Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.05 @ 13:29:06 Player: Chompie Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (625) 625 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1935 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 174/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Aluminum Leg Improved Hover Unit Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Reclamation Unit > --- WEAPON ----------- Beam Cannon Rocket Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Hover Unit Visual Processing Unit Spread Laser Rocket Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Targeting Computer Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 45 | 6 21 14 4 Power 6 | 1 3 2 . Engine 5 | 1 3 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | 2 5 2 . Treads . | . . . . Leg 5 | . 3 2 . Wheel 2 | 2 . . . Hover 2 | . 2 . . Flight . | . . . . Utility 12 | 1 5 6 . Device 6 | . 2 4 . Storage 4 | 1 2 1 . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 8 4 4 Energy Gun 4 | 2 . 1 1 Energy Cannon 6 | . 4 1 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon 1 | . 1 . . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 5 3 8 Power 3 | . 1 1 1 Propulsion 3 | . 1 1 1 Utility 3 | . 1 . 2 Weapon 7 | . 2 1 4 Highest Loss Streak 8 | . 3 2 8 Average Slot Usage (%) 88 | . 94 78 49 Engine 11 | . 13 7 . Leg 12 | . 14 6 12 Wheel 8 | . 11 . . Hover 4 | . 1 14 . Device 7 | . 5 15 3 Storage 13 | . 14 11 11 Processor 4 | . 5 1 11 Energy Gun 2 | . 3 . 3 Energy Cannon 12 | . 14 7 . Launcher 1 | . . 6 3 Impact Weapon 5 | . 6 3 . Special Melee Weapon 1 | . 1 . . Naked Turns . | . . . . Heaviest Build 23 | 13 16 23 22 Greatest Support 23 | 20 20 23 23 Greatest Overweight (x) 2 | . 1 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 6 | 5 6 8 8 Most Carried 6 | 6 6 6 6 Average Carried 4 | 4 5 3 5 Final Capacity 8 | 6 8 8 8 Final Carried 6 | 6 4 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 494 | 260 165 41 28 Remotely . | . . . . Salvage Created 703 | . 391 277 35 Parts 39 | . 21 15 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 21 | . 10 9 2 Melee 3 | . 3 . . Guns 1 | . 1 . . Cannons 2 | . 1 1 . AOE 10 | . . 8 2 Classes Destroyed 6 | . 5 1 . Hauler 1 | . 1 . . Recycler 2 | . 1 1 . Watcher 2 | . 1 1 . Swarmer 9 | . 6 3 . Grunt 10 | . 4 4 2 Sentry 2 | . . 2 . Best Kill Streak 5 | . 5 4 4 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1747 | . 710 359 678 Core 549 | . 147 59 343 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 41 . . Volleys Fired 44 | . 25 13 6 Largest 2 | . 2 2 2 Hottest 125 | . 120 125 125 Shots Fired 74 | . 50 16 8 Gun 21 | . 14 3 4 Cannon 41 | . 36 4 1 Launcher 12 | . . 9 3 Special . | . . . . Kinetic . | . . . . Thermal 62 | . 50 7 5 Explosive 12 | . . 9 3 Electromagnetic . | . . . . Robot Hit Streak 8 | . 6 6 8 Robot Miss Streak 6 | . 6 3 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 67 | . 52 8 7 Core Hits 48 | . 12 21 15 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks 48 | . 40 8 . Impact 48 | . 40 8 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1981 | . 975 696 310 Guns 146 | . 77 25 44 Cannons 349 | . 296 36 17 Explosions 846 | . . 623 223 Melee 614 | . 602 12 . Ramming 26 | . . . 26 Kinetic . | . . . . Thermal 495 | . 373 61 61 Explosive 846 | . . 623 223 Electromagnetic . | . . . . Impact 614 | . 602 12 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 5 | . . 5 5 Corruption Purged . | . . . . Effects 5 | . . 4 1 Message Errors 2 | . . 1 1 Matter Fused 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 54 | . 41 7 6 Projectiles 2 | . 2 . . Explosions 13 | . . 7 6 Melee 39 | . 39 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 126 | . . 33 93 Shots 3 | . . 1 2 Rammed 23 | . . . 23 Targets Rammed 25 | . . . 25 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 416 | . 416 45 24 Average Temperature 125 | . 143 19 9 Received Heat Transfer 237 | . 132 75 30 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 6 | . 6 . . Impact Corruptions 5 | . 5 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1072 | . 851 104 117 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 396 | . 230 396 174 Initial 154 | . . 24 154 Average 100 | . 71 193 136 Maximum Alert Level 1 | . 1 1 . Low Security (%) 85 | 100 92 61 100 Level 1 14 | . 7 38 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 22 17 3 Peak Tracking Total 5 | . 5 5 3 Tactical Retreats 5 | . 4 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 10 | . 8 2 . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 22 4 . Successful 16 | . 14 2 . Failed 10 | . 8 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 9 | . 8 1 . Terminals 17 | . 13 4 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 8 2 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 3 | . 2 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 2 | . 2 . . Operators 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1584 | 56 1093 375 60 Spaces Moved 1173 | 51 821 296 5 Core 15 | 14 . . 1 Treads . | . . . . Legs 444 | . 369 71 4 Wheels 372 | 37 335 . . Hover 342 | . 117 225 . Flight . | . . . . Fastest Speed 50 | 50 56 56 120 Average Speed 93 | 71 94 92 126 Slowest Speed 180 | 80 150 180 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 29 | 3 77 34 4 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 102 | . . 69 33 Melee 6 | . . 6 . Projectile . | . . . . AOE 96 | . . 63 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1507 | 69 1028 369 41 Wait 114 | 2 89 23 . Move 1170 | 50 820 295 5 Hop . | . . . . Pick Up 39 | 11 15 12 1 Fast Attach 6 | 1 5 . . Attach 24 | 5 7 10 2 Detach 1 | . . 1 . Swap 15 | . 9 4 2 Drop 21 | . 18 3 . Fire 44 | . 25 13 6 Melee 48 | . 40 8 . Ram 13 | . . . 13 Kick 12 | . . . 12 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 12) 326 | -10/Materials | Build established: Mutant 678 | -10/Materials | Repaired Beam Cannon? 988 | -10/Materials | Discovered new exit (range 15) 1067 | -10/Materials | Core integrity fell below 50% 1091 | -10/Materials | Lost 3 parts (1n1u1w) 1129 | -10/Materials | Discovered new exit (range 7) 1150 | -10/Materials | Entered another Materials area 1150 | -9/Materials | Evolved 2 slots: Utility x2 1274 | -9/Materials | Crushed by falling debris 1498 | -9/Materials | Discovered new exit (range 8) 1525 | -9/Materials | Entered Mines 1566 | -9/Mines | Core integrity fell below 50% 1576 | -9/Mines | Core integrity fell below 20% 1585 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01545_ Visual Processing Unit permanently disabled. 01545_ Destabilizing: Short circuit. 01546_ The unstable cave ceiling collapses. 01547_ Kicked L-31 Rogue out of the way. 01548_ Slammed into L-31 Rogue. 01557_ Acquired Sml. Laser. 01563_ Sml. Laser destroyed. 01563_ Slammed into L-31 Rogue. 01563_ Imp. Aluminum Leg permanently disabled. 01563_ Destabilizing: Short circuit. 01564_ Acquired 28 matter. 01565_ Slammed into L-31 Rogue. 01565_ Destabilizing: Core damaged (-8). 01566_ Slammed into L-31 Rogue. 01567_ N4ZB64OWX 2FQXPOAMKYEC=SDL2|KW7|GD |RA, 01569_ Slammed into L-31 Rogue. 01583_ Broken Imp. Aluminum Leg destroyed. 01583_ Slammed into L-31 Rogue. 01583_ Destabilizing: Core damaged (-4). 01584_ Slammed into L-31 Rogue. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# ####??###????????????????? | | ????????????????????### # ### #????????????????? | | ????????????????????# ###???????????????? | | ????????????????????# #???????????????? | | ????????????????????# % ##???????????????? | | ????????????????????# #???????????????? | | ????????????????????# * ##???????????????? | | ????????????????????# # = #????????????????? | | ????????????????????# l ####????????????????? | | ????????????????????## # @ ##???????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Reclamation Efficiency 10 Evasion (%) 53 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed StorageGodScythe Manual? 0 Play Time 00:35:51 Cumulative 23.4 hours Start 2020.12.05 @ 12:36:51 End 2020.12.05 @ 13:29:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e44acd5-c99a-4213-948c-cc964583a168