Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 21:24:07 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (129) 645 Value Destroyed (4122) 4122 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 10054 Bonus ------- Follower Combat Kills 107 Met Data Miner 300 Cogmind --------- Core Integrity 333/850 Matter 165/300 Energy 36/100 System Corruption 31% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (3) ------- Improved Proton Missile Launcher > --- INVENTORY (20) --- Wheel Armored Huge Wheel Advanced Heat Sink High-capacity Matter Pod (200) Structural Scanner Improved Signal Interpreter Improved Terrain Scanner Authchip [Weapon] Corruption Screen Tractor Beam Phase Cannon Phase Cannon Phase Cannon Great Maul Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Heavy Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Plasma Rifle Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Improved Medium Treads Wheel Armored Huge Wheel Advanced Heat Sink High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Improved Terrain Scanner Authchip [Weapon] Corruption Screen Tractor Beam Phase Cannon Phase Cannon Phase Cannon Gauss Rifle Flak Gun Improved Proton Missile Launcher Improved Grenade Launcher Great Maul [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Advanced Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 103 | 6 11 . . 1 26 11 3 4 . 7 13 3 18 Power 11 | 1 1 . . . 3 1 . . . 2 1 . 2 Engine 9 | 1 1 . . . 2 1 . . . 2 . . 2 Core 1 | . . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 25 | 2 1 . . 1 7 1 . 3 . 2 4 1 3 Treads 20 | 2 1 . . 1 5 1 . 2 . 2 2 1 3 Leg . | . . . . . . . . . . . . . . Wheel 5 | . . . . . 2 . . 1 . . 2 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 28 | 1 3 . . . 8 4 2 1 . 1 4 . 4 Device 11 | . 1 . . . 3 . 1 1 . 1 3 . 1 Storage 4 | 1 1 . . . 1 1 . . . . . . . Processor 8 | . . . . . 2 3 . . . . 1 . 2 Hackware . | . . . . . . . . . . . . . . Protection 5 | . 1 . . . 2 . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 6 . . . 8 5 1 . . 2 4 2 9 Energy Gun 14 | . 3 . . . 6 . . . . . 2 . 3 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 20 | 2 3 . . . 2 4 1 . . 1 2 1 4 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . 2 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . 4 Parts Lost 33 | . 2 . . . 4 . . 1 . 8 8 3 7 Power 5 | . . . . . 1 . . . . 2 1 . 1 Propulsion 10 | . 1 . . . . . . 1 . 3 3 1 1 Utility 6 | . . . . . 2 . . . . 1 1 1 1 Weapon 12 | . 1 . . . 1 . . . . 2 3 1 4 Highest Loss Streak 5 | . 1 . . . 1 . . 1 . 4 4 3 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 16 | 4 8 14 15 14 15 19 20 19 20 19 17 18 17 Power . | . . . . . . . 1 1 1 . . . . Propulsion 3 | 1 3 4 4 3 3 3 4 3 3 3 2 2 2 Utility 6 | . 3 6 6 6 6 7 8 8 8 8 7 8 8 Weapon 5 | 1 1 4 5 5 6 7 7 7 8 7 7 8 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | . . . . . . 6 . . . . 3 . 8 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . 2 . 2 Utility 6 | . . . . . . 2 . . . . . . 4 Weapon 7 | . . . . . . 4 . . . . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 89 100 100 100 91 98 100 99 100 96 94 87 91 Engine 8 | . 14 14 14 14 7 7 7 7 7 6 2 . 3 Treads 19 | . 28 28 28 28 18 15 15 15 15 17 14 15 16 Wheel 4 | . . . . . 8 7 7 6 7 4 3 3 . Device 5 | . . . . . 4 10 6 7 7 4 7 9 8 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 Processor 17 | . . . . . 6 19 30 30 30 30 32 26 29 Protection 4 | . 3 14 14 14 8 5 . . . . 1 . 3 Energy Gun 9 | . 1 28 28 28 24 8 . . . . 5 6 2 Ballistic Gun 13 | . 26 . . . 2 10 22 23 23 22 13 4 14 Peak Build Rating 68 | 6 10 10 10 10 30 42 44 45 45 48 60 58 68 Average Rating 31 | 5 7 10 10 9 20 37 41 43 45 42 51 49 57 On Entrance 27 | . 6 10 10 10 10 30 40 41 45 45 39 58 45 Avg Prop Armor Cover (%) 11 | . . . . 9 10 12 5 6 15 14 15 16 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 73 | 14 34 34 34 34 64 67 60 60 60 64 73 67 73 Greatest Support 98 | 40 40 40 40 40 60 40 40 48 12 60 62 62 98 Greatest Overweight (x) 6 | . . . . 1 5 5 4 4 4 4 6 6 1 Average Overweight (x) 1 | . . . . . 2 4 1 1 4 2 4 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 15 17 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Carried 16 | 4 8 14 15 14 15 19 20 19 20 19 17 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 14 15 15 14 20 20 20 20 20 19 19 19 15 Class Distribution -------------------- 35% | Mutant 30% | Gunner 19% | Scavenger-Gunner 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 3580 | 325 235 42 . 244 384 291 277 111 . 660 268 . 743 Remotely 60 | . . . . . . . . . . . . . 60 Salvage Created 5293 | 166 474 . . 13 899 368 164 112 . 753 426 566 1352 Parts 317 | 12 37 . . . 65 27 8 9 . 43 9 11 96 Haulers Intercepted 8 | . 2 . . . 5 . . . . . . . 1 Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . 11 2 . 43 . . . Prevented 1 | . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 108 | . 15 . . 5 26 8 3 2 . 21 5 2 21 Melee 1 | . . . . . . 1 . . . . . . . Guns 100 | . 15 . . 5 26 7 3 2 . 18 5 2 17 AOE 6 | . . . . . . . . . . 3 . . 3 Classes Destroyed 17 | 2 3 . . 1 4 2 . 2 . 1 . 1 1 Worker 3 | . . . . . . 1 . . . . . . 2 Builder 3 | . . . . . . . . . . . . . 3 Tunneler 6 | 4 . . . . 1 . . . . . . . 1 Hauler 8 | . 2 . . . 5 . . . . . . . 1 Recycler 4 | 1 . . . . 1 . . . . . 1 . 1 Operator 1 | . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . Watcher 1 | . . . . . 1 . . . . . . . . Swarmer 39 | . 9 . . . 11 3 . . . 12 . . 4 Grunt 32 | . 6 . . . 10 . 2 . . 4 3 . 7 Duelist 4 | . . . . . 2 . 1 . . . . . 1 Sentry 9 | . . . . . 3 3 . . . 1 1 . 1 Hunter 6 | . . . . . . . . 1 . 2 . . 3 Programmer 9 | . . . . . . 2 . . . 1 1 . 5 Compactor 2 | . . . . . . . . . . . . 2 . Assembled 5 | . . . . 5 . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . Best Kill Streak 8 | 2 4 . . 4 4 3 3 1 . 5 3 1 8 Combat Bots Only 6 | . 4 . . 4 4 3 3 1 . 5 3 1 6 Max Kills in Single Turn 3 | 1 1 . . 1 2 2 1 1 . 3 1 1 3 Gunslinging 1 | . . . . . 1 . . . . 1 . . 1 Exploded 3 | . . . . . . . . . . 3 . . 2 Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 742 | . 95 . . 13 100 98 27 8 . 116 98 . 187 Missed 190 | . 19 . . 3 27 27 8 2 . 30 25 . 49 Hits 552 | . 76 . . 10 73 71 19 6 . 86 73 . 138 Melee 8 | . . . . 2 1 . . . . . . . 5 Projectile 544 | . 76 . . 8 72 71 19 6 . 86 73 . 133 Critical Strikes 9 | . 1 . . . 1 . . 1 . 2 . . 4 Part Disruptions 1 | . . . . . . . . 1 . . . . . Damage Taken 8036 | . 775 . . 130 1021 683 281 69 . 1414 914 287 2462 Core 1213 | . 136 . . . 231 119 15 11 . 184 72 43 402 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 115 | . . . . . . . . . . . . . 115 Core Remaining (%) 64 | 100 . . . 45 58 . . . . 53 . . . Volleys Fired 297 | 13 47 1 . 10 59 18 12 8 . 48 22 15 44 Largest 3 | 2 2 2 . 2 3 3 3 3 . 3 3 3 3 Hottest 195 | 40 130 130 . 130 195 180 75 75 . 75 185 128 136 Shots Fired 769 | 26 93 2 . 20 166 54 36 19 . 138 65 36 114 Gun 763 | 26 93 2 . 20 166 54 36 19 . 136 65 34 112 Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . 2 . 2 2 Special . | . . . . . . . . . . . . . . Kinetic 527 | 26 83 . . . 36 36 36 19 . 136 42 22 91 Thermal 228 | . 10 2 . 20 128 12 . . . . 23 12 21 Explosive 5 | . . . . . . . . . . 2 . 2 1 Electromagnetic 9 | . . . . . 2 6 . . . . . . 1 Robot Hit Streak 29 | 4 17 2 . 6 17 11 7 10 . 13 29 22 17 Robot Miss Streak 10 | 5 9 6 . 10 6 3 3 1 . 4 1 1 3 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets 19 | . 3 . . 1 3 . 1 . . 4 1 1 5 Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . 1 1 1 1 Shots Hit Robots 573 | 14 58 2 . 18 136 43 25 15 . 84 56 30 92 Core Hits 396 | 6 32 . . 24 162 25 8 7 . 44 19 7 62 Critical Kills 8 | . . . . . . . . . . . . . 8 Critical Parts Destroyed 5 | . . . . . . . 1 . . . . . 4 Critical Strikes 18 | . . . . . . . 1 . . 1 3 . 13 Burn 4 | . . . . . . . . . . . 3 . 1 Destroy 13 | . . . . . . . 1 . . 1 . . 11 Smash 1 | . . . . . . . . . . . . . 1 Melee Attacks 17 | . . . . . . 10 . . . . . 6 1 Impact 7 | . . . . . . . . . . . . 6 1 Slashing 10 | . . . . . . 10 . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10643 | 197 759 19 . 225 2014 767 436 243 . 1569 1046 793 2575 Guns 9084 | 197 738 17 . 215 2008 673 436 243 . 1419 1046 577 1515 Cannons . | . . . . . . . . . . . . . . Explosions 1387 | . . . . . . . . . . 150 . 216 1021 Melee 133 | . . . . . . 94 . . . . . . 39 Ramming 39 | . 21 2 . 10 6 . . . . . . . . Kinetic 5894 | 197 634 . . . 339 476 436 243 . 1419 603 360 1187 Thermal 3182 | . 104 17 . 215 1641 121 . . . . 443 217 424 Explosive 1246 | . . . . . . . . . . 150 . 216 880 Electromagnetic 149 | . . . . . 28 76 . . . . . . 45 Impact 39 | . . . . . . . . . . . . . 39 Slashing 94 | . . . . . . 94 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . . . . . . . . 22 31 Average Corruption 21 | . . . . . . . . . . . . 15 22 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . 1 . . . 2 . 5 . Effects 47 | . . . . . . . . . . . . 7 40 Message Errors 10 | . . . . . . . . . . . . 2 8 Matter Fused 8 | . . . . . . . . . . . . 1 7 Heat Flow Errors 3 | . . . . . . . . . . . . 1 2 Energy Discharges 5 | . . . . . . . . . . . . . 5 Parts Rejected 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 8 | . . . . . . . . . . . . 2 6 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 179 | . . . . . . . . . . . . . 179 Projectiles . | . . . . . . . . . . . . . . Explosions 140 | . . . . . . . . . . . . . 140 Melee 39 | . . . . . . . . . . . . . 39 Knockbacks 2 | . . . . 1 . . . . . . . . 1 Impact 2 | . . . . 1 . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 248 | . . . . . 3 . . . . 56 . . 189 Shots 4 | . . . . . . . . . . 1 . . 3 Rammed 12 | . 5 2 . 4 1 . . . . . . . . Targets Rammed 12 | . 5 2 . 4 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 498 | 6 282 78 . 356 498 196 319 101 . 132 266 179 205 Average Temperature 110 | 6 115 44 . 189 144 94 154 58 . 46 76 40 71 Received Heat Transfer 1820 | . 261 . . 40 423 111 171 100 . 192 198 . 324 Effects 16 | . . . . 3 13 . . . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . . . Interference 8 | . . . . 2 6 . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . 1 1 . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . 3 Total Turns 39 | . . . . . . . . . . . . . 39 Longest Duration 17 | . . . . . . . . . . . . . 17 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . 6 . 1 Heat Transferred 5267 | . 125 20 . 260 2075 145 . . . . 1350 500 792 Parts Sabotaged 6 | . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . 1 Low Security (%) 90 | 100 100 100 . 100 63 100 . . . . 100 100 84 Level 1 9 | . . . . . 36 . . . . . . . 15 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 326 | 10 100 6 . . 295 92 . . . . 40 11 326 Initial 89 | . . 6 . . . 89 . . . . 33 . . Average 57 | . 22 . . . 172 35 . . . . 5 . 88 Influence Increases 2950 | 25 441 . . . 744 279 70 30 . 586 136 13 626 Destroy 0b10 Robot/C 2040 | . 300 . . . 520 160 60 20 . 460 100 . 420 Destroy 0b10 Robot/NC 140 | 25 10 . . . 45 5 . . . 10 5 . 40 Destroy Leader 388 | . 64 . . . 102 60 10 10 . 40 30 . 72 Allied During Kill 61 | . . . . . . . . . . 61 . . . Successful Hack 13 | . 7 . . . . 6 . . . . . . . Disable Machine 60 | . . . . . . 15 . . . . . . 45 Destroy Structure 53 | . . . . . 2 3 . . . . 1 13 34 Lose Combat Pursuer 195 | . 60 . . . 75 30 . . . 15 . . 15 Influence Decreases 2634 | 25 423 18 . . 546 448 99 30 . 532 190 13 310 Entered New Map 153 | . . 12 . . . 109 11 . . . 21 . . Time Decay 2082 | 25 308 6 . . 506 333 88 30 . 408 126 12 240 Lost Part 237 | . 20 . . . 40 . . . . 64 43 . 70 Lost Ally 66 | . 5 . . . . . . . . 60 . 1 . Purge Threat 96 | . 90 . . . . 6 . . . . . . . Squads Dispatched 12 | . 2 . . . 1 2 . . . . 2 . 5 Investigation 3 | . 1 . . . . . . . . . 1 . 1 Extermination 5 | . . . . . . 2 . . . . 1 . 2 Reinforcement 4 | . 1 . . . 1 . . . . . . . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 8 | . 5 . . . 2 . . . . . 1 . . Communications Jammed 6 | . . . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . . 6 Times Spotted 175 | . 32 1 . 5 47 13 4 2 . 24 7 8 32 Peak Tracking Total 11 | . 6 1 . 4 7 3 4 1 . 4 3 4 11 Tactical Retreats 11 | . 4 . . . 3 1 . . . 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 5 | . . . . . 1 1 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 5 | . . . . . . 1 . 1 . . . . 3 Max in Single Turn 2 | . . . . . . 1 . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 27 | . 6 . . . 6 6 . . 4 . 3 . 2 Terminals 16 | . 6 . . . 5 4 . . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 1 2 . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 83 | . 15 . . . 12 13 . . 32 . 8 . 3 Successful 50 | . 8 . . . 4 5 . . 32 . . . 1 Failed 33 | . 7 . . . 8 8 . . . . 8 . 2 Catastrophic 10 | . . . . . 5 4 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 31 | . 13 . . . 7 8 . . . . 1 . 2 Terminals 36 | . 15 . . . 9 10 . . . . 2 . . Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 3 3 . . . . 1 . 1 Garrison Access 5 | . . . . . . . . . . . 5 . . Terminal Hacks 37 | . 2 . . . 1 2 . . 32 . . . . Record 12 | . . . . . . 1 . . 11 . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 2 . . . . . . . Retrieve Study 4 | . . . . . 2 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 6 . . . 1 1 . . . . . . 1 Terminals 8 | . 6 . . . 1 1 . . . . . . . Assimilate 2 | . 1 . . . . 1 . . . . . . . Botnet 6 | . 5 . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 5 . . . 5 6 . . . . 3 . 2 Full Trace Events 2 | . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 2 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 8 | . 1 2 . . . 1 . 3 . . . 1 . Largest Group 3 | . 1 2 2 . . 1 . 3 3 3 . 1 . Highest-Rated Group 62 | . 10 62 62 . . 10 . 60 60 60 . 31 . Highest-Rated Ally 31 | . 10 31 31 . . 10 . 20 20 20 . 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . . 15 . 18 . Total Damage 637 | . . . . . . . . . . 299 . 338 . Kills 4 | . . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 5224 | . 62 . . . 1057 1077 505 969 132 313 131 219 759 Terrain 28 | . . . . . . . . . . 28 . . . Structural 2139 | . 62 . . . . 1077 505 408 . . 87 . . Seismic 978 | . . . . . . . . 561 132 285 . . . Machine Analysis 1057 | . . . . . 1057 . . . . . . . . Jamming 1022 | . . . . . . . . . . . 44 219 759 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 1 . . 1 3 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 10342 | 328 1108 464 556 506 1476 1172 535 969 132 1247 856 219 774 Spaces Moved 4896 | 171 567 285 348 246 621 608 219 390 85 609 392 83 272 Core 8 | 8 . . . . . . . . . . . . . Treads 3003 | 163 567 285 348 246 222 44 195 283 . 204 112 62 272 Legs . | . . . . . . . . . . . . . . Wheels 1885 | . . . . . 399 564 24 107 85 405 280 21 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 150 150 150 150 150 160 155 155 Average Speed 176 | 154 160 160 160 162 169 169 230 215 150 180 188 161 201 Slowest Speed 400 | 160 160 160 160 240 400 240 240 240 150 240 240 232 235 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . 9 . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 7 90 49 78 42 53 18 38 64 70 75 11 67 11 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . . . . . . 1 3 . 3 . . . Spaces Dug 8 | . . . . . . 2 . . . . . 6 . Terrain Destroyed 81 | . . . . . . 2 . . . 21 . 26 32 Melee 8 | . . . . . . 2 . . . . . 6 . Projectile 1 | . . . . . . . . . . 1 . . . AOE 72 | . . . . . . . . . . 20 . 20 32 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Total 6018 | 208 675 290 347 330 918 712 234 511 90 697 475 131 400 Wait 444 | 7 26 2 . 69 167 29 . 27 6 20 29 22 40 Move 4883 | 170 566 284 347 245 620 607 218 389 84 608 392 81 272 Hop . | . . . . . . . . . . . . . . Pick Up 87 | 12 13 1 . . 21 11 . 1 . 6 13 1 8 Fast Attach 24 | . 2 . . . 7 6 . . . 1 2 . 6 Attach 50 | 6 5 . . 1 8 2 . 1 . 6 9 1 11 Detach 3 | . 1 . . . 1 . . . . . . . 1 Swap 59 | . 4 . . . 17 8 4 3 . 6 4 3 10 Drop 57 | . 6 . . 1 17 18 . 2 . 1 4 1 7 Fire 297 | 13 47 1 . 10 59 18 12 8 . 48 22 15 44 Melee 17 | . . . . . . 10 . . . . . 6 1 Ram 1 | . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 11 | . 5 2 . 4 . . . . . . . . . Escape Stasis 4 | . . . . . . 3 . . . . . 1 . Rewire 81 | . . . . . . . . 80 . 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 329 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 15) 815 | -10/Materials | Discovered new exit (range 8) 1056 | -10/Materials | Core integrity fell below 50% 1089 | -10/Materials | Discovered new exit (range 16) 1209 | -10/Materials | Discovered new exit (range 10) 1284 | -10/Materials | Discovered new exit (range 8) 1437 | -10/Materials | Entered Mines 1447 | -10/Mines | Learned 4 Materials zone layouts 1476 | -10/Mines | Met a Derelict bent on vengeance 1571 | -10/Mines | Escorted by a lone wolf Derelict 1591 | -10/Mines | Learned location of Storage (-8) 1720 | -10/Mines | Learned location of 1 exit from Materials 1746 | -10/Mines | Learned 2 Materials zone layouts 1760 | -10/Mines | Received a Mining Laser from a helpful Derelict 1893 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1893 | -10/Mines | Discovered new exit (range 5) 1901 | -10/Mines | Entered Exiles 1901 | -10/Exiles | Accompanied by 2 allies 1925 | -10/Exiles | Discovered new exit (range 15) 1941 | -10/Exiles | Met 8R-AWN 1967 | -10/Exiles | Met EX-HEX 2042 | -10/Exiles | Met EX-DEC 2075 | -10/Exiles | Visited The Gauntlet 2357 | -10/Exiles | Met EX-BIN 2457 | -10/Exiles | Entered Mines 2458 | -9/Mines | Assembled infested the area 2463 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2607 | -9/Mines | Learned location of 1 exit from Lower Caves 2889 | -9/Mines | Discovered new exit (range 11) 2963 | -9/Mines | Entered Materials 2963 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2964 | -8/Materials | Identified exit to Factory 3760 | -8/Materials | Build established: Tank 4439 | -8/Materials | Entered Factory 4439 | -7/Factory | Evolved 2 slots: Utility x2 4751 | -7/Factory | Discovered new exit (range 14) 5106 | -7/Factory | Discovered new exit (range 15) 5218 | -7/Factory | Build established: Gunner 5609 | -7/Factory | Identified exit to Lower Caves 5611 | -7/Factory | Entered Lower Caves 5612 | -7/Lower Caves | Identified exit to Lower Caves 6146 | -7/Lower Caves | Entered another Lower Caves area 6151 | -7/Lower Caves | Learned 4 Factory zone layouts 6166 | -7/Lower Caves | Discovered new exit (range 8) 6175 | -7/Lower Caves | Learned location of 1 exit from Factory 6197 | -7/Lower Caves | Identified exit to Factory 6522 | -7/Lower Caves | Learned Factory interactive machine intel 6865 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7073 | -7/Lower Caves | Discovered new exit (range 9) 7094 | -7/Lower Caves | Identified exit to Data Miner 7115 | -7/Lower Caves | Entered Data Miner 7115 | -7/Data Miner | Accompanied by 3 allies 7115 | -7/Data Miner | Discovered new exit (range 7) 7144 | -7/Data Miner | Met Data Miner 7174 | -7/Data Miner | Learned location of Section 7 (-3) 7174 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7199 | -7/Data Miner | Received God Mode back door access code from Data Miner 7240 | -7/Data Miner | Identified exit to Proximity Caves 7247 | -7/Data Miner | Entered Proximity Caves 7247 | -6/Proximity Caves | Accompanied by 3 allies 7675 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7721 | -6/Proximity Caves | Lost 3 parts (1n2w) 7993 | -6/Proximity Caves | Ambushed by research squad 8029 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 8284 | -6/Proximity Caves | Build established: Scavenger-Gunner 8441 | -6/Proximity Caves | Learned Factory stockpile data 8474 | -6/Proximity Caves | Discovered exit to Factory (range 9) 8494 | -6/Proximity Caves | Entered Factory 8494 | -6/Factory | Evolved 2 slots: Utility x2 8495 | -6/Factory | Identified exit to Lower Caves 8498 | -6/Factory | Loaded intel: 51 interactive machine locations 8725 | -6/Factory | Lost 3 parts (1n2w) 8931 | -6/Factory | Lost 4 parts (1p1n1u1w) 9284 | -6/Factory | Discovered new exit (range 4) 9295 | -6/Factory | Identified exit to Factory 9350 | -6/Factory | Sucked down chute 9350 | -6/Factory | Entered Waste 9351 | -6/Waste | Met a frightened Derelict 9365 | -6/Waste | EMP discharged 9365 | -6/Waste | Spotted C-40 Crusher 9381 | -6/Waste | Destroyed C-40 Crusher 9384 | -6/Waste | Spotted C-40 Crusher 9409 | -6/Waste | Destroyed C-40 Crusher 9412 | -6/Waste | Spotted C-40 Crusher 9437 | -6/Waste | Spotted C-40 Crusher 9457 | -6/Waste | Spotted C-40 Crusher 9460 | -6/Waste | Crushed by falling debris 9465 | -6/Waste | EMP discharged 9465 | -6/Waste | System corruption reached 10% 9491 | -6/Waste | Lost 3 parts (1n1u1w) 9495 | -6/Waste | Spotted C-40 Crusher 9546 | -6/Waste | Discovered new exit (range 16) 9565 | -6/Waste | EMP discharged 9568 | -6/Waste | Identified exit to Factory 9569 | -6/Waste | Entered Factory 10049 | -6/Factory | Incoming investigation squad redirected 10325 | -6/Factory | Cargo convoy interrupted 10341 | -6/Factory | Core integrity fell below 50% 10341 | -6/Factory | System corruption reached 30% 10343 | -6/Factory | Self-destructed Last Messages --------------- 10335_ Gauss Rifle destroyed. 10335_ Destroyed Gauss Rifle. 10335_ Penetrated by Slug. 10337_ U-05 Engineer lays Concrete. 10337_ P-60 Hacker destroyed. 10338_ System corrupted: Energy discharge (-26). 10338_ U-05 Engineer lays Concrete. 10338_ Penetrated by Slug. 10338_ Flak Gun destroyed. 10338_ Door malfunctions. 10339_ Slug penetrates P-60 Hacker. 10339_ Penetrated by Slug. 10339_ U-05 Engineer builds a Wall. 10340_ P-60 Hacker destroyed. 10340_ U-05 Engineer destroyed. 10341_ Penetrated by Slug. 10342_ Imp. Grenade Launcher destroyed. 10342_ U-05 Engineer lays Concrete. 10343_ The unstable cave ceiling collapses. 10343_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????? # % = | | ??????????????????????? """"""""" # ###### | | ??????????????????????????? ?#= ## | | ????????????????????????############## ### | | ????????????????????????# # #?# | | ????????????????????????# # #?# """ | | ????????????????????????# """" """" + #?# """ | | ????????????????????????? """"]"""" # #?# """ | | ??????????????????????????""" """" # #?# """ | | ?????????????????????????? = """" !# #?# | | ????????????????????????? # #???""" | | ????????????????????????# """" """" # #???""" | | ????????????????????????# """" """" # #?? """ | | ?????????????????????????????" """" # |### """ | | ????????????????????????????""??""" # !% + | | ????????????? ????????????? ??? # =!####### | | ????????????? ????????????/#????#### #?????? | | ???????????? ]???????####i#######?#! #?????? | | ???????????? ]]????### # ### #?????? | | ??????????? ]]]???# # #?????? | | ???????????? ?## * / +?????? | | ?????????????# # # #?????? | | ?????????????# #% !# #?????? | | ?????????????# ku=h% # #?????? | | ?????????????# !! =! *[x | # #?????? | | ?????????????# !!h * %%@ = [ = !=# #?????? | | ?????????????# !! u =!p= ![ !*# #?????? | | ?????????????# ###### "%"=# #?????? | | ????????????????????##### ! "Y" + #?????? | | ????????????????????????#*!! """ # #?????? | | ????????????????????????#!! # #?????? | | ????????????????????????############## #?????? | | ?????????????????????????????????????? #?????? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 16 Core Analysis 9 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Lance | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spread Laser | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Minigun | -7/Factory | Hacked Shock Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChaosPersonalStrikerail Manual? 0 Play Time 01:02:28 Cumulative 330.6 hours Start 2026.09.23 @ 20:23:07 End 2026.09.23 @ 21:24:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 370 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1db3f590-ea8e-4de6-9f8b-70aa415aeaf4