Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 11:16:01 Player: MetallicDragon Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (176) 880 Value Destroyed (7203) 7203 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (171) 171 TOTAL SCORE: 13654 Bonus ------- High Alert Combat Kills 171 Cogmind --------- Core Integrity 0/1150 Matter 227/300 Energy 167/170 System Corruption 12% Temperature Cool (6) Movement Hovering (108) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Linear Gravjet Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor Armor Integrity Analyzer Advanced Transmission Jammer Advanced ECM Suite Advanced Reaction Control System > --- WEAPON (5) ------- Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle Heavy Tesla Rifle > --- INVENTORY (5) ---- Centrium Wheel Energy Well (350) Improved Transmission Jammer Advanced ECM Suite Plasma Rifle Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Armored Medium Treads Myomer Leg Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Armor Integrity Analyzer Improved Phase Shifter Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Coil Gun Heavy Machine Gun Railgun Ripper > --- INVENTORY -------- Energy Well Improved Transmission Jammer Advanced ECM Suite [Rating: 103] Favorites ----------- Power Micro Fission Core Engine Hybrid Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Utility Improved Signal Interpreter Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 Power 2 | . . . 1 . . . . 1 . . . Propulsion 2 | . . . . 1 . . 1 . . . . Utility 5 | . . . 1 1 . . 1 1 . . 1 Weapon 3 | . . 2 . . . . . . . . 1 Parts Attached 206 | 9 9 13 22 8 7 4 37 29 10 12 46 Power 32 | 1 1 1 7 1 1 . 5 5 1 2 7 Engine 14 | 1 1 1 6 1 1 . 2 1 . . . Core 12 | . . . 1 . . . 2 4 1 2 2 Reactor 6 | . . . . . . . 1 . . . 5 Propulsion 44 | 2 2 3 4 2 . . 9 9 . 2 11 Treads 8 | . . . . . . . . 4 . 2 2 Leg 20 | 2 . 3 4 2 . . 6 . . . 3 Wheel 3 | . 2 . . . . . . . . . 1 Hover 13 | . . . . . . . 3 5 . . 5 Flight . | . . . . . . . . . . . . Utility 51 | 3 4 2 3 3 2 1 7 2 6 5 13 Device 36 | 2 2 2 1 . 2 1 7 2 5 4 8 Storage 1 | 1 . . . . . . . . . . . Processor 7 | . 2 . 1 1 . . . . 1 . 2 Hackware 4 | . . . . 2 . . . . . . 2 Protection 3 | . . . 1 . . . . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 79 | 3 2 7 8 2 4 3 16 13 3 3 15 Energy Gun 26 | 2 . 4 . . . 2 2 4 2 . 10 Energy Cannon 8 | . . . 4 . 1 . 1 1 . 1 . Ballistic Gun 12 | 1 . 1 1 . 1 1 2 . . . 5 Ballistic Cannon 6 | . 2 1 . . . . 2 1 . . . Launcher 12 | . . 1 2 1 1 . 4 2 . 1 . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon 3 | . . . . . . . 2 1 . . . Slashing Weapon 9 | . . . 1 1 1 . 3 1 1 1 . Piercing Weapon 2 | . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 3 1 . . 1 Parts Lost 50 | . . . 3 . 4 . 1 1 4 6 31 Power 8 | . . . 1 . 1 . . . 1 . 5 Propulsion 12 | . . . . . . . 1 . . 3 8 Utility 13 | . . . 1 . 1 . . . 3 1 7 Weapon 17 | . . . 1 . 2 . . 1 . 2 11 Highest Loss Streak 25 | . . . 2 . 2 . 1 1 2 3 25 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 91 | . 93 99 98 99 94 91 95 93 93 82 74 Engine 7 | . 12 11 15 7 7 7 9 3 5 5 . Core 5 | . . . 2 7 2 . 1 10 8 10 5 Treads 7 | . . . . . . . . 4 23 19 8 Leg 10 | . . 17 17 22 23 23 14 3 . . . Hover 2 | . . . . . . . 9 12 . . 2 Device 11 | . 2 17 17 2 5 7 13 17 11 10 10 Processor 11 | . 21 4 4 14 15 15 13 11 14 11 10 Hackware 4 | . . . . 12 8 7 6 5 3 . 6 Protection 1 | . . . 4 . . . . . . 2 3 Energy Gun 9 | . . 37 27 . . 6 12 8 4 2 . Energy Cannon 5 | . . . 5 16 11 3 . 1 5 5 6 Ballistic Gun 1 | . . . . . 2 3 . . . . 5 Ballistic Cannon 1 | . 26 5 . . . . . . 5 2 . Launcher 2 | . . 1 2 7 7 7 4 1 . 1 . Slashing Weapon 3 | . . . . 6 6 7 3 . 2 4 3 Naked Turns 1 | . 1 . . . . . . . . . . Heaviest Build 79 | 11 13 21 43 43 38 34 39 54 58 71 79 Greatest Support 120 | 20 24 30 30 45 45 45 50 111 111 111 120 Greatest Overweight (x) 5 | . . 5 2 . . . 3 4 . 1 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 4 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 3 3 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 3 4 5 5 5 3 5 Class Distribution -------------------- 44% | Hacker-Gunner 12% | Skirmisher 10% | Derelict-Gunner 10% | Scavenger-Tank 5% | Hacker-Mutant 5% | Gunner 4% | Derelict-Mutant 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 3938 | 254 87 298 339 175 449 110 380 437 376 280 753 Remotely . | . . . . . . . . . . . . Salvage Created 6153 | 75 81 303 966 614 336 110 539 684 785 391 1269 Parts 304 | 7 9 19 55 59 14 6 26 18 17 21 53 Haulers Intercepted 1 | . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . 11 9 . . 17 12 . Prevented 7 | . . . . . 6 1 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 141 | . 5 8 28 11 11 4 10 13 15 12 24 Melee 8 | . . . 1 1 . . . 1 2 1 2 Guns 51 | . . 6 20 . . 1 5 7 2 2 8 Cannons 31 | . 5 2 . . 3 1 . . 11 4 5 AOE 44 | . . . 7 10 7 2 3 3 . 5 7 Classes Destroyed 15 | 2 3 1 4 1 2 . . 1 . 1 . Worker 12 | 1 . 1 . 5 . . 2 . . . 3 Builder 3 | . . . 1 1 . . 1 . . . . Tunneler 3 | 2 . . . . . . . . . . 1 Hauler 1 | . . . . . . . . 1 . . . Operator 3 | . . . 1 1 . . . 1 . . . Watcher 13 | . 1 . 5 3 . . 2 1 . . 1 Swarmer 39 | . 3 . 7 . 1 . 2 5 4 9 8 Grunt 51 | . 2 2 10 10 7 3 5 3 5 . 4 Brawler 5 | . . . . . 1 . . . 3 . 1 Duelist 5 | . . . 2 . . . . 3 . . . Sentry 18 | . . 6 6 . 1 . 1 . 1 1 2 Hunter 12 | . . . 3 . . . 1 . 1 . 7 Programmer 9 | . . . . 1 . 1 1 2 . 2 2 Behemoth 2 | . . . . . 1 . . . 1 . . Packrat 1 | . . . . . . . . . . 1 . Best Kill Streak 13 | 3 5 3 6 10 5 3 5 5 5 5 13 Combat Bots Only 9 | . 5 2 6 6 5 3 3 5 5 5 9 Max Kills in Single Turn 11 | 1 1 2 3 5 3 1 2 2 2 2 11 Gunslinging 1 | . . . 1 . . . . 1 . . . Exploded 7 | . . . 2 4 3 1 1 2 . 2 7 Melee 1 | . . . 1 1 . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Hostile Shots Fired 1051 | . 39 28 89 16 65 15 90 31 83 95 500 Missed 320 | . 11 10 27 8 21 1 38 8 14 26 156 Damage Taken 9208 | . 182 217 658 133 726 86 484 239 886 812 4785 Core 1697 | . 22 32 61 . 124 12 94 8 91 98 1155 Absorbed by Shields 689 | . . . . . 78 92 78 176 265 . . Ignored by Resistances 2826 | . 60 61 192 39 223 51 169 116 319 229 1367 Regen/Repaired (Parts) 58 | . . . . 58 . . . . . . . Core Remaining (%) 88 | 100 91 92 88 . . 80 88 . . 80 . Volleys Fired 317 | 6 11 17 55 14 25 10 30 31 33 24 61 Largest 5 | 2 2 4 4 3 4 2 2 2 3 3 5 Hottest 308 | 60 78 252 252 207 216 97 170 183 234 234 308 Shots Fired 744 | 12 22 60 176 24 51 17 52 55 82 40 153 Gun 440 | 12 . 42 159 . 2 7 44 46 20 10 98 Cannon 241 | . 22 18 9 17 23 7 . 6 62 22 55 Launcher 63 | . . . 8 7 26 3 8 3 . 8 . Special . | . . . . . . . . . . . . Kinetic 172 | 6 22 18 . . 2 7 . . 31 7 79 Thermal 445 | 6 . 42 159 . . . 44 52 51 25 66 Explosive 63 | . . . 8 7 26 3 8 3 . 8 . Electromagnetic 64 | . . . 9 17 23 7 . . . . 8 Robot Hit Streak 28 | 8 7 22 23 8 28 10 23 18 18 9 21 Robot Miss Streak 5 | 1 1 1 5 1 2 2 1 3 1 3 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 6 | . . . 3 . . . 1 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . Shots Hit Robots 549 | 8 14 45 117 23 43 12 46 44 63 25 109 Core Hits 314 | 5 7 15 64 35 24 12 31 20 28 19 54 Critical Kills 11 | . . . . . . . . . 8 2 1 Critical Parts Destroyed 7 | . . . . . . . . . 6 1 . Critical Strikes 43 | . 2 2 7 . . . 5 4 17 5 1 Burn 17 | . . 2 6 . . . 5 4 . . . Meltdown 1 | . . . . . . . . . . . 1 Destroy 19 | . . . . . . . . . 16 3 . Blast 2 | . 2 . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . Sever 3 | . . . . . . . . . 1 2 . Melee Attacks 29 | . . . 1 8 . . 2 3 8 6 1 Impact 3 | . . . . . . . . 3 . . . Slashing 26 | . . . 1 8 . . 2 . 8 6 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 12 | . . . . 3 . . . 1 8 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19074 | 96 279 832 2840 1673 2255 562 1554 1505 1835 1388 4255 Guns 5882 | 96 . 540 1778 . 20 143 710 650 306 83 1556 Cannons 4631 | . 279 289 184 324 476 76 . 243 1120 373 1267 Explosions 7246 | . . . 850 1001 1759 343 812 393 . 696 1392 Melee 1286 | . . . 23 337 . . 32 219 409 236 30 Ramming 29 | . . 3 5 11 . . . . . . 10 Kinetic 2482 | 40 279 289 . . 20 143 . . 463 90 1158 Thermal 8193 | 56 . 540 1861 158 . . 710 893 963 366 2646 Explosive 5771 | . . . 767 767 1759 343 812 393 . 696 234 Electromagnetic 1313 | . . . 184 400 476 76 . . . . 177 Impact 219 | . . . . . . . . 219 . . . Slashing 1067 | . . . 23 337 . . 32 . 409 236 30 Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . 1 . 1 1 1 2 1 3 1 12 Average Corruption 2 | . . 1 . 1 1 1 1 1 2 1 4 Corruption Purged 5 | . . . . . . . . . 4 1 . Corruption Blocked . | . . . . . . . . . . . . Effects 48 | . . . . 5 9 2 5 2 5 1 19 Message Errors 13 | . . . . 1 1 2 3 . 1 . 5 Matter Fused 9 | . . . . 1 3 . . . 1 1 3 Heat Flow Errors 4 | . . . . . . . 1 . 1 . 2 Energy Discharges 6 | . . . . 1 3 . . . 1 . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 . . . 1 . . . Data Loss (major) 3 | . . . . 1 . . 1 . . . 1 Misfires 2 | . . . . . 1 . . . . . 1 Alerts 5 | . . . . . 1 . . 1 . . 3 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 1 . 1 Overload Shots 3 | . . . . . . . . . 2 1 . Overflow Damage 371 | . . . 6 93 6 . 47 119 10 52 38 Projectiles 63 | . . . . 24 6 . . 3 10 20 . Explosions 167 | . . . 6 51 . . 40 . . 32 38 Melee 141 | . . . . 18 . . 7 116 . . . Knockbacks 12 | . 5 . . . . . . 1 5 1 . Impact 1 | . . . . . . . . 1 . . . Kinetic 10 | . 5 . . . . . . . 4 1 . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 50 | . . . 24 . . . . 17 . 9 . Shots 3 | . . . 1 . . . . 1 . 1 . Rammed 6 | . . . . . . . . . . . 6 Targets Rammed 12 | . . 1 1 2 . . . . . . 8 Kicked 4 | . . 1 1 2 . . . . . . . Crushed 2 | . . . . . . . . . . . 2 Highest Temperature 537 | 20 180 368 537 186 310 12 276 461 344 201 497 Average Temperature 132 | 14 79 136 158 55 102 5 80 176 94 64 154 Received Heat Transfer 1569 | . 27 114 315 18 215 40 63 28 210 66 473 Effects 34 | . . . 16 . . . . 7 . . 11 Shutdowns 13 | . . . 4 . . . . 1 . . 8 Energy Bleed 5 | . . . 3 . . . . 2 . . . Interference 11 | . . . 7 . . . . 3 . . 1 Matter Decay 2 | . . . . . . . . 1 . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 7 | . . . 1 . 1 . . 3 . . 2 Impact Corruptions 2 | . . . . . . . . 2 . . . Robots Melted 9 | . . . 1 . . . 3 3 . . 2 Combat Hostiles 6 | . . . . . . . 2 2 . . 2 Parts Melted 47 | . . 2 9 . . . 10 12 1 . 13 Heat Transferred 15909 | 125 . 1332 4442 100 . . 2450 2450 1420 524 3066 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Peak Influence 551 | 15 164 325 492 546 . . 272 265 . . 551 Initial 63 | . 8 58 63 53 . . . 15 . . . Average 181 | 2 49 178 177 293 . . 82 168 . . 266 Maximum Alert Level 2 | . . 1 2 2 . . 1 1 . . 2 Low Security (%) 59 | 100 100 74 56 29 . . 93 45 . . 38 Level 1 34 | . . 25 40 63 . . 6 54 . . 37 Level 2 6 | . . . 3 6 . . . . . . 24 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . . 1 7 3 . . 4 2 . . 5 Investigation 7 | . . . 3 1 . . 1 1 . . 1 Extermination 3 | . . . . . . . 1 1 . . 1 Reinforcement 9 | . . 1 1 2 . . 2 . . . 3 Assault . | . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 8 | . . . 5 1 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 185 | . 5 10 42 16 11 4 17 17 17 12 34 Peak Tracking Total 9 | . 4 3 6 6 5 3 4 5 7 3 9 Tactical Retreats 11 | . . . 3 . . . . 1 2 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 7 | . . 1 2 1 . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 12 | . . . 12 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 34 | . . . 1 10 1 . . 1 . . 21 Max in Single Turn 10 | . . . 1 4 1 . . 1 . . 10 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 34 | . 3 3 10 4 . 1 6 3 1 . 3 Terminals 22 | . 3 3 7 2 . . 4 1 . . 2 Fabricators 3 | . . . . 1 . . . 2 . . . Repair Stations 2 | . . . . 1 . . 1 . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . 1 Total Hacks 97 | . 13 12 28 11 . 1 19 7 1 . 5 Successful 55 | . 5 6 21 4 . 1 10 4 1 . 3 Failed 42 | . 8 6 7 7 . . 9 3 . . 2 Catastrophic 2 | . . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . . . . . . 1 . . . Terminals 74 | . 13 12 22 5 . . 14 4 . . 4 Fabricators 5 | . . . . 2 . . . 3 . . . Repair Stations 6 | . . . . 4 . . 2 . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . Garrison Access 4 | . . . . . . . 3 . . . 1 Terminal Hacks 41 | . 5 6 15 2 . 1 7 2 1 . 2 Record 13 | . 1 1 6 . . . 4 . . . 1 Robot Analysis 3 | . . . 2 . . . . 1 . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . Open Door 2 | . . . . . . 1 . . 1 . . Open DSF 1 | . . . . 1 . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . Alert Level 2 | . . . 1 . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Disarm Traps 3 | . . . 3 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . Zone Layout 5 | . 1 1 1 . . . 2 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . . 2 . . 2 . . . . Scan Component 2 | . . . . 1 . . 1 . . . . Repair 2 | . . . . 1 . . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 3 3 9 3 . . 5 2 . . 1 Full Trace Events 8 | . 1 . 3 1 . . 1 1 . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 57 | . . . . 19 . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies 1 | . . . . . 1 . . . . . . Largest Group 1 | . . . . . 1 . . . . . . Highest-Rated Group 32 | . . . . . 32 . . . . . . Highest-Rated Ally 32 | . . . . . 32 . . . . . . Total Orders 1 | . . . . . 1 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . Ally Attacks 6 | . . . . . 6 . . . . . . Total Damage 165 | . . . . . 165 . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Robot Analysis Total 3 | . . . 2 . . . . 1 . . . Derelict Logs Recovered 5 | . . . . . 1 1 . . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 10598 | 109 200 517 1670 595 1045 434 1042 725 1854 1229 1178 Spaces Moved 6864 | 64 162 340 894 416 765 331 795 685 1058 693 661 Core 112 | 8 2 4 . . . . . . . . 98 Treads 2159 | . . . . . . . . 94 1058 693 314 Legs 3314 | 56 4 274 894 416 765 331 482 89 . . 3 Wheels 218 | . 156 62 . . . . . . . . . Hover 1061 | . . . . . . . 313 502 . . 246 Flight . | . . . . . . . . . . . . Fastest Speed 38 | 50 50 90 120 120 120 120 62 58 162 162 38 Average Speed 130 | 111 90 116 160 120 120 120 106 81 162 162 133 Slowest Speed 300 | 120 120 300 260 120 120 120 240 240 162 245 245 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 4 32 30 79 17 83 31 18 12 97 80 14 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 9 | . . . . . 2 . . . 5 2 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 506 | . 1 . 72 31 74 37 52 44 14 119 62 Melee . | . . . . . . . . . . . . Projectile 29 | . 1 . . . . . . . 14 8 6 AOE 477 | . . . 72 31 74 37 52 44 . 111 56 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Total 7792 | 88 191 421 1011 478 840 350 935 793 1117 749 819 Wait 163 | 3 . 32 14 19 27 . 27 13 . 7 21 Move 6853 | 63 161 339 893 415 764 330 794 684 1057 692 661 Hop . | . . . . . . . . . . . . Pick Up 68 | 4 5 6 10 7 2 2 13 7 1 3 8 Fast Attach 132 | 9 9 8 11 2 . 3 19 21 6 7 37 Attach 44 | . . 3 6 3 4 . 9 7 2 3 7 Detach 14 | . . 1 . . . . 5 5 1 1 1 Swap 30 | . . 2 5 3 3 1 9 1 2 2 2 Drop 113 | 3 5 12 15 5 . 4 27 21 6 4 11 Fire 317 | 6 11 17 55 14 25 10 30 31 33 24 61 Melee 29 | . . . 1 8 . . 2 3 8 6 1 Ram 1 | . . . . . . . . . . . 1 Kick 4 | . . 1 1 2 . . . . . . . Crush 8 | . . . . . . . . . . . 8 Escape Stasis . | . . . . . . . . . . . . Rewire 16 | . . . . . 15 . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low / [Ext]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 9) 115 | -10/Materials | Released all parts (7) 210 | -10/Materials | Discovered new exit (range 12) 241 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Weapon x2 736 | -9/Materials | Build established: Skirmisher 745 | -9/Materials | Identified exit to Materials 827 | -9/Materials | Entered another Materials area 827 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1151 | -8/Materials | Build established: Scavenger-Tank 1406 | -8/Materials | Discovered new exit (range 11) 1931 | -8/Materials | Build established: Skirmisher 1943 | -8/Materials | Garrison activated, responded to threat 1972 | -8/Materials | Discovered new exit (range 8) 2496 | -8/Materials | Identified exit to Factory 2497 | -8/Materials | Entered Factory 2497 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2904 | -7/Factory | Build established: Hacker-Gunner 3026 | -7/Factory | Repaired Carbon-fiber Leg 3049 | -7/Factory | Discovered new exit (range 16) 3080 | -7/Factory | Identified exit to Lower Caves 3092 | -7/Factory | Entered Lower Caves 3275 | -7/Lower Caves | Spotted B-75 Beast 3313 | -7/Lower Caves | Learned location of Extension (-6) 3453 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3760 | -7/Lower Caves | Destroyed B-75 Beast 4017 | -7/Lower Caves | Discovered new exit (range 5) 4021 | -7/Lower Caves | Identified exit to Lower Caves 4045 | -7/Lower Caves | Encountered a Warlord checkpoint 4137 | -7/Lower Caves | Entered another Lower Caves area 4189 | -7/Lower Caves | Discovered new exit (range 5) 4197 | -7/Lower Caves | Identified exit to Factory 4571 | -7/Lower Caves | Entered Factory 4571 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4572 | -6/Factory | Identified exit to Lower Caves 4701 | -6/Factory | Discovered new exit (range 14) 5291 | -6/Factory | Discovered new exit (range 9) 5299 | -6/Factory | Identified exit to Factory 5613 | -6/Factory | Entered another Factory area 5613 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5778 | -5/Factory | Discovered new exit (range 10) 5813 | -5/Factory | Found Prototype Launcher 5813 | -5/Factory | Identified Tesla Bomb Launcher 5832 | -5/Factory | Identified exit to Factory 5909 | -5/Factory | Discovered new exit (range 9) 5913 | -5/Factory | Identified exit to Upper Caves 6045 | -5/Factory | Build established: Hacker-Mutant 6338 | -5/Factory | Entered Upper Caves 6372 | -5/Upper Caves | Learned Factory terminal intel 6373 | -5/Upper Caves | Build established: Hacker-Gunner 6965 | -5/Upper Caves | Discovered new exit (range 8) 6978 | -5/Upper Caves | Identified exit to Upper Caves 7178 | -5/Upper Caves | Encountered a Warlord checkpoint 7197 | -5/Upper Caves | Learned 4 Factory zone layouts 7480 | -5/Upper Caves | Spotted B-75 Beast 7500 | -5/Upper Caves | Destroyed B-75 Beast 7644 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8156 | -5/Upper Caves | Build established: Derelict-Gunner 8192 | -5/Upper Caves | Entered another Upper Caves area 8396 | -5/Upper Caves | Learned 8 Factory zone layouts 8724 | -5/Upper Caves | Spotted B-75 Beast 9345 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9398 | -5/Upper Caves | Discovered exit to Factory (range 11) 9401 | -5/Upper Caves | Lost 3 parts (2n1u) 9421 | -5/Upper Caves | Entered Factory 9421 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9423 | -4/Factory | Loaded intel: 26 terminal locations 9442 | -4/Factory | Build established: Derelict-Mutant 9614 | -4/Factory | Identified exit to Upper Caves 10049 | -4/Factory | Destroyed 9 combat bots 10221 | -4/Factory | Build established: Scavenger-Tank 10300 | -4/Factory | System corruption reached 10% 10331 | -4/Factory | Core integrity fell below 50% 10335 | -4/Factory | Destroyed 7 combat bots 10364 | -4/Factory | Core integrity fell below 20% 10402 | -4/Factory | Lost 25 parts (4p5n6u10w) 10599 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- T-07 Excavator is excavating. Overheating: System interference. Adv. Terrain Scan Processor temporarily disabled. Slug penetrates Wall. DUMYZ>LHV|GYDYI&GKOTQP49Y=VA7WOMX&WE Adv. Sensor Array broken. Overheating: Short circuit. Dropped Autogun. Acquired Hvy. Tesla Rifle. Penetrated by Slug. Lgt. Nuclear Core destroyed. Acquired Hvy. Tesla Rifle. Penetrated by Slug. U-05 Engineer builds a Door. Dropped Broken Adv. Sensor Array. System corrupted: Matter fused (-7). U-05 Engineer lays Concrete. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????# ## [% * | | ???????????????# ## ################! | | ???????????????# ## #??????????????# | | ???????????????# ## #??????????????# | | ???????????#####+## #??????????????# =%[ | | ???????????# # #??????????????# | | ???????????# # ###????????????# | | ???????????# + +????????????# | | ???????????# """ # #####????????????# | | ???????????# """ # #????"" ??????# | | ???????????# """ ### #????"" ""????# ### | | ???????????########?# #????"T ??# ## | | ????????????????????# #????"" # ## | | ????????????????????#%= #????"" + ## | | ????????????????????# #???# # ## | | ????????????????????# #?????#######+#??# ## | | ????????????????????# #???????????# #??# ## | | ????????????????????# ####????????# #??#! ## | | ????????????????##??# #T ########## ####%= ## | | ????????????????# ?# %%!%!! ## | | ????????????????? u # %!% % ## | | ??????????????????# %%% ||* + | | ??????????????????### =! %= = ## | | ????????????????????# = |!=! ## | | ????????????????????####h###################+##### | | ????????????????????# @ !#????????# | | ????????????????????# #????????#"S | | ????????????????????# #????????#"" | | ????????????????????# #????????# "" | | ????????????????????# #????????# """ | | ????????????????????# [ #????????# "" | | ????????????????????# [ #????????# """ | | ????????????????????# [ #????????# "" | | ????????????????????# #????????# "" | | ????????????????????##########????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????##????? | | ??????????????????????????????????????????? #????? | | ??????????????????????????????????????????? #????? | | ??????????????????????????????????????????? #????? | | ??????????????????????????????????????????? #????? | | ??????????????????????????????????????????? #????? | | ??????????????????????????????????????????? #????? | | ??????????????????????????????????????????? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 51 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 10 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Armchair Analyst Everything Is Under Control It Was An Accident, I Swear Oops Quick And Dirty Respectable Loadout Shopping List System Compromised Challenges ------------ None Game ------ Seed QuantumIonDrive Manual? 0 Play Time 03:32:07 Cumulative 8.9 hours Start 2024.03.31 @ 22:57:38 End 2024.04.01 @ 11:16:01 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 1 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 02aad356-b067-41e9-a617-9fd456a94276