Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.01 @ 16:22:16 Player: shazbot Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (823) 823 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2558 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Sensor Array Transmission Jammer Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Heavy EM Pulse Gun Autogun Autogun > --- INVENTORY -------- Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Seismic Analyzer Device Heat Sink Storage Medium Storage Unit Processor Seismic Analyzer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 52 | 13 11 20 8 Power 7 | 2 1 4 . Engine 6 | 2 . 4 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 17 | 6 2 8 1 Treads 2 | . . 1 1 Leg 12 | 4 2 6 . Wheel 2 | 2 . . . Hover 1 | . . 1 . Flight . | . . . . Utility 11 | 2 1 1 7 Device 5 | 1 1 1 2 Storage 1 | . . . 1 Processor 1 | 1 . . . Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 17 | 3 7 7 . Energy Gun 6 | 1 4 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 2 1 2 . Ballistic Cannon 1 | . . 1 . Launcher 3 | . 2 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 4 8 Power 2 | . . . 2 Propulsion 2 | . . 1 1 Utility 4 | . . 1 3 Weapon 4 | . . 2 2 Highest Loss Streak 8 | . . 3 8 Average Slot Usage (%) 88 | . 100 92 47 Engine 11 | . 3 15 9 Core 5 | . 10 4 . Leg 18 | . 28 17 . Hover 1 | . . 1 . Device 13 | . 14 14 8 Storage 1 | . . . 9 Processor 8 | . 14 7 . Protection 1 | . . . 7 Energy Gun 8 | . 12 8 . Ballistic Gun 9 | . 14 10 . Ballistic Cannon 5 | . . 8 4 Launcher 2 | . 1 2 3 Naked Turns . | . . . . Heaviest Build 36 | 10 12 23 36 Greatest Support 31 | 20 20 20 31 Greatest Overweight (x) 4 | . . 2 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 4 4 4 8 Average Capacity 4 | 4 4 4 7 Most Carried 4 | 4 4 4 2 Average Carried 3 | 3 3 3 1 Final Capacity 8 | 4 4 4 8 Final Carried 4 | 4 4 3 2 Class Distribution -------------------- 73% | Mutant 11% | Scavenger-Mutant 11% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1101 | 264 260 433 144 Remotely . | . . . . Salvage Created 890 | 94 234 562 . Parts 61 | 11 11 39 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 20 | 1 6 13 . Guns 10 | 1 3 6 . Cannons 6 | . . 6 . AOE 4 | . 3 1 . Classes Destroyed 7 | 2 1 4 . Builder 1 | . . 1 . Tunneler 3 | 3 . . . Operator 1 | . . 1 . Watcher 2 | . 1 1 . Grunt 15 | 1 6 8 . Brawler 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 5 | 4 3 5 . Combat Bots Only 5 | 1 3 5 . Max Kills in Single Turn 2 | 2 2 2 . Gunslinging . | . . . . Exploded 2 | . 2 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2478 | 35 336 621 1486 Core 774 | 23 138 55 558 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 90 35 86 . Volleys Fired 69 | 6 20 37 6 Largest 3 | 2 2 3 2 Hottest 163 | 60 88 163 69 Shots Fired 147 | 11 36 92 8 Gun 100 | 11 31 58 . Cannon 37 | . . 31 6 Launcher 10 | . 5 3 2 Special . | . . . . Kinetic 93 | 6 16 65 6 Thermal 18 | . 4 14 . Explosive 10 | . 5 3 2 Electromagnetic 26 | 5 11 10 . Robot Hit Streak 10 | 3 6 10 3 Robot Miss Streak 5 | 1 1 5 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 84 | 6 24 50 4 Core Hits 41 | 5 13 20 3 Critical Hits 2 | . . 2 . Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1667 | 97 472 793 305 Guns 750 | 97 253 400 . Cannons 376 | . . 298 78 Explosions 541 | . 219 95 227 Melee . | . . . . Ramming . | . . . . Kinetic 762 | 56 110 518 78 Thermal 157 | . 45 112 . Explosive 507 | . 219 61 227 Electromagnetic 241 | 41 98 102 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 17 | . . 2 15 Projectiles . | . . . . Explosions 17 | . . 2 15 Melee . | . . . . Knockbacks 4 | . . 2 2 Impact . | . . . . Kinetic 3 | . . 1 2 Secondary 1 | . . 1 . Self-Inflicted Damage 127 | . 48 26 53 Shots 6 | . 3 1 2 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 345 | 18 108 345 235 Average Temperature 108 | 15 35 120 131 Received Heat Transfer 1134 | 18 123 174 819 Effects 2 | . . 1 1 Interference 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 346 | . 111 235 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 215 | 35 174 215 128 Initial 56 | . . . 56 Average 40 | 3 89 101 83 Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 80 100 Level 1 4 | . . 19 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 3 6 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 8 | . 2 2 4 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | 1 12 21 13 Peak Tracking Total 8 | 1 6 4 8 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 20 | . 10 10 . Successful 16 | . 8 8 . Failed 4 | . 2 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 6 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Record 2 | . 1 1 . Alert Level 2 | . 1 1 . Locate Traps 1 | . . 1 . Patrol Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 5 | . . 5 . Insert Component 3 | . . 3 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 3 . Full Trace Events 3 | . 1 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 159 | . 159 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4757 | 2852 567 1051 287 Spaces Moved 1400 | 258 398 615 129 Core 86 | 22 . . 64 Treads 58 | . . . 58 Legs 1111 | 180 398 533 . Wheels 56 | 56 . . . Hover 89 | . . 82 7 Flight . | . . . . Fastest Speed 50 | 50 120 120 145 Average Speed 131 | 105 120 143 158 Slowest Speed 300 | 120 120 180 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 24 51 30 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 85 | . 40 25 20 Melee . | . . . . Projectile 2 | . . 2 . AOE 83 | . 40 23 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 4198 | 2826 452 719 201 Wait 2615 | 2536 5 21 53 Move 1397 | 257 397 614 129 Hop . | . . . . Pick Up 32 | 11 9 9 3 Fast Attach 5 | 2 . 3 . Attach 13 | 5 . 5 3 Detach . | . . . . Swap 34 | 6 11 12 5 Drop 32 | 3 10 18 1 Fire 69 | 6 20 37 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 2853 | -11/Scrapyard | Entered Materials 2854 | -10/Materials | Build established: Mutant 3075 | -10/Materials | Core integrity fell below 50% 3235 | -10/Materials | Discovered new exit (range 5) 3296 | -10/Materials | Build established: Scavenger-Mutant 3409 | -10/Materials | Discovered new exit (range 7) 3420 | -10/Materials | Entered another Materials area 3420 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 3880 | -9/Materials | Build established: Scavenger-Skirmisher 4171 | -9/Materials | Discovered new exit (range 11) 4280 | -9/Materials | Lost 3 parts (1n2w) 4471 | -9/Materials | Entered another Materials area 4471 | -8/Materials | Evolved 2 slots: Utility x2 4598 | -8/Materials | Garrison activated, responded to threat 4615 | -8/Materials | Build established: Mutant 4685 | -8/Materials | Lost 8 parts (2p1n3u2w) 4704 | -8/Materials | Core integrity fell below 50% 4747 | -8/Materials | Core integrity fell below 20% 4758 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04612_ U-05 Engineer lays Concrete. 04614_ G-47 Trooper destroyed. 04616_ The unstable cave ceiling collapses. 04624_ Slammed into K-01 Serf. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 04625_ Hrd. Light Armor Plating destroyed. 04625_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04631_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 04637_ Hrd. Light Armor Plating destroyed. 04639_ W-25 Informer sends out distress signal. 04646_ Ion Engine destroyed. 04646_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 04647_ Adv. Treads destroyed. 04654_ Adv. Weight Redist. System destroyed. 04671_ U-05 Engineer lays Concrete. 04726_ Acquired 144 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #?S | | ???????????????????????????????????????????# #"" | | ????????????????????????? ?????????????????# # ? | | ??????????????????????"" ????????????????# +?? | | ?????????????????????? ????????????????# #?? | | ?????????????????????? ????????????????# #?? | | ??????????????????????"" ???????????????## ##? | | ???????????????????? 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Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Shopping List Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed SpikedShadeBlade Manual? 0 Play Time 00:50:23 Cumulative 1.6 hours Start 2021.02.01 @ 15:23:59 End 2021.02.01 @ 16:22:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 636807eb-9cf2-4a42-a16b-00cb69ba5e1d