Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 20:51:28 Player: Drago Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (2625) 2625 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5190 Bonus ------- None Cogmind --------- Core Integrity 251/550 Matter 300/300 Energy 240/240 System Corruption 5% Temperature Cool (0) Movement Core (1650) Ox32 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Structural Scanner > --- WEAPON (3) ------- Field Laser Improved Light Cannon > --- INVENTORY (25) --- Light Nuclear Core Improved Heat Sink Improved Cooling System Improved Cooling System Large Matter Pod (150) Improved Sensor Array Seismic Detector Seismic Detector High-powered Tractor Beam Field Laser EM Pulse Cannon Rocket Launcher Datajack Maul Signal Generator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Wheel > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Huge Storage Unit Structural Scanner > --- WEAPON ----------- Beam Rifle Field Laser Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Large Matter Pod Improved Sensor Array Seismic Detector Seismic Detector Hardlight Generator High-powered Tractor Beam Field Laser EM Pulse Cannon Rocket Launcher Datajack Maul Signal Generator [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . . . 2 Weapon 1 | . . . 1 . . Parts Attached 64 | 8 12 2 25 2 15 Power 7 | 1 1 . 3 . 2 Engine 5 | 1 1 . 3 . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 19 | 3 2 . 10 1 3 Treads 16 | 1 2 . 10 1 2 Leg . | . . . . . . Wheel 3 | 2 . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 4 1 6 1 6 Device 8 | 1 . . . 1 6 Storage 6 | 1 3 . 2 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 5 | . . 1 4 . . Artifact . | . . . . . . Weapon 18 | 2 5 1 6 . 4 Energy Gun 3 | . 1 . . . 2 Energy Cannon 2 | . 1 . 1 . . Ballistic Gun 8 | 2 1 1 3 . 1 Ballistic Cannon 2 | . . . 1 . 1 Launcher 2 | . 1 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . 2 3 2 2 15 Power 2 | . . . . . 2 Propulsion 10 | . 2 1 1 1 5 Utility 5 | . . 1 1 1 2 Weapon 7 | . . 1 . . 6 Highest Loss Streak 6 | . 1 3 1 1 6 To Critical Strikes . | . . . . . . Average Backups 15 | 4 11 14 16 19 16 Power . | 1 1 1 . 2 1 Propulsion 5 | 2 3 4 6 7 4 Utility 2 | . 1 2 2 3 4 Weapon 5 | . 5 6 5 6 4 Tool/Special . | . . . . . . Unused Backups 23 | . 3 . 5 . 15 Power 2 | . 1 . . . 1 Propulsion 10 | . 2 . 3 . 5 Utility 6 | . . . . . 6 Weapon 5 | . . . 2 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 98 92 95 98 93 Engine 10 | . 13 14 11 11 . Core 1 | . . . . . 8 Treads 28 | . 27 14 30 32 19 Wheel 1 | . . 11 . . 6 Device 7 | . 13 10 . 5 23 Storage 11 | . 14 14 11 11 9 Protection 5 | . . 2 9 4 . Energy Gun 2 | . 3 14 . . 9 Energy Cannon 5 | . . . 9 6 1 Ballistic Gun 18 | . 17 10 21 22 8 Ballistic Cannon 1 | . . . . 4 7 Special Melee Weapon 1 | . 5 . . . . Peak Build Rating 27 | 7 9 9 19 18 27 Average Rating 14 | 4 8 8 15 16 22 On Entrance 9 | . 7 9 6 18 17 Avg Prop Armor Cover (%) 14 | 12 12 11 . . 15 Naked Turns . | . . . . . . Heaviest Build 105 | 12 31 32 103 100 105 Greatest Support 69 | 26 40 20 69 66 63 Greatest Overweight (x) 10 | 1 2 3 1 1 10 Average Overweight (x) 1 | . . 1 . 1 8 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 18 | 7 12 15 19 25 25 Most Carried 21 | 7 15 15 20 20 21 Average Carried 15 | 5 11 14 16 19 17 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 20 | 7 14 15 20 20 15 Class Distribution -------------------- 39% | Tank 29% | Mutant 18% | Scavenger-Tank 5% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2801 | 314 667 70 1068 241 441 Remotely . | . . . . . . Salvage Created 3514 | 125 559 . 1501 407 922 Parts 180 | 8 25 . 95 21 31 Haulers Intercepted 5 | . 1 . 3 . 1 Recyclers Shooed 9 | . 6 . 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 64 | . 11 . 29 8 16 Guns 37 | . 8 . 13 5 11 Cannons 21 | . . . 13 3 5 AOE 6 | . 3 . 3 . . Classes Destroyed 12 | 2 6 . 3 . 1 Worker 3 | . 1 . . . 2 Builder 3 | . 1 . . 1 1 Tunneler 3 | 2 . . . 1 . Hauler 5 | . 1 . 3 . 1 Recycler 7 | 1 2 . 2 1 1 Operator 1 | . . . 1 . . Watcher 7 | . 2 . 5 . . Swarmer 10 | . 3 . 7 . . Grunt 41 | . 8 . 13 8 12 Duelist 2 | . . . 1 . 1 Sentry 9 | . . . 8 . 1 Hunter 2 | . . . . . 2 Best Kill Streak 5 | 2 5 . 4 3 5 Combat Bots Only 4 | . 3 . 4 3 4 Max Kills in Single Turn 4 | 1 4 . 3 1 2 Gunslinging . | . . . . . . Exploded 3 | . 3 . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 470 | . 85 16 130 25 214 Missed 124 | . 27 4 28 6 59 Hits 346 | . 58 12 102 19 155 Melee 9 | . . . 3 . 6 Projectile 337 | . 58 12 99 19 149 AOE 9 | . . 9 . . . Critical Strikes 9 | . . . 3 . 6 Damage Taken 4331 | . 689 406 1253 248 1735 Core 613 | . 93 94 114 13 299 Absorbed by Shields 288 | . . . . . 288 Regen/Repaired (Parts) 66 | . . . 66 . . Core Remaining (%) 64 | 100 . 25 . 68 . Volleys Fired 264 | 11 72 3 103 20 55 Largest 3 | 2 2 2 3 3 3 Hottest 152 | 40 80 70 106 106 152 Shots Fired 690 | 22 138 4 306 60 160 Gun 499 | 22 126 4 204 40 103 Cannon 187 | . 9 . 101 20 57 Launcher 4 | . 3 . 1 . . Special . | . . . . . . Kinetic 504 | 22 110 1 211 59 101 Thermal 182 | . 25 3 94 1 59 Explosive 4 | . 3 . 1 . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 5 10 4 13 5 12 Robot Miss Streak 5 | 3 3 . 5 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 435 | 11 97 4 182 34 107 Core Hits 165 | 5 40 1 58 17 44 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . 2 . 1 . . Critical Strikes 12 | . 4 . 2 . 6 Burn 6 | . 2 . . . 4 Meltdown 1 | . . . 1 . . Destroy 3 | . 2 . 1 . . Blast 2 | . . . . . 2 Melee Attacks 13 | . 13 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 9 | . 9 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6976 | 145 1356 52 3054 655 1714 Guns 4282 | 145 1001 52 1713 391 980 Cannons 2244 | . 87 . 1184 264 709 Explosions 420 | . 268 . 152 . . Melee . | . . . . . . Ramming 30 | . . . 5 . 25 Kinetic 4448 | 145 825 14 1769 638 1057 Thermal 2078 | . 263 38 1128 17 632 Explosive 420 | . 268 . 152 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . 9 . . . 16 Projectiles 16 | . . . . . 16 Explosions 9 | . 9 . . . . Melee . | . . . . . . Knockbacks 13 | . . . . 3 10 Impact . | . . . . . . Kinetic 11 | . . . . 1 10 Secondary 2 | . . . . 2 . Self-Inflicted Damage 12 | . . . . . 12 Shots . | . . . . . . Rammed 3 | . . . 2 . 1 Targets Rammed 3 | . . . 2 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 429 | . 78 50 289 189 429 Average Temperature 75 | . 21 24 86 73 81 Received Heat Transfer 1552 | . 375 . 459 141 577 Effects 3 | . . . 2 . 1 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions 1 | . . . . . 1 Robots Melted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 3 1 . Heat Transferred 5180 | . 851 111 2368 37 1813 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 88 | 100 100 100 83 66 100 Level 1 11 | . . . 16 33 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 279 | 5 150 22 279 261 153 Initial 104 | . . 22 . 104 29 Average 91 | 1 36 6 120 163 59 Influence Increases 2159 | 15 441 . 958 253 492 Destroy 0b10 Robot/C 1280 | . 220 . 580 160 320 Destroy 0b10 Robot/NC 145 | 15 35 . 55 15 25 Destroy Leader 324 | . 46 . 166 30 82 Allied During Kill 2 | . . . . . 2 Successful Hack 91 | . 29 . 51 . 11 Select Force Hacks 60 | . 60 . . . . Disable Machine 60 | . 30 . 30 . . Destroy Structure 47 | . 21 . 16 3 7 Lose Combat Pursuer 150 | . . . 60 45 45 Influence Decreases 2159 | 15 383 58 690 446 567 Entered New Map 246 | . . 36 . 164 46 Time Decay 1543 | 15 363 22 510 262 371 Lost Part 190 | . 20 . 20 20 130 Lost Ally 30 | . . . 10 . 20 Purge Threat 150 | . . . 150 . . Squads Dispatched 8 | . 2 . 1 1 4 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 4 | . . . 1 . 3 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . 1 . 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 29 5 49 10 28 Peak Tracking Total 7 | . 4 2 5 5 7 Tactical Retreats 7 | . . . 3 1 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts 24 | . 24 . . . . Triggered 1 | . 1 . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . 2 . 2 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 26 | . 8 1 12 . 5 Terminals 21 | . 6 1 10 . 4 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 88 | . 35 1 39 . 13 Successful 57 | . 21 . 28 . 8 Failed 30 | . 14 1 10 . 5 Catastrophic 1 | . . 1 . . . Database Lockouts 1 | . . . 1 . . Manual 49 | . 17 1 22 . 9 Terminals 76 | . 30 1 34 . 11 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 5 | . 5 . . . . Scanalyzers 4 | . . . 2 . 2 Garrison Access . | . . . . . . Terminal Hacks 21 | . 8 . 12 . 1 Robot Schematic 1 | . 1 . . . . Robot Analysis 3 | . 1 . 1 . 1 Prototype ID Bank 3 | . 1 . 2 . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 2 | . . . 2 . . Unreport Threat 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Hauler Manifests 3 | . 1 . 2 . . Registered Components 1 | . . . 1 . . Zone Layout 4 | . 2 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . . 2 . 2 Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 27 | . 11 . 11 . 5 Terminals 25 | . 9 . 11 . 5 Assimilate 1 | . . . 1 . . Botnet 10 | . 4 . 3 . 3 Disrupt 1 | . . . . . 1 Operators 2 | . . . 1 . 1 Skim 11 | . 5 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 7 1 10 . 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . 1 . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 7 | . 7 . . . . Non-combat 7 | . 7 . . . . Combat . | . . . . . . Robot Hacks Applied 8 | . 8 . . . . parse_system 4 | . 4 . . . . no_distress 2 | . 2 . . . . find_recycling 1 | . 1 . . . . find_station 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . 1 1 . Largest Group 1 | . . . 1 1 1 Highest-Rated Group 31 | . . . 10 31 31 Highest-Rated Ally 31 | . . . 10 31 31 Total Orders . | . . . . . . Ally Attacks 9 | . . . . . 9 Total Damage 85 | . . . . . 85 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 2225 | 17 1583 77 . . 548 Structural 548 | . . . . . 548 Seismic 1676 | 17 1582 77 . . . T.N.C. 1 | . 1 . . . . Robot Analysis Total 3 | . 1 . 1 . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 6432 | 109 1586 108 3167 569 893 Spaces Moved 2789 | 73 785 79 1378 206 268 Core 15 | 15 . . . . . Treads 2388 | . 747 9 1378 206 48 Legs . | . . . . . . Wheels 386 | 58 38 70 . . 220 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 110 160 240 215 Average Speed 185 | 82 157 125 193 240 236 Slowest Speed 320 | 100 240 240 240 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . 2 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 81 18 94 43 31 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . 18 . 10 3 3 Melee . | . . . . . . Projectile 7 | . . . 1 3 3 AOE 27 | . 18 . 9 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3481 | 98 985 84 1684 240 390 Wait 210 | . 37 . 130 11 32 Move 2784 | 72 784 78 1377 205 268 Hop . | . . . . . . Pick Up 52 | 7 17 . 17 1 10 Fast Attach 31 | 7 11 . 7 1 5 Attach 21 | . 5 . 5 1 10 Detach 1 | . 1 . . . . Swap 35 | 1 11 2 18 1 2 Drop 42 | . 10 . 25 . 7 Fire 264 | 11 72 3 103 20 55 Melee 13 | . 13 . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire 1 | . . 1 . . . Trap 24 | . 24 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 9) 522 | -10/Materials | Discovered new exit (range 15) 761 | -10/Materials | Discovered new exit (range 9) 1124 | -10/Materials | Discovered new exit (range 5) 1178 | -10/Materials | Identified exit to Materials 1322 | -10/Materials | Learned Storage emergency access door positions 1352 | -10/Materials | Learned Storage garrison access intel 1380 | -10/Materials | Learned 2 Materials zone layouts 1398 | -10/Materials | Learned 4 Subcaves zone layouts 1424 | -10/Materials | Learned location of 2 exits from Subcaves 1458 | -10/Materials | Learned 2 Materials zone layouts 1696 | -10/Materials | Entered Mines 1748 | -10/Mines | Assembled infested the area 1776 | -10/Mines | Core integrity fell below 50% 1804 | -10/Mines | Entered Materials 1804 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1805 | -9/Materials | Identified exit to Materials 1806 | -9/Materials | Identified exit to Mines 1827 | -9/Materials | Lost 3 parts (1n1u1w) 2158 | -9/Materials | Build established: Gunner 2283 | -9/Materials | Repaired Lgt. Treads 2575 | -9/Materials | Discovered exit to Materials (range 15) 2671 | -9/Materials | Build established: Scavenger-Tank 2720 | -9/Materials | Discovered exit to Mines (range 16) 3162 | -9/Materials | Central database locked down 3216 | -9/Materials | Learned 8 Materials zone layouts 3308 | -9/Materials | Build established: Tank 3309 | -9/Materials | Learned location of 1 exit from Storage 3319 | -9/Materials | Learned Storage trap positions 3321 | -9/Materials | Learned location of Zion (-7) 3332 | -9/Materials | Learned location of 2 exits from Materials 3355 | -9/Materials | Learned 4 Materials zone layouts 4971 | -9/Materials | Entered Mines 5311 | -9/Mines | Discovered exit to Materials (range 10) 5397 | -9/Mines | Discovered exit to Materials (range 10) 5446 | -9/Mines | Met a Derelict testing a Signal Generator 5466 | -9/Mines | Found Signal Generator 5540 | -9/Mines | Entered Materials 5540 | -8/Materials | Accompanied by 1 ally 5540 | -8/Materials | Evolved 2 slots: Utility x2 5541 | -8/Materials | Identified exit to Factory 5553 | -8/Materials | Build established: Scavenger-Gunner 5713 | -8/Materials | Lost 6 parts (3n1u2w) 6107 | -8/Materials | Build established: Scavenger-Tank 6254 | -8/Materials | Lost 3 parts (1p2w) 6430 | -8/Materials | Core integrity fell below 50% 6433 | -8/Materials | Self-destructed Last Messages --------------- 06401_ Beam Rifle destroyed. 06410_ Critical hit (Burn: +26). 06413_ Hardlight Generator destroyed. 06417_ Slammed into K-01 Serf. 06417_ Destroyed Med. Matter Pod. 06417_ K-01 Serf system corrupted by crushing effect. 06417_ Wheel destroyed. 06417_ System corrupted by crushing effect (+4). 06417_ Destabilizing: System corrupted (+1). 06418_ K-01 Serf system terminally corrupted. 06418_ Lgt. Ion Engine fried. 06418_ Wheel fried. 06426_ Imp. Treads destroyed. 06426_ Critical hit (Burn: +37). 06427_ O-16 Technician uses terminal to summon reinforcements. 06427_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 06427_ O-16 Technician locks terminal. 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Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 52% | -9/Materials Studied --------- Nuclear Core | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Hehehe Challenges ------------ None Game ------ Seed WeaponControlMallet Manual? 0 Play Time 00:57:47 Cumulative 148.7 hours Start 2026.02.14 @ 19:53:18 End 2026.02.14 @ 20:51:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcf4a1d5-a51f-44fc-8bac-814e9494d7ea