Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.03 @ 03:07:16 Player: alice_fexa Result: Destroyed by as-84530 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (144) 720 Value Destroyed (3160) 3160 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (2933) 2933 TOTAL SCORE: 11773 Bonus ------- High Alert Combat Kills 53 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 2000 Friendly Fire -220 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (16) --- Zionite Light DM Reactor Zionite Light DM Reactor Experimental Signal Interpreter Advanced Armor Integrity Analyzer Microactuators Zionite Weapon Casing Zionite Light Carapace Makeshift Armor Plating Experimental Hacking Suite Makeshift System Restoration Module GOLEM Unit GOLEM Unit Zionite Laser-S Remote Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Makeshift Leg Makeshift Leg Zionite Composite Leg I > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Zionite Biocell Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Makeshift Power Source Zionite Light DM Reactor Zionite Light DM Reactor Long-range Sensor Array Long-range Sensor Array Experimental Signal Interpreter Advanced Armor Integrity Analyzer Energy Filter Microactuators Zionite Weapon Casing Zionite Light Carapace Layered Light Armor Plating Makeshift Armor Plating Makeshift Hacking Suite Experimental Hacking Suite Makeshift System Restoration Module Advanced Beam Rifle Zionite Laser-S Remote Datajack Makeshift Axe [Rating: 67] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Compact Wheel Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . Utility 5 | . . . . . 3 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 157 | 6 20 7 6 1 18 21 . 9 5 5 36 23 Power 19 | 1 4 . . . 3 3 . 1 1 . 4 2 Engine 13 | 1 3 . . . 1 3 . 1 1 . 3 . Core 4 | . 1 . . . 2 . . . . . 1 . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 24 | 2 3 2 2 . 1 2 . 1 1 . 7 3 Treads 6 | 1 2 2 . . 1 . . . . . . . Leg 16 | . . . 2 . . 2 . 1 1 . 7 3 Wheel 2 | 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 59 | 1 6 . 2 . 6 13 . 5 1 3 14 8 Device 20 | . 3 . . . 2 3 . 3 . 2 5 2 Storage 16 | 1 3 . 2 . . 6 . 2 1 . . 1 Processor 7 | . . . . . . 2 . . . 1 4 . Hackware 2 | . . . . . 2 . . . . . . . Protection 14 | . . . . . 2 2 . . . . 5 5 Artifact . | . . . . . . . . . . . . . Weapon 55 | 2 7 5 2 1 8 3 . 2 2 2 11 10 Energy Gun 8 | . 2 1 . . 2 . . . . . 1 2 Energy Cannon 7 | . . . . . . 1 . . . . 1 5 Ballistic Gun 16 | 2 5 2 . 1 4 . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 13 | . . 1 1 . 1 . . 1 1 1 6 1 Special Weapon 2 | . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 2 . 1 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . 1 1 . . . . . . 1 . . Unidentified Prototypes 10 | . . . . . 1 . . . . . 3 6 Parts Lost 25 | . . 1 . . 1 1 . 3 . . 6 13 Power 4 | . . . . . 1 . . 1 . . 2 . Propulsion 6 | . . . . . . . . . . . 2 4 Utility 7 | . . . . . . 1 . . . . . 6 Weapon 8 | . . 1 . . . . . 2 . . 2 3 Highest Loss Streak 6 | . . 1 . . 1 1 . 2 . . 5 6 Average Slot Usage (%) 97 | . 99 100 100 100 98 99 100 99 91 95 98 87 Engine 5 | . 12 . . . 4 5 7 6 7 7 6 3 Core 2 | . 2 14 14 14 4 1 . . . . . . Treads 3 | . 13 14 12 . 8 1 . . . . . . Leg 17 | . . . 3 28 18 21 23 23 22 23 22 19 Wheel 2 | . 14 14 12 . . . . . . . . . Device 7 | . 5 . . . 9 10 7 10 15 15 6 3 Storage 22 | . 22 28 28 28 18 19 23 23 22 23 23 25 Processor 7 | . . . . . . 13 15 15 15 15 12 3 Hackware 1 | . . . . . 9 1 . . . . . . Protection 5 | . . . . . 9 7 7 4 . . 8 12 Energy Gun 3 | . 10 14 14 14 5 . . . . . 2 1 Energy Cannon 1 | . . . . . . 2 . . . . . 7 Ballistic Gun 3 | . 17 4 . 2 8 2 . . . . 1 . Launcher 1 | . . 3 . 11 . . . . . . 4 2 Special Weapon 1 | . . . . . . . . . 6 7 2 . Slashing Weapon 3 | . . . . . 3 9 15 14 . . 2 . Special Melee Weapon 1 | . . 6 14 . . . . . . 2 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 85 | 12 41 42 42 42 54 78 74 82 85 62 73 76 Greatest Support 80 | 20 16 20 60 60 60 78 78 80 80 68 68 64 Greatest Overweight (x) 14 | 1 3 2 2 . . . . 1 1 . 1 14 Average Overweight (x) . | . 1 2 1 . . . . . . . . 1 Largest Inventory Capacity 28 | 6 16 16 16 16 16 28 22 24 24 20 20 20 Average Capacity 18 | 5 13 16 16 16 16 18 22 22 22 20 20 19 Most Carried 24 | 4 16 16 16 16 16 22 22 24 23 20 20 20 Average Carried 18 | 2 12 15 15 16 15 18 22 22 20 19 19 18 Final Capacity 24 | 6 16 16 16 16 16 22 22 24 20 20 20 16 Final Carried 24 | 4 16 16 16 16 16 22 22 24 20 20 20 16 Class Distribution -------------------- 58% | Hauler-Mutant 28% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Matter Collected 2987 | 193 458 120 . 95 300 244 . 174 12 204 814 373 Remotely . | . . . . . . . . . . . . . Salvage Created 4511 | . 817 122 . 141 568 552 . 387 . 123 850 951 Parts 252 | . 64 8 . 8 32 36 . 18 . 4 72 10 Haulers Intercepted 5 | . 2 . . . 2 1 . . . . . . Recyclers Shooed 3 | . . . . . . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . . Prevented 4 | . . . . . . . . . . 4 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 86 | . 17 5 . 6 11 6 . 6 . 2 7 26 Melee 24 | . . . . . 4 3 . 3 . . . 14 Guns 28 | . 16 2 . 2 3 1 . . . . 2 2 Cannons 6 | . . . . . . 1 . . . . . 5 AOE 22 | . 1 3 . 4 4 . . 3 . 1 2 4 Classes Destroyed 18 | . 6 1 . . 1 4 . . . . 3 3 Builder 2 | . 2 . . . . . . . . . . . Hauler 5 | . 2 . . . 2 1 . . . . . . Recycler 3 | . . . . . . 1 . 2 . . . . Operator 4 | . 3 . . . 1 . . . . . . . Watcher 5 | . 2 . . . 1 2 . . . . . . Swarmer 21 | . 6 3 . 4 4 . . 4 . . . . Grunt 20 | . 11 . . 2 5 1 . . . 1 . . Brawler 1 | . . . . . . 1 . . . . . . Duelist 2 | . . . . . . 1 . . . 1 . . Sentry 4 | . . 2 . . 1 . . 1 . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 4 | . . . . . . 3 . 1 . . . . Zionite 35 | . . . . . . . . . . . 35 . Z-Light 5 | . . . . . . . . . . . . 5 Tinkerer 4 | . . . . . . . . . . . 4 . Assembled 16 | . . . . . . . . . . . . 16 Golem 5 | . . . . . . . . . . . . 5 Butcher 1 | . . . . . . . . . . . 1 . Mutant 5 | . . . . . . . . . . . 5 . Best Kill Streak 12 | . 4 3 . 4 4 2 . 3 . 1 12 8 Combat Bots Only 8 | . 3 3 . 4 4 2 . 3 . 1 4 8 Max Kills in Single Turn 4 | . 2 1 . 4 3 1 . 2 . 1 3 2 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 4 | . 1 1 . 4 3 . . 2 . 1 1 2 Melee 1 | . . . . . 1 1 . 1 . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Damage Taken 6396 | . 531 203 . 119 471 409 . 754 40 184 975 2710 Core 972 | . 114 61 . 12 79 44 . 91 27 . 114 430 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 25 85 . . . . . . . Volleys Fired 313 | . 75 7 . 6 32 10 . 7 10 8 114 44 Largest 2 | . 2 2 . 2 2 2 . 1 1 1 2 2 Hottest 138 | . 60 60 . 63 70 97 . 33 36 36 89 138 Shots Fired 457 | . 150 11 . 11 59 19 . 7 10 8 119 63 Gun 280 | . 150 8 . 10 53 9 . . . . 39 11 Cannon 59 | . . . . . . 10 . . . . 8 41 Launcher 98 | . . 3 . 1 6 . . 7 4 8 59 10 Special 20 | . . . . . . . . . 6 . 13 1 Kinetic 155 | . 106 4 . 5 26 9 . . . . 5 . Thermal 39 | . . . . . . . . . . . 34 5 Explosive 52 | . . 3 . 1 6 . . . . . 36 6 Electromagnetic 191 | . 44 4 . 5 27 10 . 7 4 8 31 51 Robot Hit Streak 15 | . 12 7 . 4 15 11 . 1 3 3 10 9 Robot Miss Streak 6 | . 6 2 . 1 2 2 . 2 3 2 3 3 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 387 | . 89 11 7 8 55 39 . 15 5 5 86 67 Core Hits 224 | . 44 8 . 7 24 13 . 9 . 2 67 50 Critical Hits 2 | . 1 . . . . . . . . . . 1 Critical Kills 2 | . 1 . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 203 | . . 3 7 . 23 56 . 64 . 1 1 48 Impact . | . . . . . . . . . . . . . Slashing 191 | . . . . . 23 56 . 64 . . . 48 Piercing . | . . . . . . . . . . . . . Sneak Attacks 19 | . . 3 6 . 3 4 . 1 . 1 1 . Combat Hostiles 2 | . . . . . 2 . . . . . . . Follow-up Attacks 6 | . . . . . . 4 . 2 . . . . Damage Inflicted 12412 | . 1118 304 . 280 1489 1484 . 653 36 297 3662 3089 Guns 2729 | . 1046 65 . 82 626 168 . . . . 647 95 Cannons 851 | . . . . . . 199 . . . . 174 478 Explosions 5139 | . 72 239 . 198 376 . . 176 36 297 2818 927 Melee 3670 | . . . . . 487 1117 . 477 . . . 1589 Ramming 23 | . . . . . . . . . . . 23 . Kinetic 1293 | . 660 21 . 45 332 168 . . . . 67 . Thermal 820 | . 72 . . . . . . . . . 688 60 Explosive 3495 | . . 239 . 198 376 . . . . . 1877 805 Electromagnetic 3111 | . 386 44 . 37 294 199 . 176 36 297 1007 635 Impact . | . . . . . . . . . . . . . Slashing 3670 | . . . . . 487 1117 . 477 . . . 1589 Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . 2 2 2 2 . 6 11 12 10 9 7 3 Average Corruption 4 | . 2 2 2 2 . 2 9 10 9 7 2 2 Corruption Purged 14 | . . . . . . . . 3 2 2 4 3 Effects 143 | . 4 5 2 2 . 13 4 64 20 15 12 2 Message Errors 36 | . . 1 1 1 . 5 2 11 9 4 1 1 Matter Fused 20 | . . . . . . 1 . 9 . 6 4 . Heat Flow Errors 21 | . 1 2 1 1 . 1 1 7 1 3 3 . Energy Discharges 11 | . . . . . . . . 8 1 1 . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 13 | . 3 2 . . . . . 3 3 1 1 . Data Loss (major) 3 | . . . . . . . 1 1 1 . . . Alerts 3 | . . . . . . . . 3 . . . . Misdirections 17 | . . . . . . . . 14 3 . . . Targeting Errors 17 | . . . . . . 6 . 7 2 . 2 . Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 408 | . . . . . 28 128 . 98 . 19 95 40 Projectiles 16 | . . . . . . . . . . . . 16 Explosions 160 | . . . . . 16 . . 7 . 19 95 23 Melee 232 | . . . . . 12 128 . 91 . . . 1 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 476 | . . . . 38 . . . . 40 77 216 105 Shots 20 | . . . . 1 . . . . 2 3 10 4 Rammed 1 | . . . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . . . . 2 . Kicked 1 | . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . Highest Temperature 682 | . 260 262 172 327 . 191 270 203 207 262 253 682 Average Temperature 126 | . 45 102 91 128 . 96 137 74 67 120 45 248 Received Heat Transfer 1100 | . 216 54 . 51 153 54 . 72 . . 45 455 Effects 27 | . . 2 . 1 . . . . . . . 24 Energy Bleed 10 | . . 2 . 1 . . . . . . . 7 Interference 3 | . . . . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . 2 Damage (major) 6 | . . . . . . . . . . . . 6 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 . . . 1 4 1 Combat Hostiles 6 | . . . . . . 1 . . . 1 3 1 Parts Fried 18 | . 2 . . . 1 . . 1 . 3 8 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . 2 . Heat Transferred 1306 | . 50 . . . . . . . . . 1145 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . 1 . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Peak Influence 483 | . 408 215 . 140 191 483 199 291 . . . . Average Influence 151 | . 213 135 . 95 77 233 186 113 . . . . Maximum Alert Level 2 | . 2 1 . . . 2 . 1 . . . . Low Security (%) 75 | 100 38 95 . 100 100 51 100 87 . . . . Level 1 13 | . 61 5 . . . 6 . 12 . . . . Level 2 11 | . . . . . . 42 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 5 . . . . 3 . 4 . . . . Investigation 3 | . 1 . . . . 1 . 1 . . . . Extermination 3 | . . . . . . 2 . 1 . . . . Reinforcement 6 | . 4 . . . . . . 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Distress Signals 5 | . 3 . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 190 | . 36 5 . 2 20 14 5 15 2 5 51 35 Peak Tracking Total 13 | . 4 3 . 2 4 3 5 4 2 3 5 13 Tactical Retreats 24 | . 3 . . . 2 2 . 2 . 4 8 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Traps Triggered 6 | . 2 . . . . 3 . 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Disabled 8 | . 3 . . . 1 . . 1 . . . 3 Max in Single Turn 2 | . 2 . . . 1 . . 1 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Accessed 24 | . 1 . 1 . 6 7 . 6 1 2 . . Terminals 17 | . 1 . . . 6 5 . 5 . . . . Fabricators 2 | . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 71 | . 3 . 1 . 16 23 . 18 1 9 . . Successful 40 | . . . 1 . 10 13 . 6 1 9 . . Failed 31 | . 3 . . . 6 10 . 12 . . . . Catastrophic 8 | . 2 . . . . 3 . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 43 | . 3 . 1 . 13 11 . 11 . . 4 . Terminals 53 | . 3 . . . 16 17 . 17 . . . . Fabricators 5 | . . . . . . 4 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 27 | . . . 1 . 5 6 . 5 1 9 . . Record 8 | . . . . . . . . . . 8 . . Part Schematic 2 | . . . . . . 1 . 1 . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . Branch Access Points 2 | . . . . . . 1 . 1 . . . . Terminal Index 2 | . . . . . . 1 . 1 . . . . Fabricator Index 2 | . . . . . . 1 . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . Zone Layout 3 | . . . . . 1 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . Unauthorized Hacks 23 | . . . . . 12 9 . 2 . . . . Terminals 10 | . . . . . 5 4 . 1 . . . . Botnet 10 | . . . . . 5 4 . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 14 | . 1 . . . 2 5 . 6 . . . . Full Trace Events 3 | . 1 . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . 1 . . . . Parts Built 1 | . . . . . . 1 . . . . . . Matter 219 | . . . . . . 219 . . . . . . Time 58 | . . . . . . 58 . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 21 | . . 3 5 . . . . . 2 1 9 1 Non-combat 12 | . . 2 3 . . . . . 2 . 4 1 Combat 9 | . . 1 2 . . . . . . 1 5 . Robot Hacks Applied 21 | . . 3 5 . . . . . 2 1 9 1 parse_system 21 | . . 3 5 . . . . . 2 1 9 1 Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Turns Passed 11408 | 47 841 520 665 199 1482 1567 66 1294 469 633 2147 1478 Spaces Moved 7090 | 39 453 400 555 61 918 1092 67 733 410 476 1279 607 Core 2 | 1 . . . . . . . . . . . 1 Treads 3 | 2 . 1 . . . . . . . . . . Legs 5737 | . . . 95 61 918 1092 67 733 410 476 1279 606 Wheels 1348 | 36 453 399 460 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 120 90 90 90 90 100 100 103 113 110 163 Average Speed 114 | 88 114 120 114 90 90 97 100 102 107 113 130 171 Slowest Speed 750 | 160 120 200 130 90 90 100 100 139 145 113 163 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 66 65 70 10 48 27 66 22 51 67 81 71 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . . . . 1 1 1 . Known Exits Taken 4 | . . . 1 . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . 1 . Scrap Searched 8 | . . 2 . . . . . . . 2 4 . Spaces Dug 74 | . . . . . 13 23 . 38 . . . . Terrain Destroyed 186 | . . 16 . 5 51 23 . 41 . . 36 14 Melee 74 | . . . . . 13 23 . 38 . . . . Projectile . | . . . . . . . . . . . . . AOE 112 | . . 16 . 5 38 . . 3 . . 36 14 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total 9713 | 48 643 427 576 193 1486 1506 66 1187 430 564 1652 935 Wait 1736 | . 52 1 . 126 466 287 . 373 . 63 178 190 Move 7079 | 38 452 399 554 60 917 1092 66 732 409 475 1278 607 Hop . | . . . . . . . . . . . . . Pick Up 102 | 4 21 4 2 . 12 20 . 5 4 5 16 9 Fast Attach 48 | 6 7 . 2 . 7 6 . 2 . 1 9 8 Attach 30 | . . 1 . . 4 3 . . 5 1 9 7 Detach 4 | . 1 . . . . . . . 1 1 1 . Swap 79 | . 13 6 4 1 7 12 . 7 . 3 18 8 Drop 130 | . 22 6 7 . 18 22 . 8 1 6 26 14 Fire 313 | . 75 7 . 6 32 10 . 7 10 8 114 44 Melee 185 | . . 3 7 . 23 49 . 53 . 1 1 48 Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 676 | -10/Materials | Discovered new exit (range 14) 832 | -10/Materials | Discovered new exit (range 16) 889 | -10/Materials | Entered Mines 903 | -10/Mines | Discovered new exit (range 10) 968 | -10/Mines | Learned Materials security intel 1017 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1112 | -10/Mines | Learned Materials emergency access door positions 1195 | -10/Mines | Discovered new exit (range 16) 1247 | -10/Mines | Core integrity fell below 50% 1404 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1404 | -10/Mines | Discovered new exit (range 5) 1409 | -10/Mines | Entered Exiles 1410 | -10/Exiles | Identified exit to Mines 1443 | -10/Exiles | Met 8R-AWN 1466 | -10/Exiles | Met EX-HEX 1598 | -10/Exiles | Met EX-DEC 1690 | -10/Exiles | Met EX-BIN 1709 | -10/Exiles | Aligned with FarCom system 1710 | -10/Exiles | Given EX-Vault access code 1738 | -10/Exiles | Opened EX-Vault 1747 | -10/Exiles | Found YOLO Cannon 1772 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1984 | -10/Exiles | Found Potential Leg 1987 | -10/Exiles | Found Potential Leg 2074 | -10/Exiles | Stole two prototypes: Potential Leg, YOLO Cannon 2074 | -10/Exiles | Entered Mines 2093 | -9/Mines | Discovered new exit (range 10) 2273 | -9/Mines | Entered Materials 2273 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2877 | -8/Materials | Build established: Scavenger-Mutant 3075 | -8/Materials | Discovered new exit (range 4) 3460 | -8/Materials | Build established: Mutant 3755 | -8/Materials | Entered Factory 3755 | -7/Factory | Evolved 2 slots: Utility x2 3757 | -7/Factory | FarCom data flow suspended 4500 | -7/Factory | Fabricated Adv. EMP Blaster (x1) 4556 | -7/Factory | Local fabrication network quarantined 4676 | -7/Factory | Build established: Hauler-Mutant 5284 | -7/Factory | Identified exit to Lower Caves 5322 | -7/Factory | Sucked down chute 5322 | -7/Factory | Entered Waste 5337 | -7/Waste | EMP discharged 5337 | -7/Waste | System corruption reached 10% 5341 | -7/Waste | Spotted C-40 Crusher 5341 | -7/Waste | Spotted C-40 Crusher 5347 | -7/Waste | Spotted C-40 Crusher 5349 | -7/Waste | Spotted C-40 Crusher 5360 | -7/Waste | Spotted C-40 Crusher 5373 | -7/Waste | Spotted C-40 Crusher 5379 | -7/Waste | Discovered new exit (range 10) 5387 | -7/Waste | Identified exit to Factory 5388 | -7/Waste | Entered Factory 6682 | -7/Factory | Entered Lower Caves 6922 | -7/Lower Caves | Spotted H6-AA3(f) 6924 | -7/Lower Caves | Encountered a Master Thief 6924 | -7/Lower Caves | Potential Leg stolen by Master Thief 6929 | -7/Lower Caves | Spotted 4S-CPD(f) 6930 | -7/Lower Caves | Encountered a Master Thief 6932 | -7/Lower Caves | YOLO Cannon stolen by Master Thief 7117 | -7/Lower Caves | Discovered new exit (range 6) 7125 | -7/Lower Caves | Identified exit to Lower Caves 7151 | -7/Lower Caves | Entered another Lower Caves area 7255 | -7/Lower Caves | Identified exit to Factory 7255 | -7/Lower Caves | Learned Extension trap positions 7255 | -7/Lower Caves | Learned Factory stockpile data 7255 | -7/Lower Caves | Learned Armory security intel 7546 | -7/Lower Caves | Encountered a Warlord checkpoint 7772 | -7/Lower Caves | Discovered new exit (range 10) 7782 | -7/Lower Caves | Identified exit to Zion 7784 | -7/Lower Caves | Entered Zion 7844 | -7/Zion | System corruption cleaned by Quarantine Array 7989 | -7/Zion | Learned Factory interactive machine intel 8003 | -7/Zion | Learned Factory emergency access door positions 8175 | -7/Zion | Found Prototype Hackware 8381 | -7/Zion | Learned Factory stockpile data 8468 | -7/Zion | Learned Factory recycling unit intel 8758 | -7/Zion | Attacked by Zionites 9161 | -7/Zion | Lost 5 parts (2p2n1w) 9283 | -7/Zion | Destroyed Imprinter 9284 | -7/Zion | Extracted access codes from Imprinter's data core 9343 | -7/Zion | Found Prototype Processor 9343 | -7/Zion | Identified Exp. Signal Interpreter 9350 | -7/Zion | Found Prototype Processor 9350 | -7/Zion | Identified Spectral Analyzer 9358 | -7/Zion | Found Prototype Processor 9358 | -7/Zion | Identified Exp. Core Analyzer 9528 | -7/Zion | Found Exp. Signal Interpreter 9900 | -7/Zion | Opened final containment barrier to the Deep Caves 9927 | -7/Zion | Discovered new exit (range 3) 9927 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9931 | -7/Zion | Entered Deep Caves 10516 | -7/Deep Caves | Z-Facility disabled 10544 | -7/Deep Caves | Core integrity fell below 50% 10594 | -7/Deep Caves | Lost 6 parts (2n2u2w) 10606 | -7/Deep Caves | Found Prototype Protection 10606 | -7/Deep Caves | Identified Zio. Weapon Casing 10621 | -7/Deep Caves | Found Zio. Weapon Casing 10647 | -7/Deep Caves | Found Prototype Protection 10647 | -7/Deep Caves | Identified Zio. Heavy Carapace 11186 | -7/Deep Caves | Spotted as-72300 11196 | -7/Deep Caves | Core integrity fell below 20% 11204 | -7/Deep Caves | Destroyed as-72300 11232 | -7/Deep Caves | Lost 3 parts (1n2u) 11253 | -7/Deep Caves | Exposed GOLEM chamber 11278 | -7/Deep Caves | Triggered Deep Caves wall 11279 | -7/Deep Caves | Spotted AS-83529 11343 | -7/Deep Caves | Found GOLEM Unit 11350 | -7/Deep Caves | Found GOLEM Unit 11356 | -7/Deep Caves | Spotted AS-14374 11409 | -7/Deep Caves | Destroyed by as-84530 with Assembled Rifle Last Messages --------------- 11369_ as-13801 destroyed. 11370_ Acquired 17 matter. 11371_ as-61106 destroyed. 11372_ Acquired 11 matter. 11377_ as-80580 destroyed. 11378_ Acquired 10 matter. 11379_ as-68636 destroyed. 11380_ Acquired 13 matter. 11385_ as-47255 destroyed. 11386_ Acquired 16 matter. 11391_ as-32069 destroyed. 11392_ Acquired 13 matter. 11392_ Zio. Weapon Casing destroyed. 11392_ System corrupted by crushing effect (+2). 11393_ Destroyed Unknown Hover Unit. 11397_ as-69639 destroyed. 11398_ Acquired 11 matter. 11399_ Critical hit. 11399_ Mak. Leg destroyed. 11408_ as-42036 destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????? ??????????????????? | | ????????? ! ????????????????? | | ????????? ?????????????? | | ????????? ???????????? | | ????????? ?????????? | | ????????# ???? ????? | | ????????# ? ???? | | ????????# ???? | | ????????# | ???? | | ????????? * * #??? | | ?????????" * #??? | | ??????#""" #??? | | ??????#@"" ] | #??? | | ??????#a"" | ##?? | | ??????#a!"] * #?? | | ??????###!! * | #?? | | ????????"! * #?# | | ????????" ] ### | | ????????" * | | ????????""" | | ????????" | | ????????"" ## | | ????????" ## | | ????????"" ]= "## | | ????????" # # ### | | ????????" #### ## ## ##?# | | ????????""" ###??# ## ####??## | | ?????????" ????###? ???????? | | ?????????######????????#???????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Evasion (%) 44 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 15 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Adv. EMP Blaster | -7/Factory | Hacked System Backup Module | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. EMP Blaster | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkSubatomicSplitter Manual? 0 Play Time 01:18:50 Cumulative 678.1 hours Start 2020.02.03 @ 01:50:06 End 2020.02.03 @ 03:07:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 623 Rogue 583 Adventurer 40 Explorer 0 Win Type - Total 58 Types 44/0/12/2/0/0/0 Lore% 89 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53481bf4-f713-434b-9318-41117719f63a