Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.23 @ 11:43:24 Player: f3-rnm Result: Destroyed by as-64104 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (103) 515 Value Destroyed (3053) 3053 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2659) 2659 TOTAL SCORE: 9567 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 557 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -339 Cogmind --------- Core Integrity 0/700 Matter 96/300 Energy 624/700 System Corruption 0% Temperature Critical (657) Movement Treading (410) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Zionite Biocell > --- WEAPON (3) ------- Heavy Riot Gun Heavy Riot Gun Arc Projector > --- INVENTORY (20) --- Zionite Light DM Reactor Light Treads Light Treads Light Treads Compact Matter Pod (150) Improved Propulsion Shielding Heavy EM Shotgun Enhanced Autogun Enhanced Autogun Enhanced Autogun Assault Cannon Heavy Rocket Launcher Improved Datajack Great Axe Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Zionite Biocell Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Heavy Riot Gun Heavy Riot Gun Arc Projector > --- INVENTORY -------- Zionite Light DM Reactor Light Treads Light Treads Light Treads Compact Matter Pod Improved Propulsion Shielding Zionite Weapon Casing Zionite Weapon Casing Zionite Heavy Carapace Zionite Heavy Carapace Heavy EM Shotgun Enhanced Autogun Enhanced Autogun Enhanced Autogun Assault Cannon Heavy Rocket Launcher Improved Datajack Great Axe [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Improved Medium Armor Plating Device Kinecellerator Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . 2 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 140 | 6 15 8 46 9 5 3 20 28 Power 14 | 1 2 1 4 . 1 . 2 3 Engine 5 | 1 2 1 1 . . . . . Core 7 | . . . 3 . 1 . 2 1 Reactor 2 | . . . . . . . . 2 Propulsion 43 | 2 7 2 18 2 1 2 7 2 Treads 37 | 2 7 2 15 2 1 2 5 1 Leg 2 | . . . 2 . . . . . Wheel 1 | . . . 1 . . . . . Hover 2 | . . . . . . . 1 1 Flight 1 | . . . . . . . 1 . Utility 44 | 1 4 . 12 4 3 . 6 14 Device 6 | . . . 2 . 1 . 1 2 Storage 7 | 1 3 . . 1 . . 1 1 Processor 1 | . 1 . . . . . . . Hackware 1 | . . . . 1 . . . . Protection 29 | . . . 10 2 2 . 4 11 Artifact . | . . . . . . . . . Weapon 39 | 2 2 5 12 3 . 1 5 9 Energy Gun 11 | 2 . 2 2 . . . . 5 Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | . 1 . 3 3 . . 4 2 Ballistic Cannon 10 | . 1 3 6 . . . . . Launcher 3 | . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . Unidentified Prototypes 11 | . . . 2 . . . . 9 Parts Lost 35 | . 4 3 15 1 3 . . 9 Power 6 | . 2 1 2 . 1 . . . Propulsion 14 | . 1 1 8 . 1 . . 3 Utility 11 | . . . 4 . 1 . . 6 Weapon 4 | . 1 1 1 1 . . . . Highest Loss Streak 7 | . 2 2 4 1 3 . . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 96 99 82 86 97 100 86 96 Engine 3 | . 13 13 . . . . . . Core 4 | . . . 6 7 7 7 5 4 Treads 27 | . 27 28 23 30 30 30 26 29 Wheel 1 | . . . 3 . . . . . Device 4 | . . . 7 1 4 7 5 4 Storage 9 | . 14 14 9 7 7 7 5 8 Processor 3 | . 11 14 1 . . . . . Protection 12 | . . . 10 14 21 23 18 20 Energy Gun 5 | . 16 1 8 9 . . . 4 Ballistic Gun 9 | . 5 2 3 8 23 21 12 17 Ballistic Cannon 4 | . 5 24 6 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 109 | 11 50 53 72 109 83 79 89 83 Greatest Support 86 | 40 46 46 86 83 83 83 86 86 Greatest Overweight (x) 21 | . 1 1 21 1 1 . 1 1 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 16 20 20 20 20 20 17 20 Most Carried 20 | 5 16 20 20 20 20 20 20 20 Average Carried 18 | 1 12 18 19 19 19 19 17 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 2 16 19 20 20 20 20 20 14 Class Distribution -------------------- 39% | Mutant 34% | Scavenger-Mutant 22% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Matter Collected 3412 | 166 264 152 1728 141 127 150 178 506 Remotely 196 | . . . 196 . . . . . Salvage Created 3635 | . 539 99 2074 362 70 193 . 298 Parts 207 | . 29 1 131 13 6 13 . 14 Haulers Intercepted 7 | . 2 . 5 . . . . . Recyclers Shooed 4 | . 1 . 3 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 25 | . . 1 . . 7 17 . . Prevented 5 | . . . . . 2 3 . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 97 | . 12 4 43 5 1 6 . 26 Guns 41 | . 10 . 22 1 1 6 . 1 Cannons 23 | . 1 3 19 . . . . . AOE 30 | . . . 2 3 . . . 25 Classes Destroyed 19 | . 5 1 8 . . 1 . 4 Worker 9 | . 1 . 7 1 . . . . Builder 2 | . . . 2 . . . . . Tunneler 3 | . 2 . 1 . . . . . Hauler 7 | . 2 . 5 . . . . . Recycler 3 | . . . 2 1 . . . . Operator 2 | . . . 2 . . . . . Watcher 2 | . . . 2 . . . . . Swarmer 18 | . 3 . 10 . . 5 . . Grunt 31 | . 9 . 20 2 . . . . Duelist 1 | . . . 1 . . . . . Sentry 13 | . . . 9 3 1 . . . Hunter 2 | . . . 2 . . . . . Heavy 1 | . . . 1 . . . . . Subdweller 4 | . . 4 . . . . . . Z-Light 1 | . . . . . . . . 1 Assembler 2 | . . . . . . . . 2 Assembled 25 | . . . . . . . . 25 Fireman 1 | . . . . . . . . 1 Mutant 1 | . . . . . . 1 . . Best Kill Streak 27 | . 3 2 6 4 1 3 . 27 Combat Bots Only 25 | . 3 2 5 3 1 3 . 25 Max Kills in Single Turn 9 | . 2 1 2 2 1 2 . 9 Gunslinging 1 | . 1 . 1 . . . . . Exploded 9 | . . . 1 2 . . . 9 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Damage Taken 9254 | . 733 853 3931 540 114 205 . 2878 Core 1493 | . 144 104 522 63 5 . . 655 Absorbed by Shields 168 | . . . 168 . . . . . Redirected to Shielding 655 | . . . 161 . . . . 494 Regen/Repaired (Parts) 505 | . 119 . . . . . 386 . Core Remaining (%) 35 | 100 . . 5 . . . . . Volleys Fired 317 | . 69 28 153 17 3 10 1 36 Largest 3 | . 2 2 2 3 3 3 1 3 Hottest 175 | . 90 90 100 100 75 75 25 175 Shots Fired 663 | . 138 56 304 45 9 30 1 80 Gun 433 | . 133 14 131 45 9 30 1 70 Cannon 216 | . 5 42 169 . . . . . Launcher 14 | . . . 4 . . . . 10 Special . | . . . . . . . . . Kinetic 384 | . 10 42 219 28 9 30 1 45 Thermal 128 | . 128 . . . . . . . Explosive 14 | . . . 4 . . . . 10 Electromagnetic 137 | . . 14 81 17 . . . 25 Robot Hit Streak 16 | . 15 12 12 14 16 4 . 8 Robot Miss Streak 6 | . 6 2 5 2 . 4 . 6 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 3 . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 Shots Hit Robots 429 | . 95 37 200 33 8 15 . 41 Core Hits 246 | . 33 6 106 12 3 8 . 78 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 14 | . 5 2 6 . . . . 1 Burn 5 | . 5 . . . . . . . Destroy 1 | . . . . . . . . 1 Blast 6 | . . . 6 . . . . . Corrupt 2 | . . 2 . . . . . . Melee Attacks 39 | . . . . . . 3 36 . Impact . | . . . . . . . . . Slashing 36 | . . . . . . . 36 . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11535 | . 1221 694 5098 892 129 268 . 3233 Guns 4896 | . 1173 158 1870 616 129 247 . 703 Cannons 3263 | . 48 536 2679 . . . . . Explosions 3331 | . . . 525 276 . . . 2530 Melee . | . . . . . . . . . Ramming 45 | . . . 24 . . 21 . . Kinetic 5233 | . 107 536 3325 357 129 247 . 532 Thermal 1565 | . 1114 . 107 276 . . . 68 Explosive 2880 | . . . 418 . . . . 2462 Electromagnetic 1812 | . . 158 1224 259 . . . 171 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 209 | . 10 . 129 . . . . 70 Projectiles 95 | . 10 . 85 . . . . . Explosions 114 | . . . 44 . . . . 70 Melee . | . . . . . . . . . Knockbacks 43 | . . 5 38 . . . . . Impact . | . . . . . . . . . Kinetic 38 | . . 5 33 . . . . . Secondary 5 | . . . 5 . . . . . Self-Inflicted Damage 197 | . . . 146 51 . . . . Shots 4 | . . . 3 1 . . . . Rammed 2 | . . . 1 . . 1 . . Targets Rammed 3 | . . . 2 . . 1 . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 639 | . 345 2 308 399 115 110 6 639 Average Temperature 82 | . 102 2 57 135 63 52 6 123 Received Heat Transfer 2736 | . 468 246 1423 144 30 20 . 405 Effects 15 | . 5 . 3 1 . . . 6 Shutdowns 1 | . . . . 1 . . . . Energy Bleed 2 | . 1 . 1 . . . . . Interference 6 | . 4 . 2 . . . . . Matter Decay 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . 1 . 1 . . . . Combat Hostiles 2 | . . 1 . 1 . . . . Parts Fried 9 | . . 1 7 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 10 | . 10 . . . . . . . Heat Transferred 3671 | . 3321 . 50 250 . . . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . . 3 4 . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Peak Influence 802 | . 144 . 802 364 . . . . Initial 364 | . . . . 364 . . . . Average 226 | . 40 . 294 320 . . . . Maximum Alert Level 3 | . . . 3 1 . . . . Low Security (%) 63 | 100 100 . 57 2 . . . . Level 1 19 | . . . 14 97 . . . . Level 2 6 | . . . 10 . . . . . Level 3 10 | . . . 17 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 . 8 3 . . . . Investigation 6 | . 2 . 3 1 . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . 4 1 . . . . Assault . | . . . . . . . . . Garrison 2 | . . . 1 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Distress Signals 5 | . 3 . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 176 | . 24 4 70 8 3 15 . 52 Peak Tracking Total 23 | . 4 2 6 4 2 3 . 23 Tactical Retreats 10 | . . . 2 . . 8 . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Traps Triggered 2 | . 1 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 1 1 . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Machines Disabled 14 | . . . 6 1 . 1 3 3 Max in Single Turn 2 | . . . 2 1 . 1 1 . Garrison Access 2 | . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Machines Accessed 24 | . 4 . 15 4 . . 1 . Terminals 14 | . 3 . 9 2 . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 2 . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 3 | . . . 1 2 . . . . Total Hacks 64 | . 10 . 45 7 . . 2 . Successful 24 | . 3 . 17 2 . . 2 . Failed 40 | . 7 . 28 5 . . . . Catastrophic 4 | . . . 2 2 . . . . Database Lockouts . | . . . . . . . . . Manual 22 | . 3 . 15 3 . . 1 . Terminals 33 | . 7 . 23 3 . . . . Fabricators . | . . . . . . . . . Repair Stations 6 | . 3 . 3 . . . . . Recycling Units 4 | . . . 4 . . . . . Scanalyzers 12 | . . . 12 . . . . . Garrison Access 7 | . . . 3 4 . . . . Terminal Hacks 9 | . 1 . 5 1 . . 2 . Part Schematic 2 | . . . . . . . 2 . Robot Analysis 1 | . 1 . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . Process 2 | . . . 2 . . . . . Retrieve Matter 1 | . . . 1 . . . . . Scanalyzer 8 | . . . 8 . . . . . Insert Component 4 | . . . 4 . . . . . Analyze 4 | . . . 4 . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Seal Access 2 | . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 4 . 9 3 . . . . Full Trace Events 6 | . 2 . 3 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 20 | . . . 3 . . . 17 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 154 | . . . 154 . . . . . Retrieved Matter 154 | . . . 154 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Sub Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Total Allies 11 | . . . . . . 3 7 1 Largest Group 11 | . . . . . . 3 10 11 Highest-Rated Group 511 | . . . . . . 93 392 511 Highest-Rated Ally 119 | . . . . . . 31 96 119 Total Orders 2 | . . . . . . . 2 . STAY 1 | . . . . . . . 1 . FOLLOW 1 | . . . . . . . 1 . Ally Attacks 270 | . . . . . . 10 . 260 Total Damage 5765 | . . . . . . 40 . 5725 Kills 38 | . . . . . . 1 . 37 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 3 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Turns Passed 15608 | 88 1915 1470 4480 759 453 1917 3094 1432 Spaces Moved 8030 | 50 843 567 2024 425 229 1159 2023 710 Core 34 | 4 . . 4 . . . 26 . Treads 7054 | 46 843 567 1678 425 229 1159 1397 710 Legs 11 | . . . 11 . . . . . Wheels 331 | . . . 331 . . . . . Hover 32 | . . . . . . . 32 . Flight 568 | . . . . . . . 568 . Fastest Speed 35 | 50 160 240 155 162 162 162 35 162 Average Speed 170 | 151 191 240 182 163 170 162 137 164 Slowest Speed 1100 | 160 240 240 1100 242 242 162 242 243 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 5 95 20 94 13 34 96 87 74 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 3 . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . Scrap Searched 13 | . . 1 . . 1 8 3 . Spaces Dug 3 | . . . . . . . 3 . Terrain Destroyed 112 | . . . 102 7 . . 3 . Melee 3 | . . . . . . . 3 . Projectile 40 | . . . 40 . . . . . AOE 69 | . . . 62 7 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Sub Mat Fac Low Low Zio Dee Total 9383 | 63 1010 619 2530 470 289 1191 2274 937 Wait 621 | . 53 11 228 2 48 . 151 128 Move 8022 | 49 842 566 2023 424 228 1158 2022 710 Hop . | . . . . . . . . . Pick Up 126 | 8 24 6 36 9 4 7 24 8 Fast Attach 45 | . 1 . 18 1 . . 11 14 Attach 47 | 6 6 3 13 4 5 . 4 6 Detach 2 | . . . . 1 . . . 1 Swap 48 | . 8 5 15 4 . 3 5 8 Drop 112 | . 7 . 42 8 1 8 20 26 Fire 317 | . 69 28 153 17 3 10 1 36 Melee 39 | . . . . . . 3 36 . Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush 2 | . . . 1 . . 1 . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 89 | -11/Junkyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 10) 1231 | -10/Materials | Core integrity fell below 50% 1472 | -10/Materials | Discovered new exit (range 4) 1587 | -10/Materials | Repaired Lgt. Treads 1611 | -10/Materials | Discovered new exit (range 10) 1769 | -10/Materials | Discovered new exit (range 7) 2004 | -10/Materials | Entered Subcaves 2009 | -10/Subcaves | Learned Materials terminal intel 2325 | -10/Subcaves | Core integrity fell below 20% 3084 | -10/Subcaves | Discovered new exit (range 15) 3474 | -10/Subcaves | Entered Materials 3474 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3475 | -8/Materials | Loaded intel: 12 terminal locations 3763 | -8/Materials | Lost 4 parts (1p3n) 4000 | -8/Materials | Discovered new exit (range 17) 4472 | -8/Materials | Lost 3 parts (2n1u) 4562 | -8/Materials | Lost 4 parts (1n2u1w) 4564 | -8/Materials | Core integrity fell below 50% 5474 | -8/Materials | Build established: Scavenger-Mutant 5564 | -8/Materials | Core integrity fell below 20% 6402 | -8/Materials | Garrison activated, responded to threat 6772 | -8/Materials | Discovered new exit (range 4) 7690 | -8/Materials | Discovered new exit (range 15) 7954 | -8/Materials | Entered Factory 7954 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8007 | -7/Factory | Build established: Mutant 8343 | -7/Factory | Build established: Scavenger-Mutant 8607 | -7/Factory | Garrison activated, responded to threat 8660 | -7/Factory | Discovered new exit (range 13) 8670 | -7/Factory | Identified exit to Lower Caves 8699 | -7/Factory | Build established: Scavenger-Tank 8713 | -7/Factory | Entered Lower Caves 8772 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8824 | -7/Lower Caves | Lost 3 parts (1p1n1u) 9124 | -7/Lower Caves | Discovered new exit (range 3) 9166 | -7/Lower Caves | Entered another Lower Caves area 9369 | -7/Lower Caves | Discovered new exit (range 16) 9643 | -7/Lower Caves | Learned location of 2 exits from Factory 9689 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10021 | -7/Lower Caves | Discovered new exit (range 5) 10039 | -7/Lower Caves | Learned Factory security intel 10235 | -7/Lower Caves | Learned location of 1 exit from Factory 11083 | -7/Lower Caves | Entered Zion 11083 | -7/Zion | Accompanied by 3 allies 11095 | -7/Zion | Given A8's code to call for help 11099 | -7/Zion | Build established: Scavenger-Mutant 11206 | -7/Zion | Discovered new exit (range 14) 11272 | -7/Zion | Gained Derelict followers 11421 | -7/Zion | Received a visual enhancement algorithm 11695 | -7/Zion | Learned Factory terminal intel 12011 | -7/Zion | Learned location of Quarantine (-2) 12197 | -7/Zion | Visited the Megawrench Repair Shop 12199 | -7/Zion | Megawrench repaired 12 parts 13605 | -7/Zion | Build established: Mutant 13753 | -7/Zion | Discovered new exit (range 5) 13753 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14045 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14053 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14177 | -7/Zion | Entered Deep Caves 14177 | -7/Deep Caves | Accompanied by 10 allies 14179 | -7/Deep Caves | Build established: Scavenger-Tank 14179 | -7/Deep Caves | Met 5H-AD0 14392 | -7/Deep Caves | Z-Facility disabled 14547 | -7/Deep Caves | Attacked by Z-Imprinter 14554 | -7/Deep Caves | Allies destroyed Z-Imprinter 14651 | -7/Deep Caves | Found Prototype Protection 14651 | -7/Deep Caves | Identified Zio. Weapon Casing 14751 | -7/Deep Caves | Found Zio. Weapon Casing 15081 | -7/Deep Caves | Found Prototype Protection 15083 | -7/Deep Caves | Identified Zio. Heavy Carapace 15089 | -7/Deep Caves | Found Zio. Heavy Carapace 15093 | -7/Deep Caves | Found Zio. Weapon Casing 15100 | -7/Deep Caves | Found Zio. Weapon Casing 15285 | -7/Deep Caves | Found Zio. Heavy Carapace 15519 | -7/Deep Caves | Spotted as-91482 15537 | -7/Deep Caves | Exposed GOLEM chamber 15538 | -7/Deep Caves | Triggered Deep Caves wall 15541 | -7/Deep Caves | Allies destroyed as-91482 15552 | -7/Deep Caves | Core integrity fell below 50% 15565 | -7/Deep Caves | Spotted AS-09207 15573 | -7/Deep Caves | Destroyed AS-09207 15575 | -7/Deep Caves | Spotted as-64104 15582 | -7/Deep Caves | Spotted AS-20758 15586 | -7/Deep Caves | Destroyed AS-20758 15592 | -7/Deep Caves | Destroyed 25 combat bots 15594 | -7/Deep Caves | Core integrity fell below 20% 15609 | -7/Deep Caves | Destroyed by as-64104 with Assembled Focal Cannon Last Messages --------------- 15592_ as-72026 destroyed. 15593_ as-64104 Prototype Device integration complete. 15596_ Zio. Weapon Casing destroyed. 15598_ IT-5DZ(g) destroyed. 15599_ Lgt. Treads destroyed. 15601_ GOLEM Unit springs to life. 15601_ Chain reaction triggered in Prototype Reactor. 15602_ as-64104 GOLEM Unit beginning Prototype Reactor integration. 15602_ as-24517 GOLEM Unit beginning Prototype Leg integration. 15602_ Arm. Treads destroyed. 15602_ as-41043 destroyed. 15606_ Overheating: Matter decay (-9). 15606_ Zio. Weapon Casing destroyed. 15606_ Imp. Treads destroyed. 15606_ as-24517 suffers critical hit (Burn). 15607_ Overheating: Hvy. Riot Gun damaged (-22). 15607_ Overheating: Zio. Light DM Reactor damaged (-1). 15607_ Overheating: Arc Projector damaged (-22). 15607_ Overheating: Hvy. Riot Gun damaged (-32). 15609_ Overheating: Arm. Treads damaged (-10). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????? ?????????????????????? | | ?????????? ???????????????????? | | ????????? ????????????????? | | ?????????" ??????????????? | | ?????????" #??????????????? | | ?????????" ???????????????? | | ?????????" #???????????????? | | ????????"" G #???#???????????? | | ??????### ##? ##??????????? | | ??""""" % # ??????????? | | ??" ] !b ##??????????? | | ??" ] ##?????????? | | ??" ?????????? | | ??" #???????? | | ??" ! = ##?????? | | ??"* ! @ = s #?????? | | ??"% = #??????# | | ???"""" = #?????## | | ??????### #?????# | | ????????"G = = #????## | | ???????""G #???## | | ???????"G% = g #??## | | ???????"" ##?# | | ????????"G ! #??? | | ????????# !%! =%=l #????# | | ????????" !=%%[ [ #?????# | | ????????" !=! ####### | | ????????" ! | | ????????""" ! % | | ????????" % | | ????????"" #### | | ????????" #??# | | ????????"" ##?# # | | ????????" " # #?# # | | ????????" #### ## ## ##?# ## | | ????????""" ##???# ## ####??## ###? | | ?????????" ?????#### #??????#####??? | | ?????????#####?????????#??????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 63 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Hvy. Laser | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Recalibrator | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentModifiedBrace Manual? 0 Play Time 01:15:50 Cumulative 78.8 hours Start 2023.09.23 @ 10:26:37 End 2023.09.23 @ 11:43:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 40 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 46 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a144a25-58d3-45f5-8b45-b32f6d17568a