Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.07 @ 05:59:29 Player: Violet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1087) 1087 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2882 Bonus ------- None Cogmind --------- Core Integrity 324/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Warm (162) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Beam Rifle Ion Cannon Ion Cannon Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Beam Rifle Ion Cannon Ion Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 26 | 6 2 11 7 Power 3 | 1 . 1 1 Engine 2 | 1 . 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . 3 6 Treads . | . . . . Leg 11 | 2 . 3 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 4 . Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 6 | 2 1 3 . Energy Gun 2 | . 1 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 2 7 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 4 | . . 2 2 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 6 | 1 5 7 8 Power . | . . 1 1 Propulsion 1 | . 1 1 2 Utility . | . . . . Weapon 3 | . 2 4 5 Tool/Special . | . . . . Unused Backups 9 | . 1 2 6 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . 1 . . Weapon 6 | . . 2 4 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 98 95 79 Engine 11 | . 14 11 5 Leg 30 | . 28 32 34 Device 3 | . . 6 6 Storage 11 | . 14 11 9 Processor 2 | . . 6 . Protection 8 | . 12 6 4 Energy Gun 4 | . . 13 . Energy Cannon 5 | . . 6 16 Ballistic Gun 13 | . 28 1 . Peak Build Rating 21 | 6 9 14 21 Average Rating 11 | 3 7 12 17 On Entrance 7 | . 6 8 14 Naked Turns . | . . . . Heaviest Build 31 | 12 19 31 31 Greatest Support 52 | 20 20 30 52 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 6 8 9 10 Most Carried 10 | 5 8 10 10 Average Carried 6 | 1 5 7 8 Final Capacity 10 | 8 8 10 10 Final Carried 9 | . 7 9 9 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 552 | 161 211 120 60 Remotely . | . . . . Salvage Created 1308 | . 285 581 442 Parts 85 | . 23 35 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 9 12 14 Guns 16 | . 9 7 . Cannons 17 | . . 3 14 Classes Destroyed 6 | . 3 2 1 Watcher 4 | . 2 2 . Swarmer 12 | . 5 . 7 Grunt 16 | . 4 8 4 Brawler 2 | . . 2 . Sentry 4 | . . 2 2 Hunter 1 | . . . 1 Best Kill Streak 5 | . 3 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 262 | . 44 61 157 Missed 94 | . 19 20 55 Hits 168 | . 25 41 102 Melee 3 | . . 3 . Projectile 165 | . 25 38 102 Critical Strikes 3 | . . . 3 Damage Taken 1669 | . 188 417 1064 Core 322 | . 23 73 226 Absorbed by Shields . | . . . . Ignored by Resistances 494 | . 59 123 312 Core Remaining (%) 90 | 100 90 81 . Volleys Fired 114 | . 36 34 44 Largest 2 | . 2 2 2 Hottest 120 | . 40 120 120 Shots Fired 216 | . 72 68 76 Gun 122 | . 72 50 . Cannon 94 | . . 18 76 Launcher . | . . . . Special . | . . . . Kinetic 72 | . 72 . . Thermal 144 | . . 68 76 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | . 13 23 15 Robot Miss Streak 7 | . 7 2 1 Penetration Max . | . . . . Secondary Targets 4 | . 3 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 158 | . 50 51 57 Core Hits 54 | . 21 15 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2593 | . 413 846 1334 Guns 1026 | . 413 613 . Cannons 1566 | . . 232 1334 Explosions . | . . . . Melee . | . . . . Ramming 1 | . . 1 . Kinetic 413 | . 413 . . Thermal 2179 | . . 845 1334 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 43 | . . 10 33 Projectiles 43 | . . 10 33 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 377 | . 43 377 195 Average Temperature 80 | . 10 111 80 Received Heat Transfer 801 | . 60 192 549 Effects 2 | . . 2 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 8 | . . 2 6 Heat Transferred 4292 | . . 2146 2146 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 70 Level 1 5 | . . . 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 262 | . 65 95 262 Initial 23 | . . . 23 Average 51 | . 15 47 150 Influence Increases 1050 | . 236 355 459 Destroy 0b10 Robot/C 700 | . 180 240 280 Destroy 0b10 Robot/NC 20 | . 10 10 . Destroy Leader 148 | . 24 54 70 Successful Hack 7 | . 7 . . Destroy Structure 10 | . . 6 4 Partial Spotted 30 | . . . 30 Lose Combat Pursuer 135 | . 15 45 75 Influence Decreases 808 | . 236 290 282 Entered New Map 42 | . . . 42 Time Decay 676 | . 236 270 170 Lost Part 90 | . . 20 70 Squads Dispatched 7 | . 2 1 4 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 16 14 21 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 6 | . 1 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 12 . . Successful 7 | . 7 . . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 6 . . Record 1 | . 1 . . Repair Station Index 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1800 | 59 808 591 342 Spaces Moved 1101 | 56 570 306 169 Core 30 | 30 . . . Treads . | . . . . Legs 1071 | 26 570 306 169 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 82 120 137 120 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 3 79 22 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 4 4 Melee . | . . . . Projectile 8 | . . 4 4 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1345 | 69 636 409 231 Wait 54 | 2 16 35 1 Move 1098 | 55 569 305 169 Hop . | . . . . Pick Up 35 | 6 9 14 6 Fast Attach . | . . . . Attach 14 | 6 2 4 2 Detach 1 | . 1 . . Swap 15 | . 2 8 5 Drop 13 | . 1 8 4 Fire 114 | . 36 34 44 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Met 8R-AWN 170 | -10/Materials | Discovered new exit (range 14) 222 | -10/Materials | Discovered new exit (range 5) 326 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 8) 868 | -10/Materials | Entered another Materials area 868 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1187 | -9/Materials | Discovered new exit (range 12) 1459 | -9/Materials | Entered another Materials area 1459 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1518 | -8/Materials | Build established: Scavenger-Mutant 1648 | -8/Materials | Garrison activated, responded to threat 1801 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Ion Cannon destroyed. Y-45 Defender heat short circuits Heat Sink. Imp. Aluminum Leg destroyed. Melted Lgt. Treads. Y-45 Defender heat damages Lgt. Treads. Y-45 Defender heat spikes uncontrollably. Imp. Aluminum Leg destroyed. Y-45 Defender heat damages core (-4). Destroyed Lgt. Treads. Y-45 Defender heat spikes uncontrollably. Y-45 Defender heat damages core (-4). Y-45 Defender heat damages Lgt. Armor Plating, Broken Heat Sink, Beam Rifle. Imp. Ion Engine melted. Hvy. Assault Rifle melted. Heat Sink melted. Y-45 Defender destroyed. G-47 Trooper destroyed. Imp. Aluminum Leg destroyed. 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