Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 12:04:33 Player: LightKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (178) 890 Value Destroyed (8078) 8078 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (446) 446 TOTAL SCORE: 15114 Bonus ------- High Alert Combat Kills 975 Follower Combat Kills 33 Entered Garrisons 200 Friendly Fire -762 Cogmind --------- Core Integrity 1022/1150 Matter 210/300 Energy 290/290 System Corruption 0% Temperature Cool (12) Movement Core (850) Ox16 Location -4/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit Core Analyzer > --- WEAPON (5) ------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Micro Fission Core High-capacity Storage Unit Kinecellerator Experimental Power Shielding Cooled Plasma Cannon Cooled Plasma Cannon Heavy Flak Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Targeting Computer Core Analyzer Matter Filter Improved Kinecellerator Weapon Cycler Experimental Power Shielding > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Treads High-capacity Storage Unit Kinecellerator Tractor Beam Cooled Plasma Cannon Cooled Plasma Cannon Gauss Cannon Gauss Cannon Heavy Flak Cannon Proton Missile Launcher Heavy Rocket Launcher [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Experimental Power Shielding Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 . . 2 2 2 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . 1 Utility 6 | . . . . . 2 . . 1 1 2 . Weapon 3 | . . . . . 1 . . . 1 . 1 Parts Attached 82 | . 9 1 2 2 17 23 2 12 4 5 5 Power 7 | . 1 . . . 3 1 . 1 . . 1 Engine 4 | . . . . . 2 1 . 1 . . . Core 2 | . 1 . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 28 | . 3 . . . 4 13 2 3 1 1 1 Treads 20 | . 2 . . . 4 6 2 3 1 1 1 Leg 8 | . 1 . . . . 7 . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 21 | . 1 . 1 1 5 3 . 7 1 2 . Device 14 | . 1 . . 1 3 3 . 5 . 1 . Storage 2 | . . . 1 . . . . 1 . . . Processor 4 | . . . . . 2 . . 1 1 . . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 26 | . 4 1 1 1 5 6 . 1 2 2 3 Energy Gun 3 | . 2 . . . . 1 . . . . . Energy Cannon 4 | . 1 1 . . . . . . 1 1 . Ballistic Gun 4 | . . . . . 3 1 . . . . . Ballistic Cannon 11 | . 1 . . 1 1 3 . 1 1 1 2 Launcher 2 | . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . . 1 2 . Parts Lost 33 | . . . . . 5 6 . 5 . 1 16 Power 4 | . . . . . 1 1 . 1 . . 1 Propulsion 13 | . . . . . 3 3 . . . 1 6 Utility 11 | . . . . . 1 2 . 3 . . 5 Weapon 5 | . . . . . . . . 1 . . 4 Highest Loss Streak 11 | . . . . . 1 2 . 2 . 1 11 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | . 7 7 8 11 13 14 14 17 15 14 11 Power 1 | . 1 1 1 1 1 1 1 . . 1 1 Propulsion 2 | . 3 1 1 2 1 1 3 4 3 2 . Utility 2 | . . . . . 2 3 5 6 4 2 2 Weapon 5 | . 2 4 5 5 7 7 5 5 6 7 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 17 | . 5 1 2 . 1 2 . . . 1 5 Power 3 | . 2 . . . . . . . . . 1 Propulsion 4 | . 3 . . . 1 . . . . . . Utility 4 | . . 1 2 . . . . . . . 1 Weapon 6 | . . . . . . 2 . . . 1 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 100 100 96 97 99 99 99 99 91 Engine 5 | . 12 . . . 4 8 9 6 6 5 1 Core 4 | . 1 14 14 14 4 . . . . . . Treads 23 | . 10 28 28 28 26 19 27 29 26 23 23 Leg 3 | . 17 . . . . 6 . . . . . Device 17 | . 13 14 14 14 17 17 17 23 20 24 18 Storage 10 | . 14 14 14 14 9 9 9 7 6 5 5 Processor 5 | . . . . . 7 9 9 5 12 11 9 Energy Cannon 6 | . 6 16 22 23 3 . . . . 2 . Ballistic Gun 4 | . 9 . . . 4 15 . . . . . Ballistic Cannon 14 | . 6 11 . 4 17 9 27 23 25 19 23 Peak Build Rating 68 | . 9 12 12 19 36 46 36 43 50 63 68 Average Rating 29 | . 7 9 12 14 26 33 34 41 48 59 61 On Entrance 26 | 6 6 9 12 12 19 36 34 36 42 48 63 Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 13 17 20 35 39 49 58 56 81 67 73 81 Greatest Support 100 | 20 40 40 40 40 63 63 62 82 82 80 100 Greatest Overweight (x) 3 | . . . . . . 3 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 15 15 15 15 15 20 20 15 15 Average Capacity 14 | . 8 8 10 15 15 15 15 19 15 15 15 Most Carried 20 | . 8 8 8 15 15 15 15 20 18 15 14 Average Carried 12 | . 7 7 8 11 13 14 14 17 15 14 10 Final Capacity 20 | 8 8 8 15 15 15 15 15 20 15 15 15 Final Carried 19 | 6 8 8 8 15 15 15 15 19 15 15 8 Class Distribution -------------------- 37% | Mutant 36% | Scavenger-Gunner 23% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Matter Collected 4690 | 200 297 62 . 68 670 1223 405 764 228 297 476 Remotely 818 | . . . . . . . . 274 . 118 426 Salvage Created 6292 | . 755 137 . 231 833 1432 480 625 170 344 1285 Parts 363 | . 49 6 . 23 50 78 32 46 5 12 62 Haulers Intercepted 6 | . 2 . . . 2 . 1 . . 1 . Recyclers Shooed 11 | . 5 . . . 2 . . 1 . 1 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Combat Hostiles Destroyed 139 | . 17 3 . 6 19 37 9 21 4 6 17 Melee 1 | . . . . . . 1 . . . . . Guns 39 | . 13 . . . 2 24 . . . . . Cannons 85 | . 4 3 . 6 13 10 9 21 3 3 13 AOE 11 | . . . . . 4 2 . . . 3 2 Classes Destroyed 20 | . 6 1 . 3 3 2 . . 1 1 3 Worker 9 | . . . . 1 2 . . 2 . . 4 Builder 7 | . . . . . 3 . 1 1 . . 2 Tunneler 1 | . . . . 1 . . . . . . . Hauler 6 | . 2 . . . 2 . 1 . . 1 . Recycler 7 | . 1 1 . . 1 . 1 1 . 1 1 Mechanic 1 | . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . . . . 1 . Watcher 5 | . 2 . . . . . 1 1 . . 1 Swarmer 28 | . 6 . . 3 4 6 . 6 . 3 . Saboteur 1 | . . . . . . . . . . . 1 Grunt 61 | . 11 2 . 2 9 15 5 5 2 2 8 Brawler 4 | . . . . . . 3 . . . . 1 Duelist 2 | . . . . . . . . . . . 2 Sentry 23 | . . . . 1 4 11 4 3 . . . Specialist 1 | . . . . . . . . . 1 . . Hunter 12 | . . . . . 2 . . 5 1 . 4 Programmer 5 | . . . . . . 2 . 2 . . 1 Heavy 1 | . . . . . . . . . . 1 . Zionite 1 | . . . . . 1 . . . . . . Assembled 1 | . . 1 . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . Best Kill Streak 7 | . 4 2 . 3 7 5 5 5 2 3 7 Combat Bots Only 7 | . 3 2 . 3 7 5 2 4 2 3 7 Max Kills in Single Turn 4 | . 2 1 . 1 4 2 1 3 1 3 4 Gunslinging 1 | . . . . . . 1 . . . . . Exploded 4 | . . . . . 4 2 . . . 2 2 Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Hostile Shots Fired 586 | . 85 13 . 11 79 112 14 126 39 11 96 Missed 198 | . 30 4 . 1 16 32 7 52 21 5 30 Hits 388 | . 55 9 . 10 63 80 7 74 18 6 66 Melee 2 | . . . . . . 1 . . . . 1 Projectile 386 | . 55 9 . 10 63 79 7 74 18 6 65 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 12 | . 1 1 . . 2 2 . 1 . . 5 Part Disruptions 2 | . . . . . . . . . 2 . . Damage Taken 6163 | . 562 121 . 98 960 1094 99 1149 248 206 1626 Core 693 | . 158 37 . 35 63 74 28 114 5 51 128 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 89 | . . . . . 45 . 44 . . . . Core Remaining (%) 75 | 100 . . . 8 . . 70 83 99 94 . Volleys Fired 359 | . 79 13 . 12 45 86 19 45 10 12 38 Largest 5 | . 2 2 . 2 3 3 3 3 4 4 5 Hottest 211 | . 100 90 . 123 163 120 120 120 160 171 211 Shots Fired 908 | . 145 26 . 24 127 202 54 133 40 48 109 Gun 262 | . 106 . . . 14 142 . . . . . Cannon 633 | . 39 26 . 24 112 59 54 133 40 48 98 Launcher 13 | . . . . . 1 1 . . . . 11 Special . | . . . . . . . . . . . . Kinetic 767 | . 86 13 . 3 98 197 54 133 40 45 98 Thermal 106 | . 59 13 . 9 22 . . . . 3 . Explosive 2 | . . . . . 1 1 . . . . . Electromagnetic 33 | . . . . 12 6 4 . . . . 11 Robot Hit Streak 15 | . 10 6 . 5 13 15 10 8 7 8 10 Robot Miss Streak 6 | . 5 3 . 2 6 6 4 6 2 2 5 Penetration Max 1 | . . . . . . . . . 1 . 1 Secondary Targets 9 | . 1 . . . . 8 . . . . . Max Gunslinging Chain 2 | . 1 . . . . 2 . . . . . Shots Hit Robots 510 | . 85 14 4 14 75 108 31 67 24 28 60 Core Hits 297 | . 39 6 . 10 45 79 13 32 10 15 48 Critical Kills 4 | . . . . . . . . . . . 4 Critical Parts Destroyed 7 | . . . . . . . . . . . 7 Critical Strikes 43 | . 4 . . . 2 6 2 9 4 3 13 Burn 3 | . 3 . . . . . . . . . . Destroy 11 | . . . . . . . . . . . 11 Blast 29 | . 1 . . . 2 6 2 9 4 3 2 Melee Attacks 16 | . . . 4 . . 12 . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 12 | . . . . . . 12 . . . . . Sneak Attacks 4 | . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15546 | . 1176 250 . 441 2219 2708 992 2436 900 1489 2935 Guns 2591 | . 783 . . . 246 1562 . . . . . Cannons 10282 | . 380 247 . 350 1643 911 992 2137 900 957 1765 Explosions 2335 | . . . . . 261 150 . 222 . 532 1170 Melee 85 | . . . . . . 85 . . . . . Ramming 253 | . 13 3 . 91 69 . . 77 . . . Kinetic 11674 | . 629 158 . 57 1606 2473 992 2137 900 957 1765 Thermal 1812 | . 534 89 . 91 159 . . 111 . 305 523 Explosive 749 | . . . . . 261 150 . 111 . 227 . Electromagnetic 973 | . . . . 202 124 . . . . . 647 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 85 | . . . . . . 85 . . . . . Highest Corruption 2 | . . . . . . 2 2 . . . . Average Corruption 1 | . . . . . . 1 2 . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 29 | . . . . . . 18 11 . . . . Message Errors 5 | . . . . . . 3 2 . . . . Matter Fused 10 | . . . . . . 7 3 . . . . Heat Flow Errors 6 | . . . . . . 2 4 . . . . Energy Discharges 2 | . . . . . . 2 . . . . . Data Loss (minor) 4 | . . . . . . 3 1 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 500 | . . . . . 44 17 . 152 36 121 130 Projectiles 240 | . . . . . 21 17 . 141 36 6 19 Explosions 260 | . . . . . 23 . . 11 . 115 111 Melee . | . . . . . . . . . . . . Knockbacks 61 | . 3 3 . . 5 6 1 18 12 2 11 Impact 2 | . 1 . . . . . . 1 . . . Kinetic 54 | . 2 3 . . 5 6 1 16 8 2 11 Secondary 5 | . . . . . . . . 1 4 . . Self-Inflicted Damage 264 | . . . . . 6 . . 145 . . 113 Shots 7 | . . . . . 1 . . 2 . . 4 Rammed 23 | . 1 1 . 7 7 . . 7 . . . Targets Rammed 30 | . 8 1 . 7 7 . . 7 . . . Kicked 7 | . 7 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 405 | . 72 90 . 174 11 272 219 36 84 60 405 Average Temperature 63 | . 17 33 . 80 4 59 35 14 15 34 136 Received Heat Transfer 1476 | . 225 54 . 27 360 333 54 87 60 36 240 Effects 1 | . . . . . . 1 . . . . . Interference 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . . . 1 . 2 Parts Fried 5 | . . . . 1 . . . . 2 . 2 Impact Corruptions 2 | . . . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 3 . . . 1 . . . . . 1 Heat Transferred 2868 | . 1591 185 . 185 333 . . 50 . 200 324 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Maximum Alert Level 4 | . . . . . 1 4 3 2 1 1 2 Low Security (%) 54 | . 100 100 . 100 92 5 . . 93 94 13 Level 1 13 | . . . . . 7 5 . 54 6 5 48 Level 2 12 | . . . . . . 18 . 45 . . 38 Level 3 14 | . . . . . . 45 100 . . . . Level 4 4 | . . . . . . 24 . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1565 | . 188 80 . 90 223 1565 912 500 219 206 595 Initial 762 | . . 30 . . . 137 762 349 219 28 72 Average 333 | . 112 4 . 11 87 903 840 400 108 117 352 Influence Increases 5648 | . 578 55 . 211 639 1488 324 889 102 418 944 Destroy 0b10 Robot/C 2780 | . 340 40 . 140 380 740 180 420 80 120 340 Destroy 0b10 Robot/NC 200 | . 30 5 . 10 50 . 20 25 . 15 45 Destroy Leader 516 | . 88 10 . 20 108 20 64 112 10 22 62 Allied During Kill 22 | . . . . 10 12 . . . . . . Successful Hack 88 | . 28 . . . 6 28 10 16 . . . Select Force Hacks 120 | . 60 . . . 60 . . . . . . Disable Machine 660 | . 15 . . 15 . . 15 210 . 135 270 Anti-Garrison Action 550 | . . . . . . 550 . . . . . Destroy Structure 562 | . 2 . . 1 23 45 35 106 12 126 212 Lose Combat Pursuer 150 | . 15 . . 15 . 105 . . . . 15 Influence Decreases 5078 | . 500 133 . 211 428 134 1121 1208 492 329 522 Entered New Map 1681 | . . 48 . . . 74 803 419 230 31 76 Time Decay 2903 | . 500 85 . 211 358 . 318 589 262 294 286 Lost Part 324 | . . . . . 50 60 . 50 . 4 160 Lost Ally 20 | . . . . . 20 . . . . . . Purge Threat 150 | . . . . . . . . 150 . . . Squads Dispatched 38 | . 5 . . 1 6 . 2 11 4 1 8 Investigation 9 | . 3 . . 1 2 . . 2 . . 1 Extermination 5 | . . . . . . . . 4 . . 1 Reinforcement 13 | . 2 . . . . . 2 2 4 1 2 Assault 2 | . . . . . . . . . . . 2 Garrison 9 | . . . . . 4 . . 3 . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Distress Signals 10 | . 2 . . . 1 . 2 1 . . 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 192 | . 30 3 . 7 21 38 11 24 17 13 28 Peak Tracking Total 6 | . 5 2 . 3 6 6 3 4 6 4 5 Tactical Retreats 7 | . 1 . . 1 . 3 . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Traps Triggered 8 | . 1 . . . . 5 . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Machines Disabled 52 | . 1 . . 2 . 7 1 14 . 9 18 Max in Single Turn 7 | . 1 . . 1 . 1 1 2 . 4 7 Garrison Access 5 | . . . . . . . 1 . 2 1 1 Garrison Relay 7 | . . . . . . 7 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Machines Accessed 29 | . 7 2 . 1 5 3 3 4 3 1 . Terminals 15 | . 5 1 . . 1 3 1 3 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 1 1 2 1 . Total Hacks 67 | . 25 4 . 1 11 4 8 10 3 1 . Successful 35 | . 12 2 . 1 6 2 7 2 2 1 . Failed 31 | . 13 1 . . 5 2 1 8 1 . . Catastrophic 8 | . 4 . . . 1 . . 3 . . . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 34 | . 16 4 . . 6 . 3 4 1 . . Terminals 45 | . 23 3 . . 2 4 5 7 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . 3 . 2 . . . . Recycling Units 7 | . 2 . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 1 3 2 1 . Terminal Hacks 16 | . 6 2 . 1 . 2 3 2 . . . Robot Analysis 2 | . 1 1 . . . . . . . . . Prototype ID Bank 4 | . 3 . . . . . 1 . . . . Open Door 2 | . . 1 . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . 1 . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . 2 . . . . Scan Component 2 | . . . . . 1 . 1 . . . . Repair 2 | . . . . . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 2 1 . Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 4 | . . . . . . . 1 . 2 1 . Unauthorized Hacks 10 | . 6 . . . 3 . 1 . . . . Terminals 6 | . 4 . . . 1 . 1 . . . . Botnet 6 | . 4 . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 5 . . . 1 1 . 4 1 . . Full Trace Events 3 | . 2 . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 . . . . Time 88 | . . . . . 44 . 44 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . Combat 1 | . . . 1 . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . Relay Couplers Released 34 | . . . . . . 31 . . . . 3 Machine Destruction 34 | . . . . . . 31 . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . Highest-Rated Group 50 | . . . . 50 50 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Initial Warlord ECA Mod 35 | . . . . . . . 9 8 7 6 5 Total Orders . | . . . . . . . . . . . . Ally Attacks 29 | . . . . 4 25 . . . . . . Total Damage 505 | . . . . 41 464 . . . . . . Kills 3 | . . . . 1 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 2 | . 1 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Turns Passed 11839 | . 1398 1347 355 1405 843 2082 703 1845 576 654 631 Spaces Moved 6168 | 1 831 501 216 842 371 972 373 1054 326 368 313 Core . | . . . . . . . . . . . . Treads 5432 | . 291 501 216 842 371 777 373 1054 326 368 313 Legs 736 | 1 540 . . . . 195 . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 160 155 156 156 160 160 Average Speed 159 | 120 134 160 160 160 160 181 158 156 159 160 162 Slowest Speed 360 | 120 160 160 160 160 160 360 160 156 160 160 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 2 99 97 64 98 34 87 35 26 11 11 16 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 6 | . 2 2 . . 2 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 366 | . . . . . 18 2 34 105 16 69 122 Melee . | . . . . . . . . . . . . Projectile 151 | . . . . . 10 2 34 60 16 9 20 AOE 215 | . . . . . 8 . . 45 . 60 102 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Total 7512 | . 975 1021 223 872 517 1172 447 1145 359 411 370 Wait 692 | . 32 500 . . 57 9 47 13 10 17 7 Move 6158 | . 830 500 215 841 371 971 372 1053 325 367 313 Hop . | . . . . . . . . . . . . Pick Up 51 | . 7 3 . 7 7 15 2 6 2 2 . Fast Attach 34 | . 4 . . 1 6 16 1 1 2 3 . Attach 35 | . 2 . . . 7 5 . 7 3 3 8 Detach 12 | . 1 . . 1 2 3 . 1 . 3 1 Swap 48 | . 3 1 3 1 9 12 2 12 1 1 3 Drop 62 | . 9 3 1 2 6 28 4 . 6 3 . Fire 359 | . 79 13 . 12 45 86 19 45 10 12 38 Melee 16 | . . . 4 . . 12 . . . . . Ram . | . . . . . . . . . . . . Kick 7 | . 7 . . . . . . . . . . Crush 23 | . 1 1 . 7 7 . . 7 . . . Escape Stasis 15 | . . . . . . 15 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 10) 540 | -10/Materials | Discovered new exit (range 13) 689 | -10/Materials | Discovered new exit (range 5) 718 | -10/Materials | Core integrity fell below 50% 763 | -10/Materials | Discovered new exit (range 16) 1399 | -10/Materials | Entered Mines 1424 | -10/Mines | Learned location of Zion (-7) 1453 | -10/Mines | Met a Derelict bent on vengeance 1485 | -10/Mines | Learned location of Storage (-7) 1487 | -10/Mines | Assembled infested the area 2047 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2047 | -10/Mines | Discovered new exit (range 5) 2122 | -10/Mines | Discovered new exit (range 10) 2196 | -10/Mines | Discovered new exit (range 8) 2268 | -10/Mines | Discovered new exit (range 15) 2472 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2620 | -10/Mines | Central database locked down 2746 | -10/Mines | Entered Exiles 2786 | -10/Exiles | Met 8R-AWN 2815 | -10/Exiles | Met EX-HEX 2860 | -10/Exiles | Met EX-BIN 2909 | -10/Exiles | Met EX-DEC 3088 | -10/Exiles | Discovered new exit (range 10) 3101 | -10/Exiles | Entered Mines 3225 | -9/Mines | Core integrity fell below 20% 3384 | -9/Mines | Learned Materials emergency access door positions 3444 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3517 | -9/Mines | Discovered new exit (range 8) 3677 | -9/Mines | Discovered new exit (range 14) 3999 | -9/Mines | Met a Derelict shopkeep closing up shop 4263 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4506 | -9/Mines | Entered Materials 4506 | -8/Materials | Accompanied by 2 allies 4506 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4511 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4732 | -8/Materials | Garrison activated, responded to threat 4913 | -8/Materials | Discovered new exit (range 9) 4981 | -8/Materials | Build established: Scavenger-Gunner 5133 | -8/Materials | Repaired Kinecellerator 5265 | -8/Materials | Garrison activated, responded to threat 5313 | -8/Materials | Destroyed 7 combat bots 5349 | -8/Materials | Identified exit to Garrison 5349 | -8/Materials | Entered Garrison 5419 | -8/Garrison | Triggered checkpoint 5458 | -8/Garrison | Garrison Relay disabled 5472 | -8/Garrison | Build established: Gunner 5559 | -8/Garrison | Triggered checkpoint 5574 | -8/Garrison | Triggered checkpoint 5601 | -8/Garrison | Discovered new exit (range 8) 5641 | -8/Garrison | Triggered checkpoint 5681 | -8/Garrison | Garrison Relay disabled 5853 | -8/Garrison | Triggered checkpoint 5933 | -8/Garrison | Triggered checkpoint 6018 | -8/Garrison | Garrison Relay disabled 6097 | -8/Garrison | Garrison Relay disabled 6159 | -8/Garrison | Garrison Relay disabled 6290 | -8/Garrison | Discovered new exit (range 15) 6416 | -8/Garrison | Build established: Scavenger-Gunner 6899 | -8/Garrison | Discovered new exit (range 15) 7079 | -8/Garrison | Triggered checkpoint 7132 | -8/Garrison | Garrison Relay disabled 7191 | -8/Garrison | Triggered checkpoint 7258 | -8/Garrison | Garrison Relay disabled 7431 | -8/Garrison | Entered Materials 7642 | -8/Materials | Repaired Kinecellerator 7831 | -8/Materials | Met 7R-MNS 7864 | -8/Materials | Discovered new exit (range 5) 8134 | -8/Materials | Entered Factory 8134 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8135 | -7/Factory | Caught up to 7R-MNS 8135 | -7/Factory | Identified exit to Storage 8162 | -7/Factory | Garrison activated, responded to threat 9131 | -7/Factory | Build established: Gunner 9351 | -7/Factory | Discovered new exit (range 15) 9863 | -7/Factory | Identified exit to Lower Caves 9979 | -7/Factory | Entered another Factory area 9979 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9980 | -6/Factory | Caught up to 7R-MNS 10231 | -6/Factory | Discovered new exit (range 7) 10369 | -6/Factory | Build established: Scavenger-Gunner 10555 | -6/Factory | Entered another Factory area 10555 | -5/Factory | Evolved 2 slots: Utility x2 10556 | -5/Factory | Caught up to 7R-MNS 10997 | -5/Factory | Allied Derelicts emerged from ambush trap array 11163 | -5/Factory | Lost 3 allies 11179 | -5/Factory | Discovered new exit (range 11) 11209 | -5/Factory | Entered another Factory area 11209 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11210 | -4/Factory | Caught up to 7R-MNS 11649 | -4/Factory | Destroyed 7 combat bots 11685 | -4/Factory | Garrison activated, responded to threat 11689 | -4/Factory | Attacked by 7R-MNS 11840 | -4/Factory | Self-destructed Last Messages --------------- 11827_ U-05 Engineer lays Concrete. 11828_ Penetrated by Slug. 11828_ U-05 Engineer lays Concrete. 11830_ Penetrated by Slug. 11830_ Slug penetrates Earth. 11830_ U-05 Engineer lays Concrete. 11831_ Lgt. Treads destroyed. 11831_ Penetrated by Slug. 11832_ U-05 Engineer lays Concrete. 11833_ Penetrated by Slug. 11833_ Lgt. Treads destroyed. 11833_ Destroyed Imp. Targeting Computer. 11833_ U-05 Engineer lays Concrete. 11834_ Penetrated by Slug. 11834_ U-05 Engineer builds a Wall. 11836_ Penetrated by Slug. 11836_ Slug penetrates Wall. 11838_ Penetrated by Slug. 11838_ U-05 Engineer builds a Wall. 11839_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ## #????????????# """" """" # | | = ?# #????????????# """" """" # | | ?# #????????????# """" """" ##### | | ?# =%#????????????# """" """" #???? | | ??# #????????????# """" """" #???? | | ??# #????????????# #???? | | ??# #?????########+############???? | | ??# #?????# #??????????? | | = ???# #?????# ] #??????????? | | ???# #?????# #??????????? | | ? *"R"!???# #?????# #??????????? | | ??????" ???# #?????# #??????????? | | ?????? ???## #?????# #??????????? | | ??????????# #?????# #??????????? | | ??????????## #?????# #??????????? | | ???????????# #?????# #??????????? | | ???????????# u #?????# #??????????? | | ???????????# #?????# #??????????? | | ???????????# % ####### #??????????? | | ???????????# [%%### ;#######+##############??? | | ???????????# =%[u! #??? | | ???????????# [ % ^ #??? | | ???????????# =/ % R #??? | | ???????????# [ = +??? | | ???????????# % =%[ %|%! #??? | | ???????????# %@ [%% !%h^% #??? | | ???????????# [%! =hm #??? | | ???????????# % ;;;## #??? | | ??????????## % % ; ??? ?#??? | | ?????? % % %= ###?????????? | | ?????? % ! ##??????????? | | ??????? % ##??????????? | | ?????? ;#??????????? | | ??????? % ##??????????? | | ??????? ##??????????? | | ???????? ! #???????????? | | ????????? ################## #####???????????? | | ????????????????? ####""G""###?????????????? | | ??????????????? #??#######???????????????? | | ??????????????? #????????????????????????? | | ?????????????? #????????????????????????? | | ????????????? #????????????????????????? | | ?????????????? #????????????????????????? | | ?????????????? ?????????????????????????? | | ???????????????? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Kinecellerator | 10% | -8/Materials Kinecellerator | 12% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningFocalFlail Manual? 0 Play Time 01:19:18 Cumulative 387.9 hours Start 2025.07.19 @ 22:58:29 End 2025.07.20 @ 12:04:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 27 Types 21/0/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11b7f6e2-ff62-40d7-be8f-27a7f30fa335