Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 18:27:19 Player: Lazz Result: Core melted Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (183) 915 Value Destroyed (7685) 7685 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (5724) 5724 TOTAL SCORE: 19924 Bonus ------- High Alert Combat Kills 1362 Follower Combat Kills 1602 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -40 Cogmind --------- Core Integrity 0/1000 Matter 164/300 Energy 340/340 System Corruption 7% Temperature Critical (760) Movement Immobile (Siege) Location -5/Factory Parts ------- > --- POWER (2) -------- Particle Reactor > --- PROPULSION (6) --- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY (4) ------ Improved Target Analyzer Core Analyzer Improved Weapon Cycler > --- WEAPON (5) ------- Heavy Machine Gun KE Penetrator Long-range Missile Launcher > --- INVENTORY (5) ---- Long-range Tractor Beam Nova Cannon Nova Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Improved Target Analyzer Core Analyzer Improved Weapon Cycler > --- WEAPON ----------- Heavy Laser Gauss Rifle Heavy Machine Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Long-range Tractor Beam Nova Cannon Nova Cannon Long-range Missile Launcher Plasma Cutter [Rating: 102] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Improved Surge Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Slots Evolved 10 | . . 2 2 . . 2 . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 1 . . . . . . 2 . . . . . Utility 2 | . . . . . . 2 . . . . . . . . . Weapon 3 | . . 1 1 . . . . . . . . . 1 . . Parts Attached 162 | 7 2 9 7 29 12 1 17 3 3 6 14 . 12 32 8 Power 16 | 1 . 1 1 2 1 . 2 . . . 1 . 2 5 . Engine 9 | 1 . 1 . 2 . . 2 . . . 1 . 2 . . Core 5 | . . . 1 . 1 . . . . . . . . 3 . Reactor 2 | . . . . . . . . . . . . . . 2 . Propulsion 62 | 2 2 2 4 8 7 . 5 . . 4 3 . 6 14 5 Treads 36 | 2 2 2 4 7 7 . 5 . . 1 1 . 1 1 3 Leg 19 | . . . . 1 . . . . . 1 . . 2 13 2 Wheel 5 | . . . . . . . . . . 2 2 . 1 . . Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 . . Utility 30 | 2 . 1 1 3 . 1 5 3 2 1 5 . 2 3 1 Device 16 | 1 . . . 1 . 1 1 1 2 1 3 . 1 3 1 Storage 4 | 1 . 1 . . . . . 1 . . 1 . . . . Processor 4 | . . . . 1 . . 1 . . . 1 . 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 6 | . . . 1 1 . . 3 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 54 | 2 . 5 1 16 4 . 5 . 1 1 5 . 2 10 2 Energy Gun 7 | . . 3 . 2 . . . . . . . . 1 1 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 41 | 2 . 2 1 13 3 . 4 . . 1 5 . 1 8 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher 4 | . . . . . 1 . . . 1 . . . . 1 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 3 . . 1 . . . . . . . . 1 . Parts Lost 61 | . . 2 1 12 . . 8 . 2 8 9 2 2 10 5 Power 6 | . . . . 1 . . . . . . 1 . . 3 1 Propulsion 17 | . . . . 4 . . . . 2 4 2 2 . 3 . Utility 15 | . . . 1 2 . . 3 . . 2 4 . 1 1 1 Weapon 23 | . . 2 . 5 . . 5 . . 2 2 . 1 3 3 Highest Loss Streak 6 | . . 2 1 6 . . 4 . 2 5 6 2 1 3 5 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . Average Backups 8 | . 3 8 9 9 9 9 9 9 9 10 7 6 7 6 4 Power . | . . . . . 1 1 1 1 1 1 . . . . . Propulsion . | . . 2 2 . . 1 1 1 . . . . . . . Utility 2 | . 1 1 2 2 2 1 1 2 3 4 2 2 3 3 1 Weapon 3 | . 1 3 3 4 4 5 4 3 3 4 3 3 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 19 | . . . 1 3 2 1 1 1 . . 2 . . 5 3 Power 2 | . . . . . . . 1 1 . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . Utility 5 | . . . 1 . 1 . . . . . 1 . . 2 . Weapon 8 | . . . . 1 . 1 . . . . 1 . . 2 3 Tool/Special 2 | . . . . . 1 . . . . . . . . 1 . Average Slot Usage (%) 93 | . 100 96 99 97 100 92 96 97 96 73 68 77 77 97 90 Engine 5 | . 14 11 8 7 3 . 6 7 7 6 5 6 8 2 . Core 1 | . . . . 1 5 7 . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . 5 10 Treads 22 | . 28 33 36 33 36 30 30 30 27 8 5 6 7 3 8 Leg 5 | . . . . . . . . . . 4 . . . 29 17 Wheel 1 | . . . . . . . . . . 7 10 10 8 . . Device 7 | . 14 11 7 1 9 15 10 3 2 10 14 13 8 8 10 Storage 6 | . 14 11 9 9 9 7 7 7 7 6 3 6 5 1 . Processor 5 | . . . . 5 . . 5 7 5 . 1 6 6 11 11 Protection 1 | . . . 1 1 . . 3 8 14 6 . . . . . Energy Gun 3 | . . 3 . 4 6 . . . . . . . 3 7 5 Ballistic Gun 25 | . 28 26 35 30 29 30 25 23 23 15 23 26 21 19 22 Ballistic Cannon 1 | . . . . . . . 2 7 6 6 2 . . . . Peak Build Rating 102 | 7 7 14 17 30 27 28 33 33 33 42 44 40 67 97 102 Average Rating 39 | 5 7 11 15 24 25 28 30 31 30 30 36 38 48 84 98 On Entrance 30 | . 7 7 12 17 27 24 28 29 32 29 28 40 38 65 97 Avg Prop Armor Cover (%) 9 | . . . . 8 . . . . . 9 9 9 12 10 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 61 | 12 12 24 30 31 29 27 42 50 51 51 49 41 51 60 61 Greatest Support 210 | 40 40 60 80 82 82 82 82 82 82 60 42 42 27 123 210 Greatest Overweight (x) 14 | 2 . . . . . . . . . 14 2 2 3 2 . Average Overweight (x) . | . . . . . . . . . . . 1 1 1 . . Largest Inventory Capacity 25 | 8 8 10 10 10 10 10 10 25 10 10 10 10 10 10 5 Average Capacity 8 | 7 8 9 10 10 10 10 10 10 10 10 7 10 10 6 5 Most Carried 10 | 2 8 10 10 10 10 10 10 10 10 10 10 6 10 10 5 Average Carried 8 | . 3 8 9 9 9 9 9 9 9 10 7 6 7 6 4 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 8 10 10 10 10 10 10 9 10 10 6 6 10 5 4 Class Distribution -------------------- 77% | Scavenger-Gunner 14% | Scavenger-Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Matter Collected 5849 | 293 57 231 164 900 328 . 853 . 324 201 493 54 223 1236 492 Remotely 233 | . . . . . . . . . . . . . . . 233 Salvage Created 8519 | 111 94 528 267 1443 758 . 1110 . 313 517 432 64 241 1131 1510 Parts 435 | 10 9 28 18 78 47 . 60 . 20 22 16 6 22 40 59 Haulers Intercepted 5 | . . 2 1 . 2 . . . . . . . . . . Recyclers Shooed 10 | 1 . 1 . . . . . . . 1 1 . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 10 6 . . . Prevented 1 | . . . . . . . . . . . 1 . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 159 | . 6 9 5 32 13 . 23 . 12 6 6 1 5 21 20 Guns 136 | . 6 9 5 32 13 . 17 . 6 3 5 1 5 17 17 Cannons 13 | . . . . . . . 6 . 3 3 1 . . . . AOE 10 | . . . . . . . . . 3 . . . . 4 3 Classes Destroyed 21 | 2 1 4 1 3 . . 3 . . 2 1 . 1 1 2 Worker 5 | . . . 1 . 1 . . . . . . . 1 . 2 Builder 2 | . . . . . . . . . . 2 . . . . . Tunneler 4 | 2 . . . . . . . . . 1 . . . . 1 Hauler 5 | . . 2 1 . 2 . . . . . . . . . . Recycler 5 | 1 . . . . . . . . . 1 . . . . 3 Operator 1 | . . . . . . . . . . . . . . . 1 Watcher 2 | . . . . . . . . . . 1 . . 1 . . Swarmer 32 | . 6 . 1 8 2 . . . 8 . 3 . . . 4 Cutter 4 | . . . . . . . . . . . . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 56 | . . 5 4 7 4 . 12 . 1 5 . . . 10 8 Brawler 3 | . . . . . . . 1 . . . . . . . 2 Duelist 5 | . . 1 . 2 . . 1 . . . . . . 1 . Protector 1 | . . . . . . . 1 . . . . . . . . Sentry 27 | . . 3 . 9 7 . 2 . . 1 . . 1 3 1 Demolisher 1 | . . . . . . . 1 . . . . . . . . Specialist 1 | . . . . 1 . . . . . . . . . . . Hunter 13 | . . . . 2 . . 3 . . . 2 1 . 3 2 Programmer 12 | . . . . 3 . . 2 . 3 . . . . 2 2 Executioner 2 | . . . . . . . . . . . . . . 2 . Decomposer 3 | . . . . . . . . . . . 3 . . . . Packrat 2 | . . . . . . . . . . . 2 . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 2 3 3 5 7 3 . 4 . 12 10 3 1 4 9 8 Combat Bots Only 12 | . 3 3 4 7 3 . 4 . 12 5 3 1 4 9 6 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . 1 . 2 2 2 1 1 2 2 Gunslinging 1 | . . . . 1 . . . . . . 1 . . 1 1 Exploded 2 | . . . . . . . . . 2 . . . . 2 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Hostile Shots Fired 1046 | . 38 48 30 227 41 . 134 . 65 103 54 12 24 164 106 Missed 288 | . 10 12 7 51 20 . 58 . 18 31 10 3 5 41 22 Hits 758 | . 28 36 23 176 21 . 76 . 47 72 44 9 19 123 84 Melee 26 | . . 2 . 3 . . 6 . . . . . 15 . . Projectile 732 | . 28 34 23 173 21 . 70 . 47 72 44 9 4 123 84 AOE 14 | . . . . . . . 9 . . . . . . . 5 Critical Strikes 45 | . . 4 . 8 1 . 4 . . 2 2 1 8 5 10 Damage Taken 13190 | . 222 514 334 2482 302 . 1410 . 765 1116 685 153 444 2286 2477 Core 1878 | . 40 36 9 238 8 . 98 . 62 83 157 18 96 207 826 Absorbed by Shields 180 | . . . . . . . . . . . . . . 180 . Reduced by Siege Mode 146 | . . . . . . . . . . . . . . . 146 Redirected to Shielding 105 | . . . . 105 . . . . . . . . . . . Core Remaining (%) 79 | 100 84 91 . . 53 . . . 77 . . 69 . . . Volleys Fired 488 | 7 15 39 20 123 33 . 61 . 22 18 20 4 19 58 49 Largest 5 | 2 2 3 4 4 4 . 4 . 4 4 4 4 5 5 5 Hottest 234 | 40 40 90 80 144 141 . 108 . 108 108 129 112 198 234 193 Shots Fired 1584 | 14 30 111 80 319 132 . 228 . 61 62 71 16 47 249 164 Gun 1517 | 14 30 111 80 313 132 . 215 . 45 44 66 16 47 244 160 Cannon 49 | . . . . . . . 12 . 14 18 5 . . . . Launcher 12 | . . . . . . . 1 . 2 . . . . 5 4 Special 6 | . . . . 6 . . . . . . . . . . . Kinetic 1351 | 14 30 100 80 255 107 . 227 . 59 62 71 16 28 183 119 Thermal 221 | . . 11 . 64 25 . . . . . . . 19 61 41 Explosive 11 | . . . . . . . . . 2 . . . . 5 4 Electromagnetic 1 | . . . . . . . 1 . . . . . . . . Robot Hit Streak 44 | 2 3 14 6 44 10 . 20 . 5 18 7 3 4 13 11 Robot Miss Streak 7 | 3 3 2 5 3 3 . 4 . 5 2 7 1 5 4 6 Penetration Max 1 | . . . . . . . . . 1 1 . . . 1 1 Secondary Targets 35 | . 1 . 3 12 2 . 6 . . . 2 . . 3 6 Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 . . . 1 . . 1 1 Shots Hit Robots 1048 | 6 14 88 49 240 86 . 163 . 29 43 37 9 27 158 99 Core Hits 480 | 4 7 32 21 99 31 . 68 . 19 27 25 4 15 66 62 Critical Kills 11 | . . . . 1 . . 1 . 2 . 1 . . 1 5 Critical Parts Destroyed 14 | . . . . 1 2 . 2 . . . . . . 4 5 Critical Strikes 52 | . . 1 . 6 3 . 8 . 3 . 1 . 1 14 15 Burn 20 | . . 1 . 3 1 . . . . . . . 1 9 5 Destroy 26 | . . . . 3 2 . 3 . 2 . 1 . . 5 10 Blast 6 | . . . . . . . 5 . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 18935 | 69 155 753 396 2996 1241 . 2300 . 869 879 675 140 597 4169 3696 Guns 15756 | 69 155 753 396 2988 1241 . 2013 . 453 544 620 140 597 3120 2667 Cannons 800 | . . . . . . . 262 . 234 249 55 . . . . Explosions 2371 | . . . . . . . 25 . 182 86 . . . 1049 1029 Melee . | . . . . . . . . . . . . . . . . Ramming 8 | . . . . 8 . . . . . . . . . . . Kinetic 13736 | 69 155 653 396 2345 876 . 2275 . 687 793 675 140 346 2200 2126 Thermal 2906 | . . 100 . 643 365 . . . . 86 . . 251 920 541 Explosive 2260 | . . . . . . . . . 182 . . . . 1049 1029 Electromagnetic 25 | . . . . . . . 25 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 2 2 . 4 4 2 . 1 1 . 1 7 Average Corruption 1 | . . . . 1 2 . 2 3 1 . 1 1 . 1 1 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 73 | . . . . 17 9 . 27 4 2 . 4 . . 1 9 Message Errors 13 | . . . . 5 1 . 5 2 . . . . . . . Matter Fused 18 | . . . . 5 2 . 5 1 1 . 2 . . . 2 Heat Flow Errors 7 | . . . . 1 1 . 1 . . . 1 . . . 3 Energy Discharges 7 | . . . . 2 . . 5 . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . Data Loss (minor) 16 | . . . . 4 3 . 5 1 1 . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . Misfires 5 | . . . . . 1 . 3 . . . . . . 1 . Alerts 1 | . . . . . . . . . . . 1 . . . . Weapon Failures 4 | . . . . . 1 . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 98 | . . . . . . . . . 30 54 . . . 7 7 Projectiles 30 | . . . . . . . . . 30 . . . . . . Explosions 68 | . . . . . . . . . . 54 . . . 7 7 Melee . | . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . 2 4 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . 2 4 . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 296 | . . . . 8 . . 41 . . 163 . . . 19 65 Shots 7 | . . . . . . . 2 . . 2 . . . 1 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 762 | . . 164 317 352 285 . 193 . 315 74 113 . 172 282 762 Average Temperature 101 | . . 36 108 123 32 . 25 . 184 40 33 . 77 77 156 Received Heat Transfer 3561 | . . 210 153 900 144 . 321 . 27 306 . . 18 762 720 Effects 18 | . . . . 3 . . . . 3 . . . . . 12 Shutdowns 3 | . . . . . . . . . . . . . . . 3 Energy Bleed 4 | . . . . 3 . . . . 1 . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . . . . 2 Damage (core) 4 | . . . . . . . . . . . . . . . 4 Siege Activations 2 | . . . . . . . . . . . . . . . 2 Total Turns 29 | . . . . . . . . . . . . . . . 29 Longest Duration 16 | . . . . . . . . . . . . . . . 16 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 9 | . . 1 . 1 1 . . . . . . . . 5 1 Heat Transferred 6351 | . . 370 . 1034 703 . . . . 100 . . 481 2257 1406 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Maximum Alert Level 4 | . . . . 4 2 1 3 1 2 2 . . . 4 3 Low Security (%) 27 | 100 100 100 100 13 . 69 1 . 51 . . . 100 10 . Level 1 15 | . . . . 31 1 30 13 100 10 57 . . . . . Level 2 39 | . . . . 30 98 . 77 . 38 42 . . . 47 32 Level 3 15 | . . . . 22 . . 7 . . . . . . 33 68 Level 4 1 | . . . . 2 . . . . . . . . . 7 . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1125 | 5 106 91 91 1125 651 217 718 376 505 433 . . 82 1124 1098 Initial 590 | . . 31 27 48 547 217 109 376 151 264 . . . 39 590 Average 444 | 1 47 34 10 534 540 188 512 296 305 362 . . 22 669 832 Influence Increases 6805 | 15 146 259 144 1277 617 . 849 . 434 385 165 30 151 1285 1048 Destroy 0b10 Robot/C 3775 | . 120 180 100 680 340 . 540 . 320 120 100 20 100 720 435 Destroy 0b10 Robot/NC 143 | 15 . 10 10 5 15 . 5 . . 25 . . 10 . 48 Destroy Leader 528 | . 20 54 22 40 114 . 40 . 40 22 20 10 22 30 94 Allied During Kill 678 | . . . . 9 84 . 97 . 40 . . . . 237 211 Successful Hack 77 | . 6 . 12 28 . . . . 14 . . . . 17 . Disable Machine 171 | . . . . . 15 . . . . 30 . . 15 15 96 Anti-Garrison Action 738 | . . . . 450 . . 150 . . . . . . 138 . Destroy Structure 410 | . . . . 50 4 . 2 . 20 38 . . 4 128 164 Partial Spotted 15 | . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 270 | . . 15 . 15 45 . 15 . . 135 45 . . . . Influence Decreases 5717 | 15 70 268 136 227 1264 321 288 502 145 481 574 30 94 218 1084 Entered New Map 2351 | . . 45 40 27 578 261 48 342 65 241 152 . . 18 534 Time Decay 1787 | 15 70 213 69 . 326 60 . 160 . 160 332 30 82 . 270 Lost Part 572 | . . 10 10 120 . . 80 . 20 80 90 . 12 100 50 Lost Ally 540 | . . . . 80 60 . 160 . 60 . . . . 100 80 Purge Threat 467 | . . . 17 . 300 . . . . . . . . . 150 Squads Dispatched 19 | . . 1 6 . 1 1 . . . 2 . . 1 . 7 Investigation 5 | . . . 1 . . . . . . 1 . . . . 3 Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 8 | . . 1 1 . 1 1 . . . 1 . . 1 . 2 Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 4 | . . . 4 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Distress Signals 5 | . . 1 1 . . . . . . 1 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 251 | . 9 16 9 34 19 1 29 . 16 18 10 1 8 42 39 Peak Tracking Total 11 | . 4 4 3 7 4 1 5 . 7 8 3 1 5 11 8 Tactical Retreats 10 | . . 1 . 1 2 . 1 . . 3 2 . . . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Traps Triggered 9 | . . . 1 2 . . . . . 1 . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Machines Disabled 16 | . . . . . 1 . . . . 2 1 . 1 3 8 Max in Single Turn 2 | . . . . . 1 . . . . 2 1 . 1 1 . Garrison Relay 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Machines Accessed 29 | . 1 . 5 4 4 1 2 1 1 1 1 . 1 3 4 Terminals 22 | . 1 . 3 4 4 . 2 . 1 1 . . . 3 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . 1 . . . . 1 . . Total Hacks 60 | . 4 . 11 8 10 1 4 1 1 1 1 . 1 6 11 Successful 21 | . 1 . 5 3 3 1 . 1 1 . 1 . 1 2 2 Failed 38 | . 2 . 6 5 7 . 4 . . 1 . . . 4 9 Catastrophic 13 | . . . 2 2 4 . 1 . . 1 . . . 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 15 | . 4 . 3 . 1 . . . . 1 . . . . 6 Terminals 50 | . 4 . 7 8 10 . 4 . 1 1 . . . 6 9 Fabricators 2 | . . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . 1 . . . . 1 . . Terminal Hacks 15 | . 1 . 3 3 3 . . . 1 . 1 . . 2 1 Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . Open Door 4 | . . . . 1 1 . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . 1 . 2 . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . . . . . . Garrison Registry 2 | . . . . 1 . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . . 1 . 1 . . . . 1 . . Unlock Access 4 | . . . 1 . . 1 . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 5 3 3 1 2 . . 1 . . . 2 4 Full Trace Events 8 | . . . 3 1 1 . 1 . . . . . . . 2 Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Used RIF Installer 4 | . . . . 1 . . 1 . 1 . . . . 1 . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . 3 . . 3 . . . . . . 9 . Allies Hacked 2 | . . . . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Total Allies 29 | . . . . 5 10 . 3 . . . . . . 11 . Largest Group 10 | . . . . 2 10 8 8 3 3 . . . . 7 4 Highest-Rated Group 414 | . . . . 62 173 141 141 62 62 . . . . 414 238 Highest-Rated Ally 119 | . . . . 31 29 29 29 21 21 . . . . 119 119 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 200 | . . . . 24 28 2 30 . 22 . . . . 61 33 Total Damage 6420 | . . . . 326 353 . 446 . 486 . . . . 2986 1823 Kills 46 | . . . . 2 4 . 5 . 4 . . . . 17 14 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Active Infowar (turns) 1376 | 54 184 497 641 . . . . . . . . . . . . Seismic 1376 | 54 184 497 641 . . . . . . . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Turns Passed 10979 | 126 184 497 737 2299 734 133 1574 334 485 337 812 172 346 1610 599 Spaces Moved 5567 | 60 84 191 385 936 346 72 800 106 173 196 579 136 213 955 335 Core 18 | 16 . . . . . . . . . 2 . . . . . Treads 3387 | 44 84 191 385 936 346 72 800 106 173 38 1 . 3 74 134 Legs 1061 | . . . . . . . . . . . . . . 860 201 Wheels 1101 | . . . . . . . . . . 156 578 136 210 21 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 152 156 156 156 156 156 115 93 93 105 105 110 Average Speed 142 | 148 160 160 160 156 157 156 156 156 158 131 118 116 116 122 131 Slowest Speed 750 | 160 160 160 160 165 160 156 156 156 160 750 170 130 250 270 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 20 25 34 83 49 2 62 3 39 9 67 17 6 95 14 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . Known Exits Taken 4 | . . . 1 . . 1 . 1 . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 . . 1 . . . . 1 1 1 . . . Scrap Searched 2 | . . . . . . . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 123 | . . . . . . . 2 . 6 47 11 1 1 27 28 Melee . | . . . . . . . . . . . . . . . . Projectile 30 | . . . . . . . . . 1 7 11 1 1 1 8 AOE 92 | . . . . . . . 2 . 5 40 . . . 25 20 Terrain Rammed 2 | . . . . 2 . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Total 7758 | 81 106 315 477 1569 467 94 1018 275 343 235 659 140 270 1281 428 Wait 1151 | 6 2 65 47 346 52 18 111 158 141 13 31 1 12 126 22 Move 5555 | 59 83 190 385 935 345 72 799 106 171 195 578 135 213 954 335 Hop . | . . . . . . . . . . . . . . . . Pick Up 67 | 2 4 6 7 13 5 2 3 2 2 1 8 . 5 6 1 Fast Attach 77 | 7 . 1 1 7 . . 6 3 1 6 10 . 14 18 3 Attach 35 | . . 6 3 8 2 1 4 . 1 . 4 . 2 3 1 Detach 6 | . . 2 . . . . 1 1 1 . . . . 1 . Swap 89 | . 2 4 5 23 11 . 8 1 4 . 2 . 2 21 6 Drop 116 | . . 2 9 21 15 1 9 4 . 2 6 . 3 33 11 Fire 488 | 7 15 39 20 123 33 . 61 . 22 18 20 4 19 58 49 Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . . . 2 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 172 | . . . . 91 4 . 16 . . . . . . 61 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / [Fac]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Central database locked down 300 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 789 | -9/Materials | Discovered new exit (range 11) 808 | -9/Materials | Entered another Materials area 808 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 810 | -8/Materials | Discovered new exit (range 17) 887 | -8/Materials | Build established: Scavenger-Gunner 1007 | -8/Materials | Garrison activated, responded to threat 1231 | -8/Materials | Met 7R-MNS 1450 | -8/Materials | Garrison activated, responded to threat 1479 | -8/Materials | Discovered new exit (range 9) 1545 | -8/Materials | Identified exit to Garrison 1545 | -8/Materials | Entered Garrison 1601 | -8/Garrison | Triggered checkpoint 1711 | -8/Garrison | Rescued a captive Derelict 1712 | -8/Garrison | Rescued a captive Derelict 1751 | -8/Garrison | Build established: Scavenger-Tank 1843 | -8/Garrison | Triggered checkpoint 1897 | -8/Garrison | Triggered checkpoint 1903 | -8/Garrison | Destroyed 7 combat bots 1968 | -8/Garrison | Lost 6 parts (1n2u3w) 2027 | -8/Garrison | Triggered checkpoint 2125 | -8/Garrison | Triggered checkpoint 2180 | -8/Garrison | Lost 5 parts (1p3n1w) 2236 | -8/Garrison | Build established: Scavenger-Gunner 2563 | -8/Garrison | Triggered checkpoint 3004 | -8/Garrison | Installed Relay Interface Framework 3176 | -8/Garrison | Discovered new exit (range 10) 3797 | -8/Garrison | Discovered new exit (range 14) 3832 | -8/Garrison | Discovered new exit (range 57) 3832 | -8/Garrison | Discovered new exit (range 7) 3832 | -8/Garrison | Discovered new exit (range 78) 3844 | -8/Garrison | Entered Storage 3844 | -8/Storage | Accompanied by 1 ally 4455 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4503 | -8/Storage | Discovered new exit (range 5) 4578 | -8/Storage | Entered Factory 4578 | -7/Factory | Accompanied by 8 allies 4578 | -7/Factory | Evolved 2 slots: Utility x2 4693 | -7/Factory | Identified exit to Garrison 4711 | -7/Factory | Entered Garrison 4711 | -7/Garrison | Accompanied by 8 allies 4769 | -7/Garrison | Triggered checkpoint 4853 | -7/Garrison | Triggered checkpoint 4894 | -7/Garrison | Lost 6 allies 4907 | -7/Garrison | Triggered checkpoint 5161 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5175 | -7/Garrison | Discovered new exit (range 11) 5237 | -7/Garrison | Triggered checkpoint 5441 | -7/Garrison | Triggered checkpoint 5519 | -7/Garrison | Discovered new exit (range 10) 5681 | -7/Garrison | Triggered checkpoint 5704 | -7/Garrison | Discovered new exit (range 10) 5730 | -7/Garrison | Lost 4 parts (1u3w) 5823 | -7/Garrison | Triggered checkpoint 5909 | -7/Garrison | Triggered checkpoint 6285 | -7/Garrison | Entered Factory 6285 | -7/Factory | Accompanied by 3 allies 6619 | -7/Factory | Identified exit to Garrison 6619 | -7/Factory | Entered Garrison 6619 | -7/Garrison | Accompanied by 3 allies 6640 | -7/Garrison | Discovered new exit (range 80) 6640 | -7/Garrison | Discovered new exit (range 86) 6640 | -7/Garrison | Discovered new exit (range 65) 6640 | -7/Garrison | Discovered new exit (range 35) 6814 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6850 | -7/Garrison | Build established: Scavenger-Tank 6892 | -7/Garrison | Triggered checkpoint 6899 | -7/Garrison | Triggered checkpoint 6954 | -7/Garrison | Lost 3 allies 6976 | -7/Garrison | Destroyed 12 combat bots 7104 | -7/Garrison | Entered Factory 7104 | -6/Factory | Evolved 2 slots: Propulsion x2 7225 | -6/Factory | Lost 3 parts (2n1u) 7373 | -6/Factory | Lost 5 parts (2n1u2w) 7418 | -6/Factory | Discovered new exit (range 6) 7441 | -6/Factory | Entered Lower Caves 7449 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7852 | -6/Lower Caves | Lost 6 parts (1p1n3u1w) 8134 | -6/Lower Caves | Build established: Scavenger-Gunner 8190 | -6/Lower Caves | Discovered new exit (range 15) 8253 | -6/Lower Caves | Entered another Lower Caves area 8408 | -6/Lower Caves | Discovered new exit (range 3) 8425 | -6/Lower Caves | Entered Factory 8425 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 8771 | -5/Factory | Identified exit to Garrison 8771 | -5/Factory | Entered Garrison 8775 | -5/Garrison | Found embedded Infiltrators 8807 | -5/Garrison | Triggered checkpoint 8927 | -5/Garrison | Spotted B-75 Beast 8935 | -5/Garrison | Triggered checkpoint 8939 | -5/Garrison | Triggered checkpoint 8952 | -5/Garrison | Triggered checkpoint 9000 | -5/Garrison | Destroyed 9 combat bots 9000 | -5/Garrison | Lost 3 parts (1p2w) 9229 | -5/Garrison | Discovered new exit (range 14) 9290 | -5/Garrison | Spotted Executioner 9291 | -5/Garrison | Spotted Executioner 9319 | -5/Garrison | Destroyed Executioner 9326 | -5/Garrison | Destroyed Executioner 9338 | -5/Garrison | Lost 3 allies 9344 | -5/Garrison | Lost 3 parts (1p1n1u) 9393 | -5/Garrison | Rewired Executioner 9577 | -5/Garrison | Triggered checkpoint 9691 | -5/Garrison | Triggered checkpoint 9707 | -5/Garrison | Triggered checkpoint 9822 | -5/Garrison | Discovered new exit (range 13) 9995 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 10055 | -5/Garrison | Triggered checkpoint 10106 | -5/Garrison | Garrison Relay disabled 10208 | -5/Garrison | Discovered new exit (range 5) 10244 | -5/Garrison | Spotted B-75 Beast 10265 | -5/Garrison | Allies destroyed B-75 Beast 10381 | -5/Garrison | Entered Factory 10381 | -5/Factory | Accompanied by 4 allies 10681 | -5/Factory | First assault squad dispatched 10942 | -5/Factory | Spotted B-75 Beast 10967 | -5/Factory | Core integrity fell below 50% 10977 | -5/Factory | Core integrity fell below 20% 10981 | -5/Factory | Core melted Last Messages --------------- 10973_ Overheating: Imp. Quantum Reactor damaged (-10). 10974_ Core Analyzer broken. 10974_ Overheating: Short circuit. 10975_ Hvy. Machine Gun broken. 10975_ Overheating: Short circuit. 10975_ Destroyed Hvy. Laser. 10975_ G-50 Soldier destroyed. 10976_ Power failure, Imp. Quantum Reactor shutdown. 10977_ Overheating: Core damaged (-160). 10977_ G-50 Soldier destroyed. 10978_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 10978_ Imp. Quantum Reactor destroyed. 10978_ Critical hit (Blast). 10980_ Hvy. Laser destroyed. 10980_ Critical hit (Burn: +37). 10980_ G-50 Soldier destroyed. 10981_ Overheating: Core damaged (-150). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????##########################?????????? | | ?????????????? = # |?????????? | | ?????????????? "" !# ?????????? | | ?????????????#""" % # #????????? | | ?????????????#"T % #??#####?? | | ??????????????""" @ | +?? ### | | ?????????????? "" ! #??# | | ?????????????# % #??# | | ?????????????# g ???# | | ?????????????#! / [%BB[ ###+####???# | | ?????????????########## % BB #???# | | ?????????????? g ##### """ | | ?????????????? *g% "" """ | | ?????????????? % T """ | | ??????????????? " % u! | | ????????????????? """" ##### | | ????????????????? """" # #???####### | | ???????????????????"""" #####+####?????????? | | ????????????????????""" # # ??? ????????????? | | ?????????????????????"" ? # ???? "????????????? | | ?????????????????????"" ? ????? ""???????????? | | ????????????????????? ??????? ""???????????? | | ?????????????????????"" ??????F" ??????????? | | ??????????????????????" ???????"" """??????????? | | ???????????????????????????????""" "????????????? | | ???????????????????????????????? "????????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 47 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 25 Propulsion Shielding 66 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 55 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterAutogunChaincannon Manual? 0 Play Time 01:16:39 Cumulative 327.2 hours Start 2026.09.26 @ 16:50:50 End 2026.09.26 @ 18:27:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 408 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0/0 Lore% 82 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fee59a4-8b92-4e34-94f1-21ece3ff5c10