Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 15:51:03 Player: the Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (233) 1165 Value Destroyed (9424) 9424 Prototype IDs (71) 1420 Alien Tech Used (1) 200 Bonus (3484) 3484 TOTAL SCORE: 21993 Bonus ------- High Alert Combat Kills 496 Follower Combat Kills 144 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -256 Cogmind --------- Core Integrity 0/1000 Matter 50/300 Energy 100/100 System Corruption 13% Temperature Warning (374) Movement Core (250) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Assembled Alloy Leg > --- UTILITY (11) ----- Experimental Signal Interpreter > --- WEAPON (3) ------- Point Singularity Launcher > --- INVENTORY (5) ---- GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Zionite Biocell Assembled Biocell Array Advanced Sensor Array Experimental Signal Interpreter Armor Integrity Analyzer Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Zionite Biocell Zionite Biocell Advanced Signal Interpreter Encrypted Comm Array Energy Filter Advanced Particle Charger Advanced System Shield Skeleton Box GOLEM Unit GOLEM Unit GOLEM Unit AWS/Autocannon Heavy Missile Launcher [Rating: 152] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . . . 4 . . 2 . . . . 2 . . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 3 . . 1 . . . . 2 . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 183 | 11 13 2 2 3 35 18 7 12 5 . 13 2 10 . 1 11 24 . 14 Power 21 | 2 1 1 . 1 4 3 1 3 . . 1 . 1 . . . 2 . 1 Engine 8 | 2 1 . . . 1 1 1 1 . . . . 1 . . . . . . Core 9 | . . 1 . 1 3 2 . 2 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 1 . . . . . 2 . 1 Propulsion 28 | 4 2 . 1 . 7 5 . 3 1 . 2 . . . . 1 1 . 1 Treads 9 | 2 2 . 1 . 3 1 . . . . . . . . . . . . . Leg 4 | 2 . . . . . . . . . . 1 . . . . . . . 1 Wheel 14 | . . . . . 3 4 . 3 1 . 1 . . . . 1 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . Utility 89 | 3 3 . . . 12 6 3 6 4 . 10 1 6 . 1 9 18 . 7 Device 42 | 2 1 . . . 3 3 2 3 2 . 4 1 5 . 1 4 5 . 6 Storage 7 | 1 1 . . . 1 . . . . . 2 . . . . . 2 . . Processor 17 | . . . . . 5 1 . 1 1 . 1 . 1 . . 5 2 . . Hackware 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 Protection 20 | . 1 . . . 2 2 1 1 1 . 3 . . . . . 9 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 7 1 1 2 12 4 3 . . . . 1 3 . . 1 3 . 5 Energy Gun 13 | 1 . . . . 2 3 2 . . . . . . . . . 3 . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 11 | 1 1 . . . 6 . . . . . . . 3 . . . . . . Ballistic Cannon 9 | . 4 . . 1 2 . . . . . . . . . . . . . 2 Launcher 6 | . 1 . 1 1 . . 1 . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 1 . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 5 . . 1 1 . 3 . . . 1 4 8 . 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Lost 43 | . . . . . 1 9 1 . . . 8 . 1 . . . 1 . 22 Power 7 | . . . . . . 3 . . . . 2 . . . . . . . 2 Propulsion 7 | . . . . . . 2 . . . . 2 . . . . . . . 3 Utility 21 | . . . . . . 4 . . . . 3 . 1 . . . 1 . 12 Weapon 8 | . . . . . 1 . 1 . . . 1 . . . . . . . 5 Highest Loss Streak 13 | . . . . . 1 4 1 . . . 5 . 1 . . . 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 2 10 15 13 13 14 11 16 16 14 15 14 17 15 15 14 16 15 15 14 Power . | . . . 1 1 1 . 1 . . . . . . . . . 1 2 . Propulsion 1 | . 2 2 1 1 . 1 3 2 1 2 1 3 3 3 3 2 . . . Utility 7 | . 2 5 5 6 7 3 5 8 7 8 8 9 7 7 6 7 9 9 9 Weapon 4 | . 4 6 5 5 5 6 6 5 4 4 3 4 3 4 4 5 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | 1 1 3 2 . 16 . 4 3 . . 2 . 1 . . 2 3 1 10 Power 5 | . . . . . 2 . 1 . . . . . . . . . 1 . 1 Propulsion 11 | . . . . . 4 . 1 2 . . 1 . 1 . . 2 . . . Utility 22 | 1 . 1 1 . 7 . 2 . . . 1 . . . . . . 1 8 Weapon 10 | . 1 2 1 . 3 . . 1 . . . . . . . . 2 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 100 100 100 93 90 99 90 92 92 70 84 91 93 92 83 83 87 82 Engine 3 | . 14 1 . . . 1 5 5 7 7 2 . 5 6 6 6 . . . Core 3 | . . 12 14 14 8 7 3 3 7 7 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . 1 7 6 6 6 6 7 6 4 Treads 6 | . 19 28 28 28 13 2 . . . . . . . . . . . . . Leg 2 | . 8 . . . . . . . . . . . . . . . 6 12 10 Wheel 4 | . . . . . 4 14 18 13 7 7 6 7 6 6 6 6 2 . . Device 15 | . 9 4 14 14 8 18 18 16 14 15 8 15 37 35 35 31 14 12 20 Storage 10 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 11 18 12 Processor 8 | . . . . . 9 2 . 5 15 15 17 15 6 6 6 6 14 12 10 Hackware 1 | . . . . . 7 . . 2 . . . . . . . . . . 2 Protection 7 | . 4 9 . . 7 8 16 10 7 7 9 7 2 3 6 5 8 6 4 Energy Gun 6 | . 3 . . . 3 22 26 22 22 23 6 16 7 . . . 3 . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . 9 18 13 Ballistic Gun 4 | . 5 . . . 12 . . . . . . . 7 20 18 13 2 . . Ballistic Cannon 4 | . 16 22 28 20 5 . . . . . . . . . . . . . . Peak Build Rating 152 | 7 8 13 14 15 41 41 44 58 61 59 61 59 82 85 90 95 142 134 152 Average Rating 63 | 6 7 10 13 14 34 35 42 49 57 59 49 57 78 84 87 82 112 133 137 On Entrance 54 | . 7 8 12 14 15 41 39 44 58 59 59 58 59 81 84 90 94 134 134 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 13 34 34 32 33 67 71 87 97 94 75 91 90 110 106 107 124 138 136 149 Greatest Support 60 | 40 40 40 40 40 42 24 24 28 28 28 28 28 28 28 28 28 60 60 60 Greatest Overweight (x) 26 | . . . . . 14 6 3 4 3 2 17 3 3 3 3 4 26 2 22 Average Overweight (x) 2 | . . . . . 1 3 2 2 2 2 2 3 2 3 3 3 2 2 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 10 14 14 15 17 15 19 19 19 20 17 19 19 19 18 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 15 15 15 15 20 18 20 20 20 20 19 20 20 19 20 20 20 20 4 Class Distribution -------------------- 29% | Mutant 19% | Skirmisher 17% | Golem 12% | Tank 5% | Scavenger-Skirmisher 3% | Gunner 3% | Gladiator 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Matter Collected 6919 | 321 774 618 . 126 1685 344 272 117 480 . 254 134 121 400 70 228 794 40 141 Remotely 181 | . . . . . 161 20 . . . . . . . . . . . . . Salvage Created 9316 | 170 633 308 . 208 1762 1443 437 292 346 . 325 362 121 286 . . 1410 491 722 Parts 439 | 18 36 16 . 16 111 49 19 15 10 . 10 12 10 10 . . 61 17 29 Haulers Intercepted 10 | . 2 . . . 6 . . . 1 . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . 16 . . 11 . 11 5 . . 17 . Prevented 3 | . . . . . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 210 | . 12 10 . 6 35 26 11 3 7 . 4 10 3 6 . . 49 8 20 Melee 6 | . . . . . 1 3 . . . . 2 . . . . . . . . Guns 72 | . 4 . . . 9 22 4 2 5 . 1 4 3 6 . . 10 . 2 Cannons 47 | . 8 7 . . 12 . . . . . . . . . . . . 8 12 AOE 75 | . . 3 . 6 11 . 6 . 2 . . 6 . . . . 35 . 6 Classes Destroyed 22 | 3 5 2 . . 3 1 1 1 . . . . . . . . 4 . 2 Worker 18 | 1 2 1 . . 9 . . 5 . . . . . . . . . . . Builder 5 | . . . . . 3 . 1 . . . . . . . . . . . 1 Tunneler 9 | 5 1 1 . . 1 . 1 . . . . . . . . . . . . Hauler 10 | . 2 . . . 6 . . . 1 . . . . . . . . . 1 Recycler 10 | 1 3 1 . 1 3 . . 1 . . . . . . . . . . . Operator 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . Watcher 5 | . 1 . . . 2 . 2 . . . . . . . . . . . . Swarmer 33 | . 6 . . 3 10 7 3 . . . . 3 1 . . . . . . Grunt 85 | . 6 4 . 4 17 16 5 . 6 . . 6 1 5 . . . 8 7 Brawler 3 | . . . . . 1 . . . . . . 1 1 . . . . . . Duelist 4 | . . . . . . 2 1 . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 11 | . . 1 . . 7 1 1 . . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . 3 Hunter 3 | . . . . . . . 1 1 1 . . . . . . . . . . Programmer 10 | . . . . . . . . 2 . . . . . . . . . . 8 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 . . Z-Light 8 | . . . . . . . . . . . . . . . . . 8 . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . Assembled 43 | . . 5 . . . . . . . . . . . . . . 38 . . Golem 2 | . . . . . . . . . . . . . . . . . 2 . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 39 | 4 5 2 . 3 7 4 6 5 5 . 1 4 3 3 . . 39 4 10 Combat Bots Only 37 | . 3 2 . 3 6 4 5 1 4 . 1 4 3 3 . . 37 4 9 Max Kills in Single Turn 18 | 1 1 1 . 3 5 2 3 1 2 . 1 3 2 1 . . 18 1 4 Gunslinging 1 | . . . . . . 1 . . . . . . 1 . . . 1 . . Exploded 18 | . . 1 . 3 3 . 3 . 2 . . 3 . . . . 18 . 4 Melee 1 | . . . . . 1 1 . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 1039 | . 58 32 . 3 107 134 33 12 18 . 45 36 10 11 . . 67 20 453 Missed 282 | . 21 12 . . 39 31 11 6 6 . 4 16 1 4 . . 19 5 107 Hits 757 | . 37 20 . 3 68 103 22 6 12 . 41 20 9 7 . . 48 15 346 Melee 5 | . . 4 . . . . . . . . . . . . . . 1 . . Projectile 752 | . 37 16 . 3 68 103 22 6 12 . 41 20 9 7 . . 47 15 346 Critical Strikes 25 | . 1 . . . 4 4 . . . . . 1 . 1 . . . 1 13 Part Disruptions 9 | . . . . . . . . . . . 1 . . . . . . . 8 Damage Taken 12879 | . 365 407 . 56 1121 1594 280 179 89 . 1792 274 137 93 . . 1110 241 5141 Core 1897 | . 48 129 . . 154 265 78 . . . 130 . . . . . 80 . 1013 Absorbed by Shields 258 | . . . . . . . . 174 84 . . . . . . . . . . Redirected to Shielding 132 | . . . . . . . . . . . . . . . . . 132 . . Ignored by Resistances 1754 | . . . . . . . 53 6 17 . . 19 21 44 . . 445 48 1101 Regen/Repaired (Parts) 435 | . 188 . . . 33 . 214 . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 29 . . 9 . . . . 81 . . . . . 90 . Volleys Fired 572 | 23 66 51 . 7 68 61 26 16 14 . 1 15 3 20 . 4 144 15 38 Largest 3 | 2 2 2 . 2 3 3 3 3 3 . 3 3 3 3 . 1 3 3 3 Hottest 183 | 60 60 60 . 60 108 183 183 183 183 . 183 183 45 45 . 90 180 75 147 Shots Fired 1412 | 42 123 73 . 10 184 171 71 48 41 1 3 32 9 60 . 5 412 43 84 Gun 715 | 42 52 . . . 92 171 67 48 39 1 3 27 9 60 . . 96 . 8 Cannon 649 | . 71 63 . 6 83 . . . . . . . . . . 5 309 43 69 Launcher 48 | . . 10 . 4 9 . 4 . 2 . . 5 . . . . 7 . 7 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 505 | 23 103 63 . 6 159 . . . . . . . 9 60 . . 54 . 28 Thermal 831 | 19 20 . . . 16 171 67 48 39 1 3 27 . . . 5 323 43 49 Explosive 48 | . . 10 . 4 9 . 4 . 2 . . 5 . . . . 7 . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Phasic 28 | . . . . . . . . . . . . . . . . . 28 . . Robot Hit Streak 15 | 7 7 8 . 4 10 13 12 8 6 . 1 8 11 15 . . 8 9 13 Robot Miss Streak 7 | 2 3 3 . 1 6 7 4 2 3 . 1 2 . 5 . . 3 2 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 14 | . 1 . . . 1 5 . . 1 . . . 2 1 . . 3 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . 1 . . . 1 1 . . 1 . . Autonomous 23 | . . . . . . . . . . . . . . . . . . . 23 Shots Hit Robots 683 | 24 66 37 . 5 114 119 37 26 19 . 32 19 9 31 . . 65 24 56 Core Hits 479 | 8 30 22 . 9 105 48 25 11 20 . 8 25 5 14 . . 88 12 49 Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 9 | . . . . . 3 2 . . . . 1 . . . . . 3 . . Critical Strikes 54 | . 4 1 . . 4 17 5 1 2 . 6 2 . . . . 4 . 8 Burn 17 | . . . . . . 7 5 1 2 . . 2 . . . . . . . Destroy 3 | . . . . . 2 . . . . . . . . . . . 1 . . Blast 14 | . 4 1 . . 1 . . . . . . . . . . . . . 8 Smash 7 | . . . . . 1 2 . . . . 2 . . . . . 2 . . Sever 12 | . . . . . . 8 . . . . 4 . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 193 | . 6 3 . . 37 40 1 7 . . 54 34 1 . 1 . 9 . . Impact 107 | . 6 3 . . 20 10 1 7 . . 15 34 1 . 1 . 9 . . Slashing 86 | . . . . . 17 30 . . . . 39 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . 9 . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 3 . . . . . . . . . . . . . Damage Inflicted 30673 | 285 1050 1064 . 462 4928 3701 1588 635 746 . 1598 965 203 701 . . 5118 1280 6349 Guns 8240 | 285 383 . . . 1107 1910 820 635 380 . 14 340 203 701 . . 1163 . 299 Cannons 7661 | . 635 669 . 67 957 . . . . . . . . . . . 740 1280 3313 Explosions 9712 | . 16 334 . 388 1560 . 768 . 366 . . 625 . . . . 2918 . 2737 Melee 4987 | . . 23 . . 1292 1791 . . . . 1584 . . . . . 297 . . Ramming 73 | . 16 38 . 7 12 . . . . . . . . . . . . . . Kinetic 7559 | 180 910 669 . 67 1810 . . . . . . . 203 701 . . 735 . 2284 Thermal 8012 | 105 108 . . . 254 1910 820 635 380 . 14 340 . . . . 838 1280 1328 Explosive 9696 | . . 334 . 388 1560 . 768 . 366 . . 625 . . . . 2918 . 2737 Electromagnetic 16 | . 16 . . . . . . . . . . . . . . . . . . Impact 1376 | . . 23 . . 289 149 . . . . 618 . . . . . 297 . . Slashing 3611 | . . . . . 1003 1642 . . . . 966 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Phasic 330 | . . . . . . . . . . . . . . . . . 330 . . Highest Corruption 13 | . . . . . 9 10 10 8 8 8 8 8 . . . 4 . . 13 Average Corruption 8 | . . . . . 8 9 10 6 8 8 8 8 . . . 3 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 288 | . . . . . 78 48 20 20 43 13 24 29 . . . 6 . . 7 Message Errors 69 | . . . . . 22 13 3 4 7 1 7 9 . . . 1 . . 2 Matter Fused 73 | . . . . . 17 11 6 7 12 2 5 5 . . . 5 . . 3 Heat Flow Errors 37 | . . . . . 14 9 . 3 2 3 3 3 . . . . . . . Energy Discharges 32 | . . . . . 2 4 4 3 9 2 5 3 . . . . . . . Parts Rejected 6 | . . . . . 4 . 1 . . . . . . . . . . . 1 Parts Fused 4 | . . . . . 4 . . . . . . . . . . . . . . Data Loss (minor) 37 | . . . . . 9 8 2 2 8 2 2 4 . . . . . . . Data Loss (major) 12 | . . . . . 2 2 2 1 2 1 1 1 . . . . . . . Misfires 8 | . . . . . 2 . 1 . 3 1 . 1 . . . . . . . Alerts 4 | . . . . . . 1 . . . 1 1 1 . . . . . . . Misdirections 2 | . . . . . . . 1 . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . 2 . . . . . . 2 . . . . . . . Overload Shots 6 | . . . . . . . . . . . . . . . . . . . 6 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2168 | . 24 40 . . 393 262 62 . . . 117 . . . . . 435 62 773 Projectiles 864 | . 24 12 . . . . . . . . . . . . . . 116 62 650 Explosions 476 | . . 28 . . 132 . 62 . . . . . . . . . 131 . 123 Melee 828 | . . . . . 261 262 . . . . 117 . . . . . 188 . . Knockbacks 43 | . 6 10 . 1 2 2 . . . . . . . . . . 3 . 19 Impact 8 | . 1 2 . . . 2 . . . . . . . . . . 3 . . Kinetic 29 | . 5 7 . 1 1 . . . . . . . . . . . . . 15 Secondary 6 | . . 1 . . 1 . . . . . . . . . . . . . 4 Self-Inflicted Damage 353 | . . 56 . 32 130 . . . . . . . . . . . . . 135 Shots 13 | . . 2 . 1 5 . . . . . . . . . . . . . 5 Rammed 14 | . 4 7 . 1 2 . . . . . . . . . . . . . . Targets Rammed 18 | . 6 8 . 1 3 . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 1 . . 1 . . . . . . . . . . . . . . Highest Temperature 580 | . 33 75 . 12 479 281 180 240 243 210 268 232 . 5 . . 158 136 580 Average Temperature 78 | . 12 23 . 5 96 90 62 67 98 96 110 84 . 5 . . 23 50 246 Received Heat Transfer 4128 | . 111 90 . 6 423 792 90 . 36 . . 132 45 63 . . 336 141 1863 Effects 19 | . . . . . 4 1 . . . 1 . . . . . . . . 13 Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . 2 1 . . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . 1 . . . . . . . . . . . . . 2 Damage (major) 5 | . . . . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 2 1 . . . . 1 . . . . . 4 . 1 Combat Hostiles 8 | . . . . . 2 1 . . . . 1 . . . . . 4 . . Parts Fried 10 | . . . . . 6 1 . . . . 1 . . . . . . . 2 Impact Corruptions 18 | . . . . . 4 2 . . . . 3 . . . . . 7 . 2 Robots Melted 2 | . . . . . . . 1 1 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . . . Parts Melted 32 | . . 1 . . . 13 1 5 5 . . 3 . . . . 3 . 1 Heat Transferred 11584 | 250 250 . . . 481 3996 1887 1184 851 . 37 777 . . . . 548 650 673 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Maximum Alert Level 4 | . . . . . 2 4 3 1 . . . . . . . . . . 1 Low Security (%) 57 | 100 100 100 . 100 5 . . 69 . . . . 100 . . . . . 93 Level 1 20 | . . . . . 62 12 . 30 . . . . . . . . . . 6 Level 2 14 | . . . . . 32 28 77 . . . . . . . . . . . . Level 3 6 | . . . . . . 45 22 . . . . . . . . . . . . Level 4 1 | . . . . . . 13 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1266 | 20 128 65 . 116 478 1266 794 341 . . . . 60 . . . . . 262 Initial 616 | . . 18 . . . 308 616 341 . . . . . . . . . . 51 Average 226 | 2 45 9 . 30 333 766 622 144 . . . . 7 . . . . . 38 Influence Increases 5340 | 35 425 289 . 191 1290 1048 400 148 165 . . 245 61 155 . . . 225 663 Destroy 0b10 Robot/C 3040 | . 240 120 . 120 700 520 220 60 140 . . 200 60 120 . . . 160 380 Destroy 0b10 Robot/NC 335 | 35 50 15 . 5 130 25 25 30 5 . . . . . . . . . 15 Destroy Leader 568 | . 56 20 . 20 176 30 54 30 20 . . 30 . 20 . . . 20 92 Allied During Kill 15 | . . 2 . 8 1 . . 4 . . . . . . . . . . . Trap Triggered on 0b10 30 | . . . . . . 30 . . . . . . . . . . . . . Successful Hack 77 | . 14 . . . 51 . 12 . . . . . . . . . . . . Disable Machine 405 | . 60 30 . . 120 45 60 15 . . . . . . . . . . 75 Anti-Garrison Action 350 | . . . . . . 350 . . . . . . . . . . . . . Destroy Structure 355 | . 5 72 . 38 97 18 29 9 . . . . 1 . . . . . 86 Lose Combat Pursuer 165 | . . 30 . . 15 30 . . . . . 15 . 15 . . . 45 15 Influence Decreases 5097 | 35 376 320 18 191 815 257 914 877 188 . . 245 53 157 6 . . 142 503 Entered New Map 1324 | . . 31 18 . . 167 650 411 9 . . . . 4 2 . . . 32 Time Decay 3253 | 35 376 269 . 191 655 . 254 446 179 . . 245 53 153 4 . . 142 251 Lost Part 330 | . . . . . 10 90 10 . . . . . . . . . . . 220 Lost Ally 40 | . . 20 . . . . . 20 . . . . . . . . . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 1 . . 4 . 2 2 . . . . 1 . . . . . 5 Investigation 4 | . 1 1 . . . . . 1 . . . . . . . . . . 1 Extermination 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 Reinforcement 6 | . 1 . . . 3 . 1 . . . . . . . . . . . 1 Assault 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison 3 | . . . . . 1 . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Distress Signals 10 | . 1 . . . 5 . 1 1 . . . . 1 . . . . . 1 Communications Jammed 24 | . . . . . 14 . 10 . . . . . . . . . . . . Distress Signals 24 | . . . . . 14 . 10 . . . . . . . . . . . . Times Spotted 296 | . 23 18 . 6 58 32 18 6 8 . 4 14 7 7 . . 52 10 33 Peak Tracking Total 37 | . 5 3 . 3 7 4 4 2 5 . 3 4 5 2 . . 37 4 12 Tactical Retreats 8 | . . 1 . . 1 2 . . . . . 1 . 1 . . . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Traps Triggered 24 | . 4 . . . 4 8 1 6 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . 3 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . 3 . . . . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Disabled 41 | . 4 4 . . 8 8 4 1 . . 1 . . . . 3 3 . 5 Max in Single Turn 4 | . 1 1 . . 4 1 2 1 . . 1 . . . . 1 1 . 2 Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . Garrison Relay 5 | . . . . . . 5 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Machines Accessed 49 | . 8 . 1 . 15 2 5 6 1 . 3 . 3 . 1 . . 1 3 Terminals 25 | . 5 . . . 10 2 1 3 . . . . 1 . . . . 1 2 Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 . 1 1 . . . . 1 . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 1 . . . . . . . . . . 1 Total Hacks 143 | . 26 . 1 . 39 3 21 12 1 . 23 . 4 . 1 . . 1 11 Successful 83 | . 13 . 1 . 21 1 14 3 1 . 23 . 1 . 1 . . 1 3 Failed 60 | . 13 . . . 18 2 7 9 . . . . 3 . . . . . 8 Catastrophic 5 | . . . . . . 2 . 1 . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 51 | . 11 . 1 . 25 1 2 4 . . . . . . . . . . 7 Terminals 68 | . 14 . . . 31 3 3 6 . . . . 2 . . . . 1 8 Fabricators 5 | . . . . . . . . 4 . . . . 1 . . . . . . Repair Stations 14 | . 6 . . . 3 . 5 . . . . . . . . . . . . Recycling Units 11 | . 6 . . . 2 . 1 1 . . . . 1 . . . . . . Scanalyzers 12 | . . . . . 2 . 10 . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 2 1 . . . . . . . . . . 3 Terminal Hacks 41 | . 3 . 1 . 7 1 1 1 1 . 23 . . . 1 . . 1 1 Record 7 | . . . . . . . . . . . 6 . . . . . . 1 . Part Schematic 13 | . . . . . 1 . . . . . 12 . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 2 . . . . . 3 . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 6 . . . 2 . 2 . . . . . . . . . . . . Scan Component 5 | . 3 . . . 1 . 1 . . . . . . . . . . . . Repair 5 | . 3 . . . 1 . 1 . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 2 . 1 . . . . . 1 . . . . . . Retrieve Components 5 | . 1 . . . 2 . 1 . . . . . 1 . . . . . . Scanalyzer 11 | . . . . . 2 . 9 . . . . . . . . . . . . Insert Component 5 | . . . . . 1 . 4 . . . . . . . . . . . . Analyze 6 | . . . . . 1 . 5 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 1 . . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . . . 7 . . 1 . . . . . . . . . . 2 Terminals 13 | . 3 . . . 7 . . 1 . . . . . . . . . . 2 Track 2 | . 2 . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . . . . . . Botnet 6 | . 1 . . . 3 . . 1 . . . . . . . . . . 1 Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . Operators 2 | . . . . . 1 . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 7 . . . 10 2 3 5 . . . . 3 . . . . . 3 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . 2 . 4 . . . 12 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 3 . . . 1 . 1 . . . . . . . . . . . . Time 148 | . 78 . . . 32 . 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 3 . . . 7 . 2 . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . 4 . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . 4 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . 21 . . . . . . . . . . . . . Machine Destruction 21 | . . . . . . 21 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total Allies 14 | . . 2 . 3 . . . 2 . . . . . . . 7 . . . Largest Group 7 | . . 2 . 3 2 . . 2 1 1 1 . . . . 7 7 . . Highest-Rated Group 177 | . . 43 . 40 30 . . 56 40 40 40 . . . . 177 177 . . Highest-Rated Ally 40 | . . 31 . 16 16 . . 40 40 40 40 . . . . 31 31 . . Initial Warlord ECA Mod 121 | . . . . . . . 11 10 10 10 10 9 9 9 9 9 9 8 8 Total Orders 10 | . . . . . . . . . 5 . . . 3 2 . . . . . STAY 2 | . . . . . . . . . 2 . . . . . . . . . . FOLLOW 3 | . . . . . . . . . 3 . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 1 1 . . . . . RETURN 3 | . . . . . . . . . . . . . 2 1 . . . . . Ally Attacks 104 | . . 30 . . 2 . . 13 . . . . . . . . 59 . . Total Damage 1302 | . . 377 . . . . . 126 . . . . . . . . 799 . . Kills 10 | . . 5 . . . . . . . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Active Infowar (turns) 16374 | 112 1138 572 492 845 2432 313 548 1114 1329 349 348 871 471 766 452 1456 1774 834 158 Sensors 8086 | . . . . . . . . . 1329 349 92 871 470 766 452 1001 1774 834 148 Seismic 5077 | 112 1138 572 492 845 1918 . . . . . . . . . . . . . . Jamming 5729 | . . . . . 514 313 548 1114 . . 256 . 310 766 452 1456 . . . ECM 10 | . . . . . . . . . . . . . . . . . . . 10 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . 1 . . . . 2 2 1 . 1 . Drone Launches 3 | . . . . . . . . . . . . . 2 1 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Turns Passed 24803 | 229 1699 1792 492 845 2898 1385 548 1116 1472 349 647 871 471 766 452 1806 5203 898 864 Spaces Moved 13050 | 101 880 950 304 497 1279 682 289 736 1029 239 308 493 288 464 302 1164 2338 394 313 Core 19 | 2 . . . . . . . . . . 2 . . . . . 13 . 2 Treads 3100 | 55 576 950 304 497 718 . . . . . . . . . . . . . . Legs 2083 | 44 304 . . . . . . . . . . . . . . . 1030 394 311 Wheels 7847 | . . . . . 560 682 289 736 1029 239 306 493 288 464 302 1164 1295 . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 115 115 120 120 130 130 115 145 130 145 145 145 115 210 210 Average Speed 157 | 140 146 160 160 160 179 135 133 128 130 130 137 145 140 145 145 147 179 210 216 Slowest Speed 1350 | 160 160 160 160 160 1155 170 135 150 145 130 900 145 145 145 145 160 1350 210 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . 2 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 99 99 69 91 95 78 32 23 80 42 81 58 14 62 46 81 94 50 9 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 7 | . . 3 . 1 . . . . 1 . 1 . . . . . . 1 . Known Exits Taken 12 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . 1 . . . Scrap Searched 19 | . . 1 . 1 . . . . 3 . . 4 . 1 3 5 . 1 . Spaces Dug 160 | . 4 38 . 10 12 3 1 7 7 . . 65 1 . 1 . 5 4 2 Terrain Destroyed 535 | . 4 93 . 41 94 3 29 7 21 . . 100 1 . 1 1 75 15 50 Melee 65 | . 4 1 . . 11 3 1 7 . . . 34 1 . 1 . 2 . . Projectile 115 | . . . . . 7 . 1 . . . . . . . . 1 73 15 18 AOE 355 | . . 92 . 41 76 . 27 . 21 . . 66 . . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Total 15928 | 141 1152 1145 311 540 1683 937 393 855 1125 277 435 552 345 524 312 1251 3059 431 460 Wait 1254 | . 138 93 . 27 146 45 36 31 55 39 23 3 22 37 . 37 439 17 66 Move 13028 | 100 879 949 303 496 1279 681 288 735 1028 238 307 492 287 463 301 1163 2333 393 313 Hop 2 | . . . . . . . . . . . . . . . . . 2 . . Pick Up 165 | 6 19 12 2 1 34 14 10 7 4 . 12 1 5 . 2 7 23 1 5 Fast Attach 108 | 7 7 . . . 26 7 8 4 1 . 8 . 5 . 2 11 16 . 6 Attach 84 | . 2 1 . . 14 15 1 3 2 . 10 . 5 1 1 6 15 . 8 Detach 30 | . . . . . 6 4 1 1 1 . 3 . 1 . . 1 7 . 5 Swap 174 | 4 17 15 2 4 29 7 11 14 14 . 6 6 8 2 4 4 15 4 8 Drop 234 | 1 12 13 4 4 46 15 11 15 6 . 11 1 8 1 1 18 55 1 11 Fire 572 | 23 66 51 . 7 68 61 26 16 14 . 1 15 3 20 . 4 144 15 38 Melee 185 | . 6 3 . . 32 37 1 7 . . 54 34 1 . 1 . 9 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . Crush 17 | . 5 8 . 1 3 . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . 48 . 16 . . . . . . . . . . . Rewire 7 | . . . . . . . . 6 . . . . . . . . 1 . . Trap 3 | . . . . . . 3 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 230 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 10) 793 | -10/Materials | Discovered new exit (range 9) 842 | -10/Materials | Discovered new exit (range 9) 1275 | -10/Materials | Discovered new exit (range 9) 1440 | -10/Materials | Discovered new exit (range 11) 1558 | -10/Materials | Discovered new exit (range 11) 1671 | -10/Materials | Repaired Lgt. Treads 1698 | -10/Materials | Repaired Lgt. Treads 1725 | -10/Materials | Repaired Lgt. Cannon 1929 | -10/Materials | Entered Mines 1930 | -10/Mines | Learned location of Storage (-9) 1953 | -10/Mines | Learned location of Zion (-6) 2241 | -10/Mines | Assembled infested the area 2592 | -10/Mines | Discovered new exit (range 10) 2952 | -10/Mines | Discovered new exit (range 10) 3278 | -10/Mines | Core integrity fell below 50% 3361 | -10/Mines | Discovered new exit (range 5) 3492 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3492 | -10/Mines | Discovered new exit (range 5) 3605 | -10/Mines | Met a Derelict shopkeep closing up shop 3721 | -10/Mines | Entered Exiles 3747 | -10/Exiles | Discovered new exit (range 15) 3765 | -10/Exiles | Met 8R-AWN 3787 | -10/Exiles | Met EX-HEX 3830 | -10/Exiles | Met EX-BIN 3862 | -10/Exiles | Aligned with FarCom system 3864 | -10/Exiles | Given EX-Vault access code 3913 | -10/Exiles | Opened EX-Vault 3925 | -10/Exiles | Found AWS/Autocannon 3961 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4001 | -10/Exiles | Met EX-DEC 4197 | -10/Exiles | Discovered new exit (range 10) 4213 | -10/Exiles | Left Exiles lab with AWS/Autocannon 4213 | -10/Exiles | Entered Mines 4353 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4508 | -9/Mines | Discovered new exit (range 5) 4516 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4638 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4697 | -9/Mines | Discovered new exit (range 5) 5058 | -9/Mines | Entered Materials 5058 | -8/Materials | Accompanied by 2 allies 5058 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 5620 | -8/Materials | Build established: Scavenger-Skirmisher 6088 | -8/Materials | Build established: Skirmisher 6427 | -8/Materials | Discovered new exit (range 15) 6497 | -8/Materials | Identified exit to Factory 6900 | -8/Materials | Garrison activated, responded to threat 7227 | -8/Materials | Discovered exit to Factory (range 11) 7718 | -8/Materials | Repaired Arm. Wheel 7739 | -8/Materials | Build established: Gladiator 7785 | -8/Materials | Discovered exit to Factory (range 15) 7956 | -8/Materials | Identified exit to Garrison 7956 | -8/Materials | Entered Garrison 8069 | -8/Garrison | Lost 3 parts (1p1n1u) 8112 | -8/Garrison | Triggered checkpoint 8126 | -8/Garrison | Garrison Relay disabled 8196 | -8/Garrison | Triggered checkpoint 8226 | -8/Garrison | Triggered checkpoint 8248 | -8/Garrison | Core integrity fell below 50% 8302 | -8/Garrison | Lost 4 parts (1p3u) 8369 | -8/Garrison | Build established: Skirmisher 8464 | -8/Garrison | Triggered checkpoint 8469 | -8/Garrison | System corruption reached 10% 8521 | -8/Garrison | Garrison Relay disabled 8544 | -8/Garrison | Discovered new exit (range 8) 8554 | -8/Garrison | Garrison Relay disabled 8669 | -8/Garrison | Triggered checkpoint 8706 | -8/Garrison | Build established: Scavenger-Skirmisher 9002 | -8/Garrison | Discovered new exit (range 13) 9035 | -8/Garrison | Triggered checkpoint 9070 | -8/Garrison | Garrison Relay disabled 9269 | -8/Garrison | Discovered new exit (range 10) 9294 | -8/Garrison | Triggered checkpoint 9304 | -8/Garrison | Garrison Relay disabled 9341 | -8/Garrison | Entered Materials 9543 | -8/Materials | Core integrity fell below 20% 9667 | -8/Materials | Build established: Tank 9741 | -8/Materials | First assault squad dispatched 9843 | -8/Materials | Repaired Hrd. Medium Armor Plating 9885 | -8/Materials | Discovered exit to Factory (range 3) 9889 | -8/Materials | Entered Factory 9889 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10589 | -7/Factory | Build established: Skirmisher 10737 | -7/Factory | Identified exit to Lower Caves 11005 | -7/Factory | Entered Lower Caves 11005 | -7/Lower Caves | Accompanied by 1 ally 11011 | -7/Lower Caves | Met a Warlord Commander 11012 | -7/Lower Caves | Learned location of Warlord (-4) 11013 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11017 | -7/Lower Caves | Found Encrypted Comm Array 11104 | -7/Lower Caves | Learned Factory emergency access door positions 11713 | -7/Lower Caves | Discovered new exit (range 15) 12475 | -7/Lower Caves | Identified exit to Lower Caves 12477 | -7/Lower Caves | Entered another Lower Caves area 12477 | -7/Lower Caves | Accompanied by 1 ally 12693 | -7/Lower Caves | Encountered a Warlord checkpoint 12804 | -7/Lower Caves | Discovered new exit (range 15) 12819 | -7/Lower Caves | Identified exit to Data Miner 12826 | -7/Lower Caves | Entered Data Miner 12826 | -7/Data Miner | Accompanied by 1 ally 12832 | -7/Data Miner | Discovered new exit (range 7) 12857 | -7/Data Miner | Met Data Miner 12881 | -7/Data Miner | Learned location of Section 7 (-2) 12881 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12905 | -7/Data Miner | Received God Mode back door access code from Data Miner 12929 | -7/Data Miner | Data Conduit disabled 13091 | -7/Data Miner | Found Prototype Device 13103 | -7/Data Miner | Lost 5 parts (2p1n2u) 13138 | -7/Data Miner | Build established: Gladiator 13211 | -7/Data Miner | Lost 3 parts (1n1u1w) 13225 | -7/Data Miner | Identified Exp. Thermal Shield 13465 | -7/Data Miner | Identified exit to Proximity Caves 13473 | -7/Data Miner | Entered Proximity Caves 13574 | -6/Proximity Caves | Spotted B-75 Beast 13640 | -6/Proximity Caves | Build established: Skirmisher 13952 | -6/Proximity Caves | Build established: Mutant 14340 | -6/Proximity Caves | Discovered new exit (range 4) 14343 | -6/Proximity Caves | Identified exit to Factory 14344 | -6/Proximity Caves | Entered Factory 14344 | -6/Factory | Evolved 2 slots: Utility x2 14382 | -6/Factory | Found Launcher Loader 14632 | -6/Factory | Build established: Assassin 14736 | -6/Factory | Discovered new exit (range 9) 14753 | -6/Factory | Identified exit to Lower Caves 14815 | -6/Factory | Entered Lower Caves 14837 | -6/Lower Caves | Encountered a Warlord checkpoint 14990 | -6/Lower Caves | Build established: Skirmisher 15073 | -6/Lower Caves | Learned Factory non-interactive machine intel 15309 | -6/Lower Caves | Learned Factory garrison access intel 15416 | -6/Lower Caves | Build established: Tank 15476 | -6/Lower Caves | Discovered new exit (range 7) 15567 | -6/Lower Caves | Identified exit to Lower Caves 15581 | -6/Lower Caves | Entered another Lower Caves area 15642 | -6/Lower Caves | Discovered new exit (range 15) 15682 | -6/Lower Caves | Found Alien Artifact 15682 | -6/Lower Caves | Identified Core Expander 15682 | -6/Lower Caves | Installed Core Expander, added new Utility slot 15721 | -6/Lower Caves | Identified exit to Zion 15954 | -6/Lower Caves | Learned Factory emergency access door positions 15955 | -6/Lower Caves | Encountered a Warlord checkpoint 16033 | -6/Lower Caves | Entered Zion 16083 | -6/Zion | Discovered new exit (range 15) 16254 | -6/Zion | System corruption cleaned by Quarantine Array 16771 | -6/Zion | Learned 4 Factory zone layouts 16815 | -6/Zion | Gained Derelict followers 16873 | -6/Zion | Given A8's code to call for help 17035 | -6/Zion | Found Prototype Processor 17035 | -6/Zion | Identified Exp. Terrain Scan Processor 17038 | -6/Zion | Found Prototype Processor 17038 | -6/Zion | Identified Exp. Signal Interpreter 17046 | -6/Zion | Found Prototype Processor 17046 | -6/Zion | Identified Exp. Melee Analysis Suite 17092 | -6/Zion | Found Exp. Signal Interpreter 17292 | -6/Zion | System corruption cleaned by Quarantine Array 17400 | -6/Zion | Build established: Mutant 17777 | -6/Zion | Build established: Gunner 17807 | -6/Zion | Discovered new exit (range 3) 17807 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17839 | -6/Zion | Entered Deep Caves 17839 | -6/Deep Caves | Accompanied by 7 allies 18085 | -6/Deep Caves | Attacked by Z-Imprinter 18100 | -6/Deep Caves | Destroyed Z-Imprinter 18140 | -6/Deep Caves | Found Prototype Protection 18140 | -6/Deep Caves | Identified Zio. Weapon Casing 18256 | -6/Deep Caves | Z-Facility disabled 18442 | -6/Deep Caves | Found Prototype Protection 18442 | -6/Deep Caves | Identified Zio. Heavy Carapace 18451 | -6/Deep Caves | Found Zio. Weapon Casing 18473 | -6/Deep Caves | Found Zio. Weapon Casing 18801 | -6/Deep Caves | Found Zio. Weapon Casing 19327 | -6/Deep Caves | Discovered new exit (range 6) 19345 | -6/Deep Caves | Build established: Scavenger-Gunner 19683 | -6/Deep Caves | Spotted AG-94252 19718 | -6/Deep Caves | Destroyed AG-94252 19765 | -6/Deep Caves | Spotted AG-97851 19794 | -6/Deep Caves | Destroyed AG-97851 19828 | -6/Deep Caves | Triggered Deep Caves wall 19828 | -6/Deep Caves | Spotted AS-48330 19828 | -6/Deep Caves | Spotted AS-79502 19832 | -6/Deep Caves | Destroyed AS-48330 19835 | -6/Deep Caves | Destroyed AS-79502 19861 | -6/Deep Caves | Destroyed 37 combat bots 19874 | -6/Deep Caves | Found Skeleton Box 19927 | -6/Deep Caves | Exposed GOLEM chamber 19931 | -6/Deep Caves | Found GOLEM Unit 20199 | -6/Deep Caves | Build established: Mutant 20647 | -6/Deep Caves | Build established: Golem 21082 | -6/Deep Caves | Found GOLEM Unit 21098 | -6/Deep Caves | Found GOLEM Unit 21104 | -6/Deep Caves | Found GOLEM Unit 23038 | -6/Deep Caves | Identified exit to Proximity Caves 23042 | -6/Deep Caves | Entered Proximity Caves 23860 | -5/Proximity Caves | Discovered new exit (range 15) 23885 | -5/Proximity Caves | Identified exit to Factory 23940 | -5/Proximity Caves | Entered Factory 23940 | -5/Factory | Evolved 2 slots: Utility x2 23941 | -5/Factory | Identified exit to Upper Caves 23943 | -5/Factory | Loaded intel: 218 non-interactive machine locations 23944 | -5/Factory | Loaded intel: 4 garrison access locations 24660 | -5/Factory | Cargo convoy interrupted 24665 | -5/Factory | Garrison activated, responded to threat 24687 | -5/Factory | System corruption reached 10% 24705 | -5/Factory | Found Prototype Launcher 24708 | -5/Factory | Found Prototype Device 24708 | -5/Factory | Identified Exp. EM Shield 24741 | -5/Factory | Identified Point Singularity Launcher 24771 | -5/Factory | Destroyed 9 combat bots 24771 | -5/Factory | Lost 13 parts (1p2n7u3w) 24771 | -5/Factory | Core integrity fell below 50% 24793 | -5/Factory | Core integrity fell below 20% 24804 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 24793_ System corrupted: Matter fused (-6). 24793_ U-05 Engineer lays Concrete. 24794_ Acquired 66 matter. 24795_ Overheating: Matter decay (-17). 24795_ U-05 Engineer lays Concrete. 24795_ K-01 Serf cleans the Neutrino Reactor. 24796_ Hcp. Storage Unit destroyed. 24797_ Exp. Signal Interpreter broken. 24797_ Overheating: Short circuit. 24797_ GOLEM Unit springs to life. 24798_ AG-01486 GOLEM Unit beginning Asb. Alloy Leg integration. 24799_ K-01 Serf collects debris. 24799_ U-05 Engineer lays Concrete. 24801_ Overheating: Broken Exp. Signal Interpreter damaged (-7). 24801_ U-05 Engineer lays Concrete. 24803_ K-01 Serf collects debris. 24803_ Destroyed Hvy. Laser. 24803_ Destroyed Lgt. Angular Momentum Engine. Map ----- +----------------------------------------------------+ | ??# ????????????????????????? | | ??######????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????##????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????i?????????????? | | ????????????????????????????????? | | ???????##???????????????????????? | | ???????! ???????????##########??? | | ??????? ?????????? #??? | | ??????? ?????????? ###? | | ??????? ???????""" """R""" # #? | | ??????# """??# """ "" # ## | | ??????# """??# """ "" % ## # | | ??????# """ ## ""u % # # | | ??????# ## k % # # | | ??????# """ ## x % [ # # | | ??????# """ ## """ """ !% % # # | | ??????# """ ## "" !!!%# #? | | ??????# ??# """ "!!!!# #? | | #######+##### ""!"Tg!!%##? | | o = !["@% * #?? | | %*=%* []* #?? | | p =!g g%g #? | | ####+####### # #G## ## | | # # ### =! # | | # ^""" "# """" +?+ =]= # | | + """" "# """" #?#! ! # | | # """" "# """" #?#!!! " # | | #### "" *T# """" #?# """ # | | ??## %^!^%[ # """" #?# G # | | ??## [==|!["# """" =#?# """ # | | ???# # """" ### " # | | ??#" # " # ] # | | ??############################### | | ????##??????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????##########??#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 57 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 50 Base Temperature (-) 100 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Scanalyzed Energy Filter | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Railgun | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 36% | -10/Materials Lgt. Treads | 57% | -10/Materials Lgt. Cannon | 66% | -10/Materials Arm. Wheel | 67% | -8/Materials Hrd. Medium Armor Plating | 10% | -8/Materials Alien Tech Used ----------------- Core Expander Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed EncryptedLightpackCycler Manual? 0 Play Time 03:37:19 Cumulative 357.5 hours Start 2025.10.16 @ 19:04:56 End 2025.10.17 @ 15:51:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f858295b-feb3-453a-ae3a-8be0991ac91c