Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.24 @ 08:09:00 Player: T1-4MT Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (364) 1820 Value Destroyed (16986) 16986 Prototype IDs (61) 1220 Alien Tech Used (5) 1000 Bonus (8809) 8809 TOTAL SCORE: 40535 Bonus ------- High Alert Combat Kills 1768 Follower Combat Kills 2033 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -192 Cogmind --------- Core Integrity 1453/1600 Matter 15/300 Energy 583/600 System Corruption 11% Temperature Cool (9) Movement Treading (163) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Medium Treads (fused) Armored Heavy Treads High-density Centrium Heavy Treads Centrium Wheel > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Tactical Coordination Suite Core Analyzer Core Analyzer Heavy Armor Plating Graphene Brace Advanced Thermal Shield Minesniffer Drone Bay (10/10) > --- WEAPON (3) ------- Compact HERF Cannon Linear Accelerator > --- INVENTORY (5) ---- Advanced Matter Compressor (400) Enhanced Nova Cannon Micro-nuke Launcher Sigix Broadsword Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Tactical Coordination Suite Core Analyzer Core Analyzer Light Regenerative Plating Graphene Brace Improved Force Field Minesniffer Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Armored Heavy Treads Centrium Wheel Experimental Energy Well Advanced Matter Compressor Advanced Thermal Shield Transdimensional Reconstructor Terrabomb Gamma Rifle Quantum Rifle Compact HERF Cannon Matter Neutralizer Nova Cannon Railgun Linear Accelerator Thermoblaster Micro-nuke Launcher Sigix Broadsword [Rating: 186] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Core Analyzer Device Advanced Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Regenerative Plating Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Utility 12 | . . . 1 . . . 2 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 467 | 7 9 1 8 4 1 2 32 14 11 15 2 6 2 5 6 4 16 40 13 5 8 13 44 5 26 30 14 43 12 29 40 Power 30 | 2 2 . 2 . . . . 1 1 1 . 1 . . . . 3 5 . . . 1 1 1 . 2 . . . 3 4 Engine 8 | 2 2 . 2 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Core 9 | . . . . . . . . 1 . 1 . 1 . . . . 3 3 . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . 2 . . . 3 4 Propulsion 76 | 2 1 . 3 . . . 9 1 1 4 . . . 2 1 . 9 6 1 1 . 4 6 . 3 8 . 2 5 4 3 Treads 51 | 2 1 . 3 . . . 9 1 1 4 . . . . . . 1 6 1 1 . 3 6 . 1 . . 1 5 3 2 Leg 15 | . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 8 . 1 . 1 . Wheel 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 Hover 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . Utility 161 | 1 4 . 2 1 1 . 7 4 1 4 . 1 2 1 4 3 2 20 6 2 6 4 12 2 8 12 4 19 3 18 7 Device 102 | . . . . . . . 3 2 . 1 . 1 1 . 2 2 . 11 5 2 5 3 10 2 6 9 4 11 2 16 4 Storage 8 | 1 1 . . . 1 . . . . . . . . . . . 1 1 . . . . . . . 1 . 2 . . . Processor 15 | . . . 1 . . . 1 1 . 1 . . 1 . 1 . . 3 . . . . 1 . 1 . . 3 . . 1 Hackware 4 | . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . Protection 32 | . 3 . 1 1 . . 3 1 1 2 . . . . . . . 5 1 . 1 1 1 . 1 2 . 3 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 200 | 2 2 1 1 3 . 2 16 8 8 6 2 4 . 2 1 1 2 9 6 2 2 4 25 2 15 8 10 22 4 4 26 Energy Gun 59 | . . . . . . . . . . . . . . . . . . 3 5 1 2 2 12 1 7 3 5 7 . 1 10 Energy Cannon 29 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . 2 9 2 3 7 Ballistic Gun 39 | 2 2 . 1 1 . 1 5 5 4 3 2 . . 1 . . . . . . . . 4 . 2 3 . 3 . . . Ballistic Cannon 15 | . . 1 . 1 . . 5 . 2 . . . . . . . . . . . . 1 1 . . . . 2 . . 2 Launcher 32 | . . . . 1 . 1 3 1 1 2 . 1 . 1 . . . . 1 1 . 1 1 1 4 1 3 1 . . 7 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Impact Weapon 6 | . . . . . . . 3 1 . . . . . . 1 1 . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 1 1 1 . 3 . . . . 2 3 . . . . . . . . . . 2 . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 1 . . . 3 1 . . . . . . . 2 . 1 . . 4 1 2 . . 6 . 1 3 1 . Corrupted Parts 10 | . . . . . . . . . . . . . . . . . 5 1 . . . 1 . . . 3 . . . . . System Corruption 41 | . . . . . . . . . . . . . . . . . 25 1 . . . 5 . . . 10 . . . . . Parts Lost 94 | . 2 . 1 1 . . 11 . 1 8 . 7 . 2 . . 2 5 1 2 . 9 7 . 11 . . 4 3 8 9 Power 7 | . . . . . . . . . . 1 . . . . . . . 2 . . . 2 . . . . . . . 1 1 Propulsion 29 | . . . . . . . 5 . 1 2 . 3 . . . . 2 1 . 2 . 3 2 . 3 . . 1 1 1 2 Utility 46 | . 2 . 1 1 . . 2 . . 4 . 3 . 1 . . . 2 1 . . 4 4 . 6 . . 2 2 6 5 Weapon 12 | . . . . . . . 4 . . 1 . 1 . 1 . . . . . . . . 1 . 2 . . 1 . . 1 Highest Loss Streak 9 | . 1 . 1 1 . . 2 . 1 7 . 6 . 2 . . 1 3 1 2 . 9 2 . 5 . . 1 2 2 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Average Slot Usage (%) 90 | . 97 100 95 100 100 100 99 99 98 87 85 95 8 14 49 64 93 89 97 97 81 93 89 84 80 95 88 86 84 87 81 Engine 2 | . 14 14 11 11 11 11 9 2 3 2 . . . . . . . 4 . . . . . . . . . . . . . Core 1 | . . . . . . . . 4 3 4 7 6 . . . . 4 4 5 5 5 4 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 5 5 5 5 8 10 10 8 5 4 4 6 7 Treads 16 | . 27 28 28 33 33 33 26 22 23 22 23 22 . . . . . 13 22 20 17 17 14 10 7 . . 3 15 17 11 Leg 3 | . . . . . . . . . . . . . . . . . 2 4 . . . . . . 1 26 26 19 8 . . Device 18 | . . . . . . . 17 15 15 9 7 6 3 3 3 6 6 14 26 28 30 33 30 31 27 30 25 18 14 25 26 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 6 . . . . 4 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Processor 12 | . . . 11 11 11 11 9 14 15 15 23 22 4 6 9 13 13 15 11 11 8 5 8 10 11 10 10 17 19 17 16 Hackware 1 | . . . . . . . . . . . . . . . 9 18 24 4 . . . . . . . . . . . . . Protection 7 | . 13 14 10 11 11 11 8 14 15 12 15 14 . . . . . 4 5 5 5 5 6 5 4 4 5 8 11 6 4 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . 10 10 . 8 8 9 7 5 9 4 . 3 5 Ballistic Gun 4 | . 26 20 11 11 11 11 9 14 13 9 . 11 . . . . . . . . . . . . . 2 . . . . . Ballistic Cannon 1 | . . 8 11 11 11 11 6 . . . . . . . . . . . . . . 2 . . . . . . . . . Naked Turns 28 | . . . . . . . . . . . . 20 8 . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 13 35 37 41 41 39 39 44 50 53 51 48 48 1 1 4 4 31 144 151 120 123 135 152 150 145 153 158 174 163 179 185 Greatest Support 230 | 40 40 40 69 69 69 69 69 63 63 71 71 71 3 4 4 4 70 125 95 96 68 91 170 140 140 130 130 130 184 230 230 Greatest Overweight (x) 5 | 1 . . . . . . 1 1 . . . . . . . . 2 1 1 1 1 4 5 1 4 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 1 . 1 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 14 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 9 22 25 25 25 25 25 25 25 25 25 25 25 25 19 Most Carried 25 | 4 12 13 15 15 15 15 15 15 15 14 11 12 5 5 5 5 10 25 23 23 25 25 25 25 25 25 25 25 25 25 25 Average Carried 17 | 2 9 12 14 14 15 15 13 14 14 10 10 9 4 4 4 5 8 19 20 22 22 23 22 23 21 23 24 23 24 23 15 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 12 13 15 15 15 15 15 15 14 11 10 5 5 5 5 5 10 19 23 22 24 17 23 25 23 25 24 25 25 25 5 Class Distribution -------------------- 42% | Mutant 34% | Scavenger-Mutant 6% | Scavenger-Skirmisher 6% | Derelict-Mutant 5% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 9328 | 222 384 133 555 254 . 52 971 44 430 326 . 236 . 124 60 50 175 389 295 218 . 251 719 146 455 316 172 771 132 560 888 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16755 | . 391 5 703 235 . 12 1398 44 233 393 . 212 . 29 . . 143 1016 387 265 . 308 1257 200 1038 . 445 1841 277 1598 4325 Parts 806 | . 31 . 48 20 . 4 80 4 15 9 . 14 . 4 . . 6 47 18 15 . 10 56 7 29 . 22 86 13 83 185 Haulers Intercepted 9 | . . . 3 . . . 2 . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 Recyclers Shooed 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . . . . . . . . 13 8 . 13 . 3 . . 12 . 15 9 . 4 . 6 18 . 32 . . . . Prevented 22 | . . . . . . . . . . 1 . . . . . . 1 . 2 . . 4 . . 6 . 8 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 288 | . 8 1 12 9 . 3 35 1 7 9 . 9 . 3 . . 3 16 10 7 . 6 16 7 22 . 9 20 4 18 53 Melee 24 | . . . . . . . . . . 1 . 3 . . . . 2 16 . . . . . . . . . . 2 . . Guns 92 | . 8 . 6 4 . . 15 1 4 1 . 4 . 1 . . . . 6 3 . 4 11 1 7 . 2 6 . 3 5 Cannons 59 | . . 1 6 5 . . 8 . . . . . . . . . . . . . . . 1 . 2 . 3 7 . 8 18 AOE 91 | . . . . . . 3 10 . 3 7 . 2 . 2 . . . . 4 4 . 2 4 6 13 . 4 3 1 . 23 Classes Destroyed 24 | . 3 1 6 2 . . 3 1 . 2 . 1 . . . . . . . . . . . . . . . 3 . 1 1 Worker 21 | . 2 . . 1 . . 2 . . . . . . . . . . . . . . . 2 . . . . . . 1 13 Builder 14 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 10 Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 9 | . . . 3 . . . 2 . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 Recycler 12 | . . . 2 . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . 1 . . 4 Mechanic 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 18 | . 2 . 3 . . . 3 . . . . . . . . . . . . . . . 1 . . . . 2 . 2 5 Swarmer 47 | . . . . 3 . 3 11 . 3 . . . . 3 . . 1 5 . . . . 4 4 6 . 4 . . . . Cutter 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 113 | . 8 . 10 5 . . 16 . . 5 . 3 . . . . . 2 5 5 . 4 3 3 7 . 2 4 . 7 24 Brawler 10 | . . . . . . . . . . 2 . 1 . . . . . . . . . . 1 . 4 . . . . 1 1 Duelist 9 | . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 . 1 . 1 . . . 3 Sentry 17 | . . . 2 . . . 4 . 1 1 . . . . . . 1 . 1 . . 1 1 . 2 . . 1 . 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 39 | . . . . . . . 1 . 2 . . . . . . . 1 . 2 2 . . 3 . 2 . 1 9 4 . 12 Programmer 39 | . . . . . . . . 1 1 . . 3 . . . . . 9 1 . . . 3 . . . 1 3 . 6 11 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 18 | . 3 1 5 3 . 3 12 1 3 4 . 3 . 3 . . 1 3 5 5 . 2 7 4 9 . 4 6 1 5 18 Combat Bots Only 10 | . 3 1 4 3 . 3 7 1 3 4 . 3 . 3 . . 1 3 5 5 . 2 4 4 9 . 4 5 1 5 10 Max Kills in Single Turn 5 | . 1 1 1 1 . 3 3 1 3 2 . 1 . 1 . . 1 1 2 1 . 2 4 4 2 . 2 4 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 3 3 . 3 2 . 1 . 1 . . . . 2 1 . 2 4 4 2 . 2 3 1 . 4 Melee 1 | . . . . . . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 25246 | . 567 . 452 575 . 43 1828 26 580 1170 . 1095 . 380 . . 259 2035 698 511 . 951 2144 109 1653 35 172 1953 760 3202 4048 Core 1914 | . 40 . 39 39 . 9 249 . 49 117 . 184 . 221 . . 77 142 35 15 . 106 27 . 133 . 9 94 33 149 147 Absorbed by Shields 5691 | . . . . . . . . . 4 20 . . . . . . . 167 228 67 . 48 995 88 312 34 142 1562 775 848 401 Reduced by Siege Mode 1135 | . . . . . . . . . . . . . . . . . . 8 . . . . 154 . 117 . . 73 . 385 398 Redirected to Shielding 98 | . . . . . . . . . . . . . . . . . . . . . . 98 . . . . . . . . . Regen/Repaired (Parts) 2395 | . 182 . . . . . . . . . . . . . . . . 16 49 38 . 57 500 184 280 288 . 91 237 218 255 Core Remaining (%) 76 | 100 . 84 . . . 78 54 . . . . 50 . . . . 64 . . . . 62 . . . . 85 . 90 89 90 Volleys Fired 851 | . 52 2 60 27 . 2 95 4 23 24 . 18 . 8 . . . 1 27 19 . 27 68 9 40 . 28 97 5 69 146 Largest 3 | . 2 2 2 2 . 1 2 2 2 2 . 2 . 1 . . . 1 2 2 . 2 2 2 2 . 2 2 1 2 3 Hottest 290 | . 40 59 62 62 . 33 78 48 73 48 . 51 . 36 . . . 81 176 176 . 176 176 176 176 . 260 201 113 185 290 Shots Fired 1478 | . 104 4 120 52 . 2 172 8 36 38 . 32 . 8 . . . 1 43 27 . 45 129 16 61 . 34 165 5 109 267 Gun 895 | . 104 2 60 26 . . 107 8 26 33 . 28 . 5 . . . 1 36 21 . 38 121 12 42 . 14 82 . 39 90 Cannon 489 | . . 2 60 25 . . 52 . 8 . . . . . . . . . . . . 3 7 . 9 . 11 82 5 70 155 Launcher 94 | . . . . 1 . 2 13 . 2 5 . 4 . 3 . . . . 7 6 . 4 1 4 10 . 9 1 . . 22 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 649 | . 104 4 120 51 . . 159 8 34 33 . 28 . 5 . . . . . . . 3 19 . 10 . . 40 . . 31 Thermal 608 | . . . . . . . . . . . . . . . . . . 1 36 21 . 38 103 12 33 . 21 90 1 97 155 Explosive 87 | . . . . 1 . 2 13 . 2 5 . 4 . 3 . . . . 7 6 . 4 1 4 10 . 2 1 . . 22 Electromagnetic 134 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 8 . 11 34 4 12 59 Robot Hit Streak 25 | . 8 1 12 8 . 1 13 3 3 7 . 8 . 6 . . . 2 9 4 . 8 19 5 14 . 9 23 6 20 25 Robot Miss Streak 8 | . 6 3 5 2 . 1 3 2 4 2 . 8 . 5 . . . . 2 2 . 2 2 2 2 . 5 4 . 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . Secondary Targets 7 | . 4 . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . Shots Hit Robots 1106 | . 68 1 83 37 . 1 124 4 15 30 . 31 . 7 . . 8 68 31 12 . 30 96 10 37 . 18 111 12 78 194 Core Hits 692 | . 26 1 32 14 . 2 71 3 15 19 . 20 . 10 . . 4 25 25 18 . 16 54 13 49 . 18 50 4 34 169 Critical Kills 9 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 3 . 2 . . . . 2 . Critical Parts Destroyed 17 | . . . . 1 . . 3 . . . . . . . . . . . . . . . 8 . 1 . . 4 . . . Critical Strikes 51 | . . . 2 1 . . 4 . . . . 2 . . . . 1 3 . . . 1 13 . 4 . 2 11 1 3 3 Burn 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 24 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 13 . 4 . . 5 . . . Blast 9 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Smash 4 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . Impale 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Melee Attacks 160 | . . . . . . . 12 1 2 2 . 10 . . . 1 14 100 . . . . 4 . . . . . 14 . . Impact 24 | . . . . . . . 12 . . . . . . . . 1 11 . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . 1 2 2 . 10 . . . . 3 16 . . . . . . . . . . 14 . . Piercing 88 | . . . . . . . . . . . . . . . . . . 84 . . . . 4 . . . . . . . . Sneak Attacks 8 | . . . . . . . 3 . . . . . . . . . 1 4 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . . . . . . . . . . 2 11 . . . . . . . . . . . . . Damage Inflicted 46200 | . 776 22 1487 936 . 144 3375 68 503 1137 . 1249 . 276 . . 415 2481 1541 867 . 1151 3272 764 2420 35 1141 4204 986 3459 13491 Guns 14721 | . 768 . 562 289 . . 1164 68 223 374 . 370 . 110 . . . 24 610 314 . 736 2863 162 717 . 297 1560 . 1069 2441 Cannons 11999 | . . 22 921 382 . . 652 . . . . . . . . . . . . . . . 159 . 201 . 309 2291 129 2390 4543 Explosions 14861 | . . . . 265 . 144 1019 . 280 670 . 507 . 166 . . . . 931 553 . 415 250 602 1502 . 535 340 175 . 6507 Melee 4541 | . . . . . . . 533 . . 93 . 372 . . . . 415 2457 . . . . . . . . . . 671 . . Ramming 78 | . 8 . 4 . . . 7 . . . . . . . . . . . . . . . . . . 35 . 13 11 . . Kinetic 8465 | . 768 22 1483 671 . . 1816 68 223 374 . 370 . 110 . . . . . . . . 466 . 147 . . 855 . . 1092 Thermal 14626 | . . . . . . . . . . . . . . . . . . 24 610 314 . 736 2397 162 570 . 606 2123 . 2862 4222 Explosive 14223 | . . . . 265 . 144 976 . 280 670 . 507 . 166 . . . . 931 553 . 415 250 602 1502 . 226 340 175 . 6221 Electromagnetic 4267 | . . . . . . . 43 . . . . . . . . . . . . . . . 159 . 201 . 309 873 129 597 1956 Impact 870 | . . . . . . . 533 . . . . . . . . . 337 . . . . . . . . . . . . . . Slashing 1586 | . . . . . . . . . . 93 . 372 . . . . 78 372 . . . . . . . . . . 671 . . Piercing 2085 | . . . . . . . . . . . . . . . . . . 2085 . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . 2 2 3 3 3 15 . . . . 26 15 15 15 15 20 4 4 5 10 . 2 2 14 11 Average Corruption 6 | . . . . . . . 2 1 2 3 3 4 . . . . 12 9 15 15 15 15 2 4 4 8 . 1 2 5 7 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Corruption Blocked 40 | . . . . . . . . . . . . . . . . . . . . . . . 34 . . 2 . 4 . . . Effects 435 | . . . . . . . 16 4 13 13 3 25 . . . . 6 25 56 45 22 54 16 28 32 3 . 12 7 19 36 Message Errors 115 | . . . . . . . 2 . 3 2 2 3 . . . . 3 9 15 13 8 16 4 6 8 1 . 4 2 5 9 Matter Fused 102 | . . . . . . . 3 1 5 4 1 8 . . . . 3 5 12 10 6 5 5 8 7 . . 3 3 4 9 Heat Flow Errors 54 | . . . . . . . 1 1 1 2 . 4 . . . . . 3 8 7 3 8 2 3 3 1 . 2 . 3 2 Energy Discharges 49 | . . . . . . . 6 . . 2 . 4 . . . . . 1 7 6 1 7 1 4 7 . . . . 1 2 Parts Rejected 6 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . 1 . 1 1 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 Data Loss (minor) 45 | . . . . . . . 2 . 3 2 . 4 . . . . . 4 6 2 3 7 2 1 5 . . . 1 . 3 Data Loss (major) 25 | . . . . . . . 1 2 . 1 . . . . . . . 3 3 3 . 3 . 2 . . . 1 . 2 4 Misfires 12 | . . . . . . . . . . . . . . . . . . . . 2 . 2 1 2 1 . . 1 . 1 2 Alerts 12 | . . . . . . . 1 . . . . 1 . . . . . . 2 . 1 1 1 2 1 1 . . 1 . . Weapon Failures 11 | . . . . . . . . . 1 . . . . . . . . . 2 . . 4 . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1345 | . . . 3 4 . 31 328 . . . . . . . . . 182 155 16 5 . 4 21 . . 10 4 56 59 63 404 Projectiles 292 | . . . 3 4 . . 8 . . . . . . . . . . . . . . . . . . . . 29 41 63 144 Explosions 398 | . . . . . . 31 30 . . . . . . . . . . . 16 5 . 4 21 . . . 4 27 . . 260 Melee 655 | . . . . . . . 290 . . . . . . . . . 182 155 . . . . . . . 10 . . 18 . . Knockbacks 27 | . . . 6 5 . . 9 . . . . . . . . . 2 . . . . . . . . . . . . . 5 Impact 6 | . . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic 21 | . . . 6 5 . . 5 . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 718 | . . . . . . . 199 . . 107 . 102 . 52 . . . . . . . 25 . . 35 . . . 134 . 64 Shots 15 | . . . . . . . 5 . . 2 . 2 . 1 . . . . . . . 1 . . 2 . . . 1 . 1 Rammed 5 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 8 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 622 | . 60 12 55 93 . . 158 185 129 266 . 175 . . . . . 102 426 240 185 248 622 369 224 56 340 248 . 226 533 Average Temperature 78 | . 18 7 16 29 . . 43 62 34 83 . 46 . . . . . 47 123 99 82 61 129 57 51 56 157 89 . 41 132 Received Heat Transfer 3382 | . 315 . 249 135 . . 594 . 24 338 . 291 . 9 . . 27 42 183 95 . 176 156 21 146 . 40 76 . 305 160 Effects 32 | . . . . . . . . . . 2 . . . . . . . . 2 . . . 7 3 . . . 2 . . 16 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . 2 Energy Bleed 7 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . 1 . . 2 Interference 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . . 5 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Short Circuit 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Siege Activations 40 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . 8 2 7 18 Total Turns 852 | . . . . . . . . . . . . . . . . . . 18 . . . . 90 . 32 . . 130 6 152 424 Longest Duration 160 | . . . . . . . . . . . . . . . . . . 18 . . . . 77 . 22 . . 32 3 49 160 Robots Corrupted 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 4 7 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 4 7 Parts Fried 45 | . . . . . . . 8 . . . . . . . . . 1 1 . . . 1 2 . . . 1 8 1 7 15 Impact Corruptions 16 | . . . . . . . 13 . . . . . . . . . 2 . . . . . . . . 1 . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Melted 30 | . . . . . . . . . . . . . . . . . . . 1 . . 1 3 . 1 . 3 4 . 7 10 Heat Transferred 16600 | . . . . . . . . . . . . . . . . . . 37 888 444 . 1073 2997 222 777 . 1022 2664 . 2405 4071 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 1763 | . 202 . 335 389 . 95 739 317 . . . . 483 . . . . 252 . . . . 533 . . . . 288 373 356 1763 Initial 468 | . . . . 57 . . 37 298 . . . . 468 . . . . 44 . . . . 31 . . . . 20 126 101 180 Average 247 | . 54 . 172 261 . 85 436 226 . . . . 472 . . . . 49 . . . . 183 . . . . 116 204 192 717 Maximum Alert Level 5 | . 1 . 1 1 . . 3 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 1 1 5 Low Security (%) 57 | 100 99 100 57 25 . 100 9 40 . . . . . . . . . 95 . . . . 56 . . . . 87 63 51 25 Level 1 28 | . . . 42 74 . . 40 59 . . . . . . . . . 4 . . . . 36 . . . . 12 36 48 10 Level 2 9 | . . . . . . . 47 . . . . . 100 . . . . . . . . . 7 . . . . . . . 23 Level 3 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 16 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . 1 2 . . 4 4 . . . . 2 . . . . 7 . . . . 10 . 1 . . 5 2 6 13 Investigation 7 | . . . 1 . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . 1 . 1 Extermination 17 | . . . . . . . . 1 . . . . . . . . . 4 . . . . 4 . . . . 2 . 2 4 Reinforcement 23 | . 1 . . 1 . . 3 2 . . . . 1 . . . . 1 . . . . 4 . . . . 3 1 4 2 Assault 9 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 6 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Construction Impeded 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 25 | . 3 1 2 . . . 4 . . . . 1 . . . . . . . . . . 3 . . . . 3 1 2 5 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 15 . Distress Signals 16 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 15 . Times Spotted 523 | . 21 1 21 26 . 3 46 5 8 9 . 12 1 13 . 1 11 23 10 7 . 9 42 7 25 38 16 36 11 31 90 Peak Tracking Total 12 | . 5 1 3 4 . 3 7 2 3 5 . 4 2 7 . 1 7 5 5 4 . 4 7 4 7 12 5 6 5 6 7 Tactical Retreats 23 | . . . 1 . . . 3 . 1 . . . . 6 . . 1 2 . . . . 1 . . . 1 1 . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 8 | . . . 1 . . . 1 4 . . . . . . . . . 1 . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 2 . . . . . . . . 2 . . 1 1 . . 9 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 14 | . 1 . . . . . 3 . . . . . . . . . . . . . . . 2 . 1 . . . 4 . 3 Max in Single Turn 2 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 45 | . 5 1 6 . 1 . 6 5 . . 4 . . . . . . 2 1 . 8 . 1 . . 3 . 1 1 . . Terminals 20 | . 4 1 6 . . . 5 3 . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . Total Hacks 176 | . 23 4 23 . 3 . 19 9 . . 29 . . . . . . 5 1 . 44 . 2 . . 9 . 2 3 . . Successful 148 | . 17 2 21 . 3 . 11 4 . . 29 . . . . . . 2 1 . 44 . 2 . . 9 . 1 2 . . Failed 28 | . 6 2 2 . . . 8 5 . . . . . . . . . 3 . . . . . . . . . 1 1 . . Catastrophic 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 4 1 8 . . . 12 6 . . . . . . . . . 17 . . . . 15 . . 1 . 5 20 12 . Terminals 67 | . 13 4 23 . . . 17 7 . . . . . . . . . . . . . . . . . . . . 3 . . Fabricators 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Repair Stations 12 | . 10 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 2 2 . . . . . . . . . 3 . . . . . . . . . . . . . Terminal Hacks 116 | . 6 1 15 . 3 . 6 . . . 29 . . . . . . . 1 . 44 . . . . 9 . . 2 . . Record 51 | . . . 2 . 3 . 1 . . . 11 . . . . . . . . . 32 . . . . . . . 2 . . Part Schematic 15 | . . . 2 . . . . . . . 9 . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 21 | . 2 . 1 . . . 3 . . . 3 . . . . . . . . . 4 . . . . 8 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 2 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 9 | . 7 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 5 | . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 4 | . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 1 6 . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . Terminals 18 | . 4 1 6 . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . Botnet 18 | . 4 1 6 . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 5 1 6 . . . 5 3 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 2 . . . . . . . 9 . . . . 15 . . . . 4 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Parts Repaired 4 | . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 107 | . 88 . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 5 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 42 | . . . . 7 . . . 1 . . . 1 . . . 9 . 2 . . . . 6 . 2 5 . 5 . 4 . Largest Group 9 | . . . . 4 4 1 1 1 . . . 1 . . . 9 9 7 . . . . 3 . 2 5 4 3 . 2 . Highest-Rated Group 303 | . . . . 88 88 16 16 25 . . . 89 . . . 303 303 236 . . . . 288 . 94 291 211 288 . 150 . Highest-Rated Ally 103 | . . . . 31 31 16 16 25 . . . 89 . . . 40 40 40 . . . . 103 . 47 65 65 96 . 81 . Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 11 | . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . 2 . . . 2 . STAY 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 300 | . . . . 60 . . 5 3 . . . 1 . . . . 36 48 . . . . 43 . 6 11 44 40 . 3 . Total Damage 8007 | . . . . 735 . . 16 73 . . . 60 . . . . 645 557 . . . . 2290 . 133 344 1384 1224 . 546 . Kills 61 | . . . . 16 . . . . . . . . . . . . 9 5 . . . . 17 . . 3 6 2 . 3 . Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . 2 1 . 2 . 1 1 1 1 . 1 . . 1 . 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 5 1 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 28549 | 74 826 422 760 1114 748 298 1464 676 1203 898 157 897 33 239 132 546 956 1950 1396 1230 480 1068 1502 1210 1234 1313 916 1260 622 1132 1793 Spaces Moved 14597 | 40 344 251 330 620 467 181 655 372 690 496 95 518 57 427 315 988 868 843 518 464 187 409 679 434 451 610 452 478 300 469 589 Core 334 | 4 . . . . . . . . . . . 41 57 232 . . . . . . . . . . . . . . . . . Treads 9489 | 36 344 251 330 620 467 181 655 372 690 496 95 477 . . . . 16 592 518 464 187 344 244 434 444 . . . 174 469 589 Legs 1985 | . . . . . . . . . . . . . . . . . 68 251 . . . . . . . 610 452 478 126 . . Wheels 507 | . . . . . . . . . . . . . . . . . . . . . . 65 435 . 7 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2282 | . . . . . . . . . . . . . . 195 315 988 784 . . . . . . . . . . . . . . Fastest Speed 29 | 50 160 160 160 160 160 160 160 163 163 160 163 50 50 35 35 35 29 120 247 245 246 160 160 270 160 182 182 176 170 163 163 Average Speed 161 | 152 160 160 160 160 160 160 163 163 163 162 163 154 50 43 35 35 89 186 247 246 246 232 168 270 234 188 182 179 174 171 170 Slowest Speed 270 | 160 160 160 160 160 160 160 240 245 163 163 163 163 50 50 35 35 240 247 247 247 246 246 270 270 270 190 182 182 180 254 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 52 | 5 58 69 27 100 90 46 49 14 83 73 72 75 2 59 47 89 89 24 66 57 62 50 22 64 63 76 66 16 31 16 15 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 10 | . . 1 . 2 1 . . . . . 1 . . . . . . . . . 1 . . 2 . . . . . 2 . Known Exits Taken 23 | . 1 . 1 . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . Scrap Searched 34 | . . 1 . 1 . . . . 4 3 . 2 . 2 4 2 3 . 3 1 . 1 . 3 3 . 1 . . . . Spaces Dug 52 | . . . . . . . 4 1 8 . . . . . . . 1 5 . . . 3 5 . 1 . . 1 1 15 7 Terrain Destroyed 957 | . . . 5 11 . 21 88 1 35 17 . 43 . 35 . . 1 5 36 28 . 52 11 33 100 . 45 24 37 26 303 Melee 18 | . . . . . . . 4 1 2 . . . . . . . 1 5 . . . . 4 . . . . . 1 . . Projectile 84 | . . . 5 2 . . 3 . 6 . . . . . . . . . . . . 7 4 . 3 . . 12 . 26 16 AOE 854 | . . . . 9 . 21 81 . 27 17 . 43 . 35 . . . . 36 28 . 45 3 33 96 . 45 12 36 . 287 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 17946 | 50 523 268 444 689 468 187 866 435 733 547 97 565 60 473 335 1185 1021 1089 589 525 207 478 896 459 567 781 511 703 366 693 1136 Wait 1370 | . 104 12 25 38 . 3 43 19 1 5 . 11 . 26 10 188 106 65 21 37 . 28 64 5 16 20 5 59 22 86 351 Move 14568 | 39 343 250 329 619 466 180 654 371 689 495 94 517 56 426 314 987 867 842 517 463 186 408 678 433 450 610 451 478 300 468 588 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 175 | 4 10 2 10 1 . . 14 5 1 3 . . 1 4 3 . 11 21 6 . 3 2 11 4 13 11 4 10 2 16 3 Fast Attach 198 | 6 5 . 6 . . . 12 10 4 3 1 1 2 3 4 5 11 22 4 1 8 1 20 2 5 21 4 10 5 14 8 Attach 138 | . 2 . 2 1 . . 11 3 4 7 1 4 . 2 2 . 3 13 4 2 1 8 8 1 12 8 4 7 5 13 10 Detach 49 | . . . . . . . 2 3 2 1 . 3 . 1 . 1 . 5 2 1 1 . 6 . . 9 . 4 5 3 . Swap 138 | 1 2 1 . 3 1 2 10 1 3 5 . 1 . . . . 2 5 5 2 1 4 17 2 9 1 6 26 4 2 22 Drop 215 | . 3 1 11 . 1 . 11 12 4 2 1 . 1 3 2 3 10 29 3 . 7 . 20 3 8 25 9 12 4 22 8 Fire 851 | . 52 2 60 27 . 2 95 4 23 24 . 18 . 8 . . . 1 27 19 . 27 68 9 40 . 28 97 5 69 146 Melee 141 | . . . . . . . 12 1 2 2 . 10 . . . 1 11 84 . . . . 4 . . . . . 14 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Rewire 96 | . . . . . . . . 6 . . . . . . . . . . . . . . . . 14 76 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 75 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 17) 607 | -10/Materials | Identified exit to Mines 707 | -10/Materials | Repaired Lgt. Treads 744 | -10/Materials | Repaired Broken Assault Rifle 772 | -10/Materials | Repaired Lgt. Assault Rifle 791 | -10/Materials | Discovered new exit (range 16) 901 | -10/Materials | Entered Mines 924 | -10/Mines | Assembled infested the area 949 | -10/Mines | Met a Derelict bent on vengeance 1075 | -10/Mines | Learned location of Zion (-6) 1084 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1251 | -10/Mines | Discovered new exit (range 14) 1323 | -10/Mines | Entered Materials 1323 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1924 | -9/Materials | Identified exit to Mines 2083 | -9/Materials | Entered Mines 2149 | -9/Mines | Discovered new exit (range 8) 2165 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2312 | -9/Mines | Found a hidden stash of uninstalled traps 2325 | -9/Mines | Discovered new exit (range 5) 2327 | -9/Mines | Discovered new exit (range 10) 2480 | -9/Mines | Met a Derelict testing a Signal Generator 2487 | -9/Mines | Found Signal Generator 2920 | -9/Mines | Received a Mining Laser from a helpful Derelict 3150 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3197 | -9/Mines | Entered Exiles 3197 | -9/Exiles | Accompanied by 4 allies 3227 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3236 | -9/Exiles | Met 8R-AWN 3247 | -9/Exiles | Discovered new exit (range 15) 3292 | -9/Exiles | Met EX-HEX 3354 | -9/Exiles | Met EX-DEC 3446 | -9/Exiles | Visited The Gauntlet 3687 | -9/Exiles | Met EX-BIN 3925 | -9/Exiles | Discovered new exit (range 14) 3945 | -9/Exiles | Entered Mines 3945 | -8/Mines | Accompanied by 1 ally 4135 | -8/Mines | Discovered new exit (range 8) 4243 | -8/Mines | Entered Materials 4243 | -8/Materials | Accompanied by 1 ally 4243 | -8/Materials | Evolved 2 slots: Utility x2 4277 | -8/Materials | Discovered new exit (range 16) 5046 | -8/Materials | Destroyed 7 combat bots 5496 | -8/Materials | Identified exit to Factory 5693 | -8/Materials | Identified exit to Storage 5707 | -8/Materials | Entered Factory 5707 | -7/Factory | Evolved 2 slots: Utility x2 6049 | -7/Factory | Build established: Skirmisher 6355 | -7/Factory | Discovered new exit (range 6) 6362 | -7/Factory | Identified exit to Lower Caves 6383 | -7/Factory | Entered Lower Caves 6383 | -7/Lower Caves | Spotted B-75 Beast 6951 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7016 | -7/Lower Caves | Learned Factory trap positions 7022 | -7/Lower Caves | Learned Factory emergency access door positions 7234 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7240 | -7/Lower Caves | Ambushed by research squad 7520 | -7/Lower Caves | Discovered new exit (range 12) 7541 | -7/Lower Caves | Identified exit to Lower Caves 7586 | -7/Lower Caves | Entered another Lower Caves area 7903 | -7/Lower Caves | Learned Factory terminal intel 7917 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7988 | -7/Lower Caves | Lost 7 parts (1p1n4u1w) 8182 | -7/Lower Caves | Encountered a Warlord checkpoint 8236 | -7/Lower Caves | Build established: Mutant 8414 | -7/Lower Caves | Discovered new exit (range 8) 8482 | -7/Lower Caves | Identified exit to Data Miner 8484 | -7/Lower Caves | Entered Data Miner 8485 | -7/Data Miner | Discovered new exit (range 6) 8500 | -7/Data Miner | Identified exit to Proximity Caves 8516 | -7/Data Miner | Met Data Miner 8553 | -7/Data Miner | Learned location of Section 7 (-2) 8558 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8583 | -7/Data Miner | Received God Mode back door access code from Data Miner 8641 | -7/Data Miner | Entered Proximity Caves 8645 | -6/Proximity Caves | Spotter reported a threat 8648 | -6/Proximity Caves | Spotter reported a threat 8788 | -6/Proximity Caves | Escorted by Enhanced Grunt 8829 | -6/Proximity Caves | Spotter reported a threat 9297 | -6/Proximity Caves | Learned 12 Factory zone layouts 9480 | -6/Proximity Caves | System corruption reached 10% 9495 | -6/Proximity Caves | Spotted B-75 Beast 9518 | -6/Proximity Caves | Released all parts (7) 9528 | -6/Proximity Caves | Discovered new exit (range 16) 9537 | -6/Proximity Caves | Learned Factory terminal intel 9538 | -6/Proximity Caves | Entered Factory 9538 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9539 | -6/Factory | Identified exit to Lower Caves 9539 | -6/Factory | Identified exit to Factory 9540 | -6/Factory | Loaded intel: 64 trap records 9542 | -6/Factory | Loaded intel: 26 terminal locations 9544 | -6/Factory | Lost 6 parts (3n3u) 9561 | -6/Factory | Discovered exit to Lower Caves (range 8) 9571 | -6/Factory | Entered Lower Caves 9581 | -6/Lower Caves | Encountered a Warlord checkpoint 9628 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9691 | -6/Lower Caves | Learned Factory stockpile data 9799 | -6/Lower Caves | Discovered new exit (range 8) 9801 | -6/Lower Caves | Identified exit to Lower Caves 9810 | -6/Lower Caves | Entered another Lower Caves area 9870 | -6/Lower Caves | Encountered a Warlord checkpoint 9931 | -6/Lower Caves | Discovered new exit (range 6) 9932 | -6/Lower Caves | Identified exit to Zion 9942 | -6/Lower Caves | Entered Zion 9948 | -6/Zion | Given the Hacking Drone Bay 9949 | -6/Zion | Found Prototype Device 9949 | -6/Zion | Identified Hacking Drone Bay 9964 | -6/Zion | Discovered new exit (range 15) 9968 | -6/Zion | Identified exit to Proximity Caves 10028 | -6/Zion | Found Prototype Device 10028 | -6/Zion | Identified Bomb Factory No. 2 10059 | -6/Zion | Found Relay Coupler [Programmer] 10108 | -6/Zion | Learned Factory garrison access intel 10110 | -6/Zion | Build established: Derelict-Mutant 10164 | -6/Zion | Gained Derelict followers 10244 | -6/Zion | Imprinted 10246 | -6/Zion | Declared Zion's savior 10488 | -6/Zion | Entered Proximity Caves 10488 | -5/Proximity Caves | Accompanied by 9 allies 10625 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10959 | -5/Proximity Caves | Build established: Hacker-Mutant 10980 | -5/Proximity Caves | Learned Factory terminal intel 11248 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11338 | -5/Proximity Caves | System corruption reached 10% 11444 | -5/Proximity Caves | Entered Factory 11444 | -5/Factory | Accompanied by 6 allies 11444 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11446 | -5/Factory | Loaded intel: 28 terminal locations 11447 | -5/Factory | Loaded intel: 3 garrison access locations 11575 | -5/Factory | Zion Melee Resupply teleported in 11774 | -5/Factory | Zion Heavy Resupply teleported in 11794 | -5/Factory | Found Hvy. Insulated Plating 11797 | -5/Factory | Found Hvy. Reactive Plating 12198 | -5/Factory | Incoming investigation squad redirected 12335 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 12365 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12372 | -5/Factory | Build established: Mutant 12562 | -5/Factory | Retrieved Zion intel report: Trap Installations 12660 | -5/Factory | Terminal network hard line cut 12730 | -5/Factory | Discovered new exit (range 15) 12796 | -5/Factory | System corruption reached 10% 12835 | -5/Factory | Identified exit to Factory 13195 | -5/Factory | Discovered new exit (range 12) 13245 | -5/Factory | Lost 3 parts (1p2u) 13356 | -5/Factory | Identified exit to Upper Caves 13394 | -5/Factory | Entered Upper Caves 13396 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13433 | -5/Upper Caves | Build established: Scavenger-Mutant 13695 | -5/Upper Caves | Learned Factory trap positions 13995 | -5/Upper Caves | Encountered a Warlord checkpoint 14314 | -5/Upper Caves | Ambushed by wild Derelicts 14659 | -5/Upper Caves | Discovered new exit (range 7) 14674 | -5/Upper Caves | Identified exit to Upper Caves 14790 | -5/Upper Caves | Entered another Upper Caves area 15996 | -5/Upper Caves | Discovered new exit (range 6) 16006 | -5/Upper Caves | Identified exit to Zhirov 16020 | -5/Upper Caves | Entered Zhirov 16021 | -5/Zhirov | Discovered new exit (range 3) 16026 | -5/Zhirov | Identified exit to Proximity Caves 16066 | -5/Zhirov | Met Zhirov 16144 | -5/Zhirov | Learned location of Command (-1) 16167 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16207 | -5/Zhirov | Found Alien Artifact 16207 | -5/Zhirov | Identified Integrated Reactor 16207 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16247 | -5/Zhirov | Found Alien Artifact 16247 | -5/Zhirov | Identified Transdimensional Reconstructor 16247 | -5/Zhirov | Warped through subspace 16500 | -5/Zhirov | Entered Proximity Caves 16505 | -4/Proximity Caves | Learned 8 Research zone layouts 17227 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17482 | -4/Proximity Caves | Lost 9 parts (2p3n4u) 17523 | -4/Proximity Caves | Discovered exit to Factory (range 13) 17568 | -4/Proximity Caves | Entered Factory 17568 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17569 | -4/Factory | Loaded intel: 102 trap records 17570 | -4/Factory | Loaded intel: 26 terminal locations 17634 | -4/Factory | Zion Heavy squad teleported in 17673 | -4/Factory | Build established: Mutant 18046 | -4/Factory | Repaired Arm. Treads 18330 | -4/Factory | Found Prototype Protection 18564 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 18565 | -4/Factory | Zion Explosive Resupply teleported in 18619 | -4/Factory | Found Prototype Launcher 18619 | -4/Factory | Identified Mni. Smartbomb Launcher 18888 | -4/Factory | Zion Light squad teleported in 18911 | -4/Factory | Cargo convoy interrupted 18926 | -4/Factory | Terminal network hard line cut 18955 | -4/Factory | Garrison activated, responded to threat 19043 | -4/Factory | Discovered new exit (range 13) 19068 | -4/Factory | Identified exit to Upper Caves 19070 | -4/Factory | Entered Upper Caves 19103 | -4/Upper Caves | Encountered a Warlord checkpoint 19357 | -4/Upper Caves | Learned location of Armory (-4) 20218 | -4/Upper Caves | Discovered new exit (range 7) 20240 | -4/Upper Caves | Identified exit to Upper Caves 20280 | -4/Upper Caves | Entered another Upper Caves area 20533 | -4/Upper Caves | Discovered new exit (range 12) 20566 | -4/Upper Caves | Identified exit to Research 20655 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20718 | -4/Upper Caves | Lost 5 parts (1n2u2w) 20906 | -4/Upper Caves | Build established: Derelict-Mutant 20922 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20959 | -4/Upper Caves | Destroyed 7 combat bots 20966 | -4/Upper Caves | Lost 3 parts (3u) 21073 | -4/Upper Caves | Destroyed 9 combat bots 21485 | -4/Upper Caves | Discovered new exit (range 16) 21514 | -4/Upper Caves | Entered Warlord 21519 | -4/Warlord | System corruption reached 10% 21591 | -4/Warlord | System corruption cleaned by Quarantine Array 21622 | -4/Warlord | System corruption cleaned by Quarantine Array 21820 | -4/Warlord | Build established: Scavenger-Mutant 22264 | -4/Warlord | Found Prototype Device 22264 | -4/Warlord | Identified Minesniffer Drone Bay 22317 | -4/Warlord | Visited the Vortex Lab 22326 | -4/Warlord | Warlord's base attacked by MAIN.C 22332 | -4/Warlord | Found Prototype Piercing Weapon 22447 | -4/Warlord | Build established: Commander-Mutant 22468 | -4/Warlord | Rebuked by Warlord 22493 | -4/Warlord | Opened Warlord's prototype stash 22501 | -4/Warlord | Found Prototype Reactor 22501 | -4/Warlord | Identified Vortex Chain Reactor 22510 | -4/Warlord | Found Prototype Device 22510 | -4/Warlord | Identified Exp. Phase Shifter 22676 | -4/Warlord | Warlord forces counterattacked 22690 | -4/Warlord | Spotted Striker 22692 | -4/Warlord | Spotted Striker 22703 | -4/Warlord | Allies destroyed Striker 22760 | -4/Warlord | Spotted Executioner 22764 | -4/Warlord | Allies destroyed Executioner 22803 | -4/Warlord | Discovered new exit (range 15) 22827 | -4/Warlord | Spotted Executioner 22827 | -4/Warlord | Entered Proximity Caves 22827 | -3/Proximity Caves | Accompanied by 4 allies 23069 | -3/Proximity Caves | Build established: Scavenger-Mutant 23394 | -3/Proximity Caves | Spotted B-86 Titan 23700 | -3/Proximity Caves | Discovered exit to Research (range 16) 23743 | -3/Proximity Caves | Entered Research 23743 | -3/Research | Accompanied by 1 ally 23743 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23744 | -3/Research | Identified exit to Quarantine 23744 | -3/Research | Identified exit to Research 23826 | -3/Research | Spotted B-86 Titan 23867 | -3/Research | Destroyed B-86 Titan 24287 | -3/Research | Zion Light squad teleported in 24436 | -3/Research | P-80 Master assimilated allied VL-1FO(z) 24486 | -3/Research | Zion Hacker squad teleported in 25003 | -3/Research | Entered Quarantine 25040 | -3/Quarantine | Found Alien Slashing Weapon 25040 | -3/Quarantine | Identified Sigix Broadsword 25083 | -3/Quarantine | Retrieved Zion intel report: Main Access 25094 | -3/Quarantine | Retrieved Zion intel report: Branch Access 25183 | -3/Quarantine | Found Alien Artifact 25183 | -3/Quarantine | Identified Terrabomb 25183 | -3/Quarantine | Used Terrabomb 25238 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 25325 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 25364 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 25410 | -3/Quarantine | Found Transdimensional Reconstructor 25480 | -3/Quarantine | Found Alien Artifact 25480 | -3/Quarantine | Identified Dimensional Node Initializer 25480 | -3/Quarantine | Initialized slip node 25527 | -3/Quarantine | Found Terrabomb 25625 | -3/Quarantine | Entered Research 25625 | -2/Research | Evolved 2 slots: Utility x2 25824 | -2/Research | Spotted B-90 Cyclops 26015 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/0 26016 | -2/Research | Zion Hacker squad teleported in 26419 | -2/Research | Zion Thermal Resupply teleported in 26501 | -2/Research | System corruption reached 10% 26702 | -2/Research | Discovered new exit (range 14) 26755 | -2/Research | Identified exit to Access 26757 | -2/Research | Entered Access 26757 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 27136 | -1/Access | Spotted B-99 Colossus 27245 | -1/Access | Destroyed 10 combat bots 27301 | -1/Access | Build established: Scavenger-Skirmisher 27532 | -1/Access | Door terminal overloaded 27558 | -1/Access | Discovered new exit (range 14) 27598 | -1/Access | Identified exit to Surface 27793 | -1/Access | First assault squad dispatched 27809 | -1/Access | Incoming assault squad redirected 27816 | -1/Access | Incoming assault squad redirected 27858 | -1/Access | Build established: Skirmisher 27863 | -1/Access | Destroyed 7 combat bots 28133 | -1/Access | Lost 4 parts (3u1w) 28313 | -1/Access | System corruption reached 10% 28319 | -1/Access | Terminal network hard line cut 28360 | -1/Access | Spotted B-99 Colossus 28524 | -1/Access | Destroyed B-99 Colossus 28550 | *** | Escaped! Last Messages --------------- 28507_ ALERT: Rogue bot located, Programmers report to Access Zone 4P. 28507_ U-05 Engineer lays Concrete. 28508_ B-99 Colossus exits siege mode. 28509_ U-05 Engineer builds a Wall. 28509_ U-05 Engineer lays Concrete. 28512_ U-05 Engineer builds a Wall. 28514_ U-05 Engineer lays Concrete. 28521_ System corrupted: Matter fused (-8). 28524_ B-99 Colossus system terminally corrupted. 28531_ Ended siege mode. 28531_ R-10 Processor collects Corrupted Rnf. Quantum Reactor. 28535_ ALERT: Significant disruption in Zone 8T, multiple assault carriers dispatched. 28538_ K-01 Serf collects debris. 28541_ YXF##XMKUD5AXOM MSDVS16DZ&46=GT>MNB 28542_ K-01 Serf collects debris. 28547_ K-01 Serf cleans the Main Access Lift. 28549_ K-01 Serf collects debris. [Achievement: 40k Club] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ?? ? # + ? ?? ?##?##?????????????????????? | | ###?#?#?### %?####?#?######??????????????????????? | | ##### ##### # ? ?##?#????????????????????? | | ##### ##### # ? ??###???????????????????? | | ? # ? #####???????????????????? | | ? ? + ######??????????????????? | | ##?#?###### # #######?????????????????? | | #### ###### # ##########??????????????? | | ####+###### # ########?##??#??????????? | | # # ########################????????????? | | # # ##########################?#????????? | | # # ###########################?????????? | | # # ###########################?????????? | | # # %############################????????? | | # ############################???????? | | # % ##########################? ?????? | | # #% #######################???????? | | ####### ###%% ## ###################### ??????? | | ##### # %# # ####################### ??????? | | ###### # k####### ##################### ?????? | | ###### # % """" # ?????? | | ###### # u % """" # ?????? | | ####### #u k """" ###?????? | | ####### # """" ?????? | | ######## # k k"" """ ???? | | ######## # @"R """ % ???? | | ####### # # R%% % ???? | | # [ ## % """k%% ###?????? | | # # """" %% ###?????? | | # % """" ###?????? | | # ! # ####### #######################?????? | | # !] ### #########################?????? | | # !] # # ########################??????? | | # ## ########################??????? | | # ### #######################???????? | | # #########################???????? | | #######+## ########################????????? | | % = % ## #################### ????????? | | %= ##################### "" ?????????? | | ########### %# ##############""" ??????????? | | ## # # ##############"R ???????????? | | ## # # # """""" #"""????????????? | | ## " + # # """""" #""?????????????? | | ##""" # # # """""" ????????????????? | | ## """ # # # """"""??????????????????? | | #? " # # # "?"""???????????????????? | | ## # # # ?? ?????????????????????? | | ## # # # ?? ????????????????????? | | ## # # # ????????????????????????? | | ########### + # ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 EM Shielding 3 Armor Coverage 1500 Resistance: KI 40 Resistance: TH 30 Resistance: EM 30 Weapon Shielding 90 Phase Shifting 20 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 6 Core Analysis 9 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Particle Charging 30 Defensive Hacking 42 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Focal Shield | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Coil Gun | -6/Zion | Archive Wave Gun | -6/Zion | Archive Fission Core | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive X-67 Chaingunner | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Terrabomb Dimensional Node Initializer Achievements -------------- 40k Club Can't Touch This Derelict Escape Just Shoot The Terminal Challenges ------------ None Game ------ Seed ThiefChromaticMount Manual? 0 Play Time 06:38:51 Cumulative 70.5 hours Start 2023.09.23 @ 04:13:28 End 2023.09.24 @ 08:09:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd9697da-52b4-421f-804a-63540709ef26