Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 01:45:08 Player: Qvest Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (82) 410 Value Destroyed (1666) 1666 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (628) 628 TOTAL SCORE: 9764 Bonus ------- Follower Combat Kills 28 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Array Compact Battery (200) Improved Remote Force Field Improved Arc Projector Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Improved Matter Compressor Experimental Signal Interpreter Targeting Computer Recoil Stabilizer Advanced Transmission Jammer Hardened Medium Armor Plating Improved Remote Force Field Advanced Point Defense System Hacking Suite Improved Dynamic Insulation System > --- WEAPON ----------- Variable Charge Gun Coil Gun Great Maul > --- INVENTORY -------- Impulse Thruster Array Compact Battery Improved Arc Projector [Rating: 115] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flying Fortress v7 Utility Targeting Computer Device Recoil Stabilizer Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Variable Charge Gun Ballistic Gun Coil Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 2 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . . 2 . . . . . . . 1 Utility 9 | . . 2 . . . . 2 2 . . . . 2 1 Weapon 1 | . . . . . . . . . . . . 1 . . Parts Attached 78 | 8 12 12 3 . 1 8 2 14 1 . 2 4 4 7 Power 7 | 1 1 2 . . . . . 1 . . . 1 . 1 Engine 4 | 1 1 2 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . 1 . . . . . 1 Propulsion 13 | 3 4 2 1 . . 1 . . . . . . . 2 Treads 5 | . 3 1 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 6 | 3 1 1 . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . 1 . . . . . . . 1 Utility 34 | 2 1 6 1 . . 4 1 10 . . 2 1 3 3 Device 16 | 1 . . . . . . 1 9 . . 2 . 1 2 Storage 8 | 1 1 2 . . . 2 . 1 . . . . 1 . Processor 6 | . . 3 . . . 1 . . . . . . 1 1 Hackware 1 | . . . . . . 1 . . . . . . . . Protection 3 | . . 1 1 . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 6 2 1 . 1 3 1 3 1 . . 2 1 1 Energy Gun 7 | . 1 1 1 . . 1 . 1 . . . 1 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 8 | 2 3 . . . . . 1 1 1 . . . . . Ballistic Cannon 4 | . 2 . . . . 2 . . . . . . . . Launcher 3 | . . 1 . . 1 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 2 . . . . . 2 Parts Lost 11 | . 2 . . . . . . 1 . . . 1 . 7 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . 2 Utility 5 | . . . . . . . . 1 . . . . . 4 Weapon 3 | . 2 . . . . . . . . . . 1 . . Highest Loss Streak 4 | . 1 . . . . . . 1 . . . 1 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 5 8 15 20 18 17 9 4 4 5 5 5 4 4 3 Power . | . 1 1 2 2 2 . . . . . . . . . Propulsion 3 | 3 5 7 9 7 6 2 . . . . . . . . Utility 1 | . . 1 3 3 3 2 2 2 2 2 2 2 1 1 Weapon 3 | . 1 4 6 6 6 3 2 2 3 3 3 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 24 | . . 6 1 3 . 11 . . . . 1 . . 2 Power 4 | . . 2 . . . 2 . . . . . . . . Propulsion 12 | . . 2 . 2 . 7 . . . . . . . 1 Utility 5 | . . 1 1 1 . . . . . . 1 . . 1 Weapon 2 | . . . . . . 2 . . . . . . . . Tool/Special 1 | . . 1 . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 96 100 100 100 71 75 79 80 80 80 79 81 68 Engine 7 | . 14 11 11 11 11 9 7 5 . . . . . . Reactor 1 | . . . . . . . . . 6 6 6 5 5 5 Treads 3 | . 19 5 . . . . . . . . . . . . Wheel 7 | . 8 16 21 22 22 . . . . . . . . . Flight 3 | . . . . . . 8 7 6 6 6 6 5 5 6 Device 12 | . 14 5 . . . . 6 18 20 20 24 23 21 17 Storage 8 | . 14 11 11 11 11 8 7 7 6 6 1 . 5 3 Processor 13 | . . 18 22 22 22 18 15 13 13 13 13 11 12 14 Hackware 2 | . . . . . . . 7 6 6 6 6 5 5 3 Protection 5 | . . 5 11 11 11 8 7 5 6 6 6 5 5 3 Energy Gun 1 | . 2 . . . . 1 3 . . . . 3 5 3 Ballistic Gun 6 | . 22 . . . . . 3 6 9 13 10 8 5 2 Ballistic Cannon 7 | . 3 17 20 22 20 15 7 2 . . . . . . Impact Weapon 1 | . . . . . . . . 3 3 . . . . 1 Peak Build Rating 115 | 7 8 15 16 18 19 52 59 74 72 72 77 89 103 115 Average Rating 46 | 5 7 10 15 16 18 46 58 69 71 72 75 85 98 96 On Entrance 44 | . 7 8 15 15 18 19 52 59 71 72 72 75 89 102 Avg Prop Armor Cover (%) 11 | . 12 9 . . . . . . . . . . . . Naked Turns 104 | . . . . . . . . . . . . . . 104 Heaviest Build 62 | 11 22 62 62 60 61 61 25 45 42 42 42 46 50 53 Greatest Support 56 | 26 40 40 20 20 20 50 50 50 50 50 50 50 50 56 Greatest Overweight (x) 5 | . 1 5 3 2 3 1 . . . . . . . . Average Overweight (x) . | . . 2 2 2 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 8 17 20 20 20 9 5 5 5 5 5 5 5 5 Most Carried 20 | 7 10 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Carried 9 | 5 8 15 20 19 20 9 4 4 5 5 4 4 4 4 Final Capacity 20 | 8 10 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | 7 10 20 20 20 20 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 99% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Matter Collected 2786 | 312 310 536 268 . 40 248 42 267 43 . 184 359 . 177 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2184 | 150 451 520 337 . 65 151 42 221 . . 92 . . 155 Parts 143 | 13 24 36 14 . 10 13 3 10 . . 11 . . 9 Haulers Intercepted 6 | . 1 3 . . . . 1 1 . . . . . . Recyclers Shooed 8 | . 4 . . . . 1 . 1 . . . . . 2 Parts Field Recycled 8 | . . . . . . . . 8 . . . . . . Retrieved Matter 69 | . . . . . . . . 69 . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 10 . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 57 | . 8 17 7 . 7 4 . 5 . . 5 . . 4 Guns 14 | . 6 . 1 . . . . 1 . . 2 . . 4 Cannons 23 | . . 10 3 . 4 4 . 2 . . . . . . AOE 20 | . 2 7 3 . 3 . . 2 . . 3 . . . Classes Destroyed 13 | 2 4 4 . . . 1 . 1 . . 1 . . . Worker 3 | . 1 1 . . . . . . . . . . . 1 Tunneler 4 | 4 . . . . . . . . . . . . . . Hauler 6 | . 1 3 . . . . 1 1 . . . . . . Recycler 7 | 1 3 . 3 . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . 2 . . . Watcher 4 | . . 3 . . . . . 1 . . . . . . Swarmer 37 | . 6 11 3 . 7 . . 4 . . 2 . . 4 Grunt 10 | . 2 3 3 . . 2 . . . . . . . . Brawler 2 | . . 1 1 . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 3 | . . 2 . . . 1 . . . . . . . . Programmer 2 | . . . . . . . . 1 . . 1 . . . Best Kill Streak 9 | 2 4 9 3 . 3 3 1 4 . . 3 . . 3 Combat Bots Only 4 | . 3 4 3 . 3 3 . 4 . . 3 . . 3 Max Kills in Single Turn 4 | 1 2 4 2 . 3 1 1 2 . . 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 2 2 . 3 . . 2 . . 2 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Hostile Shots Fired 367 | . 40 30 20 . 10 4 . 63 . . 10 . . 190 Missed 139 | . 6 14 3 . 2 2 . 25 . . 8 . . 79 Hits 228 | . 34 16 17 . 8 2 . 38 . . 2 . . 111 Projectile 228 | . 34 16 17 . 8 2 . 38 . . 2 . . 111 Critical Strikes 5 | . . . . . . . . . . . . . . 5 Part Disruptions 2 | . . . . . . . . . . . . . . 2 Actively Blocked 2 | . . . . . . . . . . . . . . 2 Damage Taken 4611 | . 458 185 215 . 61 29 . 574 . . 34 202 . 2853 Core 1527 | . 70 31 7 . 13 . . 87 . . 15 . . 1304 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 263 | . . . . . . 152 . 111 . . . . . . Core Remaining (%) 93 | 100 72 . . . 87 100 100 . . . 88 100 100 . Volleys Fired 237 | 16 57 36 19 . 6 12 4 24 . . 15 . . 48 Largest 2 | 2 2 2 2 . 2 2 2 2 . . 2 . . 2 Hottest 105 | 40 60 60 95 . 63 100 100 70 . . 63 . . 105 Shots Fired 389 | 32 114 56 29 . 12 23 8 34 . . 21 . . 60 Gun 265 | 32 112 5 6 . . 2 4 25 . . 19 . . 60 Cannon 112 | . 2 45 21 . 11 21 4 8 . . . . . . Launcher 12 | . . 6 2 . 1 . . 1 . . 2 . . . Special . | . . . . . . . . . . . . . . . Kinetic 324 | 32 94 45 21 . 11 21 4 33 . . 19 . . 44 Thermal 53 | . 20 5 6 . . 2 4 . . . . . . 16 Explosive 12 | . . 6 2 . 1 . . 1 . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | 10 6 17 10 . 2 6 2 5 . . 7 . . 6 Robot Miss Streak 9 | 2 4 2 1 . 1 4 3 3 . . 8 . . 9 Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 213 | 18 63 35 20 . 5 13 3 18 . . 7 . . 31 Core Hits 116 | 9 23 29 13 . 7 6 1 10 . . 7 . . 11 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 5 | . . 4 . . . . . . . . . . . 1 Burn 2 | . . 2 . . . . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . 1 Melee Attacks 44 | . . . . . . . . 20 . . . 3 . 21 Impact 41 | . . . . . . . . 20 . . . . . 21 Slashing 3 | . . . . . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4619 | 134 973 986 533 . 180 256 64 749 . . 254 . . 490 Guns 1858 | 134 608 58 74 . . 16 36 390 . . 107 . . 435 Cannons 1169 | . 20 497 222 . 84 240 28 78 . . . . . . Explosions 1476 | . 345 431 237 . 96 . . 220 . . 147 . . . Melee 116 | . . . . . . . . 61 . . . . . 55 Ramming . | . . . . . . . . . . . . . . . Kinetic 2464 | 134 476 497 222 . 84 240 28 468 . . 107 . . 208 Thermal 572 | . 152 58 74 . 9 16 36 . . . . . . 227 Explosive 1467 | . 345 431 237 . 87 . . 220 . . 147 . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 116 | . . . . . . . . 61 . . . . . 55 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . 1 1 1 1 . 2 2 . . . . . 12 Average Corruption 2 | . . 1 1 1 1 . 2 1 . . . . . 8 Corruption Purged 2 | . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 17 | . . . 3 4 . . . . . . . . . 10 Message Errors 6 | . . . . 2 . . . . . . . . . 4 Matter Fused 2 | . . . 1 . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . 3 Energy Discharges 3 | . . . 2 . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 Alerts 2 | . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 232 | . 124 14 4 . . . . 35 . . . . . 55 Projectiles 7 | . . 7 . . . . . . . . . . . . Explosions 170 | . 124 7 4 . . . . 35 . . . . . . Melee 55 | . . . . . . . . . . . . . . 55 Knockbacks 5 | . . 3 . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . 3 . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 115 | . 112 3 . . . . . . . . . . . . Shots 3 | . 2 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 234 | . 60 80 156 . 18 136 37 . . . . . . 234 Average Temperature 36 | . 26 28 37 . 7 45 19 . . . . . . 55 Received Heat Transfer 315 | . 117 48 120 . . 9 . . . . . . . 21 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . 1 . . . . . . . . 1 Heat Transferred 1325 | . 350 296 185 . 50 37 74 . . . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Maximum Alert Level 3 | . . 1 . . . . . . . . . 3 1 . Low Security (%) 92 | 100 100 71 100 . 100 100 100 100 . . . . . 100 Level 1 5 | . . 28 . . . . . . . . . . 100 . Level 2 . | . . . . . . . . . . . . 5 . . Level 3 2 | . . . . . . . . . . . . 94 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 768 | 10 120 317 197 . 159 65 8 105 . . . 768 341 147 Initial 768 | . . . 113 . . 54 . . . . . 768 341 147 Average 84 | 1 35 136 126 . 106 29 . 31 . . . 732 312 67 Influence Increases 3082 | 25 300 512 229 . 320 109 8 325 . . 110 750 . 394 Destroy 0b10 Robot/C 1180 | . 160 340 140 . 220 80 . 100 . . 60 . . 80 Destroy 0b10 Robot/NC 135 | 25 25 40 15 . . . 5 10 . . 10 . . 5 Destroy Leader 220 | . 32 62 30 . 30 20 2 24 . . 10 . . 10 Allied During Kill 49 | . . . 11 . 32 6 . . . . . . . . Successful Hack 25 | . 5 . 5 . . . . 1 . . . . . 14 Disable Machine 150 | . 30 30 15 . 30 . . 30 . . . . . 15 Destroy Structure 183 | . 33 40 13 . 8 3 1 25 . . . . . 60 Advance Influence 750 | . . . . . . . . . . . . 750 . . Partial Spotted 45 | . . . . . . . . 30 . . . . . 15 Lose Combat Pursuer 345 | . 15 . . . . . . 105 . . 30 . . 195 Influence Decreases 3025 | 25 297 223 473 48 180 249 8 251 59 15 80 82 417 618 Entered New Map 863 | . . 3 179 48 . 86 . . 29 15 . 12 357 134 Time Decay 1978 | 25 277 220 294 . 160 139 8 221 30 . 80 60 60 404 Lost Part 110 | . 20 . . . . . . 10 . . . 10 . 70 Lost Ally 74 | . . . . . 20 24 . 20 . . . . . 10 Squads Dispatched 9 | . . 1 . . . 2 . 3 . . . . . 3 Investigation . | . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . 3 . . . . . 2 Reinforcement 4 | . . 1 . . . 2 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Distress Signals 7 | . 2 2 . . . 1 . 1 . . . . . 1 Communications Jammed 7 | . . . . . . . . . . . 4 . . 3 Distress Signals 1 | . . . . . . . . . . . . . . 1 Times Spotted 115 | . 14 23 7 . 10 7 . 11 . . 11 . . 32 Peak Tracking Total 13 | . 4 4 3 . 4 4 . 5 . . 4 . . 13 Tactical Retreats 11 | . 1 . . . . . . 2 . . 1 . . 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Traps Triggered 3 | . . 1 . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Machines Disabled 10 | . 2 2 1 . 2 . . 2 . . . . . 1 Max in Single Turn 1 | . 1 1 1 . 1 . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Machines Accessed 20 | . 2 1 1 1 . 2 . 6 1 4 . 1 . 1 Terminals 9 | . 2 . 1 . . 1 . 4 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 59 | . 3 4 1 1 . 5 . 14 1 27 . 2 . 1 Successful 50 | . 2 4 1 1 . 3 . 9 1 27 . 1 . 1 Failed 8 | . 1 . . . . 2 . 5 . . . . . . Catastrophic 1 | . . . . . . . . 1 . . . . . . Database Lockouts 1 | . . . . . . . . . . . . 1 . . Manual 3 | . . . . 1 . . . 1 . . . . . 1 Terminals 15 | . 3 . 1 . . 1 . 9 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . 4 . 5 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . 4 . . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 38 | . 2 . 1 1 . 1 . 5 1 27 . . . . Record 15 | . . . . . . . . 4 . 11 . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . Zone Layout 3 | . 2 . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . 4 . . . . . . Scan Component 3 | . . . . . . 1 . 2 . . . . . . Repair 3 | . . . . . . 1 . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . 4 . . . . . . . . . 1 . . Retrieve Study 5 | . . 4 . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 1 . . . 1 . 4 . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 4 . . . . . . . . . 1 . . Parts Repaired 3 | . . . . . . 1 . 2 . . . . . . Time 86 | . . . . . . 32 . 54 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Total Allies 4 | . . . 3 . . . . . . . . . . 1 Largest Group 3 | . . . 3 3 3 2 . . . . . . . 1 Highest-Rated Group 40 | . . . 40 40 40 32 . . . . . . . 26 Highest-Rated Ally 26 | . . . 16 16 16 16 . . . . . . . 26 Total Orders 2 | . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . 1 . . . . . . Ally Attacks 39 | . . . 1 . 25 13 . . . . . . . . Total Damage 267 | . . . . . 174 93 . . . . . . . . Kills 4 | . . . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Active Infowar (turns) 2790 | 11 1055 298 . . . . . . . . 314 127 130 855 Seismic 1364 | 11 1055 298 . . . . . . . . . . . . Jamming 1426 | . . . . . . . . . . . 314 127 130 855 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . 1 . 2 . . . Drone Launches 4 | . . . . . . . . 4 . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Turns Passed 6516 | 170 1055 590 659 259 337 306 95 1352 78 48 347 127 130 963 Spaces Moved 6167 | 135 623 392 502 248 302 377 154 1078 153 96 608 218 234 1047 Core 202 | 11 . . . . . . . . . . . . . 191 Treads 213 | . 189 24 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 1978 | 124 434 368 502 248 302 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3774 | . . . . . . 377 154 1078 153 96 608 218 234 856 Fastest Speed 42 | 50 80 100 100 100 100 50 50 50 50 50 50 50 50 42 Average Speed 69 | 82 112 108 108 100 101 53 50 50 50 50 50 50 50 45 Slowest Speed 200 | 90 160 200 115 100 115 150 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . 7 . 2 1 . 1 . . 2 Potential Cave-ins 1 | . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 6 71 36 74 61 72 34 8 15 23 72 62 5 6 19 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . Known Exits Taken 3 | . . . . . . . . . . . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 5 | . . . 1 . 1 . . . 1 . 2 . . . Spaces Dug 52 | . . 5 . . . . . 22 . . 7 . . 18 Terrain Destroyed 192 | . 45 37 18 . 8 3 2 23 . . 15 . . 41 Melee 37 | . . . . . . . . 19 . . . . . 18 Projectile 10 | . . . . . . 3 2 1 . . 3 . . 1 AOE 144 | . 45 37 18 . 8 . . 3 . . 12 . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Fac Res Total 7918 | 164 874 499 590 261 321 455 163 1806 152 95 628 230 246 1434 Wait 1222 | . 164 11 54 7 13 32 . 650 . . . . . 291 Move 6129 | 134 622 391 501 247 301 364 153 1073 150 95 605 217 233 1043 Hop 11 | . . . . . . 5 . 2 1 . 1 . . 2 Pick Up 68 | 6 7 20 3 2 . 16 2 3 . . 2 3 2 2 Fast Attach 28 | 7 1 2 . . . 2 1 4 . . . 1 2 8 Attach 16 | . 1 . . . . 3 2 3 . . 1 2 2 2 Detach 5 | . . . . . . 1 . 1 . . . . 1 2 Swap 88 | 1 13 24 9 . 1 5 . 21 1 . 2 2 3 6 Drop 70 | . 9 15 4 5 . 15 1 5 . . 2 2 3 9 Fire 237 | 16 57 36 19 . 6 12 4 24 . . 15 . . 48 Melee 44 | . . . . . . . . 20 . . . 3 . 21 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 13) 171 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 8) 871 | -10/Materials | Discovered new exit (range 6) 1226 | -10/Materials | Entered another Materials area 1226 | -9/Materials | Evolved 2 slots: Utility x2 1663 | -9/Materials | Discovered new exit (range 8) 1816 | -9/Materials | Entered Mines 1850 | -9/Mines | Discovered new exit (range 15) 2033 | -9/Mines | Discovered new exit (range 6) 2047 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2239 | -9/Mines | Learned Materials security intel 2267 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2447 | -9/Mines | Learned Materials emergency access door positions 2470 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2471 | -9/Mines | Discovered new exit (range 5) 2475 | -9/Mines | Entered Exiles 2475 | -9/Exiles | Accompanied by 3 allies 2499 | -9/Exiles | Met 8R-AWN 2514 | -9/Exiles | Met EX-HEX 2545 | -9/Exiles | Met EX-BIN 2559 | -9/Exiles | Aligned with FarCom system 2560 | -9/Exiles | Given EX-Vault access code 2583 | -9/Exiles | Opened EX-Vault 2593 | -9/Exiles | Found Flying Fortress v7 2615 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2643 | -9/Exiles | Met EX-DEC 2719 | -9/Exiles | Discovered new exit (range 10) 2734 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2734 | -9/Exiles | Entered Mines 2734 | -8/Mines | Accompanied by 3 allies 3047 | -8/Mines | Discovered new exit (range 12) 3071 | -8/Mines | Entered Materials 3071 | -8/Materials | Accompanied by 2 allies 3071 | -8/Materials | Evolved 2 slots: Propulsion x2 3262 | -8/Materials | Repaired Hrd. Light Armor Plating 3363 | -8/Materials | Discovered new exit (range 14) 3377 | -8/Materials | Entered Factory 3377 | -7/Factory | Evolved 2 slots: Utility x2 3465 | -7/Factory | Discovered new exit (range 6) 3472 | -7/Factory | Entered another Factory area 3472 | -6/Factory | Evolved 2 slots: Utility x2 4498 | -6/Factory | Repaired Hrd. Light Armor Plating 4559 | -6/Factory | Repaired Deuterium Engine 4821 | -6/Factory | Discovered new exit (range 7) 4824 | -6/Factory | Entered Lower Caves 4825 | -6/Lower Caves | Encountered a Warlord checkpoint 4898 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4901 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4902 | -6/Lower Caves | Entered Data Miner 4902 | -6/Data Miner | Discovered new exit (range 6) 4912 | -6/Data Miner | Met Data Miner 4925 | -6/Data Miner | Learned location of Section 7 (-2) 4925 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4935 | -6/Data Miner | Received God Mode back door access code from Data Miner 4950 | -6/Data Miner | Entered Proximity Caves 4951 | -5/Proximity Caves | Identified exit to Factory 4978 | -5/Proximity Caves | Learned location of 2 exits from Factory 5023 | -5/Proximity Caves | Spotter reported a threat 5023 | -5/Proximity Caves | Spotter reported a threat 5114 | -5/Proximity Caves | Spotter reported a threat 5158 | -5/Proximity Caves | Spotter reported a threat 5161 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5229 | -5/Proximity Caves | Spotter reported a threat 5297 | -5/Proximity Caves | Entered Factory 5297 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5298 | -5/Factory | Identified exit to Factory 5320 | -5/Factory | Discovered new exit (range 9) 5355 | -5/Factory | Central database locked down 5424 | -5/Factory | Entered another Factory area 5424 | -4/Factory | Evolved 2 slots: Utility x2 5524 | -4/Factory | Discovered new exit (range 9) 5528 | -4/Factory | Identified exit to Research 5554 | -4/Factory | Entered Research 5554 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5561 | -3/Research | Found Prototype Processor 5561 | -3/Research | Identified Exp. Signal Interpreter 6146 | -3/Research | Crushed by falling debris 6177 | -3/Research | Lost 3 parts (1p2u) 6208 | -3/Research | Discovered new exit (range 11) 6230 | -3/Research | Identified exit to Testing 6384 | -3/Research | Spotted B-86 Titan 6409 | -3/Research | Released all parts (12) 6441 | -3/Research | Lost 4 parts (2n2u) 6482 | -3/Research | Found Prototype Launcher 6482 | -3/Research | Identified Tesla Bomb Launcher 6492 | -3/Research | Core integrity fell below 50% 6492 | -3/Research | System corruption reached 10% 6507 | -3/Research | Core integrity fell below 20% 6517 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06482_ Identified Tesla Bomb Launcher. 06484_ Dropped Tesla Bomb Launcher. 06485_ Quantum Separator disabled. 06493_ Drone sends a signal. 06499_ Slug penetrates Vacuum Chamber. 06500_ Penetrated by Slug. 06500_ Slug penetrates Wall. 06500_ Penetrated by Slug. 06505_ Slug penetrates Wall. 06506_ C-30 ARC bursts open, deploying its payload. 06506_ G-73 Enforcer unfolds itself. 06506_ G-67 Veteran unfolds itself. 06510_ Acquired Centrium Wheel. 06511_ Dropped Centrium Wheel. 06514_ System corrupted: Heat flow error (+107). 06517_ Slug penetrates Wall. 06517_ Penetrated by Slug. 06517_ Slug penetrates Wall. 06517_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????##?? | | ?????????????????????????????????????????????? #?? | | ??????????????????????????????????????? ????? #?? | | ??????????????????????????????????????? ? " #?? | | ???????????????????????????????????????? """" !??? | | ???????????????????????????????????????? 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""" ## ##????? | | ????????????????????????????? ! ## #?????? | | ????????????????????????????? ] ## ####### | | ???????????????????????????? ## | | ????????????????????????????############# | | ???????????????????????????????????######+####### | | ???????????????????????????????????# # | | ???????????????????????????????????# + | | ???????????????????????????????????# ## | | ???????????????????????????????????# ! #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 33 Energy Capacity 475 Matter Stores 511 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 3 Armor Coverage 225 Resistance: EX 25 Evasion (%) 61 Targeting Accuracy 10 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 15% | -8/Materials Hrd. Light Armor Plating | 62% | -6/Factory Deuterium Engine | 41% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Coil Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Leap Before You Look Look Less Dangerous Next Time Respectable Loadout The Oracle True Hacker Challenges ------------ None Game ------ Seed SwarmDiametricCutter Manual? 0 Play Time 02:35:40 Cumulative 56.8 hours Start 2026.01.07 @ 22:55:20 End 2026.01.08 @ 01:45:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1f5c3e1-a895-444d-8101-53ab04b6df41