Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 15:35:40 Player: jupart Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2493) 2493 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 6213 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 90/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved VSS Leg > --- UTILITY ---------- Structural Scanner Improved Sensor Array Advanced Signal Interpreter Microactuators Improved Utility Shielding Layered Medium Armor Plating > --- WEAPON ----------- Power Maul Power Maul Heavy Pick > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Carbon-fiber Leg Grenade Launcher Mini Grenade Launcher [Rating: 59] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Improved Utility Shielding Weapon Power Maul Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 . 1 Utility 4 | . . . 2 . 1 1 Weapon 1 | . . . . 1 . . Parts Attached 78 | . 10 . 25 20 8 15 Power 16 | . 1 . 3 3 4 5 Engine 6 | . 1 . 3 1 . 1 Core 10 | . . . . 2 4 4 Reactor . | . . . . . . . Propulsion 22 | . 4 . 5 9 1 3 Treads 7 | . 4 . 3 . . . Leg 11 | . . . . 7 1 3 Wheel 4 | . . . 2 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | . 1 . 7 1 3 4 Device 6 | . 1 . 2 1 1 1 Storage . | . . . . . . . Processor 3 | . . . 2 . . 1 Hackware . | . . . . . . . Protection 7 | . . . 3 . 2 2 Artifact . | . . . . . . . Weapon 24 | . 4 . 10 7 . 3 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 1 . . 2 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 9 | . 2 . 4 1 . 2 Special Weapon . | . . . . . . . Impact Weapon 8 | . 1 . 5 2 . . Slashing Weapon 2 | . . . 1 1 . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 39 | . . . 7 8 2 22 Power 11 | . . . 1 2 2 6 Propulsion 13 | . . . 4 4 . 5 Utility 9 | . . . 2 1 . 6 Weapon 6 | . . . . 1 . 5 Highest Loss Streak 22 | . . . 5 3 1 22 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 95 100 97 89 91 90 Engine 7 | . 14 14 10 6 . 5 Core 4 | . . . . 1 14 6 Treads 9 | . 27 28 19 . . . Leg 11 | . . . . 4 23 24 Wheel 2 | . . . 1 16 . . Device 15 | . 10 14 19 16 15 14 Storage 2 | . 14 14 . . . . Processor 6 | . . . 11 9 7 5 Protection 10 | . . . 11 9 15 16 Ballistic Gun 2 | . 20 . . . . . Launcher 2 | . 6 14 2 5 . . Impact Weapon 12 | . 1 14 18 11 15 12 Slashing Weapon 1 | . . . 1 8 . . Naked Turns 1 | . . . . . . 1 Heaviest Build 40 | 13 16 16 17 17 25 40 Greatest Support 72 | 20 40 40 40 54 54 72 Greatest Overweight (x) 4 | . . . 4 3 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 5 5 5 Average Capacity 5 | . 8 8 5 5 5 5 Most Carried 8 | . 8 8 7 5 5 5 Average Carried 4 | . 6 7 4 4 3 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 5 5 5 1 Class Distribution -------------------- 44% | Assassin 24% | Mutant 11% | Scavenger-Assassin 10% | Scavenger-Mutant 9% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Assassin | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1336 | 196 99 72 449 340 50 130 Remotely 193 | . . . 193 . . . Salvage Created 2293 | . 201 54 604 780 201 453 Parts 127 | . 18 9 31 36 7 26 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 72 | . 8 5 21 24 4 10 Melee 29 | . . . 8 9 3 9 Guns 3 | . 3 . . . . . AOE 29 | . 5 5 9 10 . . Classes Destroyed 12 | . 3 . 5 2 . 2 Worker 3 | . . . . 1 . 2 Builder 2 | . 1 . . 1 . . Hauler 1 | . . . . 1 . . Recycler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 26 | . 3 3 9 8 . 3 Grunt 34 | . 5 2 8 14 3 2 Duelist 2 | . . . 1 1 . . Sentry 6 | . . . 3 1 1 1 Hunter 1 | . . . . . . 1 Programmer 3 | . . . . . . 3 Best Kill Streak 9 | . 6 3 3 8 3 9 Combat Bots Only 6 | . 5 3 3 6 3 6 Max Kills in Single Turn 3 | . 2 3 2 2 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 2 2 . . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 574 | . 56 17 141 86 20 254 Missed 167 | . 18 5 38 19 7 80 Damage Taken 5406 | . 429 149 1150 1111 250 2317 Core 1716 | . 91 31 283 434 16 861 Absorbed by Shields . | . . . . . . . Redirected to Shielding 115 | . . . 61 37 . 17 Regen/Repaired (Parts) 93 | . 93 . . . . . Core Remaining (%) 59 | 100 . 51 29 21 97 . Volleys Fired 50 | . 20 6 10 12 . 2 Largest 2 | . 2 1 2 1 . 2 Hottest 60 | . 50 30 60 44 . 60 Shots Fired 72 | . 38 6 14 12 . 2 Gun 32 | . 32 . . . . . Cannon 2 | . . . . 2 . . Launcher 38 | . 6 6 14 10 . 2 Special . | . . . . . . . Kinetic 34 | . 32 . . 2 . . Thermal . | . . . . . . . Explosive 38 | . 6 6 14 10 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 5 6 7 17 . 3 Robot Miss Streak 2 | . 2 2 2 1 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 146 | . 23 4 48 39 6 26 Core Hits 95 | . 16 8 21 32 3 15 Critical Kills 7 | . . . 2 3 1 1 Critical Parts Destroyed 13 | . . . 6 4 1 2 Critical Strikes 25 | . . . 9 8 2 6 Smash 21 | . . . 8 8 2 3 Sever 1 | . . . 1 . . . Impale 3 | . . . . . . 3 Melee Attacks 163 | . . . 52 36 16 59 Impact 116 | . . . 41 28 16 31 Slashing 19 | . . . 11 8 . . Piercing 28 | . . . . . . 28 Sneak Attacks 2 | . . . 1 . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 22 | . . . 7 8 1 6 Damage Inflicted 6368 | . 566 364 1770 2178 300 1190 Guns 241 | . 241 . . . . . Cannons 27 | . . . . 27 . . Explosions 2677 | . 325 364 776 967 . 245 Melee 3423 | . . . 994 1184 300 945 Ramming . | . . . . . . . Kinetic 268 | . 241 . . 27 . . Thermal . | . . . . . . . Explosive 2677 | . 325 364 776 967 . 245 Electromagnetic . | . . . . . . . Impact 2354 | . . . 712 929 300 413 Slashing 537 | . . . 282 255 . . Piercing 532 | . . . . . . 532 Highest Corruption 17 | . . . . . . 17 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Message Errors 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 772 | . . . 234 304 59 175 Projectiles . | . . . . . . . Explosions 103 | . . . 38 45 . 20 Melee 669 | . . . 196 259 59 155 Knockbacks 12 | . . . 3 3 2 4 Impact 12 | . . . 3 3 2 4 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 135 | . 39 11 . . . 85 Shots 5 | . 2 1 . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 24 | . 6 4 24 13 7 4 Average Temperature 7 | . 2 4 14 5 4 4 Received Heat Transfer 1455 | . 132 60 417 549 123 174 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 17 | . . . 9 6 2 . Impact Corruptions 24 | . . . 9 8 2 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 497 | . 249 169 350 497 276 118 Initial 146 | . . 18 65 68 146 39 Average 139 | . 73 124 188 294 162 38 Maximum Alert Level 2 | . 1 . 1 2 1 . Low Security (%) 67 | . 80 100 46 16 64 100 Level 1 28 | . 19 . 53 53 35 . Level 2 4 | . . . . 29 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 . 1 5 1 7 Investigation 4 | . . . . 3 1 . Extermination 4 | . . . . . . 4 Reinforcement 4 | . 1 . 1 2 . . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 6 | . 2 . . 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 12 5 27 25 6 18 Peak Tracking Total 14 | . 6 3 5 5 3 14 Tactical Retreats 3 | . . . 1 1 . 1 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 2 | . . . . 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 4 | . 2 . 1 1 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 17 | . 1 . 5 5 4 2 Terminals 14 | . . . 5 4 3 2 Fabricators 1 | . . . . . 1 . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 40 | . 2 . 10 14 10 4 Successful 20 | . 2 . 6 5 6 1 Failed 20 | . . . 4 9 4 3 Catastrophic 6 | . . . 1 3 1 1 Database Lockouts . | . . . . . . . Manual 12 | . . . 3 6 3 . Terminals 33 | . . . 10 11 8 4 Fabricators 2 | . . . . . 2 . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . . 6 3 4 1 Record 6 | . . . 1 . 4 1 Prototype ID Bank 1 | . . . 1 . . . Alert Level 2 | . . . 1 1 . . Unreport Threat 2 | . . . 1 1 . . Zone Layout 3 | . . . 2 1 . . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . . . 3 3 3 2 Full Trace Events 3 | . . . . 2 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 47 | . . . . . 47 . Total Part Build Rating 5 | . . . . . 5 . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 3989 | . 514 212 929 596 613 1125 Spaces Moved 2144 | 1 245 123 450 350 401 574 Core 12 | . . . 9 1 . 2 Treads 767 | . 243 123 401 . . . Legs 1032 | 1 2 . . 56 401 572 Wheels 333 | . . . 40 293 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 120 160 100 90 120 100 Average Speed 132 | 120 159 160 156 106 120 119 Slowest Speed 250 | 120 160 160 250 200 120 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 2 48 48 47 41 8 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 34 | . . . 9 2 7 16 Terrain Destroyed 220 | . 9 49 55 66 7 34 Melee 27 | . . . 2 2 7 16 Projectile 1 | . . . . 1 . . AOE 192 | . 9 49 53 63 . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2968 | . 335 133 581 504 503 912 Wait 521 | . 42 3 42 84 82 268 Move 2138 | . 244 122 449 349 400 574 Hop . | . . . . . . . Pick Up 16 | . 6 1 4 2 . 3 Fast Attach 22 | . 4 . 5 8 2 3 Attach 24 | . 2 . 6 5 3 8 Detach 7 | . 4 . 1 2 . . Swap 32 | . 4 . 14 7 3 4 Drop 27 | . 9 1 7 7 . 3 Fire 50 | . 20 6 10 12 . 2 Melee 131 | . . . 43 28 13 47 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 370 | -10/Materials | Repaired Lgt. Treads 413 | -10/Materials | Discovered new exit (range 14) 515 | -10/Materials | Entered Mines 607 | -10/Mines | Learned Materials trap positions 713 | -10/Mines | Discovered new exit (range 8) 727 | -10/Mines | Entered Materials 727 | -9/Materials | Evolved 2 slots: Utility x2 728 | -9/Materials | Loaded intel: 20 trap records 1063 | -9/Materials | Build established: Assassin 1335 | -9/Materials | Discovered new exit (range 7) 1377 | -9/Materials | Identified exit to Mines 1468 | -9/Materials | Core integrity fell below 50% 1505 | -9/Materials | Build established: Scavenger-Mutant 1594 | -9/Materials | Lost 5 parts (1p3n1u) 1647 | -9/Materials | Discovered new exit (range 10) 1655 | -9/Materials | Identified exit to Materials 1656 | -9/Materials | Entered another Materials area 1656 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1938 | -8/Materials | Build established: Assassin 2114 | -8/Materials | Core integrity fell below 50% 2156 | -8/Materials | Lost 3 parts (1p2n) 2204 | -8/Materials | Discovered new exit (range 6) 2243 | -8/Materials | Identified exit to Factory 2252 | -8/Materials | Entered Factory 2252 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2317 | -7/Factory | Fabricated Imp. Cryofiber Web (x1) 2412 | -7/Factory | Build established: Scavenger-Assassin 2541 | -7/Factory | Discovered new exit (range 16) 2577 | -7/Factory | Identified exit to Factory 2850 | -7/Factory | Build established: Assassin 2865 | -7/Factory | Entered another Factory area 2865 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3393 | -6/Factory | Garrison activated, responded to threat 3577 | -6/Factory | Discovered new exit (range 5) 3831 | -6/Factory | Identified exit to Lower Caves 3846 | -6/Factory | Build established: Gladiator 3963 | -6/Factory | Core integrity fell below 50% 3979 | -6/Factory | Core integrity fell below 20% 3982 | -6/Factory | System corruption reached 10% 3990 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03973_ K-01 Serf collects debris. 03978_ MH:MO3AZ0GSFBBNBVDAGXYQ6X 9B 03981_ Hvy. Pick destroyed. 03981_ System corrupted by crushing effect (+5). 03981_ K-01 Serf collects debris. 03984_ Power Maul destroyed. 03984_ System corrupted by crushing effect (+3). 03985_ K-01 Serf collects debris. 03986_ System corrupted: Grenade Launcher failed to launch. 03986_ Destroyed Lgt. Ion Engine. 03986_ K-01 Serf destroyed. 03989_ K-01 Serf collects debris. 03989_ Grenade Launcher destroyed. 03989_ Destroyed Grenade Launcher. 03989_ Mni. Grenade Launcher destroyed. 03989_ Destroyed Mni. Grenade Launcher. 03989_ Adv. Signal Interpreter destroyed. 03989_ System corrupted by crushing effect (+4). 03990_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "" ##?????????????? ??? # ???????????????????????? | | ##????????????????? ##???????????????????????? | | "" ##????????????????? ???????????????????????? | | "" ##????????????????? ????? ????????????????? | | ##????????????????? ? ? ##????????????????? | | #####????????? ??"""" 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""" # # | | ??????????????????????? """" # ^ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cryofiber Web | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed CompactTargetingCharger Manual? 0 Play Time 00:40:23 Cumulative 8.8 hours Start 2024.04.25 @ 08:33:05 End 2024.04.25 @ 15:35:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 28/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e91ba004-6a04-4dac-a828-e74076431f66