Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.19 @ 01:41:56 Player: H3-RMN Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (626) 626 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1221 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (20) --- Ion Engine Light Ion Engine Wheel Wheel Compact Wheel Large Storage Unit High-capacity Storage Unit Large Matter Pod (150) Transport Network Coupler Small Laser Beam Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Wheel Wheel Large Storage Unit High-capacity Storage Unit Large Matter Pod Transport Network Coupler Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 8 13 6 Power 4 | 2 1 1 Engine 4 | 2 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads 3 | . 2 1 Leg . | . . . Wheel 5 | 2 2 1 Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 6 | 2 4 . Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 9 . Power 2 | . 2 . Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 4 | . 4 . Highest Loss Streak 6 | . 6 . To Critical Strikes . | . . . Average Backups 11 | 3 9 17 Power 1 | . 1 1 Propulsion 2 | 2 2 3 Utility 2 | . 1 4 Weapon 4 | 1 3 7 Tool/Special . | . . . Unused Backups 14 | . . 14 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 4 | . . 4 Weapon 7 | . . 7 Tool/Special 1 | . . 1 Average Slot Usage (%) 96 | . 94 100 Engine 12 | . 11 14 Treads 13 | . 13 14 Wheel 14 | . 14 14 Device 7 | . 3 14 Storage 14 | . 14 14 Protection 6 | . 9 . Energy Gun 17 | . 26 2 Ballistic Gun 7 | . . 21 Launcher 1 | . . 3 Peak Build Rating 11 | 7 8 11 Average Rating 8 | 5 7 10 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 54 | 13 49 54 Greatest Support 26 | 26 26 16 Greatest Overweight (x) 5 | . 4 5 Average Overweight (x) 3 | . 3 4 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 19 20 Most Carried 18 | 6 16 18 Average Carried 11 | 3 9 17 Final Capacity 20 | 8 20 20 Final Carried 18 | 6 16 18 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 595 | 280 111 204 Remotely . | . . . Salvage Created 971 | 118 834 19 Parts 60 | 5 50 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 24 | . 22 2 Guns 20 | . 20 . AOE 4 | . 2 2 Classes Destroyed 7 | 2 5 . Worker 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 11 | . 9 2 Grunt 13 | . 13 . Best Kill Streak 9 | 2 9 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 157 | . 153 4 Missed 50 | . 49 1 Hits 107 | . 104 3 Projectile 107 | . 104 3 Critical Strikes 1 | . . 1 Damage Taken 1142 | . 1113 29 Core 259 | . 249 10 Absorbed by Shields . | . . . Redirected to Shielding 30 | . 30 . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | 5 70 1 Largest 2 | 2 2 1 Hottest 80 | 80 80 30 Shots Fired 140 | 10 129 1 Gun 139 | 10 129 . Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic . | . . . Thermal 96 | 10 86 . Explosive 1 | . . 1 Electromagnetic 43 | . 43 . Robot Hit Streak 7 | 5 7 4 Robot Miss Streak 6 | 1 6 . Penetration Max . | . . . Secondary Targets 8 | . 8 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 83 | 6 76 1 Core Hits 47 | 4 41 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1479 | 65 1259 155 Guns 1029 | 65 964 . Cannons . | . . . Explosions 450 | . 295 155 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 925 | 65 860 . Explosive 155 | . . 155 Electromagnetic 399 | . 399 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 23 | . 23 . Projectiles . | . . . Explosions 23 | . 23 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 25 | . 25 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 309 | 72 309 . Average Temperature 92 | 33 96 . Received Heat Transfer 507 | . 507 . Effects 2 | . 2 . Energy Bleed 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1900 | 150 1750 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 4 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 72 | 100 52 100 Level 1 27 | . 47 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 332 | 5 332 99 Initial 99 | . . 99 Average 113 | 1 184 23 Influence Increases 734 | 15 662 57 Destroy 0b10 Robot/C 480 | . 440 40 Destroy 0b10 Robot/NC 35 | 15 20 . Destroy Leader 106 | . 96 10 Successful Hack 5 | . 5 . Select Force Hacks 60 | . 60 . Disable Machine 30 | . 30 . Destroy Structure 18 | . 11 7 Influence Decreases 677 | 15 406 256 Entered New Map 157 | . . 157 Time Decay 430 | 15 316 99 Lost Part 90 | . 90 . Squads Dispatched 6 | . 6 . Investigation 5 | . 5 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 31 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 20 . Successful 6 | . 6 . Failed 14 | . 14 . Catastrophic 6 | . 6 . Database Lockouts . | . . . Manual 12 | . 12 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 688 | 39 187 462 Seismic 688 | 39 187 462 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1415 | 136 817 462 Spaces Moved 737 | 77 417 243 Core 5 | 5 . . Treads . | . . . Legs . | . . . Wheels 732 | 72 417 243 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 140 Average Speed 136 | 88 136 152 Slowest Speed 155 | 100 140 155 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 4 83 48 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 17 | . 10 7 Melee . | . . . Projectile . | . . . AOE 17 | . 10 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 997 | 130 534 333 Wait 129 | 35 17 77 Move 735 | 76 416 243 Hop . | . . . Pick Up 22 | 6 14 2 Fast Attach 14 | 7 5 2 Attach 5 | . 5 . Detach . | . . . Swap 9 | 1 4 4 Drop 7 | . 3 4 Fire 76 | 5 70 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 1 exit: [*Sub]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 137 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 342 | -10/Materials | Core integrity fell below 50% 396 | -10/Materials | Lost 6 parts (2p2n2w) 411 | -10/Materials | Discovered new exit (range 10) 583 | -10/Materials | Core integrity fell below 20% 823 | -10/Materials | Discovered new exit (range 11) 929 | -10/Materials | Discovered new exit (range 15) 954 | -10/Materials | Entered Mines 963 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1281 | -10/Mines | Build established: Scavenger-Mutant 1299 | -10/Mines | Discovered new exit (range 6) 1416 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01074_ Acquired derelict log, extracted data. World map confirmed: -9/Storage. 01076_ K-01 Serf collects debris. 01292_ T-07 Excavator is excavating. 01299_ EXIT=FOUND 01300_ T-07 Excavator is excavating. 01302_ U-05 Engineer lays Concrete. 01304_ T-07 Excavator is excavating. 01306_ U-05 Engineer lays Concrete. 01309_ U-05 Engineer builds a Wall. 01311_ T-07 Excavator is excavating. 01313_ U-05 Engineer lays Concrete. 01355_ Acquired 19 matter. 01361_ Acquired 55 matter. 01364_ Dropped Lgt. Treads. 01365_ Dropped Wheel. 01366_ Acquired Com. Wheel. 01370_ Acquired Beam Rifle. 01373_ Acquired 16 matter. 01415_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ??????????????????### # ????????????????????????? | | ?????????????????## ????????????????????????? | | ????????????????## [ ##??????????????????????? | | ????????????????? ==s #??????????????????????? | | ??????????????????? %* #####??????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ###?????????????????????# #??????????????????????? | | ##???????????????????## #??????????????????????? | | ##?????????????????## ###????????????????????? | | ##????????????????# ##???????????????????? | | #????????????????# ##??????????????????? | | #????????????????# #??????????????????? | | #?????????????????## ##?????????????????? | | #??????????????????#### #?????????????????? | | #??????????????????????## #?????????????????? | | ##???????????????????????# ##?????????????????? | | ##????????????????????????# #??????????????????? | | ##????????????????????????## ##?????????????????? | | #???????????????????????### ##????????????????? | | #??????????????????????## ## #????????????? | | #???????????????????#### #????????????? | | #??????????????????## ####????????????? | | #?????????????????## ### ####???????????????? | | #??????????????#### ##?####??????????????????? | | #?????????????## #????????????????????????? | | ############### % ## #????????????????????????? | | [ = ######????????????????????????? | | ! =##?????????????????????????????? | | ### ######## [#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 42 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredMeleeDoomcannon Manual? 0 Play Time 00:11:26 Cumulative 803.5 hours Start 2025.08.19 @ 01:32:34 End 2025.08.19 @ 01:41:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 305 Adventurer 4 Explorer 0 Win Type - Total 14 Types 9/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 90 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3cf00ca-54e6-44ca-8af4-3b64fa48a05e