Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.04 @ 22:45:27 Player: FUMI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (4006) 4006 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7771 Bonus ------- None Cogmind --------- Core Integrity 623/850 Matter 221/300 Energy 300/300 System Corruption 3% Temperature Cool (0) Movement Walking (97) Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Carbon-fiber Leg Improved VSS Leg > --- UTILITY (7) ------ Advanced Heat Sink Small Storage Unit Medium Storage Unit Improved Sensor Array Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Reinforced Deuterium Engine Micro Nuclear Core Fusion Compressor Improved Medium Treads Aluminum Leg Carbon-fiber Leg Improved Heat Sink Trap Scanner Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Medium Storage Unit Machine Analyzer Seismic Detector Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Mass Driver > --- INVENTORY -------- Reinforced Deuterium Engine Fusion Compressor Improved Medium Treads Aluminum Leg Improved Heat Sink Trap Scanner Improved Sensor Array Field Laser Heavy Laser Grenade Launcher [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 3 | . . 1 1 . . 1 Utility 5 | . . 1 1 2 . 1 Weapon . | . . . . . . . Parts Attached 70 | 7 2 7 6 7 17 24 Power 5 | 1 . 1 . . 2 1 Engine 3 | 1 . 1 . . . 1 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 25 | 2 . 3 4 1 8 7 Treads 4 | 2 . 2 . . . . Leg 20 | . . . 4 1 8 7 Wheel . | . . . . . . . Hover 1 | . . 1 . . . . Flight . | . . . . . . . Utility 20 | 2 . 1 1 4 4 8 Device 10 | 1 . 1 . 2 2 4 Storage 2 | 1 . . . . 1 . Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection 6 | . . . . 2 1 3 Artifact . | . . . . . . . Weapon 20 | 2 2 2 1 2 3 8 Energy Gun 10 | 2 1 1 1 1 2 2 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 4 | . 1 1 . 1 . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 Parts Lost 29 | . 2 . . . 6 21 Power 1 | . . . . . 1 . Propulsion 9 | . . . . . 2 7 Utility 7 | . . . . . 1 6 Weapon 12 | . 2 . . . 2 8 Highest Loss Streak 8 | . 2 . . . 2 8 To Critical Strikes . | . . . . . . . Average Backups 8 | 5 7 7 7 7 8 9 Power 1 | 1 1 1 1 2 1 2 Propulsion 2 | 3 3 4 2 1 1 2 Utility 2 | . 2 1 1 1 2 2 Weapon 2 | . . 1 1 3 3 2 Tool/Special . | . . . . . . . Unused Backups 26 | 1 5 4 . 4 2 10 Power 10 | . 2 1 . 1 1 5 Propulsion 6 | 1 1 1 . . 1 2 Utility 6 | . 2 2 . 1 . 1 Weapon 4 | . . . . 2 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 98 98 97 99 97 98 Engine 6 | . 14 11 8 7 1 4 Core 1 | . . . . . 5 1 Treads 7 | . 28 22 16 . . . Leg 20 | . . . 10 29 28 32 Hover 2 | . . 9 8 . . . Device 18 | . 14 22 17 22 17 15 Storage 11 | . 14 11 9 7 11 13 Processor 5 | . . . 9 7 7 7 Protection 4 | . . . . 7 6 8 Energy Gun 7 | . 18 11 8 7 6 1 Energy Cannon 1 | . . . . . 3 5 Ballistic Gun 6 | . 8 11 8 7 3 3 Peak Build Rating 51 | 9 9 18 21 33 38 51 Average Rating 28 | 7 8 16 20 29 32 45 On Entrance 18 | . 9 9 18 19 33 38 Avg Prop Armor Cover (%) 6 | . . 4 9 . . 4 Naked Turns . | . . . . . . . Heaviest Build 57 | 15 15 21 21 30 37 57 Greatest Support 80 | 40 40 43 43 48 63 80 Greatest Overweight (x) 9 | . . . 2 . 9 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 Average Capacity 8 | 7 8 8 8 8 9 10 Most Carried 10 | 8 8 8 8 8 10 10 Average Carried 8 | 5 7 7 7 7 8 9 Final Capacity 10 | 8 8 8 8 8 10 10 Final Carried 10 | 8 8 8 8 8 10 8 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 1902 | 297 168 122 150 141 408 616 Remotely . | . . . . . . . Salvage Created 4317 | 199 556 307 190 297 1503 1265 Parts 190 | 17 35 13 9 12 54 50 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . . 2 . 2 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 79 | . 13 7 3 6 26 24 Guns 58 | . 11 7 3 6 19 12 Cannons 13 | . . . . . 5 8 AOE 5 | . 1 . . . 1 3 Classes Destroyed 14 | 3 4 1 . 2 . 4 Worker 4 | 2 . . . . 1 1 Builder 3 | . 2 . . . 1 . Tunneler 6 | 4 1 . . . . 1 Recycler 4 | 1 . 1 . . 2 . Mechanic 1 | . . . . . . 1 Operator 1 | . . . . 1 . . Watcher 7 | . 2 . 2 . 2 1 Swarmer 9 | . 5 2 . . . 2 Grunt 40 | . 8 1 2 2 15 12 Duelist 2 | . . . . . . 2 Sentry 21 | . . 4 1 3 10 3 Specialist 2 | . . . . . . 2 Programmer 4 | . . . . 1 1 2 Behemoth 1 | . . . . . . 1 Best Kill Streak 8 | 6 8 2 2 3 6 6 Combat Bots Only 6 | . 5 2 2 3 6 6 Max Kills in Single Turn 4 | 1 4 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 820 | . 46 30 7 67 310 360 Missed 299 | . 14 9 1 27 123 125 Hits 521 | . 32 21 6 40 187 235 Melee 10 | . . . . . . 10 Projectile 511 | . 32 21 6 40 187 225 Critical Strikes 14 | . 1 1 . . 1 11 Part Disruptions 2 | . . . . . . 2 Damage Taken 4912 | 26 375 217 78 262 1248 2706 Core 529 | 13 60 20 . 53 156 227 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1500 | 7 119 65 23 88 421 777 Regen/Repaired (Parts) 240 | . 44 . 105 91 . . Core Remaining (%) 85 | 94 70 95 100 . 70 . Volleys Fired 249 | 9 37 18 6 19 62 98 Largest 2 | 2 2 2 2 2 2 2 Hottest 149 | 80 80 88 88 91 149 149 Shots Fired 466 | 18 69 34 12 38 115 180 Gun 351 | 18 69 34 12 38 98 82 Cannon 109 | . . . . . 17 92 Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 166 | . 16 16 6 19 39 70 Thermal 195 | . 10 18 6 19 59 83 Explosive 6 | . . . . . . 6 Electromagnetic 99 | 18 43 . . . 17 21 Robot Hit Streak 55 | 4 15 25 27 31 55 34 Robot Miss Streak 2 | 2 2 1 1 2 1 1 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 396 | 12 55 29 12 33 106 149 Core Hits 292 | 6 26 13 12 37 123 75 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 18 | . 1 2 2 2 3 8 Burn 10 | . . 2 2 2 3 1 Destroy 4 | . . . . . . 4 Blast 2 | . . . . . . 2 Corrupt 2 | . 1 . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9972 | 282 999 502 198 765 2843 4383 Guns 6164 | 174 741 493 190 725 2284 1557 Cannons 2415 | . . . . . 411 2004 Explosions 1314 | 108 254 . . . 130 822 Melee . | . . . . . . . Ramming 79 | . 4 9 8 40 18 . Kinetic 3511 | . 155 246 97 483 971 1559 Thermal 3995 | 108 341 247 93 242 1443 1521 Explosive 822 | . . . . . . 822 Electromagnetic 1565 | 174 499 . . . 411 481 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 218 | 18 84 . . . 37 79 Projectiles 48 | . . . . . . 48 Explosions 170 | 18 84 . . . 37 31 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 247 | 26 133 . . . 41 47 Shots 6 | 1 3 . . . 1 1 Rammed 5 | . 1 3 1 . . . Targets Rammed 18 | . 1 4 1 9 3 . Kicked 12 | . . . . 9 3 . Crushed 1 | . . 1 . . . . Highest Temperature 144 | 54 144 75 8 5 93 114 Average Temperature 34 | 21 60 26 3 3 28 28 Received Heat Transfer 1506 | . 147 90 45 120 486 618 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 6 | . 6 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 10 | . . 1 . 1 1 7 Heat Transferred 8507 | 100 450 753 370 703 3246 2885 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | 3 2 . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 91 | 100 81 100 100 100 86 85 Level 1 8 | . 18 . . . 13 14 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 305 | 10 243 80 42 75 242 305 Initial 37 | . . 12 . 12 . 37 Average 63 | 1 81 18 4 11 138 67 Influence Increases 2533 | 35 446 195 99 185 737 836 Destroy 0b10 Robot/C 1580 | . 260 140 60 120 520 480 Destroy 0b10 Robot/NC 135 | 35 25 5 10 5 35 20 Destroy Leader 444 | . 34 50 24 40 174 122 Successful Hack 21 | . 1 . 5 5 . 10 Disable Machine 99 | . 36 . . . . 63 Destroy Structure 119 | . 45 . . . 8 66 Lose Combat Pursuer 135 | . 45 . . 15 . 75 Influence Decreases 2308 | 35 411 230 67 217 640 708 Entered New Map 103 | . . 23 . 20 . 60 Time Decay 1765 | 35 241 207 67 197 580 438 Lost Part 290 | . 20 . . . 60 210 Purge Threat 150 | . 150 . . . . . Squads Dispatched 14 | . . . 2 1 6 5 Investigation 3 | . . . 1 . 2 . Extermination 4 | . . . . 1 1 2 Reinforcement 6 | . . . . . 3 3 Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 17 11 7 8 31 36 Peak Tracking Total 8 | . 5 3 2 3 7 8 Tactical Retreats 7 | . 2 . . 1 . 4 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 13 | . . 1 3 . 9 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 11 | . 4 . . . . 7 Max in Single Turn 3 | . 3 . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 28 | . 6 2 5 6 6 3 Terminals 17 | . 4 2 1 3 6 1 Fabricators 1 | . . . . . . 1 Repair Stations 4 | . 1 . 2 1 . . Recycling Units 1 | . 1 . . . . . Scanalyzers 4 | . . . 1 2 . 1 Garrison Access 1 | . . . 1 . . . Total Hacks 56 | . 10 2 11 18 10 5 Successful 41 | . 7 . 9 13 9 3 Failed 15 | . 3 2 2 5 1 2 Catastrophic 4 | . . 1 . 2 . 1 Database Lockouts . | . . . . . . . Manual 11 | . 4 2 . 3 1 1 Terminals 24 | . 6 2 2 3 10 1 Fabricators 1 | . . . . . . 1 Repair Stations 15 | . 2 . 6 7 . . Recycling Units 2 | . 2 . . . . . Scanalyzers 13 | . . . 2 8 . 3 Garrison Access 1 | . . . 1 . . . Terminal Hacks 14 | . 3 . 2 . 9 . Record 9 | . 1 . 1 . 7 . Open Door 2 | . . . . . 2 . Alert Level 2 | . 1 . 1 . . . Unreport Threat 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 12 | . 2 . 4 6 . . Scan Component 6 | . 1 . 2 3 . . Repair 6 | . 1 . 2 3 . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 11 | . . . 2 7 . 2 Retrieve Study 11 | . . . 2 7 . 2 Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 15 | . 2 1 4 2 4 2 Full Trace Events 4 | . . . 2 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 11 | . . . 2 7 . 2 Parts Repaired 6 | . 1 . 2 3 . . Time 174 | . 26 . 70 78 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Active Infowar (turns) 5144 | 122 621 663 490 827 1296 1125 Sensors 530 | . . . . . . 530 Terrain 3163 | 122 621 663 452 827 478 . Seismic 4320 | . . 663 490 827 1296 1044 Machine Analysis 192 | . . . . . . 192 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 5208 | 186 621 663 490 827 1296 1125 Spaces Moved 2848 | 89 286 339 244 597 616 677 Core 6 | 2 . . 1 . 3 . Treads 935 | 87 286 339 223 . . . Legs 1907 | . . . 20 597 613 677 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 105 105 105 100 Average Speed 125 | 157 160 160 156 105 110 110 Slowest Speed 500 | 160 160 160 200 108 500 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . . . . 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 61 27 25 17 87 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 144 | 9 48 . . . 4 83 Melee . | . . . . . . . Projectile 11 | . . . . . . 11 AOE 133 | 9 48 . . . 4 72 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 4010 | 114 383 431 337 762 1110 873 Wait 690 | . 46 47 67 113 369 48 Move 2842 | 88 285 338 243 596 615 677 Hop . | . . . . . . . Pick Up 50 | 9 6 7 4 6 8 10 Fast Attach 37 | 7 2 1 8 3 10 6 Attach 25 | . 1 2 2 2 4 14 Detach . | . . . . . . . Swap 35 | . . 4 3 5 11 12 Drop 48 | 1 5 10 3 9 12 8 Fire 249 | 9 37 18 6 19 62 98 Melee . | . . . . . . . Ram . | . . . . . . . Kick 12 | . . . . 9 3 . Crush 6 | . 1 4 1 . . . Escape Stasis 15 | . . . . . 15 . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 12) 461 | -10/Materials | Repaired Assault Rifle 582 | -10/Materials | Discovered new exit (range 3) 687 | -10/Materials | Derelicts attacked the area 808 | -10/Materials | Entered another Materials area 808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 809 | -9/Materials | Discovered new exit (range 8) 1355 | -9/Materials | Discovered new exit (range 16) 1471 | -9/Materials | Entered another Materials area 1471 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1529 | -8/Materials | Repaired Imp. Terrain Scanner 1864 | -8/Materials | Identified exit to Garrison 1886 | -8/Materials | Discovered new exit (range 12) 1929 | -8/Materials | Garrison activated, responded to threat 1950 | -8/Materials | Repaired Imp. Treads 1961 | -8/Materials | Entered Factory 1961 | -7/Factory | Evolved 2 slots: Utility x2 2226 | -7/Factory | Build established: Scavenger-Mutant 2583 | -7/Factory | Discovered new exit (range 7) 2687 | -7/Factory | Repaired Aluminum Leg+ 2714 | -7/Factory | Repaired Aluminum Leg+ 2742 | -7/Factory | Repaired Aluminum Leg+ 2788 | -7/Factory | Entered Storage 4078 | -7/Storage | Discovered new exit (range 6) 4084 | -7/Storage | Entered Factory 4084 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4256 | -6/Factory | Lost 3 parts (1n1u1w) 4423 | -6/Factory | Spotted B-75 Beast 4478 | -6/Factory | Build established: Mutant 4524 | -6/Factory | Destroyed B-75 Beast 5159 | -6/Factory | Lost 4 parts (2u2w) 5209 | -6/Factory | Self-destructed Last Messages --------------- 05200_ U-05 Engineer lays Concrete. 05200_ Slug penetrates U-05 Engineer. 05200_ U-05 Engineer destroyed. 05200_ K-01 Serf destroyed. 05202_ K-01 Serf collects debris. 05203_ The unstable cave ceiling collapses. 05203_ Penetrated by Slug. 05203_ Carbon-fiber Leg+ destroyed. 05203_ Prc. Grenade Launcher destroyed. 05203_ Knocked back. 05205_ K-01 Serf destroyed. 05205_ Grenade Launcher+ destroyed. 05205_ Machine Analyzer destroyed. 05205_ Critical hit (Blast). 05206_ Hvy. Laser destroyed. 05207_ The unstable cave ceiling collapses. 05207_ Carbon-fiber Leg+ destroyed. 05209_ U-05 Engineer lays Concrete. 05209_ Penetrated by Slug. 05209_ Carbon-fiber Leg+ destroyed. 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R %# """" ### ##??? | | ??????????????## % # # % %+ %%#???? | | ???????????????# ## % %##""#???? | | ?????????????????# # # ######### | | ?????????????????# * ## #????# | | ?????????????????## *%= ## #????# "" | | ?????????????????## =|% @ ## #????# "" | | ?????????????????# ! = ## "Y" #????# "" | | ?????????????????# =% % ## """ #????# | | ?????????????????# ! ;## #????#### | | ?????????????????## ###"#######?????# | | ??????????????????# #?##????????????# | | ?????????????????#;## # ;#####???????????????# | | ?????????????????##?########???????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 20 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 56% | -10/Materials Imp. Terrain Scanner | 4% | -8/Materials Imp. Treads | 45% | -8/Materials Aluminum Leg | 61% | -7/Factory Aluminum Leg | 65% | -7/Factory Aluminum Leg | 72% | -7/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Beam Rifle | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Rnf. Ion Engine | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Grenade Launcher | -7/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartCentriumSlayer Manual? 0 Play Time 00:54:38 Cumulative 42.5 hours Start 2026.03.04 @ 16:18:27 End 2026.03.04 @ 22:45:27 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 27 Adventurer 5 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 64x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d872492e-def6-4661-a0d8-c342333ac1fe