Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.19 @ 01:33:42 Player: jumpy Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (37) 185 Value Destroyed (905) 905 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7970 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 36/300 Energy 99/100 System Corruption 11% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Medium Armor Plating Powered Armor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Point Defense Array Improved Corruption Screen > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Field Propulsion Drive Impulse Thruster Impulse Thruster Medium Armor Plating Powered Armor [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . . 2 2 2 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . 2 . 1 . . . . . . . . Utility 8 | . . . 2 . 2 1 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 85 | 8 1 6 10 15 3 5 1 1 . 2 5 8 . 20 Power 20 | 1 1 3 1 3 . 3 . . . . 2 1 . 5 Engine 9 | 1 1 3 1 1 . . . . . . . 1 . 1 Core 8 | . . . . 2 . 2 . . . . 2 . . 2 Reactor 3 | . . . . . . 1 . . . . . . . 2 Propulsion 28 | 2 . 2 3 5 . 1 . . . . 1 4 . 10 Treads 7 | 2 . 2 3 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 19 | . . . . 5 . 1 . . . . 1 3 . 9 Utility 24 | 2 . . 4 4 3 1 1 1 . . 1 2 . 5 Device 9 | 1 . . 1 . 3 . . 1 . . 1 . . 2 Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 7 | . . . 1 1 . . 1 . . . . 1 . 3 Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . 1 3 . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 13 | 3 . 1 2 3 . . . . . 2 1 1 . . Energy Gun 1 | 1 . . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . 1 . . . . Ballistic Gun 7 | 2 . 1 1 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . . . 2 . . . . Parts Lost 39 | . . 5 1 1 . . 2 . 1 1 10 2 . 16 Power 5 | . . 1 . . . . . . . . 2 . . 2 Propulsion 18 | . . 2 . . . . 1 . . . 5 1 . 9 Utility 9 | . . . . 1 . . 1 . 1 . 2 . . 4 Weapon 7 | . . 2 1 . . . . . . 1 1 1 . 1 Highest Loss Streak 10 | . . 4 1 1 . . 1 . 1 1 10 2 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 89 97 91 92 92 83 76 75 66 39 30 42 46 Engine 4 | . 14 7 11 3 . . . . . . . 1 . . Core 2 | . . . . 4 7 6 5 5 5 5 3 3 . 1 Treads 11 | . 28 27 22 4 . . . . . . . . . . Flight 10 | . . . . 26 30 33 27 23 23 23 7 2 15 13 Device 11 | . 14 14 21 10 16 20 14 11 10 5 1 . . 3 Storage 5 | . 14 14 11 3 . . . . . . . . . . Processor 10 | . . . 10 12 15 13 16 17 17 17 17 15 15 18 Protection 2 | . . . . 8 5 5 5 5 5 5 1 1 5 2 Energy Cannon 1 | . . . 9 2 . . . . . . . . . . Ballistic Gun 12 | . 28 25 10 14 15 13 11 11 11 6 1 . . . Peak Build Rating 80 | 7 7 8 20 23 28 33 38 38 29 36 27 37 37 80 Average Rating 22 | 5 7 7 18 21 24 30 35 29 28 27 16 19 37 54 On Entrance 21 | . 7 7 7 20 23 26 32 33 29 28 27 12 37 37 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 35 | 13 15 17 35 35 20 20 20 16 16 15 14 21 6 25 Greatest Support 40 | 40 40 40 40 40 16 20 20 16 16 16 16 21 21 35 Greatest Overweight (x) 8 | 2 . 3 . 8 1 . . . . . 2 6 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 10 8 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 6 8 8 10 4 3 4 4 4 5 4 3 2 5 Average Carried 4 | 2 4 6 6 4 3 2 3 4 4 4 3 2 2 3 Final Capacity 15 | 8 8 8 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 4 6 7 8 4 3 3 4 4 4 4 2 2 2 3 Class Distribution -------------------- 48% | Mutant 26% | Scavenger-Mutant 25% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Matter Collected 1199 | 251 . 285 173 150 . . . 110 . 51 39 38 . 102 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1278 | 125 32 140 473 265 . . . . . . 98 . . 145 Parts 86 | 15 2 . 30 19 . . . . . . 9 . . 11 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . 9 . . . Prevented 3 | . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 34 | . 1 9 12 7 . . . . . . 5 . . . Melee 1 | . . . . . . . . . . . 1 . . . Guns 20 | . 1 9 3 5 . . . . . . 2 . . . Cannons 11 | . . . 9 2 . . . . . . . . . . AOE 2 | . . . . . . . . . . . 2 . . . Classes Destroyed 10 | 1 1 2 2 1 . . . . . . . . . 3 Worker 3 | . . . . . . . . . . . . . . 3 Builder 1 | . . . . . . . . . . . . . . 1 Tunneler 5 | 5 . . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . 1 Swarmer 12 | . . . 3 4 . . . . . . 5 . . . Grunt 8 | . 1 . 5 2 . . . . . . . . . . Sentry 5 | . . . 4 1 . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . Best Kill Streak 5 | 2 1 1 3 5 . . . . . . 5 . . 3 Combat Bots Only 5 | . 1 1 3 5 . . . . . . 5 . . . Max Kills in Single Turn 1 | 1 1 1 1 1 . . . . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Hostile Shots Fired 541 | . 5 41 56 35 46 2 32 . 4 11 49 54 . 206 Missed 240 | . 2 8 16 12 31 1 20 . 1 6 14 27 . 102 Damage Taken 5413 | . 34 809 512 296 118 11 216 . 55 106 602 546 . 2108 Core 1812 | . . 97 85 45 30 . 36 . 15 42 291 292 . 879 Absorbed by Shields 38 | . . . . . 6 4 28 . . . . . . . Redirected to Shielding 103 | . . . . . . . 47 . . 15 41 . . . Regen/Repaired (Parts) 26 | . . . . 26 . . . . . . . . . . Core Remaining (%) 83 | 100 . 61 78 91 95 100 . . . . 61 . . . Volleys Fired 94 | 7 2 31 26 17 . . . . . . 11 . . . Largest 2 | 2 2 2 2 2 . . . . . . 1 . . . Hottest 88 | 40 40 40 88 88 . . . . . . 33 . . . Shots Fired 168 | 14 4 54 52 32 . . . 1 . . 11 . . . Gun 129 | 14 4 54 26 21 . . . 1 . . 9 . . . Cannon 37 | . . . 26 11 . . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . Kinetic 129 | 14 4 54 26 21 . . . 1 . . 9 . . . Thermal 37 | . . . 26 11 . . . . . . . . . . Explosive 2 | . . . . . . . . . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | 5 6 10 16 10 . . . . . . 7 . . . Robot Miss Streak 4 | 1 . 4 1 2 . . . . . . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 117 | 9 4 30 39 23 . . . . . . 5 . . 7 Core Hits 66 | 5 2 18 17 13 . . . . . . 7 . . 4 Critical Kills 2 | . . . . 1 . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . 1 . . . . . . 1 . . . Destroy 2 | . . . . 1 . . . . . . 1 . . . Melee Attacks 12 | . . . . . . . . . . . . 3 . 9 Impact . | . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . 3 . 9 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2256 | 110 49 361 694 325 . . . . . . 194 3 . 520 Guns 965 | 110 49 361 243 157 . . . . . . 45 . . . Cannons 617 | . . . 451 166 . . . . . . . . . . Explosions 144 | . . . . . . . . . . . 144 . . . Melee 504 | . . . . . . . . . . . . . . 504 Ramming 26 | . . . . 2 . . . . . . 5 3 . 16 Kinetic 965 | 110 49 361 243 157 . . . . . . 45 . . . Thermal 617 | . . . 451 166 . . . . . . . . . . Explosive 144 | . . . . . . . . . . . 144 . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 504 | . . . . . . . . . . . . . . 504 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 2 2 2 2 . . 9 11 Average Corruption 6 | . . . . . . . 2 2 2 2 . . 9 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . 4 Effects 30 | . . . . . . . . 3 6 . . . 1 20 Message Errors 6 | . . . . . . . . . 1 . . . 1 4 Matter Fused 6 | . . . . . . . . . 3 . . . . 3 Heat Flow Errors 8 | . . . . . . . . 2 2 . . . . 4 Energy Discharges 3 | . . . . . . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 Data Loss (major) 4 | . . . . . . . . . . . . . . 4 Misfires 1 | . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 71 | . . . . . . . . . . . 16 . . 55 Projectiles . | . . . . . . . . . . . . . . . Explosions 16 | . . . . . . . . . . . 16 . . . Melee 55 | . . . . . . . . . . . . . . 55 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 71 | . . . . 1 . . . . . . 61 1 . 8 Shots 2 | . . . . . . . . . . . 2 . . . Rammed 8 | . . 1 . 1 . . . . . . 2 3 . 1 Targets Rammed 8 | . . 1 . 1 . . . . . . 2 3 . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 262 | . . 8 210 132 10 . 9 262 113 11 . . . 231 Average Temperature 66 | . . 6 60 39 6 . 6 122 54 8 . . . 83 Received Heat Transfer 899 | . 18 140 210 90 30 . 66 . . 69 . 108 . 168 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . Heat Transferred 1110 | . . . 814 296 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Peak Influence 557 | 25 88 59 235 352 339 210 427 . . . . 142 94 557 Initial 165 | . 16 34 1 98 159 165 102 . . . . 72 49 65 Average 119 | 9 59 18 103 251 246 184 189 . . . . 72 68 255 Maximum Alert Level 2 | . . . 1 1 1 1 2 . . . . . . 2 Low Security (%) 77 | 100 100 100 89 19 25 94 66 . . . . 100 100 39 Level 1 19 | . . . 10 80 74 5 27 . . . . . . 40 Level 2 3 | . . . . . . . 5 . . . . . . 20 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 2 3 . . . . . . . 1 . 3 Investigation 3 | . . . . 1 . . . . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 6 | . 1 . 2 2 . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Distress Signals 9 | . 2 2 . 1 1 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 177 | . 3 17 13 11 7 4 20 . 14 9 12 10 6 51 Peak Tracking Total 18 | . 3 7 5 6 6 3 18 . 7 6 9 8 6 12 Tactical Retreats 37 | . 1 1 1 . 3 . 4 . 5 . 2 3 1 16 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Traps Triggered 3 | . . . . . . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . 1 5 2 . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Machines Accessed 14 | . 1 . 2 4 1 . 1 . . 2 . 1 . 2 Terminals 6 | . 1 . 2 2 1 . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . 1 Total Hacks 27 | . 1 . 3 12 1 . 1 . . 3 . 1 . 5 Successful 12 | . 1 . . 6 1 . . . . 3 . . . 1 Failed 15 | . . . 3 6 . . 1 . . . . 1 . 4 Catastrophic 3 | . . . 1 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 12 | . 1 . 3 4 . . . . . . . 2 . 2 Terminals 11 | . 1 . 3 6 1 . . . . . . . . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . Repair Stations 4 | . . . . 4 . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 . . . . . . . . . 2 Terminal Hacks 8 | . 1 . . 3 1 . . . . 3 . . . . Record 3 | . . . . 1 . . . . . 2 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . . . 1 3 . . 1 . . . . 1 . 2 Full Trace Events 3 | . . . . 2 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Turns Passed 5194 | 180 313 1154 740 384 179 141 180 180 287 172 185 395 40 664 Spaces Moved 6729 | 97 157 604 389 319 565 292 513 607 458 529 256 425 111 1407 Core 455 | 18 . 3 . . . . . . . . 79 199 . 156 Treads 1254 | 79 157 601 389 28 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . . 1 . . Hover 25 | . . . . . . . . . . . . . . 25 Flight 4994 | . . . . 291 565 292 513 607 458 529 177 225 111 1226 Fastest Speed 27 | 50 160 160 160 29 29 27 27 29 29 29 29 35 35 32 Average Speed 61 | 145 160 160 160 63 29 27 27 29 29 29 59 86 35 37 Slowest Speed 680 | 160 160 200 160 680 109 27 29 29 29 29 150 350 35 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . 6 15 3 7 4 2 4 . 4 . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 30 99 37 39 20 10 21 77 56 63 42 15 83 41 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . Scrap Searched 6 | . . 3 . . . . . 2 . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 10 | . . . . . . . . . . . 10 . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 10 | . . . . . . . . . . . 10 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Total 7545 | 119 215 738 455 463 564 349 543 606 609 543 278 440 111 1512 Wait 618 | 1 53 83 26 102 10 54 36 2 154 13 4 1 1 78 Move 6614 | 96 156 603 388 307 535 285 499 599 453 522 255 418 110 1388 Hop 46 | . . . . 5 14 3 6 3 2 2 . 3 . 8 Pick Up 26 | 5 2 8 1 4 . . 1 . . 1 . 1 . 3 Fast Attach 51 | 7 . 1 2 8 1 3 1 1 . 1 3 7 . 16 Attach 23 | 1 . 3 3 5 2 1 . . . 1 2 1 . 4 Detach 6 | 1 . . 1 . 1 . . . . 1 . . . 2 Swap 11 | . 1 2 5 2 . 1 . . . . . . . . Drop 36 | 1 1 6 3 12 1 2 . 1 . 2 1 3 . 3 Fire 94 | 7 2 31 26 17 . . . . . . 11 . . . Melee 12 | . . . . . . . . . . . . 3 . 9 Ram 7 | . . . . 1 . . . . . . 2 3 . 1 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 445 | -10/Materials | Identified exit to Mines 494 | -10/Materials | Entered Mines 520 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 667 | -10/Mines | Discovered new exit (range 6) 689 | -10/Mines | Assembled infested the area 694 | -10/Mines | Assisted by a Guerilla fighting off Assembled 793 | -10/Mines | Lost 4 parts (1p2n1w) 848 | -10/Mines | Learned location of Zion (-7) 969 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 973 | -10/Mines | Found Prototype Device 1032 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1156 | -10/Mines | Learned location of Storage (-9) 1248 | -10/Mines | Learned Materials terminal intel 1353 | -10/Mines | Discovered new exit (range 15) 1473 | -10/Mines | Learned location of 2 exits from Materials 1559 | -10/Mines | Build established: Scavenger-Mutant 1648 | -10/Mines | Entered Materials 1648 | -9/Materials | Evolved 2 slots: Utility x2 1649 | -9/Materials | Identified exit to Materials 1650 | -9/Materials | Loaded intel: 12 terminal locations 1672 | -9/Materials | Identified Exp. Sensor Array 2359 | -9/Materials | Discovered exit to Materials (range 6) 2388 | -9/Materials | Entered another Materials area 2388 | -8/Materials | Evolved 2 slots: Propulsion x2 2710 | -8/Materials | Repaired Lgt. Nuclear Core 2768 | -8/Materials | Discovered new exit (range 16) 2772 | -8/Materials | Identified exit to Factory 2772 | -8/Materials | Entered Factory 2772 | -7/Factory | Evolved 2 slots: Utility x2 2940 | -7/Factory | Build established: Scavenger-Sprinter 2946 | -7/Factory | Discovered new exit (range 9) 2948 | -7/Factory | Identified exit to Factory 2951 | -7/Factory | Entered another Factory area 2951 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3088 | -6/Factory | Discovered new exit (range 15) 3092 | -6/Factory | Identified exit to Factory 3092 | -6/Factory | Entered another Factory area 3092 | -5/Factory | Evolved 2 slots: Utility x2 3125 | -5/Factory | Found Powered Armor 3268 | -5/Factory | Discovered new exit (range 10) 3271 | -5/Factory | Identified exit to Upper Caves 3272 | -5/Factory | Entered Upper Caves 3413 | -5/Upper Caves | Discovered new exit (range 15) 3415 | -5/Upper Caves | Learned Factory stockpile data 3417 | -5/Upper Caves | Identified exit to Upper Caves 3452 | -5/Upper Caves | Entered another Upper Caves area 3525 | -5/Upper Caves | Spotted B-75 Beast 3720 | -5/Upper Caves | Encountered a Warlord checkpoint 3738 | -5/Upper Caves | Discovered new exit (range 4) 3739 | -5/Upper Caves | Identified exit to Warlord 3739 | -5/Upper Caves | Entered Warlord 3750 | -5/Warlord | System corruption cleaned by Quarantine Array 3794 | -5/Warlord | Visited the Vortex Lab 3797 | -5/Warlord | Met EX-DEC 3798 | -5/Warlord | Found Prototype Energy Cannon 3799 | -5/Warlord | Identified Vortex Cannon 3816 | -5/Warlord | Warlord's base attacked by MAIN.C 3823 | -5/Warlord | Found Prototype Special Weapon 3823 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 3841 | -5/Warlord | Met Warlord 3907 | -5/Warlord | Discovered new exit (range 14) 3910 | -5/Warlord | Identified exit to Proximity Caves 3911 | -5/Warlord | Entered Proximity Caves 3921 | -4/Proximity Caves | Encountered a Derelict guarding a broken Freighter 4005 | -4/Proximity Caves | Discovered new exit (range 12) 4015 | -4/Proximity Caves | Identified exit to Factory 4024 | -4/Proximity Caves | Lost 10 parts (2p5n2u1w) 4096 | -4/Proximity Caves | Entered Factory 4096 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4097 | -4/Factory | Identified exit to Upper Caves 4265 | -4/Factory | Build established: Mutant 4326 | -4/Factory | Spotted B-86 Titan 4491 | -4/Factory | Sucked down chute 4491 | -4/Factory | Entered Waste 4506 | -4/Waste | EMP discharged 4509 | -4/Waste | Spotted C-40 Crusher 4511 | -4/Waste | Spotted C-40 Crusher 4515 | -4/Waste | Spotted C-40 Crusher 4518 | -4/Waste | Spotted C-40 Crusher 4525 | -4/Waste | Spotted C-40 Crusher 4527 | -4/Waste | Discovered new exit (range 11) 4531 | -4/Waste | Identified exit to Factory 4531 | -4/Waste | Entered Factory 4805 | -4/Factory | Spotted B-86 Titan 4823 | -4/Factory | Spotted B-86 Titan 4880 | -4/Factory | Lost 3 parts (3u) 4992 | -4/Factory | Lost 3 parts (1p2n) 5045 | -4/Factory | Core integrity fell below 50% 5087 | -4/Factory | Lost 6 parts (1p4n1u) 5165 | -4/Factory | System corruption reached 10% 5167 | -4/Factory | Core integrity fell below 20% 5195 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05101_ U-05 Engineer works on Matter Pump. 05102_ Imp. Linear Gravjet destroyed. 05105_ Dropped Lgt. Antimatter Reactor. 05106_ U-05 Engineer works on Matter Pump. 05124_ 2IT /7 05126_ Acquired Impulse Thruster. 05132_ K-01 Serf cleans the Construction Platform. 05136_ Construction Platform disabled. 05136_ Power Sword destroyed. 05150_ Impulse Thruster destroyed. 05150_ Imp. Corruption Screen intercepted 1% system corruption. 05153_ System corrupted: Component data lost. 05160_ Acquired Field Propulsion Drive. 05163_ Imp. Corruption Screen intercepted 1% system corruption. 05163_ Imp. Corruption Screen expended. 05170_ Field Propulsion Drive destroyed. 05173_ S-27 Virus destroyed. 05177_ Penetrated by Slug. 05180_ Slug penetrates Wall. 05192_ ALERT: Cargo convoy en route, clear transfer corridor. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????#############??????????? | | ????????????????????# | ] #??????????? | | ????????????????????# #??????????? | | ????????????????????# """ """ #??????????? | | ????????????????????# """ """ #??######??? | | ????????????????????# """ """ #??# #??? | | ?????????????????????? ????# #??? | | ???????????????????????? ??????# #??? | | ????????????????????????##+######### #??? | | ????????????############# #??? | | ????????????# # #??? | | ????????????# # ps #??? | | ????????????# # " " " " #??? | | ????????????# # s" " " " #??? | | ????????????# = # " " " " #??? | | ????????????# #g " " " " #??? | | ??????????#?# + " " " " #??? | | ??????????# #############@ " " " " #??? | | ??????????# ####????## " " " " ]s #??? | | ??????????# " " " " ]! #??? | | ?????????## " " " "Y #??? | | ?????????? p #??? | | ?????????? #??? | | ???????????? ####### ##?? | | ????????????? ################# #?? | | ??????????????"""" ###### / #?? | | ?????????????""""" # """ """ ## #?? | | ?????????????""""" # """ """ ###+##?? | | ?????????????""""" [# """ """ #??????? | | ?????????????""""" %+ #??????? | | ?????????????""""" # ! #??????? | | ?????????????""""" # #??????? | | ????? """""" # ! #??????? | | ???? """""" ###########??????? | | ???? #????????????????? | | ??? #????????????????? | | ????############## ##########???????? | | ???????????????# # #???????? | | #??????????????# # #???????? | | #??????????????# # #???????? | | #??????????????# # #???????? | | +??????????????# # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 51 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Corruption Block 15 Armor Coverage 375 Propulsion Shielding 66 Point Defense Rating 160 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Challenges ------------ None Game ------ Seed CompanionCobblerThrower Manual? 0 Play Time 01:01:01 Cumulative 30.2 hours Start 2025.04.19 @ 00:30:32 End 2025.04.19 @ 01:33:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fb7089f-61bd-4324-9668-3467cf2d38d7