Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.09 @ 14:20:28 Player: Bulbasornado Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (81) 405 Value Destroyed (2154) 2154 Prototype IDs (113) 2260 Alien Tech Used (3) 600 Bonus (20799) 20799 TOTAL SCORE: 35518 Bonus ------- Unstable Evolution 4500 Follower Combat Kills 1692 Network Hubs Disabled 800 Aligned with FarCom 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Win 3000 Challenge Win 7000 Friendly Fire -593 Cogmind --------- Core Integrity 1577/1600 Matter 150/300 Energy 36/100 System Corruption 0% Temperature Cool (9) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Backup Power VII Backup Power VII Backup Power VII > --- PROPULSION (6) --- Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Enhanced Optical Array Advanced Terrain Scanner Advanced Cloaking Device Advanced Cloaking Device Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Deep Network Scanner Experimental System Shield > --- WEAPON (5) ------- Matter Neutralizer Light Assault Rifle > --- INVENTORY (5) ---- Backup Power VII Nuclear Pulse Thruster Advanced Weight Redist. System Experimental Utility Shielding Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII Backup Power VII > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Terrain Scanner Advanced Cloaking Device Advanced Cloaking Device Experimental Utility Shielding Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Deep Network Scanner Experimental System Shield > --- WEAPON ----------- Matter Neutralizer Light Assault Rifle > --- INVENTORY -------- Backup Power VII Light Quantum Reactor Phase Shifter Improved Hacking Suite Enhanced Nova Cannon [Rating: 147] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Backup Power VII Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Improved Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 4 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 Utility 9 | . . . 2 . . . 1 2 1 . . . . 1 . . . . . . . 1 1 . Weapon 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Parts Attached 110 | 4 6 3 16 . 1 2 10 12 19 2 4 3 4 6 1 . 1 . 1 1 2 4 3 5 Power 10 | . 1 1 1 . . . . . 3 . . . . 1 1 . . . . . . . 1 1 Engine 5 | . 1 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . Core 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 25 | 2 . . 5 . . . 2 3 7 . 1 . 1 . . . . . . . . 2 . 2 Treads 12 | 2 . . 5 . . . 2 3 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Flight 11 | . . . . . . . . . 6 . . . 1 . . . . . . . . 2 . 2 Utility 52 | . 4 1 4 . . 1 5 6 8 2 2 3 3 4 . . 1 . 1 1 1 1 2 2 Device 12 | . 1 . 2 . . . . 2 2 1 . . . 2 . . . . . . . . 1 1 Storage 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . 1 2 1 1 . . . 2 . . . . . . . . . . Hackware 15 | . . . . . . . 1 1 3 . . 3 2 . . . 1 . 1 . 1 1 . 1 Protection 14 | . . 1 2 . . 1 2 1 2 . 2 . 1 . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 1 1 6 . 1 1 3 3 1 . 1 . . 1 . . . . . . 1 1 . . Energy Gun 4 | 1 . . 3 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . 1 1 . . 1 . . . . . . . . . 1 1 . . Ballistic Gun 8 | 1 1 1 3 . . . . 2 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . 1 . . 2 . . . . . 1 . 1 1 3 . . . Parts Lost 16 | . . 4 2 . . 1 . . 2 1 . . 1 . . . . . 3 . . . 2 . Power 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . . Utility 6 | . . 1 . . . 1 . . 1 . . . 1 . . . . . 1 . . . 1 . Weapon 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 3 | . . 2 1 . . 1 . . 1 1 . . 1 . . . . . 3 . . . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 8 9 9 10 10 10 9 9 6 5 5 4 5 4 4 4 4 5 4 4 5 4 4 4 Power . | 1 1 . . . . . . . . . . . . . 1 1 . . . . 1 . 2 1 Propulsion 1 | . 3 4 3 3 3 3 3 2 . . . . . . . . . . . . . . 1 . Utility 3 | 1 1 2 2 3 3 3 3 3 4 3 3 3 4 2 1 1 1 3 2 1 2 2 . 1 Weapon 1 | . 2 2 2 3 3 3 2 2 1 1 2 1 1 1 1 2 1 1 . 1 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . 1 2 . . . 4 3 3 . . . . . 1 . . . . . . 2 1 5 Power 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . 1 . . . 4 1 . . . . . . . . . . . . . . 1 . Utility 9 | . . 1 . . . . . 1 2 . . . . . . . . . . . . 2 . 3 Weapon 4 | . . . . . . . . 1 1 . . . . . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 99 91 100 100 99 99 95 89 88 90 90 93 86 87 88 88 94 82 68 74 78 73 75 Engine 7 | . 13 13 10 11 11 11 9 7 4 6 6 6 6 4 4 5 5 5 5 5 10 9 1 . Treads 10 | . 28 28 21 22 22 22 18 15 . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 18 15 13 13 18 17 17 17 17 17 13 4 5 7 8 12 Device 11 | . . 11 12 11 11 11 9 7 16 16 16 13 9 15 19 22 20 17 15 9 5 6 8 11 Storage 5 | . 23 14 11 11 11 11 9 7 2 . . . . . . . . . . . . . . . Processor 6 | . . . . . . . 5 5 10 13 13 13 6 10 11 11 11 11 10 10 10 9 8 4 Hackware 12 | . . . . . . . . 14 15 20 20 24 32 22 17 17 19 23 21 21 22 23 21 20 Protection 10 | . . 2 17 22 22 21 21 15 5 2 3 . 3 . 2 . . . . 3 5 5 8 8 Energy Gun 2 | . 14 1 7 11 3 10 3 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 5 7 . . . 5 6 4 2 . 4 . 4 1 3 1 3 4 Ballistic Gun 8 | . 14 26 10 11 11 11 8 9 7 6 6 6 6 5 2 4 . 5 5 4 1 3 3 4 Special Weapon 1 | . . . . . . . . . 3 6 6 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 8 2 . . . . . . . . . . . . . . . . Peak Build Rating 147 | 4 9 12 17 15 15 16 27 41 61 61 65 67 63 70 75 74 78 78 80 71 79 109 119 147 Average Rating 47 | 3 8 10 14 15 14 15 25 34 51 60 63 57 62 65 71 70 74 78 76 66 71 95 114 142 On Entrance 50 | . 4 9 9 15 15 15 16 27 41 61 61 63 62 57 70 70 74 78 78 64 65 79 108 119 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 3 35 22 33 28 28 28 40 48 27 27 21 21 27 27 27 27 27 25 27 9 16 26 29 34 Greatest Support 49 | 3 40 40 40 40 40 40 40 49 27 27 21 21 27 27 27 27 27 27 27 16 16 29 29 45 Greatest Overweight (x) 2 | . . . 1 . . . . . 1 1 . . . . . . . . 2 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 15 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 5 10 10 10 10 10 10 10 10 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 Average Carried 7 | 2 8 9 9 10 9 9 9 9 6 4 4 4 4 4 4 4 4 5 4 4 5 4 4 4 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 10 8 10 10 10 10 10 10 5 5 5 5 5 4 4 4 5 5 5 5 5 5 4 5 Class Distribution -------------------- 28% | Hacker-Mutant 24% | Scavenger-Mutant 13% | Mutant 12% | Wizard-Scout 6% | Hacker-Scout 5% | Wizard-Mutant 3% | Hacker-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Mutant | -6/Cetus Hacker-Mutant | -6/Archives Wizard-Mutant | -6/Hub_04(d) Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Armory Wizard-Mutant | -4/Lab Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Matter Collected 2280 | 240 104 102 230 39 10 118 233 122 288 29 80 50 40 . 185 90 . 53 . 47 . 210 10 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2652 | 184 128 138 215 90 . 283 625 319 162 21 77 287 . . 21 . . . . 51 . . 51 . Parts 144 | 13 10 . 13 5 . 26 39 13 4 2 3 8 . . . . . 1 . . . . 7 . Haulers Intercepted 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Combat Hostiles Destroyed 65 | . 5 10 4 2 . 14 8 8 2 1 . . . . 7 . . 1 . . . . 3 . Guns 32 | . 5 10 4 2 . 5 1 2 2 1 . . . . . . . . . . . . . . Cannons 12 | . . . . . . . 6 6 . . . . . . . . . . . . . . . . AOE 20 | . . . . . . 9 . . . . . . . . 7 . . 1 . . . . 3 . Classes Destroyed 17 | 2 2 2 2 1 . 1 4 1 . . . . . . . . . 1 . 1 . . . . Worker 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 7 | 5 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Hauler 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 9 | . . . 1 . . . . . . . . 8 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Swarmer 29 | . 3 . . . . 10 3 7 2 1 . . . . . . . . . . . . 3 . Grunt 8 | . 2 . 2 1 . 2 1 . . . . . . . . . . . . . . . . . Brawler 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Sentry 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 16 | . . 9 . . . . . . . . . . . . 7 . . . . . . . . . Best Kill Streak 11 | 5 3 3 2 2 . 11 4 4 2 1 . 3 . . 7 . . 1 . 1 . . 4 . Combat Bots Only 10 | . 3 3 2 2 . 10 3 4 2 1 . . . . 7 . . 1 . . . . 3 . Max Kills in Single Turn 5 | 1 2 1 1 1 . 5 2 1 1 1 1 1 . . 5 . . 1 . 1 . . 2 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 4 . . . . . . . . 5 . . 1 . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Hostile Shots Fired 414 | . 14 57 19 3 . 28 21 35 46 15 . . 32 3 11 . . 2 18 4 . 27 77 2 Missed 170 | . 7 14 3 3 . 6 7 10 23 7 . . 19 1 5 . . 1 8 2 . 16 38 . Hits 244 | . 7 43 16 . . 22 14 25 23 8 . . 13 2 6 . . 1 10 2 . 11 39 2 Melee 6 | . . 4 . . . . . . . . . . . . 2 . . . . . . . . . Projectile 238 | . 7 39 16 . . 22 14 25 23 8 . . 13 2 4 . . 1 10 2 . 11 39 2 AOE 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . . . Part Disruptions 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 3400 | . 94 813 206 . . 180 141 249 229 131 . . 110 . 81 . . 54 206 32 . 171 656 47 Core 518 | . . 116 35 . . 25 12 32 32 . . . 4 . . . . 18 99 . . 38 84 23 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 48 | . . . . . . . . . . . . . . . . . . . . . . 16 32 . Ignored by Resistances 1073 | . 28 226 57 . . 59 54 144 69 36 . . 36 . 24 . . 15 56 9 . 51 197 12 Regen/Repaired (Parts) 705 | . . . . . . . 72 . 128 . 150 . . . . . . . 98 57 . . 200 . Core Remaining (%) 92 | 100 . 53 . . . 85 97 95 . . . . 95 . . . . 98 . . 100 97 94 98 Volleys Fired 334 | 19 9 27 12 7 . 14 44 35 26 14 1 44 15 4 10 1 . 1 1 2 15 6 11 16 Largest 3 | 1 2 2 2 2 . 2 2 3 1 1 1 2 1 1 1 1 . 1 1 1 1 1 1 1 Hottest 138 | 50 73 46 79 79 . 79 98 138 28 20 90 90 90 90 90 90 . 43 90 90 90 105 105 105 Shots Fired 445 | 19 18 49 19 14 . 25 78 55 26 14 1 45 15 4 10 1 . 1 1 2 15 6 11 16 Gun 238 | 19 18 49 19 14 . 21 42 20 25 11 . . . . . . . . . . . . . . Cannon 192 | . . . . . . . 36 35 . . 1 44 15 4 7 1 . . 1 2 15 6 9 16 Launcher 10 | . . . . . . 4 . . . . . . . . 3 . . 1 . . . . 2 . Special 5 | . . . . . . . . . 1 3 . 1 . . . . . . . . . . . . Kinetic 178 | . 9 49 12 7 . 11 34 20 25 11 . . . . . . . . . . . . . . Thermal 252 | 19 9 . 7 7 . 10 44 35 . . 1 44 15 4 7 1 . . 1 2 15 6 9 16 Explosive 10 | . . . . . . 4 . . . . . . . . 3 . . 1 . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 19 10 11 11 14 . 16 14 10 11 6 6 13 8 . 2 . . . . 4 . . 6 . Robot Miss Streak 2 | . 1 2 1 . . 2 2 2 1 2 . 1 . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 282 | 19 15 35 15 12 6 20 47 32 23 11 1 39 1 . 2 . . . . 2 . . 2 . Core Hits 144 | 7 7 18 9 3 . 23 23 16 5 5 . 12 . . 10 . . 1 . . . . 5 . Critical Kills 7 | . . 1 . . . 1 1 . . . 1 2 . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | 6 2 1 1 1 . 3 2 . . . 1 2 . . . . . . . 1 . . . . Burn 13 | 6 2 . 1 1 . 2 1 . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . 1 . . . 1 2 . . . . . . . 1 . . . . Destroy 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 8 | . . . . . 6 . 1 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7221 | 236 206 527 229 179 . 775 1042 876 402 79 31 1212 33 . 604 . . 91 . 63 . . 509 127 Guns 2638 | 236 203 527 229 176 . 228 432 126 402 79 . . . . . . . . . . . . . . Cannons 2604 | . . . . . . . 539 726 . . 31 1212 33 . . . . . . 63 . . . . Explosions 1873 | . . . . . . 542 . . . . . . . . 604 . . 91 . . . . 509 127 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 106 | . 3 . . 3 . 5 71 24 . . . . . . . . . . . . . . . . Kinetic 1905 | . 102 527 141 74 . 108 346 126 402 79 . . . . . . . . . . . . . . Thermal 3337 | 236 101 . 88 102 . 120 625 726 . . 31 1212 33 . . . . . . 63 . . . . Explosive 1873 | . . . . . . 542 . . . . . . . . 604 . . 91 . . . . 509 127 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Average Corruption 2 | . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 331 | . . . . . . 14 10 39 . . . 178 . . 9 . . . . 23 . . 37 21 Projectiles 250 | . . . . . . . 10 39 . . . 178 . . . . . . . 23 . . . . Explosions 81 | . . . . . . 14 . . . . . . . . 9 . . . . . . . 37 21 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . . . . . . . . . . . . 37 . . . . 15 . Shots 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Rammed 16 | . 1 . . 1 . 2 8 4 . . . . . . . . . . . . . . . . Targets Rammed 17 | . 1 . . 1 . 2 9 4 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 343 | 25 105 5 4 32 . 37 81 343 1 14 38 116 144 93 104 52 . . 9 . . . . . Average Temperature 46 | 25 36 5 3 13 . 14 24 85 1 2 24 45 50 47 37 26 . . 7 . . . . . Received Heat Transfer 630 | . 51 20 87 . . 90 81 18 12 48 . . 18 . 40 . . 27 18 . . 66 45 9 Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 . . . 1 2 . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 22 | 1 . . . . . 1 2 3 . . 5 9 . . . . . . . 1 . . . . Heat Transferred 6937 | 1147 444 . 296 333 . 444 1073 1100 . . 50 1900 50 . . . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Maximum Alert Level 1 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Low Security (%) 96 | 100 100 100 100 100 . 79 100 100 100 73 100 100 100 100 . . . . 100 100 . 100 100 100 Level 1 3 | . . . . . . 20 . . . 26 . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 323 | 20 70 20 31 40 . 248 86 106 56 323 140 80 191 95 . . . . 6 8 . 46 146 84 Initial 140 | . 5 11 . . . . 35 7 1 . 140 . . 69 . . . . . . . . . 69 Average 36 | 4 23 . 7 9 . 121 11 17 8 158 41 19 85 71 . . . . 1 2 . 10 23 37 Influence Increases 3977 | 30 147 20 116 50 . 368 334 377 249 769 284 161 488 77 . . . 5 12 13 . 98 226 153 Destroy 0b10 Robot/C 1820 | . 100 20 80 40 . 280 160 240 40 440 140 60 160 . . . . . . . . . 60 . Destroy 0b10 Robot/NC 200 | 30 . . 5 . . 5 50 10 5 20 5 40 15 . . . . 5 . 5 . . 5 . Destroy Leader 280 | . 20 . 30 10 . 50 64 22 . 42 . . 32 . . . . . . . . . 10 . Allied During Kill 268 | . . . . . . . . 4 . 111 72 40 41 . . . . . . . . . . . Successful Hack 266 | . 12 . . . . . 6 67 30 18 . . 6 54 . . . . 10 8 . 45 7 3 Select Force Hacks 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . Disable Machine 72 | . . . . . . . 9 9 9 9 . 18 9 . . . . . . . . . . 9 Destroy Structure 396 | . . . 1 . . 33 15 25 . 99 7 3 30 8 . . . . 2 . . 8 54 111 Partial Spotted 45 | . . . . . . . . . 15 . . . 15 . . . . . . . . . 15 . Lose Combat Pursuer 480 | . 15 . . . . . 30 . 150 30 60 . 30 15 . . . . . . . 45 75 30 Influence Decreases 3908 | 20 122 55 116 50 . 260 422 393 253 480 573 161 323 186 56 . . 5 12 13 . 98 94 216 Entered New Map 452 | . 5 24 . . . . 73 13 3 . 149 . . 96 26 . . . . . . . . 63 Time Decay 2752 | 20 117 21 96 50 . 250 349 320 230 350 189 152 143 90 30 . . 5 12 13 . 98 64 153 Lost Part 100 | . . 10 20 . . 10 . . 20 10 . . 10 . . . . . . . . . 20 . Lost Ally 604 | . . . . . . . . 60 . 120 235 9 170 . . . . . . . . . 10 . Squads Dispatched 30 | . . 1 2 . . . . 5 3 1 . . 9 . . . . . 1 . . 3 2 3 Investigation 11 | . . 1 1 . . . . 2 . . . . 6 . . . . . . . . 1 . . Extermination 9 | . . . . . . . . 2 2 . . . 2 . . . . . . . . . 1 2 Reinforcement 9 | . . . 1 . . . . 1 1 1 . . . . . . . . 1 . . 2 1 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Distress Signals 14 | . 1 . . . . . 1 . 1 1 1 . 2 . . . . . . . . 5 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 243 | . 11 21 10 2 . 13 14 13 12 21 11 25 26 4 9 . . 4 8 3 . 9 23 4 Peak Tracking Total 16 | . 5 4 11 2 . 7 5 5 4 6 5 . 16 2 8 . . 3 8 2 . 5 11 4 Tactical Retreats 26 | . 1 3 . . . . 2 . 6 1 3 . 2 1 1 . . . . . . 2 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Traps Triggered 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 5 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Disabled 15 | . . . . . . . 1 1 1 3 . 2 1 . . . . . . . 5 . . 1 Max in Single Turn 1 | . . . . . . . 1 1 . . . 1 . . . . . . . . 1 . . 1 Garrison Access 8 | . . . . . . . . . 2 . . . 2 1 . . . . . . . 2 1 . Network Hub 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Machines Accessed 100 | . 5 1 1 . 2 . 4 7 20 14 . . 12 6 2 1 4 . 2 1 . 7 5 6 Terminals 58 | . 4 . 1 . . . 3 2 8 13 . . 11 4 1 . . . . . . 4 3 4 Fabricators 8 | . . . . . . . . 3 3 . . . . 1 . . . . . . . . . 1 Repair Stations 7 | . . . . . . . 1 . 3 . . . . . . . . . 1 1 . . 1 . Recycling Units 8 | . 1 . . . . . . . 4 1 . . . . . . . . 1 . . 1 . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Garrison Access 8 | . . . . . . . . 1 2 . . . 1 1 . . . . . . . 2 1 . Total Hacks 404 | . 17 1 2 . 2 . 12 24 63 35 . . 63 39 2 1 17 . 10 3 . 46 43 24 Successful 314 | . 8 1 1 . 2 . 6 20 45 25 . . 56 28 2 1 17 . 8 3 . 30 40 21 Failed 86 | . 9 . 1 . . . 5 4 18 9 . . 6 10 . . . . 2 . . 16 3 3 Catastrophic 9 | . . . . . . . 2 1 1 2 . . . . . . . . . . . 2 . 1 Database Lockouts 4 | . . . . . . . 1 . . 1 . . 1 1 . . . . . . . . . . Manual 221 | . 5 . 1 . 1 . 9 14 32 18 1 . 52 19 . . . . 4 . . 32 20 13 Terminals 272 | . 14 . 2 . . . 10 7 21 31 . . 62 34 1 . . . . . . 40 33 17 Fabricators 32 | . . . . . . . . 14 8 . . . . 4 . . . . . . . . . 6 Repair Stations 28 | . . . . . . . 2 . 9 . . . . . . . . . 5 3 . . 9 . Recycling Units 39 | . 3 . . . . . . . 23 4 . . . . . . . . 5 . . 4 . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Garrison Access 9 | . . . . . . . . 2 2 . . . 1 1 . . . . . . . 2 1 . Terminal Hacks 146 | . 6 1 1 . 2 . 3 4 7 14 . . 29 19 2 1 17 . . . . 14 16 10 Record 7 | . . . . . 1 . . . . . . . . . 1 . 5 . . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . 2 . . 4 . . . . . . . Robot Analysis 12 | . 1 . 1 . . . 1 . . 2 . . 1 2 . . 4 . . . . . . . Prototype ID Bank 35 | . 2 . . . . . 2 1 3 1 . . 8 5 . . 4 . . . . 4 3 2 Open Door 12 | . . 1 . . . . . . 1 6 . . . . 1 1 . . . . . . . 2 Level Access Points 5 | . . . . . . . . . . . . . 1 1 . . . . . . . 1 1 1 Branch Access Points 5 | . . . . . . . . 1 1 . . . . 1 . . . . . . . 1 1 . Emergency Access Points 4 | . . . . . . . . . . . . . 2 . . . . . . . . 1 1 . Machine Index 5 | . . . . . . . . . . 1 . . 1 1 . . . . . . . 1 1 . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 18 | . 3 . . . . . . . 2 4 . . 6 2 . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Registered Components 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . Registered Prototypes 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Zone Layout 13 | . . . . . . . . 1 . . . . 5 2 . . . . . . . 4 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 4 1 . . . . . . . . . . . . . . 2 Network Status 4 | . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 Build 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Repair Station Hacks 23 | . . . . . . . 2 . 6 . . . . . . . . . 4 3 . . 8 . Scan Component 10 | . . . . . . . 1 . 3 . . . . . . . . . 2 1 . . 3 . Repair 10 | . . . . . . . 1 . 3 . . . . . . . . . 2 1 . . 3 . Refit 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Recycling Unit Hacks 17 | . 2 . . . . . . . 10 3 . . . . . . . . 1 . . 1 . . Process 4 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . Report Inventory 7 | . . . . . . . . . 4 1 . . . . . . . . 1 . . 1 . . Retrieve Matter 4 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . 2 . . . 1 1 . . . . . . . 2 1 . Seal Access 7 | . . . . . . . . . 2 . . . 1 1 . . . . . . . 2 1 . Unauthorized Hacks 113 | . . . . . . . 1 11 19 8 . . 26 8 . . . . 3 . . 13 15 9 Terminals 75 | . . . . . . . 1 2 4 8 . . 26 5 . . . . . . . 10 15 4 Track 5 | . . . . . . . . . . . . . . 1 . . . . . . . 1 3 . Assimilate 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Botnet 35 | . . . . . . . 1 2 4 5 . . 11 4 . . . . . . . 4 3 1 Detonate 12 | . . . . . . . . . . . . . 8 . . . . . . . . 1 2 1 Disrupt 9 | . . . . . . . . . . 2 . . 1 . . . . . . . . 2 3 1 Operators 6 | . . . . . . . . . . . . . 1 . . . . . . . . 2 2 1 Sabotage 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Fabricators 18 | . . . . . . . . 9 2 . . . . 3 . . . . . . . . . 4 Prioritize 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Liberate 6 | . . . . . . . . 3 1 . . . . 1 . . . . . . . . . 1 Fabnet 6 | . . . . . . . . 3 1 . . . . 1 . . . . . . . . . 1 Haulers 4 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Recycling Units 17 | . . . . . . . . . 11 . . . . . . . . . 3 . . 3 . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Reject 5 | . . . . . . . . . 3 . . . . . . . . . 1 . . 1 . . Recyclers 5 | . . . . . . . . . 3 . . . . . . . . . 1 . . 1 . . Mask 6 | . . . . . . . . . 4 . . . . . . . . . 1 . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 5 . 1 . . . 3 6 14 9 1 . 10 3 . . . . 1 . . 4 4 4 Full Trace Events 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 87 | . . . . . . . . 87 . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . 2 . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 34 | . . . . . . . . . . . . . . . . . . . . . . . . 34 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 Parts Repaired 10 | . . . . . . . 1 . 3 . . . . . . . . . 2 1 . . 3 . Time 233 | . . . . . . . 32 . 96 . . . . . . . . . 50 13 . . 42 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 185 | . . . . . . . . . 175 10 . . . . . . . . . . . . . . Retrieved Matter 185 | . . . . . . . . . 175 10 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 4 . . . . . . 1 2 . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . 1 . . . . . . 1 2 . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . 9 9 9 9 9 6 6 6 6 4 4 4 4 1 . . Autooverrided 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total Allies 46 | . . 2 . . . . . 4 1 29 5 2 2 . . . . . . . . . 1 . Largest Group 23 | . . 2 . . . . . 3 1 23 23 10 10 . . . . . . . . . 1 . Highest-Rated Group 816 | . . 23 . . . . . 48 37 816 816 536 564 . . . . . . . . . 10 . Highest-Rated Ally 159 | . . 16 . . . . . 34 37 159 159 96 96 . . . . . . . . . 10 . Total Orders 21 | . . . . . . . . 3 2 2 5 9 . . . . . . . . . . . . STAY 5 | . . . . . . . . . 1 1 1 2 . . . . . . . . . . . . ROAM 3 | . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . FOLLOW 10 | . . . . . . . . . 1 1 2 6 . . . . . . . . . . . . GUARD 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . AID 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 275 | . . 2 . . . . . 25 11 80 86 18 53 . . . . . . . . . . . Total Damage 8248 | . . 17 . . . . . 550 32 2694 2204 737 2014 . . . . . . . . . . . Kills 52 | . . . . . . . . 4 . 25 9 3 11 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . 1 3 . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Active Infowar (turns) 5639 | . . . . . . . . 557 860 720 541 441 314 186 308 104 52 65 92 59 182 337 435 386 Optics 5639 | . . . . . . . . 557 860 720 541 441 314 186 308 104 52 65 92 59 182 337 435 386 Sensors 513 | . . . . . . . . . . . . . . 6 274 104 52 65 12 . . . . . Terrain 2029 | . . . . . . . . . 228 . . . . 114 159 99 21 . 80 59 182 337 366 384 Machine Analysis 175 | . . . . . . . . . . . . . . 175 . . . . . . . . . . Cloaking 3349 | . . . . . . . . . 267 720 230 441 131 169 268 104 52 65 92 53 . 160 236 361 Robot Analysis Total 12 | . 1 . 1 . . . 1 . . 2 . . 1 2 . . 4 . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Turns Passed 10524 | 80 308 450 445 190 466 529 1608 1366 860 720 541 441 314 186 308 104 52 65 92 59 182 337 435 386 Spaces Moved 11008 | 58 169 223 230 106 284 296 794 735 1668 1053 292 351 709 449 721 291 126 185 93 42 190 602 672 669 Core 83 | 58 19 . . . . . . . 3 . . . . . . . . . . 3 . . . . Treads 2818 | . 150 223 230 106 284 296 794 735 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 361 | . . . . . . . . . 14 . . . . . . . . . . 23 190 134 . . Flight 7746 | . . . . . . . . . 1651 1053 292 351 709 449 721 291 126 185 93 16 . 468 672 669 Fastest Speed 32 | 50 50 160 160 160 160 160 160 160 32 34 37 37 34 34 34 34 34 34 34 76 76 39 39 35 Average Speed 69 | 50 147 160 161 160 160 160 160 165 34 35 37 37 34 34 34 34 34 34 37 94 76 47 39 36 Slowest Speed 240 | 50 160 160 240 160 160 160 160 170 100 120 37 37 37 34 34 34 34 34 200 120 76 76 39 119 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 124 | . . . . . . . . . 10 32 . 5 23 9 . 1 . 2 3 . . 3 30 6 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 46 | 3 29 64 33 29 70 78 43 25 46 92 68 100 62 17 79 55 61 47 5 3 94 19 24 22 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 4 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 15 | . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 10 | . . 1 . 1 . 2 . . . . . . . . 3 2 . 1 . . . . . . Spaces Dug 90 | . . . . . . . 11 8 . . . . 14 4 6 1 . 18 1 . . 4 9 14 Terrain Destroyed 185 | . . . . . . 43 15 12 . . . 3 14 4 13 1 . 18 1 . . 4 19 38 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Projectile 82 | . . . . . . . 15 11 . . . 3 14 4 6 1 . . 1 . . 4 9 14 AOE 102 | . . . . . . 43 . . . . . . . . 7 . . 18 . . . . 10 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Acc Total 13336 | 87 208 268 289 113 293 327 1062 838 1929 1345 721 609 739 467 772 292 134 183 147 60 210 646 806 791 Wait 1615 | 3 13 10 15 . . 11 184 33 186 212 416 210 32 10 23 . . . 48 6 . 12 115 76 Move 10751 | 57 168 222 229 105 283 295 793 734 1648 994 291 340 666 430 720 288 125 180 86 41 189 595 615 657 Hop 108 | . . . . . . . . . 9 26 . 5 19 9 . 1 . 2 3 . . 3 26 5 Pick Up 76 | 4 7 3 5 . 1 1 8 6 10 1 1 2 1 3 1 . 3 . 2 1 . 6 3 7 Fast Attach 55 | 4 1 . 8 . . 1 3 4 8 1 3 2 2 . . . 1 . 1 2 4 5 3 2 Attach 50 | . 4 3 . . 1 . 3 4 7 . 1 1 . 4 5 . 2 . 2 2 . 4 4 3 Detach 32 | . 2 . . . . . 1 2 5 . 1 1 1 2 5 . 1 . 2 2 . 2 4 1 Swap 66 | . 3 . 8 . 1 2 5 5 9 1 4 2 2 5 7 2 1 . 1 1 1 4 1 1 Drop 93 | . . 3 12 . 1 1 11 10 21 1 3 2 1 . 1 . 1 . 1 3 1 9 6 5 Fire 334 | 19 9 27 12 7 . 14 44 35 26 14 1 44 15 4 10 1 . 1 1 2 15 6 11 16 Melee 8 | . . . . . 6 . 1 1 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 1 . . 1 . 2 9 4 . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . 18 . . . . . . . . . . . . 18 18 Rewire 77 | . . . . . . . . . . 77 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -4/Lab -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 6) 389 | -10/Materials | Entered Mines 426 | -10/Mines | Met a Derelict shopkeep closing up shop 534 | -10/Mines | Assembled infested the area 539 | -10/Mines | Assisted by a Guerilla fighting off Assembled 815 | -10/Mines | Discovered new exit (range 15) 823 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 839 | -10/Mines | Entered Materials 839 | -9/Materials | Evolved 2 slots: Utility x2 1040 | -9/Materials | Discovered new exit (range 12) 1190 | -9/Materials | Discovered new exit (range 15) 1256 | -9/Materials | Build established: Scavenger-Mutant 1284 | -9/Materials | Entered Mines 1301 | -9/Mines | Met a Derelict bent on vengeance 1425 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1464 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1464 | -9/Mines | Discovered new exit (range 5) 1474 | -9/Mines | Entered Exiles 1514 | -9/Exiles | Met 8R-AWN 1546 | -9/Exiles | Met EX-HEX 1640 | -9/Exiles | Met EX-DEC 1687 | -9/Exiles | Learned location of Zion (-7) 1712 | -9/Exiles | Met EX-BIN 1735 | -9/Exiles | Aligned with FarCom system 1736 | -9/Exiles | Given EX-Vault access code 1779 | -9/Exiles | Opened EX-Vault 1792 | -9/Exiles | Found Field Lobotomy Kit 1822 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1847 | -9/Exiles | Exiles lab attacked by MAIN.C 1927 | -9/Exiles | Discovered new exit (range 10) 1940 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 1940 | -9/Exiles | Entered Mines 2147 | -8/Mines | Destroyed 10 combat bots 2396 | -8/Mines | Discovered new exit (range 11) 2432 | -8/Mines | Discovered new exit (range 8) 2469 | -8/Mines | Entered Materials 2469 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3295 | -8/Materials | Build established: Mutant 3742 | -8/Materials | Build established: Scavenger-Mutant 3847 | -8/Materials | Repaired Autogun 3980 | -8/Materials | Discovered new exit (range 14) 4018 | -8/Materials | Central database locked down 4077 | -8/Materials | Entered Factory 4077 | -7/Factory | Evolved 2 slots: Utility x2 4329 | -7/Factory | Build established: Hacker-Mutant 4819 | -7/Factory | Identified exit to Lower Caves 5025 | -7/Factory | Fabricated G-47 Trooper (x3) 5359 | -7/Factory | Build established: Hacker-Tank 5421 | -7/Factory | Fabricated D-53 Grenadier? 5426 | -7/Factory | Discovered new exit (range 13) 5443 | -7/Factory | Entered another Factory area 5443 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5721 | -6/Factory | Repaired Imp. Light Armor Plating 5901 | -6/Factory | Repaired Lgt. Assault Rifle 5965 | -6/Factory | Discovered new exit (range 7) 5968 | -6/Factory | Identified exit to Lower Caves 5999 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 6026 | -6/Factory | Repaired Adv. Terrain Scanner? 6091 | -6/Factory | Build established: Hacker-Mutant 6169 | -6/Factory | Discovered new exit (range 20) 6206 | -6/Factory | Identified exit to Extension 6303 | -6/Factory | Entered Extension 6330 | -6/Extension | Spotted B-75 Beast 6331 | -6/Extension | Assimilated B-75 Beast with FLK Orb 6335 | -6/Extension | Spotted B-75 Beast 6337 | -6/Extension | Assimilated B-75 Beast with FLK Orb 6340 | -6/Extension | Assimilated Y-54 Guardian with FLK Orb 6361 | -6/Extension | Rescued a captive Derelict 6399 | -6/Extension | Rescued a captive Derelict 6399 | -6/Extension | Rescued a captive Derelict 6481 | -6/Extension | Rescued a captive Derelict 6656 | -6/Extension | Rescued a captive Derelict 6658 | -6/Extension | Rescued a captive Derelict 6803 | -6/Extension | Rescued a captive Derelict 6804 | -6/Extension | Rescued a captive Derelict 6848 | -6/Extension | Central database locked down 6865 | -6/Extension | Rescued A7 6907 | -6/Extension | Discovered new exit (range 10) 6908 | -6/Extension | Discovered new exit (range 6) 6935 | -6/Extension | Identified exit to Cetus 6936 | -6/Extension | Identified exit to Factory 7023 | -6/Extension | Entered Cetus 7023 | -6/Cetus | Accompanied by 23 allies (A7) 7027 | -6/Cetus | Spotted Cetus Guard 7027 | -6/Cetus | Spotted Cetus Guard 7028 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 7030 | -6/Cetus | Spotted Cetus Guard 7030 | -6/Cetus | Spotted Cetus Guard 7035 | -6/Cetus | Discovered exit to Factory (range 22) 7050 | -6/Cetus | Allies destroyed Cetus Guard 7066 | -6/Cetus | Allies destroyed Cetus Guard 7088 | -6/Cetus | Started Cetus Manufacturing Module 7090 | -6/Cetus | Discovered new exit (range 21) 7097 | -6/Cetus | Build established: Commander-Mutant 7097 | -6/Cetus | Lost 8 allies 7098 | -6/Cetus | Identified exit to Archives 7106 | -6/Cetus | Spotted Cetus Guard 7106 | -6/Cetus | Spotted Cetus Guard 7106 | -6/Cetus | Spotted Cetus Guard 7106 | -6/Cetus | Spotted Cetus Guard 7113 | -6/Cetus | Manufactured an Enhanced Grunt 7138 | -6/Cetus | Manufactured an Enhanced Grunt 7163 | -6/Cetus | Manufactured an Enhanced Grunt 7188 | -6/Cetus | Manufactured an Enhanced Grunt 7213 | -6/Cetus | Manufactured an Enhanced Grunt 7217 | -6/Cetus | Lost 9 allies 7218 | -6/Cetus | Murdered A7 7220 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 7222 | -6/Cetus | Found Prototype Protection 7222 | -6/Cetus | Identified Med. Regenerative Plating 7240 | -6/Cetus | Discovered exit to Factory (range 21) 7244 | -6/Cetus | Met Revision 17 7486 | -6/Cetus | Build established: Hacker-Mutant 7564 | -6/Cetus | Entered Archives 7564 | -6/Archives | Accompanied by 9 allies 7665 | -6/Archives | Discovered new exit (range 22) 7672 | -6/Archives | Discovered exit to Factory (range 15) 7685 | -6/Archives | Discovered new exit (range 13) 7689 | -6/Archives | Identified exit to Hub_04(d) 7702 | -6/Archives | Assimilated O-32 Director with FLK Orb 8005 | -6/Archives | Entered Hub_04(d) 8005 | -6/Hub_04(d) | Accompanied by 9 allies 8234 | -6/Hub_04(d) | Central database locked down 8260 | -6/Hub_04(d) | Network Hub disabled 8261 | -6/Hub_04(d) | Spotted Lightning 8270 | -6/Hub_04(d) | Network Hub disabled 8279 | -6/Hub_04(d) | Spotted Lightning 8296 | -6/Hub_04(d) | Network Hub disabled 8300 | -6/Hub_04(d) | Network Hub disabled 8307 | -6/Hub_04(d) | Lost 6 allies 8309 | -6/Hub_04(d) | Build established: Wizard-Mutant 8317 | -6/Hub_04(d) | Spotted Lightning 8319 | -6/Hub_04(d) | Entered Factory 8319 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8334 | -5/Factory | Identified exit to Upper Caves 8377 | -5/Factory | Spotted B-75 Beast 8425 | -5/Factory | Identified exit to Factory 8440 | -5/Factory | Central database locked down 8505 | -5/Factory | Entered Upper Caves 8525 | -5/Upper Caves | Encountered an infested base 8557 | -5/Upper Caves | Destroyed 7 combat bots 8674 | -5/Upper Caves | Encountered a Warlord checkpoint 8746 | -5/Upper Caves | Learned Factory terminal intel 8766 | -5/Upper Caves | Build established: Hacker-Scout 8796 | -5/Upper Caves | Discovered new exit (range 11) 8813 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8813 | -5/Upper Caves | Identified exit to Upper Caves 8813 | -5/Upper Caves | Entered another Upper Caves area 8832 | -5/Upper Caves | Learned Factory emergency access door positions 8914 | -5/Upper Caves | Discovered new exit (range 5) 8917 | -5/Upper Caves | Identified exit to Zhirov 8917 | -5/Upper Caves | Entered Zhirov 8917 | -5/Zhirov | Discovered new exit (range 3) 8924 | -5/Zhirov | Met Zhirov 8931 | -5/Zhirov | Learned location of Quarantine (-2) 8931 | -5/Zhirov | Learned location of Testing (-3) 8931 | -5/Zhirov | Learned location of Command (-1) 8933 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8939 | -5/Zhirov | Found Alien Artifact 8939 | -5/Zhirov | Identified Integrated Dissipator 8939 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8956 | -5/Zhirov | Found Alien Artifact 8969 | -5/Zhirov | Identified exit to Proximity Caves 8969 | -5/Zhirov | Entered Proximity Caves 8991 | -4/Proximity Caves | Learned Research non-interactive machine intel 9031 | -4/Proximity Caves | Discovered exit to Factory (range 10) 9034 | -4/Proximity Caves | Entered Factory 9034 | -4/Factory | Evolved 2 slots: Weapon x2 9036 | -4/Factory | Loaded intel: 26 terminal locations 9047 | -4/Factory | Found Prototype Hackware 9064 | -4/Factory | Discovered new exit (range 20) 9083 | -4/Factory | Repaired Nuclear Pulse Thruster 9085 | -4/Factory | Identified Exp. System Shield 9109 | -4/Factory | Repaired Lrn. Missile Launcher 9124 | -4/Factory | Identified exit to Armory 9126 | -4/Factory | Entered Armory 9155 | -4/Armory | Lost 3 parts (2n1u) 9177 | -4/Armory | Repaired Lgt. Assault Rifle 9179 | -4/Armory | Identified Transdimensional Reconstructor 9179 | -4/Armory | Warped through subspace to slip node 9179 | -4/Armory | Discovered new exit (range 1) 9179 | -4/Armory | Identified exit to Lab 9185 | -4/Armory | Entered Lab 9185 | -4/Lab | Discovered new exit (range 9) 9191 | -4/Lab | Identified exit to Research 9194 | -4/Lab | Hidden lab's door opened automatically 9194 | -4/Lab | Sensor layout match revealed 9195 | -4/Lab | Gained access to the hidden lab's interior 9255 | -4/Lab | Found Prototype Energy Cannon 9255 | -4/Lab | Identified Warp Cannon 9287 | -4/Lab | Found Alien Artifact 9287 | -4/Lab | Identified Core Regenerator 9287 | -4/Lab | Used Core Regenerator, restored core integrity (+167) 9295 | -4/Lab | Found Integrated Dissipator 9295 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 9312 | -4/Lab | Found Prototype Hackware 9312 | -4/Lab | Identified Deep Network Scanner 9367 | -4/Lab | Entered Research 9367 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9368 | -3/Research | Loaded intel: 55 non-interactive machine locations 9513 | -3/Research | Identified exit to Testing 9554 | -3/Research | Discovered new exit (range 17) 9561 | -3/Research | Identified exit to Research 9567 | -3/Research | Revision forces began assault on 0b10 9704 | -3/Research | Entered another Research area 9704 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9725 | -2/Research | Repaired Imp. Medium Armor Plating 9725 | -2/Research | Build established: Wizard-Scout 9734 | -2/Research | Repaired Lgt. Assault Rifle 9755 | -2/Research | Repaired Matter Neutralizer 9886 | -2/Research | Identified exit to Quarantine 10080 | -2/Research | Spotted B-90 Cyclops 10113 | -2/Research | Identified exit to Access 10139 | -2/Research | Entered Access 10139 | -1/Access | Evolved 2 slots: Propulsion x2 10188 | -1/Access | Identified exit to Surface 10296 | -1/Access | Fabricated Enh. Quantum Rifle? 10525 | *** | Escaped! Last Messages --------------- 10299_ Dropped Nuclear Pulse Array. 10299_ Acquired Nuclear Pulse Array. 10328_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10409_ Connecting with Scanalyzer... >>Trojan(Researchers) Trojan loaded successfully. Testing... Researcher tracking enabled and active. 10420_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5F. 10425_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A015. 10438_ Penetrated by Slug. 10482_ U-05 Engineer builds a Wall. 10521_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10523_ The Access Shell folds into the floor. [Achievement: Super Mutant] Map ----- +----------------------------------------------------+ | ???###########???????????????????????????????????? | | ???# ??? ????????????????????????????????? | | ???# ??????????????????????????????????? | | #??# """"" ???? ? #??????????????????????????? | | #??# """""""" #?????? ???????????????????? | | ##?# """""""" [ #??????????????????????????? | | ##?# """"" +??????????????????????????? | | "### #??????????????????????????? | | # " #??????????????????????????? | | #####+############?????????#?????????????????????? | | #???# #???????#??????????????????????????????????? | | #???# #??#???????????????????????????????????????? | | #???# #???????#?????? ???????????????????????????? | | #???# #??????????????????????????????????????????? | | #???# ###########????BB????BB????????????????????? | | #???# # " ##???BB????BB????????????????????? | | #??## # """ #????????????????????????????????? | | ##### # """ #?#??????????????????????????????? | | # " #????????????????????????????????? | | + #????????????????????????????????? | | ####### ! #??#""""""""""#??????????????????? | | ???#??# #??# #??????????????????? | | ?????# #??# #??????????????????? | | ??????############?# #??????????????????? | | ??#?#???# #?# "" #??????????????????? | | ? ??????# #?# "@ #?#????????????????? | | ??????#?# ### #??????????????????? | | ????????# "" #?# #??????????????????? | | ????????# "" ### #?????????#????????? | | ???o? ??+ """" #"# ##?????????????????? | | ????????# """" ## #?????????????????? | | ????????# """" ###"" ##?????????????????? | | ????????# """" #?#"" #??????????????????? | | ??"?????# """" #?#"" #??????????????????? | | ????????# "" #?#T #??????????????????? | | ????????# ]###"" #??????????????????? | | ????????# ###"" #??????????????????? | | ????? ?#######+##"##"" ###????????????????? | | ??????? | | ?????? | | ?###+#########+######################### ??????? | | ?? ? ?? ????? ?????????#????????????????????????? | | ????? ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ????? ??????????#??????????????????????????? | | ???????? #???????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 41 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 6 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Evasion (%) 72 Recoil Reduction 2 Offensive Hacking 71 Defensive Hacking 30 Item Schematics ----------------- Q-thruster | -5/Factory | Hacked Hvy. Shock Bomb Launcher | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded D-53 Grenadier | x1 | -7/Factory | Preloaded Enh. Quantum Rifle | x2 | -1/Access | Preloaded Repaired ---------- Autogun | 37% | -8/Materials Imp. Light Armor Plating | 49% | -6/Factory Lgt. Assault Rifle | 67% | -6/Factory Adv. Terrain Scanner | 54% | -6/Factory Nuclear Pulse Thruster | 16% | -4/Factory Lrn. Missile Launcher | 18% | -4/Factory Lgt. Assault Rifle | 28% | -4/Armory Imp. Medium Armor Plating | 35% | -2/Research Lgt. Assault Rifle | 66% | -2/Research Matter Neutralizer | 88% | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Achievements -------------- Super Mutant Challenges ------------ Unstable Evolution Game ------ Seed NovaBombRedistributor Manual? 0 Play Time 03:05:58 Cumulative 445.0 hours Start 2025.06.08 @ 23:05:27 End 2025.06.09 @ 14:20:28 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 125 Rogue 81 Adventurer 44 Explorer 0 Win Type 0 Total 27 Types 19/0/5/1/2/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 528c6863-17fc-4bba-aab3-9fc13363080f