Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.09 @ 17:31:33 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (48) 240 Value Destroyed (2015) 2015 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4212) 4212 TOTAL SCORE: 13747 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 1025 Met Imprinter 300 Was Imprinted 300 Win 3000 Friendly Fire -453 Cogmind --------- Core Integrity 1515/1600 Matter 235/300 Energy 186/190 System Corruption 2% Temperature Cool (8) Movement Flying (33) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Impulse Thruster Array > --- UTILITY (15) ----- Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced ECM Suite Cloaking Device Improved Light Armor Plating > --- WEAPON (2) ------- Improved Plasma Cutter Axe > --- INVENTORY (5) ---- Micro Nuclear Core Impulse Thruster Advanced Sensor Array ECM Suite Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Machine Analyzer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Improved Reaction Control System Cloaking Device Improved Light Armor Plating Advanced EM Disruption Field > --- WEAPON ----------- Axe Lance > --- INVENTORY -------- Micro Nuclear Core Impulse Thruster Advanced Sensor Array ECM Suite Improved Plasma Cutter [Rating: 121] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Leg Leg Armored Leg Flight Unit Field Propulsion Drive Utility Hacking Suite Device Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Lance Energy Gun Heavy Riot Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Ext Res Res Acc Slots Evolved 18 | . . . 2 . . . 6 2 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 3 . . . 1 . . Utility 13 | . . . 2 . . . 3 2 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 118 | 1 4 3 15 2 4 12 18 35 6 . 8 6 4 Power 14 | . . 1 1 . . 4 3 3 . . 1 1 . Engine 7 | . . 1 1 . . . 3 2 . . . . . Core 4 | . . . . . . 2 . 1 . . 1 . . Reactor 3 | . . . . . . 2 . . . . . 1 . Propulsion 31 | . . 1 2 1 1 5 6 7 3 . 4 1 . Treads . | . . . . . . . . . . . . . . Leg 16 | . . 1 2 1 1 5 6 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 15 | . . . . . . . . 7 3 . 4 1 . Utility 45 | . 2 . 3 1 1 1 7 17 3 . 3 4 3 Device 29 | . 2 . 2 1 1 1 2 11 2 . 2 4 1 Storage . | . . . . . . . . . . . . . . Processor 9 | . . . . . . . 3 3 1 . . . 2 Hackware 3 | . . . 1 . . . . 2 . . . . . Protection 4 | . . . . . . . 2 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 28 | 1 2 1 9 . 2 2 2 8 . . . . 1 Energy Gun 7 | 1 2 . 2 . 1 1 . . . . . . . Energy Cannon 4 | . . . . . 1 . . 3 . . . . . Ballistic Gun 8 | . . 1 4 . . 1 . 2 . . . . . Ballistic Cannon 3 | . . . . . . . 2 1 . . . . . Launcher 3 | . . . 3 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . 2 . . 1 . 1 Corrupted Parts 1 | . . . . . . 1 . . . . . . . System Corruption 8 | . . . . . . 8 . . . . . . . Parts Lost 30 | . . 4 3 1 . 5 7 4 . 1 1 1 3 Power 5 | . . 1 1 . . 1 1 . . . . . 1 Propulsion 6 | . . 1 1 . . 2 . 1 . . 1 . . Utility 13 | . . 1 . 1 . 1 4 2 . 1 . 1 2 Weapon 6 | . . 1 1 . . 1 2 1 . . . . . Highest Loss Streak 4 | . . 4 2 1 . 3 4 2 . 1 1 1 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 89 93 79 97 100 95 91 89 94 94 87 85 77 Engine 6 | . 14 13 9 11 11 3 5 3 5 5 4 4 2 Leg 16 | . 28 27 21 22 22 21 31 12 . . . . . Flight 6 | . . . . . . . . 12 21 21 19 16 16 Device 22 | . 4 11 8 20 22 22 16 28 36 36 28 29 22 Storage 5 | . 14 14 11 11 11 7 . . . . . . . Processor 8 | . . . . . . . 11 13 21 21 19 17 20 Hackware 5 | . . . 7 11 11 11 6 4 . . . . . Energy Gun 6 | . 16 25 9 11 11 11 5 . . . . . . Energy Cannon 2 | . . . . . 9 3 . 1 . . . . . Ballistic Gun 2 | . 11 2 11 11 1 7 . 2 . . . . . Slashing Weapon 1 | . . . . . . . . 1 5 5 4 4 4 Piercing Weapon 1 | . . . . . . . . 2 5 5 4 4 3 Peak Build Rating 121 | 6 7 8 16 17 30 38 63 80 96 96 112 118 121 Average Rating 54 | 6 6 6 11 16 28 31 55 71 88 95 104 116 113 On Entrance 47 | 6 6 7 6 16 17 30 38 52 79 96 90 107 113 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 43 | 11 12 11 20 20 25 25 31 38 24 24 33 43 42 Greatest Support 92 | 20 20 20 25 25 28 35 92 88 34 34 43 52 52 Greatest Overweight (x) 8 | . . . 1 . . 1 . 8 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 8 8 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Carried 5 | 6 7 6 6 7 7 6 4 4 3 5 4 4 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 4 8 8 8 4 4 5 5 5 4 5 5 Class Distribution -------------------- 56% | Scavenger-Mutant 28% | Infiltrator-Ninja 9% | Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Extension Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Ext Res Res Acc Matter Collected 1682 | 210 55 . 21 226 130 124 267 499 30 30 75 15 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1821 | . 73 105 297 133 . 304 299 521 42 47 . . . Parts 87 | . 4 3 25 7 . 9 9 24 2 4 . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . . . . . Prevented 13 | . . . . . . 13 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Ext Res Res Acc Combat Hostiles Destroyed 36 | . 2 3 9 3 . 2 5 12 . . . . . Guns 23 | . 2 3 7 3 . 1 2 5 . . . . . Cannons 7 | . . . . . . . 2 5 . . . . . AOE 4 | . . . 2 . . . . 2 . . . . . Classes Destroyed 14 | . 1 1 5 . . 3 2 2 . . . . . Worker 1 | . . . . . . . . 1 . . . . . Builder 2 | . . . 2 . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 5 | . . . 2 . . . . 1 1 1 . . . Swarmer 9 | . . . 3 . . . . 6 . . . . . Grunt 18 | . 2 2 5 3 . 1 1 4 . . . . . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 3 | . . . 1 . . . 1 1 . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . Hunter 3 | . . . . . . . 3 . . . . . . Behemoth 1 | . . . . . . 1 . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 2 2 7 3 . 1 3 5 1 1 . . . Combat Bots Only 5 | . 2 2 5 3 . 1 3 4 . . . . . Max Kills in Single Turn 4 | . 1 1 4 2 . 2 2 2 1 1 . . . Gunslinging 1 | . . . 1 1 . . . . . . . . . Exploded 2 | . . . 2 . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Ext Res Res Acc Hostile Shots Fired 456 | . 9 13 53 12 . 69 167 72 . 9 3 29 20 Missed 180 | . 2 2 13 4 . 31 63 28 . 6 2 22 7 Damage Taken 5263 | . 74 493 540 111 . 888 1675 777 . 130 70 163 342 Core 819 | . 10 142 154 . . 58 236 90 . 44 . . 85 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . 108 . . . . . . Core Remaining (%) 82 | 100 . 39 . . . 47 72 91 . 96 100 100 94 Volleys Fired 115 | . 5 6 25 5 1 14 19 40 . . . . . Largest 2 | . 2 2 2 2 1 2 2 2 . . . . . Hottest 143 | . 60 80 86 79 69 129 128 143 . . . . . Shots Fired 220 | . 10 9 50 10 1 26 37 77 . . . . . Gun 146 | . 10 9 43 10 . 21 19 34 . . . . . Cannon 67 | . . . . . 1 5 18 43 . . . . . Launcher 7 | . . . 7 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 104 | . 5 . 28 5 . 9 19 38 . . . . . Thermal 91 | . 5 9 15 5 . . 18 39 . . . . . Explosive 7 | . . . 7 . . . . . . . . . . Electromagnetic 18 | . . . . . 1 17 . . . . . . . Robot Hit Streak 9 | . 5 6 6 9 . 6 6 7 . . . . . Robot Miss Streak 5 | . 1 1 2 1 . 5 3 4 . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 5 | . . 1 1 2 . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . . . . . . . Shots Hit Robots 144 | . 8 6 28 8 . 19 23 47 2 1 . 1 1 Core Hits 95 | . 4 5 19 4 . 14 18 28 2 1 . . . Critical Kills 1 | . . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 5 | . . . . . . 1 3 1 . . . . . Burn 3 | . . . . . . . 3 . . . . . . Destroy 2 | . . . . . . 1 . 1 . . . . . Melee Attacks 63 | . . . . . . . . 14 4 2 10 22 11 Impact . | . . . . . . . . . . . . . . Slashing 45 | . . . . . . . . 9 3 2 7 15 9 Piercing 18 | . . . . . . . . 5 1 . 3 7 2 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 1 . . 1 . Damage Inflicted 4386 | . 99 76 753 122 . 758 639 1710 82 46 . 51 50 Guns 1727 | . 95 66 353 122 . 259 305 527 . . . . . Cannons 1201 | . . . . . . 54 332 815 . . . . . Explosions 1213 | . . . 400 . . 445 . 368 . . . . . Melee 229 | . . . . . . . . . 82 46 . 51 50 Ramming 16 | . 4 10 . . . . 2 . . . . . . Kinetic 1375 | . 64 . 224 63 . 111 332 581 . . . . . Thermal 1796 | . 31 66 129 59 . 445 305 761 . . . . . Explosive 768 | . . . 400 . . . . 368 . . . . . Electromagnetic 202 | . . . . . . 202 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 139 | . . . . . . . . . 43 46 . . 50 Piercing 90 | . . . . . . . . . 39 . . 51 . Highest Corruption 8 | . . . . . . 8 5 . . . . 1 2 Average Corruption 2 | . . . . . . 8 3 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 86 | . . . 19 . . 35 . 16 . . . 16 . Projectiles 16 | . . . . . . . . 16 . . . . . Explosions 54 | . . . 19 . . 35 . . . . . . . Melee 16 | . . . . . . . . . . . . 16 . Knockbacks 11 | . . . . . . . 9 2 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . 8 2 . . . . . Secondary 1 | . . . . . . . 1 . . . . . . Self-Inflicted Damage 136 | . . . 81 . . 55 . . . . . . . Shots 5 | . . . 4 . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 5 | . 1 3 . . . . 1 . . . . . . Kicked 5 | . 1 3 . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 263 | . 24 12 1 24 4 84 . . . . 263 . . Average Temperature 38 | . 15 5 1 12 3 24 . . . . 126 . . Received Heat Transfer 648 | . 30 6 162 81 . 78 63 153 . 9 12 . 54 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 8 | . . . . . . 1 7 . . . . . . Heat Transferred 2858 | . 75 150 321 148 . 350 1000 814 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Ext Res Res Acc Peak Influence 1402 | . 40 65 331 204 . . 438 1402 724 556 448 449 379 Initial 651 | . . 15 23 129 . . 438 65 651 354 258 241 258 Average 374 | . 8 46 173 200 . . 305 545 684 470 297 327 306 Maximum Alert Level 4 | . . . 1 1 . . 2 4 3 2 2 2 1 Low Security (%) 31 | 100 100 100 53 7 . . 31 36 . . . . . Level 1 27 | . . . 46 92 . . 13 . . 27 88 74 100 Level 2 30 | . . . . . . . 55 36 52 72 11 25 . Level 3 3 | . . . . . . . . 3 47 . . . . Level 4 7 | . . . . . . . . 21 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 1 . . . 2 7 1 2 1 4 1 Investigation 7 | . . . . . . . . 1 1 2 1 1 1 Extermination 3 | . . . . . . . 1 1 . . . 1 . Reinforcement 7 | . . . 1 . . . 1 3 . . . 2 . Assault 2 | . . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Ext Res Res Acc Distress Signals 12 | . 1 . 4 . . . 1 1 . . 3 1 1 Communications Jammed 4 | . . . . . . . . 3 . 1 . . . Distress Signals 4 | . . . . . . . . 3 . 1 . . . Times Spotted 133 | . 5 5 18 2 . 9 10 41 2 8 9 14 10 Peak Tracking Total 7 | . 6 2 5 2 . 4 5 6 2 4 7 7 6 Tactical Retreats 13 | . . . . . . . 2 4 . . 1 4 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Ext Res Res Acc Traps Triggered 8 | . . . . . . . . 4 . 1 2 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Ext Res Res Acc Machines Disabled 35 | . . . . . . . . 31 2 . . 1 1 Max in Single Turn 4 | . . . . . . . . 4 . . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Ext Res Res Acc Machines Accessed 14 | . 1 . 3 . 1 . . 5 . 4 . . . Terminals 8 | . 1 . 3 . . . . . . 4 . . . Fabricators 4 | . . . . . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 30 | . 2 . 8 . 4 . . 8 . 8 . . . Successful 12 | . . . 3 . 4 . . 3 . 2 . . . Failed 18 | . 2 . 5 . . . . 5 . 6 . . . Catastrophic 5 | . . . 2 . . . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 86 | . . . 3 . 1 . 6 47 9 5 9 4 2 Terminals 18 | . 2 . 8 . . . . . . 8 . . . Fabricators 6 | . . . . . . . . 6 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . Terminal Hacks 9 | . . . 3 . 4 . . . . 2 . . . Part Schematic 4 | . . . . . 4 . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . Open Door 2 | . . . . . . . . . . 2 . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 11 | . 1 . 3 . . . . 4 . 3 . . . Full Trace Events 1 | . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 4 . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . 19 . . 16 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Ext Res Res Acc Total Allies 33 | . . . . 3 7 . . 9 3 4 6 1 . Largest Group 10 | . . . . 3 10 10 3 3 5 8 6 3 . Highest-Rated Group 613 | . . . . 40 253 253 116 220 420 613 420 344 . Highest-Rated Ally 269 | . . . . 16 40 40 40 96 96 96 81 269 . Zionite Dispatches 10 | . . . . . . . 1 3 1 1 3 1 . Light 3 | . . . . . . . . 2 1 . . . . Recon 1 | . . . . . . . 1 . . . . . . Hacker 3 | . . . . . . . . . . 1 2 . . Experimental 1 | . . . . . . . . . . . . 1 . Melee Resupply 1 | . . . . . . . . 1 . . . . . Defense Resupply 1 | . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 192 | . . . . . . 39 18 72 7 35 7 14 . Total Damage 6583 | . . . . . . 762 142 3142 118 984 474 961 . Kills 43 | . . . . . . 8 . 23 . 6 2 4 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Ext Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 3 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . 1 9 1 . . . . Main Access 1 | . . . . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . 1 . . . . . Prototype Stockpiles 1 | . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . 1 . . . . . Unaware Analyses 1 | . . . . . . . . 1 . . . . . Active Terminals 1 | . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . 1 . . . . . Depthwide Sectors/0 1 | . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Ext Res Res Acc Turns Passed 6014 | 4 309 145 229 162 1496 397 587 1414 194 269 301 290 217 Spaces Moved 7415 | 3 229 87 107 115 1184 274 399 2181 445 533 712 684 462 Core 1 | . . . . . . . . 1 . . . . . Treads . | . . . . . . . . . . . . . . Legs 2800 | 3 229 87 107 115 1184 274 399 402 . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4614 | . . . . . . . . 1778 445 533 712 684 462 Fastest Speed 25 | 120 120 120 120 120 120 120 120 25 31 31 29 33 33 Average Speed 65 | 120 120 120 121 120 120 120 120 49 33 31 32 33 33 Slowest Speed 515 | 120 120 120 190 120 120 190 120 515 35 31 33 37 35 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . . 20 3 5 5 10 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 42 14 15 23 89 55 14 69 11 51 17 22 17 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 16 | . . . . . 2 . . 14 . . . . . Known Exits Taken 7 | . . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 6 | . . . . 2 3 1 . . . . . . . Spaces Dug 44 | . . . . . . . . 14 2 . 7 14 7 Terrain Destroyed 118 | . . . 37 . . 7 2 42 2 . 7 14 7 Melee 41 | . . . . . . . . 11 2 . 7 14 7 Projectile 14 | . . . . . . . 2 12 . . . . . AOE 63 | . . . 37 . . 7 . 19 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Fac Ext Res Res Acc Total 8172 | 3 252 121 149 130 1259 316 470 2405 479 627 766 708 487 Wait 372 | . 9 20 . 2 63 6 17 102 27 90 26 10 . Move 7309 | 2 228 86 106 114 1183 273 398 2140 438 524 701 663 453 Hop 45 | . . . . . . . . 20 3 3 5 10 4 Pick Up 32 | . 3 1 3 3 2 3 7 8 . . 1 1 . Fast Attach 59 | . 1 . 6 1 2 4 8 25 . . 4 5 3 Attach 23 | . . 3 . . . 4 4 7 2 . 3 . . Detach 17 | . . . . . 1 1 1 11 . . 2 1 . Swap 36 | 1 3 . 9 1 2 4 6 3 4 . 1 1 1 Drop 57 | . 2 2 . 4 5 7 9 19 2 . 4 2 1 Fire 115 | . 5 6 25 5 1 14 19 40 . . . . . Melee 48 | . . . . . . . . 12 3 2 7 15 9 Ram . | . . . . . . . . . . . . . . Kick 5 | . 1 3 . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 18 . 8 12 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . . . . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -4/Extension -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 3) 297 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 315 | -10/Mines | Met a Derelict bent on vengeance 397 | -10/Mines | Assembled infested the area 430 | -10/Mines | Core integrity fell below 50% 446 | -10/Mines | Discovered new exit (range 12) 458 | -10/Mines | Lost 4 parts (1p1n1u1w) 459 | -10/Mines | Entered Materials 459 | -9/Materials | Evolved 2 slots: Utility x2 480 | -9/Materials | Identified exit to Mines 688 | -9/Materials | Entered Mines 765 | -9/Mines | Discovered new exit (range 6) 771 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 811 | -9/Mines | Discovered new exit (range 6) 812 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 850 | -9/Mines | Entered Zion 850 | -7/Zion | Accompanied by 3 allies 859 | -7/Zion | Build established: Scavenger-Mutant 934 | -7/Zion | Discovered new exit (range 9) 972 | -7/Zion | Given the Hacking Drone Bay 972 | -7/Zion | Found Prototype Device 972 | -7/Zion | Identified Hacking Drone Bay 1052 | -7/Zion | Learned location of Armory (-4) 1060 | -7/Zion | Identified exit to Deep Caves 1117 | -7/Zion | Given A8's code to call for help 1177 | -7/Zion | Learned Factory emergency access door positions 1211 | -7/Zion | Learned location of Storage (-7) 1250 | -7/Zion | Learned Factory interactive machine intel 1363 | -7/Zion | Received a visual enhancement algorithm 1781 | -7/Zion | Met Imprinter 1800 | -7/Zion | Imprinted 1803 | -7/Zion | Declared Zion's savior 2256 | -7/Zion | Gained Derelict followers 2346 | -7/Zion | Entered Proximity Caves 2346 | -6/Proximity Caves | Accompanied by 10 allies 2436 | -6/Proximity Caves | Spotted B-75 Beast 2458 | -6/Proximity Caves | Spotter reported a threat 2475 | -6/Proximity Caves | Destroyed B-75 Beast 2486 | -6/Proximity Caves | Lost 4 allies 2499 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 2542 | -6/Proximity Caves | Spotter reported a threat 2552 | -6/Proximity Caves | Learned Factory terminal intel 2668 | -6/Proximity Caves | Core integrity fell below 50% 2731 | -6/Proximity Caves | Discovered new exit (range 6) 2743 | -6/Proximity Caves | Entered Factory 2743 | -6/Factory | Accompanied by 3 allies 2743 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 2745 | -6/Factory | Loaded intel: 52 interactive machine locations 2746 | -6/Factory | Loaded intel: 26 terminal locations 2815 | -6/Factory | Lost 4 parts (1p2u1w) 3093 | -6/Factory | Search patrols dispatched 3149 | -6/Factory | Retrieved Zion intel report: Main Access 3149 | -6/Factory | Identified exit to Factory 3150 | -6/Factory | Zion Recon squad teleported in 3330 | -6/Factory | Entered another Factory area 3330 | -5/Factory | Evolved 2 slots: Utility x2 3496 | -5/Factory | Zion Light squad teleported in 3666 | -5/Factory | Lost 3 allies 3693 | -5/Factory | Discovered new exit (range 15) 3731 | -5/Factory | Identified exit to Factory 4095 | -5/Factory | Retrieved Zion intel report: Active Terminals 4127 | -5/Factory | Discovered exit to Factory (range 13) 4151 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 4230 | -5/Factory | First assault squad dispatched 4234 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 4237 | -5/Factory | Enhanced Grunt warped into view, answering call for help 4250 | -5/Factory | Enhanced Grunt warped into view, answering call for help 4380 | -5/Factory | Discovered exit to Factory (range 16) 4420 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 4454 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 4455 | -5/Factory | Zion Melee Resupply teleported in 4476 | -5/Factory | Spotted B-75 Beast 4568 | -5/Factory | Build established: Infiltrator-Ninja 4582 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 4583 | -5/Factory | Zion Light squad teleported in 4642 | -5/Factory | Retrieved Zion intel report: Component Schematics 4643 | -5/Factory | Retrieved Zion intel report: Active Garrisons 4681 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 4688 | -5/Factory | Terminal network hard line cut 4744 | -5/Factory | Entered another Factory area 4744 | -4/Factory | Accompanied by 2 allies 4744 | -4/Factory | Evolved 2 slots: Utility x2 4868 | -4/Factory | Retrieved Zion intel report: Emergency Access 4869 | -4/Factory | Zion Light squad teleported in 4921 | -4/Factory | Discovered new exit (range 15) 4925 | -4/Factory | Identified exit to Extension 4938 | -4/Factory | Entered Extension 4938 | -4/Extension | Accompanied by 4 allies 5013 | -4/Extension | Zion Hacker squad teleported in 5111 | -4/Extension | Spotted B-86 Titan 5113 | -4/Extension | Rescued a captive Derelict 5202 | -4/Extension | Spotted B-86 Titan 5207 | -4/Extension | Discovered new exit (range 3) 5207 | -4/Extension | Identified exit to Research 5207 | -4/Extension | Entered Research 5207 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5218 | -3/Research | Zion Defense Resupply teleported in 5233 | -3/Research | Lost 8 allies 5243 | -3/Research | Found Prototype Device 5243 | -3/Research | Identified Exp. EM Disruption Field 5339 | -3/Research | Zion Hacker squad teleported in 5452 | -3/Research | Zion Hacker squad teleported in 5485 | -3/Research | Discovered new exit (range 14) 5489 | -3/Research | Identified exit to Research 5508 | -3/Research | Entered another Research area 5508 | -2/Research | Accompanied by 3 allies 5508 | -2/Research | Evolved 2 slots: Utility x2 5584 | -2/Research | Spotted B-90 Cyclops 5666 | -2/Research | Zion Experimental squad teleported in 5766 | -2/Research | Discovered new exit (range 16) 5798 | -2/Research | Identified exit to Access 5798 | -2/Research | Entered Access 5798 | -1/Access | Evolved 2 slots: Utility x2 5801 | -1/Access | Found Prototype Device 5801 | -1/Access | Identified Adv. EM Disruption Field 5927 | -1/Access | Spotted B-99 Colossus 5936 | -1/Access | Spotted B-99 Colossus 5978 | -1/Access | Discovered new exit (range 9) 6015 | -1/Access | Identified exit to Surface 6015 | *** | Escaped! Last Messages --------------- 05987_ ALERT: Suspicious activity at Terminal A007. Dispatching Investigation squad. 05988_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 05999_ Slug penetrates Terminal. 06000_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 06002_ Slug penetrates Terminal. 06004_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 06008_ Penetrated by Slug. 06008_ Slug penetrates Sealed Barrier. 06010_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 06010_ Sealed Barrier dismantled. 06011_ Lrn. Sensor Array destroyed. 06011_ Penetrated by Slug. 06011_ Slug penetrates Main Access Shell. 06011_ Main Access Shell breached. 06015_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????? ?? ? ?? #? ?""" ? ##????#??+???#?????? | | ????#? ??? ? ??? ?# ?"??""???#?? #?? ?? ?? ?? | | ???#?????? ??? # ? "?""? ??#? #? ???? ????? | | ???#?? ? ? ? # """" ?????#??? ? ?? ?? | | ? ? # ??? ? ?? # ? " ###? ##? "??? ?? "? | | ? ??## ? # ? #?? ## ?""? ? ???? | | ???#?#######+###?## ? ?#?# ##? "?? ???F | | ########## ##########+######## #? " ? "? | | ## ? ???? | | ?? H + ?? ? ? ? ? | | ???#####?# ###++############/##+############### | | ? ? ### ## # # = | | ? ? ### ## # | ! # | | ??? ### ## """"""" # # | | ? ### ## """"""" # * # | | ?? ### ## # #= | | ? ### ## # ] | | ? ### ############################### | | ?? ?### ##########?#################?## | | ########### #######"###################??## | | #?####?#### """T"""" """" ### | | ???#?###### """ """ """" #?# | | ?#?######## """" """" ######### | | ##?######## " " """" | | ?########## " " "" " "?"" | | ##?######## " " @" " """" | | ? ?"""? ## " " " """" | | ? "?T"" ## " """""" """" ### | | ? ? ## " """" ### | | ????? ? ## " """" ? ### | | ???? ? ## #######"#########?##########?## | | ?????? ## ######################?######## ## | | ?????#?#### ###################?##?#?###### ## | | ????????? # #####?#############?########?## #? | | ????????? # ##??#########?##???#??##?#?#####+#### | | ?????? ???+ ################?????##?##?# = | | ??????????# ####### ###???????##???## | | ??????????# ? ###??##?####??#?# | | ??????????# ??????? ?????##?##???#??#### | | ??????????###??????????????????????##??## | | ?????????????????#????????????????####### | | ?????????????????????????????????#??##### | | ????????????????????????????????#???##### ! | | ??????????????????????????????????####?#########+# | | ????????????????????????????????#?#?#?#?###? ### # | | ??????????????????????????????????##???##?## ### # | | ?????????????????????????????????#?#???####??### # | | ???????????????????????????????????#?###########+# | | ??????????????????????????????????##?# | | ??????????????????????????????????#?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 80 Energy Generation 44 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 610 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 400 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 73 Targeting Accuracy 5 Salvage Targeting 1 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Arc Thrower | -7/Zion | Free Matter Filter | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Chainsword | -7/Zion | Archive Field Propulsion Drive | -5/Factory | Z-intel Lrg. Storage Unit | -5/Factory | Z-intel Imp. Dynamic Insulation System | -5/Factory | Z-intel Gatling Laser | -5/Factory | Z-intel Mic. Nuclear Core | -5/Factory | Z-intel Weapon Shielding | -5/Factory | Z-intel Adv. Drone Bay | -5/Factory | Z-intel Com. Matter Pod | -5/Factory | Z-intel Weapon Cycler | -5/Factory | Z-intel Imp. Plasma Cutter | -5/Factory | Z-intel Imp. Weapon Cycler | -5/Factory | Z-intel Hvy. Ion Cannon | -5/Factory | Z-intel Terrain Scan Processor | -5/Factory | Z-intel Fusion Compressor | -5/Factory | Z-intel Gauss Rifle | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive P-70 Sage | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Friend Of Zion Challenges ------------ None Game ------ Seed MicrowarpStorageLance Manual? 0 Play Time 01:45:27 Cumulative 194.1 hours Start 2025.03.09 @ 15:43:29 End 2025.03.09 @ 17:31:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a9d21d9-961e-48c2-ab48-5b891ed39937