Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 20:55:53 Player: jumpy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (74) 370 Value Destroyed (2543) 2543 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (1100) 1100 TOTAL SCORE: 12033 Bonus ------- Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 269/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Coolant Network Experimental Optical Array Fusion Bomb Launcher Shock Maul Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Antigrav System Cooled Gravmag System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink 2N-1CE's Frost Array Large Storage Unit Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced ECM Suite Experimental Hardlight Generator > --- WEAPON ----------- Shock Maul Shock Maul Makeshift Sword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Cooled Aerolev Unit Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Antigrav Array Advanced Heat Sink Coolant Network Experimental Optical Array Advanced Sensor Array Transdimensional Reconstructor Fusion Bomb Launcher [Rating: 139] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Advanced Terrain Scan Processor Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Makeshift Sword Energy Gun High-powered Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 1 1 . . . . 1 . . . . . . . . Utility 8 | . . 1 1 1 . . . . 1 1 . . . . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . Parts Attached 116 | 7 4 8 11 9 1 3 . 6 19 2 . 1 4 . 3 11 27 Power 16 | 1 . 2 1 1 . . . 1 1 1 . . 1 . . 2 5 Engine 5 | 1 . 2 1 1 . . . . . . . . . . . . . Core 3 | . . . . . . . . . 1 1 . . . . . . 1 Reactor 8 | . . . . . . . . 1 . . . . 1 . . 2 4 Propulsion 45 | 2 . 2 9 . 1 1 . 4 12 . . 1 1 . . 3 9 Treads 8 | 2 . 2 2 . 1 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 22 | . . . 1 . . . . 1 6 . . 1 1 . . 3 9 Flight 15 | . . . 6 . . . . 3 6 . . . . . . . . Utility 36 | 2 2 . 1 5 . 1 . 1 5 1 . . 1 . 3 6 8 Device 20 | 1 1 . . 2 . . . 1 3 . . . . . 1 4 7 Storage 4 | 1 1 . . . . . . . 1 . . . . . 1 . . Processor 7 | . . . . 2 . . . . 1 . . . 1 . 1 1 1 Hackware 1 | . . . . 1 . . . . . . . . . . . . . Protection 4 | . . . 1 . . 1 . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 19 | 2 2 4 . 3 . 1 . . 1 . . . 1 . . . 5 Energy Gun 1 | . . . . 1 . . . . . . . . . . . . . Energy Cannon 3 | . . 2 . . . . . . . . . . . . . . 1 Ballistic Gun 4 | 2 2 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . 1 . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . 2 Slashing Weapon 5 | . . 1 . 2 . 1 . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 1 . . . . 1 . . . 3 . . 1 7 Parts Lost 68 | . 1 4 11 . 2 8 . 5 . . . . . . . 6 31 Power 7 | . . 1 1 . . 1 . . . . . . . . . . 4 Propulsion 34 | . . 1 7 . 2 2 . 4 . . . . . . . 1 17 Utility 19 | . . 1 2 . . 2 . 1 . . . . . . . 5 8 Weapon 8 | . 1 1 1 . . 3 . . . . . . . . . . 2 Highest Loss Streak 16 | . 1 1 6 . 2 8 . 3 . . . . . . . 6 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 9 | 4 8 13 14 4 4 4 5 4 7 8 10 10 10 10 9 12 10 Power . | . 1 . . . . . . . . . . . . 1 1 1 1 Propulsion 3 | 1 3 8 9 . . . . . . . . . . 3 3 5 3 Utility 3 | . 2 2 2 2 2 2 3 3 5 7 8 9 7 5 4 4 3 Weapon 1 | 1 2 1 2 2 2 1 2 1 1 1 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 20 | . . 2 6 3 . . . 1 3 . 1 . 2 . . 1 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion 10 | . . 1 4 . . . . . 3 . 1 . . . . 1 . Utility 5 | . . . 1 1 . . . . . . . . 2 . . . 1 Weapon 5 | . . 1 1 2 . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 93 82 60 46 70 61 38 43 65 87 88 93 97 100 94 84 75 Engine 3 | . 14 10 8 2 7 4 . . . . . . . . . . . Core 2 | . . . . . . . . . 3 11 11 11 8 5 5 2 . Reactor 1 | . . . . . . . . 1 . . . . 1 5 5 6 7 Treads 8 | . 28 28 22 . 4 8 . . . . . . . . . . . Hover 12 | . . . . . . . . 4 3 29 29 34 35 35 31 28 23 Flight 4 | . . . . 23 11 7 7 13 17 . . . . . . . . Device 11 | . 14 11 8 6 15 11 7 . 9 11 11 11 11 11 15 15 14 Storage 5 | . 14 11 8 . . . . . 5 5 5 5 5 5 5 4 3 Processor 10 | . . . . 6 15 15 15 15 18 17 17 17 17 17 15 14 15 Protection 1 | . . . . . . . . . . 4 5 5 5 5 5 2 . Energy Cannon 2 | . . 16 2 . . . . . . . . . . . . . . Ballistic Gun 2 | . 22 4 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 9 6 7 5 7 7 3 . . . 2 5 5 4 2 Piercing Weapon 1 | . . . . . . . . . 1 5 5 5 5 5 5 4 . Peak Build Rating 139 | 7 8 14 19 32 32 30 17 36 68 72 72 76 87 87 100 109 139 Average Rating 48 | 6 6 10 13 17 29 24 17 20 41 70 72 75 81 87 92 100 110 On Entrance 44 | . 7 8 14 9 32 29 17 17 14 65 72 72 76 87 87 100 103 Naked Turns 10 | . . . . . . . . . . . . . . . . . 10 Heaviest Build 67 | 15 30 34 33 10 10 15 3 14 22 30 30 30 37 37 50 51 67 Greatest Support 71 | 40 40 63 63 12 20 40 4 14 46 46 46 55 57 57 57 60 71 Greatest Overweight (x) 4 | . . . 4 . 2 2 . 1 2 . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 10 10 10 10 10 10 15 15 15 Average Capacity 11 | 7 11 15 14 5 5 5 5 5 9 10 10 10 10 10 10 15 14 Most Carried 15 | 7 12 15 15 5 5 5 5 5 10 10 10 10 10 10 11 15 15 Average Carried 9 | 4 8 13 14 3 4 4 5 4 7 8 10 10 9 10 9 13 12 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 10 10 10 10 10 10 15 15 5 Final Carried 14 | 7 12 14 4 4 5 5 5 5 9 10 10 10 10 10 11 12 5 Class Distribution -------------------- 38% | Mutant 28% | Scout 9% | Ninja 7% | Assassin 6% | Sprinter 6% | Scavenger-Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Mutant | -7/Data Miner Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Ninja | -4/Factory Ninja | -3/Research Scavenger-Ninja | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 2022 | 352 177 140 99 99 46 32 . 75 126 . 33 42 . . 99 86 616 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3278 | 200 265 449 408 156 67 38 . 123 262 34 . . . . 197 145 934 Parts 167 | 17 7 33 20 6 3 2 . 10 13 1 . . . . 9 11 35 Haulers Intercepted 7 | . . 1 1 2 . . . . 2 . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . 2 . . 7 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 46 | . 4 16 4 . 1 . . 4 . . . . . . . 2 15 Melee 14 | . . . 4 . 1 . . 4 . . . . . . . 2 3 Guns 5 | . 4 1 . . . . . . . . . . . . . . . Cannons 17 | . . 10 . . . . . . . . . . . . . . 7 AOE 6 | . . 4 . . . . . . . . . . . . . . 2 Classes Destroyed 12 | 3 1 3 . . . 1 . 1 1 1 . . . . . . 1 Worker 4 | 1 . . 1 . . . . . 1 . . . . . 1 . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . Hauler 7 | . . 1 1 2 . . . . 2 . . . . . 1 . . Recycler 6 | 1 1 . 2 1 . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . 1 . . . . . . 1 . Watcher 3 | . . . . . . . . . . 1 . . . . 2 . . Swarmer 14 | . . 11 . . . . . 3 . . . . . . . . . Grunt 18 | . 4 2 3 . . . . . . . . . . . . . 9 Researcher 1 | . . . . . . . . . . . . . . . . . 1 Sentry 6 | . . 3 1 . 1 . . . . . . . . . . . 1 Programmer 8 | . . . . . . . . 1 . . . . . . . 2 5 Samaritan 1 | . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 2 1 4 4 2 1 . . 3 2 1 . . . . 2 2 8 Combat Bots Only 6 | . 1 4 3 . 1 . . 3 . . . . . . . 2 6 Max Kills in Single Turn 3 | 1 1 3 1 1 1 1 . 1 1 1 . . . . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . . . 2 Melee 1 | . . . 1 . 1 . . 1 . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 713 | . 51 73 90 . 30 45 . 37 35 . . 6 . 3 . 35 308 Missed 227 | . 18 19 21 . 12 14 . 17 21 . . 4 . 1 . 14 86 Hits 486 | . 33 54 69 . 18 31 . 20 14 . . 2 . 2 . 21 222 Projectile 486 | . 33 54 69 . 18 31 . 20 14 . . 2 . 2 . 21 222 Critical Strikes 31 | . . 1 5 . . 1 . 3 . . . . . . . 3 18 Damage Taken 8690 | . 404 767 1050 . 137 815 . 401 192 . . 36 . 35 . 493 4360 Core 2391 | . 80 136 297 . 34 244 . 257 91 . . . . . . 72 1180 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 56 | . . . . . . . . . . . . . . 11 . 45 . Core Remaining (%) 74 | 100 68 66 46 . . . . 23 89 . . . . 100 100 . . Volleys Fired 105 | 15 42 35 1 . . 2 . . . . . . . . . . 10 Largest 2 | 2 2 2 1 . . 1 . . . . . . . . . . 1 Hottest 120 | 40 40 120 60 . . 33 . . . . . . . . . . 100 Shots Fired 170 | 30 61 66 1 . . 2 . . . . . . . . . . 10 Gun 107 | 30 61 16 . . . . . . . . . . . . . . . Cannon 54 | . . 46 1 . . . . . . . . . . . . . 7 Launcher 9 | . . 4 . . . 2 . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 114 | 30 61 16 . . . . . . . . . . . . . . 7 Thermal 47 | . . 46 1 . . . . . . . . . . . . . . Explosive 9 | . . 4 . . . 2 . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 6 4 9 . . . 2 . . . . . . . . . . 6 Robot Miss Streak 4 | 1 3 2 1 . . . . . . . . . . . . . 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 208 | 21 37 45 20 4 2 9 . 6 10 1 . . . . 4 12 37 Core Hits 111 | 8 13 21 11 2 2 2 . 4 4 1 . . . . 4 5 34 Critical Kills 11 | 1 1 1 . . . . . . . . . . . . . . 8 Critical Parts Destroyed 14 | . . . . . . . . . . . . . . . . . 14 Critical Strikes 35 | 1 1 1 2 . 1 1 . . 3 . . . . . . 1 24 Meltdown 1 | . . 1 . . . . . . . . . . . . . . . Destroy 21 | 1 1 . . . . . . . . . . . . . . . 19 Smash 4 | . . . . . . . . . . . . . . . . . 4 Sever 6 | . . . 2 . 1 1 . . 1 . . . . . . . 1 Impale 3 | . . . . . . . . . 2 . . . . . . 1 . Melee Attacks 196 | . . . 28 7 7 8 . 13 19 1 4 . . 3 11 34 61 Impact 26 | . . . . . . . . . . . . . . . . . 26 Slashing 117 | . . . 28 7 7 8 . 13 14 . . . . 1 2 7 30 Piercing 53 | . . . . . . . . . 5 1 4 . . 2 9 27 5 Sneak Attacks 16 | . . . 4 2 . 2 . . 3 . . . . . 3 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . 1 . 3 6 Damage Inflicted 7511 | 260 505 997 754 310 87 476 . 220 537 55 . . . . 278 501 2531 Guns 917 | 259 502 156 . . . . . . . . . . . . . . . Cannons 723 | . . 573 17 . . . . . . . . . . . . . 133 Explosions 1421 | . . 262 . . . 77 . . . . . . . . . . 1082 Melee 4431 | . . . 737 310 87 399 . 220 537 55 . . . . 278 501 1307 Ramming 19 | 1 3 6 . . . . . . . . . . . . . . 9 Kinetic 1050 | 259 502 156 . . . . . . . . . . . . . . 133 Thermal 590 | . . 573 17 . . . . . . . . . . . . . . Explosive 1421 | . . 262 . . . 77 . . . . . . . . . . 1082 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 860 | . . . . . . . . . . . . . . . . . 860 Slashing 2423 | . . . 737 310 87 399 . 220 311 . . . . . . 33 326 Piercing 1148 | . . . . . . . . . 226 55 . . . . 278 468 121 Highest Corruption 10 | . . . . . . . . . 5 . . . . . . 5 10 Average Corruption 4 | . . . . . . . . . 5 . . . . . . 4 3 Corruption Purged 7 | . . . . . . . . . . . . . . . . 2 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . 6 . . . . . . 4 15 Message Errors 6 | . . . . . . . . . 2 . . . . . . 2 2 Matter Fused 3 | . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 6 | . . . . . . . . . 1 . . . . . . 1 4 Energy Discharges 6 | . . . . . . . . . 3 . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 597 | . . . . 98 . 53 . . 21 . . . . . . 65 360 Projectiles 3 | . . . . . . . . . . . . . . . . . 3 Explosions 78 | . . . . . . . . . . . . . . . . . 78 Melee 516 | . . . . 98 . 53 . . 21 . . . . . . 65 279 Knockbacks 13 | . . . . . . . . . . . . . . . . . 13 Impact 8 | . . . . . . . . . . . . . . . . . 8 Kinetic 4 | . . . . . . . . . . . . . . . . . 4 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 221 | . . 108 . . . 26 . . . . . . . . . . 87 Shots 8 | . . 3 . . . 2 . . . . . . . . . . 3 Rammed 5 | 1 1 2 . . . . . . . . . . . . . . 1 Targets Rammed 5 | 1 1 2 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 428 | . 9 428 12 . . 305 . 3 191 . . . . . . 150 176 Average Temperature 88 | . 3 141 6 . . 158 . 3 28 . . . . . . 72 73 Received Heat Transfer 2050 | . 231 198 252 . 39 416 . 24 21 . . . . . . . 869 Effects 1 | . . 1 . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 Parts Fried 2 | . . . . . . . . . . . . . . . . . 2 Impact Corruptions 7 | . . . . . . . . . . . . . . . . . 7 Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . Heat Transferred 1258 | . . 1221 37 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 . 1 Low Security (%) 91 | 100 100 100 100 100 . . . . 100 100 . . . . . 100 78 Level 1 8 | . . . . . . . . . . . . . . . 100 . 21 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 327 | 5 50 195 75 15 . . . . 100 44 . . . . 305 143 327 Initial 300 | . . . 75 . . . . . . 44 . . . . 300 143 . Average 62 | 1 16 81 31 3 . . . . 34 23 . . . . 277 47 98 Influence Increases 2410 | 35 135 452 122 35 80 . . 100 223 7 . 30 . . 364 107 720 Destroy 0b10 Robot/C 940 | . 80 320 80 . 20 . . 80 . . . . . . . 40 320 Destroy 0b10 Robot/NC 135 | 35 5 5 20 15 . . . . 20 5 . . . . 20 5 5 Destroy Leader 190 | . 20 72 22 4 . . . 20 4 2 . . . . 6 10 30 Successful Hack 23 | . . 9 . . . . . . . . . . . . . . 14 Disable Machine 135 | . 15 15 . 15 . . . . 15 . . . . . 15 . 60 Destroy Structure 117 | . . 16 . 1 . . . . 4 . . . . . 8 22 66 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 555 | . 15 15 . . 60 . . . 180 . . 30 . . 15 30 210 Influence Decreases 2188 | 35 135 273 301 35 80 . . 100 131 98 1 10 20 . 90 381 498 Entered New Map 304 | . . . 104 . . . . . . 48 1 . 20 . . 131 . Time Decay 1435 | 35 125 233 147 35 60 . . 80 131 50 . 10 . . 90 213 226 Lost Part 449 | . 10 40 50 . 20 . . 20 . . . . . . . 37 272 Squads Dispatched 19 | . . . 2 2 . . . . 3 1 . . . . . 3 8 Investigation 1 | . . . . 1 . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . 1 . . . . . . 2 2 Reinforcement 13 | . . . 2 1 . . . . 2 1 . . . . . 1 6 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 7 | . . 2 2 . . . . . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 148 | . 9 18 13 1 5 1 . 5 14 3 . 5 . 3 2 5 64 Peak Tracking Total 19 | . 5 5 6 2 4 1 . 3 4 2 . 5 . 3 2 4 19 Tactical Retreats 15 | . 1 1 . . 1 . . . 6 . . 1 . . 1 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 4 | . . . 1 . . . . . 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 10 | . 1 1 . 1 . . . . 1 . . . . . 1 . 5 Max in Single Turn 1 | . 1 1 . 1 . . . . 1 . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 22 | . . 1 . 2 . 1 4 . 1 2 . . 4 . 1 2 4 Terminals 7 | . . 1 . 2 . . . . . 2 . . . . . . 2 Fabricators 3 | . . . . . . . . . 1 . . . . . . 2 . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Total Hacks 67 | . . 2 . 4 . 1 26 . 2 3 . . 17 . 3 3 6 Successful 50 | . . 2 . . . 1 26 . 1 . . . 17 . 1 1 1 Failed 17 | . . . . 4 . . . . 1 3 . . . . 2 2 5 Catastrophic 4 | . . . . . . . . . 1 1 . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 8 | . . 2 . 3 . . . . . . . . . . . . 3 Terminals 12 | . . 2 . 4 . . . . . 3 . . . . . . 3 Fabricators 5 | . . . . . . . . . 2 . . . . . . 3 . Repair Stations 3 | . . . . . . . . . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 3 . . Terminal Hacks 45 | . . . . . . 1 26 . . . . . 17 . . . 1 Record 16 | . . . . . . . 11 . . . . . 5 . . . . Part Schematic 12 | . . . . . . . 8 . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . 4 . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . 1 . Load Schematic 2 | . . . . . . . . . 1 . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . . Skim 1 | . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . 1 . 2 . . . . 1 2 . . . . . 2 4 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 8 . . . . . 4 . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 1 | . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . 96 . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . 7 . . . . . . . . . Total Damage 211 | . . . . . . . . 211 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Active Infowar (turns) 4779 | 147 383 731 346 149 221 289 27 14 395 100 153 357 69 64 198 524 612 Optics 2426 | . . . . . . . . . 349 100 153 357 69 64 198 524 612 Sensors 2904 | . . . . 149 221 289 27 12 251 100 153 357 69 64 198 478 536 Terrain 2359 | . . . . 39 221 176 . . 390 100 153 357 69 64 198 491 101 Seismic 1607 | 147 383 731 346 . . . . . . . . . . . . . . Cloaking 513 | . . . . . . . . 2 . . . . . . 198 313 . ECM 1 | . . . . . . . . . . . . . . . . . 1 Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . . . . 2 1 . 1 . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 5192 | 255 383 732 364 196 221 289 27 228 410 100 153 357 69 64 198 524 622 Spaces Moved 6194 | 126 159 345 185 395 227 300 77 543 626 254 304 527 162 185 391 658 730 Core 25 | 9 . . . . . 4 . 3 . . . . . . . . 9 Treads 950 | 117 159 345 154 . 58 117 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 3409 | . . . 2 . . . . . 205 254 304 527 162 185 391 658 721 Flight 1810 | . . . 29 395 169 179 77 540 421 . . . . . . . . Fastest Speed 20 | 50 160 160 27 29 29 35 35 30 20 36 36 33 31 31 31 31 33 Average Speed 53 | 152 160 160 142 29 66 84 35 32 33 36 36 33 32 31 31 31 37 Slowest Speed 330 | 160 160 160 330 29 195 160 35 114 150 36 36 36 33 31 31 34 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . 1 1 . . 3 . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 5 34 31 20 10 42 45 69 76 26 11 51 56 61 55 13 20 75 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 5 | . . . . . . . 1 . . . . . 3 1 . . . Known Exits Taken 13 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 9 | . . . . . 2 2 . 1 . . 1 1 . 2 . . . Spaces Dug 46 | . . . . 1 5 . . . 4 . 4 . . . 4 13 15 Terrain Destroyed 114 | . . 14 . 1 5 11 . . 4 . 4 . . . 4 13 58 Melee 46 | . . . . 1 5 . . . 4 . 4 . . . 4 13 15 Projectile . | . . . . . . . . . . . . . . . . . . AOE 61 | . . 14 . . . 11 . . . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Tes Total 7601 | 155 225 458 241 461 281 316 76 577 795 259 339 706 178 188 450 919 977 Wait 845 | . 13 53 7 40 47 . . 11 104 . 30 179 . . 41 215 105 Move 6168 | 125 158 344 184 394 224 297 76 542 620 253 303 526 161 184 390 657 730 Hop 4 | . . . . . 1 1 . . 2 . . . . . . . . Pick Up 65 | 7 5 9 2 5 1 2 . . 12 3 1 . 5 1 3 3 6 Fast Attach 80 | 7 1 2 7 7 1 2 . 6 16 . . 1 2 . 3 3 22 Attach 40 | . . 4 5 2 . 3 . 1 4 2 . . 1 . 1 4 13 Detach 9 | . . 1 1 . . 1 . 2 1 . . . . . . . 3 Swap 20 | . 3 3 . . . . . . 1 . . . 4 . . 4 5 Drop 61 | . 2 5 6 6 . . . 2 16 . 1 . 5 1 3 6 8 Fire 105 | 15 42 35 1 . . 2 . . . . . . . . . . 10 Melee 174 | . . . 28 7 7 8 . 13 19 1 4 . . 2 9 27 49 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 4 | 1 1 2 . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . . . . . 25 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [Ext]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 256 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 8) 621 | -10/Materials | Discovered new exit (range 12) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1332 | -9/Materials | Discovered new exit (range 15) 1371 | -9/Materials | Entered another Materials area 1371 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1569 | -8/Materials | Lost 4 parts (1p2n1u) 1725 | -8/Materials | Core integrity fell below 50% 1731 | -8/Materials | Discovered new exit (range 14) 1735 | -8/Materials | Entered Factory 1735 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1758 | -7/Factory | Lost 6 parts (5n1u) 1838 | -7/Factory | Discovered new exit (range 13) 1916 | -7/Factory | Identified exit to Lower Caves 1931 | -7/Factory | Entered Lower Caves 1952 | -7/Lower Caves | Identified exit to Lower Caves 1993 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2027 | -7/Lower Caves | Learned location of 1 exit from Factory 2152 | -7/Lower Caves | Entered another Lower Caves area 2171 | -7/Lower Caves | Discovered new exit (range 12) 2299 | -7/Lower Caves | Build established: Assassin 2328 | -7/Lower Caves | Spotted B-75 Beast 2402 | -7/Lower Caves | Lost 8 parts (1p2n2u3w) 2436 | -7/Lower Caves | Discovered new exit (range 7) 2440 | -7/Lower Caves | Identified exit to Data Miner 2441 | -7/Lower Caves | Entered Data Miner 2441 | -7/Data Miner | Discovered new exit (range 6) 2448 | -7/Data Miner | Met Data Miner 2455 | -7/Data Miner | Learned location of Section 7 (-2) 2455 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2460 | -7/Data Miner | Received God Mode back door access code from Data Miner 2468 | -7/Data Miner | Identified exit to Proximity Caves 2468 | -7/Data Miner | Entered Proximity Caves 2490 | -6/Proximity Caves | Core integrity fell below 50% 2546 | -6/Proximity Caves | Learned Factory emergency access door positions 2623 | -6/Proximity Caves | Spotted B-75 Beast 2679 | -6/Proximity Caves | Escorted by Enhanced Grunt 2692 | -6/Proximity Caves | Discovered new exit (range 9) 2695 | -6/Proximity Caves | Identified exit to Factory 2696 | -6/Proximity Caves | Entered Factory 2696 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2697 | -6/Factory | Identified exit to Factory 2707 | -6/Factory | Lost 3 parts (3n) 2849 | -6/Factory | Spotted B-75 Beast 3000 | -6/Factory | Discovered new exit (range 18) 3043 | -6/Factory | Discovered exit to Factory (range 20) 3106 | -6/Factory | Entered another Factory area 3106 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3107 | -5/Factory | Identified exit to Upper Caves 3128 | -5/Factory | Build established: Scout 3206 | -5/Factory | Entered Upper Caves 3330 | -5/Upper Caves | Learned 4 Factory zone layouts 3358 | -5/Upper Caves | Discovered new exit (range 5) 3359 | -5/Upper Caves | Identified exit to Upper Caves 3359 | -5/Upper Caves | Entered another Upper Caves area 3369 | -5/Upper Caves | Discovered new exit (range 17) 3391 | -5/Upper Caves | Learned Factory emergency access door positions 3436 | -5/Upper Caves | Identified exit to Factory 3688 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3710 | -5/Upper Caves | Discovered new exit (range 18) 3715 | -5/Upper Caves | Identified exit to Zhirov 3716 | -5/Upper Caves | Entered Zhirov 3716 | -5/Zhirov | Discovered new exit (range 3) 3722 | -5/Zhirov | Met Zhirov 3729 | -5/Zhirov | Learned location of Quarantine (-2) 3729 | -5/Zhirov | Learned location of Command (-1) 3729 | -5/Zhirov | Learned location of Testing (-3) 3732 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3737 | -5/Zhirov | Found Alien Artifact 3737 | -5/Zhirov | Identified Integrated Reactor 3737 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3745 | -5/Zhirov | Found Alien Artifact 3785 | -5/Zhirov | Identified exit to Proximity Caves 3785 | -5/Zhirov | Entered Proximity Caves 3785 | -4/Proximity Caves | Spotted B-86 Titan 3829 | -4/Proximity Caves | Spotter reported a threat 3838 | -4/Proximity Caves | Spotter reported a threat 3844 | -4/Proximity Caves | Discovered exit to Factory (range 13) 3849 | -4/Proximity Caves | Entered Factory 3849 | -4/Factory | Evolved 2 slots: Utility x2 3850 | -4/Factory | Identified exit to Research 3935 | -4/Factory | Spotted B-86 Titan 4047 | -4/Factory | Entered Research 4047 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4159 | -3/Research | Build established: Ninja 4307 | -3/Research | Spotted B-86 Titan 4309 | -3/Research | Found Fusion Bomb Launcher 4405 | -3/Research | Lost 6 parts (1n5u) 4438 | -3/Research | Found Prototype Device 4438 | -3/Research | Identified Adv. Kinecellerator 4493 | -3/Research | Discovered new exit (range 11) 4501 | -3/Research | Identified exit to Testing 4571 | -3/Research | Entered Testing 4703 | -3/Testing | Lost 5 parts (3n1u1w) 4776 | -3/Testing | Found Prototype Device 4776 | -3/Testing | Identified Exp. Hardlight Generator 4809 | -3/Testing | Spotted Striker 4834 | -3/Testing | Found Prototype Device 4834 | -3/Testing | Identified 2N-1CE's Frost Array 4888 | -3/Testing | Scanned by Researcher 4950 | -3/Testing | Build established: Scavenger-Ninja 5048 | -3/Testing | Found Prototype Ballistic Cannon 5048 | -3/Testing | Identified Perforator 5059 | -3/Testing | Lost 16 parts (3p7n5u1w) 5155 | -3/Testing | Identified Transdimensional Reconstructor 5155 | -3/Testing | Warped through subspace 5163 | -3/Testing | Core integrity fell below 50% 5167 | -3/Testing | Spotted Alpha 7 5183 | -3/Testing | Released all parts (5) 5189 | -3/Testing | System corruption reached 10% 5190 | -3/Testing | Core integrity fell below 20% 5193 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05181_ K-01 Serf cleans the Quantum Generator. 05181_ Antigrav System destroyed. 05183_ Released Adv. Heat Sink. 05183_ Released Imp. Melee Analysis Suite. 05183_ Released Adv. Terrain Scan Processor. 05183_ Released Exp. Optical Array. 05183_ Released Mic. Antimatter Reactor. 05183_ Held in stasis. 05183_ C-55 Analyst is analyzing... 05184_ Held in stasis. 05184_ C-55 Analyst is analyzing... 05184_ Critical hit (Burn: +50). 05184_ K-01 Serf cleans the Quantum Generator. 05187_ Held in stasis. 05188_ C-55 Analyst is analyzing... 05188_ K-01 Serf cleans the Quantum Generator. 05191_ System corrupted: Component data lost. 05191_ Slug penetrates A-15 Conveyor. 05191_ Held in stasis. 05191_ C-55 Analyst is analyzing... Map ----- +----------------------------------------------------+ | ##?#??#??#?###???????????????????????????????? | | ###?#??###?##????????????????????????????????? | | ### ##??#?#?#?##?#???????????????????????????????? | | ### ##?###??###????????????????????????????????? | | ### ##########?????????????????????????????????? | | ?######??#????#??????????????????????????????????? | | ?#??##?##?##?#???????????????????????????????????? | | ####?##?????#????????????????????????????????????? | | ####?##??????????????????????????????????????????? | | #?####?#???????????????????????????????????????? | | #####?#????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###???????????????????????????????""?????????????? | | ????????????????????????????????" 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T??????# ########????????????????? | | ??????????# #??????# #???????????????????????? | | ###########++######## #???????????????????????? | | k #???????????????????????? | | #???????????????????????? | | "" #???????????????????????? | | "" g g cgp #???????????????????????? | | """"""" """""""!c #???????????????????????? | | " """"""" """""""* #???????????????????????? | | " """"""" """""""g # " "?????????######???? | | " =!! g # " ??# [ #???? | | " """""""/"""""""g # """"??????# "" #???? | | """"""" """"""" + """???????#""" ! #???? | | """"""" """"""" # " ????#"T #???? | | " "# # " """ ??#""" | #???? | | "T # """"""" """"""" #? " "???????# "" #???? | | """# """"""" """"""" #? "???????# #???? | | #### """"""" """"""" #?? ??????# #???# | | ???# #??#####?????# ##### | | ???# #????????????# !![ ## | | ???# #????????????# ![! ## | | ???# ###### #????????????# ![! ## " | | ???# #????# #?###????????# ## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 165 Energy Generation 47 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 68 Melee Accuracy 6 Recoil Reduction 3 Kinecelleration 50 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Matter Neutralizer | -3/Testing | Archive Exp. Myomer Leg | -3/Testing | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SapperScrapScanner Manual? 0 Play Time 00:52:24 Cumulative 179.1 hours Start 2025.07.21 @ 19:55:43 End 2025.07.21 @ 20:55:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 433 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 158c4f23-38a7-4e55-bcd3-3c761cec2f23