Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 23:43:07 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (108) 540 Value Destroyed (3937) 3937 Prototype IDs (10) 200 Alien Tech Used (2) 400 Bonus (500) 500 TOTAL SCORE: 12477 Bonus ------- Entered Garrisons 200 Met Zhirov 300 Cogmind --------- Core Integrity 1162/1300 Matter 289/300 Energy 99/100 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY (10) ----- Improved Signal Interpreter 0b10 Decoder Chip [Looter] Improved Targeting Computer Armor Integrity Analyzer ECM Suite Experimental Hacking Suite Improved System Guard > --- WEAPON (4) ------- Coil Gun > --- INVENTORY (5) ---- Heavy Antimatter Reactor Advanced Medium Treads Advanced Medium Treads Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Q-thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Looter] Improved Targeting Computer Armor Integrity Analyzer ECM Suite Experimental Weapon Shielding Experimental Hacking Suite Experimental Hacking Suite Improved System Guard > --- WEAPON ----------- Variable Charge Gun Heavy Battle Rifle Heavy Battle Rifle Coil Gun > --- INVENTORY -------- Heavy Antimatter Reactor Advanced Medium Treads Advanced Medium Treads Impulse Thruster Improved Sensor Array [Rating: 120] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Experimental Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Gar Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . 1 . . . . 1 . Utility 8 | . . 2 1 . . . 1 . . 2 1 . . . . 1 . Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . Parts Attached 112 | 8 1 11 12 5 . . 2 3 . 44 9 3 5 6 . 3 . Power 11 | 2 . 1 3 . . . . 1 . 1 . 1 . 1 . 1 . Engine 7 | 2 . 1 2 . . . . 1 . 1 . . . . . . . Core 2 | . . . 1 . . . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 . Propulsion 36 | 2 . 4 4 1 . . . . . 16 5 . . 3 . 1 . Treads 18 | 2 . 1 4 1 . . . . . 10 . . . . . . . Leg 6 | . . 2 . . . . . . . 1 . . . 3 . . . Wheel 2 | . . 1 . . . . . . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . 4 5 . . . . 1 . Utility 31 | 1 1 2 5 1 . . 1 2 . 11 2 1 1 2 . 1 . Device 9 | . 1 . 1 . . . 1 . . 2 2 . . 1 . 1 . Storage 2 | 1 . . 1 . . . . . . . . . . . . . . Processor 12 | . . 1 2 1 . . . 1 . 5 . 1 1 . . . . Hackware 3 | . . . . . . . . 1 . 2 . . . . . . . Protection 5 | . . 1 1 . . . . . . 2 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 34 | 3 . 4 . 3 . . 1 . . 16 2 1 4 . . . . Energy Gun 6 | 2 . . . . . . . . . 3 . . 1 . . . . Energy Cannon 4 | . . . . . . . . . . 4 . . . . . . . Ballistic Gun 15 | 1 . 4 . 3 . . 1 . . 3 . . 3 . . . . Ballistic Cannon 5 | . . . . . . . . . . 3 1 1 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . . . . . . . 3 1 . . 6 . . . Parts Lost 51 | . . 3 . . . . . 2 1 35 . . . . . . 10 Power 3 | . . . . . . . . 1 . 1 . . . . . . 1 Propulsion 23 | . . 1 . . . . . . . 19 . . . . . . 3 Utility 14 | . . 2 . . . . . 1 1 7 . . . . . . 3 Weapon 11 | . . . . . . . . . . 8 . . . . . . 3 Highest Loss Streak 10 | . . 3 . . . . . 2 1 9 . . . . . . 10 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . Average Backups 10 | 3 6 7 8 8 12 15 13 13 15 16 4 4 4 4 5 5 4 Power . | . 1 1 . . . . . . . . . . . . 1 1 1 Propulsion 3 | 1 2 1 2 4 5 5 5 5 5 4 . 3 3 3 3 3 2 Utility . | . . . . . 1 1 . . . 1 . 1 1 1 1 1 1 Weapon 5 | . 2 4 4 3 5 8 7 7 7 9 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 1 6 2 . . . . . . 3 2 . . . . . 3 Power . | . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 2 . . . . . . . . . . . . . 2 Utility 1 | . . . . . . . . . . . . . . . . . 1 Weapon 11 | . 1 5 . . . . . . . 3 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 89 93 78 99 100 100 99 96 96 85 55 77 83 92 94 89 81 Engine 5 | . 14 11 7 7 7 7 6 4 6 4 2 4 . . . . . Treads 19 | . 28 17 21 30 30 30 26 26 26 20 . . . . . . . Flight 3 | . . . . . . . . . . . 10 21 21 19 21 21 20 Device 7 | . 4 8 3 7 7 7 13 7 6 7 10 14 10 6 5 5 9 Storage 5 | . 14 11 9 7 7 7 6 6 6 4 . . . . . . . Processor 14 | . . 11 9 15 15 15 13 13 13 16 21 21 26 26 26 23 23 Hackware 3 | . . . . . . . . 3 6 2 10 10 10 10 10 9 8 Protection 4 | . . 7 4 7 7 7 6 6 3 4 . . . 2 5 4 1 Energy Gun 2 | . 14 4 . . . . . . . 4 . . . 5 5 4 2 Ballistic Gun 15 | . 14 17 18 22 23 23 25 26 26 6 . . 7 15 15 14 9 Peak Build Rating 120 | 6 7 20 32 39 41 41 46 50 53 85 85 93 109 113 109 120 120 Average Rating 49 | 5 6 13 24 37 39 41 45 45 50 68 56 89 98 107 109 116 103 On Entrance 55 | . 6 7 20 32 39 41 41 46 50 50 33 85 93 109 109 109 120 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 14 15 22 62 65 65 65 71 75 75 95 17 26 33 38 34 36 36 Greatest Support 108 | 40 40 40 60 80 80 80 80 80 80 108 36 36 36 90 36 44 44 Greatest Overweight (x) 21 | . . 1 1 . . . . . . 21 3 . . 5 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 13 | 7 8 8 12 20 20 20 20 20 20 19 5 5 5 5 5 5 5 Most Carried 20 | 4 8 8 10 12 15 15 14 13 18 20 5 5 5 5 5 5 5 Average Carried 10 | 3 6 7 8 8 13 15 13 13 16 16 4 4 4 4 5 5 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 18 | 4 7 8 10 12 15 15 13 13 18 4 5 5 4 5 5 5 4 Class Distribution -------------------- 28% | Skirmisher 28% | Mutant 16% | Hacker-Sprinter 7% | Scavenger-Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Gar Matter Collected 4010 | 406 63 310 624 68 64 . . 467 178 1321 5 273 77 . 63 88 3 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5015 | 317 374 737 881 68 27 . . 472 241 1680 202 16 . . . . . Parts 238 | 29 26 39 55 5 . . . 15 5 56 8 . . . . . . Haulers Intercepted 5 | . 1 1 1 . . . . . . 2 . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . 5 . . 17 5 . . . . . . . . Prevented 3 | . . . . . . . . . 2 . . 1 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Gar Combat Hostiles Destroyed 76 | . 8 16 14 1 1 . . 7 4 23 1 1 . . . . . Melee 5 | . . . . . . . . . . 5 . . . . . . . Guns 58 | . 8 16 14 1 1 . . 7 4 7 . . . . . . . Cannons 8 | . . . . . . . . . . 6 1 1 . . . . . AOE 2 | . . . . . . . . . . 2 . . . . . . . Classes Destroyed 15 | 3 4 2 1 . . . . 1 . 4 . . . . . . . Worker 6 | 4 2 . . . . . . . . . . . . . . . . Builder 3 | . . . . . . . . . . 3 . . . . . . . Tunneler 9 | 9 . . . . . . . . . . . . . . . . . Hauler 5 | . 1 1 1 . . . . . . 2 . . . . . . . Recycler 5 | 1 1 . 1 . . . . . . 1 1 . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 3 | . 1 1 1 . . . . . . . . . . . . . . Swarmer 9 | . 6 3 . . . . . . . . . . . . . . . Grunt 30 | . 2 7 7 . 1 . . 2 3 8 . . . . . . . Brawler 3 | . . . . . . . . 3 . . . . . . . . . Duelist 3 | . . 1 . . . . . 1 1 . . . . . . . . Sentry 19 | . . 5 7 1 . . . 1 . 4 1 . . . . . . Hunter 4 | . . . . . . . . . . 4 . . . . . . . Programmer 7 | . . . . . . . . . . 6 . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 6 | 3 4 6 4 1 1 . . 4 3 3 2 1 . . . . . Combat Bots Only 6 | . 3 6 3 1 1 . . 4 3 2 1 1 . . . . . Max Kills in Single Turn 2 | 1 2 2 1 1 1 . . 2 1 2 1 1 . . . . . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Gar Hostile Shots Fired 790 | . 33 83 51 19 8 . . 47 37 408 4 12 . . 4 . 84 Missed 238 | . 10 21 18 3 5 . . 13 8 109 . 7 . . 1 . 43 Hits 552 | . 23 62 33 16 3 . . 34 29 299 4 5 . . 3 . 41 Melee 17 | . . 5 . . . . . 9 3 . . . . . . . . Projectile 535 | . 23 57 33 16 3 . . 25 26 299 4 5 . . 3 . 41 Critical Strikes 19 | . . 3 2 . . . . 2 2 9 . . . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 Damage Taken 10728 | . 216 837 517 123 46 . . 805 602 6421 97 88 . . 68 . 908 Core 1668 | . 16 193 108 11 18 . . 39 94 974 46 31 . . . . 138 Absorbed by Shields 13 | . . . . . . . . . . . . . . . . . 13 Redirected to Shielding 323 | . . . . . . . . . . 162 . . . . 59 . 102 Regen/Repaired (Parts) 123 | . . . . . . . . . . 123 . . . . . . . Core Remaining (%) 73 | 100 93 51 80 . . 95 . . 84 2 . . . . 86 . . Volleys Fired 367 | 42 24 62 57 4 3 . 2 23 17 110 9 6 . . 4 3 1 Largest 4 | 2 2 2 2 3 3 . 4 4 4 4 1 1 . . 2 3 1 Hottest 255 | 70 70 73 50 73 73 . 98 98 98 202 51 47 . . 255 225 30 Shots Fired 775 | 84 46 120 114 12 9 . 8 92 56 206 9 6 . . 5 7 1 Gun 683 | 84 46 120 114 12 9 . 8 92 56 129 . . . . 5 7 1 Cannon 89 | . . . . . . . . . . 77 6 6 . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . 3 . . . . . . Kinetic 557 | 42 24 99 114 12 9 . 8 92 56 79 6 6 . . 3 6 1 Thermal 209 | 42 22 21 . . . . . . . 118 3 . . . 2 1 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . 9 . . . . . . . Robot Hit Streak 29 | 8 10 12 15 4 9 . 9 21 11 29 5 11 . . . 3 . Robot Miss Streak 7 | 3 3 7 3 1 2 . . 2 2 3 3 . . . . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 3 . . . . . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 . . . . . . . . Shots Hit Robots 569 | 49 28 79 73 8 6 . 8 69 43 192 5 6 . . . 3 . Core Hits 205 | 15 16 27 35 6 2 . . 23 15 62 2 1 . . . 1 . Critical Kills 3 | . . . . . . . . . . 1 2 . . . . . . Critical Parts Destroyed 8 | . . . 1 . . . . 1 . 5 1 . . . . . . Critical Strikes 29 | 2 2 . 1 . . . . 1 . 17 4 2 . . . . . Burn 6 | 2 2 . . . . . . . . 2 . . . . . . . Destroy 12 | . . . 1 . . . . 1 . 6 4 . . . . . . Blast 6 | . . . . . . . . . . 4 . 2 . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . . Sever 4 | . . . . . . . . . . 4 . . . . . . . Melee Attacks 39 | . . . . . . . . . . 39 . . . . . . . Impact 18 | . . . . . . . . . . 18 . . . . . . . Slashing 21 | . . . . . . . . . . 21 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12056 | 607 376 1287 1266 131 105 . 137 1146 727 5856 93 258 . . . 67 . Guns 8062 | 607 374 1285 1266 131 98 . 137 1146 708 2243 . . . . . 67 . Cannons 2338 | . . . . . . . . . . 1990 90 258 . . . . . Explosions 320 | . . . . . . . . . . 320 . . . . . . . Melee 1257 | . . . . . . . . . . 1257 . . . . . . . Ramming 79 | . 2 2 . . 7 . . . 19 46 3 . . . . . . Kinetic 6971 | 307 200 1109 1266 131 98 . 137 1146 708 1454 90 258 . . . 67 . Thermal 3532 | 300 174 176 . . . . . . . 2882 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 217 | . . . . . . . . . . 217 . . . . . . . Impact 491 | . . . . . . . . . . 491 . . . . . . . Slashing 766 | . . . . . . . . . . 766 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . 16 . 1 1 . . . . Average Corruption 9 | . . . . . . . . . . 11 . 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 61 | . . . . . . . . . . 60 . . 1 . . . . Message Errors 15 | . . . . . . . . . . 15 . . . . . . . Matter Fused 11 | . . . . . . . . . . 11 . . . . . . . Heat Flow Errors 6 | . . . . . . . . . . 6 . . . . . . . Energy Discharges 7 | . . . . . . . . . . 7 . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . 5 . . 1 . . . . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . . Misfires 3 | . . . . . . . . . . 3 . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Misdirections 6 | . . . . . . . . . . 6 . . . . . . . Weapon Failures 3 | . . . . . . . . . . 3 . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . . 2 1 . Overflow Damage 286 | . . . . . . . . . . 247 . 39 . . . . . Projectiles 121 | . . . . . . . . . . 82 . 39 . . . . . Explosions 59 | . . . . . . . . . . 59 . . . . . . . Melee 106 | . . . . . . . . . . 106 . . . . . . . Knockbacks 10 | . . . . . . . . . . 6 . 4 . . . . . Impact 3 | . . . . . . . . . . 3 . . . . . . . Kinetic 6 | . . . . . . . . . . 2 . 4 . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 220 | . . . . . . . . . . 219 1 . . . . . . Shots 4 | . . . . . . . . . . 4 . . . . . . . Rammed 12 | . . 1 . . 1 . . . 3 6 1 . . . . . . Targets Rammed 15 | . 1 2 . . 1 . . . 3 7 1 . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . . . 1 . . . . . . . Highest Temperature 494 | 45 90 60 64 114 73 . 76 303 391 494 7 . . . 239 168 10 Average Temperature 99 | 14 24 15 12 49 42 . 40 141 214 144 7 . . . 156 54 7 Received Heat Transfer 2202 | . 45 285 243 36 27 . . 180 270 1062 18 . . . . . 36 Effects 17 | . . . . . . . . 2 4 11 . . . . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . . . Energy Bleed 5 | . . . . . . . . 2 . 3 . . . . . . . Interference 4 | . . . . . . . . . 4 . . . . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . . . . . . . Impact Corruptions 5 | . . . . . . . . . . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 14 | 3 1 . . . . . . . . 10 . . . . . . . Heat Transferred 6390 | 1036 666 518 . . . . . . . 4170 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Gar Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . . . . Low Security (%) 94 | 100 100 100 100 100 . . 100 . . 84 100 . . . . 100 100 Level 1 5 | . . . . . . . . . . 15 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 301 | 10 83 148 184 35 . . 12 . . 301 163 . . . . 15 11 Initial 138 | . . 7 57 . . . . . . . 138 . . . . . 11 Average 61 | . 35 38 78 1 . . . . . 103 134 . . . . 2 3 Influence Increases 3103 | 70 265 442 436 45 95 . 12 210 90 1209 73 105 . . . 45 6 Destroy 0b10 Robot/C 1540 | . 160 320 280 20 20 . . 140 80 480 20 20 . . . . . Destroy 0b10 Robot/NC 160 | 70 25 10 20 . . . . . . 30 5 . . . . . . Destroy Leader 436 | . 34 94 94 10 . . . 10 10 164 10 10 . . . . . Successful Hack 54 | . . . 6 . . . 12 . . 7 8 . . . . 15 6 Disable Machine 255 | . . 15 15 . . . . . . 210 . . . . . 15 . Destroy Structure 118 | . 1 3 6 . . . . . . 108 . . . . . . . Partial Spotted 45 | . . . . . . . . . . . 30 . . . . 15 . Lose Combat Pursuer 495 | . 45 . 15 15 75 . . 60 . 210 . 75 . . . . . Influence Decreases 3103 | 70 248 323 572 10 111 19 12 210 90 925 246 216 . . . 30 21 Entered New Map 299 | . . 10 79 . 14 4 . . . . 146 42 . . . . 4 Time Decay 2327 | 70 248 283 493 10 97 15 12 190 80 525 100 174 . . . 30 . Lost Part 417 | . . 30 . . . . . 20 10 340 . . . . . . 17 Lost Ally 60 | . . . . . . . . . . 60 . . . . . . . Squads Dispatched 20 | . 1 2 1 . . . . . . 14 . . . . . 2 . Investigation 6 | . 1 . . . . . . . . 5 . . . . . . . Extermination 4 | . . . . . . . . . . 3 . . . . . 1 . Reinforcement 10 | . . 2 1 . . . . . . 6 . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Gar Distress Signals 14 | . 1 5 . 2 . . . . . 6 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 186 | . 14 25 18 5 6 . . 7 4 57 1 5 . . 4 3 37 Peak Tracking Total 16 | . 3 6 5 2 1 . . 7 4 15 1 5 . . 4 1 16 Tactical Retreats 23 | . 2 . 1 1 5 . . 2 . 6 . 2 . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Gar Traps Triggered 4 | . 1 . . . . . . . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Gar Machines Disabled 17 | . . 1 1 . . . . . . 14 . . . . . 1 . Max in Single Turn 9 | . . 1 1 . . . . . . 9 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Gar Machines Accessed 23 | . 2 2 1 . . . 1 . 1 3 2 1 . 1 1 6 2 Terminals 14 | . 2 1 1 . . . . . . . 1 1 . . 1 5 2 Fabricators 3 | . . . . . . . . . . 2 1 . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Total Hacks 42 | . 2 8 1 . . . 2 . 1 8 4 1 . 1 1 10 3 Successful 26 | . 1 6 1 . . . 1 . 1 4 2 1 . 1 1 5 2 Failed 16 | . 1 2 . . . . 1 . . 4 2 . . . . 5 1 Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 13 | . 2 2 2 . . . . . . 3 . . . . . 4 . Terminals 21 | . 2 2 1 . . . . . . . 2 1 . . 1 9 3 Fabricators 7 | . . . . . . . . . . 5 2 . . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 6 . . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Terminal Hacks 13 | . 1 . 1 . . . . . 1 . 1 1 . 1 1 4 2 Record 6 | . . . . . . . . . . . 1 1 . 1 1 2 . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . . . . . . 2 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . . 3 1 . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . . . 2 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 6 . . . . 1 . . . . . . . . . . Insert Component 4 | . . 3 . . . . 1 . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 1 1 . . . 1 . . 1 2 . . . . 4 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . 169 . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . 18 . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . 1 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . . . . . 116 58 . . . . . . Total Part Build Rating 17 | . . . . . . . . . . 3 14 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . . . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Gar Total Allies 3 | . . . . . . . . . . 3 . . . . . . . Largest Group 3 | . . . . . . . . . . 3 . . . . . . . Highest-Rated Group 126 | . . . . . . . . . . 126 . . . . . . . Highest-Rated Ally 42 | . . . . . . . . . . 42 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 10 . . . . . . . Total Damage 265 | . . . . . . . . . . 265 . . . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Gar Active Infowar (turns) 8113 | . 198 808 512 309 793 136 333 375 405 2378 16 371 174 114 839 273 79 Sensors 2948 | . 198 808 . . . . . . . 76 16 371 174 114 839 273 79 Terrain 5165 | . . . 512 309 793 136 333 375 405 2302 . . . . . . . Decoding 1509 | . . . . . . . . . . . . 30 174 114 839 273 79 ECM 147 | . . . . . . . . . . . . . . . . 68 79 Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 2 1 . 1 1 . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . 12 5 Items 17 | . . . . . . . . . . . . . . . . 12 5 Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Gar Turns Passed 12069 | 833 604 1005 1453 309 793 136 333 1172 840 2506 213 393 174 114 839 273 79 Spaces Moved 7830 | 434 316 482 683 154 403 81 189 629 461 1097 243 508 441 247 493 725 244 Core 137 | 5 . . . . . . . . . 14 118 . . . . . . Treads 4470 | 429 316 361 532 154 403 81 189 629 461 915 . . . . . . . Legs 247 | . . 89 151 . . . . . . 1 . . . 6 . . . Wheels 32 | . . 32 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2944 | . . . . . . . . . . 167 125 508 441 241 493 725 244 Fastest Speed 28 | 50 160 115 130 170 170 170 170 170 170 36 31 31 31 31 31 28 28 Average Speed 116 | 158 160 151 187 170 170 170 170 170 170 159 43 31 31 36 31 29 29 Slowest Speed 1100 | 160 160 240 250 170 170 170 170 170 170 1100 200 31 31 460 31 31 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . 5 . 1 3 1 2 12 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 39 | 16 50 35 49 3 61 19 5 68 62 29 6 70 62 62 63 11 37 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . 1 . . . . . . . . . Known Exits Taken 9 | . . 1 1 . . 1 . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . . 1 1 . 1 1 1 . 1 . . . . . . Scrap Searched 11 | . . . . . . . . 3 1 . . 3 2 . 2 . . Spaces Dug 4 | . . . . . . . . . . . . . . . 4 . . Terrain Destroyed 32 | . . . . . . . . . . 27 . 1 . . 4 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 11 | . . . . . . . . . . 6 . 1 . . 4 . . AOE 21 | . . . . . . . . . . 21 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Gar Total 10061 | 490 368 647 791 195 506 80 198 694 491 1613 337 735 473 264 1171 767 241 Wait 1608 | 4 22 66 25 25 97 . 6 40 8 279 63 218 30 . 677 48 . Move 7755 | 433 315 481 682 153 402 80 188 628 460 1088 242 505 435 244 488 700 231 Hop 25 | . . . . . . . . . . 4 . 1 2 1 2 12 3 Pick Up 60 | 3 4 11 4 6 3 . . . 3 17 6 1 . 2 . . . Fast Attach 53 | 6 1 3 8 . . . . 2 . 15 7 1 3 5 . 2 . Attach 34 | . . 3 . 2 . . 2 . . 21 3 1 1 . . . 1 Detach 2 | . . . . . . . . . . 1 1 . . . . . . Swap 42 | 2 . 6 5 3 . . . 1 . 14 . 1 1 8 . 1 . Drop 57 | . 1 13 10 2 . . . . . 19 5 1 1 4 . 1 . Fire 367 | 42 24 62 57 4 3 . 2 23 17 110 9 6 . . 4 3 1 Melee 39 | . . . . . . . . . . 39 . . . . . . . Ram 1 | . . . . . . . . . . . 1 . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . Crush 12 | . 1 1 . . 1 . . . 3 6 . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Garrison (discovered 1 exit: *Res) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 834 | -11/Scrapyard | Entered Materials 835 | -10/Materials | Build established: Mutant 1126 | -10/Materials | Discovered new exit (range 3) 1438 | -10/Materials | Entered another Materials area 1438 | -9/Materials | Evolved 2 slots: Utility x2 1826 | -9/Materials | Build established: Scavenger-Mutant 2277 | -9/Materials | Lost 3 parts (1n2u) 2374 | -9/Materials | Discovered new exit (range 16) 2440 | -9/Materials | Identified exit to Materials 2443 | -9/Materials | Entered another Materials area 2443 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2509 | -8/Materials | Build established: Mutant 2580 | -8/Materials | Discovered new exit (range 16) 2615 | -8/Materials | Identified exit to Storage 2833 | -8/Materials | Discovered new exit (range 15) 3155 | -8/Materials | Discovered new exit (range 15) 3894 | -8/Materials | Identified exit to Factory 3896 | -8/Materials | Entered Factory 3896 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4115 | -7/Factory | Discovered new exit (range 10) 4201 | -7/Factory | Build established: Skirmisher 4205 | -7/Factory | Entered Lower Caves 4270 | -7/Lower Caves | Learned location of Zion (-6) 4275 | -7/Lower Caves | Learned Factory emergency access door positions 4791 | -7/Lower Caves | Discovered new exit (range 15) 4998 | -7/Lower Caves | Entered another Lower Caves area 5002 | -7/Lower Caves | Identified exit to Factory 5134 | -7/Lower Caves | Entered Factory 5134 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5187 | -6/Factory | Discovered new exit (range 16) 5210 | -6/Factory | Discovered new exit (range 11) 5441 | -6/Factory | Build established: Gunner 5467 | -6/Factory | Entered Lower Caves 5661 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5939 | -6/Lower Caves | Encountered a Warlord checkpoint 6016 | -6/Lower Caves | Build established: Skirmisher 6507 | -6/Lower Caves | Discovered new exit (range 6) 6639 | -6/Lower Caves | Entered another Lower Caves area 6861 | -6/Lower Caves | Found Prototype Device 7248 | -6/Lower Caves | Discovered new exit (range 16) 7479 | -6/Lower Caves | Entered Factory 7479 | -5/Factory | Evolved 2 slots: Utility x2 7515 | -5/Factory | Identified Heart of Steel 7960 | -5/Factory | Lost 3 parts (1n1u1w) 8277 | -5/Factory | Spotted B-75 Beast 8282 | -5/Factory | Build established: Scavenger-Skirmisher 8341 | -5/Factory | Destroyed B-75 Beast 8355 | -5/Factory | Lost 4 parts (3n1u) 8505 | -5/Factory | Found Prototype Hackware 8509 | -5/Factory | Found Prototype Hackware 8885 | -5/Factory | Cargo convoy interrupted 8965 | -5/Factory | System corruption reached 10% 9137 | -5/Factory | Fabricated Enh. Autogun? 9183 | -5/Factory | Build established: Scavenger-Gunner 9239 | -5/Factory | Fabricated C-35 Carver (x3) 9530 | -5/Factory | Lost 3 parts (1n1u1w) 9802 | -5/Factory | Core integrity fell below 50% 9868 | -5/Factory | Lost 9 parts (5n2u2w) 9897 | -5/Factory | Identified Exp. Hacking Suite (x2) 9980 | -5/Factory | Discovered new exit (range 6) 9981 | -5/Factory | Core integrity fell below 20% 9982 | -5/Factory | Identified exit to Factory 9985 | -5/Factory | Entered another Factory area 9985 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10010 | -4/Factory | Lost 6 parts (1p4n1w) 10155 | -4/Factory | Fabricated Adv. Medium Treads (x2) 10184 | -4/Factory | Discovered new exit (range 3) 10198 | -4/Factory | Entered Upper Caves 10338 | -4/Upper Caves | Learned Research terminal intel 10388 | -4/Upper Caves | Build established: Hacker-Sprinter 10570 | -4/Upper Caves | Discovered new exit (range 8) 10572 | -4/Upper Caves | Identified exit to Upper Caves 10591 | -4/Upper Caves | Entered another Upper Caves area 10649 | -4/Upper Caves | Learned Research non-interactive machine intel 10760 | -4/Upper Caves | Discovered new exit (range 5) 10761 | -4/Upper Caves | Identified exit to Zhirov 10765 | -4/Upper Caves | Entered Zhirov 10765 | -4/Zhirov | Discovered new exit (range 3) 10767 | -4/Zhirov | Identified exit to Proximity Caves 10771 | -4/Zhirov | Met Zhirov 10786 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10796 | -4/Zhirov | Found Alien Artifact 10796 | -4/Zhirov | Identified Integrated Reactor 10796 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10804 | -4/Zhirov | Found Alien Artifact 10804 | -4/Zhirov | Identified Transdimensional Reconstructor 10804 | -4/Zhirov | Warped through subspace 10879 | -4/Zhirov | Entered Proximity Caves 11024 | -3/Proximity Caves | Spotted B-86 Titan 11714 | -3/Proximity Caves | Discovered new exit (range 12) 11718 | -3/Proximity Caves | Identified exit to Research 11718 | -3/Proximity Caves | Entered Research 11718 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11719 | -3/Research | Loaded intel: 81 non-interactive machine locations 11720 | -3/Research | Loaded intel: 21 terminal locations 11941 | -3/Research | Spotted B-86 Titan 11991 | -3/Research | Identified exit to Garrison 11991 | -3/Research | Entered Garrison 12005 | -3/Garrison | Triggered checkpoint 12019 | -3/Garrison | Spotted B-86 Titan 12023 | -3/Garrison | Triggered checkpoint 12031 | -3/Garrison | Discovered new exit (range 15) 12035 | -3/Garrison | Identified exit to Research 12035 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12055 | -3/Garrison | Triggered checkpoint 12070 | -3/Garrison | Self-destructed Last Messages --------------- 12047_ Slug penetrates Wall. 12048_ Variable Charge Gun destroyed. 12049_ >> DECODED: Adv. Force Field location. 12052_ Triggered Stasis Trap. 12052_ A bubble of rippling energy engulfs the area. 12052_ Field strength at 85. 12052_ Field strength at 70. 12053_ Field strength at 49. 12054_ Field strength at 34. 12055_ Field strength at 19. 12056_ Field strength at 4. 12057_ Stasis field depleted. 12057_ Q-thruster destroyed. 12060_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 12060_ Exp. Hacking Suite destroyed. 12061_ Lgt. Particle Reactor destroyed. 12064_ >> DECODED: Prototype Energy Cannon location. 12070_ Imp. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????+?????+??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????+?????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????#####???????? | | ?????????????????????# #???????? | | #+###########+######## < #???????? | | #???????? | | #???????? | | #???????? | | #/########### ############???????? | | # ??????????###??????????????????? | | # ???????????????????????????????? | | #+##??????????????##########?????? | | #??????????????# "?????? | | #######????????# p "?????? | | #????????# p """"#?? | | # ####" #???###### "#? | | # #??#" #####!!!## @ "#? | | T#?#" / s s "#? | | ##?#" #####!!!## "#? | | ??#" #???###### ""#" "##? | | ??#"""#????????# "##" "#?? | | ??#####????????#""""#"?" "#?? | | ###????????????????????]??"" ""#?? | | ????????????????????*?????"""""#?? | | ????????????????????????????####?? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Corruption Containment 12 Armor Coverage 225 Power Shielding 90 Weapon Shielding 90 Evasion (%) 64 Targeting Accuracy 11 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 32 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Titanium Leg | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -5/Factory C-35 Carver | x3 | -5/Factory | Preloaded Adv. Medium Treads | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatImpulseVibroblade Manual? 0 Play Time 01:12:44 Cumulative 86.5 hours Start 2025.05.07 @ 22:24:49 End 2025.05.07 @ 23:43:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fb12f9f-85af-4e5a-ab3f-1779e065d8b4