Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 19:17:17 Player: Antsan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (583) 583 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2288 Bonus ------- None Cogmind --------- Core Integrity 374/550 Matter 280/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (5) ---- Small Laser Advanced Beam Rifle Particle Cannon Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Small Laser Advanced Beam Rifle Particle Cannon Heavy Ion Cannon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 1 1 Propulsion 2 | . . 1 1 Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 6 4 12 4 Power 8 | 1 . 4 3 Engine 8 | 1 . 4 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 6 | 2 2 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 6 1 Energy Gun 4 | 1 . 3 . Energy Cannon 4 | . 1 2 1 Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . . 5 4 Power 5 | . . 2 3 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 89 96 57 Engine 18 | . 14 20 16 Treads 27 | . 28 31 10 Device 9 | . 4 11 7 Storage 11 | . 14 11 6 Energy Gun 11 | . 14 9 14 Energy Cannon 7 | . 2 10 1 Ballistic Gun 4 | . 11 2 . Naked Turns . | . . . . Heaviest Build 28 | 13 17 23 28 Greatest Support 66 | 40 46 66 43 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 7 | 4 6 7 7 Average Carried 3 | 1 2 4 4 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 1 6 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 490 | 218 17 255 . Remotely . | . . . . Salvage Created 642 | . 61 514 67 Parts 41 | . 5 30 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 14 | . 1 11 2 Guns 5 | . 1 2 2 Cannons 9 | . . 9 . Classes Destroyed 6 | . 2 3 1 Builder 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 1 | . . . 1 Grunt 9 | . 1 7 1 Duelist 2 | . . 2 . Sentry 2 | . . 2 . Best Kill Streak 4 | . 1 4 1 Combat Bots Only 3 | . 1 3 1 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1608 | . 81 1021 506 Core 323 | . 11 136 176 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 95 66 . Volleys Fired 67 | . 6 51 10 Largest 2 | . 2 2 2 Hottest 126 | . 60 122 126 Shots Fired 129 | . 12 99 18 Gun 77 | . 12 52 13 Cannon 52 | . . 47 5 Launcher . | . . . . Special . | . . . . Kinetic 30 | . 6 24 . Thermal 99 | . 6 75 18 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 3 14 7 Robot Miss Streak 6 | . 2 5 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 84 | . 7 68 9 Core Hits 31 | . 3 25 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1473 | . 84 1141 248 Guns 665 | . 84 441 140 Cannons 808 | . . 700 108 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 269 | . 49 220 . Thermal 1204 | . 35 921 248 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles 3 | . . 3 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 492 | . 30 492 264 Average Temperature 148 | . 18 162 115 Received Heat Transfer 582 | . 42 324 216 Effects 10 | . . 9 1 Shutdowns 5 | . . 5 . Energy Bleed 3 | . . 2 1 Short Circuit 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2301 | . 75 1745 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 209 | . 57 209 123 Initial 87 | . . 24 87 Average 77 | . 30 101 99 Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 98 100 Level 1 . | . . 1 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 3 25 6 Peak Tracking Total 4 | . 1 4 4 Tactical Retreats 10 | . . 7 3 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 4 | . 3 . 1 Successful 3 | . 2 . 1 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1309 | 109 286 746 168 Spaces Moved 584 | 67 161 297 59 Core 13 | 9 . . 4 Treads 571 | 58 161 297 55 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 145 160 160 166 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 5 23 30 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 834 | 79 176 468 111 Wait 131 | . . 98 33 Move 581 | 66 160 296 59 Hop . | . . . . Pick Up 24 | 7 6 8 3 Fast Attach . | . . . . Attach 18 | 6 1 7 4 Detach 1 | . . . 1 Swap 8 | . 3 5 . Drop 4 | . . 3 1 Fire 67 | . 6 51 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 52 | -11/Junkyard | Discovered new exit (range 15) 110 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 4) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1116 | -9/Materials | Discovered new exit (range 15) 1142 | -9/Materials | Entered another Materials area 1142 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1180 | -8/Materials | Identified exit to Garrison 1310 | -8/Materials | Self-destructed Last Messages --------------- Acquired Ion Engine. Critical hit (Burn: +37). Imp. Ion Engine destroyed. Ion Engine destroyed. U-05 Engineer lays Concrete. G-47 Trooper destroyed. Ion Engine destroyed. G-47 Trooper suffers critical hit (Burn). G-47 Trooper heat short circuits Aluminum Leg. G-47 Trooper overheating. Overheating: Energy bleed (-3). Dropped Sml. Storage Unit. G-47 Trooper heat damages Aluminum Leg, Particle Gun, Imp. Heat Sink. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. ECM Suite destroyed. Processing Tank disabled. G-47 Trooper overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????+## ?????????????????? | | ???????? ?????????????????? | | ???????# ????????????????? | | ???????+ ???????????????? | | ???????#%==== ???????????????? | | ???????#[ == ???????????????? | | ???????# == ????????????????? | | ???????# ????????????????? | | ??????## ?????????????????? | | ??????# ?????????????????? | | ??????# ??????????????????? | | ??????# ??????????????????? | | ??????# #??????????????????? | | ??????# #??????????????????? | | ??????# #??????????????????? | | ####### #??????????????????? | | # # #####??????????????? | | # #=^^ #??????????????? | | # # ^ ]]#??????????????? | | # !#*= ==#??????????????? | | # "" @#[ ==#??????????????? | | # """=gu !!#??????????????? | | # """*#= !!#??????????????? | | # """ # #####??????????????? | | # """ # #??????????????????? | | # # #??????????????????? | | ? # #??????????????????? | | # # #??????????????????? | | ####### #??????????????????? | | ??????# #??????????????????? | | ??????# #??????????????????? | | ??????# #??????????????????? | | ####### #??????????????????? | | # ! ! # #??????????????????? | | # # #??????????????????? | | # # +??????????????????? | | # ">" + #??????????????????? | | # "G" # #??????????????????? | | # """ # ####+######????????? | | # # #????????? | | ####### #????????? | | ??????# #????????? | | ??######+#####+## #????????? | | ??# # #????????? | | ??# #####????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 22 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordAlloyPenetrator Manual? 0 Play Time 00:22:24 Cumulative 2.4 hours Start 2023.03.12 @ 18:56:32 End 2023.03.12 @ 19:17:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ae72cbd-f2e0-4d89-a2af-4763cb53fdaa