Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 21:32:07 Player: TravelDemon Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1089) 1089 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2599 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (15) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Wheel Compact Wheel Armored Wheel Hacking Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Slug Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Wheel Wheel Compact Wheel Large Storage Unit Large Storage Unit Medium Matter Pod Signal Interpreter Hacking Suite Hacking Suite Small Laser Light Assault Rifle [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 29 | 6 7 5 11 . Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 1 4 . Treads 5 | 2 . . 3 . Leg 4 | . 2 1 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 . 2 . Device 1 | . . . 1 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 2 2 4 4 . Energy Gun 8 | 1 2 2 3 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 4 3 13 1 Power 3 | . 1 . 2 . Propulsion 6 | . 1 1 3 1 Utility 2 | . . . 2 . Weapon 10 | . 2 2 6 . Highest Loss Streak 5 | . 2 3 5 1 Average Slot Usage (%) 92 | . 97 98 76 33 Engine 12 | . 13 14 9 . Treads 11 | . 14 . 14 11 Leg 14 | . 13 27 7 . Storage 25 | . 26 28 22 22 Energy Gun 12 | . 14 14 7 . Ballistic Gun 10 | . 14 5 2 . Ballistic Cannon 2 | . . 7 7 . Naked Turns 3 | . . . . 3 Heaviest Build 83 | 10 70 76 83 64 Greatest Support 40 | 40 40 20 40 20 Greatest Overweight (x) 4 | 3 3 3 4 3 Average Overweight (x) 2 | . 2 3 2 2 Largest Inventory Capacity 20 | 6 20 20 20 20 Average Capacity 17 | 5 16 20 20 19 Most Carried 20 | 6 18 20 20 15 Average Carried 14 | 4 13 19 17 14 Final Capacity 20 | 6 20 20 20 4 Final Carried 20 | 6 18 20 15 4 Class Distribution -------------------- 65% | Hauler-Mutant 31% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 845 | 273 266 77 229 . Remotely . | . . . . . Salvage Created 1324 | 110 740 157 317 . Parts 88 | 5 55 9 19 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 5 | 2 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 30 | . 17 4 9 . Guns 24 | . 17 2 5 . Cannons 6 | . . 2 4 . Classes Destroyed 9 | 3 5 . 1 . Worker 2 | 1 1 . . . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Operator 3 | . 3 . . . Watcher 3 | . 2 . 1 . Swarmer 6 | . 6 . . . Grunt 21 | . 11 4 6 . Sentry 3 | . . . 3 . Best Kill Streak 3 | 1 3 2 3 . Combat Bots Only 3 | . 3 2 3 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2478 | . 705 267 1378 128 Core 642 | . 185 55 290 112 Absorbed by Shields . | . . . . . Core Remaining (%) 52 | 100 . 4 . . Volleys Fired 159 | 16 79 18 46 . Largest 2 | 2 2 2 2 . Hottest 113 | 70 70 88 113 . Shots Fired 295 | 32 157 33 73 . Gun 268 | 32 157 30 49 . Cannon 27 | . . 3 24 . Launcher . | . . . . . Special . | . . . . . Kinetic 151 | 16 79 14 42 . Thermal 109 | 16 62 . 31 . Explosive . | . . . . . Electromagnetic 35 | . 16 19 . . Robot Hit Streak 24 | 8 24 9 9 . Robot Miss Streak 5 | 1 5 2 3 . Penetration Max . | . . . . . Secondary Targets 5 | . 5 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 190 | 23 100 23 44 . Core Hits 78 | 4 46 10 18 . Critical Hits 4 | . 3 1 . . Critical Kills 3 | . 2 1 . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2434 | 242 1069 348 775 . Guns 1889 | 242 1058 237 352 . Cannons 527 | . . 104 423 . Explosions . | . . . . . Melee . | . . . . . Ramming 18 | . 11 7 . . Kinetic 1102 | 81 348 155 518 . Thermal 1026 | 161 608 . 257 . Explosive . | . . . . . Electromagnetic 288 | . 102 186 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 14 | . . . 14 . Projectiles 14 | . . . 14 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . 1 4 . Impact . | . . . . . Kinetic 5 | . . 1 4 . Secondary . | . . . . . Self-Inflicted Damage 2 | . . 2 . . Shots . | . . . . . Rammed 2 | . 1 1 . . Targets Rammed 3 | . 1 2 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 365 | 80 335 159 365 . Average Temperature 75 | 32 70 65 104 . Received Heat Transfer 897 | . 216 150 516 15 Effects 2 | . 2 . . . Energy Bleed 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 4 . 1 . Heat Transferred 2726 | 481 1635 . 610 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 314 | 15 314 117 191 66 Average Influence 89 | 3 109 62 82 65 Maximum Alert Level 1 | . 1 . . . Low Security (%) 92 | 100 87 100 100 100 Level 1 7 | . 12 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . 1 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 29 4 15 7 Peak Tracking Total 6 | . 6 2 5 2 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 5 | . 4 . 1 . Terminals 5 | . 4 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 9 . 3 . Successful 5 | . 3 . 2 . Failed 7 | . 6 . 1 . Catastrophic 3 | . 2 . 1 . Database Lockouts . | . . . . . Manual 12 | . 9 . 3 . Terminals 12 | . 9 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 2 . Part Schematic 5 | . 3 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . 1 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . 3 . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage 22 | . . . . 22 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 2505 | 147 1462 444 394 58 Spaces Moved 967 | 57 591 175 113 31 Core 33 | 27 . . . 6 Treads 497 | 30 374 . 68 25 Legs 437 | . 217 175 45 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 210 180 50 Average Speed 198 | 155 198 210 210 187 Slowest Speed 240 | 200 220 210 240 220 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 83 43 11 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . . 9 . Melee . | . . . . . Projectile 9 | . . . 9 . AOE . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1272 | 84 739 218 200 31 Wait 80 | . 44 13 23 . Move 963 | 56 590 174 112 31 Hop . | . . . . . Pick Up 29 | 6 15 5 3 . Fast Attach 14 | 6 4 . 4 . Attach 11 | . 2 3 6 . Detach 2 | . 1 . 1 . Swap 4 | . 1 2 1 . Drop 6 | . 2 . 4 . Fire 159 | 16 79 18 46 . Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: Mat x2 / [*Min]) -9/Mines History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Discovered new exit (range 8) 895 | -10/Materials | Discovered new exit (range 14) 1101 | -10/Materials | Build established: Hauler-Mutant 1243 | -10/Materials | Discovered new exit (range 16) 1477 | -10/Materials | Core integrity fell below 50% 1610 | -10/Materials | Entered Mines 1662 | -10/Mines | Core integrity fell below 20% 1708 | -10/Mines | Lost 3 parts (1n2w) 1790 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1926 | -10/Mines | Learned location of Storage (-7) 2016 | -10/Mines | Discovered new exit (range 15) 2050 | -10/Mines | Learned 2 Materials zone layouts 2054 | -10/Mines | Entered Materials 2054 | -9/Materials | Evolved 2 slots: Utility x2 2055 | -9/Materials | Identified exit to Materials 2210 | -9/Materials | Lost 5 parts (1p2n2w) 2272 | -9/Materials | Discovered new exit (range 15) 2279 | -9/Materials | Core integrity fell below 50% 2355 | -9/Materials | Lost 3 parts (1u2w) 2448 | -9/Materials | Entered Mines 2449 | -9/Mines | Met a Derelict testing a Signal Generator 2467 | -9/Mines | Assembled infested the area 2475 | -9/Mines | Lost 5 parts (1p1n1u2w) 2503 | -9/Mines | Released all parts (2) 2504 | -9/Mines | Core integrity fell below 20% 2506 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02452_ Signal Generator broadcasts a burst of procedurally generated transmissions. 02452_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 02467_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 02477_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 02503_ C-30 ARC bursts open, deploying its payload. 02503_ D-53 Grenadier unfolds itself. 02503_ Lgt. Treads destroyed. 02503_ Released Hcp. Storage Unit. 02505_ HW-OS2(g) destroyed. 02506_ C-30 ARC: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 02506_ C-30 ARC bursts open, deploying its payload. 02506_ G-47 Trooper unfolds itself. 02506_ G-34 Mercenary unfolds itself. 02506_ B-36 Bruiser unfolds itself. 02506_ M-13 Machinist unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ????????????????????????### #????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# $#?????????????????????? | | ????????????????????????# ###???????????????????? | | ??????????????????????### ##??????????????????? | | ????????????########### ##?????????????????? | | ????????? bmg @ #?????????????????? | | ????????? g%g #?????????????????? | | ?????????????######### ##?????????????????? | | ?????????????????????# ##?????????????????? | | ????????????####?????# #?????????????????? | | ???????????##& #?????## != #????????????????? | | ???????????# ##?????## *!!!= #????????????????? | | ???????????# ##?????# =!!*= #????????????????? | | ???????????# #?????# =% ##??????????????? | | ???????????# #?????# [ ######## #????? | | ???????????## ######## #????? | | ????????????### #### dd #????? | | ??????????????# ###### #####%###############????? | | ??????????????# #????# #??????????????????? | | ??????????????# ????#########??????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Propulsion Shielding | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorPhasingDrive Manual? 0 Play Time 00:17:42 Cumulative 48.5 hours Start 2020.05.19 @ 20:46:33 End 2020.05.19 @ 21:32:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 63 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c633897-6cb3-4ea7-9e06-fb78b081b4c2