Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 16:54:04 Player: winnking222 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (231) 1155 Value Destroyed (8948) 8948 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4425) 4425 TOTAL SCORE: 22148 Bonus ------- High Alert Combat Kills 2595 Follower Combat Kills 630 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Experimental Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core AWS/Gauss Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Weapon Mount Improved Target Analyzer Armor Integrity Analyzer Hardened Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle AWS/Gauss Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Enhanced Nuclear Core Flexi-carbon Leg Improved VSS Leg Compact Matter Pod Improved Salvage Targeting Computer Hardened Heavy Armor Plating Insulated Plating Improved Recalibrator Coil Gun Magnetic Acceleration Cannon Magnetic Acceleration Cannon Powered Hammer [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Authchip [R/Combat] Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Linear Accelerator Special Weapon Plasma Cutter Impact Weapon Powered Hammer Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac DSF Fac Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 . . 2 . . . 2 . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . Utility 8 | . . . 2 . . . . . . 1 . . . 1 . 2 2 . . Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . . . Parts Attached 164 | 5 3 6 10 6 4 1 4 30 16 7 25 9 9 2 9 10 6 . 2 Power 16 | 1 . 1 1 1 1 . 1 1 1 1 2 1 3 . 1 . . . . Engine 14 | 1 . 1 1 1 1 . 1 1 1 1 2 1 2 . . . . . . Core 2 | . . . . . . . . . . . . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 60 | 2 . 2 4 3 . . 2 14 8 1 10 4 3 . 4 2 1 . . Treads 2 | . . . . . . . . 2 . . . . . . . . . . . Leg 54 | 2 . 2 3 3 . . 2 11 8 1 10 4 2 . 4 2 . . . Wheel 2 | . . . 1 . . . . 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 . . Utility 34 | . 3 1 1 1 1 1 1 6 1 1 3 2 1 1 2 2 4 . 2 Device 10 | . . . 1 . . 1 . 1 . . 1 1 . . . 1 3 . 1 Storage 3 | . 2 1 . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . 1 1 . . . . 1 . . 1 . . 1 Hackware 4 | . 1 . . . 1 . . . 1 . . . . . . . 1 . . Protection 12 | . . . . 1 . . . 4 . 1 2 1 . 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 . 2 4 1 2 . . 9 6 4 10 2 2 1 2 6 1 . . Energy Gun 2 | . . . . . . . . 1 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 41 | 2 . 2 4 1 2 . . 6 5 4 7 1 . 1 1 5 . . . Ballistic Cannon 7 | . . . . . . . . . . . 2 1 2 . 1 1 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 10 | . . . . . 1 . . . 1 . . 1 4 . . . 2 . 1 Parts Lost 86 | . . 1 5 . . . . 15 13 1 18 4 7 . 3 14 1 . 4 Power 7 | . . 1 1 . . . . 1 1 1 1 . . . 1 . . . . Propulsion 35 | . . . 2 . . . . 8 5 . 6 2 5 . 1 5 . . 1 Utility 14 | . . . 1 . . . . 4 . . 2 . . . 1 3 1 . 2 Weapon 30 | . . . 1 . . . . 2 7 . 9 2 2 . . 6 . . 1 Highest Loss Streak 12 | . . 1 4 . . . . 7 8 1 4 2 4 . 1 12 1 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 7 14 14 15 14 14 13 13 12 12 12 11 11 9 10 11 3 3 2 Power 1 | 1 1 2 1 2 1 2 2 1 . . 1 2 2 3 2 1 1 1 1 Propulsion 2 | . 2 4 3 4 4 4 1 1 1 2 3 1 1 . 1 2 . . . Utility 4 | . 2 5 5 5 4 4 6 6 6 6 4 4 3 3 2 2 1 1 . Weapon 3 | . 1 3 4 4 4 3 3 3 3 3 4 3 3 3 3 3 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . . 1 2 . . 2 7 4 2 1 4 . . . 1 5 . . 1 Power 5 | . . . . . . . 2 1 1 . 1 . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 . . . Utility 13 | . . . . . . . 2 1 1 1 3 . . . 1 3 . . 1 Weapon 11 | . . 1 2 . . 2 3 2 . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 99 80 80 87 88 89 94 96 98 94 88 89 79 87 74 28 36 21 Engine 8 | . 14 13 10 11 11 11 9 8 8 6 6 7 7 6 5 2 . . . Leg 27 | . 28 28 21 22 22 22 35 33 32 30 29 30 28 20 22 18 . . . Device 9 | . . . 10 11 11 11 9 9 9 7 9 15 15 13 13 9 7 10 7 Storage 8 | . 9 14 11 11 11 11 9 9 9 7 7 7 7 6 6 4 . . . Processor 5 | . . . . . . . 1 9 9 7 7 7 7 6 6 8 10 10 6 Hackware 2 | . 10 14 4 . 5 11 8 . . . . . . . . . . 5 4 Protection 7 | . . . . 3 11 11 9 6 9 15 12 6 7 12 12 9 . . . Ballistic Gun 12 | . 28 28 21 22 15 11 9 13 17 22 11 1 1 . 8 8 . . . Ballistic Cannon 3 | . . . . . . . . . . . 3 7 11 13 10 7 . . . Peak Build Rating 83 | 5 12 12 18 21 37 38 46 46 44 43 58 62 62 60 69 83 58 51 56 Average Rating 40 | 3 9 11 14 16 29 37 43 36 36 37 46 56 57 56 60 64 41 51 26 On Entrance 35 | . 5 12 12 14 21 37 38 46 39 30 43 58 60 54 58 69 11 51 51 Naked Turns 31 | . . . . . . . . . . . . . . . . . . . 31 Heaviest Build 89 | 7 27 29 32 35 42 42 44 44 45 48 70 74 75 80 89 89 7 2 3 Greatest Support 76 | 20 20 20 20 25 25 25 55 63 68 50 55 68 68 43 69 76 15 15 15 Greatest Overweight (x) 3 | . 1 1 2 1 1 1 . 2 3 1 2 1 3 1 1 2 . . . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . 1 1 1 . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 14 | 5 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | 5 14 15 15 15 15 15 15 15 15 15 15 15 15 12 15 15 5 5 5 Average Carried 13 | 1 7 14 14 14 14 14 14 14 14 14 14 14 12 10 11 13 5 5 3 Final Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 1 14 15 15 15 15 15 15 15 15 15 15 13 12 10 15 5 5 5 3 Class Distribution -------------------- 45% | Scavenger-Mutant 28% | Scavenger-Gunner 22% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Gunner | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac DSF Fac Fac Was Fac Matter Collected 9024 | 250 174 131 285 148 40 10 220 1076 957 70 2512 521 1495 . 600 497 38 . . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8026 | . 343 169 446 67 . 183 529 1101 1512 70 1862 341 466 . 387 550 . . . Parts 450 | . 22 19 27 3 . 2 29 66 79 3 106 19 23 . 16 36 . . . Haulers Intercepted 2 | . 1 . . . . . . . 1 . . . . . . . . . . Recyclers Shooed 5 | . 1 2 1 . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac DSF Fac Fac Was Fac Combat Hostiles Destroyed 192 | . 4 8 7 3 . 3 14 30 25 3 48 9 17 . 10 11 . . . Guns 138 | . 4 8 7 3 . 3 14 28 25 3 32 . . . . 11 . . . Cannons 53 | . . . . . . . . 1 . . 16 9 17 . 10 . . . . AOE 1 | . . . . . . . . 1 . . . . . . . . . . . Classes Destroyed 19 | . 4 1 1 1 . 1 3 4 1 . 2 . 1 . . . . . . Worker 5 | . . . . . . 1 . . 3 . . . 1 . . . . . . Builder 5 | . . . . . . . 1 . . . . 2 2 . . . . . . Hauler 2 | . 1 . . . . . . . 1 . . . . . . . . . . Recycler 8 | . 1 . 3 . . . . . 2 . . 1 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . Operator 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . Watcher 16 | . 1 . 1 . . . 1 . 3 . . 5 1 . . 4 . . . Swarmer 46 | . . 6 5 . . . 7 5 3 3 9 . 4 . . 4 . . . Cutter 7 | . . . . . . . . 3 . . 4 . . . . . . . . Grunt 69 | . 4 2 . 1 . 3 5 13 15 . 16 2 5 . 2 1 . . . Brawler 5 | . . . . . . . 1 1 . . 2 1 . . . . . . . Duelist 4 | . . . . . . . . . 1 . 1 1 . . 1 . . . . Protector 2 | . . . . . . . . . . . 1 . . . . 1 . . . Sentry 32 | . . . 2 . . . 1 5 5 . 10 3 6 . . . . . . Demolisher 1 | . . . . . . . . . . . 1 . . . . . . . . Specialist 10 | . . . . . . . . 1 . . 1 1 . . 7 . . . . Hunter 4 | . . . . . . . . 1 1 . 2 . . . . . . . . Programmer 11 | . . . . . . . . 1 . . 1 2 2 . . 5 . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 3 3 1 . 4 5 3 7 3 5 4 13 . 3 7 . . . Combat Bots Only 8 | . 2 3 3 1 . 3 4 3 7 3 5 3 8 . 3 6 . . . Max Kills in Single Turn 2 | . 1 1 1 1 . 2 1 1 2 1 2 2 2 . 1 2 . . . Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac DSF Fac Fac Was Fac Hostile Shots Fired 1840 | . 18 44 86 20 . 5 34 213 140 22 411 160 197 . 50 263 56 1 120 Missed 639 | . 8 9 24 9 . 2 17 59 27 4 135 67 84 . 16 89 33 1 55 Hits 1201 | . 10 35 62 11 . 3 17 154 113 18 276 93 113 . 34 174 23 . 65 Melee 15 | . . . . 2 . . . 5 7 . . 1 . . . . . . . Projectile 1186 | . 10 35 62 9 . 3 17 149 106 18 276 92 113 . 34 174 23 . 65 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 30 | . . . . . . 1 . 11 7 . 2 2 . . 1 4 1 . 1 Actively Blocked 2 | . . . . . . . . . 1 . . 1 . . . . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . 3 . . . Damage Taken 16547 | . 147 320 832 191 . 46 183 2126 1857 281 3010 1023 1221 . 749 3075 392 . 1094 Core 3429 | . 32 80 88 . . . 8 181 318 16 296 75 114 . 70 997 249 . 905 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 97 | . . . . . . . . . 55 . 20 22 . . . . . . . Ignored by Resistances 44 | . . . . . . . . 44 . . . . . . . . . . . Core Remaining (%) 51 | 100 . 55 . . . 78 . . 7 . . . 28 . 91 . . . . Volleys Fired 581 | . 27 28 35 15 . . . 106 119 6 122 34 45 . 23 21 . . . Largest 4 | . 2 2 2 2 . . . 2 2 3 3 2 2 . 3 4 . . . Hottest 156 | . 40 40 46 46 . . . 80 58 69 98 98 110 . 133 156 . . . Shots Fired 1333 | . 54 56 70 30 . 13 72 230 213 18 292 53 81 . 66 85 . . . Gun 1129 | . 54 56 70 30 . 13 72 225 210 18 245 17 2 . 41 76 . . . Cannon 196 | . . . . . . . . . . . 47 36 79 . 25 9 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special 8 | . . . . . . . . 5 3 . . . . . . . . . . Kinetic 1290 | . 54 56 70 30 . 13 72 190 210 18 292 53 81 . 66 85 . . . Thermal 43 | . . . . . . . . 40 3 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 50 | . 10 8 11 5 . 5 9 18 50 6 26 27 11 . 13 14 . . . Robot Miss Streak 6 | . 3 4 5 3 . 2 4 6 4 3 4 2 3 . 2 4 . . . Penetration Max 1 | . . . . . . . 1 1 1 . 1 . . . 1 1 . . . Secondary Targets 18 | . . 1 2 1 . . . 2 1 1 8 . . . . 2 . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . 1 1 1 1 . . . . 1 . . . Autonomous 150 | . . . . . . 13 72 34 . . . . . . . 31 . . . Shots Hit Robots 941 | . 38 35 42 16 . 10 55 146 168 11 213 44 50 . 53 60 . . . Core Hits 397 | . 19 17 16 9 . 7 22 57 64 6 94 17 22 . 18 29 . . . Critical Kills 8 | . . . . . . . . 1 1 . 2 . . . . 4 . . . Critical Parts Destroyed 11 | . 2 1 . . . . 2 . 1 . 2 1 . . . 2 . . . Critical Strikes 35 | . 2 1 . . . . 2 3 2 . 7 4 2 . 3 9 . . . Burn 2 | . . . . . . . . 2 . . . . . . . . . . . Destroy 20 | . 2 1 . . . . 2 1 2 . 5 1 . . . 6 . . . Blast 13 | . . . . . . . . . . . 2 3 2 . 3 3 . . . Melee Attacks 47 | . . . . . . . . 13 2 . 25 . 5 2 . . . . . Impact 47 | . . . . . . . . 13 2 . 25 . 5 2 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25089 | . 301 308 683 252 . 322 1709 3080 3036 162 5540 2712 3175 16 1963 1819 . . 11 Guns 15447 | . 301 304 683 252 . 314 1706 3068 3008 162 3302 265 36 . 584 1462 . . . Cannons 9141 | . . . . . . . . . . . 2238 2198 3104 . 1379 222 . . . Explosions 412 | . . . . . . . . . . . . 246 35 . . 131 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 55 | . . 4 . . . 8 3 . 6 . . 3 . 16 . 4 . . 11 Kinetic 24254 | . 301 304 683 252 . 314 1706 2734 3008 162 5540 2463 3140 . 1963 1684 . . . Thermal 501 | . . . . . . . . 346 22 . . 133 . . . . . . . Explosive 279 | . . . . . . . . . . . . 113 35 . . 131 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . 6 6 . 3 7 7 . 3 12 1 11 11 Average Corruption 4 | . . . . . . . . 3 6 . 2 5 7 . 2 4 1 5 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 239 | . . . . . . . . 32 42 . 56 43 38 . 2 14 . 1 11 Message Errors 60 | . . . . . . . . 13 11 . 8 9 12 . . 5 . . 2 Matter Fused 58 | . . . . . . . . 7 9 . 16 11 9 . . 5 . . 1 Heat Flow Errors 19 | . . . . . . . . . 4 . 5 6 3 . . . . . 1 Energy Discharges 34 | . . . . . . . . 3 5 . 8 9 6 . 1 2 . . . Parts Rejected 4 | . . . . . . . . 2 . . 2 . . . . . . . . Parts Fused 3 | . . . . . . . . . 1 . 1 . 1 . . . . . . Data Loss (minor) 27 | . . . . . . . . 4 5 . 9 4 2 . 1 . . 1 1 Data Loss (major) 8 | . . . . . . . . 1 2 . 1 . 2 . . 1 . . 1 Misfires 9 | . . . . . . . . 1 . . 3 2 2 . . 1 . . . Alerts 6 | . . . . . . . . 1 . . 1 1 . . . . . . 3 Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 9 | . . . . . . . . . 5 . 2 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1180 | . . . . . . . . . 11 . 249 254 542 . 103 21 . . . Projectiles 1151 | . . . . . . . . . . . 249 254 542 . 103 3 . . . Explosions 29 | . . . . . . . . . 11 . . . . . . 18 . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 28 | . . . . . . . . . . . 6 3 11 . 6 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . . . . . . 5 2 11 . 5 2 . . . Secondary 3 | . . . . . . . . . . . 1 1 . . 1 . . . . Self-Inflicted Damage 436 | . . . . . . . . . 82 . . 227 61 . . 61 . . 5 Shots 6 | . . . . . . . . . 1 . . 3 1 . . 1 . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 16 | . . 1 1 1 . 2 1 . 3 . . 1 1 1 . 1 . . 3 Kicked 13 | . . 1 1 1 . 2 1 . 3 . . 1 1 1 . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 645 | . 15 21 . . . . . 57 193 . 343 197 232 . 645 81 . . 93 Average Temperature 50 | . 9 7 . . . . . 14 49 . 47 50 32 . 180 36 . . 50 Received Heat Transfer 4107 | . 87 75 288 36 . . 54 927 747 . 993 174 222 . 90 381 9 . 24 Effects 5 | . . . . . . . . . . . 1 . . . 4 . . . . Shutdowns 3 | . . . . . . . . . . . 1 . . . 2 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . . . 1 . . . . . . . Heat Transferred 844 | . . . . . . . . 620 74 . . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac DSF Fac Fac Was Fac Maximum Alert Level 5 | . . . 1 . . . 1 4 3 2 5 4 3 1 1 2 1 . . Low Security (%) 37 | 100 100 100 90 100 . 100 73 15 . . . . . . 51 71 88 100 100 Level 1 12 | . . . 9 . . . 26 20 . . 9 . . 100 48 26 11 . . Level 2 13 | . . . . . . . . 13 25 100 14 . 87 . . 2 . . . Level 3 13 | . . . . . . . . 26 74 . 17 . 12 . . . . . . Level 4 15 | . . . . . . . . 23 . . 17 100 . . . . . . . Level 5 8 | . . . . . . . . . . . 40 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . Peak Influence 2773 | . 57 88 224 120 . 80 245 1495 1077 507 2773 1455 742 306 377 445 215 24 40 Initial 1455 | . . . 22 56 . . . 95 728 457 329 1455 637 306 149 197 215 24 9 Average 642 | . 8 16 128 35 . 14 135 694 855 472 1415 1333 604 262 212 136 134 21 11 Influence Increases 9294 | . 134 263 594 114 . 114 447 1590 882 84 2624 597 597 38 258 796 45 . 117 Destroy 0b10 Robot/C 4200 | . 80 200 360 80 . 80 280 660 500 60 940 220 340 . 200 200 . . . Destroy 0b10 Robot/NC 225 | . 15 . 25 . . 5 15 . 50 . 15 40 30 . . 30 . . . Destroy Leader 738 | . 24 40 94 20 . 20 52 40 128 10 30 80 112 . 40 48 . . . Allied During Kill 185 | . . 23 108 14 . 6 2 12 . . . 20 . . . . . . . Successful Hack 149 | . . . 5 . . . . 30 . 14 14 23 14 37 . . . . 12 Disable Machine 570 | . . . . . . . 45 15 45 . 90 150 60 . . 165 . . . Anti-Garrison Action 2000 | . . . . . . . . 650 . . 1350 . . . . . . . . Destroy Structure 462 | . . . 2 . . 3 38 78 39 . 125 64 41 1 3 68 . . . Partial Spotted 45 | . . . . . . . . . 15 . . . . . . 15 . . 15 Lose Combat Pursuer 720 | . 15 . . . . . 15 105 105 . 60 . . . 15 270 45 . 90 Influence Decreases 9264 | . 134 204 507 260 . 114 300 242 1371 619 322 1968 1325 498 95 732 416 56 101 Entered New Map 4610 | . . . 37 90 . . . 52 767 549 142 1318 765 368 65 180 226 46 5 Time Decay 3627 | . 134 194 380 150 . 114 280 . 474 60 . 530 490 130 . 422 180 10 79 Lost Part 827 | . . 10 50 . . . . 150 130 10 180 40 70 . 30 130 10 . 17 Lost Ally 200 | . . . 40 20 . . 20 40 . . . 80 . . . . . . . Squads Dispatched 36 | . 1 . . . . . 3 . 6 2 . 7 4 . 4 6 1 . 2 Investigation 8 | . . . . . . . 1 . 3 1 . . 1 . . 1 . . 1 Extermination 11 | . . . . . . . . . . . . 4 2 . . 3 1 . 1 Reinforcement 12 | . 1 . . . . . 2 . 1 . . 1 1 . 4 2 . . . Assault 2 | . . . . . . . . . 1 . . 1 . . . . . . . Garrison 3 | . . . . . . . . . 1 1 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac DSF Fac Fac Was Fac Distress Signals 19 | . 3 . 2 . . . 2 . 5 1 . . 1 . . 3 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 361 | . 13 9 21 11 . 4 18 40 39 3 53 25 23 . 19 50 14 6 13 Peak Tracking Total 16 | . 4 3 5 3 . 3 5 8 7 4 5 6 6 . 5 16 9 6 8 Tactical Retreats 27 | . 1 . . . . . 1 5 4 . 4 . . . 1 6 2 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac DSF Fac Fac Was Fac Traps Triggered 17 | . . . . . . . 1 3 3 . 2 3 1 . 1 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 6 | . . . . . . . . . . . . . . . . . 6 . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac DSF Fac Fac Was Fac Machines Disabled 41 | . . . . . . . 3 2 3 . 7 10 4 . 1 11 . . . Max in Single Turn 5 | . . . . . . . 1 1 2 . 1 5 2 . 1 4 . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac DSF Fac Fac Was Fac Machines Accessed 38 | . . . 4 . 2 . 4 4 6 1 2 5 4 2 . 2 . . 2 Terminals 27 | . . . 4 . . . 2 4 6 . 2 2 2 2 . 2 . . 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . Recycling Units 3 | . . . . . . . . . . . . 2 1 . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . Total Hacks 99 | . . . 9 . 24 . 13 8 13 2 4 8 9 3 . 3 . . 3 Successful 55 | . . . 4 . 24 . 4 2 7 1 2 4 3 3 . . . . 1 Failed 44 | . . . 5 . . . 9 6 6 1 2 4 6 . . 3 . . 2 Catastrophic 7 | . . . . . . . . 3 2 . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . 1 . . . . . . . . 1 . . . . . Terminals 59 | . . . 9 . . . 8 8 13 . 4 5 4 3 . 3 . . 2 Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . . . . . . . . . 4 . . . . . . Recycling Units 3 | . . . . . . . . . . . . 2 1 . . . . . . Scanalyzers 4 | . . . . . . . 3 . . . . 1 . . . . . . . Garrison Access 4 | . . . . . . . 2 . . 2 . . . . . . . . . Terminal Hacks 47 | . . . 4 . 24 . 1 2 7 . 2 3 2 2 . . . . . Record 26 | . . . 1 . 23 . . . 2 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . 2 . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 4 | . . . . . . . . 1 . . 1 2 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . 1 . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . 2 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 1 1 . . . . . . Report Inventory 2 | . . . . . . . . . . . . 1 1 . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . 1 . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 22 | . . . 1 . . . 3 2 4 1 1 3 2 1 . 2 . . 2 Full Trace Events 10 | . . . . . . . 1 2 2 1 1 . 1 . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . 69 Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac DSF Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 7 . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac DSF Fac Fac Was Fac Total Allies 12 | . . 5 . . . . . 2 . . 5 . . . . . . . . Largest Group 5 | . . 5 4 2 1 1 1 2 . . 5 5 . . . . . . . Highest-Rated Group 141 | . . 87 71 47 16 16 16 51 . . 141 137 . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 16 16 16 31 . . 31 31 . . . . . . . Initial Warlord ECA Mod 131 | . . . . . . . . . 6 5 5 11 11 10 10 19 18 18 18 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 154 | . . 10 77 28 . 4 2 14 . . . 19 . . . . . . . Total Damage 2043 | . . 108 952 309 . 43 . 204 . . . 427 . . . . . . . Kills 29 | . . 2 12 9 . 1 . 3 . . . 2 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac DSF Fac Fac Was Fac Active Infowar (turns) 6 | . . . . . . . . . . . . . . . . . . . 6 Optics 6 | . . . . . . . . . . . . . . . . . . . 6 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac DSF Fac Fac Was Fac Turns Passed 18445 | 42 863 980 881 563 509 551 896 2444 1214 128 3691 1488 1287 265 750 1249 363 27 254 Spaces Moved 9490 | 36 480 462 396 267 262 286 447 1233 540 60 1591 698 575 136 115 734 590 68 514 Core 719 | 15 . . . . . . . . . . . . . . . 335 35 . 334 Treads 50 | . . . . . . . . 50 . . . . . . . . . . . Legs 7888 | 21 480 462 393 267 262 286 447 1161 535 60 1591 698 575 136 115 399 . . . Wheels 30 | . . . 3 . . . . 22 5 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 803 | . . . . . . . . . . . . . . . . . 555 68 180 Fastest Speed 40 | 50 120 190 120 190 190 190 120 120 120 120 112 122 122 183 183 50 40 40 40 Average Speed 145 | 90 160 190 190 190 190 190 120 124 120 129 169 181 186 183 185 134 40 40 46 Slowest Speed 270 | 120 190 190 260 190 190 190 120 240 190 190 265 187 270 183 190 260 50 40 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . 1 . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 62 95 41 55 59 67 36 93 52 2 96 24 76 4 43 24 21 73 23 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 . . 1 1 . . 1 . . . Scrap Searched 4 | . . 3 . 1 . . . . . . . . . . . . . . . Spaces Dug 6 | . . . . . . . . 2 2 . . . . 2 . . . . . Terrain Destroyed 276 | . . . . . . 3 45 11 40 . 19 63 44 2 6 43 . . . Melee 6 | . . . . . . . . 2 2 . . . . 2 . . . . . Projectile 133 | . . . . . . 3 45 9 7 . 19 3 26 . 6 15 . . . AOE 137 | . . . . . . . . . 31 . . 60 18 . . 28 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Sto Fac DSF Fac Fac Was Fac Total 12940 | 45 527 519 457 294 275 294 811 1911 905 96 2277 849 675 148 593 960 709 67 528 Wait 2201 | . 3 13 1 . . . 334 446 188 13 390 94 10 7 430 157 108 . 7 Move 9466 | 35 479 461 395 266 261 285 447 1230 539 60 1588 697 574 135 114 733 588 67 512 Hop 2 | . . . . . . . . . . . . . . . . . 1 . 1 Pick Up 176 | 5 14 4 8 1 5 2 10 31 15 5 34 4 12 . 11 13 . . 2 Fast Attach 40 | 1 2 1 1 1 . . 3 6 9 1 3 3 1 . 1 1 6 . . Attach 106 | 4 . . 4 . 2 . 2 22 11 3 25 4 9 2 5 11 . . 2 Detach 8 | . . . . . . . . 2 . . 4 1 . . . 1 . . . Swap 114 | . 1 6 5 5 2 1 2 23 9 4 36 5 6 1 5 3 . . . Drop 127 | . 1 5 7 5 5 4 12 20 10 4 22 6 7 . 4 14 . . 1 Fire 581 | . 27 28 35 15 . . . 106 119 6 122 34 45 . 23 21 . . . Melee 47 | . . . . . . . . 13 2 . 25 . 5 2 . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick 13 | . . 1 1 1 . 2 1 . 3 . . 1 1 1 . 1 . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 3 . . 5 . 5 . . 5 . . . Rewire 23 | . . . . . . . . . . . 23 . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . 6 . . Miscellaneous 9 | . . . . . . . . 9 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 5 exits: Low x2 / Ext x2 / DSF) -6/DSF -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 4) 586 | -10/Materials | Discovered new exit (range 8) 906 | -10/Materials | Entered Mines 906 | -10/Mines | Discovered new exit (range 6) 1006 | -10/Mines | Learned Materials emergency access door positions 1405 | -10/Mines | Learned 4 Materials zone layouts 1473 | -10/Mines | Found DCF Scrap (14 items) 1783 | -10/Mines | Discovered new exit (range 10) 1810 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1848 | -10/Mines | Discovered new exit (range 6) 1886 | -10/Mines | Entered Materials 1886 | -9/Materials | Accompanied by 4 allies 1886 | -9/Materials | Evolved 2 slots: Utility x2 1891 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2237 | -9/Materials | Build established: Scavenger-Mutant 2340 | -9/Materials | Lost 4 parts (1p2n1u) 2398 | -9/Materials | Discovered new exit (range 4) 2697 | -9/Materials | Discovered new exit (range 9) 2767 | -9/Materials | Entered Mines 2767 | -9/Mines | Accompanied by 2 allies 2768 | -9/Mines | Assembled infested the area 2803 | -9/Mines | Met a Derelict bent on vengeance 3167 | -9/Mines | Discovered new exit (range 12) 3201 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3321 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3321 | -9/Mines | Discovered new exit (range 5) 3330 | -9/Mines | Entered Exiles 3330 | -9/Exiles | Accompanied by 1 ally 3387 | -9/Exiles | Met 8R-AWN 3419 | -9/Exiles | Met EX-HEX 3480 | -9/Exiles | Met EX-BIN 3503 | -9/Exiles | Aligned with FarCom system 3505 | -9/Exiles | Given EX-Vault access code 3548 | -9/Exiles | Opened EX-Vault 3565 | -9/Exiles | Found AWS/Gauss 3618 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3672 | -9/Exiles | Met EX-DEC 3717 | -9/Exiles | Learned location of Zion (-7) 3812 | -9/Exiles | Discovered new exit (range 12) 3839 | -9/Exiles | Left Exiles lab with AWS/Gauss 3839 | -9/Exiles | Entered Mines 3839 | -8/Mines | Accompanied by 1 ally 3872 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 3877 | -8/Mines | Found Scrap Suit 4367 | -8/Mines | Discovered new exit (range 13) 4390 | -8/Mines | Entered Materials 4390 | -8/Materials | Accompanied by 1 ally 4390 | -8/Materials | Evolved 2 slots: Propulsion x2 5230 | -8/Materials | Discovered new exit (range 16) 5286 | -8/Materials | Identified exit to Garrison 5286 | -8/Materials | Entered Garrison 5422 | -8/Garrison | Triggered checkpoint 5435 | -8/Garrison | Learned Materials security intel 5546 | -8/Garrison | Triggered checkpoint 5788 | -8/Garrison | AWS/Gauss suddenly broke down 6294 | -8/Garrison | Rescued a captive Derelict 6296 | -8/Garrison | Rescued a captive Derelict 6334 | -8/Garrison | Discovered new exit (range 10) 6386 | -8/Garrison | Triggered checkpoint 6414 | -8/Garrison | Triggered checkpoint 6519 | -8/Garrison | Lost 7 parts (1p3n2u1w) 6796 | -8/Garrison | Discovered new exit (range 5) 6834 | -8/Garrison | Triggered checkpoint 7201 | -8/Garrison | Phase Generator disabled 7227 | -8/Garrison | Discovered new exit (range 3) 7254 | -8/Garrison | Triggered checkpoint 7568 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7650 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7730 | -8/Garrison | Entered Materials 8099 | -8/Materials | Build established: Mutant 8122 | -8/Materials | Core integrity fell below 50% 8422 | -8/Materials | Discovered new exit (range 16) 8428 | -8/Materials | Garrison activated, responded to threat 8512 | -8/Materials | Core integrity fell below 20% 8564 | -8/Materials | Destroyed 7 combat bots 8570 | -8/Materials | Lost 8 parts (1p3n4w) 8691 | -8/Materials | Discovered new exit (range 10) 8868 | -8/Materials | Build established: Scavenger-Mutant 8930 | -8/Materials | First assault squad dispatched 8944 | -8/Materials | Entered Factory 8944 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8974 | -7/Factory | Garrison activated, responded to threat 9072 | -7/Factory | Identified exit to Garrison 9072 | -7/Factory | Entered Garrison 9474 | -7/Garrison | Triggered checkpoint 9670 | -7/Garrison | Triggered checkpoint 9727 | -7/Garrison | Discovered new exit (range 10) 10121 | -7/Garrison | Lost 3 parts (2n1u) 10316 | -7/Garrison | Triggered checkpoint 10408 | -7/Garrison | Build established: Scavenger-Gunner 10474 | -7/Garrison | Triggered checkpoint 10890 | -7/Garrison | Discovered new exit (range 48) 10890 | -7/Garrison | Discovered new exit (range 34) 10890 | -7/Garrison | Discovered new exit (range 55) 10953 | -7/Garrison | Lost 4 parts (1n3w) 10964 | -7/Garrison | Triggered checkpoint 11092 | -7/Garrison | Triggered checkpoint 11478 | -7/Garrison | Triggered checkpoint 11822 | -7/Garrison | Triggered checkpoint 11917 | -7/Garrison | Lost 4 parts (2n2w) 11934 | -7/Garrison | Rescued a captive Derelict 11936 | -7/Garrison | Rescued a captive Derelict 12132 | -7/Garrison | Triggered checkpoint 12451 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12497 | -7/Garrison | Build established: Scavenger-Mutant 12625 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12763 | -7/Garrison | Entered Factory 12763 | -7/Factory | Accompanied by 5 allies 13163 | -7/Factory | First assault squad dispatched 13211 | -7/Factory | Garrison activated, responded to threat 13270 | -7/Factory | Lost 5 allies 13281 | -7/Factory | Core integrity fell below 50% 13807 | -7/Factory | Discovered new exit (range 10) 14055 | -7/Factory | Discovered new exit (range 7) 14251 | -7/Factory | Entered Storage 14271 | -7/Storage | Build established: Gunner 14302 | -7/Storage | Met 01-MTF 15081 | -7/Storage | Destroyed 8 combat bots 15084 | -7/Storage | Lost 4 parts (3n1w) 15150 | -7/Storage | Discovered new exit (range 16) 15348 | -7/Storage | Build established: Scavenger-Gunner 15538 | -7/Storage | Entered Factory 15538 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15634 | -6/Factory | Identified exit to DSF 15643 | -6/Factory | Identified exit to Lower Caves 15643 | -6/Factory | Identified exit to Extension 15803 | -6/Factory | Entered DSF 15827 | -6/DSF | Additional patrols routed to DSF 16433 | -6/DSF | Sterilization system engaged 16453 | -6/DSF | Ambient heat levels rising (+10) 16468 | -6/DSF | Ambient heat levels rising (+10) 16483 | -6/DSF | Ambient heat levels rising (+10) 16498 | -6/DSF | Ambient heat levels rising (+10) 16513 | -6/DSF | Ambient heat levels rising (+10) 16519 | -6/DSF | Discovered new exit (range 12) 16528 | -6/DSF | Ambient heat levels rising (+10) 16543 | -6/DSF | Ambient heat levels rising (+10) 16553 | -6/DSF | Entered Factory 16553 | -5/Factory | Evolved 2 slots: Utility x2 17571 | -5/Factory | AWS/Gauss suddenly broke down 17573 | -5/Factory | Cargo convoy interrupted 17618 | -5/Factory | System corruption reached 10% 17638 | -5/Factory | Core integrity fell below 50% 17650 | -5/Factory | Lost 12 parts (3n3u6w) 17689 | -5/Factory | Core integrity fell below 20% 17794 | -5/Factory | Discovered new exit (range 16) 17802 | -5/Factory | Entered another Factory area 17802 | -4/Factory | Evolved 2 slots: Utility x2 17902 | -4/Factory | Build established: Mutant 18165 | -4/Factory | Manually triggered Chute Trap 18165 | -4/Factory | Sucked down chute 18165 | -4/Factory | Entered Waste 18174 | -4/Waste | Spotted C-40 Crusher 18175 | -4/Waste | Spotted C-40 Crusher 18180 | -4/Waste | EMP discharged 18180 | -4/Waste | System corruption reached 10% 18180 | -4/Waste | Spotted C-40 Crusher 18181 | -4/Waste | Spotted C-40 Crusher 18183 | -4/Waste | Spotted C-40 Crusher 18186 | -4/Waste | Discovered new exit (range 16) 18186 | -4/Waste | Spotted C-40 Crusher 18192 | -4/Waste | Entered Factory 18288 | -4/Factory | Fabricated Centrium Leg? 18299 | -4/Factory | Lost 3 parts (1n1u1w) 18399 | -4/Factory | Spotted B-86 Titan 18410 | -4/Factory | Core integrity fell below 50% 18428 | -4/Factory | Core integrity fell below 20% 18441 | -4/Factory | Spotted B-86 Titan 18446 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 18348_ System corrupted: IFF burst signal emitted. 18363_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6O. 18364_ System corrupted: IFF burst signal emitted. 18391_ Slug penetrates Wall. 18400_ System corrupted: IFF burst signal emitted. 18403_ Penetrated by Slug. 18403_ Slug penetrates Wall. 18403_ K-01 Serf cleans the Fabricator. 18409_ Fabricator disabled. 18409_ Slug penetrates Fabricator. 18409_ Adv. Hacking Suite destroyed. 18414_ Slug penetrates Fabricator. 18417_ Terminal disabled. 18420_ CNH9WXI<7ZL/L|C,FVKWGK/1BWPFP 18423_ Slammed into S-27 Virus. 18425_ K-01 Serf collects debris. 18439_ System corrupted: Heat flow error (+136). 18439_ Acquired Prototype Processor. 18440_ Identified Exp. Optical Array. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#######????? | | ???????????????????????????###+####### ????? | | ???????????????????????????# ????? | | ??????????????????????###### ####? | | ??????????????????????? ? | | ????????????????????????# #? | | ????????????????????????# #? | | ????????????????????????# """" """" #? | | ????????????????????????# """" """" #? | | ????????????????????????# """" """" #? | | ????????????????????????# """" """" #? | | ????????????????????????# """" """" #? | | ????????????####+######## """" """" ## | | ??? @ """" """" | | ??? k ##### ss s | | ???? ??????????????# = s """" | | ????????????????????????# =! s """" ### | | ????????????????????????# #### """" #?? | | ????????????????????????# #??# """" #?? | | ????????????????????????#+#??# """" #?? | | ?????????????????????????????# """" #?? | | ?????????????????????????????# """" #?? | | ?????????????????????????????# ?? | | ?????????????????????????????# """" """" ?? | | ?????????????????????????????# """" """" ? | | ?????????????????????????????+ """" """" ? | | ?????????????????????????????# """" """" ? | | ?????????????????????????????### """" """" ? | | ???????????????????????????????# ""?? ""?" ? | | ???????????????????????????????# ""?? ""?? ?? | | ???????????????????????????????# ????????????? | | ??????????????????????????????? ????????????? | | ??????????????????????????????? ????????????? | | ???????????????????????????????# ????????????? | | ???????????????????????????????# ####????????????? | | ???????????????????????????????# ????????????????? | | ???????????????????????????????#+????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: TH 10 Utility Shielding 66 Evasion (%) 70 Targeting Accuracy 20 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 14 Authchip Count 4 Item Schematics ----------------- Proton Cannon | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Wheee! Challenges ------------ None Game ------ Seed RapidContainmentDrillbomb Manual? 0 Play Time 02:26:43 Cumulative 65.9 hours Start 2025.05.11 @ 10:27:54 End 2025.05.12 @ 16:54:04 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4687aabd-d4ed-4dc6-bcf6-b8ab3e261f8a