Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.11 @ 09:14:16 Player: Lyft Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (817) 817 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2092 Bonus ------- None Cogmind --------- Core Integrity 277/400 Matter 274/300 Energy 158/265 System Corruption 0% Temperature Cool (39) Movement Core (650) Ox12 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Light Treads Wheel Improved Heat Sink Large Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Autogun Autogun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Improved Heat Sink Large Storage Unit Compact Matter Pod Compact Matter Pod Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Heavy Assault Rifle Mining Laser [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Autogun Ballistic Gun Autogun Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 24 | 2 13 1 8 Power 3 | . 2 . 1 Engine 3 | . 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 4 1 4 Treads 7 | 1 2 . 4 Leg . | . . . . Wheel 4 | 1 2 1 . Hover . | . . . . Flight . | . . . . Utility 4 | . 4 . . Device 2 | . 2 . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | . 3 . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | . 3 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 . 11 Power 2 | . 1 . 1 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 5 | . . . 5 Highest Loss Streak 10 | . 1 . 10 Average Slot Usage (%) 97 | . 97 100 95 Engine 12 | . 13 14 10 Treads 19 | . 17 23 22 Wheel 9 | . 10 4 10 Device 3 | . 6 . . Storage 21 | . 20 28 22 Ballistic Gun 28 | . 28 28 29 Naked Turns . | . . . . Heaviest Build 48 | 13 45 45 48 Greatest Support 40 | 16 40 40 40 Greatest Overweight (x) 4 | . 4 2 2 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 13 | 6 11 16 16 Most Carried 15 | 6 14 14 15 Average Carried 11 | 6 9 13 13 Final Capacity 16 | 6 16 16 16 Final Carried 14 | 6 10 14 10 Class Distribution -------------------- 79% | Mutant 20% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1208 | 200 416 228 364 Remotely . | . . . . Salvage Created 1325 | . 686 95 544 Parts 68 | . 36 1 31 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 22 | . 11 2 9 Guns 22 | . 11 2 9 Classes Destroyed 7 | . 5 . 2 Worker 5 | . 3 . 2 Recycler 3 | . 2 . 1 Watcher 5 | . 3 . 2 Swarmer 5 | . 5 . . Grunt 14 | . 6 2 6 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 7 | . 5 2 7 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1817 | . 508 158 1151 Core 255 | . 74 58 123 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 . 47 . Volleys Fired 97 | . 46 10 41 Largest 3 | . 2 2 3 Hottest 123 | . 46 46 123 Shots Fired 217 | . 92 20 105 Gun 215 | . 92 20 103 Cannon . | . . . . Launcher . | . . . . Special 2 | . . . 2 Kinetic 215 | . 92 20 103 Thermal 2 | . . . 2 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 8 7 9 Robot Miss Streak 3 | . 3 1 2 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 139 | . 54 15 70 Core Hits 53 | . 27 5 21 Critical Hits 4 | . 3 . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . 3 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2011 | . 847 193 971 Guns 1987 | . 847 193 947 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1987 | . 847 193 947 Thermal 24 | . . . 24 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 4 | . 1 3 . Message Errors 1 | . 1 . . Energy Discharges 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 11 | . . . 11 Projectiles 11 | . . . 11 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 121 | . 39 60 121 Average Temperature 24 | . 12 36 27 Received Heat Transfer 813 | . 204 87 522 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 50 | . . . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 330 | . 199 85 330 Average Influence 94 | . 65 33 186 Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 100 56 Level 1 12 | . . . 43 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 18 2 21 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 11 | . 10 . 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 16 . 3 Successful 12 | . 9 . 3 Failed 7 | . 7 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 15 . 3 Terminals 16 | . 13 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 9 . 2 Terminals 9 | . 7 . 2 Track 1 | . 1 . . Assimilate 5 | . 4 . 1 Botnet 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Recyclers 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 11 | . . 11 . Total Damage 124 | . . 124 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1554 | 3 856 258 437 Spaces Moved 868 | 1 579 126 162 Core . | . . . . Treads 347 | . 114 120 113 Legs . | . . . . Wheels 521 | 1 465 6 49 Hover . | . . . . Flight . | . . . . Fastest Speed 100 | 100 100 120 120 Average Speed 136 | 100 120 181 161 Slowest Speed 200 | 100 200 200 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 2 94 34 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1064 | 2 666 140 256 Wait 42 | . . . 42 Move 865 | . 578 125 162 Hop . | . . . . Pick Up 21 | . 14 4 3 Fast Attach 3 | . 3 . . Attach 10 | . 3 . 7 Detach . | . . . . Swap 11 | 2 7 1 1 Drop 15 | . 15 . . Fire 97 | . 46 10 41 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / Min) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 8) 146 | -10/Materials | Discovered new exit (range 7) 169 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 12) 576 | -10/Materials | Discovered new exit (range 11) 860 | -10/Materials | Entered Mines 876 | -10/Mines | Received a Mining Laser from a helpful Derelict 1024 | -10/Mines | Learned location of 1 exit from Materials 1068 | -10/Mines | Core integrity fell below 50% 1072 | -10/Mines | Discovered new exit (range 13) 1118 | -10/Mines | Entered Materials 1118 | -9/Materials | Accompanied by 1 ally 1118 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1119 | -9/Materials | Identified exit to Mines 1451 | -9/Materials | Discovered new exit (range 16) 1506 | -9/Materials | Build established: Gunner 1555 | -9/Materials | Self-destructed Last Messages --------------- 01458_ K-01 Serf collects debris. 01502_ Triggered Alarm Trap. 01502_ An alarm sounds. 01502_ ALERT: Alarm triggered, dispatching investigation squad. 01505_ U-05 Engineer lays Concrete. 01517_ U-05 Engineer builds a Door. 01520_ Imp. Ion Engine destroyed. 01521_ Autogun destroyed. 01524_ G-34 Mercenary destroyed. 01525_ Com. Wheel destroyed. 01527_ Acquired 35 matter. 01533_ Hvy. Assault Rifle destroyed. 01535_ Lgt. Treads destroyed. 01538_ R-06 Scavenger collects Aluminum Leg. 01539_ Destroyed Particle Gun. 01541_ Hvy. Assault Rifle destroyed. 01547_ Lgt. Treads destroyed. 01550_ Mining Laser destroyed. 01550_ U-05 Engineer destroyed. 01553_ Lgt. Treads destroyed. 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