Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 21:25:01 Player: Jason Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (73) 365 Value Destroyed (1545) 1545 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 4521 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 41 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Particle Cannon Heavy Hammer > --- INVENTORY (10) --- Ion Engine Aluminum Leg Large Storage Unit Structural Scanner Cloak of Protection Propulsion Shielding Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Particle Cannon Heavy Hammer > --- INVENTORY -------- Ion Engine Aluminum Leg Large Storage Unit Structural Scanner Cloak of Protection Propulsion Shielding Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Beam Rifle [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 85 | 8 18 11 33 9 . 6 Power 7 | 1 1 1 3 1 . . Engine 7 | 1 1 1 3 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 28 | 3 1 5 9 6 . 4 Treads 1 | 1 . . . . . . Leg 25 | 2 1 5 9 4 . 4 Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 6 . 16 . . 1 Device 8 | 1 3 . 4 . . . Storage 7 | 1 2 . 4 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 9 | . 1 . 8 . . . Artifact . | . . . . . . . Weapon 25 | 2 10 5 5 2 . 1 Energy Gun 3 | 1 1 . 1 . . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 8 | 1 3 1 3 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 2 1 . . . . Special Weapon 6 | . 4 1 1 . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon 2 | . . 2 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 12 | . 2 1 5 3 . 1 Power 2 | . 1 . 1 . . . Propulsion 5 | . . . 2 2 . 1 Utility . | . . . . . . . Weapon 5 | . 1 1 2 1 . . Highest Loss Streak 3 | . 1 1 3 3 . 1 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 94 | . 98 92 87 94 100 99 Engine 11 | . 13 14 10 11 11 11 Leg 34 | . 28 28 34 36 44 43 Device 4 | . 14 . 3 . . . Storage 12 | . 14 14 11 11 11 11 Processor 1 | . . . . . . 7 Protection 6 | . . 14 7 11 11 3 Energy Gun 4 | . 4 . . 11 11 7 Energy Cannon 3 | . . . . 7 11 11 Ballistic Gun 6 | . 15 7 7 . . . Special Weapon 2 | . 7 1 1 . . . Slashing Weapon 3 | . . 11 9 . . . Naked Turns . | . . . . . . . Heaviest Build 96 | 13 28 16 96 32 32 32 Greatest Support 50 | 20 20 20 45 40 40 50 Greatest Overweight (x) 3 | 3 1 . 2 2 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 8 25 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 10 Most Carried 10 | 7 9 8 10 10 10 10 Average Carried 8 | 3 7 7 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | 7 8 8 10 10 10 10 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1265 | 301 164 285 384 90 . 41 Remotely . | . . . . . . . Salvage Created 2389 | 138 399 335 992 400 . 125 Parts 158 | 7 36 22 60 27 . 6 Haulers Intercepted 3 | . 2 . 1 . . . Recyclers Shooed 2 | 1 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 53 | . 10 8 22 8 . 5 Melee 32 | . . 8 21 . . 3 Guns 13 | . 5 . 1 7 . . Cannons 2 | . . . . 1 . 1 AOE 5 | . 5 . . . . . Classes Destroyed 9 | 2 5 . 2 . . . Worker 4 | . . . 3 . . 1 Builder 2 | . 1 . 1 . . . Tunneler 2 | 2 . . . . . . Hauler 3 | . 2 . 1 . . . Recycler 6 | 1 . 1 1 3 . . Watcher 3 | . 2 . 1 . . . Swarmer 25 | . 3 3 10 5 . 4 Grunt 23 | . 7 5 7 3 . 1 Sentry 5 | . . . 5 . . . Best Kill Streak 5 | 3 4 5 4 4 . 5 Combat Bots Only 5 | . 3 5 4 4 . 4 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 325 | . 43 39 146 53 . 44 Missed 98 | . 18 9 40 16 . 15 Damage Taken 2569 | . 403 322 1072 396 . 376 Core 515 | . 38 72 219 77 . 109 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 120 | 7 55 2 19 34 . 3 Largest 2 | 2 2 2 1 2 . 2 Hottest 124 | 60 100 40 100 124 . 124 Shots Fired 165 | 14 84 4 19 38 . 6 Gun 130 | 14 55 4 18 36 . 3 Cannon 5 | . . . . 2 . 3 Launcher 8 | . 8 . . . . . Special 22 | . 21 . 1 . . . Kinetic 65 | 7 34 4 18 2 . . Thermal 64 | . 21 . 1 36 . 6 Explosive 8 | . 8 . . . . . Electromagnetic 28 | 7 21 . . . . . Robot Hit Streak 6 | 4 5 2 5 6 . 3 Robot Miss Streak 8 | 3 8 2 1 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 154 | 6 30 20 63 25 . 10 Core Hits 82 | 4 24 11 25 14 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . 1 2 2 . . Burn 2 | . . . . 2 . . Sever 3 | . . 1 2 . . . Melee Attacks 124 | . . 28 86 . . 10 Impact 10 | . . . . . . 10 Slashing 114 | . . 28 86 . . . Piercing . | . . . . . . . Sneak Attacks 11 | . . 2 8 . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4688 | 88 884 766 2202 375 . 373 Guns 1022 | 88 400 29 142 334 . 29 Cannons 103 | . . . . 41 . 62 Explosions 460 | . 460 . . . . . Melee 3079 | . . 737 2060 . . 282 Ramming . | . . . . . . . Kinetic 415 | 22 210 29 142 12 . . Thermal 648 | . 194 . . 363 . 91 Explosive 290 | . 290 . . . . . Electromagnetic 256 | 66 190 . . . . . Impact 282 | . . . . . . 282 Slashing 2797 | . . 737 2060 . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 422 | . 16 49 181 . . 176 Projectiles . | . . . . . . . Explosions 16 | . 16 . . . . . Melee 406 | . . 49 181 . . 176 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 97 | . 97 . . . . . Shots 3 | . 3 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 482 | . 72 12 20 482 . 261 Average Temperature 79 | . 23 6 4 153 . 104 Received Heat Transfer 798 | . 153 117 249 117 . 162 Effects 3 | . . . . 3 . . Shutdowns 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 4 | . . . . . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 2 . . Heat Transferred 1421 | . 200 . . 1036 . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 469 | 15 171 306 469 350 . 111 Initial 141 | . 9 66 40 141 . . Average 148 | 5 75 141 242 228 . 36 Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 65 | 100 100 72 37 18 . 100 Level 1 31 | . . 27 51 81 . . Level 2 3 | . . . 11 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 1 . 2 . . . Investigation 3 | . 1 . 2 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 17 10 35 12 . 10 Peak Tracking Total 6 | . 4 5 6 4 . 4 Tactical Retreats 8 | . . 3 1 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 6 | . 1 . 5 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 5 | . 5 . . . . . Max in Single Turn 5 | . 5 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 16 | . 7 . 7 1 1 . Terminals 14 | . 6 . 7 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 53 | . 30 . 19 3 1 . Successful 30 | . 17 . 11 1 1 . Failed 23 | . 13 . 8 2 . . Catastrophic 4 | . 2 . 1 1 . . Database Lockouts . | . . . . . . . Manual 34 | . 18 . 12 3 1 . Terminals 51 | . 29 . 19 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 11 . 4 . 1 . Part Schematic 2 | . 2 . . . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 2 . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Locate Traps 2 | . . . 2 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 5 . 7 1 . . Terminals 13 | . 5 . 7 1 . . Botnet 13 | . 5 . 7 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 6 . 7 1 . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . 1 . 2 . . Largest Group 2 | . . 1 1 2 1 . Highest-Rated Group 45 | . . 31 31 45 31 . Highest-Rated Ally 31 | . . 31 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 7 | . . . 3 4 . . Total Damage 126 | . . . 42 84 . . Kills 4 | . . . 1 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5096 | 142 1172 552 1298 826 385 721 Spaces Moved 3381 | 81 737 379 793 596 320 475 Core 14 | 14 . . . . . . Treads 1 | 1 . . . . . . Legs 3319 | 66 737 379 793 549 320 475 Wheels 47 | . . . . 47 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 100 120 120 Average Speed 121 | 125 120 120 120 123 120 120 Slowest Speed 260 | 200 190 120 260 260 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 5 97 61 55 84 66 60 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug 27 | . 20 . 6 . . 1 Terrain Destroyed 77 | . 70 . 6 . . 1 Melee 6 | . . . 5 . . 1 Projectile 19 | . 18 . 1 . . . AOE 52 | . 52 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4034 | 104 892 445 1027 646 321 599 Wait 268 | 2 64 18 78 2 . 104 Move 3375 | 80 736 378 792 595 319 475 Hop . | . . . . . . . Pick Up 26 | 6 10 1 6 2 1 . Fast Attach 26 | 8 . 1 13 4 . . Attach 4 | . 2 . . 1 . 1 Detach 1 | 1 . . . . . . Swap 55 | . 16 10 20 4 . 5 Drop 35 | . 9 7 13 4 1 1 Fire 120 | 7 55 2 19 34 . 3 Melee 124 | . . 28 86 . . 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 6) 326 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 6) 564 | -10/Materials | Discovered new exit (range 16) 906 | -10/Materials | Identified exit to Mines 994 | -10/Materials | Discovered new exit (range 17) 996 | -10/Materials | Discovered new exit (range 4) 1315 | -10/Materials | Entered Mines 1362 | -10/Mines | Learned location of Mines (-8) 1379 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1467 | -10/Mines | Discovered new exit (range 5) 1757 | -10/Mines | Discovered new exit (range 9) 1802 | -10/Mines | Received a Mining Laser from a helpful Derelict 1844 | -10/Mines | Discovered new exit (range 11) 1867 | -10/Mines | Entered Materials 1867 | -9/Materials | Accompanied by 1 ally 1867 | -9/Materials | Evolved 2 slots: Propulsion x2 2353 | -9/Materials | Build established: Scavenger-Mutant 2582 | -9/Materials | Identified exit to Mines 2758 | -9/Materials | Lost 3 parts (1p1n1w) 2860 | -9/Materials | Discovered new exit (range 7) 2921 | -9/Materials | Build established: Mutant 3033 | -9/Materials | Core integrity fell below 50% 3165 | -9/Materials | Entered Mines 3166 | -9/Mines | Met a Derelict bent on vengeance 3216 | -9/Mines | Lost 3 parts (2n1w) 3348 | -9/Mines | Discovered new exit (range 5) 3509 | -9/Mines | Discovered new exit (range 14) 3533 | -9/Mines | Build established: Scavenger-Mutant 3983 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3984 | -9/Mines | Discovered new exit (range 5) 3991 | -9/Mines | Entered Exiles 3991 | -9/Exiles | Accompanied by 1 ally 4018 | -9/Exiles | Discovered new exit (range 14) 4021 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4039 | -9/Exiles | Met 8R-AWN 4062 | -9/Exiles | Met EX-HEX 4111 | -9/Exiles | Met EX-BIN 4134 | -9/Exiles | Aligned with FarCom system 4135 | -9/Exiles | Given EX-Vault access code 4174 | -9/Exiles | Opened EX-Vault 4195 | -9/Exiles | Found Cloak of Protection 4220 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4262 | -9/Exiles | Met EX-DEC 4365 | -9/Exiles | Discovered new exit (range 10) 4376 | -9/Exiles | Left Exiles lab with Cloak of Protection 4376 | -9/Exiles | Entered Mines 4381 | -8/Mines | Core integrity fell below 20% 4453 | -8/Mines | Discovered new exit (range 9) 4635 | -8/Mines | Identified exit to Materials 5097 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- effect. 05042_ Flight Unit fried. 05042_ S-10 Pest destroyed. 05045_ Destroyed Flight Unit. 05045_ S-10 Pest system corrupted by crushing effect. 05046_ S-10 Pest system terminally corrupted. 05048_ S-10 Pest destroyed. 05056_ Destroyed Flight Unit. 05056_ S-10 Pest system corrupted by crushing effect. 05056_ S-10 Pest destroyed. 05061_ K-01 Serf collects debris. 05063_ Sneak attack on K-01 Serf. 05063_ Destroyed Sml. Matter Pod. 05063_ K-01 Serf system corrupted by crushing effect. 05063_ Lgt. Ion Engine fried. 05063_ K-01 Serf destroyed. 05066_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | ????????# #??# #####?####### #######??????# | | ????????###???# #????## ### #???#### | | ??????????????#### ###### #???# | | ?????????????????# ### ##### | | ?????????????????# """ ##?# ### | | ?????????????????######## """ #??# | | ????????????????????????# """ ##??####### | | ????????????????????????# ###?????????# | | ????????????????????????## ##???????????### ## | | ?????????????????????????## ##??????????????# #? | | ?????????????????????????## #???????????????# ## | | ????????????????????????## ###########?????# | | ???????????????????????## #?????# | | ???????????????????????# ######## #?????# | | ???????????????????????# ##??????# #?????# | | ???????????????????????# ##???????# #????## # | | ??????????????????????## #????????# ###### # | | ?????????????????????## ##????????# # | | ????????????????????## ##?????????######### | | ???????????????????## ##?????????????????# | | ????????s??????????# ##????????????????# # | | ???????????????????# #????????????????# # | | ???????????????????# #????????????????## ## | | ???????????????????##### #?????????????????###? | | ???????????????????????# ###????????????????????? | | ???????????????????????# @##?????????????????????? | | ????????????????????####ss ######????????????????? | | ????????????????????# s ##???????????????? | | ???????????????###### ## #######?????????? | | ???????????????# ## #?????????? | | ???????????##### #### ## # ###=#?????????? | | ???????????# ##?# ## ## #?# #?????????? | | ???????????# #### ### ### ##### #?# #??????#### | | ???????????# #??# #?# ##???# #?# ######## # | | ???????????# #??# #####?# #????# #?# % %= | | ???????????# #??# #?????# #????# #?#####%### | | ???????????# ##?# #?????# #????# #?????#=#?## | | ??????????## ### #?????## #????# #?????# #??### | | ??????????# ## #??????####????# #????? ????## | | ??????????# #??????????????# #????? ""?????# | | ??????????# ????????s ???? """ | | ??????????# ######???????##### "?? """ | | ??????????# #####????????????????? ### | | ??????????## ##??????????????????????#########???# | | ????????????##???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Mining Laser | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceGunBoomstick Manual? 0 Play Time 00:49:59 Cumulative 72.0 hours Start 2024.05.13 @ 20:33:01 End 2024.05.13 @ 21:25:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b783648b-b15d-4349-9ee4-d93d795f2e19