Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 16:50:16 Player: Coronach Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (131) 655 Value Destroyed (5095) 5095 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (649) 649 TOTAL SCORE: 13519 Bonus ------- High Alert Combat Kills 65 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -316 Cogmind --------- Core Integrity 0/1150 Matter 46/300 Energy 71/100 System Corruption 20% Temperature Cool (2) Movement Hovering (60) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Combat Linear Gravjet > --- UTILITY (10) ----- Transmission Jammer > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Particle Charger Enhanced Quantum Rifle Enhanced Force Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Energy Filter Advanced Particle Charger Transmission Jammer Experimental Utility Shielding Advanced Shield Generator > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Gauss Cannon > --- INVENTORY -------- Light Quantum Reactor Armored Medium Treads Energy Well Advanced Sensor Array Launcher Guidance Computer Recoil Nullifier Matter Filter Launcher Loader Quantum Capacitor Weapon Cycler Improved Field Recycling Unit Enhanced Quantum Rifle Enhanced Nova Cannon Subdweller Shrapnel Launcher Improved Grenade Launcher CPS Tube [Rating: 132] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Scrap Shield Weapon Barrage Gun Energy Gun Thermic Laser Energy Cannon Matter Neutralizer Ballistic Gun Barrage Gun Ballistic Cannon Heavy Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Slots Evolved 12 | . . . . . 8 . . . . 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 8 | . . . . . 4 . . . . 2 . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 334 | 4 33 43 8 14 34 11 29 3 19 35 18 8 8 2 34 31 Power 17 | . 2 1 1 . 3 1 3 . 1 . . . 1 . 1 3 Engine 6 | . . 1 1 . . . 3 . 1 . . . . . . . Core 7 | . 2 . . . 3 1 . . . . . . . . 1 . Reactor 4 | . . . . . . . . . . . . . 1 . . 3 Propulsion 41 | 2 3 8 2 2 3 . 7 . 1 3 . . . . 5 5 Treads 19 | 2 3 1 2 . 2 . 4 . 1 1 . . . . 2 1 Leg 1 | . . . . . . . . . . 1 . . . . . . Wheel 17 | . . 7 . 2 1 . 3 . . 1 . . . . 3 . Hover 4 | . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . Utility 158 | 1 19 4 . 4 20 8 6 . 13 23 12 6 5 2 23 12 Device 116 | 1 10 2 . . 10 7 5 . 10 16 12 6 2 2 22 11 Storage 8 | . 1 . . 3 3 1 . . . . . . . . . . Processor 6 | . . . . . 2 . . . . 3 . . . . 1 . Hackware 4 | . . . . . 2 . . . . 2 . . . . . . Protection 24 | . 8 2 . 1 3 . 1 . 3 2 . . 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 118 | 1 9 30 5 8 8 2 13 3 4 9 6 2 2 . 5 11 Energy Gun 20 | . . 2 1 2 3 2 4 1 . 1 . . . . . 4 Energy Cannon 19 | . 3 3 . 1 1 . 1 . 1 2 3 1 1 . 2 . Ballistic Gun 21 | 1 . 10 2 2 . . 2 1 1 2 . . . . . . Ballistic Cannon 23 | . 5 6 . . 2 . 4 1 . 2 1 . . . 1 1 Launcher 16 | . . 2 . 3 1 . . . 2 . 2 1 . . 1 4 Special Weapon 14 | . 1 7 2 . 1 . 1 . . 1 . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . . . . . 4 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . . . . 10 . Parts Lost 25 | . 1 4 . . 2 2 3 . 3 5 . . . . 2 3 Power 3 | . . 1 . . . 1 . . . . . . . . . 1 Propulsion 8 | . . 2 . . . . 2 . 1 2 . . . . 1 . Utility 12 | . 1 1 . . 2 1 1 . 1 3 . . . . 1 1 Weapon 2 | . . . . . . . . . 1 . . . . . . 1 Highest Loss Streak 3 | . 1 2 . . 2 2 3 . 2 3 . . . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 99 82 84 65 88 92 95 68 91 90 87 88 87 88 88 55 Engine 8 | . 5 3 14 14 1 . 4 13 13 11 11 11 6 5 3 . Core 3 | . 8 9 . . 11 12 8 . . . . . . . 1 1 Treads 13 | . 27 15 27 12 12 13 13 6 8 7 5 5 5 5 8 7 Wheel 9 | . . 8 . 15 6 6 9 13 10 5 11 11 11 11 6 . Device 6 | . 16 . . . 12 12 12 . 10 11 11 11 9 5 19 13 Storage 5 | . 10 1 . 7 6 6 6 6 6 5 5 5 5 5 5 3 Processor 4 | . . . . . 6 6 6 6 6 17 17 17 17 17 15 9 Hackware 1 | . . . . . 7 13 13 13 13 4 . . . . . . Protection 6 | . 1 12 14 5 2 . . 6 1 2 5 5 6 11 5 2 Energy Gun 4 | . 1 5 13 3 2 20 8 . 6 3 . . . . . 1 Energy Cannon 3 | . 3 3 . 1 5 . . . 4 5 10 9 3 5 7 4 Ballistic Gun 4 | . 1 12 13 3 . . 3 . 2 2 . . . . . . Ballistic Cannon 4 | . 20 4 . . 7 . 5 . 1 3 4 5 5 5 4 2 Peak Build Rating 132 | 9 12 17 16 24 71 70 70 63 65 86 84 84 86 86 119 132 Average Rating 38 | 7 10 14 15 12 63 69 57 53 61 81 81 82 81 85 104 79 On Entrance 55 | 6 9 10 15 16 24 69 70 64 63 63 80 81 81 86 86 118 Naked Turns 55 | . . . . . . . . . . . . . . . . 55 Heaviest Build 207 | 14 34 39 31 207 91 75 95 90 98 114 130 120 131 124 138 139 Greatest Support 155 | 40 40 40 42 42 60 60 60 44 44 38 38 38 38 38 137 155 Greatest Overweight (x) 13 | . 1 9 1 7 3 2 4 2 3 3 4 3 3 3 13 . Average Overweight (x) 1 | . . . . 2 2 1 2 1 1 2 2 3 2 3 3 . Largest Inventory Capacity 35 | 8 15 15 5 35 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 15 | 8 12 5 5 19 20 20 20 20 20 20 20 20 20 20 20 14 Most Carried 33 | 6 14 15 5 33 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 12 | 3 8 5 4 8 18 19 19 19 19 19 19 19 19 20 19 13 Final Capacity 20 | 8 15 5 5 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 13 5 5 20 19 19 20 20 19 20 20 20 20 20 19 4 Class Distribution -------------------- 34% | Mutant 21% | Derelict-Gunner 11% | Hauler-Mutant 10% | Subdweller-Mutant 7% | Derelict-Mutant 5% | Hacker-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Derelict-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Zhirov Derelict-Gunner | -4/Proximity Caves Derelict-Gunner | -4/Factory Gunner | -4/Armory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Matter Collected 5490 | 252 634 1012 252 460 589 231 464 . 233 547 213 107 50 36 310 100 Remotely 267 | . 267 . . . . . . . . . . . . . . . Salvage Created 5513 | 127 369 705 578 . 234 168 825 . 207 661 151 42 363 . 820 263 Parts 280 | 4 33 68 17 . 15 5 17 . 23 29 6 1 6 2 44 10 Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 . Recyclers Shooed 13 | . . . 7 . 1 . . . . 3 . . . . 2 . Parts Field Recycled 61 | . . . . . . . . . . 12 12 . 3 . 30 4 Retrieved Matter 778 | . . . . . . . . . . 207 37 . 31 . 419 84 Parts Self-Destructed 55 | . . 14 . . . 5 6 . 16 . 6 1 5 2 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Combat Hostiles Destroyed 104 | . 12 25 2 . 6 6 6 . 11 9 4 1 . 2 15 5 Guns 30 | . . 14 2 . . 6 3 . 1 4 . . . . . . Cannons 51 | . 12 7 . . 6 . 3 . 2 3 2 1 . . 14 1 AOE 20 | . . 4 . . . . . . 8 . 2 . . 2 . 4 Classes Destroyed 17 | 2 4 2 1 . 3 . 2 . . 1 . . . 1 1 . Worker 4 | . . . . . . . . . . 1 . . . . 3 . Tunneler 3 | 1 1 . . . . . . . . . . . . . 1 . Hauler 1 | . . . . . . . . . . . . . . . 1 . Recycler 8 | 1 . . 6 . . . . . . 1 . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . Turret 2 | . . 2 . . . . . . . . . . . . . . Watcher 6 | . 3 . . . 1 . . . . 1 . . . . . 1 Swarmer 27 | . 3 7 . . . 6 . . 9 . 2 . . . . . Grunt 27 | . 9 . . . 1 . 5 . . 3 . 1 . . 5 3 Duelist 3 | . . . . . . . 1 . . . . . . . 1 1 Sentry 7 | . . . 2 . 1 . . . . . 1 . . . 3 . Hunter 2 | . . . . . 1 . . . . . . . . . . 1 Programmer 17 | . . . . . 2 . . . 2 6 1 . . . 6 . Behemoth 1 | . . . . . 1 . . . . . . . . . . . Subdweller 18 | . . 18 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 2 4 8 4 . 1 3 4 . 5 3 3 1 . 1 8 5 Combat Bots Only 6 | . 4 6 1 . 1 3 4 . 5 3 3 1 . 1 6 5 Max Kills in Single Turn 3 | 1 1 3 1 . 1 2 1 . 2 2 1 1 . 1 2 2 Gunslinging 1 | . . 1 . . . 1 . . . 1 . . . . . . Exploded 3 | . . 3 . . . . . . 2 . 1 . . 1 . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Hostile Shots Fired 801 | . 52 135 16 . 80 23 29 . 42 68 15 2 . . 115 224 Missed 230 | . 6 27 1 . 26 4 6 . 9 19 5 1 . . 33 93 Damage Taken 9854 | . 530 2011 217 . 996 289 451 . 620 882 189 19 . . 1310 2340 Core 1654 | . 38 172 15 . 83 48 36 . 17 93 . . . . 95 1057 Absorbed by Shields 959 | . . . . . . . . . . 175 28 . . . 453 303 Reduced by Siege Mode 180 | . . . . . . . . . . . . . . . . 180 Redirected to Shielding 195 | . . . . . 94 . . . . . . . . . . 101 Regen/Repaired (Parts) 178 | . 108 . . . . . . . . 70 . . . . . . Core Remaining (%) 67 | 100 . . . 10 . . . . 78 . . . . 82 . . Volleys Fired 532 | 4 41 146 38 . 37 5 49 . 11 53 23 12 . 10 84 19 Largest 3 | 2 2 2 2 . 3 3 3 . 3 3 3 3 . 1 3 3 Hottest 271 | 60 100 108 88 . 191 255 255 . 178 220 264 264 . 98 271 191 Shots Fired 854 | 8 76 216 52 . 69 15 78 1 19 93 30 14 . 10 143 30 Gun 328 | 8 . 104 52 . 14 15 65 1 8 52 . . . . . 9 Cannon 469 | . 70 81 . . 55 . 12 . 5 41 27 14 . 8 143 13 Launcher 23 | . . 4 . . . . . . 6 . 3 . . 2 . 8 Special 34 | . 6 27 . . . . 1 . . . . . . . . . Kinetic 363 | 4 58 99 38 . 40 . 29 . 6 29 6 1 . . 44 9 Thermal 462 | 4 18 117 14 . 24 15 48 1 7 56 21 13 . 8 99 17 Explosive 15 | . . . . . . . . . 6 . 3 . . 2 . 4 Electromagnetic 13 | . . . . . 5 . . . . 8 . . . . . . Robot Hit Streak 29 | 2 12 23 9 . 13 3 29 . 5 17 10 4 . . 16 14 Robot Miss Streak 6 | 1 3 3 2 . 2 2 5 . 2 3 1 . . 1 6 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 2 . . . 2 . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . 1 . . . . . . Shots Hit Robots 491 | 4 44 109 37 . 41 7 69 . 9 54 11 2 7 . 78 19 Core Hits 255 | 2 17 44 10 . 14 6 40 . 15 26 9 2 5 2 41 22 Critical Kills 2 | . . . . . . . . . . 2 . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . . 1 . . . . . . Critical Strikes 40 | . 2 1 2 . 4 1 12 . 1 5 2 . . . 9 1 Burn 17 | . . . 2 . . 1 11 . 1 2 . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . Destroy 3 | . . 1 . . . . . . . 2 . . . . . . Blast 18 | . 2 . . . 4 . 1 . . . 2 . . . 9 . Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 17 | . . . . . . . . . . 2 . . 7 . . 8 Impact . | . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . 2 . . 7 . . . Piercing 8 | . . . . . . . . . . . . . . . . 8 Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15008 | 51 790 2381 654 . 1256 126 1329 . 877 1498 553 78 549 118 3402 1346 Guns 4443 | 51 . 1252 654 . 149 126 1041 . 120 826 . . . . . 224 Cannons 7390 | . 790 755 . . 1107 . 288 . 130 577 336 78 . . 3179 150 Explosions 2468 | . . 374 . . . . . . 627 84 217 . . 118 223 825 Melee 696 | . . . . . . . . . . . . . 549 . . 147 Ramming 11 | . . . . . . . . . . 11 . . . . . . Kinetic 6997 | 27 650 1660 479 . 1015 . 517 . 111 467 161 43 . . 1315 552 Thermal 5481 | 24 140 721 175 . 194 126 812 . 139 833 175 35 . . 1864 243 Explosive 1366 | . . . . . . . . . 627 . 217 . . 118 . 404 Electromagnetic 457 | . . . . . 47 . . . . 187 . . . . 223 . Impact . | . . . . . . . . . . . . . . . . . Slashing 549 | . . . . . . . . . . . . . 549 . . . Piercing 147 | . . . . . . . . . . . . . . . . 147 Highest Corruption 20 | . . . . . 1 1 1 1 5 . 1 . . . 17 20 Average Corruption 5 | . . . . . 1 1 1 1 4 . 1 . . . 15 18 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . Corruption Blocked 9 | . . . . . . . . . . 9 . . . . . . Effects 80 | . . . . . 2 3 10 1 15 . . . . . 22 27 Message Errors 14 | . . . . . 1 . 2 . 4 . . . . . 5 2 Matter Fused 15 | . . . . . . 1 1 . 3 . . . . . 5 5 Heat Flow Errors 13 | . . . . . . 1 2 . 4 . . . . . 2 4 Energy Discharges 8 | . . . . . . 1 . . 2 . . . . . 1 4 Parts Rejected 2 | . . . . . . . . . 1 . . . . . . 1 Data Loss (minor) 9 | . . . . . 1 . 3 . 1 . . . . . 2 2 Data Loss (major) 3 | . . . . . . . 1 . . . . . . . 1 1 Misfires 2 | . . . . . . . . 1 . . . . . . 1 . Misdirections 7 | . . . . . . . . . . . . . . . . 7 Weapon Failures 7 | . . . . . . . 1 . . . . . . . 5 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 415 | . 43 15 . . 54 . . . 5 63 . . 117 . 118 . Projectiles 253 | . 43 . . . 54 . . . . 38 . . . . 118 . Explosions 45 | . . 15 . . . . . . 5 25 . . . . . . Melee 117 | . . . . . . . . . . . . . 117 . . . Knockbacks 44 | . 10 7 . . 6 . 5 . . 2 . . . . 13 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 42 | . 10 7 . . 6 . 5 . . 2 . . . . 11 1 Secondary 2 | . . . . . . . . . . . . . . . 2 . Self-Inflicted Damage 411 | . . . . . . . . . 36 86 . . . . . 289 Shots 8 | . . . . . . . . . 1 1 . . . . . 6 Rammed 1 | . . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 347 48 254 . 308 446 461 42 283 288 222 182 . 164 293 237 Average Temperature 98 | . 79 9 79 . 106 162 178 28 126 103 103 77 . 71 120 71 Received Heat Transfer 1454 | . 261 180 63 . 177 . 216 . . 73 18 9 . . 231 226 Effects 6 | . . . . . 5 . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . Interference 5 | . . . . . 5 . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . 6 1 Total Turns 68 | . . . . . . . . . . . . . . . 43 25 Longest Duration 25 | . . . . . . . . . . . . . . . 13 25 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 . . 2 . . . . 1 . Combat Hostiles 3 | . . . . . . . . . . 2 . . . . 1 . Parts Melted 10 | . . 1 1 . . 2 2 . . 4 . . . . . . Heat Transferred 10388 | 50 296 1006 519 . 361 450 3350 . 311 1698 211 37 . . 1850 249 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Peak Influence 479 | 10 170 . 114 . 106 . . . . 123 . . . . 479 456 Initial 179 | . 6 . 31 . . . . . . 56 . . . . 150 179 Average 83 | 7 45 . 34 . 22 . . . . 51 . . . . 202 283 Maximum Alert Level 2 | . . . . . . . . . . . . . . . 2 2 Low Security (%) 87 | 100 100 . 100 . 100 . . . . 100 . . . . 57 9 Level 1 8 | . . . . . . . . . . . . . . . 30 60 Level 2 3 | . . . . . . . . . . . . . . . 12 29 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 4 . . . 2 . . . . 4 . . . . 3 1 Investigation 3 | . 2 . . . . . . . . 1 . . . . . . Extermination 9 | . . . . . 2 . . . . 3 . . . . 3 1 Reinforcement 2 | . 2 . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Distress Signals 4 | . 1 . . . . . . . . . . . . . . 3 Communications Jammed 25 | . . . . . . . . . . . . . . . 4 21 Distress Signals 21 | . . . . . . . . . . . . . . . . 21 Times Spotted 153 | . 24 25 2 . 11 6 6 . 11 14 4 2 . 2 16 30 Peak Tracking Total 16 | . 5 3 2 . 2 3 4 . 5 3 3 2 . 2 4 16 Tactical Retreats 7 | . 1 . . . . . . . . . . 1 . . 1 4 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Traps Triggered 6 | . 4 1 . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . Triggered 4 | . . 3 . . . . 1 . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Machines Disabled 19 | . . 4 . . . . . . . 1 . . . . 9 5 Max in Single Turn 4 | . . 4 . . . . . . . 1 . . . . 3 2 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Machines Accessed 59 | . 10 . 11 10 4 . . 4 . 5 1 . 9 . 4 1 Terminals 21 | . 7 . 6 . 2 . . . . 3 . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . 1 . . . . 1 . Recycling Units 7 | . 2 . 3 . 1 . . . . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 241 | . 32 . 51 55 6 . . 28 . 13 1 . 48 . 5 2 Successful 207 | . 18 . 41 55 5 . . 28 . 7 1 . 48 . 3 1 Failed 34 | . 14 . 10 . 1 . . . . 6 . . . . 2 1 Catastrophic 5 | . 2 . 1 . 1 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 66 | . 27 . 25 1 4 . . . . 5 . . . . 3 1 Terminals 53 | . 21 . 18 . 2 . . . . 8 . . . . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 7 | . 2 . . . . . . . . 3 . . . . 2 . Recycling Units 22 | . 9 . 9 . 2 . . . . 2 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Terminal Hacks 166 | . 3 . 26 55 1 . . 28 . 2 1 . 48 . 1 1 Record 122 | . . . 24 51 . . . 11 . . . . 36 . . . Part Schematic 13 | . . . . . . . . 9 . . . . 4 . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . Robot Analysis 8 | . . . . 4 . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . 4 . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Open DSF 3 | . . . . . 1 . . . . 1 . . . . 1 . Terminal Index 3 | . 1 . 1 . . . . . . 1 . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . 1 Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . 2 . . . . . . Scan Component 2 | . 1 . . . . . . . . 1 . . . . . . Repair 2 | . 1 . . . . . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 33 | . 12 . 15 . 3 . . . . 2 . . . . 1 . Terminals 19 | . 8 . 9 . . . . . . 2 . . . . . . Track 2 | . 1 . 1 . . . . . . . . . . . . . Botnet 3 | . 1 . 2 . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . Skim 12 | . 5 . 5 . . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . . . . . 1 . Recycling Units 12 | . 4 . 6 . 2 . . . . . . . . . . . Monitor 3 | . 1 . 1 . 1 . . . . . . . . . . . Reject 3 | . 1 . 2 . . . . . . . . . . . . . Recyclers 3 | . 1 . 1 . 1 . . . . . . . . . . . Mask 3 | . 1 . 2 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Researchers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 10 . 7 . 2 . . . . 3 . . . . 1 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 9 . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . 1 . . . . . . Time 45 | . 26 . . . . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Total Allies 2 | . . . . . . . . . . . . . . . . 2 Largest Group 1 | . . . . . . . . . . . . . . . . 1 Highest-Rated Group 56 | . . . . . . . . . . . . . . . . 56 Highest-Rated Ally 56 | . . . . . . . . . . . . . . . . 56 Total Orders 15 | . . . . . . 7 8 . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . EXPLORE 7 | . . . . . . 3 4 . . . . . . . . . RETURN 7 | . . . . . . 4 3 . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . . . . . . . 9 Total Damage 339 | . . . . . . . . . . . . . . . . 339 Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Robot Analysis Total 8 | . . . . 4 . . . . . . . . 4 . . . Derelict Logs Recovered 13 | . . 2 . 2 . 1 3 . 2 . 1 2 . . . . Drone Launches 12 | . . . . . . 6 6 . . . . . . . . . Drone Recoveries 12 | . . . . . . 6 6 . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Turns Passed 24026 | 49 1988 4723 1061 6581 989 412 1409 127 636 1453 1045 1041 414 430 1205 463 Spaces Moved 13995 | 19 1026 2775 496 3936 568 216 793 105 433 849 684 693 293 268 499 342 Core 276 | . . 107 . . . . . . . . . . . . . 169 Treads 4720 | 19 1026 1005 479 1932 7 16 2 . . . 1 . . . 121 112 Legs . | . . . . . . . . . . . . . . . . . Wheels 8938 | . . 1663 17 2004 561 200 791 105 433 849 683 693 293 268 378 . Hover 61 | . . . . . . . . . . . . . . . . 61 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 110 110 90 125 130 105 115 115 120 120 135 120 135 120 50 Average Speed 147 | 160 160 147 151 163 136 138 133 116 125 140 130 135 128 135 158 87 Slowest Speed 500 | 160 240 500 225 200 240 240 240 130 145 145 490 135 135 135 275 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 54 | 3 98 96 76 96 14 44 77 73 54 16 72 69 62 42 13 19 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 8 | . . . 2 1 . . . 1 . . 1 . 3 . . . Known Exits Taken 5 | . . 1 . . 1 1 . . 1 1 . . . . . . Unknown Exits Taken 11 | 1 1 . 1 1 . . 1 1 . . 1 1 1 1 1 . Scrap Searched 46 | . . 17 . 10 . 1 8 . 1 . 4 4 . 1 . . Spaces Dug 171 | . . 20 . . 10 . . . 33 18 20 11 . 24 26 9 Terrain Destroyed 346 | . . 61 . . 18 . 2 . 41 31 33 12 . 31 49 68 Melee 5 | . . . . . . . . . . 2 . . . . . 3 Projectile 161 | . . 22 . . 18 . 2 . . 23 17 12 . 8 49 10 AOE 180 | . . 39 . . . . . . 41 6 16 . . 23 . 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Total 16544 | 29 1272 3146 754 4117 719 314 1084 111 513 1025 803 782 317 325 777 456 Wait 1120 | . 137 80 205 15 49 80 150 . 28 36 74 68 . 46 133 19 Move 13979 | 18 1025 2774 495 3935 567 215 792 104 432 848 683 692 292 267 498 342 Hop . | . . . . . . . . . . . . . . . . . Pick Up 226 | . 18 30 1 77 15 2 25 1 9 25 1 1 2 . 9 10 Fast Attach 86 | 1 8 10 4 8 7 . 10 2 4 4 3 . 6 . 8 11 Attach 68 | . 5 7 . 5 11 2 6 1 12 11 . . . . 3 5 Detach 41 | . 7 3 . 6 7 . 8 . 4 5 . . 1 . . . Swap 182 | 3 20 26 4 1 16 9 13 . 3 20 15 8 4 2 23 15 Drop 239 | 3 11 40 5 70 9 1 31 3 10 18 4 1 5 . 16 12 Fire 532 | 4 41 146 38 . 37 5 49 . 11 53 23 12 . 10 84 19 Melee 17 | . . . . . . . . . . 2 . . 7 . . 8 Ram 1 | . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . . . . . 2 15 Trap 1 | . . 1 . . . . . . . . . . . . . . Miscellaneous 35 | . . 29 2 . 1 . . . . 2 . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Arm) -4/Armory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 50 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Discovered new exit (range 10) 694 | -10/Materials | Discovered new exit (range 15) 1574 | -10/Materials | Repaired Lgt. Treads 1674 | -10/Materials | Discovered new exit (range 14) 1905 | -10/Materials | Discovered new exit (range 13) 2038 | -10/Materials | Entered Subcaves 2084 | -10/Subcaves | Disturbed a concealed Subdweller 2349 | -10/Subcaves | Discovered new exit (range 15) 2400 | -10/Subcaves | Disturbed a concealed Subdweller 2410 | -10/Subcaves | Core integrity fell below 50% 3251 | -10/Subcaves | Build established: Derelict-Mutant 3722 | -10/Subcaves | Ambushed by Subdweller buried in earth 3973 | -10/Subcaves | Build established: Mutant 4185 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4227 | -10/Subcaves | Identified exit to Recycling 4316 | -10/Subcaves | Build established: Subdweller-Mutant 4475 | -10/Subcaves | Discovered new exit (range 14) 4518 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 4566 | -10/Subcaves | Ambushed by Subdweller buried in earth 4715 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5418 | -10/Subcaves | Core integrity fell below 20% 5740 | -10/Subcaves | Build established: Mutant 6161 | -10/Subcaves | Disturbed a concealed Subdweller 6271 | -10/Subcaves | Build established: Subdweller-Mutant 6368 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6376 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6440 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 6761 | -10/Subcaves | Entered Recycling 7111 | -8/Recycling | Build established: Mutant 7330 | -8/Recycling | Learned location of Extension (-5) 7369 | -8/Recycling | Learned location of 2 exits from Lower Caves 7400 | -8/Recycling | Learned Storage emergency access door positions 7423 | -8/Recycling | Learned location of Lower Caves (-6) 7439 | -8/Recycling | Learned Factory garrison access intel 7451 | -8/Recycling | Learned 2 Storage zone layouts 7500 | -8/Recycling | Learned 2 Lower Caves zone layouts 7540 | -8/Recycling | Learned 12 Factory zone layouts 7764 | -8/Recycling | Scanned before Scraplab entrance 7787 | -8/Recycling | Entered Scraplab 7799 | -8/Recycling | Discovered new exit (range 3) 7822 | -8/Recycling | Entered Scraptown 8226 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8230 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 8232 | -8/Scraptown | Learned location of Testing (-3) 8294 | -8/Scraptown | Discovered new exit (range 5) 8410 | -8/Scraptown | Visited Bundlers 8463 | -8/Scraptown | Visited Fellowship of the Rings 8513 | -8/Scraptown | Visited Cyclists 8563 | -8/Scraptown | Visited UFD Registry 8574 | -8/Scraptown | Visited TADAMA 8645 | -8/Scraptown | Visited Spacefarers 9095 | -8/Scraptown | Visited Symbiants 9139 | -8/Scraptown | Visited IN-MT5's Study 9392 | -8/Scraptown | Registered with UFD as "Longgunner" 9444 | -8/Scraptown | Entered Cyclist Reading Room 9515 | -8/Scraptown | Visited Abandonware Association 9532 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 9568 | -8/Scraptown | Visited Curators Association 9641 | -8/Scraptown | Visited Scrap Suit Storage 9792 | -8/Scraptown | Delivered Scrap Shield to a Scientist 9975 | -8/Scraptown | Visited LU-1G1's Boring Crew 10054 | -8/Scraptown | Visited Scrapoid Pod Storage 10184 | -8/Scraptown | Visited DA-N13 Charitable Foundation 10193 | -8/Scraptown | Found DCF Scrap (31 items) 10221 | -8/Scraptown | Visited Junk Repository 10277 | -8/Scraptown | Visited Analyses Database 10314 | -8/Scraptown | Visited Research Penetration Think Tank 10350 | -8/Scraptown | Visited Junk Repository 10538 | -8/Scraptown | Discovered new exit (range 5) 11033 | -8/Scraptown | Found Scrap Suit 11042 | -8/Scraptown | Found Scrap Suit 11160 | -8/Scraptown | Build established: Hauler-Mutant 12557 | -8/Scraptown | Found Scrapoid Pod 14124 | -8/Scraptown | Guru changed UFD alias to "Shadowspreader" 14159 | -8/Scraptown | Build established: Derelict-Mutant 14403 | -8/Scraptown | Entered Factory 14403 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 14404 | -6/Factory | Identified exit to Lower Caves 14405 | -6/Factory | Identified exit to Factory 14406 | -6/Factory | Loaded intel: 4 garrison access locations 14545 | -6/Factory | Identified exit to DSF 14572 | -6/Factory | Found Launcher Loader 15056 | -6/Factory | Spotted B-75 Beast 15100 | -6/Factory | Destroyed B-75 Beast 15392 | -6/Factory | Entered Lower Caves 15393 | -6/Lower Caves | Identified exit to Lower Caves 15394 | -6/Lower Caves | UFD Scientist delivered a prototype 15407 | -6/Lower Caves | Found Prototype Protection 15708 | -6/Lower Caves | Encountered a Warlord checkpoint 15708 | -6/Lower Caves | Learned Factory garrison access intel 15804 | -6/Lower Caves | Entered another Lower Caves area 15908 | -6/Lower Caves | Build established: Hacker-Gunner 15965 | -6/Lower Caves | Lost 3 parts (2n1u) 16221 | -6/Lower Caves | Encountered a Warlord checkpoint 16860 | -6/Lower Caves | Build established: Scavenger-Gunner 17007 | -6/Lower Caves | Learned location of 1 exit from Factory 17013 | -6/Lower Caves | Discovered new exit (range 5) 17080 | -6/Lower Caves | Found DCF Scrap (14 items) 17179 | -6/Lower Caves | Identified Enh. Scrap Shield 17213 | -6/Lower Caves | Entered Data Miner 17215 | -6/Data Miner | Discovered new exit (range 6) 17237 | -6/Data Miner | Met Data Miner 17261 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17261 | -6/Data Miner | Learned location of Section 7 (-2) 17285 | -6/Data Miner | Received God Mode back door access code from Data Miner 17340 | -6/Data Miner | Entered Proximity Caves 17513 | -5/Proximity Caves | Learned Factory security intel 17668 | -5/Proximity Caves | Build established: Derelict-Skirmisher 17976 | -5/Proximity Caves | Entered Factory 17976 | -5/Factory | Evolved 2 slots: Utility x2 17977 | -5/Factory | Identified exit to Extension 17978 | -5/Factory | Identified exit to Upper Caves 17980 | -5/Factory | Loaded intel: 4 garrison access locations 18036 | -5/Factory | Build established: Derelict-Gunner 18067 | -5/Factory | Identified exit to DSF 18164 | -5/Factory | Hacking Suite fried by hacking feedback 18250 | -5/Factory | Repaired Imp. Grenade Launcher? 18730 | -5/Factory | Lost 3 parts (2n1u) 19357 | -5/Factory | Discovered exit to Upper Caves (range 16) 19429 | -5/Factory | Entered Upper Caves 20271 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20318 | -5/Upper Caves | Discovered new exit (range 11) 20474 | -5/Upper Caves | Entered another Upper Caves area 20789 | -5/Upper Caves | Learned location of 1 exit from Factory 21077 | -5/Upper Caves | Learned Factory garrison access intel 21442 | -5/Upper Caves | Discovered new exit (range 10) 21515 | -5/Upper Caves | Entered Zhirov 21515 | -5/Zhirov | Discovered new exit (range 3) 21540 | -5/Zhirov | Met Zhirov 21565 | -5/Zhirov | Learned location of Quarantine (-2) 21565 | -5/Zhirov | Learned location of Command (-1) 21594 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21673 | -5/Zhirov | Found Alien Artifact 21673 | -5/Zhirov | Identified Integrated Reactor 21673 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21758 | -5/Zhirov | Found Alien Artifact 21758 | -5/Zhirov | Identified Transdimensional Reconstructor 21758 | -5/Zhirov | Warped through subspace 21929 | -5/Zhirov | Entered Proximity Caves 21933 | -4/Proximity Caves | Spotter reported a threat 22320 | -4/Proximity Caves | Discovered new exit (range 10) 22359 | -4/Proximity Caves | Entered Factory 22359 | -4/Factory | Evolved 2 slots: Utility x2 22360 | -4/Factory | Identified exit to Upper Caves 22361 | -4/Factory | Loaded intel: 4 garrison access locations 22611 | -4/Factory | Identified exit to DSF 22634 | -4/Factory | Found Quantum Capacitor 23075 | -4/Factory | System corruption reached 10% 23309 | -4/Factory | Discovered new exit (range 12) 23346 | -4/Factory | Build established: Gunner 23564 | -4/Factory | Entered Armory 23849 | -4/Armory | Released all parts (17) 23936 | -4/Armory | Core integrity fell below 50% 23987 | -4/Armory | Energy Cycler disabled 24008 | -4/Armory | Core integrity fell below 20% 24027 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 23959_ Warrior 7a heat spikes uncontrollably. 23959_ Slug penetrates X-77 Beamer. 23959_ Warrior 7a critical meltdown. 23959_ Slug penetrates X-77 Beamer. 23962_ Slug penetrates L-61 Swordsman. 23970_ System corrupted: Substantial component data lost. 23974_ Acquired Enh. Force Lance. 23987_ ALERT: Power surge detected, dispatching additional patrols. 23987_ Energy Cycler explodes. 23988_ System corrupted: Heat flow error (+149). 24003_ Penetrated by Slug. 24004_ W-44 Eye suffers critical hit (Impale). 24004_ W-44 Eye destroyed. 24007_ TUR5EBH 7NRBWWSXPK,R WGBQ 24007_ Enh. Force Lance destroyed. 24009_ Acquired Lgt. Antimatter Reactor. 24010_ Lgt. Antimatter Reactor destroyed. 24011_ The unstable cave ceiling collapses. 24026_ Critical hit (Burn: +37). 24027_ System corrupted: Energy discharge (-28). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ????????????????????????????????? ????????????# / | | ????????????????????????????????" ???? ??????# / | | ????????????????????????????????" ???? ?????## | | ????????????????????????????#???" #??#/#######"## | | ????????????????????????????# """ #??# | | ????????????????????????????# """ ####/"""""""""# | | ????????????????????????????+ """ # | | ????????????????????????????# # | | ????????????????????????????# # | | ????????????????????????????# ! # | | ????????????????????????????? # | | ?????????????????????????????? = | | ???????????????????????????????# | | ?????????????????????????###???# # | | ???????????????# l##+#####;######## # # | | ???????????????# ls @ gg | | ???????????????# l s | | ???????????????# ## ####;##### ######## | | ???????????????????# ????###???# # #?????? | | ???????????????????# ???????????# ##?????? | | ????????????????????????????????# ##### ###??????? | | ????????????????????????????????###????##????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 55 Energy Capacity 1450 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Base Temperature (-) 200 Corruption Block 11 Armor Coverage 1200 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 53 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Particle Charging 25 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherNullScrap Manual? 0 Play Time 08:16:23 Cumulative 242.4 hours Start 2024.09.04 @ 15:45:18 End 2024.09.08 @ 16:50:16 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 95 Adventurer 0 Explorer 3 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 41 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ded0645-9e5e-4530-aa71-30f24f4d6ad3