . 2 . 6 . 3 . . 2 2 . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 4 | . 1 . 3 . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . Garrison Access 3 | . . . . . . . 1 . 1 . . 1 . Total Hacks 101 | . 10 . 24 34 17 . 1 3 6 . . 6 . Successful 66 | . 6 . 9 34 6 . 1 2 4 . . 4 . Failed 34 | . 4 . 15 . 11 . . 1 2 . . 1 . Catastrophic 6 | . 1 . 4 . 1 . . . . . . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . Manual 34 | . 9 . 13 . 6 . . . 4 . . 2 . Terminals 53 | . 9 . 20 . 14 . . 3 4 . . 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units 5 | . 1 . 4 . . . . . . . . . . Scanalyzers 5 | . . . . . 3 . . . . . . 2 . Garrison Access 3 | . . . . . . . 1 . 1 . . 1 . Terminal Hacks 49 | . 4 . 6 34 2 . . 2 . . . 1 . Record 33 | . . . . 33 . . . . . . . . . Part Schematic 6 | . 4 . 1 . 1 . . . . . . . . Robot Analysis 2 | . . . 2 . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . . . . 1 . Retrieve Study 3 | . . . . . 2 . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . . 1 . Unauthorized Hacks 7 | . 1 . 1 . 2 . . . 2 . . 1 . Terminals 6 | . 1 . . . 2 . . . 2 . . 1 . Botnet 6 | . 1 . . . 2 . . . 2 . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 8 . 4 . . 2 3 . . 1 . Full Trace Events 5 | . 2 . 3 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 4 . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 5 | . 5 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Low Low Fac Gar Used RIF Installer 1 | . . . . . . . . 1 . . . . . Robots Hacked 14 | . . . . . . . . 1 4 3 . 6 . Non-combat 5 | . . . . . . . . . 1 1 . 3 . Combat 9 | . . . . . . . . 1 3 2 . 3 . Robot Hacks Applied 14 | . . . . . . . . 1 4 3 . 6 . parse_system 3 | . . . . . . . . 1 . 1 . 1 . no_distress 1 | . . . . . . . . . 1 . . . . start_evac 1 | . . . . . . . . . . . . 1 . streamctrl_high 2 | . . . . . . . . . 1 . . 1 . formatsys_low 1 | . . . . . . . . . . . . 1 . formatsys_high 6 | . . . . . . . . . 2 2 . 2 . Relay Couplers Released 10 | . . . . . . . . 5 1 . . . 4 Machine Destruction 10 | . . . . . . . . 5 1 . . . 4 Attached 4 | . . . . . . . . . 2 . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . 2 . . . . 4 . . . . . Allies Hacked 3 | . . . . . . . . 1 . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Low Low Fac Gar Total Allies 35 | . . . 2 . . 18 . 6 3 2 . 4 . Largest Group 18 | . . . 2 . . 18 13 14 12 10 10 9 . Highest-Rated Group 710 | . . . 31 . . 638 509 710 649 541 541 529 . Highest-Rated Ally 116 | . . . 21 . . 50 50 116 116 116 116 116 . Initial UFD Resources 24 | . . . . . 22 22 22 22 22 22 22 24 24 Total Orders 11 | . . . . . 1 2 1 4 . 2 1 . . STAY 2 | . . . . . . . . 1 . 1 . . . ROAM 2 | . . . . . . . . 1 . . 1 . . FOLLOW 3 | . . . . . . . . 2 . 1 . . . EXPLORE 4 | . . . . . 1 2 1 . . . . . . Ally Attacks 414 | . . . 4 . . 100 . 132 78 30 13 57 . Total Damage 15766 | . . . 106 . . 3517 . 5526 2693 1239 458 2227 . Kills 95 | . . . 2 . . 11 . 28 24 11 2 17 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Low Low Fac Gar Active Infowar (turns) 6574 | 94 339 305 1933 473 703 335 168 4 625 714 87 794 . Optics 101 | . . . . 101 . . . . . . . . . Sensors 3802 | . . . . 372 703 335 168 4 625 714 87 794 . Terrain 812 | . . . 812 . . . . . . . . . . Seismic 1859 | 94 339 305 1121 . . . . . . . . . . Robot Analysis Total 2 | . . . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . 1 . . . Drone Launches 10 | . . . . . 8 1 1 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Low Low Fac Gar Turns Passed 11251 | 174 425 399 2634 1847 703 335 168 1762 650 714 87 1198 155 Spaces Moved 7230 | 84 289 253 1030 1580 555 295 106 1220 469 598 74 542 135 Core 126 | 17 . . . . . . . . . . . 1 108 Treads 1362 | 67 96 14 704 . . . . . . . . 455 26 Legs . | . . . . . . . . . . . . . . Wheels 5741 | . 193 239 326 1580 555 295 106 1220 469 598 74 86 . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Fastest Speed 35 | 50 105 105 110 115 95 85 100 100 100 100 100 105 35 Average Speed 124 | 151 123 124 201 115 103 99 100 100 100 100 100 156 71 Slowest Speed 1550 | 160 160 240 240 115 115 100 100 100 113 100 105 1550 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 32 13 99 90 23 94 4 91 17 71 15 15 25 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 16 | . . 3 . 9 . . . . . 4 . . . Spaces Dug 6 | . . . . . 2 . . 2 2 . . . . Terrain Destroyed 389 | . . . 7 . 29 . . 75 2 26 27 141 82 Melee 6 | . . . . . 2 . . 2 2 . . . . Projectile 11 | . . . 7 . . . . 2 . 1 . 1 . AOE 372 | . . . . . 27 . . 71 . 25 27 140 82 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Gar Fac Low Low Fac Gar Total 9102 | 107 338 304 1534 1615 655 331 168 1686 619 705 84 776 180 Wait 1129 | . 10 2 402 . 56 21 56 285 113 88 9 84 3 Move 7217 | 83 288 252 1029 1579 555 294 105 1218 468 597 73 541 135 Hop . | . . . . . . . . . . . . . . Pick Up 86 | 7 17 8 13 12 7 4 1 9 1 2 . 4 1 Fast Attach 45 | 7 . . . 1 3 1 3 5 2 1 . 20 2 Attach 29 | . 1 1 1 4 6 . . 3 1 . . 8 4 Detach 30 | . 1 . . 2 1 . 1 6 2 1 . 15 1 Swap 77 | . 4 11 14 4 6 . . 12 6 4 1 15 . Drop 83 | . 6 9 14 13 3 7 2 12 1 3 . 13 . Fire 194 | 10 11 8 26 . 4 4 . 27 12 9 1 71 11 Melee 65 | . . 13 . . 10 . . 24 13 . . 4 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . Escape Stasis 74 | . . . . . . . . 52 . . . . 22 Rewire 68 | . . . 35 . . . . 33 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . 4 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 175 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 9) 600 | -10/Materials | Entered Subcaves 902 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 983 | -10/Subcaves | Discovered new exit (range 7) 999 | -10/Subcaves | Entered Recycling 1568 | -9/Recycling | Identified exit to Factory 3163 | -9/Recycling | Build established: Scavenger-Mutant 3419 | -9/Recycling | Scanned before Scraplab entrance 3437 | -9/Recycling | Entered Scraplab 3447 | -9/Recycling | Discovered new exit (range 4) 3633 | -9/Recycling | Entered Scraptown 3750 | -9/Scraptown | Build established: Mutant 3955 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3959 | -9/Scraptown | Learned Research stockpile data 3960 | -9/Scraptown | Learned Factory garrison access intel 3979 | -9/Scraptown | Discovered new exit (range 5) 4098 | -9/Scraptown | Visited Red Mages 4153 | -9/Scraptown | Visited Awakened 4360 | -9/Scraptown | Visited Assassins FH 4394 | -9/Scraptown | Visited Bundlers 4527 | -9/Scraptown | Visited Cave Peace 4568 | -9/Scraptown | Visited Cyclists 4650 | -9/Scraptown | Visited UFD Registry 4650 | -9/Scraptown | Registered with UFD as "Matrixsplitter" 4679 | -9/Scraptown | Entered Cyclist Reading Room 4755 | -9/Scraptown | Visited Science Testing Area 4805 | -9/Scraptown | Visited LU-1G1's Boring Crew 4867 | -9/Scraptown | Visited Junk Repository 4920 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5055 | -9/Scraptown | Visited A0-MCA Data Center 5062 | -9/Scraptown | Given a C+ rating by A0-MCA 5067 | -9/Scraptown | Found A0-MCA's Component Scanner 5099 | -9/Scraptown | Visited Infowarlord's Domain 5108 | -9/Scraptown | Found Exp. Sensor Array 5138 | -9/Scraptown | Visited Derelict Rescue Squad 5147 | -9/Scraptown | Found DRS Beacon 5205 | -9/Scraptown | Visited DA-N13 Charitable Foundation 5216 | -9/Scraptown | Found DCF Scrap (29 items) 5254 | -9/Scraptown | Visited Chapter 10 5321 | -9/Scraptown | Visited Scrap Suit Storage 5338 | -9/Scraptown | Found Scrap Suit 5362 | -9/Scraptown | Visited Science Guys 5473 | -9/Scraptown | Discovered new exit (range 5) 5480 | -9/Scraptown | Entered Factory 5480 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5481 | -6/Factory | Loaded intel: 2 garrison access locations 5897 | -6/Factory | Build established: Hacker-Mutant 6183 | -6/Factory | Sucked down chute 6183 | -6/Factory | Entered Waste 6198 | -6/Waste | 1 allies followed down the chute 6208 | -6/Waste | Spotted C-40 Crusher 6227 | -6/Waste | Spotted C-40 Crusher 6233 | -6/Waste | Spotted C-40 Crusher 6233 | -6/Waste | Spotted C-40 Crusher 6247 | -6/Waste | Spotted C-40 Crusher 6288 | -6/Waste | Spotted C-40 Crusher 6332 | -6/Waste | Warlord forces began an assault 6338 | -6/Waste | Allies destroyed C-40 Crusher 6341 | -6/Waste | Allies destroyed C-40 Crusher 6344 | -6/Waste | Allies destroyed C-40 Crusher 6347 | -6/Waste | Allies destroyed C-40 Crusher 6481 | -6/Waste | Discovered new exit (range 12) 6508 | -6/Waste | Identified exit to Factory 6518 | -6/Waste | Entered Factory 6518 | -6/Factory | Accompanied by 13 allies 6685 | -6/Factory | Identified exit to Garrison 6686 | -6/Factory | Entered Garrison 6686 | -6/Garrison | Accompanied by 13 allies 6697 | -6/Garrison | Spotted B-86 Titan 6707 | -6/Garrison | Allies destroyed B-86 Titan 6715 | -6/Garrison | Rewired B-86 Titan 6739 | -6/Garrison | Rewired B-86 Titan 6812 | -6/Garrison | Triggered checkpoint 6851 | -6/Garrison | Garrison Relay disabled 6979 | -6/Garrison | Lost 3 allies 7036 | -6/Garrison | Build established: Scavenger-Mutant 7137 | -6/Garrison | Triggered checkpoint 7228 | -6/Garrison | Triggered checkpoint 7276 | -6/Garrison | Triggered checkpoint 7320 | -6/Garrison | Triggered checkpoint 7450 | -6/Garrison | Discovered new exit (range 13) 7582 | -6/Garrison | Triggered checkpoint 7631 | -6/Garrison | Lost 3 allies 7658 | -6/Garrison | Triggered checkpoint 7664 | -6/Garrison | Triggered checkpoint 7812 | -6/Garrison | Phase Generator disabled 7835 | -6/Garrison | Installed Relay Interface Framework 7842 | -6/Garrison | Discovered new exit (range 10) 7858 | -6/Garrison | Identified exit to Factory 7862 | -6/Garrison | Triggered checkpoint 7871 | -6/Garrison | Found embedded Infiltrators 8448 | -6/Garrison | Entered Factory 8448 | -6/Factory | Accompanied by 9 allies 8947 | -6/Factory | Identified exit to Garrison 9011 | -6/Factory | Garrison activated, responded to threat 9045 | -6/Factory | Discovered new exit (range 9) 9061 | -6/Factory | Identified exit to Lower Caves 9098 | -6/Factory | Entered Lower Caves 9098 | -6/Lower Caves | Accompanied by 9 allies 9100 | -6/Lower Caves | UFD Scientist delivered a prototype 9100 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9103 | -6/Lower Caves | Found Prototype Protection 9103 | -6/Lower Caves | Identified Enh. Scrap Shield 9763 | -6/Lower Caves | Discovered new exit (range 11) 9788 | -6/Lower Caves | Identified exit to Lower Caves 9812 | -6/Lower Caves | Entered another Lower Caves area 9812 | -6/Lower Caves | Accompanied by 10 allies 9863 | -6/Lower Caves | Discovered new exit (range 11) 9894 | -6/Lower Caves | Identified exit to Factory 9899 | -6/Lower Caves | Entered Factory 9899 | -5/Factory | Accompanied by 9 allies 9899 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9900 | -5/Factory | Identified exit to Upper Caves 9926 | -5/Factory | Identified exit to DSF 10163 | -5/Factory | Build established: Commander-Mutant 10173 | -5/Factory | Central database locked down 10199 | -5/Factory | First assault squad dispatched 10461 | -5/Factory | Lost 3 allies 10763 | -5/Factory | Build established: Mutant 11001 | -5/Factory | System corruption reached 10% 11078 | -5/Factory | Build established: Scavenger-Mutant 11095 | -5/Factory | Identified exit to Garrison 11097 | -5/Factory | Entered Garrison 11102 | -5/Garrison | Triggered checkpoint 11123 | -5/Garrison | Triggered checkpoint 11166 | -5/Garrison | Released all parts (10) 11174 | -5/Garrison | Core integrity fell below 50% 11195 | -5/Garrison | Triggered checkpoint 11198 | -5/Garrison | Core integrity fell below 20% 11201 | -5/Garrison | Spotted B-75 Beast 11221 | -5/Garrison | Lost 8 parts (4n1u3w) 11246 | -5/Garrison | Garrison Relay disabled 11247 | -5/Garrison | Triggered checkpoint 11252 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11213_ Field strength at 70. 11214_ Field strength at 64. 11215_ Field strength at 58. 11216_ Field strength at 52. 11217_ Field strength at 46. 11218_ Field strength at 40. 11219_ Field strength at 19. 11220_ Field strength at 13. 11221_ Field strength at 7. 11222_ Stasis field depleted. 11227_ %M:> DCJK|GCYJN:I88 IFAPT%3E 11246_ Garrison Relay disabled. 11246_ Relay Coupler [NC] tumbles out of relay unit. 11246_ Relay Coupler [Swarmer] tumbles out of relay unit. 11246_ Relay Coupler [Grunt] tumbles out of relay unit. 11246_ Relay Coupler [Sentry] tumbles out of relay unit. 11247_ Beams of light sweep through the air. An alarm sounds. 11251_ System corrupted: Heat flow error (+180). 11251_ Acquired Relay Coupler [Grunt]. 11252_ Detecting nearby RIF Installer. Map ----- +----------------------------------------------------+ | ???????????????????????????" 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Storage Unit | -10/Materials | Hacked Wheel | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Med. Armor Plating | -9/Recycling | Hacked Power Sword | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -6/Factory | Hacked Wheel | -6/Factory | Hacked Imp. Medium Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Be The Sidekick Generalissimo Loot Taster Challenges ------------ None Game ------ Seed ReactionLongswordSteel Manual? 0 Play Time 02:43:53 Cumulative 101.0 hours Start 2026.08.24 @ 15:38:16 End 2026.08.24 @ 23:40:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 915cb8dc-61a1-44e2-bf52-04370db91ce2