Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.31 @ 11:55:39 Player: tcfire Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (430) 2150 Value Destroyed (20025) 20025 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4435) 4435 TOTAL SCORE: 32810 Bonus ------- High Alert Combat Kills 3924 Follower Combat Kills 398 Entered Garrisons 200 Friendly Fire -87 Cogmind --------- Core Integrity 0/1300 Matter 96/300 Energy 29/170 System Corruption 24% Temperature Danger (425) Movement Core (650) Ox12 Location -3/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Biometal Leg > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Improved Arc Projector Matter Neutralizer Matter Neutralizer > --- INVENTORY (5) ---- Linear Accelerator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Multireflex Exoskeleton Myomer Leg Myomer Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Small Storage Unit Energy Well Armor Integrity Analyzer Advanced Reaction Control System Improved Phase Shifter Graphene Brace Advanced Focal Shield > --- WEAPON ----------- Matter Neutralizer Nova Cannon Linear Accelerator Fusion Bomb Launcher > --- INVENTORY -------- Flexi-carbon Leg Advanced Power Amplifier Experimental Cooling System Improved Shield Generator Advanced Plasma Cannon Hardcell Cannon [Rating: 153] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Multireflex Exoskeleton Leg Multireflex Exoskeleton Wheel Wheel Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Improved Medium Armor Plating Weapon Phase Cannon Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Fusion Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Fac Ext Fac Res Slots Evolved 15 | . 1 2 2 2 . 2 . . 2 . 2 2 Power 2 | . . . 1 . . . . . . . . 1 Propulsion 4 | . . 1 . . . 1 . . . . 2 . Utility 7 | . 1 1 1 1 . 1 . . 1 . . 1 Weapon 2 | . . . . 1 . . . . 1 . . . Parts Attached 180 | 7 6 12 16 8 10 20 3 23 1 9 13 52 Power 31 | 1 . 1 3 . 3 2 . 6 . 3 1 11 Engine 8 | 1 . 1 2 . 1 . . 2 . . . 1 Core 10 | . . . 1 . 2 2 . 3 . 2 . . Reactor 13 | . . . . . . . . 1 . 1 1 10 Propulsion 41 | 2 1 4 3 2 3 5 2 3 . . 7 9 Treads . | . . . . . . . . . . . . . Leg 40 | 2 1 4 3 2 3 5 2 3 . . 7 8 Wheel 1 | . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 53 | 2 3 4 3 2 . 10 . 4 . 5 4 16 Device 35 | . . 1 2 2 . 8 . 3 . 3 3 13 Storage 4 | 1 1 1 . . . . . . . . 1 . Processor 5 | 1 1 1 . . . 1 . 1 . . . . Hackware . | . . . . . . . . . . . . . Protection 9 | . 1 1 1 . . 1 . . . 2 . 3 Artifact . | . . . . . . . . . . . . . Weapon 55 | 2 2 3 7 4 4 3 1 10 1 1 1 16 Energy Gun 11 | 1 1 . 1 . 1 1 . 5 . . . 1 Energy Cannon 21 | . 1 . 1 3 1 2 1 4 . 1 1 6 Ballistic Gun 6 | 1 . 1 3 . . . . . 1 . . . Ballistic Cannon 15 | . . 2 2 1 2 . . 1 . . . 7 Launcher 2 | . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 2 4 . 5 . . 1 2 Parts Lost 53 | . 1 . . 1 . 2 5 4 . . 2 38 Power 10 | . . . . . . . . 2 . . . 8 Propulsion 11 | . . . . . . . 1 . . . 1 9 Utility 21 | . . . . 1 . 1 2 1 . . 1 15 Weapon 11 | . 1 . . . . 1 2 1 . . . 6 Highest Loss Streak 13 | . 1 . . 1 . 1 2 2 . . 1 13 To Critical Strikes 2 | . . . . . . . 1 . . . 1 . Average Backups 6 | 1 1 5 7 7 7 7 5 5 5 5 6 5 Power . | . 1 1 . 1 . . . . . . . . Propulsion . | . . 1 1 1 1 . . . 1 1 . . Utility 2 | . . 2 3 3 3 3 2 2 3 3 3 2 Weapon 1 | . . 1 2 1 2 2 2 1 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 28 | . 2 3 2 2 5 2 1 5 . 2 1 3 Power 4 | . 1 1 . . . . . 2 . . . . Propulsion 7 | . . 1 . . 3 . 1 1 . 1 . . Utility 11 | . . . 1 1 2 1 . 2 . 1 1 2 Weapon 6 | . 1 1 1 1 . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 91 98 99 95 99 98 95 86 81 87 85 82 Engine 3 | . 12 10 8 7 6 6 6 2 5 . . . Core 4 | . . . 7 7 7 6 6 7 5 9 1 . Reactor 3 | . . . . . . . . 2 . 1 8 11 Leg 19 | . 25 29 25 21 21 24 24 13 11 11 15 17 Device 16 | . . 2 24 20 20 13 19 18 16 16 18 20 Storage 9 | . 12 14 8 7 7 9 6 12 11 11 10 7 Processor 9 | . 10 13 8 7 7 11 12 10 11 11 10 6 Protection 3 | . 7 7 . 7 7 5 . . . 3 1 1 Energy Cannon 12 | . 2 1 . 7 14 14 17 17 18 22 19 8 Ballistic Cannon 4 | . . 14 8 10 6 3 . . . . . 5 Peak Build Rating 153 | 7 9 17 29 44 50 72 73 79 81 90 117 153 Average Rating 75 | 3 7 14 25 38 46 65 66 73 79 86 107 129 On Entrance 50 | . 7 9 17 29 44 50 72 66 76 81 89 114 Naked Turns 16 | . . . . . . . . . . . . 16 Heaviest Build 112 | 16 16 25 34 62 66 72 61 64 65 80 80 112 Greatest Support 142 | 20 20 45 53 57 66 86 80 78 72 72 122 142 Greatest Overweight (x) 2 | 1 . . . 1 1 1 . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 4 4 8 8 8 8 8 8 8 7 8 8 8 Average Carried 6 | 1 1 5 7 7 7 7 5 6 6 6 6 5 Final Capacity 10 | 10 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 2 8 7 8 8 8 4 7 6 7 5 1 Class Distribution -------------------- 68% | Hacker-Gunner 18% | Hacker-Mutant 8% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Storage Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Garrison Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Extension Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Fac Ext Fac Res Matter Collected 8076 | 53 311 621 536 592 384 944 71 525 63 110 200 3666 Remotely . | . . . . . . . . . . . . . Salvage Created 18760 | . 317 631 501 619 952 2391 1643 2697 31 1488 1320 6170 Parts 826 | . 15 61 24 38 57 145 65 99 2 51 50 219 Haulers Intercepted 21 | . . 2 2 2 2 2 . 4 . 2 1 4 Recyclers Shooed 4 | . 1 . . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Fac Ext Fac Res Combat Hostiles Destroyed 310 | . 4 19 9 13 14 32 32 37 . 15 17 118 Guns 7 | . 4 3 . . . . . . . . . . Cannons 262 | . . 16 9 12 13 31 32 35 . 14 13 87 AOE 20 | . . . . 1 . . . . . . . 19 Classes Destroyed 17 | . 3 5 2 3 . 1 1 . . . . 2 Worker 23 | . . 2 2 6 2 3 . 5 . . 1 2 Builder 19 | . . . 1 1 4 4 . 2 . . 1 6 Hauler 21 | . . 2 2 2 2 2 . 4 . 2 1 4 Recycler 13 | . 1 1 . 1 1 4 . . . 1 . 4 Operator 9 | . . . . 1 . 1 . 1 . 2 3 1 Watcher 35 | . 2 3 4 3 2 6 . 6 1 2 1 5 Swarmer 55 | . . 10 . 1 2 6 8 12 . . 4 12 Saboteur 1 | . . . . . . . . . . . . 1 Grunt 124 | . 4 2 5 5 7 6 18 11 . 8 1 57 Brawler 9 | . . . . 1 . . . 1 . . . 7 Duelist 4 | . . 1 . 1 . . . . . . . 2 Protector 2 | . . . . . . . . . . . . 2 Sentry 42 | . . 6 3 1 4 5 . 6 . 5 3 9 Specialist 6 | . . . . . . . 6 . . . . . Hunter 21 | . . . 1 1 . 6 . 3 . . 6 4 Programmer 41 | . . . . 3 1 8 . 4 . . 3 22 Behemoth 5 | . . . . . . 1 . . . 2 . 2 Best Kill Streak 11 | . 3 8 6 7 8 6 9 7 1 5 6 11 Combat Bots Only 9 | . 2 5 3 3 4 5 9 7 . 4 4 9 Max Kills in Single Turn 3 | . 1 2 2 2 3 2 2 2 1 2 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Fac Ext Fac Res Hostile Shots Fired 1934 | . 38 59 23 121 71 175 84 225 . 71 92 975 Missed 716 | . 10 14 8 39 25 71 25 97 . 32 41 354 Hits 1218 | . 28 45 15 82 46 104 59 128 . 39 51 621 Melee 9 | . . . . . . . . 1 . . . 8 Projectile 1209 | . 28 45 15 82 46 104 59 127 . 39 51 613 Critical Strikes 67 | . . 1 1 5 3 4 5 1 . 3 3 41 Actively Blocked 28 | . . . . . . . . . . . . 28 Part Disruptions 5 | . . . . 1 . . . . . . . 4 Damage Taken 12514 | . 284 307 96 591 251 796 675 1046 . 461 536 7471 Core 1896 | . 57 34 12 89 40 34 92 123 . 60 48 1307 Absorbed by Shields 1262 | . . . 42 112 . . . 127 . 151 . 830 Redirected to Shielding 105 | . . . . . . . . . . . . 105 Ignored by Resistances 9491 | . 176 197 81 604 252 656 399 645 . 362 465 5654 Regen/Repaired (Parts) 562 | . . . . . . . . 119 140 . . 303 Core Remaining (%) 88 | 100 77 91 97 . 81 . . 70 . 94 95 . Volleys Fired 782 | . 35 68 34 38 36 85 41 112 4 32 42 255 Largest 4 | . 2 2 2 3 3 3 3 3 4 4 4 4 Hottest 358 | . 80 80 100 190 190 265 265 260 345 358 358 358 Shots Fired 2192 | . 51 136 68 94 104 254 119 313 13 128 147 765 Gun 110 | . 50 18 30 . . . . 4 2 . . 6 Cannon 2050 | . 1 118 38 94 104 254 119 309 11 128 147 727 Launcher 32 | . . . . . . . . . . . . 32 Special . | . . . . . . . . . . . . . Kinetic 755 | . 35 134 66 76 26 88 . 7 2 . . 321 Thermal 1371 | . 1 2 . 18 78 166 119 302 11 128 140 406 Explosive 32 | . . . . . . . . . . . . 32 Electromagnetic 34 | . 15 . 2 . . . . 4 . . 7 6 Robot Hit Streak 39 | . 16 12 35 14 20 25 37 23 20 39 30 38 Robot Miss Streak 5 | . 1 2 4 5 1 4 2 3 . 2 2 4 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 1361 | . 41 77 58 69 66 139 59 156 3 88 97 508 Core Hits 793 | . 18 33 64 88 31 70 33 82 1 42 46 285 Critical Kills 19 | . 1 . . . . 2 . 1 . 1 2 12 Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 Critical Strikes 53 | . 1 4 . . 3 5 . 1 . 1 2 36 Meltdown 18 | . 1 . . . . 2 . 1 . 1 2 11 Destroy 5 | . . . . . . . . . . . . 5 Blast 30 | . . 4 . . 3 3 . . . . . 20 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 57786 | . 487 1379 1398 2140 2276 5351 3570 7155 93 2819 3365 27753 Guns 1116 | . 375 218 374 . . . . 95 . . . 54 Cannons 47301 | . 17 1138 1001 1814 2271 5318 3570 6477 93 2798 3165 19639 Explosions 9142 | . 95 . . 326 . . . 470 . . 200 8051 Melee . | . . . . . . . . . . . . . Ramming 227 | . . 23 23 . 5 33 . 113 . 21 . 9 Kinetic 15165 | . 238 1339 1320 1361 539 1666 . 214 . . . 8488 Thermal 33316 | . 112 17 . 676 1732 3652 3570 6433 93 2798 3082 11151 Explosive 8351 | . . . . . . . . 300 . . . 8051 Electromagnetic 727 | . 137 . 55 103 . . . 95 . . 283 54 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . 1 1 2 2 2 2 2 . . . 24 Average Corruption 4 | . . 1 1 1 2 1 2 2 . . . 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 231 | . . 3 . 10 12 27 7 35 . . . 137 Message Errors 44 | . . . . 2 3 5 . 5 . . . 29 Matter Fused 54 | . . . . 3 3 7 3 7 . . . 31 Heat Flow Errors 31 | . . 1 . 1 . 3 1 7 . . . 18 Energy Discharges 27 | . . 1 . 2 1 5 2 5 . . . 11 Parts Rejected 3 | . . . . . . . . . . . . 3 Parts Fused 2 | . . . . . . . . . . . . 2 Data Loss (minor) 27 | . . 1 . . . 6 1 5 . . . 14 Data Loss (major) 15 | . . . . 1 3 . . 3 . . . 8 Misfires 4 | . . . . 1 1 . . 1 . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . 5 Weapon Failures 18 | . . . . . 1 1 . 2 . . . 14 Overload Shots 182 | . . . . . 2 50 72 58 . . . . Effects 15 | . . . . . . 7 3 5 . . . . Energy Bleed 5 | . . . . . . 2 1 2 . . . . Heat Surge 6 | . . . . . . 3 2 1 . . . . Short Circuit 4 | . . . . . . 2 . 2 . . . . Overflow Damage 1886 | . . . . 68 58 188 236 396 . 32 139 769 Projectiles 1270 | . . . . 9 58 188 236 270 . 32 92 385 Explosions 594 | . . . . 59 . . . 104 . . 47 384 Melee 22 | . . . . . . . . 22 . . . . Knockbacks 100 | . . 4 12 29 2 4 . 1 . . . 48 Impact 1 | . . . . . . . . 1 . . . . Kinetic 87 | . . 3 10 25 2 3 . . . . . 44 Secondary 12 | . . 1 2 4 . 1 . . . . . 4 Self-Inflicted Damage 208 | . . . . 71 . . . . . . . 137 Shots 6 | . . . . 2 . . . . . . . 4 Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 23 | . . 5 3 . 1 3 . 6 . 1 . 4 Kicked 19 | . . 5 3 . 1 3 . 6 . 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 811 | . 86 99 30 361 198 368 422 397 6 353 198 811 Average Temperature 112 | . 30 12 11 116 86 115 135 110 6 113 102 148 Received Heat Transfer 3608 | . 189 123 73 177 189 219 345 380 . 253 82 1578 Effects 60 | . . . . 6 . 1 4 1 . 1 . 47 Shutdowns 11 | . . . . . . . . . . . . 11 Energy Bleed 5 | . . . . . . . 1 . . 1 . 3 Interference 17 | . . . . 6 . 1 3 1 . . . 6 Matter Decay 2 | . . . . . . . . . . . . 2 Short Circuit 4 | . . . . . . . . . . . . 4 Damage (minor) 5 | . . . . . . . . . . . . 5 Damage (major) 16 | . . . . . . . . . . . . 16 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . Parts Fried 5 | . . . . . . . . 2 . . 3 . Impact Corruptions 1 | . . . . . . . . 1 . . . . Robots Melted 22 | . 1 . . . 1 2 . 1 . 2 3 12 Combat Hostiles 19 | . . . . . 1 1 . 1 . 1 3 12 Parts Melted 90 | . . . . 1 4 7 3 17 . 10 16 32 Heat Transferred 36035 | . 137 37 . 824 2308 3811 3094 6385 111 3535 4052 11741 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Fac Ext Fac Res Maximum Alert Level 4 | . . 1 . . . . 3 1 . . 1 4 Low Security (%) 75 | 100 100 89 100 100 100 100 10 91 100 100 98 16 Level 1 4 | . . 10 . . . . 23 8 . . 1 5 Level 2 5 | . . . . . . . 31 . . . . 19 Level 3 6 | . . . . . . . 34 . . . . 23 Level 4 7 | . . . . . . . . . . . . 35 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1575 | . 40 257 59 100 107 111 882 343 7 175 208 1575 Initial 343 | . . . 59 1 . 16 . 343 . . 46 64 Average 242 | . 5 63 23 17 38 23 568 87 . 29 80 826 Influence Increases 10952 | . 168 640 287 503 441 1054 932 1441 13 680 678 4115 Destroy 0b10 Robot/C 6380 | . 80 380 180 260 280 640 700 780 . 420 340 2320 Destroy 0b10 Robot/NC 620 | . 15 40 45 70 55 100 . 100 5 35 35 120 Destroy Leader 1508 | . 24 120 62 70 78 236 20 260 2 64 94 478 Allied During Kill 51 | . . . . . . . 11 4 . 36 . . Successful Hack 123 | . . . . . . 8 12 39 2 15 3 44 Disable Machine 360 | . 4 8 . 44 8 16 8 156 . 4 72 40 Anti-Garrison Action 50 | . . . . . . . 50 . . . . . Destroy Structure 1380 | . . 2 . 59 20 54 41 102 4 46 134 918 Partial Spotted 15 | . . . . . . . . . . 15 . . Lose Combat Pursuer 465 | . 45 90 . . . . 90 . . 45 . 195 Influence Decreases 9666 | . 168 443 479 508 389 1106 50 2323 13 550 643 2994 Entered New Map 902 | . . . 138 4 . 36 . 539 . . 84 101 Time Decay 8200 | . 164 443 341 494 389 1060 . 1724 13 511 548 2513 Lost Part 504 | . 4 . . 10 . 10 50 40 . . 10 380 Lost Ally 60 | . . . . . . . . 20 . 39 1 . Squads Dispatched 74 | . . 1 2 6 2 11 . 15 1 3 2 31 Investigation 10 | . . . . 2 . 1 . 4 1 1 . 1 Extermination 22 | . . . . 2 1 6 . 5 . . 1 7 Reinforcement 21 | . . 1 2 1 1 4 . 3 . 2 1 6 Assault 8 | . . . . . . . . . . . . 8 Garrison 13 | . . . . 1 . . . 3 . . . 9 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 7 | . . . . 1 . 1 . 2 . 1 . 2 Haulers Reinforced 5 | . . . . . 1 2 . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Fac Ext Fac Res Distress Signals 11 | . . 1 1 . 1 2 . 1 . . . 5 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 430 | . 12 29 15 22 16 41 36 46 . 22 20 171 Peak Tracking Total 13 | . 3 3 4 3 4 3 7 5 . 5 4 13 Tactical Retreats 22 | . 3 4 . . . . 6 . . 1 . 8 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Fac Ext Fac Res Traps Triggered 29 | . 2 1 2 2 3 1 . 8 2 1 1 6 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Fac Ext Fac Res Machines Disabled 93 | . 1 2 . 11 2 4 3 39 . 3 18 10 Max in Single Turn 10 | . 1 1 . 6 1 1 1 10 . 2 9 2 Garrison Relay 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Fac Ext Fac Res Machines Accessed 27 | . 1 . . 3 . 4 1 8 1 5 1 3 Terminals 9 | . . . . . . 1 1 2 . 5 . . Fabricators 6 | . . . . 1 . 1 . 3 . . 1 . Repair Stations 7 | . . . . . . 1 . 2 1 . . 3 Recycling Units 2 | . 1 . . 1 . . . . . . . . Scanalyzers 2 | . . . . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 78 | . 6 . . 9 . 9 2 22 3 16 2 9 Successful 47 | . 6 . . 5 . 3 1 12 2 10 2 6 Failed 31 | . . . . 4 . 6 1 10 1 6 . 3 Catastrophic 2 | . . . . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 24 | . . . . . . 2 2 4 . 16 . . Fabricators 16 | . . . . 3 . 3 . 8 . . 2 . Repair Stations 21 | . . . . . . 3 . 6 3 . . 9 Recycling Units 10 | . 6 . . 4 . . . . . . . . Scanalyzers 6 | . . . . 2 . . . 4 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Terminal Hacks 14 | . . . . . . . 1 3 . 10 . . Record 4 | . . . . . . . . 1 . 3 . . Open Door 4 | . . . . . . . . . . 4 . . Open DSF 1 | . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . 2 . . Dispatch Records 1 | . . . . . . . . . . 1 . . Recall Extermination 1 | . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . . 1 . . . . . Fabricator Hacks 8 | . . . . 2 . 1 . 3 . . 2 . Load Schematic 4 | . . . . 1 . . . 2 . . 1 . Build 4 | . . . . 1 . 1 . 1 . . 1 . Repair Station Hacks 13 | . . . . . . 1 . 4 2 . . 6 Scan Component 8 | . . . . . . 1 . 2 1 . . 4 Repair 5 | . . . . . . . . 2 1 . . 2 Recycling Unit Hacks 7 | . 6 . . 1 . . . . . . . . Recycle Component 2 | . 2 . . . . . . . . . . . Process 5 | . 4 . . 1 . . . . . . . . Scanalyzer 4 | . . . . 2 . . . 2 . . . . Insert Component 2 | . . . . 1 . . . 1 . . . . Analyze 2 | . . . . 1 . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . 1 . 1 . 1 2 . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . 2 . 4 1 6 1 3 . 2 Full Trace Events 7 | . . . . 2 . 1 . 3 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . Corruption 1 | . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . 1 . . . . Parts Built 5 | . . . . 2 . 2 . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 249 | . . . . 24 . 47 . 44 . . 134 . Total Part Build Rating 20 | . . . . 6 . 10 . 4 . . . . Parts Repaired 5 | . . . . . . . . 2 1 . . 2 Time 217 | . . . . . . . . 95 50 . . 72 Parts Recycled 2 | . 2 . . . . . . . . . . . Recycled Matter 73 | . 58 . . 15 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . 1 . . . . Part Schematics Acquired 2 | . . . . 1 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . 4 . . 4 . . . 3 . Machine Destruction 4 | . . . . . . . 4 . . . . . Programmers 7 | . . . . 4 . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Fac Ext Fac Res Total Allies 8 | . . . . . . . 2 . . 6 . . Largest Group 5 | . . . . . . . 2 2 . 5 4 . Highest-Rated Group 266 | . . . . . . . 157 157 . 266 230 . Highest-Rated Ally 159 | . . . . . . . 95 95 . 159 159 . Initial Warlord ECA Mod 1 | . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 62 | . . . . . . . 11 8 . 42 1 . Total Damage 1924 | . . . . . . . 492 333 . 1077 22 . Kills 12 | . . . . . . . 3 3 . 6 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Fac Ext Fac Res Active Infowar (turns) 1414 | . 362 901 39 . . 111 . 1 . . . . Optics 1302 | . 362 901 39 . . . . . . . . . Sensors 111 | . . . . . . 111 . . . . . . Terrain 1 | . . . . . . . . 1 . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Fac Ext Fac Res Turns Passed 15971 | 64 578 901 541 1232 792 2575 687 2594 242 1331 847 3587 Spaces Moved 9688 | 53 397 532 321 645 330 1658 445 1800 159 666 493 2189 Core 170 | 37 . . . . . . . . . . . 133 Treads . | . . . . . . . . . . . . . Legs 9504 | 16 397 532 321 645 330 1658 445 1800 159 666 493 2042 Wheels 14 | . . . . . . . . . . . . 14 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 130 122 122 110 110 110 107 50 Average Speed 127 | 90 120 120 120 162 189 130 122 111 110 173 114 114 Slowest Speed 260 | 120 120 120 123 200 200 200 123 122 110 180 180 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . 2 . 11 . . . 3 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 40 | 5 50 45 37 24 69 36 49 51 7 87 18 53 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 74 | . . . . . . 21 . 35 5 3 . 10 Terrain Destroyed 988 | . . . . 64 22 59 19 134 5 24 85 576 Melee . | . . . . . . . . . . . . . Projectile 406 | . . . . 2 22 59 19 89 5 24 30 156 AOE 582 | . . . . 62 . . . 45 . . 55 420 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Gar Fac Fac Ext Fac Res Total 11672 | 69 455 657 407 751 419 1879 498 2155 217 763 683 2719 Wait 490 | 2 2 7 . 31 . 48 1 121 50 29 96 103 Move 9675 | 52 396 531 320 644 329 1658 443 1798 158 665 492 2189 Hop . | . . . . . . . . . . . . . Pick Up 244 | 8 11 18 15 12 16 29 4 40 2 13 19 57 Fast Attach . | . . . . . . . . . . . . . Attach 131 | 7 7 4 4 7 1 11 6 19 3 4 12 46 Detach 15 | . . 1 . 3 . . . 1 . 1 . 9 Swap 143 | . 1 13 17 8 11 24 1 26 . 7 8 27 Drop 153 | . 3 10 14 8 15 21 2 26 . 11 14 29 Fire 782 | . 35 68 34 38 36 85 41 112 4 32 42 255 Melee . | . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . 4 Kick 19 | . . 5 3 . 1 3 . 6 . 1 . . Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . 10 . . 6 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory -3/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 15) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Evolved 1 slot: Utility x1 257 | -10/Materials | Identified exit to Materials 257 | -10/Materials | Discovered exit to Materials (range 16) 303 | -10/Materials | Build established: Hacker-Mutant 483 | -10/Materials | Discovered exit to Materials (range 18) 569 | -10/Materials | Identified exit to Mines 569 | -10/Materials | Discovered exit to Mines (range 16) 643 | -10/Materials | Entered another Materials area 643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 938 | -9/Materials | Identified exit to Mines 938 | -9/Materials | Discovered exit to Mines (range 18) 1091 | -9/Materials | Identified exit to Materials 1091 | -9/Materials | Discovered exit to Materials (range 5) 1544 | -9/Materials | Entered another Materials area 1544 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2051 | -8/Materials | Identified exit to Factory 2051 | -8/Materials | Discovered exit to Factory (range 15) 2085 | -8/Materials | Entered Factory 2085 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2313 | -7/Factory | Fabricated Titanium Leg (x2) 2667 | -7/Factory | Build established: Hacker-Gunner 3152 | -7/Factory | Identified exit to Storage 3152 | -7/Factory | Discovered exit to Storage (range 16) 3316 | -7/Factory | Garrison activated, responded to threat 3317 | -7/Factory | Entered Storage 4088 | -7/Storage | Identified exit to Factory 4088 | -7/Storage | Discovered exit to Factory (range 16) 4109 | -7/Storage | Entered Factory 4109 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4175 | -6/Factory | Spotted B-75 Beast 4200 | -6/Factory | Destroyed B-75 Beast 5623 | -6/Factory | Fabricated Imp. VSS Leg (x2) 6684 | -6/Factory | Identified exit to Garrison 6684 | -6/Factory | Entered Garrison 6696 | -6/Garrison | Triggered checkpoint 6732 | -6/Garrison | Triggered checkpoint 6779 | -6/Garrison | Garrison Relay disabled 6781 | -6/Garrison | Destroyed 9 combat bots 6844 | -6/Garrison | Triggered checkpoint 6915 | -6/Garrison | Triggered checkpoint 6974 | -6/Garrison | Destroyed 9 combat bots 6986 | -6/Garrison | Triggered checkpoint 7032 | -6/Garrison | Identified exit to Factory 7032 | -6/Garrison | Discovered exit to Factory (range 12) 7048 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7088 | -6/Garrison | Triggered checkpoint 7099 | -6/Garrison | Learned Factory security intel 7116 | -6/Garrison | Found embedded Infiltrators 7130 | -6/Garrison | Triggered checkpoint 7174 | -6/Garrison | Triggered checkpoint 7233 | -6/Garrison | Discovered exit to Factory (range 14) 7276 | -6/Garrison | Triggered checkpoint 7371 | -6/Garrison | Entered Factory 7371 | -6/Factory | Accompanied by 2 allies 7872 | -6/Factory | Repaired Broken Adv. Heat Sink 8049 | -6/Factory | Identified exit to Factory 8049 | -6/Factory | Discovered exit to Factory (range 11) 8470 | -6/Factory | Destroyed 7 combat bots 8955 | -6/Factory | Identified exit to Lower Caves 8955 | -6/Factory | Discovered exit to Lower Caves (range 10) 9259 | -6/Factory | Discovered exit to Lower Caves (range 9) 9485 | -6/Factory | Garrison activated, responded to threat 9637 | -6/Factory | Fabricated Cld. Particle Cannon? 9713 | -6/Factory | Crushed by falling debris 9773 | -6/Factory | Repaired Phase Cannon 9960 | -6/Factory | Discovered exit to Factory (range 5) 9965 | -6/Factory | Entered another Factory area 9965 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10107 | -5/Factory | Repaired Hvy. Plasma Cannon 10169 | -5/Factory | Identified exit to Extension 10169 | -5/Factory | Discovered exit to Extension (range 15) 10207 | -5/Factory | Entered Extension 10417 | -5/Extension | Spotted B-75 Beast 10422 | -5/Extension | Destroyed B-75 Beast 10437 | -5/Extension | Spotted B-75 Beast 10481 | -5/Extension | Destroyed B-75 Beast 10760 | -5/Extension | Rescued a captive Derelict 10769 | -5/Extension | Rescued a captive Derelict 11030 | -5/Extension | Rescued a captive Derelict 11041 | -5/Extension | Rescued a captive Derelict 11122 | -5/Extension | Rescued A7 11337 | -5/Extension | Rescued a captive Derelict 11513 | -5/Extension | Identified exit to Factory 11513 | -5/Extension | Discovered exit to Factory (range 10) 11515 | -5/Extension | Identified exit to Cetus 11515 | -5/Extension | Discovered exit to Cetus (range 6) 11538 | -5/Extension | Entered Factory 11538 | -4/Factory | Accompanied by 4 allies (A7) 11538 | -4/Factory | Evolved 2 slots: Propulsion x2 11649 | -4/Factory | Lost 3 allies 12147 | -4/Factory | Identified exit to Research 12147 | -4/Factory | Discovered exit to Research (range 7) 12385 | -4/Factory | Entered Research 12385 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12451 | -3/Research | Repaired Phase Cannon 13027 | -3/Research | Identified exit to Quarantine 13027 | -3/Research | Discovered exit to Quarantine (range 10) 13040 | -3/Research | Garrison activated, responded to threat 13171 | -3/Research | Destroyed 9 combat bots 13410 | -3/Research | Garrison activated, responded to threat 13452 | -3/Research | System corruption reached 10% 13469 | -3/Research | Found Fusion Bomb Launcher 13885 | -3/Research | First assault squad dispatched 14096 | -3/Research | Destroyed 8 combat bots 14366 | -3/Research | Build established: Scavenger-Tank 14525 | -3/Research | Repaired Broken Linear Accelerator 14568 | -3/Research | Garrison activated, responded to threat 14842 | -3/Research | Spotted B-86 Titan 14851 | -3/Research | Destroyed B-86 Titan 14881 | -3/Research | Lost 3 parts (3u) 15273 | -3/Research | Lost 5 parts (3n2w) 15478 | -3/Research | Spotted B-86 Titan 15538 | -3/Research | Destroyed B-86 Titan 15558 | -3/Research | Lost 8 parts (1p2n4u1w) 15698 | -3/Research | Core integrity fell below 50% 15737 | -3/Research | Core integrity fell below 20% 15749 | -3/Research | Found Unknown Protection 15774 | -3/Research | Lost 13 parts (3p3n4u3w) 15821 | -3/Research | Identified Imp. Powered Armor 15972 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- (-33). Overheating: Imp. Powered Armor damaged (-51). Overheating: Matter Neutralizer damaged (-25). Critical hit (Burn: +50). Power failure, Lgt. Antimatter Reactor shutdown. Overheating: Imp. Powered Armor damaged (-12). M-36 Artificer repairs G-73 Enforcer Hvy. Laser. Overheating: System interference. Imp. Arc Projector temporarily disabled. Overheating: Matter decay (-23). Overheating: System interference. Matter Neutralizer temporarily disabled. Imp. Powered Armor destroyed. Biometal Leg broken. Overheating: Short circuit. Dropped Kinecellerator. Dropped Adv. Force Field. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | T" %#??????? ???# #???????????# #????? | | "" ##########+###### #################+# #### | | " %% | | % [ | | = | | = | | # ##########+###### ####+######+###### | | " ! #????# ## #?????????? ???? | | # #????# ## #?????????? ??? | | # #????# ## #??????????? #? | | #????# ## #??????????? #? | | # +????# ## #??????????? #? | | # #????# ## #???????????? #? | | #############????# ## #???????????? #? | | ?????????????????# ## #????????????? #? | | ?????????????????############ #????????????? #? | | ????????????????????????????# #????????????????? | | ????????????????????????????# %#########????????? | | ?????????????????????######## # = #????????? | | ?????????????????????# + % +% #????????? | | ?????????????????????# # # = #????????? | | ?????????????????????# # ##########???????? | | ?????????????????????# # ### #???????? | | ?????????????????????# # + #???????? | | ?????????????????????# ! # ### #???????? | | ????????????????????#####@### ### #??###### | | ????????????????????# l ## ### ]#??# | | ????????????????????#[[*g # ## [ =#??# | | ????????????????????#[[* gg# ######+##### | | ????????????????????#[[* / %"%" | | ????????????????????# ; ### ######+### | | ????????????????????# ;m #?# # | | ????????????????????#######;######?# # | | ???????????????????????????##??#???# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # !!= | | ???????????????????????????????????# # !!= | | ???????????????????????????????????# # != | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ????????????????????????????????????? ########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 65 Energy Generation 67 Energy Capacity 805 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 65 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Titanium Leg | -7/Factory | Scanalyzed Cld. Particle Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -7/Factory Imp. VSS Leg | x2 | -6/Factory | Preloaded Cld. Particle Cannon | x1 | -6/Factory Repaired ---------- Adv. Heat Sink | 92% | -6/Factory | Broken Phase Cannon | 11% | -6/Factory Hvy. Plasma Cannon | 12% | -5/Factory Phase Cannon | 18% | -3/Research Linear Accelerator | 12% | -3/Research | Broken Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Giant Slayer Oh No You Don't! Prison Break Rockin' Loadout Torch Treasure Hunter Challenges ------------ None Game ------ Seed BottomlessStrikeWell Manual? 0 Play Time 03:04:15 Cumulative 26.1 hours Start 2025.05.31 @ 00:12:44 End 2025.05.31 @ 11:55:39 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 24 Rogue 0 Adventurer 0 Explorer 24 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 42/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f6816af-3d9c-4cae-900b-788bc1526158