Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.21 @ 13:52:36 Player: btmk16 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (137) 685 Value Destroyed (4475) 4475 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1120) 1120 TOTAL SCORE: 15920 Bonus ------- High Alert Combat Kills 20 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 168/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Advanced ECM Suite Improved Cloaking Device Graphene Brace Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav Array Combat Linear Gravjet Impulse Thruster Array > --- UTILITY ---------- Compact Battery Weight Redist. System Structural Scanner Improved Trap Scanner Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Advanced Cloaking Device Graphene Brace Improved Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Chainsword CR-A16's Pointy Stick > --- INVENTORY -------- Advanced Terrain Scan Processor Advanced ECM Suite Improved Cloaking Device Enhanced Nova Cannon RU-N14's Throwing Claymores [Rating: 150] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 . . . . . . . . . . 2 . . . 1 1 . Utility 11 | . . . . . 2 2 . . . . 2 . . . . . 2 2 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 182 | . 20 4 . . 17 24 6 12 . 5 8 . 7 7 4 5 5 6 3 34 8 7 Power 19 | . 4 1 . . 1 2 . 1 . . 1 . . . 1 . . 1 . 4 3 . Engine 12 | . 4 1 . . 1 1 . 1 . . 1 . . . 1 . . . . 2 . . Core 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . Propulsion 42 | . 6 2 . . 7 6 . 1 . . . . . . . 2 1 . 1 10 2 4 Treads 15 | . 5 2 . . 4 . . . . . . . . . . . . . . . . 4 Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . . . . 3 6 . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . 1 1 . . 6 1 . Flight 8 | . . . . . . . . 1 . . . . . . . 1 . . 1 4 1 . Utility 63 | . 5 . . . 4 9 . 7 . 3 4 . 3 5 1 1 4 4 1 9 2 1 Device 26 | . 3 . . . 2 4 . . . . 1 . . 2 . . 1 3 . 8 2 . Storage 11 | . 2 . . . . . . 5 . . 2 . . . . 1 . . . 1 . . Processor 3 | . . . . . . . . . . 1 1 . . . . . . 1 . . . . Hackware 4 | . . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 Protection 19 | . . . . . 2 4 . 2 . 2 . . 3 3 . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | . 5 1 . . 5 7 6 3 . 2 3 . 4 2 2 2 . 1 1 11 1 2 Energy Gun 7 | . 5 1 . . 1 . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . Ballistic Gun 14 | . . . . . 4 4 3 . . 1 . . . 1 1 . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . 2 . 1 . 1 . . Launcher 7 | . . . . . . . 2 2 . 1 . . 2 . . . . . . . . . Special Weapon 6 | . . . . . . . . . . . . . . . 1 . . . 1 3 . 1 Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 3 1 1 . . 2 . 2 . . . . . . 3 . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . Parts Lost 64 | . 2 4 . . 2 5 3 8 . 1 . . 4 . 1 1 . . 2 6 6 19 Power 7 | . 1 . . . 1 1 . 1 . . . . . . 1 . . . . 1 . 1 Propulsion 20 | . 1 2 . . . . 1 2 . . . . . . . . . . . 5 2 7 Utility 26 | . . . . . 1 3 1 3 . 1 . . 3 . . 1 . . 2 . 4 7 Weapon 11 | . . 2 . . . 1 1 2 . . . . 1 . . . . . . . . 4 Highest Loss Streak 11 | . 1 4 . . 1 1 2 8 . 1 . . 3 . 1 1 . . 2 3 5 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 86 85 85 92 98 91 59 69 72 79 80 78 69 79 80 82 80 75 83 85 29 Engine 7 | . 13 14 14 14 8 5 7 6 7 7 6 6 6 6 5 5 5 . . 4 . . Treads 11 | . 23 26 28 28 18 15 14 2 . . . . . . . . . . . . . 2 Wheel 3 | . . . . . 15 13 7 2 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 4 5 4 . 6 15 1 Flight 2 | . . . . . . . . 3 7 7 6 6 6 6 6 11 10 9 9 8 3 1 Device 17 | . 13 14 14 14 14 27 22 6 . . 5 6 6 8 13 11 14 22 23 27 31 6 Storage 9 | . 14 14 14 14 9 7 7 9 23 18 6 6 6 6 6 5 10 7 4 6 4 1 Processor 4 | . . . . . . . . . . 3 12 13 13 13 13 11 10 10 14 13 12 5 Hackware 2 | . . . . . . . 7 7 7 7 6 6 5 . 5 5 9 9 4 4 4 4 Protection 5 | . . . . . 8 9 7 8 15 15 20 20 19 15 13 8 5 4 6 . . . Energy Gun 6 | . 27 17 14 14 3 . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . . . 13 13 14 5 . 3 . . . 4 6 2 . . . . . . Slashing Weapon 2 | . . . . . . 1 . 3 7 7 12 13 12 6 6 5 5 4 4 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 10 48 48 48 48 57 73 69 68 26 44 46 46 47 50 50 50 51 56 59 64 59 57 Greatest Support 76 | 20 40 40 40 40 40 32 28 50 50 50 50 50 50 50 50 56 56 56 66 76 71 43 Greatest Overweight (x) 3 | . 1 1 1 1 1 3 2 2 . . . . . . . . . . . 1 1 2 Average Overweight (x) . | . . 1 1 1 1 1 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 14 | . 16 20 20 20 20 20 20 14 10 10 10 10 10 10 10 10 10 10 10 7 5 5 Most Carried 20 | . 20 20 19 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Carried 13 | . 14 17 17 19 19 19 19 13 10 9 9 10 9 9 9 8 9 9 9 7 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 20 | 6 20 17 19 20 20 20 20 10 10 9 10 10 10 10 9 10 10 10 9 3 5 4 Class Distribution -------------------- 48% | Mutant 23% | Scavenger-Mutant 9% | Infiltrator-Ninja 7% | Scout 4% | Ninja 3% | Hacker-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Ninja | -3/DSF Infiltrator-Ninja | -2/Research Infiltrator-Ninja | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Com Matter Collected 3704 | 200 195 35 . . 436 638 24 702 . 132 342 . 141 84 31 110 75 27 202 225 30 75 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4854 | . 834 58 . 99 848 828 42 306 . 94 220 . 237 . 230 106 75 27 239 314 30 267 Parts 272 | . 47 7 . 3 43 56 6 20 . 4 6 . 9 . 6 5 12 3 10 14 4 17 Haulers Intercepted 6 | . 2 . . . 3 . . . . . 1 . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 5 4 . 2 . . 6 . 9 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Com Combat Hostiles Destroyed 103 | . 20 1 . 2 7 18 6 2 . 7 . . 7 . 11 1 . . 5 6 . 10 Melee 9 | . . . . . . 1 . . . . . . 2 . 2 1 . . . . . 3 Guns 48 | . 20 1 . 2 7 17 . 1 . . . . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . . . . . . 3 . 2 AOE 41 | . . . . . . . 6 1 . 7 . . 5 . 9 . . . 5 3 . 5 Classes Destroyed 17 | . 3 1 . . 3 2 . 2 . 1 . . 1 . . . 1 . 2 1 . . Worker 13 | . . . . . 5 4 . . . . . . . . . 1 1 . . 1 . 1 Builder 7 | . . 1 . . . 2 . . . . . . . . . . 1 1 . 1 1 . Hauler 6 | . 2 . . . 3 . . . . . 1 . . . . . . . . . . . Recycler 5 | . . . . . 3 . . . . . 1 . . . . . . . . 1 . . Operator 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 44 | . 3 . . . . 9 6 . . 4 . . 5 . 3 . . . . 5 . 9 Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 38 | . 17 1 . 2 6 3 . . . 1 . . . . 8 . . . . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 4 | . . . . . . 1 . . . 1 . . . . . 1 . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Programmer 7 | . . . . . . 5 . 1 . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 3 2 . 2 6 4 3 1 . 7 1 . 5 . 10 1 1 1 5 7 1 8 Combat Bots Only 10 | . 3 1 . 2 3 4 3 1 . 7 . . 5 . 10 1 . . 5 5 . 7 Max Kills in Single Turn 5 | . 1 1 . 1 1 1 3 1 . 2 1 . 3 . 4 1 1 1 2 4 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 1 . 2 . . 3 . 4 . . . 2 2 . 4 Melee 1 | . . . . . . 1 . . . . . . 1 . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Com Damage Taken 13626 | . 701 441 . 117 631 1488 214 1104 . 198 43 . 807 . 102 270 . . 604 909 674 5323 Core 2563 | . 93 66 . 44 102 129 14 260 . 6 6 . 96 . . 28 . . 43 63 115 1498 Absorbed by Shields 18 | . . . . . . . . . . . . . . . . . . . 18 . . . Redirected to Shielding 179 | . . . . . . . . . . 47 4 . 81 . 9 38 . . . . . . Core Remaining (%) 79 | 100 . . . 18 81 . . . . 41 . . . . 88 97 100 . 96 95 . . Volleys Fired 380 | . 68 20 . 13 67 61 5 31 . 5 1 . 5 . 4 34 11 . 5 42 4 4 Largest 2 | . 2 2 . 1 2 2 2 2 . 1 1 . 1 . 1 1 1 . 1 2 1 1 Hottest 177 | . 80 90 . 50 90 51 62 67 . 39 30 . 39 . . 57 57 . . 177 120 . Shots Fired 614 | . 136 33 . 13 134 124 8 45 . 5 1 . 5 . 4 34 11 . 5 48 4 4 Gun 471 | . 136 33 . 13 134 124 5 24 . . 1 . . . . 1 . . . . . . Cannon 93 | . . . . . . . . . . . . . . . . 33 11 . . 45 4 . Launcher 34 | . . . . . . . 3 21 . 5 . . 5 . . . . . . . . . Special 16 | . . . . . . . . . . . . . . . 4 . . . 5 3 . 4 Kinetic 321 | . . . . . 116 124 5 24 . . 1 . . . . 34 11 . . 6 . . Thermal 243 | . 136 33 . 13 18 . . . . . . . . . . . . . . 39 4 . Explosive 50 | . . . . . . . 3 21 . 5 . . 5 . 4 . . . 5 3 . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 30 | . 30 7 . 5 14 15 1 10 . . . . 8 . 10 . . . 3 9 . 6 Robot Miss Streak 5 | . 5 4 . 1 4 4 2 2 . . . . . . . . . . 1 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 423 | . 93 23 . 11 94 92 1 44 . . 4 . 8 . 5 9 5 1 3 18 4 8 Core Hits 231 | . 43 5 . 5 35 46 6 14 . 8 2 . 8 . 18 3 3 1 8 10 2 14 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . 1 . 2 . . . . . . . . 1 . 1 1 . . 1 1 . . Burn 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . 1 . 1 1 . . 1 1 . . Melee Attacks 225 | . . . . . . 10 . 10 . . 22 . 16 . 4 31 21 10 7 42 38 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 212 | . . . . . . 10 . 10 . . 22 . 16 . 4 31 21 10 7 35 32 14 Piercing 13 | . . . . . . . . . . . . . . . . . . . . 7 6 . Sneak Attacks 24 | . . . . . . 1 . 10 . . 3 . . . . 1 3 1 . 2 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . Damage Inflicted 14972 | . 1083 315 . 141 1347 1649 462 2028 . 763 289 . 896 . 1725 388 350 60 733 1375 257 1111 Guns 4673 | . 1083 315 . 141 1295 1505 . 334 . . . . . . . . . . . . . . Cannons 465 | . . . . . . . . . . . . . . . . . . . . 465 . . Explosions 6328 | . . . . . 52 . 462 978 . 763 . . 560 . 1520 . . . 621 585 . 787 Melee 3102 | . . . . . . 144 . 716 . . 289 . 336 . 126 388 350 60 . 263 257 173 Ramming 46 | . . . . . . . . . . . . . . . . . . . . . . 46 Kinetic 3175 | . . . . . 1129 1505 . 334 . . . . . . . . . . . 207 . . Thermal 1963 | . 1083 315 . 141 166 . . . . . . . . . . . . . . 258 . . Explosive 6276 | . . . . . . . 462 978 . 763 . . 560 . 1520 . . . 621 585 . 787 Electromagnetic 52 | . . . . . 52 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3460 | . . . . . . 144 . 716 . . 289 . 336 . 205 388 350 60 112 325 257 278 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 7 7 7 7 7 2 2 10 10 . . . . . 1 . 14 Average Corruption 5 | . . . . . . 5 7 7 7 7 2 2 2 10 . . . . . 1 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Effects 97 | . . . . . . 31 16 16 2 7 4 2 4 4 . . . . . 3 . 8 Message Errors 18 | . . . . . . 4 4 3 1 . 1 1 1 1 . . . . . . . 2 Matter Fused 23 | . . . . . . 9 5 2 . . 1 . 1 2 . . . . . . . 3 Heat Flow Errors 15 | . . . . . . 2 2 3 1 3 1 1 . . . . . . . . . 2 Energy Discharges 7 | . . . . . . 1 1 1 . 2 . . 1 1 . . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . . . 7 2 1 . 1 1 . . . . . . . . 1 . 1 Data Loss (major) 9 | . . . . . . 2 . 5 . . . . 1 . . . . . . 1 . . Misfires 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . Alerts 4 | . . . . . . 1 1 . . 1 . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 707 | . . . . . . . 11 209 . 30 13 . 132 . 22 . 96 . 24 107 28 35 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 268 | . . . . . . . 11 . . 30 . . 69 . 22 . . . 24 77 . 35 Melee 439 | . . . . . . . . 209 . . 13 . 63 . . . 96 . . 30 28 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 298 | . . . . . 43 . . . . . . . 153 . . . . . . 80 . 22 Shots 5 | . . . . . 1 . . . . . . . 3 . . . . . . 1 . . Rammed 9 | . . . . 1 . . . . . . . . . . . . . . . . . 8 Targets Rammed 9 | . . . . 1 . . . . . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 478 | . 31 54 . 10 46 162 196 244 279 237 236 281 274 . . 200 58 . . 478 130 68 Average Temperature 88 | . 11 20 . 4 31 94 83 80 231 108 105 143 96 . . 94 22 . . 117 78 42 Received Heat Transfer 1979 | . 384 228 . 66 243 255 . 168 . 36 12 . 57 . 9 63 . . 206 72 . 180 Effects 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . 9 1 . 1 . . . . . . . . . . 1 . . . . . . . Heat Transferred 4429 | . 2350 856 . 555 446 . . . . . . . . . . . . . . 222 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Com Peak Influence 508 | . 317 49 . 50 221 202 . . . . 276 . . . . 230 205 54 309 508 289 491 Initial 206 | . . 49 . . 19 100 . . . . 128 . . . . 126 22 6 40 168 206 80 Average 142 | . 174 34 . 4 62 95 . . . . 202 . . . . 130 100 29 105 345 185 207 Maximum Alert Level 2 | . 1 . . . 1 1 . . . . 1 . . . . 1 1 . 1 2 1 2 Low Security (%) 75 | . 78 100 . 100 94 90 . . . . 45 . . . . 89 96 100 81 17 45 59 Level 1 20 | . 21 . . . 5 9 . . . . 54 . . . . 10 3 . 18 50 54 31 Level 2 3 | . . . . . . . . . . . . . . . . . . . . 32 . 9 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 8 . . . 3 5 . . . 1 1 . . . . 1 3 . 2 6 2 4 Investigation 11 | . 4 . . . 1 . . . . . 1 . . . . . . . . 3 1 1 Extermination 8 | . . . . . . 4 . . . . . . . . . . 1 . . 2 1 . Reinforcement 15 | . 4 . . . 2 . . . . . . . . . . 1 2 . 2 1 . 3 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Com Distress Signals 11 | . 1 . . . 5 1 . . . . . . . . . . . . . . . 4 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Times Spotted 233 | . 42 3 . 2 22 20 6 2 . 7 4 . 19 . 17 2 7 . 12 17 11 40 Peak Tracking Total 19 | . 6 4 . 2 5 5 3 1 . 7 2 . 5 . 7 1 3 . 5 6 7 19 Tactical Retreats 19 | . . . . . 2 3 . . . 2 1 . 4 . 1 . . . 1 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Com Traps Triggered 16 | . 6 . . . 1 1 . . . . 1 . 1 . . . 1 . 3 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Com Machines Disabled 11 | . . . . . 3 . . . . 1 . . 1 . . . 1 . 2 1 2 . Max in Single Turn 1 | . . . . . 1 . . . . 1 . . 1 . . . 1 . 1 1 1 . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Com Machines Accessed 48 | . 4 . 2 . 5 3 . . 4 . 8 . 1 1 1 1 4 2 . 5 3 4 Terminals 28 | . 2 . . . 3 2 . . . . 6 . . . 1 1 3 2 . 4 1 3 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . 1 . . . . . 1 . . . 2 . Total Hacks 139 | . 7 . 5 . 11 6 . . 31 . 23 . 1 4 10 4 9 3 . 12 5 8 Successful 95 | . 5 . 5 . 6 4 . . 31 . 10 . 1 4 10 3 8 2 . 3 1 2 Failed 43 | . 1 . . . 5 2 . . . . 13 . . . . 1 1 1 . 9 4 6 Catastrophic 6 | . . . . . . 1 . . . . . . . . . . 1 . . 1 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 35 | . 5 . 1 . 3 1 . . . . 9 . . . . 3 6 2 . 4 . 1 Terminals 76 | . 5 . . . 8 4 . . . . 17 . . . 10 4 8 3 . 10 2 5 Fabricators 6 | . . . . . . 2 . . . . 4 . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . 2 . 3 Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . . 2 . . . . . 1 . . . 3 . Terminal Hacks 72 | . 3 . 5 . 4 3 . . 31 . 3 . 1 4 10 1 2 1 . 2 . 2 Record 26 | . 1 . 4 . . . . . 11 . . . . . 10 . . . . . . . Part Schematic 15 | . . . . . . . . . 10 . . . . 4 . . 1 . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . 1 . Seal Access 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . 1 . Unauthorized Hacks 16 | . 2 . . . 1 . . . . . 5 . . . . 2 5 1 . . . . Terminals 13 | . . . . . . . . . . . 5 . . . . 2 5 1 . . . . Track 4 | . . . . . . . . . . . 1 . . . . 1 2 . . . . . Assimilate 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Botnet 7 | . . . . . . . . . . . 3 . . . . 1 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 28 | . . . . . 4 3 . . . . 6 . . . 1 . 3 1 . 5 2 3 Full Trace Events 5 | . . . . . . . . . . . 1 . . . . . . . . 2 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 10 . . . . 4 . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Com Total Allies 5 | . . . . . . . . . . 1 . . . 4 . . . . . . . . Largest Group 4 | . . . . . . . . . . 1 . . . 4 4 . . . . . . . Highest-Rated Group 96 | . . . . . . . . . . 96 . . . 93 93 . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . . 96 . . . 31 31 . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 26 | . . . . . . . . . . 8 . . . . 18 . . . . . . . Total Damage 493 | . . . . . . . . . . 238 . . . . 255 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Com Robot Analysis Total 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 11 | . . . . 2 . . 2 1 . 2 . . 2 1 1 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Com Turns Passed 12720 | . 1828 232 790 738 1156 1863 446 465 42 213 397 83 230 612 269 495 438 173 122 1086 737 305 Spaces Moved 10448 | 1 736 72 328 296 615 932 326 513 83 390 633 165 335 933 485 426 602 277 163 968 843 326 Core 234 | . . . . . . . . . . . . . . . . . . . . . . 234 Treads 1420 | . 674 72 328 296 50 . . . . . . . . . . . . . . . . . Legs 63 | 1 62 . . . . . . . . . . . . . . . . . . . . . Wheels 1921 | . . . . . 565 932 326 98 . . . . . . . . . . . . . . Hover 1132 | . . . . . . . . . . . . . . . . . . . . 197 843 92 Flight 5678 | . . . . . . . . 415 83 390 633 165 335 933 485 426 602 277 163 771 . . Fastest Speed 39 | 120 120 240 240 240 115 115 130 50 50 50 50 50 50 50 50 42 42 42 42 39 48 50 Average Speed 86 | 120 197 240 240 240 125 122 130 65 50 50 50 50 50 50 50 42 42 42 43 41 49 74 Slowest Speed 260 | 120 240 240 240 240 240 130 130 150 50 50 50 50 50 50 50 42 42 42 44 119 131 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Exploration Rate (%) 47 | 1 99 29 66 67 50 31 57 69 70 64 25 46 61 84 63 12 21 9 95 34 21 19 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 12 | . 2 . 1 1 1 . . 1 1 . . . 1 3 1 . . . . . . . Known Exits Taken 7 | . . . . 1 1 . . . . . . . . . 1 1 . 1 . 1 1 . Unknown Exits Taken 14 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . . 1 . . . . . Scrap Searched 12 | . . . . 1 . . 1 1 . 4 . 1 2 1 1 . . . . . . . Spaces Dug 249 | . . . . . . 7 51 . . . 17 . 36 . . 34 17 9 . 44 23 11 Terrain Destroyed 559 | . . . . . . 7 51 40 . 20 17 . 65 . 43 57 27 9 80 107 23 13 Melee 133 | . . . . . . 7 . . . . 17 . 4 . . 21 15 9 . 34 23 3 Projectile 87 | . . . . . . . . . . . . . . . 2 36 12 . 2 34 . 1 AOE 339 | . . . . . . . 51 40 . 20 . . 61 . 41 . . . 78 39 . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res DSF Res Acc Com Total 13237 | . 978 99 334 310 872 1524 337 582 82 401 684 164 371 1077 499 660 744 316 196 1538 1107 362 Wait 1837 | . 126 4 . . 152 463 . 12 . . . . 14 129 2 160 102 22 . 436 214 1 Move 10419 | . 735 71 327 295 614 931 325 512 82 389 632 164 334 932 484 425 601 276 157 965 842 326 Hop 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . Pick Up 68 | . 17 . 3 1 8 15 1 . . . 9 . . 5 . 2 1 . 1 2 3 . Fast Attach 67 | . 9 . . . 7 4 . 2 . 2 5 . . 2 1 3 3 2 2 16 4 5 Attach 47 | . . 3 . . 4 7 1 7 . 2 2 . 1 2 1 1 1 1 2 9 1 2 Detach 15 | . . . . . 2 . . 1 . 1 1 . . . . 1 1 . 1 6 . 1 Swap 69 | . 11 1 . . 6 13 5 3 . 1 1 . 6 3 2 1 1 3 . 9 3 . Drop 96 | . 12 . 4 . 12 20 . 4 . 1 12 . . 4 1 2 2 2 2 13 4 1 Fire 380 | . 68 20 . 13 67 61 5 31 . 5 1 . 5 . 4 34 11 . 5 42 4 4 Melee 210 | . . . . . . 10 . 10 . . 21 . 11 . 4 31 21 10 7 39 32 14 Ram 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . 17 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / Upp) -4/Factory -3/Research (discovered 3 exits: Res / *Tes / DSF) -3/DSF -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Central database locked down 283 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 14) 843 | -10/Materials | Discovered new exit (range 5) 1005 | -10/Materials | Build established: Scavenger-Mutant 1283 | -10/Materials | Discovered new exit (range 16) 1829 | -10/Materials | Entered Mines 1843 | -10/Mines | Assembled infested the area 1867 | -10/Mines | Core integrity fell below 50% 1874 | -10/Mines | Met 8R-AWN 1914 | -10/Mines | Lost 4 parts (2n2w) 2052 | -10/Mines | Discovered new exit (range 5) 2061 | -10/Mines | Entered Exiles 2121 | -10/Exiles | Welcomed by 8R-AWN 2156 | -10/Exiles | Build established: Mutant 2160 | -10/Exiles | Met EX-HEX 2333 | -10/Exiles | Met EX-BIN 2361 | -10/Exiles | Aligned with FarCom system 2364 | -10/Exiles | Given EX-Vault access code 2426 | -10/Exiles | Opened EX-Vault 2450 | -10/Exiles | Found Flying Fortress v7 2499 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2566 | -10/Exiles | Met EX-DEC 2585 | -10/Exiles | Learned location of Zion (-6) 2827 | -10/Exiles | Discovered new exit (range 11) 2851 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2851 | -10/Exiles | Entered Mines 2994 | -9/Mines | Learned location of 1 exit from Materials 3162 | -9/Mines | Identified exit to Materials 3191 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3373 | -9/Mines | Discovered exit to Materials (range 10) 3375 | -9/Mines | Found a hidden stash of uninstalled traps 3518 | -9/Mines | Core integrity fell below 20% 3589 | -9/Mines | Entered Materials 3589 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3590 | -8/Materials | Identified exit to Factory 4727 | -8/Materials | Discovered exit to Factory (range 17) 4745 | -8/Materials | Entered Factory 4745 | -7/Factory | Evolved 2 slots: Utility x2 5062 | -7/Factory | Build established: Scavenger-Mutant 5778 | -7/Factory | Discovered new exit (range 5) 6002 | -7/Factory | Garrison activated, responded to threat 6508 | -7/Factory | Discovered new exit (range 9) 6547 | -7/Factory | Build established: Mutant 6608 | -7/Factory | Entered Lower Caves 6619 | -7/Lower Caves | Learned 4 Factory zone layouts 6718 | -7/Lower Caves | Learned Factory stockpile data 7045 | -7/Lower Caves | Discovered new exit (range 8) 7054 | -7/Lower Caves | Entered another Lower Caves area 7189 | -7/Lower Caves | Spotted B-75 Beast 7261 | -7/Lower Caves | Core integrity fell below 50% 7268 | -7/Lower Caves | Destroyed B-75 Beast 7291 | -7/Lower Caves | Lost 8 parts (1p2n3u2w) 7516 | -7/Lower Caves | Discovered new exit (range 6) 7519 | -7/Lower Caves | Entered Data Miner 7519 | -7/Data Miner | Discovered new exit (range 6) 7529 | -7/Data Miner | Met Data Miner 7539 | -7/Data Miner | Learned location of Section 7 (-2) 7539 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7549 | -7/Data Miner | Received God Mode back door access code from Data Miner 7561 | -7/Data Miner | Entered Proximity Caves 7593 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7604 | -6/Proximity Caves | Escorted by Enhanced Grunt 7624 | -6/Proximity Caves | Destroyed 7 combat bots 7698 | -6/Proximity Caves | Learned location of 1 exit from Factory 7700 | -6/Proximity Caves | Spotted B-75 Beast 7720 | -6/Proximity Caves | Learned Factory stockpile data 7730 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7762 | -6/Proximity Caves | Discovered new exit (range 20) 7774 | -6/Proximity Caves | Entered Factory 7774 | -6/Factory | Evolved 2 slots: Utility x2 7775 | -6/Factory | Identified exit to Factory 8082 | -6/Factory | Build established: Scout 8166 | -6/Factory | Discovered new exit (range 9) 8171 | -6/Factory | Entered Lower Caves 8218 | -6/Lower Caves | Encountered a Warlord checkpoint 8250 | -6/Lower Caves | Discovered new exit (range 5) 8254 | -6/Lower Caves | Entered another Lower Caves area 8264 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8321 | -6/Lower Caves | Learned Factory stockpile data 8385 | -6/Lower Caves | Spotted B-75 Beast 8464 | -6/Lower Caves | Build established: Mutant 8476 | -6/Lower Caves | Crushed by falling debris 8476 | -6/Lower Caves | System corruption reached 10% 8479 | -6/Lower Caves | Discovered new exit (range 9) 8484 | -6/Lower Caves | Entered Zion 8507 | -6/Zion | Lost 3 parts (2u1w) 8526 | -6/Zion | Discovered new exit (range 21) 8565 | -6/Zion | System corruption cleaned by Quarantine Array 8594 | -6/Zion | Found CR-A16's Pointy Stick 8636 | -6/Zion | Given the Hacking Drone Bay 8636 | -6/Zion | Found Prototype Device 8693 | -6/Zion | Learned location of 1 exit from Proximity Caves 8789 | -6/Zion | Learned location of Armory (-4) 8839 | -6/Zion | Gained Derelict followers 8855 | -6/Zion | Learned location of Quarantine (-2) 8909 | -6/Zion | Identified Hacking Drone Bay 8912 | -6/Zion | Found Prototype Special Weapon 8914 | -6/Zion | Found Prototype Special Weapon 8915 | -6/Zion | Found Prototype Special Weapon 8921 | -6/Zion | Found Prototype Special Weapon 9096 | -6/Zion | Entered Proximity Caves 9096 | -5/Proximity Caves | Accompanied by 4 allies 9170 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 9202 | -5/Proximity Caves | Learned location of 1 exit from Factory 9202 | -5/Proximity Caves | Learned location of 1 exit from Research 9202 | -5/Proximity Caves | Learned Extension trap positions 9202 | -5/Proximity Caves | Learned Extension stockpile data 9202 | -5/Proximity Caves | Learned Research security intel 9208 | -5/Proximity Caves | Learned 8 Factory zone layouts 9213 | -5/Proximity Caves | Destroyed 10 combat bots 9365 | -5/Proximity Caves | Entered Factory 9365 | -5/Factory | Evolved 2 slots: Propulsion x2 9366 | -5/Factory | Identified exit to Factory 9367 | -5/Factory | Identified exit to Upper Caves 9663 | -5/Factory | Build established: Scout 9833 | -5/Factory | Discovered exit to Factory (range 5) 9860 | -5/Factory | Entered another Factory area 9860 | -4/Factory | Evolved 2 slots: Utility x2 10194 | -4/Factory | Build established: Hacker-Scout 10290 | -4/Factory | Discovered new exit (range 21) 10298 | -4/Factory | Entered Research 10298 | -3/Research | Evolved 2 slots: Utility x2 10299 | -3/Research | Identified exit to Research 10314 | -3/Research | Discovered new exit (range 5) 10439 | -3/Research | Identified exit to Testing 10471 | -3/Research | Identified exit to DSF 10471 | -3/Research | Entered DSF 10492 | -3/DSF | Additional patrols routed to DSF 10549 | -3/DSF | Discovered exit to Research (range 20) 10593 | -3/DSF | Entered Research 10593 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 10758 | -2/Research | Build established: Ninja 10880 | -2/Research | Incoming investigation squad redirected 10931 | -2/Research | Spotted B-90 Cyclops 10976 | -2/Research | Incoming investigation squad redirected 11252 | -2/Research | Lost 3 parts (1p2n) 11622 | -2/Research | Build established: Infiltrator-Ninja 11655 | -2/Research | Spotted B-90 Cyclops 11671 | -2/Research | Discovered new exit (range 13) 11678 | -2/Research | Identified exit to Access 11679 | -2/Research | Entered Access 11679 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11710 | -1/Access | Lost 3 parts (3n) 12399 | -1/Access | Spotted B-99 Colossus 12402 | -1/Access | Spotted B-99 Colossus 12411 | -1/Access | Discovered new exit (range 3) 12415 | -1/Access | Identified exit to Command 12416 | -1/Access | Entered Command 12451 | -1/Command | Lost 8 parts (3n4u1w) 12509 | -1/Command | Disengaged cave seal 12509 | -1/Command | Wild derelicts emerged from the dark tunnel 12563 | -1/Command | Destroyed 7 combat bots 12579 | -1/Command | System corruption reached 10% 12580 | -1/Command | Core integrity fell below 50% 12597 | -1/Command | Identified exit to Surface 12613 | -1/Command | Lost 11 parts (1p2n6u2w) 12666 | -1/Command | Search patrols dispatched 12687 | -1/Command | Lost 3 parts (3n) 12690 | -1/Command | Crushed by falling debris 12697 | -1/Command | Core integrity fell below 20% 12721 | -1/Command | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 12690_ Crushed by falling debris. 12690_ Chainsword destroyed. 12690_ System corrupted by crushing effect (+2). 12690_ Arm. Heavy Treads destroyed. 12690_ System corrupted by crushing effect (+2). 12692_ Slug penetrates Earth. 12692_ Slug penetrates Wall. 12693_ Slammed into S-43 Plague. 12695_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C012. 12695_ Slammed into Y-72 Warden. 12695_ Penetrated by Slug. 12697_ The unstable cave ceiling collapses. 12699_ Slug penetrates Wall. 12705_ System corrupted: Heat flow error (+120). 12712_ Slammed into S-43 Plague. 12717_ Connecting with Repair Station... 12717_ ALERT: Suspicious activity at Repair Station C001. Dispatching Investigation squad. 12718_ Penetrated by Slug. 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