Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 17:00:05 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (380) 1900 Value Destroyed (20238) 20238 Prototype IDs (65) 1300 Alien Tech Used (7) 1400 Bonus (13362) 13362 TOTAL SCORE: 48100 Bonus ------- High Alert Combat Kills 1762 Follower Combat Kills 1983 Entered Garrisons 400 Used RIF Installer 1000 Network Hubs Disabled 200 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Win 3000 Friendly Fire -1083 Cogmind --------- Core Integrity 1420/1600 Matter 276/300 Energy 470/479 System Corruption 6% Temperature Cool (9) Movement Treading (121) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Antimatter-Quantum Reactor > --- PROPULSION (5) --- Treaded Siege-Myomer Exoskeleton > --- UTILITY (14) ----- Armored Scrap Engine Experimental Heat Sink High-capacity Storage Unit Advanced Gravity Neutralizer Advanced Visual Processing Unit Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Core Analyzer Advanced Transmission Jammer Beam Splitter Hacking Suite Advanced Component Analysis Suite > --- WEAPON (4) ------- Hpw. Ballistic Helical Construct/G Rapid KE Linear Construct/C > --- INVENTORY (22) --- Quantum Reactor Quantum Reactor Experimental Coolant Injector Experimental Energy Well (600) Advanced Matter Compressor (400) Long-range Sensor Array Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Shock Absorption System Advanced Force Field Antimissile System Antimissile System High-powered Transdimensional Reconstructor Subatomic Replicator Null Cannon Hypervelocity Multirail Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Antimatter-Quantum Reactor > --- PROPULSION ------- Treaded Siege-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink High-capacity Storage Unit Advanced Gravity Neutralizer Advanced Visual Processing Unit Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Core Analyzer Advanced Transmission Jammer Centrium Medium Armor Plating Advanced Force Field Advanced Component Analysis Suite > --- WEAPON ----------- Ragnarok Missile Launcher Hpw. Ballistic Helical Construct/G Rapid KE Linear Construct/C > --- INVENTORY -------- Quantum Reactor Experimental Coolant Injector Experimental Energy Well Advanced Matter Compressor Long-range Sensor Array Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Focal Shield Beam Splitter Antimissile System Antimissile System Hacking Suite High-powered Transdimensional Reconstructor Subatomic Replicator Null Cannon Hypervelocity Multirail Hypercooled Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator [Rating: 210] Favorites ----------- Power Constructs Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Constructs Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Utility Advanced Visual Processing Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Constructs Launcher Heavy Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . . 4 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Utility 12 | . . . 2 . 1 . . . 1 . . 2 . . . . 2 . . . . 1 . 2 . . 1 Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Attached 491 | 6 4 . 10 1 29 28 9 10 18 8 11 10 8 2 10 22 15 36 14 4 31 42 13 16 57 59 18 Power 19 | 1 2 . . . 2 3 . . 1 1 . 1 2 . 1 1 . . . . . . . . 1 1 2 Engine 9 | 1 2 . . . 2 3 . . . 1 . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 1 2 Propulsion 26 | 2 . . 2 . 10 5 3 . . . 1 . 1 . . . . . . . . 2 . . . . . Treads 23 | 2 . . 2 . 8 5 3 . . . 1 . 1 . . . . . . . . 1 . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 311 | 1 2 . 5 . 7 7 2 4 5 2 7 7 4 1 7 12 15 27 8 2 26 33 8 13 47 46 13 Device 233 | . . . 2 . 4 6 . 4 1 2 3 4 4 1 5 7 10 15 1 1 25 28 8 10 40 42 10 Storage 14 | 1 1 . . . 1 . 1 . . . . . . . 1 1 2 2 . . . 1 . 1 2 . . Processor 12 | . . . 1 . 1 . . . 2 . . 2 . . . . 1 1 1 . . . . 2 1 . . Hackware 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Protection 50 | . 1 . 2 . 1 1 1 . 2 . 4 1 . . 1 4 1 9 6 1 1 4 . . 4 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 135 | 2 . . 3 1 10 13 4 6 12 5 3 2 1 1 2 9 . 9 6 2 5 7 5 3 9 12 3 Energy Gun 62 | . . . 3 1 7 8 3 2 8 5 1 1 . 1 . 5 . 4 4 . 3 1 3 1 1 . . Energy Cannon 16 | . . . . . . 4 . 2 . . . . . . . 1 . . . . . . 1 . 3 4 1 Ballistic Gun 20 | 2 . . . . . . . . . . 1 . . . . . . . 2 1 2 3 1 2 5 1 . Ballistic Cannon 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 6 . Launcher 25 | . . . . . 3 1 1 2 1 . . 1 1 . 1 3 . 5 . . . 3 . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 23 | . . . . . . . . . 2 2 1 1 . . 4 . 1 1 4 . . 3 2 . 2 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Parts Lost 20 | . . . . . 5 2 . . 1 1 1 . . . . 1 . 2 . . . 1 . 1 1 3 1 Power 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Utility 13 | . . . . . 3 1 . . . . . . . . . 1 . 2 . . . 1 . 1 . 3 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 2 1 . . 1 1 1 . . . . 1 . 1 . . . 1 . 1 1 2 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 77 | . 99 100 100 100 98 99 97 100 99 99 84 65 70 70 67 64 67 67 67 68 68 65 65 68 69 67 68 Engine 3 | . 14 14 11 11 8 9 9 9 5 1 7 5 5 5 5 4 5 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 1 . 3 5 5 5 4 4 4 4 4 7 Treads 8 | . 28 28 22 22 20 26 25 27 23 23 11 . . . . . . 1 4 . . 1 . . 1 . . Leg 1 | . . . . . . . . . . . 3 5 . . . 3 5 3 . 5 4 . 4 4 2 4 2 Device 18 | . . . 17 22 23 18 18 18 15 15 10 15 16 17 16 16 19 13 10 10 10 18 18 25 25 25 25 Storage 6 | . 14 14 11 11 9 9 9 9 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 7 4 4 3 Processor 13 | . . . 2 . 9 9 9 9 14 15 15 12 17 17 17 13 13 14 15 21 21 19 19 17 17 16 15 Hackware 1 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 3 . . . 1 Protection 4 | . 13 14 13 11 3 8 8 9 6 7 6 5 . . . 2 4 6 9 4 4 . . . 3 3 1 Energy Gun 6 | . . . 22 22 17 13 17 14 19 21 15 4 5 5 . 4 5 4 1 . 2 . 3 3 . . . Ballistic Gun 2 | . 28 28 . . . . . . . . . . . . . . . . 2 4 2 2 . . 3 . 3 Ballistic Cannon 2 | . . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 4 4 4 3 5 3 Peak Build Rating 210 | 6 11 11 19 19 31 34 33 35 49 49 64 77 86 82 87 96 113 119 134 133 135 157 153 174 195 199 210 Average Rating 106 | 4 8 10 18 19 24 32 31 33 45 47 52 71 79 80 79 89 108 112 121 132 133 145 149 162 182 185 197 On Entrance 80 | . 6 11 11 19 19 31 32 32 35 49 45 61 77 82 80 87 93 113 115 133 133 134 150 145 173 187 190 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 133 | 11 34 34 41 39 39 50 52 51 58 55 48 62 63 56 73 74 90 104 103 96 100 116 104 112 127 129 133 Greatest Support 191 | 40 40 40 40 40 60 60 60 60 60 60 60 57 68 68 68 115 115 115 115 115 161 191 117 117 167 129 145 Greatest Overweight (x) 3 | . . . 1 . 3 1 . . . . 2 1 1 . 1 1 . . . . . 2 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 22 22 Average Capacity 17 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 21 22 Most Carried 22 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 22 22 Average Carried 17 | 2 11 14 14 14 14 14 15 15 14 14 14 14 15 15 14 14 16 19 19 20 20 19 19 19 19 19 21 Final Capacity 22 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 22 22 Final Carried 22 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 19 20 20 20 22 21 Scrap Engine Consumption 192 | . . . . . . . . . . . 28 4 7 2 3 11 2 15 7 . . 55 1 4 45 3 5 Constructs Created 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 Constructs Modified 85 | . . . . . . . . . . . 6 2 1 . . 4 . 6 2 . 6 29 . . 25 1 3 Class Distribution -------------------- 38% | Construct 13% | Mutant 11% | Scavenger-Mutant 7% | Alien-Skirmisher 6% | Scout 6% | Scavenger-Construct 5% | Gunner 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Skirmisher | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Commander-Construct | -4/Extension Commander-Construct | -4/Cetus Commander-Construct | -4/Archives Scavenger-Construct | -4/Hub_04(d) Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Construct | -2/Section 7 Alien-Skirmisher | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Matter Collected 10992 | 195 321 76 100 10 317 311 121 189 170 85 121 43 197 82 90 612 280 818 218 112 578 1095 340 384 1433 1528 1166 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19637 | . 255 23 546 183 1488 574 225 545 589 564 621 43 198 449 230 522 392 2363 199 271 996 1582 645 538 1619 2296 1681 Parts 880 | . 18 1 26 9 51 19 10 32 31 13 25 6 4 13 3 21 16 83 10 11 46 57 35 26 134 109 71 Haulers Intercepted 11 | . . . 3 . 3 . 1 . . . . . . . . . 1 1 . . . 1 . . . 1 . Recyclers Shooed 11 | . . . . . 2 . . . . . 3 . . . . . . 1 . . . . 2 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . 2 . . 7 . . . . . . . . . . . Prevented 12 | . . . . . . . . . . . . . . 4 2 6 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 279 | . 5 2 7 4 30 13 7 16 10 10 5 . 1 . . 14 1 22 3 1 13 19 6 5 17 40 28 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guns 129 | . 5 2 6 4 21 13 4 6 8 9 5 . . . . 1 . 3 . 1 4 4 1 3 17 5 7 Cannons 83 | . . . . . . . . 2 1 . . . 1 . . 4 1 6 3 . 9 8 5 2 . 29 12 AOE 50 | . . . . . 7 . 3 7 . . . . . . . 8 . 7 . . . 4 . . . 5 9 Classes Destroyed 28 | . 2 2 2 1 5 2 . . 1 . 2 . 1 . . 2 . 2 . . . 1 . . . 3 2 Worker 10 | . . . . . . . . . 2 . . . . . . . . 2 . . . . . . 2 2 2 Builder 14 | . . . . . 1 . . . . . . . . . . . . 4 . . . . . 2 2 1 4 Tunneler 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . Hauler 11 | . . . 3 . 3 . 1 . . . . . . . . . 1 1 . . . 1 . . . 1 . Recycler 18 | . . . . . 3 . . . . 1 3 . . . . . 1 2 . . . 1 2 . 2 . 3 Mechanic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . . . . . 1 . . . 1 . . . . . . . . . . 3 . 2 . . . 2 1 Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 29 | . 2 . 3 . 1 . 1 . 1 . . 2 . . . . 3 1 . . 2 1 . 3 3 3 3 Swarmer 42 | . . 1 . . 11 . 5 7 2 . . . . . . 6 . . . . . 2 . . . 8 . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 77 | . 5 . 6 4 14 3 . 3 5 6 1 . . . . 1 . 12 . . 4 3 . 1 1 3 5 Brawler 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Duelist 7 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 40 | . . . 2 . 4 4 2 3 2 2 1 . 1 . . 1 . 7 . 1 3 . . 1 . 3 3 Demolisher 5 | . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 15 | . . . . . . . . . . . . . . . . 4 . 1 . . 2 2 . . 2 2 2 Programmer 55 | . . . . . . 4 . 3 1 1 . . . . . . 1 . . . 4 3 6 3 2 15 12 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Scrapper 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Samaritan 10 | . . . . . . . . . . . . . 2 8 . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | . 2 1 3 2 7 6 3 4 3 4 3 1 1 . . 5 1 12 3 2 3 5 3 2 3 7 7 Combat Bots Only 7 | . 2 1 3 2 6 6 3 4 2 4 2 . 1 . . 5 1 5 3 1 3 5 3 2 2 7 5 Max Kills in Single Turn 5 | . 1 1 1 1 3 1 2 3 2 1 1 1 1 1 . 2 1 3 1 2 1 2 1 1 2 5 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 . 2 3 . . . . . . . 2 . 1 . . . 2 . . . 5 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Hostile Shots Fired 1470 | . 12 3 24 26 163 106 46 67 70 62 8 1 6 . . 112 2 66 16 4 90 110 55 10 65 215 131 Missed 554 | . 5 1 10 12 44 33 16 28 24 23 1 . 2 . . 46 1 23 6 1 21 41 22 2 39 102 51 Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Damage Taken 15585 | . 90 12 173 183 1735 1087 309 485 450 480 169 14 89 . . 966 22 1047 266 82 1245 2189 402 139 1073 1785 1093 Core 1539 | . . . 12 12 198 73 26 41 50 26 . . 22 . . 99 . 95 . . 162 357 35 44 74 140 73 Absorbed by Shields 2845 | . . . . . . . . . . . . . . . . . . 49 76 . . 570 373 48 . 902 827 Ignored by Resistances 697 | . . . . . . 41 57 32 46 . . . . . . . . . . . 99 25 . . 66 84 247 Regen/Repaired (Parts) 6227 | . . . . . 47 . 666 . 172 . . . . . . 85 18 624 296 . 620 1371 . . 1414 189 725 Core Remaining (%) 80 | 100 . 100 . 94 . . . 38 . . 89 . . . . 87 . . . . 77 . 65 . . 69 88 Volleys Fired 1243 | . 19 4 26 14 107 70 21 45 30 27 25 5 25 14 . 52 26 68 12 22 98 90 66 71 73 123 110 Largest 3 | . 2 2 2 2 2 2 2 2 3 3 3 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 240 | . 40 40 130 130 130 121 121 128 210 210 172 177 177 177 . 177 177 177 240 100 145 145 143 143 130 162 130 Shots Fired 2010 | . 38 8 52 28 209 121 40 78 81 76 49 8 28 20 . 68 41 109 21 29 150 140 81 83 85 184 183 Gun 1265 | . 38 8 52 28 204 102 38 58 78 76 45 3 3 6 . 16 15 41 11 7 95 70 54 71 54 15 77 Cannon 674 | . . . . . . 18 . 17 3 . 4 5 25 14 . 40 26 47 10 22 55 51 27 12 31 167 100 Launcher 71 | . . . . . 5 1 2 3 . . . . . . . 12 . 21 . . . 19 . . . 2 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 751 | . 38 8 . . . . . . . . 2 . . . . . . 19 15 29 99 104 35 21 58 148 175 Thermal 1150 | . . . 52 28 204 102 38 58 78 76 47 8 28 20 . 56 41 69 6 . 51 17 46 62 27 34 2 Explosive 22 | . . . . . 2 1 2 3 . . . . . . . 6 . . . . . . . . . 2 6 Electromagnetic 87 | . . . . . 3 18 . 17 3 . . . . . . 6 . 21 . . . 19 . . . . . Robot Hit Streak 25 | . 7 5 20 9 18 13 7 24 17 24 20 3 9 11 . 25 11 24 10 8 20 12 13 11 23 13 15 Robot Miss Streak 8 | . 8 2 2 3 3 2 4 3 4 4 2 1 1 2 . 1 5 2 2 1 3 5 5 2 2 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . 1 1 . Secondary Targets 8 | . . . . 1 3 2 . . 1 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1232 | . 23 3 39 21 157 73 25 51 51 57 39 4 12 17 4 29 22 79 16 23 80 78 33 29 51 109 107 Core Hits 664 | . 15 2 20 10 66 29 12 26 28 32 18 3 4 10 . 23 8 66 8 12 30 43 12 13 47 63 64 Critical Kills 44 | . . . . . . . . . . . . . . . . . . . 1 . 6 3 . 3 20 11 . Critical Parts Destroyed 63 | . . . . . . . . . . . . . . . 2 . . . . 1 6 5 4 7 18 13 7 Critical Strikes 162 | . . . 1 1 6 5 1 7 4 1 4 . 1 . 3 2 3 3 1 2 12 9 4 12 41 27 12 Burn 38 | . . . 1 1 6 5 1 6 4 1 4 . 1 . . 2 3 3 . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Destroy 112 | . . . . . . . . . . . . . . . . . . . 1 2 12 9 4 12 40 23 9 Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Melee Attacks 8 | . . . . . . . . . 3 . . . . . 4 . . . . 1 . . . . . . . Impact 7 | . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47872 | . 237 39 619 316 2978 1162 515 1404 1123 1279 805 156 470 670 388 1676 760 5402 626 938 2708 3767 1568 1213 1454 7050 8549 Guns 16863 | . 237 39 619 316 2399 1142 371 631 1072 1279 691 20 60 80 . 280 205 620 268 156 1079 1245 668 499 615 215 2057 Cannons 21176 | . . . . . . . . 261 51 . 114 136 410 590 . 593 555 1601 358 782 1629 1554 900 714 839 6244 3845 Explosions 9364 | . . . . . 579 20 144 512 . . . . . . . 803 . 3181 . . . 887 . . . 591 2647 Melee 388 | . . . . . . . . . . . . . . . 388 . . . . . . . . . . . . Ramming 81 | . . . . . . . . . . . . . . . . . . . . . . 81 . . . . . Kinetic 21931 | . 237 39 . . . . . . . . 27 . . . . . . 543 546 938 2538 2673 1088 819 939 5642 5902 Thermal 16643 | . . . 619 316 2483 1142 371 662 1072 1279 778 156 470 670 . 873 760 2384 80 . 170 152 480 394 515 817 . Explosive 4794 | . . . . . 331 20 144 481 . . . . . . . 580 . . . . . . . . . 591 2647 Electromagnetic 4035 | . . . . . 164 . . 261 51 . . . . . . 223 . 2475 . . . 861 . . . . . Impact 388 | . . . . . . . . . . . . . . . 388 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 3 3 4 . 1 1 1 1 1 1 9 1 1 1 1 4 3 14 . 3 13 6 Average Corruption 3 | . . . . . . 1 3 3 . 1 1 1 1 1 1 4 1 1 1 1 3 1 10 . 3 7 2 Corruption Purged 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 321 | . . . . . . 12 13 20 . 1 1 4 8 7 2 23 2 14 4 . 17 22 21 . 59 79 12 Message Errors 70 | . . . . . . 2 6 3 . . . . 1 1 1 4 . 2 2 . 5 6 6 . 14 14 3 Matter Fused 67 | . . . . . . 4 3 5 . . 1 . 2 2 . 4 2 3 1 . 3 4 5 . 10 15 3 Heat Flow Errors 43 | . . . . . . 1 1 2 . . . 1 . 3 . 6 . 4 . . 2 2 1 . 8 11 1 Energy Discharges 43 | . . . . . . 1 . 1 . . . 2 2 . 1 2 . 3 . . . 3 2 . 11 12 3 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Data Loss (minor) 39 | . . . . . . 2 3 3 . 1 . 1 2 1 . 5 . . 1 . 2 2 3 . 8 4 1 Data Loss (major) 18 | . . . . . . 1 . 2 . . . . 1 . . 1 . . . . 1 1 1 . 4 5 1 Misfires 12 | . . . . . . 1 . 2 . . . . . . . 1 . 1 . . 1 1 . . 1 4 . Alerts 11 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 3 5 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 9 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 2 . . 4 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 2670 | . . . . . . . . 37 . . 14 . 75 105 234 83 6 84 . 27 44 138 56 209 50 536 972 Projectiles 1983 | . . . . . . . . . . . 14 . 75 105 . 37 6 56 . 27 44 82 56 209 50 523 699 Explosions 403 | . . . . . . . . 37 . . . . . . . 46 . 28 . . . 6 . . . 13 273 Melee 284 | . . . . . . . . . . . . . . . 234 . . . . . . 50 . . . . . Knockbacks 100 | . . . . . . . . . . . . . . . . . . . . 7 10 15 3 4 . 40 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 93 | . . . . . . . . . . . . . . . . . . . . 6 10 15 3 4 . 34 21 Secondary 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 6 . Self-Inflicted Damage 394 | . . . . . . . 24 3 . . . . . . . . . . . . . 155 . . . . 212 Shots 9 | . . . . . . . 1 1 . . . . . . . . . . . . . 5 . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 309 | . 30 8 141 23 44 138 148 201 229 213 154 217 176 227 . 255 180 201 309 6 238 156 240 84 244 217 108 Average Temperature 53 | . 9 6 46 6 9 39 91 42 81 74 49 92 76 75 . 59 58 59 81 3 36 59 43 29 61 51 40 Received Heat Transfer 2798 | . 48 . 96 102 783 279 81 171 162 219 103 . 18 . . 75 . 162 . . 175 34 . 9 36 98 147 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . 1 . . . . . . 2 1 . 5 . . . 2 . . . . . Combat Hostiles 11 | . . . . . . . . 1 . . . . . . 2 1 . 5 . . . 2 . . . . . Parts Fried 29 | . 4 . . . . . . 1 . . . . . . 1 1 . 14 . . . 8 . . . . . Impact Corruptions 11 | . . . . . . . . . . . . . . . 9 . . . . . . 1 . . . 1 . Robots Melted 8 | . . . 1 . 2 . . . 1 1 . . . . . . . 1 . . . . . . 1 1 . Combat Hostiles 7 | . . . 1 . 2 . . . 1 1 . . . . . . . 1 . . . . . . . 1 . Parts Melted 82 | . . . 3 . 17 15 5 . 9 15 2 . 2 2 . 1 2 5 . . . . . 1 2 1 . Heat Transferred 31046 | . . . 1554 851 6353 2972 999 1937 2425 2744 1610 187 635 798 . 1316 1192 3169 148 . 222 198 555 407 324 450 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . 2 . . 1 . . . . . . . 1 . 9 . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Peak Influence 1056 | . 204 58 275 129 393 858 554 903 605 451 183 334 . . . . 136 1056 900 486 350 537 669 340 188 684 869 Initial 576 | . . 7 22 39 . 174 417 360 473 169 97 300 . . . . 86 22 576 280 170 120 301 276 3 51 410 Average 232 | . 38 8 121 50 193 371 436 621 444 296 34 273 . . . . 74 374 764 440 209 117 469 141 68 267 621 Maximum Alert Level 3 | . 1 . 1 . 1 3 2 3 2 2 . 1 . . . . . 3 3 2 1 2 2 1 . 2 3 Low Security (%) 58 | 100 99 100 89 100 49 30 . . . 21 100 29 . . . . 100 37 . . 50 82 . 62 100 39 . Level 1 17 | . . . 10 . 50 24 11 7 25 54 . 70 . . . . . 22 . 20 49 9 15 37 . 44 11 Level 2 16 | . . . . . . 32 88 61 74 23 . . . . . . . 25 7 79 . 8 84 . . 16 41 Level 3 6 | . . . . . . 12 . 31 . . . . . . . . . 15 92 . . . . . . . 46 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 2 . 1 . 3 . . . 4 1 . 1 . . . . 2 4 . . 8 5 4 3 4 12 10 Investigation 17 | . . . 1 . 3 . . . 1 . . 1 . . . . . 1 . . 6 2 . 1 1 . . Extermination 20 | . . . . . . . . . 1 1 . . . . . . 1 . . . 2 . 1 2 1 7 4 Reinforcement 17 | . 2 . . . . . . . 1 . . . . . . . 1 2 . . . 3 1 . 2 4 1 Assault 9 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 5 Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Distress Signals 17 | . 1 . . . . 1 . . 1 . . . . . . . 1 5 2 . 1 5 . . . . . Communications Jammed 61 | . . . . . . . . . . . . . . . . . . . . . . 2 14 8 4 13 20 Distress Signals 61 | . . . . . . . . . . . . . . . . . . . . . . 2 14 8 4 13 20 Times Spotted 500 | . 13 5 11 5 45 18 14 22 18 11 7 3 1 . . 18 9 47 10 16 22 57 17 14 22 56 39 Peak Tracking Total 15 | . 2 3 5 3 4 6 3 4 3 4 4 2 1 . . 4 2 9 5 2 4 15 5 4 2 4 6 Tactical Retreats 37 | . . . . . 6 . 2 1 3 1 . . . . . 4 1 2 . . 1 7 1 2 2 3 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Traps Triggered 34 | . . . 1 . 5 3 . . 1 . . . . . . . . 2 . . . 8 1 4 7 1 1 Indirectly 8 | . . . . . 1 . . . . . . . . . . . . 1 . . . 6 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Machines Disabled 40 | . . . . . 1 1 . . . 1 . . . . . 1 1 5 1 2 5 2 8 . 3 4 5 Max in Single Turn 2 | . . . . . 1 1 . . . 1 . . . . . 1 1 2 1 . 1 1 1 . 1 1 1 Garrison Access 9 | . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . 2 1 . 2 Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Machines Accessed 126 | . 8 1 4 . 9 2 3 2 10 1 13 2 1 2 4 . 5 8 1 . 6 6 . 11 10 10 7 Terminals 85 | . 6 1 4 . 6 2 1 2 5 1 5 2 . 1 . . 3 8 1 . 6 2 . 7 7 10 5 Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Repair Stations 6 | . 1 . . . 2 . 1 . 1 . . . . . . . . . . . . . . . 1 . . Recycling Units 13 | . 1 . . . . . . . 2 . 7 . . . . . 1 . . . . 1 . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 11 | . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . 2 . 2 1 . 2 Total Hacks 314 | . 27 1 12 . 26 3 17 2 17 2 32 7 1 2 17 . 7 21 1 . 12 6 . 33 25 29 14 Successful 165 | . 16 . 7 . 17 1 15 2 7 1 16 2 1 2 17 . 3 7 . . 8 4 . 11 9 14 5 Failed 149 | . 11 1 5 . 9 2 2 . 10 1 16 5 . . . . 4 14 1 . 4 2 . 22 16 15 9 Catastrophic 42 | . 2 1 . . 1 1 . . 6 . 2 3 . . . . 3 . 1 . . 2 . 8 3 3 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 165 | . 23 1 9 . 17 . 3 . 10 3 18 3 . . . . 2 8 1 . 11 3 . 20 15 15 3 Terminals 218 | . 24 1 12 . 22 3 3 2 11 2 10 7 . 1 . . 4 21 1 . 12 2 . 24 16 29 11 Fabricators 5 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 3 . . . Repair Stations 25 | . 1 . . . 3 . 13 . 2 . . . . . . . . . . . . . . . 6 . . Recycling Units 30 | . 2 . . . . . . . 2 . 20 . . . . . 1 . . . . 1 . 4 . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access 13 | . . . . . 1 . 1 . 1 . . . . . . . 2 . . . . 2 . 2 1 . 3 Terminal Hacks 65 | . 8 . 2 . 5 1 . 2 1 . 2 1 1 2 17 . 1 4 . . 3 . . 3 1 9 2 Record 6 | . . . . . . . . . . . . . . 1 5 . . . . . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . Open Door 12 | . . . . . . . . 1 . . . . 1 1 . . 1 3 . . . . . . 1 4 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 4 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 8 | . . . . . 2 . . . . . . . . . . . . 1 . . 1 . . 1 . 2 1 Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . . . . . 2 . 12 . 2 . . . . . . . . . . . . . . . 2 . . Scan Component 9 | . . . . . 1 . 6 . 1 . . . . . . . . . . . . . . . 1 . . Repair 9 | . . . . . 1 . 6 . 1 . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 9 | . 1 . . . . . . . 1 . 6 . . . . . . . . . . 1 . . . . . Retrieve Components 9 | . 1 . . . . . . . 1 . 6 . . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . . 1 . 1 . 1 . . . . . . . 2 . . . . 2 . 2 1 . 2 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 9 | . . . . . . . . . 1 . . . . . . . 1 . . . . 2 . 2 1 . 2 Coupler Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 61 | . 7 . 5 . 9 . 2 . 2 1 8 1 . . . . . 3 . . 5 1 . 6 5 5 1 Terminals 55 | . 7 . 5 . 9 . 2 . 2 1 4 1 . . . . . 3 . . 5 . . 6 4 5 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 15 | . 2 . 1 . 3 . 1 . . . 1 . . . . . . . . . . . . 2 1 3 1 Skim 34 | . 5 . 4 . 6 . 1 . 2 1 3 1 . . . . . 3 . . . . . 3 3 2 . Sabotage 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Download 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 8 1 4 . 9 1 2 1 9 2 9 2 . . . . 3 7 1 . 3 2 . 7 7 7 6 Full Trace Events 8 | . . . . . 1 . . . . . 3 1 . . . . . . . . 1 . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . . . 1 . 6 . 1 . . . . . . . . . . . . . . . 1 . . Time 394 | . . . . . 32 . 216 . 38 . . . . . . . . . . . . . . . 108 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 1 . . . . . . . 1 . 11 . . . . . . . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . . . 4 . . . . . . 18 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Total Allies 47 | . . 4 . . . . . 1 . . 4 . . . . . . 26 5 . . 3 . 4 . . . Largest Group 16 | . . 4 2 . . . . 1 . . 4 . . . . . . 13 16 13 . 3 . 3 1 . . Highest-Rated Group 1071 | . . 71 24 . . . . 31 . . 78 . . . . . . 683 1071 822 . 138 . 138 10 . . Highest-Rated Ally 159 | . . 31 16 . . . . 31 . . 30 . . . . . . 159 159 96 . 46 . 46 10 . . Total Orders 12 | . . . . . . . . . . . . . . . . . 3 2 4 3 . . . . . . . STAY 5 | . . . . . . . . . . . . . . . . . . 1 2 2 . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 317 | . . 15 1 . . . . 14 . . 10 . . . . . . 171 47 43 . 5 . 11 . . . Total Damage 7941 | . . 98 12 . . . . 188 . . 150 . . . . . . 5040 1112 1025 . 94 . 222 . . . Kills 49 | . . 4 . . . . . 5 . . 2 . . . . . . 27 7 3 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . . 2 1 . 2 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Turns Passed 38643 | 73 1115 1055 539 818 1752 2091 683 1039 1490 473 2476 567 1090 939 269 1375 1017 1693 460 203 1458 3868 506 1621 5090 2552 2331 Spaces Moved 23981 | 40 605 558 249 481 873 1073 223 516 719 177 1264 330 758 672 176 945 812 931 205 112 911 2275 447 1916 4036 1440 1237 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8399 | 37 605 558 249 481 411 1073 223 516 719 177 583 . . . . . . 329 150 . 75 1129 . . 869 . 215 Legs 12468 | . . . . . . . . . . . 681 330 3 . . 736 812 602 55 112 836 665 447 1916 2811 1440 1022 Wheels 536 | . . . . . 462 . . . . . . . . . . . . . . . . . . . 74 . . Hover 1812 | . . . . . . . . . . . . . 755 672 176 209 . . . . . . . . . . . Flight 763 | . . . . . . . . . . . . . . . . . . . . . . 481 . . 282 . . Fastest Speed 50 | 50 160 160 160 160 110 170 170 170 170 170 102 102 132 132 132 94 94 94 94 94 94 57 57 57 57 121 121 Average Speed 117 | 151 160 160 165 160 142 170 170 170 170 170 145 137 132 132 132 103 94 94 94 94 94 124 57 57 88 121 134 Slowest Speed 330 | 160 160 160 240 160 250 250 170 170 170 170 330 207 207 132 181 181 94 94 94 94 94 202 57 57 246 121 216 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 Exploration Rate (%) 60 | 4 93 98 24 97 51 96 31 66 25 33 99 8 80 85 60 82 25 89 77 79 47 69 50 35 98 64 27 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 10 | . 1 . . 1 . . . . . . 3 . . 1 3 1 . . . . . . . . . . . Known Exits Taken 19 | . . 1 1 . 1 . 1 . 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 . . . . . 1 1 . . . . . . 1 . . . . . . . . . Scrap Searched 11 | . . 1 . 2 . . . . . . . . 2 4 . 2 . . . . . . . . . . . Spaces Dug 126 | . . . . . . . . . 3 . . 2 7 . . 11 7 7 . . 14 5 7 14 11 9 29 Terrain Destroyed 521 | . . . . . 17 4 22 26 3 . 1 2 16 1 . 69 13 18 6 3 58 43 15 27 17 73 87 Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Projectile 328 | . . . . . . . . . . . 1 2 16 1 . 26 13 10 6 3 58 26 15 27 16 48 60 AOE 188 | . . . . . 17 4 22 26 . . . . . . . 43 . 8 . . . 17 . . . 24 27 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Sto Rec Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Total 32528 | 50 722 717 330 503 1178 1219 485 603 917 286 1866 440 821 706 206 1280 1035 1641 463 188 1362 3170 621 2363 5527 2073 1756 Wait 5938 | . 71 148 29 3 139 26 230 27 124 68 510 85 28 19 2 247 150 440 204 44 321 711 78 343 1133 410 348 Move 23951 | 39 604 557 248 480 872 1071 222 514 718 176 1263 329 757 671 175 944 811 930 204 111 910 2274 446 1915 4035 1439 1236 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 282 | 5 16 4 7 2 12 8 1 1 10 1 3 5 . . 4 3 15 2 9 1 1 19 8 7 106 13 19 Fast Attach 138 | 5 1 . 1 . 8 2 6 1 6 3 8 3 2 . 7 6 8 7 5 4 1 13 4 7 9 18 3 Attach 63 | 1 . . 3 . 5 3 . . 5 . 1 3 . . 2 2 2 1 . . . 5 1 2 4 12 11 Detach 16 | . . . . . . . . . . 1 1 . . . . 1 . . 1 . . . . 1 . 6 5 Swap 299 | . 3 . 6 1 16 23 3 9 7 5 2 4 6 2 2 14 5 28 9 . 30 25 8 7 45 34 5 Drop 391 | . 8 4 10 3 19 16 2 6 14 5 18 6 3 . 10 11 18 14 19 5 1 31 10 10 111 18 19 Fire 1243 | . 19 4 26 14 107 70 21 45 30 27 25 5 25 14 . 52 26 68 12 22 98 90 66 71 73 123 110 Melee 8 | . . . . . . . . . 3 . . . . . 4 . . . . 1 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 11 . . Rewire 184 | . . . . . . . . . . . 35 . . . . . . 149 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / Exi) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / *Sto / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 4) 581 | -10/Materials | Discovered new exit (range 5) 641 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Learned location of Mines (-9) 741 | -10/Materials | Discovered new exit (range 6) 752 | -10/Materials | Learned Storage emergency access door positions 785 | -10/Materials | Learned Storage garrison access intel 817 | -10/Materials | Learned location of 2 exits from Mines 837 | -10/Materials | Learned Storage trap positions 869 | -10/Materials | Learned location of 2 exits from Mines 1189 | -10/Materials | Entered Mines 1190 | -10/Mines | Identified exit to Materials 1190 | -10/Mines | Identified exit to Subcaves 1207 | -10/Mines | Met a Derelict bent on vengeance 1245 | -10/Mines | Learned Materials security intel 1296 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1301 | -10/Mines | Learned Materials non-interactive machine intel 1702 | -10/Mines | Assembled infested the area 1882 | -10/Mines | Received a Mining Laser from a helpful Derelict 2244 | -10/Mines | Entered Materials 2244 | -9/Materials | Accompanied by 2 allies 2244 | -9/Materials | Evolved 2 slots: Utility x2 2246 | -9/Materials | Loaded intel: 31 non-interactive machine locations 2542 | -9/Materials | Discovered new exit (range 13) 2589 | -9/Materials | Identified exit to Mines 2673 | -9/Materials | Build established: Scavenger-Mutant 2783 | -9/Materials | Entered Mines 2784 | -9/Mines | Identified exit to Exiles 2921 | -9/Mines | Learned location of Storage (-7) 2960 | -9/Mines | Discovered new exit (range 10) 3099 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3334 | -9/Mines | Discovered new exit (range 15) 3601 | -9/Mines | Entered Materials 3601 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4043 | -8/Materials | Repaired Particle Gun 4158 | -8/Materials | Build established: Mutant 4630 | -8/Materials | Build established: Scavenger-Mutant 4830 | -8/Materials | Discovered new exit (range 10) 5061 | -8/Materials | Build established: Mutant 5341 | -8/Materials | Identified exit to Garrison 5352 | -8/Materials | Learned 2 Storage zone layouts 5353 | -8/Materials | Entered Garrison 5353 | -8/Garrison | Warlord forces raided the area 5393 | -8/Garrison | Triggered checkpoint 5448 | -8/Garrison | Triggered checkpoint 5453 | -8/Garrison | Triggered checkpoint 5551 | -8/Garrison | Triggered checkpoint 5569 | -8/Garrison | Triggered checkpoint 5689 | -8/Garrison | Warlord forces retreated 5704 | -8/Garrison | Discovered new exit (range 8) 5739 | -8/Garrison | Triggered checkpoint 5792 | -8/Garrison | Build established: Scavenger-Mutant 5893 | -8/Garrison | Discovered new exit (range 14) 6205 | -8/Garrison | Triggered checkpoint 6343 | -8/Garrison | Build established: Mutant 6414 | -8/Garrison | Discovered new exit (range 8) 6435 | -8/Garrison | Triggered checkpoint 6937 | -8/Garrison | Installed Relay Interface Framework 7444 | -8/Garrison | Entered Materials 7500 | -8/Materials | Build established: Scavenger-Mutant 7520 | -8/Materials | Repaired Arm. Treads 7559 | -8/Materials | Repaired Arm. Treads 7599 | -8/Materials | Repaired Arm. Treads 7632 | -8/Materials | Repaired Particle Gun 7672 | -8/Materials | Repaired Reactive Plating 7705 | -8/Materials | Repaired Beam Rifle 7919 | -8/Materials | Core integrity fell below 50% 8085 | -8/Materials | Identified exit to Garrison 8127 | -8/Materials | Entered Garrison 8359 | -8/Garrison | Triggered checkpoint 8446 | -8/Garrison | Discovered new exit (range 12) 8527 | -8/Garrison | Triggered checkpoint 8670 | -8/Garrison | Rescued a captive Derelict 8742 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 8835 | -8/Garrison | Triggered checkpoint 8921 | -8/Garrison | Triggered checkpoint 8994 | -8/Garrison | Learned Factory security intel 9136 | -8/Garrison | Discovered new exit (range 10) 9166 | -8/Garrison | Entered Factory 9166 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9210 | -7/Factory | Identified exit to Storage 9210 | -7/Factory | Identified exit to Lower Caves 9279 | -7/Factory | Repaired Reactive Plating 9421 | -7/Factory | Garrison activated, responded to threat 9458 | -7/Factory | Build established: Scavenger-Gunner 10330 | -7/Factory | Discovered new exit (range 8) 10656 | -7/Factory | Entered Storage 10658 | -7/Storage | Loaded intel: 13 trap records 10706 | -7/Storage | Build established: Mutant 11072 | -7/Storage | Build established: Gunner 11098 | -7/Storage | Used back door to open Recycling access 11098 | -7/Storage | Discovered new exit (range 5) 11129 | -7/Storage | Entered Recycling 11821 | -7/Recycling | Discovered new exit (range 5) 12027 | -7/Recycling | Lost 3 allies 12192 | -7/Recycling | Scanned before Scraplab entrance 12236 | -7/Recycling | Angered Scraplab inhabitants 12292 | -7/Recycling | Found Prototype Device 12292 | -7/Recycling | Identified Scrap Engine 12928 | -7/Recycling | Build established: Construct 13605 | -7/Recycling | Entered Factory 13605 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 13759 | -5/Factory | Identified exit to Upper Caves 14141 | -5/Factory | Build established: Skirmisher 14172 | -5/Factory | Entered Upper Caves 14328 | -5/Upper Caves | Found DCF Scrap (17 items) 14403 | -5/Upper Caves | Spotted B-75 Beast 14486 | -5/Upper Caves | Build established: Scout 14725 | -5/Upper Caves | Learned Factory trap positions 14815 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15068 | -5/Upper Caves | Encountered a Warlord checkpoint 15068 | -5/Upper Caves | Discovered new exit (range 8) 15251 | -5/Upper Caves | Identified exit to Upper Caves 15262 | -5/Upper Caves | Entered another Upper Caves area 15444 | -5/Upper Caves | Discovered new exit (range 5) 15460 | -5/Upper Caves | Identified exit to Factory 15888 | -5/Upper Caves | Discovered new exit (range 18) 16122 | -5/Upper Caves | Identified exit to Zhirov 16201 | -5/Upper Caves | Entered Zhirov 16202 | -5/Zhirov | Discovered new exit (range 4) 16226 | -5/Zhirov | Met Zhirov 16255 | -5/Zhirov | Learned location of Command (-1) 16255 | -5/Zhirov | Learned location of Testing (-3) 16255 | -5/Zhirov | Learned location of Quarantine (-2) 16263 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16283 | -5/Zhirov | Found Alien Artifact 16283 | -5/Zhirov | Identified Integrated Dissipator 16283 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16303 | -5/Zhirov | Found Alien Artifact 16467 | -5/Zhirov | Identified exit to Proximity Caves 16470 | -5/Zhirov | Entered Proximity Caves 16943 | -4/Proximity Caves | Spotted B-86 Titan 17073 | -4/Proximity Caves | Build established: Construct 17251 | -4/Proximity Caves | Learned 4 Research zone layouts 17297 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17521 | -4/Proximity Caves | Found Alien Artifact 17691 | -4/Proximity Caves | Discovered exit to Factory (range 12) 17845 | -4/Proximity Caves | Entered Factory 17845 | -4/Factory | Evolved 2 slots: Utility x2 17846 | -4/Factory | Loaded intel: 112 trap records 18468 | -4/Factory | Spotted B-86 Titan 18596 | -4/Factory | Found Prototype Processor 18747 | -4/Factory | Discovered new exit (range 31) 18859 | -4/Factory | Discovered new exit (range 6) 18861 | -4/Factory | Identified exit to Extension 18862 | -4/Factory | Entered Extension 19405 | -4/Extension | Rescued a captive Derelict 19617 | -4/Extension | Lost 3 allies 19856 | -4/Extension | Spotted B-86 Titan 19867 | -4/Extension | Spotted B-86 Titan 19869 | -4/Extension | Destroyed B-86 Titan 19887 | -4/Extension | Disrupted transfer network 19889 | -4/Extension | Allies destroyed B-86 Titan 19927 | -4/Extension | Lost 5 allies 20217 | -4/Extension | Rescued A7 20291 | -4/Extension | Rescued a captive Derelict 20292 | -4/Extension | Rescued a captive Derelict 20362 | -4/Extension | First assault squad dispatched 20416 | -4/Extension | Energy Cycler disabled 20416 | -4/Extension | Rescued a captive Derelict 20417 | -4/Extension | Rescued a captive Derelict 20417 | -4/Extension | Rescued a captive Derelict 20418 | -4/Extension | Rescued a captive Derelict 20512 | -4/Extension | Discovered new exit (range 10) 20513 | -4/Extension | Discovered new exit (range 6) 20555 | -4/Extension | Entered Cetus 20555 | -4/Cetus | Accompanied by 12 allies (A7) 20560 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 20572 | -4/Cetus | Spotted Cetus Guard 20572 | -4/Cetus | Spotted Cetus Guard 20573 | -4/Cetus | Spotted Cetus Guard 20574 | -4/Cetus | Spotted Cetus Guard 20574 | -4/Cetus | Allies destroyed Cetus Guard 20581 | -4/Cetus | Allies destroyed Cetus Guard 20589 | -4/Cetus | Allies destroyed Cetus Guard 20591 | -4/Cetus | Allies destroyed Cetus Guard 20661 | -4/Cetus | Build established: Commander-Construct 20664 | -4/Cetus | Started Cetus Manufacturing Module 20689 | -4/Cetus | Manufactured an Enhanced Grunt 20714 | -4/Cetus | Manufactured an Enhanced Grunt 20739 | -4/Cetus | Manufactured an Enhanced Grunt 20764 | -4/Cetus | Manufactured an Enhanced Grunt 20789 | -4/Cetus | Manufactured an Enhanced Grunt 20802 | -4/Cetus | Discovered new exit (range 20) 20837 | -4/Cetus | Spotted Cetus Guard 20837 | -4/Cetus | Spotted Cetus Guard 20839 | -4/Cetus | Spotted Cetus Guard 20840 | -4/Cetus | Spotted Cetus Guard 20846 | -4/Cetus | Destroyed Cetus Guard 20849 | -4/Cetus | Destroyed Cetus Guard 20851 | -4/Cetus | Destroyed Cetus Guard 20856 | -4/Cetus | Allies destroyed Cetus Guard 20861 | -4/Cetus | Discovered new exit (range 20) 20942 | -4/Cetus | Met Revision 17 20960 | -4/Cetus | Identified Exp. Signal Interpreter 20998 | -4/Cetus | Identified exit to Archives 21015 | -4/Cetus | Entered Archives 21015 | -4/Archives | Accompanied by 14 allies (A7) 21064 | -4/Archives | Discovered new exit (range 20) 21073 | -4/Archives | Discovered new exit (range 19) 21100 | -4/Archives | Discovered new exit (range 20) 21217 | -4/Archives | Identified exit to Hub_04(d) 21218 | -4/Archives | Entered Hub_04(d) 21317 | -4/Hub_04(d) | Identified exit to Research 21521 | -4/Hub_04(d) | Build established: Scavenger-Construct 22632 | -4/Hub_04(d) | Network Hub disabled 22636 | -4/Hub_04(d) | Spotted Lightning 22636 | -4/Hub_04(d) | Spotted Lightning 22636 | -4/Hub_04(d) | Spotted Lightning 22636 | -4/Hub_04(d) | Spotted Lightning 22676 | -4/Hub_04(d) | Entered Research 22676 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22876 | -3/Research | Revision forces began assault on 0b10 22905 | -3/Research | Met up with Revision 17++ 22933 | -3/Research | Spotted B-86 Titan 23192 | -3/Research | Build established: Construct 23376 | -3/Research | Research terminal network offline 23560 | -3/Research | Found Prototype Device 23566 | -3/Research | Identified Exp. Focal Shield 24020 | -3/Research | Discovered new exit (range 5) 24024 | -3/Research | Identified exit to Testing 24048 | -3/Research | Spotted Striker 24086 | -3/Research | Lost 3 allies 24150 | -3/Research | Lost 3 allies 24750 | -3/Research | Discovered exit to Testing (range 6) 25166 | -3/Research | Discovered new exit (range 20) 25383 | -3/Research | Spotted Striker 25400 | -3/Research | Destroyed Striker 25427 | -3/Research | Discovered new exit (range 12) 25836 | -3/Research | Identified exit to Armory 25862 | -3/Research | Spotted Striker 25865 | -3/Research | Spotted Striker 25894 | -3/Research | Destroyed Striker 25900 | -3/Research | Spotted Striker 25914 | -3/Research | Destroyed Striker 25974 | -3/Research | Spotted Striker 26000 | -3/Research | Destroyed Striker 26173 | -3/Research | Discovered new exit (range 19) 26197 | -3/Research | Spotted Striker 26202 | -3/Research | Destroyed Striker 26221 | -3/Research | Spotted Striker 26275 | -3/Research | Build established: Scavenger-Construct 26333 | -3/Research | Spotted Striker 26333 | -3/Research | Spotted Striker 26341 | -3/Research | Lost 4 allies 26497 | -3/Research | Identified Transdimensional Reconstructor 26497 | -3/Research | Warped through subspace 26497 | -3/Research | Spotted Striker 26497 | -3/Research | Spotted Striker 26497 | -3/Research | Spotted Striker 26498 | -3/Research | Spotted Executioner 26502 | -3/Research | Spotted Striker 26502 | -3/Research | Spotted Executioner 26535 | -3/Research | Spotted Striker 26544 | -3/Research | Entered Testing 26598 | -3/Testing | Found Prototype Energy Cannon 26598 | -3/Testing | Identified Null Cannon 26760 | -3/Testing | Found Prototype Ballistic Gun 26760 | -3/Testing | Identified Hyp. Multirail 26819 | -3/Testing | First assault squad dispatched 26827 | -3/Testing | System corruption reached 10% 26907 | -3/Testing | Build established: Construct 26936 | -3/Testing | Discovered new exit (range 19) 27040 | -3/Testing | Identified exit to Research 27050 | -3/Testing | Entered Research 27050 | -2/Research | Evolved 2 slots: Utility x2 27378 | -2/Research | Allied Derelicts emerged from ambush trap array 27839 | -2/Research | Identified exit to Quarantine 28253 | -2/Research | Spotted B-90 Cyclops 28259 | -2/Research | Found Prototype Device 28558 | -2/Research | Identified Beam Splitter 28671 | -2/Research | Entered Quarantine 28671 | -2/Quarantine | Accompanied by 1 ally 28819 | -2/Quarantine | Found Prototype Launcher 28821 | -2/Quarantine | Identified Ragnarok Missile Launcher 28844 | -2/Quarantine | Found Unknown Protection 28844 | -2/Quarantine | Identified Imp. Powered Armor 28851 | -2/Quarantine | Found Prototype Device 28877 | -2/Quarantine | Identified Adv. Particle Accelerator 29024 | -2/Quarantine | Found Prototype Processor 29029 | -2/Quarantine | Identified Exp. Targeting Computer 29052 | -2/Quarantine | Found Prototype Launcher 29066 | -2/Quarantine | Identified Point Singularity Launcher 29113 | -2/Quarantine | Discovered new exit (range 8) 29423 | -2/Quarantine | Cryocooling Duct disabled 29429 | -2/Quarantine | Cryocooling Duct disabled 29438 | -2/Quarantine | Ambient heat levels rising (+20) 29438 | -2/Quarantine | Non-combat units ordered to evacuate 29444 | -2/Quarantine | Ambient heat levels rising (+20) 29444 | -2/Quarantine | Combat units ordered to evacuate 29544 | -2/Quarantine | Quarantine Guard activated 29643 | -2/Quarantine | Repaired Centrium Medium Armor Plating 29729 | -2/Quarantine | Spotted Quarantine Guard 29735 | -2/Quarantine | Destroyed Quarantine Guard 29749 | -2/Quarantine | Spotted Quarantine Guard 29756 | -2/Quarantine | Destroyed Quarantine Guard 29780 | -2/Quarantine | Spotted Quarantine Guard 29971 | -2/Quarantine | Spotted Quarantine Guard 29976 | -2/Quarantine | Destroyed Quarantine Guard 30032 | -2/Quarantine | Spotted Quarantine Guard 30032 | -2/Quarantine | Spotted Quarantine Guard 30054 | -2/Quarantine | Destroyed Quarantine Guard 30086 | -2/Quarantine | Spotted Quarantine Guard 30145 | -2/Quarantine | Destroyed Quarantine Guard 30149 | -2/Quarantine | Destroyed Quarantine Guard 30198 | -2/Quarantine | Destroyed Quarantine Guard 30229 | -2/Quarantine | Destroyed Quarantine Guard 30233 | -2/Quarantine | Identified exit to Access 30314 | -2/Quarantine | Spotted Quarantine Guard 30321 | -2/Quarantine | Destroyed Quarantine Guard 30351 | -2/Quarantine | Spotted Quarantine Guard 30354 | -2/Quarantine | Destroyed Quarantine Guard 30425 | -2/Quarantine | Found Alien Artifact 30425 | -2/Quarantine | Identified Core Reset Matrix 30425 | -2/Quarantine | Identified Dimensional Node Initializer 30425 | -2/Quarantine | Used Core Reset Matrix 30429 | -2/Quarantine | Detected hypermatrix surge 30429 | -2/Quarantine | Sensed 18 artifacts in vicinity 30469 | -2/Quarantine | Build established: Skirmisher 30665 | -2/Quarantine | Spotted Quarantine Guard 30670 | -2/Quarantine | Destroyed Quarantine Guard 30827 | -2/Quarantine | Build established: Construct 31244 | -2/Quarantine | Discovered exit to Access (range 8) 33017 | -2/Quarantine | Found Subatomic Replicator 33610 | -2/Quarantine | Spotted Fortress 33692 | -2/Quarantine | Discovered new exit (range 6) 33692 | -2/Quarantine | Spotted Quarantine Guard 33710 | -2/Quarantine | Destroyed Quarantine Guard 33753 | -2/Quarantine | Identified exit to Section 7 33761 | -2/Quarantine | Entered Section 7 33762 | -2/Section 7 | Sensed 22 artifacts in vicinity 34011 | -2/Section 7 | Found Unknown Device 34011 | -2/Section 7 | Identified Quantum Capacitor 34522 | -2/Section 7 | Destroyed 7 combat bots 34661 | -2/Section 7 | Spotted Executioner 34661 | -2/Section 7 | Spotted Executioner 34721 | -2/Section 7 | Destroyed Executioner 34762 | -2/Section 7 | Destroyed Executioner 34776 | -2/Section 7 | Found Transdimensional Reconstructor 34911 | -2/Section 7 | Spotted B-99 Colossus 34994 | -2/Section 7 | Found LRC Storage 34994 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 35126 | -2/Section 7 | Found Core Expander 35126 | -2/Section 7 | Installed Core Expander, added new Power slot 35364 | -2/Section 7 | Found Transdimensional Reconstructor 35367 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 35406 | -2/Section 7 | Build established: Alien-Skirmisher 35442 | -2/Section 7 | Spotted Executioner 35445 | -2/Section 7 | Spotted Executioner 35462 | -2/Section 7 | Destroyed Executioner 35470 | -2/Section 7 | Destroyed Executioner 35564 | -2/Section 7 | System corruption reached 10% 35567 | -2/Section 7 | Door terminal overloaded 35570 | -2/Section 7 | Warped through subspace 35571 | -2/Section 7 | Warped through subspace 35638 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 35687 | -2/Section 7 | Found Matter Drive 36042 | -2/Section 7 | First assault squad dispatched 36247 | -2/Section 7 | Found Integrated Mediator 36247 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 36290 | -2/Section 7 | Discovered exit to Access (range 14) 36313 | -2/Section 7 | Entered Access 36313 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 36563 | -1/Access | First assault squad dispatched 36567 | -1/Access | Warped through subspace 36607 | -1/Access | Build established: Alien-Tank 36945 | -1/Access | Spotted B-99 Colossus 37231 | -1/Access | Build established: Alien-Skirmisher 38632 | -1/Access | Discovered new exit (range 8) 38643 | -1/Access | Identified exit to Surface 38644 | *** | Heading to fleet! Last Messages --------------- 38520_ R-10 Processor collects Unknown Storage. 38521_ U-05 Engineer builds a Wall. 38563_ ALERT: Significant disruption in Zone 9H, multiple assault carriers dispatched. 38568_ U-05 Engineer builds a Wall. 38576_ Dropped ECM Suite. 38584_ System corrupted: Energy discharge (-129). 38609_ System corrupted: Component data lost. 38619_ K-01 Serf cleans the Terminal. 38627_ C-30 ARC bursts open, deploying its payload. 38627_ G-73 Enforcer unfolds itself. 38627_ L-61 Swordsman unfolds itself. 38628_ K-01 Serf collects debris. 38630_ Sealed Barrier breached. 38631_ K-01 Serf collects debris. 38632_ Main Access Shell breached. 38632_ EXIT=FOUND 38635_ K-01 Serf collects debris. 38638_ Critical hit (Burn: +37). 38643_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????????????????# # ######### | | ???????????????????????# # ##????#?? | | ????????????????????? ########+###### #???????? | | ??????????????????????# #???????# | | ??????????????????????# #?#?????? | | ??????????????????????# #???#???? | | ??????????????????????+ ! #???????? | | ??????????????? ??????# ########## ###???????# | | ??????????????????????# ?????????# #???????? | | ??????????????????????# ??????????# #?# ?? ? ! | | ????????????????????? ???????????# #?????? ? | | ???????????????????# ???? ??????# #????? ?? | | ???????????????????# ????????????# #???? ??? | | ???????????????????# ?????????????# #???? ??? | | ???????????????????# BB????BB?#?????# #????? ???? | | ???????????????????# BB????BB???????#t #?????? ? ? | | ???????????????????# ???????????????# #?????? ? | | ???????????????????#????????????????# ########### | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# + | | ????????????????????????????????????# # | | ??????????????????????""""""????????# # | | ??????????????????????" "????????#ku# | | ??????????????????????" "" "??##????# ####"###### | | ?????????????BB????#??" "@ "? #?????# #??######## | | ?????????????BB????# ?" " #?????# ##?# | | ???????????????????# """ "" #?????# #??# | | ???????????????????# #?????# #??# | | ???????R???????????# #?????# #??# | | ???????????????????"""""" """""?????# #??#]! | | ???????????????????#"" #?????# #??#]! | | ???????????????????#"" #?????# #??#] | | ???????????????????#"" g #?????# #### | | ???????????????????#T #?????# ## # [ | | ???????????????????#"" g #?????# #?## = | | ???????????????????#"" #?????# #?## | | ????????????????####""g ####### ##########+ | | ??????????? ek lk | | ?????????? | | ????????????##+################################### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# " | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 100 Energy Generation 64 Energy Capacity 1164 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 625 Resistance: KI 25 Resistance: TH 75 Resistance: EM 25 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 87 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix LRC Storage Core Expander Integrated Mediator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyLightpackDrive Manual? 0 Play Time 04:33:52 Cumulative 1425.6 hours Start 2024.08.14 @ 10:53:17 End 2024.08.14 @ 17:00:05 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1032 Rogue 992 Adventurer 40 Explorer 0 Win Type 2 Total 180 Types 79/8/67/2/1/4/16/2/1 Lore% 92 Gallery% 95 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27b1618a-5fca-49a3-a1e3-40182a4b4e49