Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.22 @ 16:33:25 Player: LU-1G1 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (3321) 3321 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (-465) -465 TOTAL SCORE: 6706 Bonus ------- High Alert Combat Kills 314 Aligned with FarCom 300 Friendly Fire -1079 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 100/100 System Corruption 2% Temperature Cool (6) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (20) --- Light Nuclear Core High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Sensor Array System Shield Long-range Tractor Beam Thief Drone Bay (3/3) Shock Rifle Lightning Gun Lightning Gun Heavy Particle Gun Advanced Beam Rifle Advanced EMP Blaster Precision Grenade Launcher Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Improved Spread Laser > --- INVENTORY -------- Nuclear Core Wheel High-capacity Matter Pod High-capacity Matter Pod Advanced Targeting Computer System Shield Long-range Tractor Beam Thief Drone Bay Lightning Gun Lightning Gun Lightning Gun Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Advanced EMP Blaster Heavy Flail Greatsword [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Launcher Precision Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 3 | . . . . . 2 1 Utility 3 | . . . . . 2 1 Weapon . | . . . . . . . Parts Attached 91 | 7 . 5 1 3 35 40 Power 10 | 1 . . . . 3 6 Engine 5 | 1 . . . . 2 2 Core 5 | . . . . . 1 4 Reactor . | . . . . . . . Propulsion 30 | 2 . 1 . 1 13 13 Treads 5 | 2 . . . . . 3 Leg 17 | . . . . . 11 6 Wheel 7 | . . 1 . 1 2 3 Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 22 | 2 . 2 1 1 8 8 Device 7 | 1 . 2 . . 3 1 Storage 2 | 1 . . 1 . . . Processor 2 | . . . . . 1 1 Hackware 1 | . . . . . . 1 Protection 10 | . . . . 1 4 5 Artifact . | . . . . . . . Weapon 29 | 2 . 2 . 1 11 13 Energy Gun 19 | 1 . . . . 9 9 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . 2 . 1 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . 1 . . 3 5 Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 47 | . . 1 . 4 12 30 Power 5 | . . . . . 1 4 Propulsion 21 | . . 1 . 2 5 13 Utility 12 | . . . . 1 3 8 Weapon 9 | . . . . 1 3 5 Highest Loss Streak 10 | . . 1 . 2 5 10 Average Slot Usage (%) 89 | . 100 91 100 83 91 85 Engine 9 | . 14 14 14 14 6 5 Treads 6 | . 28 18 14 . . 4 Leg 15 | . . . . . 29 23 Wheel 6 | . . 2 14 22 2 3 Device 8 | . 14 14 14 . 7 8 Storage 10 | . 14 14 14 14 9 7 Processor 3 | . . . . . 3 8 Protection 6 | . . . . 3 13 5 Energy Gun 10 | . 14 12 . . 14 12 Ballistic Gun 9 | . 14 15 28 27 2 . Naked Turns . | . . . . . . . Heaviest Build 73 | 14 14 16 51 52 58 73 Greatest Support 87 | 40 40 40 10 26 69 87 Greatest Overweight (x) 16 | 2 . 1 5 16 14 5 Average Overweight (x) 1 | . . . 3 1 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 17 | 7 8 8 17 20 20 20 Most Carried 20 | 6 7 8 10 18 20 20 Average Carried 15 | 4 6 7 9 15 18 18 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 6 7 8 10 18 20 17 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1707 | 294 133 191 10 237 521 321 Remotely 412 | 88 133 191 . . . . Salvage Created 4435 | 104 133 148 . 392 1608 2050 Parts 209 | 8 12 10 . 14 90 75 Haulers Intercepted 7 | . . . . . 4 3 Recyclers Shooed 2 | . . . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 77 | . 5 5 . 5 24 38 Melee 1 | . . . . . . 1 Guns 62 | . 5 5 . 5 23 24 AOE 10 | . . . . . . 10 Classes Destroyed 14 | 2 2 . . 1 6 3 Worker 4 | . . . . . 2 2 Builder 5 | . . . . . 5 . Tunneler 2 | 2 . . . . . . Hauler 7 | . . . . . 4 3 Recycler 7 | 1 . . . 1 3 2 Operator 1 | . . . . . . 1 Watcher 1 | . . . . . 1 . Swarmer 10 | . 3 3 . . 4 . Grunt 47 | . 2 2 . 4 14 25 Duelist 7 | . . . . 1 2 4 Protector 1 | . . . . . . 1 Sentry 8 | . . . . . 3 5 Hunter 3 | . . . . . 1 2 Programmer 1 | . . . . . . 1 Best Kill Streak 13 | 3 3 2 . 3 6 13 Combat Bots Only 9 | . 3 2 . 3 4 9 Max Kills in Single Turn 3 | 1 1 1 . 1 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 6730 | . 159 217 . 434 1465 4455 Core 1104 | . 22 17 . 109 253 703 Absorbed by Shields . | . . . . . . . Core Remaining (%) 64 | 100 . . . 40 54 . Volleys Fired 314 | 8 14 11 2 29 127 123 Largest 2 | 2 2 2 1 2 2 2 Hottest 130 | 60 60 60 25 48 115 130 Shots Fired 581 | 16 28 22 2 58 240 215 Gun 570 | 16 28 22 2 58 240 204 Cannon . | . . . . . . . Launcher 11 | . . . . . . 11 Special . | . . . . . . . Kinetic 145 | 8 14 12 2 58 51 . Thermal 380 | 8 14 10 . . 189 159 Explosive 11 | . . . . . . 11 Electromagnetic 45 | . . . . . . 45 Robot Hit Streak 21 | 5 5 14 . 12 13 21 Robot Miss Streak 4 | 3 2 2 . 3 4 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 . . 1 3 Max Gunslinging Chain 1 | . . 1 . . 1 1 Shots Hit Robots 429 | 11 17 17 . 44 167 173 Core Hits 223 | 4 9 8 . 16 68 118 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . . . . 6 6 Burn 10 | . . . . . 6 4 Corrupt 1 | . . . . . . 1 Sever 1 | . . . . . . 1 Melee Attacks 12 | . . . . . . 12 Impact 9 | . . . . . . 9 Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8855 | 145 204 212 . 672 2872 4750 Guns 6960 | 145 204 212 . 663 2868 2868 Cannons . | . . . . . . . Explosions 1615 | . . . . . . 1615 Melee 267 | . . . . . . 267 Ramming 13 | . . . . 9 4 . Kinetic 1639 | 89 115 112 . 663 660 . Thermal 4861 | 56 89 100 . . 2208 2408 Explosive 1479 | . . . . . . 1479 Electromagnetic 596 | . . . . . . 596 Impact 178 | . . . . . . 178 Slashing 89 | . . . . . . 89 Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 2 Average Corruption 3 | . . . . . 4 2 Corruption Purged . | . . . . . . . Effects 22 | . . . . . 22 . Message Errors 7 | . . . . . 7 . Matter Fused 5 | . . . . . 5 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 3 | . . . . . 3 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 4 . Overload Shots . | . . . . . . . Overflow Damage 25 | . . . . . . 25 Projectiles . | . . . . . . . Explosions 25 | . . . . . . 25 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 270 | . . . . 4 . 266 Shots 6 | . . . . . . 6 Rammed 2 | 1 . . . 1 . . Targets Rammed 4 | 1 . . . 1 2 . Kicked 2 | . . . . . 2 . Crushed . | . . . . . . . Highest Temperature 427 | . 18 87 5 47 321 427 Average Temperature 73 | . 12 51 5 10 83 103 Received Heat Transfer 2601 | . 42 87 . 147 702 1623 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 4 | . . . . . . 4 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . 1 1 Combat Hostiles 2 | . . . . . 1 1 Parts Melted 20 | . . . . . 10 10 Heat Transferred 9998 | 125 200 225 . . 5217 4231 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 738 | 15 165 169 . 70 402 738 Initial 182 | . 9 64 . . 27 182 Average 205 | 4 81 140 . 54 122 422 Maximum Alert Level 3 | . . . . . 2 3 Low Security (%) 61 | 100 100 100 . 100 78 3 Level 1 23 | . . . . . 20 52 Level 2 11 | . . . . . . 35 Level 3 2 | . . . . . . 9 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 2 . . . 4 16 Investigation 10 | . 1 . . . 3 6 Extermination 1 | . . . . . . 1 Reinforcement 6 | . 1 . . . 1 4 Assault 1 | . . . . . . 1 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 7 | . . . . . 6 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | . 13 6 . 5 43 54 Peak Tracking Total 9 | . 3 3 9 3 5 9 Tactical Retreats 10 | . . 1 . . 5 4 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 1 . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 8 | . 1 . 1 . 3 3 Max in Single Turn 1 | . 1 . 1 . 1 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 23 | . 3 2 2 . 6 10 Terminals 12 | . 3 . . . 5 4 Fabricators 3 | . . . . . . 3 Repair Stations 2 | . . . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Total Hacks 60 | . 9 2 2 . 21 26 Successful 23 | . 1 2 2 . 10 8 Failed 37 | . 8 . . . 11 18 Catastrophic 12 | . 4 . . . 1 7 Database Lockouts . | . . . . . . . Manual 13 | . 9 . 1 . 3 . Terminals 37 | . 9 . . . 14 14 Fabricators 5 | . . . . . . 5 Repair Stations 9 | . . . . . 7 2 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . . . 5 Terminal Hacks 13 | . 1 2 2 . 4 4 Record 2 | . . . 1 . . 1 Open Door 2 | . . 2 . . . . Branch Access Points 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . . . . 1 Patrol Status 1 | . . . . . 1 . Hauler Manifests 2 | . . . . . 1 1 Zone Layout 2 | . . . . . 2 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 8 | . . . . . 6 2 Scan Component 4 | . . . . . 3 1 Repair 4 | . . . . . 3 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 3 . . . 6 10 Full Trace Events 7 | . 1 . . . 1 5 Feedback Events 1 | . . . . . . 1 Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . . 3 1 Time 124 | . . . . . 102 22 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4459 | 108 293 427 378 614 1315 1324 Spaces Moved 2269 | 45 145 257 270 433 522 597 Core 8 | 6 . . . 1 1 . Treads 413 | 39 145 207 . . . 22 Legs 789 | . . . . . 433 356 Wheels 1059 | . . 50 270 432 88 219 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 95 95 105 120 115 Average Speed 133 | 149 160 147 137 117 139 126 Slowest Speed 850 | 160 160 160 155 850 750 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 5 42 65 69 97 49 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 52 | . . . . . . 52 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 51 | . . . . . . 51 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3096 | 66 178 283 275 484 881 929 Wait 312 | . 19 4 . 10 150 129 Move 2264 | 45 144 256 269 432 521 597 Hop . | . . . . . . . Pick Up 51 | 6 1 3 2 9 19 11 Fast Attach 49 | 7 . 1 . 2 21 18 Attach 24 | . . 1 . 1 5 17 Detach 10 | . . 1 . . 3 6 Swap 18 | . . 3 1 . 9 5 Drop 39 | . . 3 1 . 24 11 Fire 314 | 8 14 11 2 29 127 123 Melee 12 | . . . . . . 12 Ram 1 | . . . . 1 . . Kick 2 | . . . . . 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 402 | -10/Materials | Entered Mines 534 | -10/Mines | Discovered new exit (range 5) 641 | -10/Mines | Found the Drone Emporium 648 | -10/Mines | Found Prototype Device 648 | -10/Mines | Identified Thief Drone Bay 766 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 806 | -10/Mines | Escorted by a lone wolf Derelict 811 | -10/Mines | Discovered new exit (range 5) 821 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 821 | -10/Mines | Discovered new exit (range 5) 827 | -10/Mines | Learned location of Storage (-9) 829 | -10/Mines | Entered Exiles 829 | -10/Exiles | Accompanied by 1 ally 853 | -10/Exiles | Met 8R-AWN 870 | -10/Exiles | Met EX-HEX 941 | -10/Exiles | Met EX-DEC 971 | -10/Exiles | Learned location of Zion (-6) 999 | -10/Exiles | Met EX-BIN 1020 | -10/Exiles | Aligned with FarCom system 1022 | -10/Exiles | Given EX-Vault access code 1057 | -10/Exiles | Opened EX-Vault 1093 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1178 | -10/Exiles | Attacked by the Exiles 1194 | -10/Exiles | Discovered new exit (range 10) 1207 | -10/Exiles | Entered Mines 1256 | -9/Mines | Learned Materials stockpile data 1286 | -9/Mines | Discovered new exit (range 10) 1334 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1352 | -9/Mines | Destroyed YI-UF0 1488 | -9/Mines | Found a hidden stash of uninstalled traps 1632 | -9/Mines | Core integrity fell below 50% 1813 | -9/Mines | Discovered new exit (range 8) 1821 | -9/Mines | Entered Materials 1821 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2034 | -8/Materials | Lost 3 parts (2u1w) 2136 | -8/Materials | Lost 5 parts (1p2n1u1w) 2429 | -8/Materials | Build established: Scavenger-Mutant 2662 | -8/Materials | Repaired Weapon Shielding 2707 | -8/Materials | Repaired Imp. Carbon-fiber Leg 2741 | -8/Materials | Repaired Imp. Ion Engine 3121 | -8/Materials | Discovered new exit (range 6) 3136 | -8/Materials | Entered Factory 3136 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3230 | -7/Factory | Hacking Suite fried by hacking feedback 3520 | -7/Factory | Identified exit to Lower Caves 3537 | -7/Factory | Build established: Mutant 3724 | -7/Factory | Garrison activated, responded to threat 3881 | -7/Factory | Lost 3 parts (1p2n) 3993 | -7/Factory | Build established: Scavenger-Mutant 4102 | -7/Factory | Lost 8 parts (1p3n2u2w) 4214 | -7/Factory | Destroyed 9 combat bots 4336 | -7/Factory | First assault squad dispatched 4389 | -7/Factory | Repaired Arm. Huge Wheel 4413 | -7/Factory | Core integrity fell below 50% 4448 | -7/Factory | Core integrity fell below 20% 4460 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04412_ I-36 Angel unfolds itself. 04413_ Dropped Prc. Grenade Launcher. 04414_ Lgt. Treads destroyed. 04414_ Acquired Prc. Grenade Launcher. 04414_ Lgt. Treads destroyed. 04415_ Assembly Bed disabled. 04416_ Adv. Targeting Computer destroyed. 04417_ G-47 Trooper destroyed. 04417_ G-50 Soldier destroyed. 04417_ L-41 Fighter destroyed. 04421_ I-36 Angel destroyed. 04422_ Imp. Medium Armor Plating destroyed. 04423_ L-41 Fighter destroyed. 04423_ Arm. Huge Wheel destroyed. 04423_ Destroyed Arm. Huge Wheel. 04427_ Adv. Heat Sink destroyed. 04427_ Lightning Gun destroyed. 04433_ Wheel destroyed. 04436_ Cld. Deuterium Engine destroyed. 04444_ Aluminum Leg destroyed. 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